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  • decimal.TryParse() drops leading "1"

    - by Martin Harris
    Short and sweet version: On one machine out of around a hundred test machines decimal.TryParse() is converting "1.01" to 0.01 Okay, this is going to sound crazy but bare with me... We have a client applications that communicates with a webservice through JSON, and that service returns a decimal value as a string so we store it as a string in our model object: [DataMember(Name = "value")] public string Value { get; set; } When we display that value on screen it is formatted to a specific number of decimal places. So the process we use is string - decimal then decimal - string. The application is currently undergoing final testing and is running on more than 100 machines, where this all works fine. However on one machine if the decimal value has a leading '1' then it is replaced by a zero. I added simple logging to the code so it looks like this: Log("Original string value: {0}", value); decimal val; if (decimal.TryParse(value, out val)) { Log("Parsed decimal value: {0}", val); string output = val.ToString(format, CultureInfo.InvariantCulture.NumberFormat); Log("Formatted string value: {0}", output); return output; } On my machine - any every other client machine - the logfile output is: Original string value: 1.010000 Parsed decimal value: 1.010000 Formatted string value: 1.01 On the defective machine the output is: Original string value: 1.010000 Parsed decimal value: 0.010000 Formatted string value: 0.01 So it would appear that the decimal.TryParse method is at fault. Things we've tried: Uninstalling and reinstalling the client application Uninstalling and reinstalling .net 3.5 sp1 Comparing the defective machine's regional settings for numbers (using English (United Kingdom)) to those of a working machine - no differences. Has anyone seen anything like this or has any suggestions? I'm quickly running out of ideas... While I was typing this some more info came in: Passing a string value of "10000" to Convert.ToInt32() returns 0, so that also seems to drop the leading 1.

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  • Inflated ImageView to put in GalleryView isn't the right size

    - by Richard
    I am trying to inflate an ImageView that scales a Drawable that I can display in a GalleryView. My code to inflate the view seems to work fine, except that the attributes of the ImageView are not applied. Specifically, the inflated ImageView does not have the width/height that I set for it via the android:layout params in XML. Can someone show me what I'm doing wrong? I want to set the width/height of the image in dp, so that it is the correct size across multiple screen dpis and support Android 1.5+. As a result I cannot use something like: i.setLayoutParams(new Gallery.LayoutParams(150, 116) My layout definition is: <?xml version="1.0" encoding="utf-8"?> <ImageView xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="150dp" android:layout_height="116dp" android:background="@drawable/gallery_item_background" android:scaleType="fitXY" /> </ImageView> And the snippet I am using to inflate the ImageView is: public View getView(int position, View convertView, ViewGroup parent) { LayoutInflater inflater = getLayoutInflater(); ImageView i = (ImageView) inflater.inflate(R.layout.gallery_item, null); i.setImageResource(mImageIds.get(position)); i.setScaleType(ImageView.ScaleType.FIT_XY); return i; }

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  • Silverlight: how to use a scroll viewer to wrap a list view without specifying height?

    - by John Nicholas
    I have a control that has a list that varies in length greatly. This control appears in various places meaning that i cannot calculate its position and desired height easily. Moreover all I want is for the scrollviewer to simply size itself according to its parent. currently it insists on sizing itself according to the content. currently when i have a list that exceeds the height of the screen the whole control extends off the bottom and the scrollviewer shows no bar (because it has stretched to the heigth of the contents and so thinks it is not required). I've not included code as the object graph is fairly deep. What i am looking for is a set of conditions that would cause the scrollviewer to resize itself according to its content rather than its parent. I have it working in a similar situation involving grids and datagrids, the unique part of this control is that there is a list containing controls. Any ideas? I would prefer solutions that don't require use of code behind - but im really not in a position to be choosey.

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  • How to configure Spring Security PasswordComparisonAuthenticator

    - by denlab
    I can bind to an embedded ldap server on my local machine with the following bean: <b:bean id="secondLdapProvider" class="org.springframework.security.ldap.authentication.LdapAuthenticationProvider"> <b:constructor-arg> <b:bean class="org.springframework.security.ldap.authentication.BindAuthenticator"> <b:constructor-arg ref="contextSource" /> <b:property name="userSearch"> <b:bean id="userSearch" class="org.springframework.security.ldap.search.FilterBasedLdapUserSearch"> <b:constructor-arg index="0" value="ou=people"/> <b:constructor-arg index="1" value="(uid={0})"/> <b:constructor-arg index="2" ref="contextSource" /> </b:bean> </b:property> </b:bean> </b:constructor-arg> <b:constructor-arg> <b:bean class="com.company.security.ldap.BookinLdapAuthoritiesPopulator"> </b:bean> </b:constructor-arg> </b:bean> however, when I try to authenticate with a PasswordComparisonAuthenticator it repeatedly fails on a bad credentials event: <b:bean id="ldapAuthProvider" class="org.springframework.security.ldap.authentication.LdapAuthenticationProvider"> <b:constructor-arg> <b:bean class="org.springframework.security.ldap.authentication.PasswordComparisonAuthenticator"> <b:constructor-arg ref="contextSource" /> <b:property name="userDnPatterns"> <b:list> <b:value>uid={0},ou=people</b:value> </b:list> </b:property> </b:bean> </b:constructor-arg> <b:constructor-arg> <b:bean class="com.company.security.ldap.BookinLdapAuthoritiesPopulator"> </b:bean> </b:constructor-arg> </b:bean> Through debugging, I can see that the authenticate method picks up the DN from the ldif file, but then tries to compare the passwords, however, it's using the LdapShaPasswordEncoder (the default one) where the password is stored in plaintext in the file, and this is where the authentication fails. Here's the authentication manager bean referencing the preferred authentication bean: <authentication-manager> <authentication-provider ref="ldapAuthProvider"/> <authentication-provider user-service-ref="userDetailsService"> <password-encoder hash="md5" base64="true"> <salt-source system-wide="secret"/> </password-encoder> </authentication-provider> </authentication-manager> On a side note, whether I set the password-encoder on ldapAuthProvider to plaintext or just leave it blank, doesn't seem to make a difference. Any help would be greatly appreciated. Thanks

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  • Asynchronous Image loading in certain custom UITableViewCells

    - by Dan
    So, I'm sure that this issue has been brought up before, but I haven't quite seen a solution for my specific problem. What I'm doing is loading a group of custom UITableViewCell's that are drawn using Loren Brichter's solution, each cell has some content, an icon (representing the user) that is asynchronously loaded into it, and a few other things. Eventually, I'm hoping to add support for images. Not every cell has an image, so in the creation of the cell, it determines if an image is required to be loaded and drawn into the cell. My problem is that I don't know how I can do that while keeping the image loaded asynchronously - with not every cell having the need to load an image (like needed with the icon) I'm not sure how to keep it in order when an cell is thrown off screen and re-rendered when the user scrolls over it. Each cell draws it content from an NSArray containing a custom object called FeedItem. All I'm really looking for is some sort of solution or idea to help me because right now I am at a loss. Thanks guys, I will appreciate the help.

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  • How do I properly handle rotation of a UIScrollView containing UIImageViews?

    - by bpapa
    I'm developing an image viewer, much like the Photos App. It's a UIScrollView with paging enabled with images loaded from the internet, so I've adapted portions of the LazyTableImages sample. The Scroll View and each ImageView inside of it have all of their autoresize mask flags set. When I first observed how resizes were happening during rotation, it looked good, but once I started trying to interact with the scroll view, I realized that I also had to programmatically change the size of the contentView. I did that by implementing didRotateFromInterfaceOrientation: in my view controller. [self.scrollView setContentSize:CGSizeMake(numberOfImages * portraitWidth, [scrollView bounds].size.height)]; With interaction behaving properly, I then discovered that, if I was viewing the second photo and rotated, portions of both the 1st and 2nd photos would be shown on the screen. I needed to change the contentOffset as well. I've tried to fix this two ways - both by using the scrollRectToVisible:animated: method of UIScrollView, as well as trying to set the contentOffset property directly. And I've experimented by putting this code in implementations of both the "one-step" and "two-step" responses to changes in Orientation. For example: -(void)didAnimateFirstHalfOfRotationToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation { [self.scrollView setContentOffset:CGPointMake(currentlyViewedPhotoIndex * largeImageHeight,0) animated:YES]; In all cases though, it just looks janky as hell. Either I clearly see the scroll happen, or it just jumps. Uuuuuuuuuuugly! Is there a way to do this so that it behaves exactly like the Photos app does?

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  • jquery image hover popup cant detect browser edge and change its direction

    - by Salman
    hi guys i am trying to implement jquery image hover popup but facing a problem when the popup is closer to browser edge it goes beyond its edge i want it to change its direction when it finds that space is not enough to show that popup, i have see this effect in many plugins where popups, tooltips and drop down menus change their direction if they are close to browser window edge can any one guide me in right direction here is the screen shot for reference http://img512.imageshack.us/img512/4990/browseredge.png here is the jquery hover code function imagePreview(){ /* CONFIG */ xOffset = 10; yOffset = 30; // these 2 variable determine popup's distance from the cursor // you might want to adjust to get the right result /* END CONFIG */ $("a.preview").hover(function(e){ this.t = this.title; this.title = ""; var c = (this.t != "") ? "<br>" + this.t : ""; var newName = this.name; //console.log(this.name); newName=newName.replace("/l/","/o/"); //console.log(newName); $("body").append("<p id='preview'><img src='"+ this.name +"' alt='Image preview' style='margin-bottom:5px;'>"+ c +"</p>"); $("#preview img").error(function () { $("#preview img").attr("src" ,newName).css({'width': '400px', 'height': 'auto'}); }); $("#preview") .css("top",(e.pageY - xOffset) + "px") .css("left",(e.pageX + yOffset) + "px") .fadeIn("fast"); }, function(){ this.title = this.t; $("#preview").remove(); }); $("a.preview").mousemove(function(e){ $("#preview") .css("top",(e.pageY - xOffset) + "px") .css("left",(e.pageX + yOffset) + "px"); }); }; any help will be appriciated Thanks Salman

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  • Can SOTI's MobiControl software interfere with an ASP.Net web service?

    - by MusiGenesis
    We have a set of WinMo (5.0) devices running a .NET CF application that talks to an ASP.Net web service running on a server. The devices connect to the network either via ActiveSync through a networked PC or directly to the network via an Ethernet dongle. In our development environment, the communication between devices and web service is 100% reliable. In our production environment, the communications are failing erratically and unpredictably. Sometimes calls to the web service (even to a simple test call that just returns a boolean) begin failing every time on a particular device, with the error message "Could not establish connection to network." This is usually fixed by flip-flopping the selected combo box values on the SETTINGS | NETWORKS screen. Sometimes calls on a particular device begin failing with a generic "WebException" message. The fix for this problem (so far) is either to reset the device (i.e. reinstall the OS) or else it just can't be fixed on some devices. To the best of our knowledge, everything about the DEV and PROD systems are the same (same server and device specs). The most obvious difference to us is that the PROD devices are all controlled by SOTI's MobiControl (which is server-side software that communicates with a SOTI client application installed on each device), whereas our DEV environment does not have SOTI installed anywhere (obviously we should have it there as well - long story). Does anybody have any experience with SOTI MobiControl and/or know of any documented problems where SOTI interferes with other communication mechanisms on a device?

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  • What is the best way to parse python script file in C/C++ code

    - by alexpov
    I am embedding python in C/C++ program. What I am trying to do is to parse the python script file from the C/C++ program, break the file to "blocks" so that each "block" is an a valid command in python code. Each block I need to put into std::string. For example: #PythonScript.py import math print "Hello Python" i = 0; while (i < 10): print "i = " , i; i = i + 1; print "GoodBye Python" In this script are 5 different "blocks": the first one is "import math;" the second is "print "Hello Python;" the third is "i = 0;" and the fourth is while (i < 10):\n\tprint "i = " , i;\n\ti = i + 1; My knowledge in python is very basic and I am not familiar with the python code syntax. What is the best way to do this, is there any Python C/C++ API function that supports this? why i need it - for GUI purpose. My program , which is writen in C, uses python to make some calculations. I run from C code , using python C API , python script and what i need is a way to capture python's output in my program. I catch it and evrything is ok, the problem is when the script involves user input. What happens is that i capture python's output after the script is finished , therefore, when there is an input command in the script i get a black screen .... i need to get all the printings before the input command. The first solution i tried is to parss the script to valid commands and run each comand, one after the other , seperatly .... for this i need to pars the script and deside what is a command and what is not ... The question is : what is the best way to do this and if there is somthing that allready does ?

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  • Strange activity stack behavior when using MapActivity

    - by AndroidDev
    I have the following activity structure in my application A simple "splash screen" activity is started when the application is fired up (let's call it "Splash"). This activity starts the main activity when the user presses a button (I will call it "Main"). Main can in turn start two activities from the menu. The first activity presents a simple form (let's call this one "Form"), the second is a MapActivity that presents a map (it is called "Map"). Main, Form, and Map are declared exactly the same in the manifest: <activity android:name="fully qualified activity class" android:screenOrientation="landscape" android:configChanges="keyboard|keyboardHidden|orientation" > <intent-filter> <action android:name="android.intent.action.DEFAULT" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> </activity> When Main is active and I start Form and press "back", Main comes up again. Pressing "back" again brings up "Splash". Nothing strange here. Now comes the strange part: when I am in Main, start Map, and press "back", Main comes up as expected. But pressing "back" again just restarts Main. A second press on "back" is needed to bring me back to Splash! So it seems that starting the Map activity somehow results in Main ending up on the activity stack twice while starting the Form activity does not! Both Form and Map are started like this: startActivity(new Intent(this, MyActivity.class)); I don not catch the back key in any activity. Any clues on what is going on or how to debug this?

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  • screens goes up when soft keyboard came in front in And

    - by Sanat Pandey
    I have a question that, I want to take our Activity screen up when a softskeyboard came, in my app on Android Phone. I have used android:windowSoftInputMode="adjustResize|adjustPan" property in Android Manifest but nothing changed, problem remains same. Please suggest me for the right solution. Thanks in advance. XML: <?xml version="1.0" encoding="utf-8"?> <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="#ffffff"> <FrameLayout android:id="@+id/frame" android:layout_gravity="top|bottom|center_horizontal" android:layout_width="wrap_content" android:layout_marginTop="10dip" android:layout_height="wrap_content"> <ImageView android:layout_gravity="center_horizontal" android:id="@+id/imageView1" android:src="@drawable/logo" android:layout_width="wrap_content" android:layout_marginTop="10dip" android:layout_height="78dp"></ImageView> </FrameLayout> <FrameLayout android:id="@+id/frameLayout1" android:layout_width="wrap_content" android:background="@drawable/login_box_bg" android:layout_gravity="center_horizontal" android:layout_marginTop="180dip" android:layout_height="wrap_content"> <EditText android:inputType="textEmailAddress" android:id="@+id/ed_Login_Email" android:background="@drawable/login_input_bg" android:layout_gravity="center_horizontal" android:layout_marginTop="10dip" android:layout_width="290dip" android:layout_height="40dip" android:hint="Email:" android:paddingLeft="10dp"> </EditText> <EditText android:background="@drawable/login_input_bg" android:layout_width="290dip" android:layout_gravity="center_horizontal" android:id="@+id/ed_Login_Pwd" android:inputType="textPassword" android:layout_marginTop="70dip" android:layout_height="40dip" android:hint="Password:" android:paddingLeft="10dip"> </EditText> <Button android:background="@drawable/login_btn_bg" android:id="@+id/btn_Login_Login" android:textColor="#ffffff" android:text="LOG IN" android:layout_gravity="bottom|center_horizontal" android:layout_height="wrap_content" android:layout_width="wrap_content" android:layout_marginBottom="25dip"></Button> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:id="@+id/tv_Login_ForgotPwd" android:text="Forgot your password?" android:textColor="#000000" android:layout_gravity="bottom|center_horizontal" android:layout_marginBottom="10dip" android:clickable="true"></TextView> </FrameLayout> </FrameLayout>

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  • Wordpress add_meta_box() weirdness

    - by Scott B
    The code below is working nearly flawlessly, however my value for page title on one of my pages keeps coming up empty after a few page refreshes... It sticks for awhile, then it appears to reset to empty. I'm thinking I must have a conflict in the code below, but I can't quite figure it. I'm allowing the user to set a custom page title for posts as well as pages via a custom "post/page title input field). Can anyone see an obvious issue here that might be resetting the page title to blank? // =================== // = POST OPTION BOX = // =================== add_action('admin_menu', 'my_post_options_box'); function my_post_options_box() { if ( function_exists('add_meta_box') ) { //add_meta_box( $id, $title, $callback, $page, $context, $priority ); add_meta_box('post_header', 'Custom Post Header Code (optional)', 'custom_post_images', 'post', 'normal', 'low'); add_meta_box('post_title', 'Custom Post Title', 'custom_post_title', 'post', 'normal', 'high'); add_meta_box('post_title_page', 'Custom Post Title', 'custom_post_title', 'page', 'normal', 'high'); add_meta_box('postexcerpt', __('Excerpt'), 'post_excerpt_meta_box', 'page', 'normal', 'core'); add_meta_box('categorydiv', __('Page Options'), 'post_categories_meta_box', 'page', 'side', 'core'); } } //Adds the custom images box function custom_post_images() { global $post; ?> <div class="inside"> <textarea style="height:70px; width:100%;margin-left:-5px;" name="customHeader" id="customHeader"><?php echo get_post_meta($post->ID, 'customHeader', true); ?></textarea> <p>Enter your custom html code here for the post page header/image area. Whatever you enter here will override the default post header or image listing <b>for this post only</b>. You can enter image references like so &lt;img src='wp-content/uploads/product1.jpg' /&gt;. To show default images, just leave this field empty</p> </div> <?php } //Adds the custom post title box function custom_post_title() { global $post; ?> <div class="inside"> <p><input style="height:25px;width:100%;margin-left:-10px;" type="text" name="customTitle" id="customTitle" value="<?php echo get_post_meta($post->ID, 'customTitle', true); ?>"></p> <p>Enter your custom post/page title here and it will be used for the html &lt;title&gt; for this post page and the Google link text used for this page.</p> </div> <?php } add_action('save_post', 'custom_add_save'); function custom_add_save($postID){ // called after a post or page is saved if($parent_id = wp_is_post_revision($postID)) { $postID = $parent_id; } if ($_POST['customHeader']) { update_custom_meta($postID, $_POST['customHeader'], 'customHeader'); } else { update_custom_meta($postID, '', 'customHeader'); } if ($_POST['customTitle']) { update_custom_meta($postID, $_POST['customTitle'], 'customTitle'); } else { update_custom_meta($postID, '', 'customTitle'); } } function update_custom_meta($postID, $newvalue, $field_name) { // To create new meta if(!get_post_meta($postID, $field_name)){ add_post_meta($postID, $field_name, $newvalue); }else{ // or to update existing meta update_post_meta($postID, $field_name, $newvalue); } } ?>

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  • Monotouch.dialog and story board apps?

    - by Robin Diederen
    I'm trying to use mt.d; I've "drawn" an app using the storyboard feature of Xcode. My app consists of a tabbar which displays one of three viewcontrollers. Two out of three are simple viewcontrollers (single screens) and one is a splitviewcontroller. The splitview is tricky; using the stock xcode components I've drawn a master / table and a detail view. The table works as expected, but now I want to use mt.d to fill the detailview (later I need it to depend on the selection of the master, but not for now). I've subclassed the splitviewcontroller; in the viewdidload event I've created a mt.d dialogviewcontroller. Now I'm trying to push the dialogviewcontroller to the detailview, using the splitviewcontroller.viewcontrollers array. Doesn't seem to work; when running the app it still some an empty screen for the detail view (as drawn in xcode). Any clues for doing what I want? Thanx!

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  • How to make sure that grub does use menu.lst?

    - by Glen S. Dalton
    On my Ubuntu 9.04 ("Karmic") laptop I suspect grub does not use the /boot/grub/menu.lst file. What happens on boot is that I see a blank screen and nothing happens. When I press ESC I see a boot list which is different from what I would expect from the menu.lst file. The menu lines are different and when I choose the first entry it does not use the kernel options that are in the first entry in menu.lst. Where do the entries that grub uses come from? How can I find out what happens, is there a log? I could not find anything in /var/log/syslog or /var/log/dmesg about grub using a menu.lst. How can I set it to work like expected? Some Files: $ sudo ls -la /boot/grub/*lst -rw-r--r-- 1 root root 1558 2009-12-12 15:25 /boot/grub/command.lst -rw-r--r-- 1 root root 121 2009-12-12 15:25 /boot/grub/fs.lst -rw-r--r-- 1 root root 272 2009-12-12 15:25 /boot/grub/handler.lst -rw-r--r-- 1 root root 4576 2010-03-19 11:26 /boot/grub/menu.lst -rw-r--r-- 1 root root 1657 2009-12-12 15:25 /boot/grub/moddep.lst -rw-r--r-- 1 root root 62 2009-12-12 15:25 /boot/grub/partmap.lst -rw-r--r-- 1 root root 22 2009-12-12 15:25 /boot/grub/parttool.lst $ sudo ls -la /vm* lrwxrwxrwx 1 root root 30 2009-12-12 16:15 /vmlinuz -> boot/vmlinuz-2.6.31-16-generic lrwxrwxrwx 1 root root 30 2009-12-12 14:07 /vmlinuz.old -> boot/vmlinuz-2.6.31-14-generic $ sudo ls -la /init* lrwxrwxrwx 1 root root 33 2009-12-12 16:15 /initrd.img -> boot/initrd.img-2.6.31-16-generic lrwxrwxrwx 1 root root 33 2009-12-12 14:07 /initrd.img.old -> boot/initrd.img-2.6.31-14-generic The only menu.lst that I found: $ sudo find / -name "menu.lst" /boot/grub/menu.lst $ sudo cat /boot/grub/menu.lst # menu.lst - See: grub(8), info grub, update-grub(8) # grub-install(8), grub-floppy(8), # grub-md5-crypt, /usr/share/doc/grub # and /usr/share/doc/grub-doc/. ## default num # Set the default entry to the entry number NUM. Numbering starts from 0, and # the entry number 0 is the default if the command is not used. # # You can specify 'saved' instead of a number. In this case, the default entry # is the entry saved with the command 'savedefault'. # WARNING: If you are using dmraid do not use 'savedefault' or your # array will desync and will not let you boot your system. default 0 ## timeout sec # Set a timeout, in SEC seconds, before automatically booting the default entry # (normally the first entry defined). timeout 3 ## hiddenmenu # Hides the menu by default (press ESC to see the menu) #hiddenmenu # Pretty colours color cyan/blue white/blue ## password ['--md5'] passwd # If used in the first section of a menu file, disable all interactive editing # control (menu entry editor and command-line) and entries protected by the # command 'lock' # e.g. password topsecret # password --md5 $1$gLhU0/$aW78kHK1QfV3P2b2znUoe/ # password topsecret # examples # # title Windows 95/98/NT/2000 # root (hd0,0) # makeactive # chainloader +1 # # title Linux # root (hd0,1) # kernel /vmlinuz root=/dev/hda2 ro # Put static boot stanzas before and/or after AUTOMAGIC KERNEL LIST ### BEGIN AUTOMAGIC KERNELS LIST ## lines between the AUTOMAGIC KERNELS LIST markers will be modified ## by the debian update-grub script except for the default options below ## DO NOT UNCOMMENT THEM, Just edit them to your needs ## ## Start Default Options ## ## default kernel options ## default kernel options for automagic boot options ## If you want special options for specific kernels use kopt_x_y_z ## where x.y.z is kernel version. Minor versions can be omitted. ## e.g. kopt=root=/dev/hda1 ro ## kopt_2_6_8=root=/dev/hdc1 ro ## kopt_2_6_8_2_686=root=/dev/hdc2 ro # kopt=root=UUID=9b454298-18e1-43f7-a5bc-f56e7ed5f9c6 ro noresume ## default grub root device ## e.g. groot=(hd0,0) # groot=70fcd2b0-0ee0-4fe6-9acb-322ef74c1cdf ## should update-grub create alternative automagic boot options ## e.g. alternative=true ## alternative=false # alternative=true ## should update-grub lock alternative automagic boot options ## e.g. lockalternative=true ## lockalternative=false # lockalternative=false ## additional options to use with the default boot option, but not with the ## alternatives ## e.g. defoptions=vga=791 resume=/dev/hda5 ## defoptions=quiet splash # defoptions=apm=on acpi=off ## should update-grub lock old automagic boot options ## e.g. lockold=false ## lockold=true # lockold=false ## Xen hypervisor options to use with the default Xen boot option # xenhopt= ## Xen Linux kernel options to use with the default Xen boot option # xenkopt=console=tty0 ## altoption boot targets option ## multiple altoptions lines are allowed ## e.g. altoptions=(extra menu suffix) extra boot options ## altoptions=(recovery) single # altoptions=(recovery mode) single ## controls how many kernels should be put into the menu.lst ## only counts the first occurence of a kernel, not the ## alternative kernel options ## e.g. howmany=all ## howmany=7 # howmany=all ## specify if running in Xen domU or have grub detect automatically ## update-grub will ignore non-xen kernels when running in domU and vice versa ## e.g. indomU=detect ## indomU=true ## indomU=false # indomU=detect ## should update-grub create memtest86 boot option ## e.g. memtest86=true ## memtest86=false # memtest86=true ## should update-grub adjust the value of the default booted system ## can be true or false # updatedefaultentry=false ## should update-grub add savedefault to the default options ## can be true or false # savedefault=false ## ## End Default Options ## title Ubuntu 9.10, kernel 2.6.31-14-generic noresume uuid 70fcd2b0-0ee0-4fe6-9acb-322ef74c1cdf kernel /vmlinuz-2.6.31-14-generic root=UUID=9b454298-18e1-43f7-a5bc-f56e7ed5f9c6 ro quiet splash apm=on acpi=off noresume initrd /initrd.img-2.6.31-14-generic title Ubuntu 9.10, kernel 2.6.31-14-generic (recovery mode) uuid 70fcd2b0-0ee0-4fe6-9acb-322ef74c1cdf kernel /vmlinuz-2.6.31-14-generic root=UUID=9b454298-18e1-43f7-a5bc-f56e7ed5f9c6 ro sing le initrd /initrd.img-2.6.31-14-generic title Ubuntu 9.10, memtest86+ uuid 70fcd2b0-0ee0-4fe6-9acb-322ef74c1cdf kernel /memtest86+.bin ### END DEBIAN AUTOMAGIC KERNELS LIST These are the choices that grub displays after i press ESC: Ubuntu, Linux 2-6-31-16-generic Ubuntu, Linux 2-6-31-16-generic (recovery mode) Ubuntu, Linux 2-6-31-14-generic Ubuntu, Linux 2-6-31-14-generic (recovery mode) Memory test (memtest86+) Memory test (memtest86+, serial console 115200)

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  • Fixed mouse pointer with jQuery draggable

    - by MikeWyatt
    I'm building a little game in HTML5. The canvas element is a viewport into the game world. The user can move the viewport's position in the world by clicking and dragging with the mouse on a small icon. The problem is that the scrolling stops when the mouse pointer hits the edge of the screen. In all likelihood, that will limit scrolling in one of the directions severely, since the icon will be in one of the corners of the page. The only technical solution I can think of would be to somehow fix the mouse pointer's position on the icon and detect the relative movement each frame. Basically I would just reset the pointer position back to the center of the icon after each drag event. Unfortunately, I'm fairly positive that this is not possible. Playing with the user's pointer is a big no-no from a usability and security standpoint. So, is there any other way to do what I want? I'm primarily looking for technical ideas here, but suggestions for a more appropriate interface would also be welcome.

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  • Issue with CAAnimation and CALayer Transforms

    - by Brian
    I have a CALayer that I want to animate across the screen. I have created two methods: one slide open the layer and one to slide close. These both work by assigning a property to the layer's transform property. Now I want to use a CAKeyFrameAnimation to slide open the layer. I got this working so the layer slides open, but now I can't slide the layer close using my old method. I am trying to figure out why this is. Any help would be great. Code: - (id)init { if( self = [super init] ) { bIsOpen = NO; closeTransform = self.transform; openTransform = CATransform3DMakeTranslation(-235.0, 0.0, 0.0); } return self; } - (void)closeMenu { if( bIsOpen ) { self.transform = closeTransform; bIsOpen = !bIsOpen; } } - (void)openMenu { if( !bIsOpen ) { CAKeyframeAnimation *closeAnimation = [CAKeyframeAnimation animationWithKeyPath:@"transform"]; closeAnimation.duration = 1.0; closeAnimation.removedOnCompletion = NO; closeAnimation.fillMode = kCAFillModeForwards; closeAnimation.values = [NSArray arrayWithObjects:[NSValue valueWithCATransform3D:closeTransform],[NSValue valueWithCATransform3D:openTransform],nil]; closeAnimation.timingFunctions = [NSArray arrayWithObject:[CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]]; [self addAnimation:closeAnimation forKey:@"transform"]; bIsOpen = !bIsOpen; } }

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  • Draw Rectangle with XNA

    - by mazzzzz
    Hey guys, I was working on game, and wanted to highlight a spot on the screen when something happens, I created a class to do this for me, and found a bit of code to draw the rectangle static private Texture2D CreateRectangle(int width, int height, Color colori) { Texture2D rectangleTexture = new Texture2D(game.GraphicsDevice, width, height, 1, TextureUsage.None, SurfaceFormat.Color);// create the rectangle texture, ,but it will have no color! lets fix that Color[] color = new Color[width * height];//set the color to the amount of pixels in the textures for (int i = 0; i < color.Length; i++)//loop through all the colors setting them to whatever values we want { color[i] = colori; } rectangleTexture.SetData(color);//set the color data on the texture return rectangleTexture;//return the texture } Problem is that the code above is called every update, (60 times a second), and it was not written with optimization in mind, I have no clue how else to write a code to do this though. It needs to be extremely fast (the code above freezes the game, which has only skeleton code right now).. Any suggestions. Note: Any new code would be great (WireFrame/Fill are both fine). I would like to be able to specify color. Something to point in the right direction would be great, Thanks, Max

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  • WatiN NativeElement.GetElementBounds() - What is the unit of measurement?

    - by Brian Schroer
    When I'm testing with WatiN, I like to save screenshots. Sometimes I don't really need a picture of the whole browser window though - I just want a picture of the element that I'm testing. My attempt to save a picture of an element with the code below resulted in a picture of a block box, because elementBounds.Top points to a pixel position way past the bottom of the screen. The elementBounds.Width and .Height values also appear to be about half what they should be. Is this a WatiN bug, or are these properties in a different unit of measure that I have to convert to pixels somehow? public static void SaveElementScreenshot (WatiN.Core.IE ie, WatiN.Core.Element element, string screenshotPath) { ScrollIntoView(ie, element); ie.BringToFront(); var ieClass = (InternetExplorerClass) ie.InternetExplorer; Rectangle elementBounds = element.NativeElement.GetElementBounds(); int left = ieClass.Left + elementBounds.Left; int top = ieClass.Top + elementBounds.Top; int width = elementBounds.Width; int height = elementBounds.Height; using (var bitmap = new Bitmap(width, height)) { using (Graphics graphics = Graphics.FromImage(bitmap)) { graphics.CopyFromScreen (new Point(left, top), Point.Empty, new Size(width, height)); } bitmap.Save(screenshotPath, ImageFormat.Jpeg); } }

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  • Recently "exposed" to Clicksor

    - by I take Drukqs
    Previous information concerning my issue can be found here: Virus...? Tons of people talking. Not sure where else to ask. I heard the loud sounds and whatnot from one of the ads but nothing was harmed and other than having the life scared out of me nothing was immediately affected. Literally nothing has changed. I really don't know what to do. My PC seems fine and from what Malwarebytes and Spybot tells me none of my files have been infected with anything. If you need more information I will be glad to supply it. Thanks in advance. Malwarebytes quick and full scan: Clean. Spybot S&D scan: Clean. HijackThis log: Logfile of Trend Micro HijackThis v2.0.4 Scan saved at 5:23:33 PM, on 2/2/2011 Platform: Windows 7 (WinNT 6.00.3504) MSIE: Internet Explorer v8.00 (8.00.7600.16700) Boot mode: Normal Running processes: C:\Program Files (x86)\DeviceVM\Browser Configuration Utility\BCU.exe C:\Program Files (x86)\NEC Electronics\USB 3.0 Host Controller Driver\Application\nusb3mon.exe C:\Program Files (x86)\Common Files\InstallShield\UpdateService\issch.exe C:\Program Files (x86)\Common Files\Java\Java Update\jusched.exe C:\Program Files (x86)\Pidgin\pidgin.exe C:\Program Files (x86)\Steam\Steam.exe C:\Program Files (x86)\Mozilla Firefox\firefox.exe C:\Program Files (x86)\uTorrent\uTorrent.exe C:\Fraps\fraps.exe C:\Program Files (x86)\Mozilla Firefox\plugin-container.exe C:\Program Files (x86)\Trend Micro\HiJackThis\HiJackThis.exe R1 - HKCU\Software\Microsoft\Internet Explorer\Main,Search Page = http://go.microsoft.com/fwlink/?LinkId=54896 R0 - HKCU\Software\Microsoft\Internet Explorer\Main,Start Page = http://go.microsoft.com/fwlink/?LinkId=69157 R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Default_Page_URL = http://go.microsoft.com/fwlink/?LinkId=69157 R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Default_Search_URL = http://go.microsoft.com/fwlink/?LinkId=54896 R1 - HKLM\Software\Microsoft\Internet Explorer\Main,Search Page = http://go.microsoft.com/fwlink/?LinkId=54896 R0 - HKLM\Software\Microsoft\Internet Explorer\Main,Start Page = http://go.microsoft.com/fwlink/?LinkId=69157 R0 - HKLM\Software\Microsoft\Internet Explorer\Search,SearchAssistant = R0 - HKLM\Software\Microsoft\Internet Explorer\Search,CustomizeSearch = R0 - HKLM\Software\Microsoft\Internet Explorer\Main,Local Page = C:\Windows\SysWOW64\blank.htm R0 - HKCU\Software\Microsoft\Internet Explorer\Toolbar,LinksFolderName = R3 - URLSearchHook: SearchHook Class - {BC86E1AB-EDA5-4059-938F-CE307B0C6F0A} - C:\Program Files (x86)\DeviceVM\Browser Configuration Utility\AddressBarSearch.dll F2 - REG:system.ini: UserInit=userinit.exe O2 - BHO: AcroIEHelperStub - {18DF081C-E8AD-4283-A596-FA578C2EBDC3} - C:\Program Files (x86)\Common Files\Adobe\Acrobat\ActiveX\AcroIEHelperShim.dll O2 - BHO: Windows Live ID Sign-in Helper - {9030D464-4C02-4ABF-8ECC-5164760863C6} - C:\Program Files (x86)\Common Files\Microsoft Shared\Windows Live\WindowsLiveLogin.dll O2 - BHO: Java(tm) Plug-In 2 SSV Helper - {DBC80044-A445-435b-BC74-9C25C1C588A9} - C:\Program Files (x86)\Java\jre6\bin\jp2ssv.dll O4 - HKLM\..\Run: [BCU] "C:\Program Files (x86)\DeviceVM\Browser Configuration Utility\BCU.exe" O4 - HKLM\..\Run: [JMB36X IDE Setup] C:\Windows\RaidTool\xInsIDE.exe O4 - HKLM\..\Run: [NUSB3MON] "C:\Program Files (x86)\NEC Electronics\USB 3.0 Host Controller Driver\Application\nusb3mon.exe" O4 - HKLM\..\Run: [ISUSScheduler] "C:\Program Files (x86)\Common Files\InstallShield\UpdateService\issch.exe" -start O4 - HKLM\..\Run: [ISUSPM Startup] C:\PROGRA~2\COMMON~1\INSTAL~1\UPDATE~1\ISUSPM.exe -startup O4 - HKLM\..\Run: [Adobe Reader Speed Launcher] "C:\Program Files (x86)\Adobe\Reader 10.0\Reader\Reader_sl.exe" O4 - HKLM\..\Run: [Adobe ARM] "C:\Program Files (x86)\Common Files\Adobe\ARM\1.0\AdobeARM.exe" O4 - HKLM\..\Run: [SunJavaUpdateSched] "C:\Program Files (x86)\Common Files\Java\Java Update\jusched.exe" O4 - HKLM\..\RunOnce: [Malwarebytes' Anti-Malware] C:\Program Files (x86)\Malwarebytes' Anti-Malware\mbamgui.exe /install /silent O4 - HKCU\..\Run: [ISUSPM Startup] C:\PROGRA~2\COMMON~1\INSTAL~1\UPDATE~1\ISUSPM.exe -startup O4 - HKUS\S-1-5-19\..\Run: [Sidebar] %ProgramFiles%\Windows Sidebar\Sidebar.exe /autoRun (User 'LOCAL SERVICE') O4 - HKUS\S-1-5-19\..\RunOnce: [mctadmin] C:\Windows\System32\mctadmin.exe (User 'LOCAL SERVICE') O4 - HKUS\S-1-5-20\..\Run: [Sidebar] %ProgramFiles%\Windows Sidebar\Sidebar.exe /autoRun (User 'NETWORK SERVICE') O4 - HKUS\S-1-5-20\..\RunOnce: [mctadmin] C:\Windows\System32\mctadmin.exe (User 'NETWORK SERVICE') O10 - Unknown file in Winsock LSP: c:\program files (x86)\common files\microsoft shared\windows live\wlidnsp.dll O10 - Unknown file in Winsock LSP: c:\program files (x86)\common files\microsoft shared\windows live\wlidnsp.dll O23 - Service: @%SystemRoot%\system32\Alg.exe,-112 (ALG) - Unknown owner - C:\Windows\System32\alg.exe (file missing) O23 - Service: AppleChargerSrv - Unknown owner - C:\Windows\system32\AppleChargerSrv.exe (file missing) O23 - Service: Browser Configuration Utility Service (BCUService) - DeviceVM, Inc. - C:\Program Files (x86)\DeviceVM\Browser Configuration Utility\BCUService.exe O23 - Service: DES2 Service for Energy Saving. (DES2 Service) - Unknown owner - C:\Program Files (x86)\GIGABYTE\EnergySaver2\des2svr.exe O23 - Service: @%SystemRoot%\system32\efssvc.dll,-100 (EFS) - Unknown owner - C:\Windows\System32\lsass.exe (file missing) O23 - Service: @%systemroot%\system32\fxsresm.dll,-118 (Fax) - Unknown owner - C:\Windows\system32\fxssvc.exe (file missing) O23 - Service: InstallDriver Table Manager (IDriverT) - Macrovision Corporation - C:\Program Files (x86)\Common Files\InstallShield\Driver\11\Intel 32\IDriverT.exe O23 - Service: JMB36X - Unknown owner - C:\Windows\SysWOW64\XSrvSetup.exe O23 - Service: @keyiso.dll,-100 (KeyIso) - Unknown owner - C:\Windows\system32\lsass.exe (file missing) O23 - Service: @comres.dll,-2797 (MSDTC) - Unknown owner - C:\Windows\System32\msdtc.exe (file missing) O23 - Service: @%SystemRoot%\System32\netlogon.dll,-102 (Netlogon) - Unknown owner - C:\Windows\system32\lsass.exe (file missing) O23 - Service: NVIDIA Driver Helper Service (NVSvc) - Unknown owner - C:\Windows\system32\nvvsvc.exe (file missing) O23 - Service: @%systemroot%\system32\psbase.dll,-300 (ProtectedStorage) - Unknown owner - C:\Windows\system32\lsass.exe (file missing) O23 - Service: @%systemroot%\system32\Locator.exe,-2 (RpcLocator) - Unknown owner - C:\Windows\system32\locator.exe (file missing) O23 - Service: @%SystemRoot%\system32\samsrv.dll,-1 (SamSs) - Unknown owner - C:\Windows\system32\lsass.exe (file missing) O23 - Service: @%SystemRoot%\system32\snmptrap.exe,-3 (SNMPTRAP) - Unknown owner - C:\Windows\System32\snmptrap.exe (file missing) O23 - Service: @%systemroot%\system32\spoolsv.exe,-1 (Spooler) - Unknown owner - C:\Windows\System32\spoolsv.exe (file missing) O23 - Service: @%SystemRoot%\system32\sppsvc.exe,-101 (sppsvc) - Unknown owner - C:\Windows\system32\sppsvc.exe (file missing) O23 - Service: Steam Client Service - Valve Corporation - C:\Program Files (x86)\Common Files\Steam\SteamService.exe O23 - Service: NVIDIA Stereoscopic 3D Driver Service (Stereo Service) - NVIDIA Corporation - C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPISvr.exe O23 - Service: @%SystemRoot%\system32\ui0detect.exe,-101 (UI0Detect) - Unknown owner - C:\Windows\system32\UI0Detect.exe (file missing) O23 - Service: @%SystemRoot%\system32\vaultsvc.dll,-1003 (VaultSvc) - Unknown owner - C:\Windows\system32\lsass.exe (file missing) O23 - Service: @%SystemRoot%\system32\vds.exe,-100 (vds) - Unknown owner - C:\Windows\System32\vds.exe (file missing) O23 - Service: @%systemroot%\system32\vssvc.exe,-102 (VSS) - Unknown owner - C:\Windows\system32\vssvc.exe (file missing) O23 - Service: @%SystemRoot%\system32\Wat\WatUX.exe,-601 (WatAdminSvc) - Unknown owner - C:\Windows\system32\Wat\WatAdminSvc.exe (file missing) O23 - Service: @%systemroot%\system32\wbengine.exe,-104 (wbengine) - Unknown owner - C:\Windows\system32\wbengine.exe (file missing) O23 - Service: @%Systemroot%\system32\wbem\wmiapsrv.exe,-110 (wmiApSrv) - Unknown owner - C:\Windows\system32\wbem\WmiApSrv.exe (file missing) O23 - Service: @%PROGRAMFILES%\Windows Media Player\wmpnetwk.exe,-101 (WMPNetworkSvc) - Unknown owner - C:\Program Files (x86)\Windows Media Player\wmpnetwk.exe (file missing) -- End of file - 7889 bytes

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  • HTML include statement

    - by iMaster
    I'm just trying to do a simple include statement in HTML. I have no clue why its not working. My file setup is basically index.php in the root and then a file called "includes" with a file "header.html" inside. So here's my code: <!DOCTYPE html> <html lang="en"> <html> <head> <title>Title</title> <link type="text/css" href="style/style.css" media="screen" rel="stylesheet"> <script src="scripts/jquery.js" type="text/javascript"></script> <script src="scripts/code.js" type="text/javascript"></script> <meta http-equiv="content-type" content="text/html; charset=UTF-8" /> </head> <body> <div id="wrapper"> <!--#include virtual="/includes/header.html" --> ...blah blah blah </div> </body> </html> I've verified that the file is there so I'm not sure what else the problem could be. Thanks!

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  • Remove CKEdit Instance

    - by Laramie
    I have an issue creating multiple instances of CKEdit with different toolbars wherein the second instance created is replacing the toolbar of the first. Unfortunately I can only reproduce it in a huge page containing update panels, which I suspect is the issue. That said, the issue at this point is I can't seem to destroy instances of CKEdit per the documentation. Consider the following: <input name="txt1" type="text" id="txt1" /><br /> <a href="javascript:void(0);" onclick="create()">Create</a><br /> <a href="javascript:void(0);" onclick="destroy()">Destroy</a> <script type= "text/javascript" > <!-- function create() { var hEd = CKEDITOR.instances['txt1']; if (hEd) { CKEDITOR.remove(hEd); } hEd = CKEDITOR.replace('txt1'); } function destroy(){ var hEd = CKEDITOR.instances['txt1']; if (hEd) { CKEDITOR.remove(hEd); } } --> </script> When destroy() runs, CKEDITOR.remove(hEd); is being called. Multiple clicks to create() produce multiple instances of CKEditor on screen, but their instances no longer appear in CKEDITOR.instances. Am I missing something?

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  • install linux guest on windows host using a .iso file on vmserver 2.0

    - by Bob
    I have done this in vmserver 1.0. I set the Cd to point to the .iso file. Then I start the vm and it starts to install. I am on the summary screen. I have created a VM. I go to CD/DVD - edit I change the radio button to Host Medio Then I select ISO Image and Browse. Here is the problem: Then in my browser I get Inventory - Virtual Machine (directory) I don't know where that directory is. I have my ISO's in a folder on my desktop. I can't browse to my desktop. When I try to just put in a path such as c:\mydesktop\mylinuxdirectory\linux1.iso The following problems have been found:OKThe ISO Image File Path must be a valid file path in the format: "[datastore] /path/to/isoimage.iso". so how do I browse to an ISO? I can add the iso after I start the VM, but by then its too late and the VM says no Operating System installed.

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  • Mercurial "hg clone" on Windows via ssh with plink issue

    - by Kyle Tolle
    I have a Windows Server 2008 machine (iis7) that has CopSSH set up on it. To connect to it, I have a Windows 7 machine with Mercurial 1.5.1 (and TortoiseHg) installed. I can connect to the server using PuTTY with a non-standard ssh port and a .ppk file just fine. So I know the server can be SSH'd into. Next, I wanted to use the CLI to connect via hg clone to get a private repo. I've seen elsewhere that you need to have ssh configured in your mercurial.ini file, so my mercurial.ini has a line: ssh = plink.exe -ssh -C -l username -P #### -i "C:/Program Files/PuTTY/Key Files/KyleKey.ppk" Note: username is filled in with the username I set up via copSSH. #### is filled in with the non-standard ssh port I've defined for copSSH. I try to do the command hg clone ssh://inthom.com but I get this error: remote: bash: inthom.com: command not found abort: no suitable response from remote hg! It looks like hg or plink parses the hostname such that it thinks that inthom.com is a command instead of the server to ssh to. That's really odd. Next, I tried to just use plink to connect by plink -P #### ssh://inthom.com, and I am then prompted for my username, and next password. I enter them both and then I get this error: bash: ssh://inthom.com: No such file or directory So now it looks like plink doesn't parse the hostname correctly. I fiddled around for a while trying to figure out how to do call hg clone with an empty ssh:// field and eventually figured out that this command allows me to reach the server and clone a test repo on the inthom.com server: hg clone ssh://!/Repos/test ! is the character I've found that let's me leave the hostname blank, but specify the repo folder to clone. What I really don't understand is how plink knows what server to ssh to at all. neither my mercurial.ini nor the command specify a server. None of the hg clone examples I've seen have a ! character. They all use an address, which makes sense, so you can connect to any repo via ssh that you want to clone. My only guess is that it somehow defaults to the last server I used PuTTY to SSH to, but I SSH'd into another server, and then tried to use plink to get to it, but plink still defaults to inthom.com (verified with the -v arg to plink). So I am at a loss as to how plink gets this server value at all. For "fun", I tried using TortoiseHg and can only clone a repo when I use ssh://!/Repos/test as the Source. Now, you can see that, since plink doesn't parse the hostname correctly, I had to specify the port number and username in the mercurial.ini file, instead of in the hostname like [email protected]:#### like you'd expect to. Trying to figure this out at first drove me insane, because I would get errors that the host couldn't be reached, which I knew shouldn't be the case. My question is how can I configure my setup so that ssh://[email protected]:####/Repos/test is parsed correctly as the username, hostname, port number, and repo to copy? Is it something wrong with the version of plink that I'm using, or is there some setting I may have messed up? If it is plink's fault, is there an alternative tool I can use? I'm going to try to get my friend set up to connect to this same repo, so I'd like to have a clean solution instead of this ! business. Especially when I have no idea how plink gets this default server, so I'm not sure if he'd even be able to get to inthom.com correctly. PS. I've had to use a ton of different tutorials to even get to this stage. Therefore, I haven't tried pushing any changes to the server yet. Hopefully I'll get this figured out and then I can try pushing changes to the repo.

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  • How do I access data from local XML files in a webOS application on the Palm Pre?

    - by Brijesh Patel
    I am new at Mojo framework and Palm webOS. I want to just retrieve data from XML files using xmlhttprequest (Ajax). I am trying to get data from following script. this.items = []; var that = this; var request = new Ajax.Request("first/movies.xml", { method: 'get', evalJSON: 'false', onSuccess:function(transport){ var movieTags = transport.responseXML.getElementsByTagName('movie'); for( var i = 0; i < movieTags.length; i++ ){ var title = movieTags[i].getAttribute('title'); that.items.push({text: title}); } }, onFailure: function(){ alert('Something went wrong...') } }); My XML files are in the first/movies.xml folder. From that I am trying to access and retrieve data. but not display anything in the screen of Palm Pre emulator. So can anyone is having idea about this issue? Please give a link where can I find the source code for getting data from XML files in webOS.

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  • How to create an Universal Binary for iTunes Connect Distribution?

    - by balexandre
    I created an app that was rejected because Apple say that my App was not showing the correct iPad window and it was showing the same iPhone screen but top left aligned. Running on simulator, I get my App to show exactly what it should, a big iPad View. my app as Apple referees that is showing on device: my app running the simulator (50% zoom only): my code in the Application Delegate is the one I published before - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // The default have the line below, let us comment it //MainViewController *aController = [[MainViewController alloc] initWithNibName:@"MainView" bundle:nil]; // Our main controller MainViewController *aController = nil; // Is this OS 3.2.0+ ? #if __IPHONE_OS_VERSION_MAX_ALLOWED >= 30200 if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) // It's an iPad, let's set the MainView to our MainView-iPad aController = [[MainViewController alloc] initWithNibName:@"MainView-iPad" bundle:nil]; else // This is a 3.2.0+ but not an iPad (for future, when iPhone/iPod Touch runs with same OS than iPad) aController = [[MainViewController alloc] initWithNibName:@"MainView" bundle:nil]; #else // It's an iPhone/iPod Touch (OS < 3.2.0) aController = [[MainViewController alloc] initWithNibName:@"MainView" bundle:nil]; #endif // Let's continue our default code self.mainViewController = aController; [aController release]; mainViewController.view.frame = [UIScreen mainScreen].applicationFrame; [window addSubview:[mainViewController view]]; [window makeKeyAndVisible]; return YES; } on my target info I have iPhone/iPad My question is, how should I build the app? Use Base SDK iPhone Simulator 3.1.3 iPhone Simulator 3.2 my Active Configuration is Distribution and Active Architecture is arm6 Can anyone that already published app into iTunes Connect explain me the settings? P.S. I followed the Developer Guideline on Building and Installing your Development Application that is found on Creating and Downloading Development Provisioning Profiles but does not say anything regarding this, as I did exactly and the app was rejected.

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