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  • VS2010 Web Deploy: how to remove absolute paths and automate setAcl?

    - by Julien Lebosquain
    The integrated Web Deployment in Visual Studio 2010 is pretty nice. It can create a package ready to be deployed using MSDeploy on a target IIS machine. Problem is, this package will be redistributed to a client that will install it himself using the "Import Application" from IIS when MSDeploy is installed. The default package created always include the full path from the development machine, "D:\Dev\XXX\obj\Debug\Package\PackageTmp" in the source manifest file. It doesn't prevent installation of course since it was designed this way, but it looks ugly in the import dialog and has no meaning to the client. Worse he will wonder what are those paths and it looks quite confusing. By customizing the .csproj file (by adding MSBuild properties used by the package creation task), I managed to add additional parameters to the package. However, I spent most of the afternoon in the 2600 lines long Web.Publishing.targets trying to understand what parameter influenced the "development path" behavior, in vain. I also tried to use the setAcl to customize security on a given folder after deployment, but I only managed to do this with MSBuild by using a relative path... it shouldn't matter if I resolve the first problem though. I could modify the generated archive after its creation but I would prefer if everything was automatized using MSBuild. Does anyone know how to do that?

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  • Which languages and techniques can I use to improve my coding practices?

    - by Danjah
    I've been offered the opportunity upskill through study, while at work which is great. My background I am mostly self-taught, but have worked with many excellent people over the years - both self-taught and fully educated, and on many decent projects. I have mild experience in Actionscript, I'm getting better every day with my Javascript, and my CSS is angled at best practice, but needs a bit of modernising. I'm a traditional interface developer, I'm not stupid and I like a challenge. My goal I need to start seeing ways of applying better logic, optimising code, refactoring, different styles of development (agile, others?), and.. well I need to try and start thinking like.. a more solid programmer. Its hard to describe, I have good solutions and I'm efficient - but I KNOW that there's a bunch I am missing. I am already employed with a solid career, but I feel the need to fill gaps. My question/s Are there a set of guiding principles you can recommend I focus on to improve the points above? Are there particular programming languages which I might focus on to get a broader overview? Do you think I should avoid particular styles of development, or even languages, while solidifying what might end up being part 'the basics' but hopefully 'advanced programming'? -- Sorry if this appears off topic or something but I figure you're probably some of the best people to ask.

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  • Including/Organzing HTML in large javascript project

    - by Bill Zimmerman
    Hi, I've a got a fairly large web app, with several mini applets on each page. These applets are almost always identical jquery apps. I am looking for advice on how I should organize/include smaller parts of these jquery apps within my larger project. For example, each app has several independent tabs. If possible, I would like to store each of the tabs as a seperate .html file because this makes development easier. My requirements are: 1) All of the html 'tabs' are loaded on the clients end when the page loads. I would like to avoid any delays by dynamically requesting the tab html. 2) If possible, I would like to minimize the raw data sent. For example, it would be preferable to send each tab 1 time, instead of sending each tab 10 times if there are ten applets on that page. Questions: 1) What are my options for 'including' the HTML files / javascript code 2) Any tips for keeping my development simple in this situation? Surely there has to be a better way than just editing one massive html file when working with large pages.

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  • python global variable not working in apache

    - by Suhail
    I am facing issue with the global variable, when i run in the django development server it works fine, but in apache it doesn't work here is the code below: red= "/foodfolio3/test/" def showAddRecipe(request): #global objc if "userid" in request.session: objc["ErrorMsgURL"]= "" try: urlList= request.POST URL= str(urlList['url']) URL= URL.strip('http://') URL= "http://" + URL recipe= __addRecipeUrl__(URL) if (recipe == 'FailToOpenURL') or (recipe == 'Invalid-website-URL'): #request.session["ErrorMsgURL"]= "Kindly check URL, Please enter a valid URL" objc["ErrorMsgURL"]= "Kindly check URL, Please enter a valid URL" print "here global_context =", objc arurl= HttpResponseRedirect("/foodfolio3/add/import/") arurl['ErrorMsgURL']= objc["ErrorMsgURL"] #return HttpResponseRedirect("/foodfolio3/add/import/") #return render_to_response('addRecipeUrl.html', objc, context_instance = RequestContext(request)) return (arurl) else: objc["recipe"] = recipe return render_to_response('addRecipe.html', objc, context_instance = RequestContext(request)) except: objc["recipe"] = "" return render_to_response('addRecipe.html', objc, context_instance = RequestContext(request)) else: global red red= "/foodfolio3/add/" return HttpResponseRedirect("/foodfolio3/login") def showAddRecipeUrl(request): if "userid" in request.session: return render_to_response('addRecipeUrl.html', objc, context_instance = RequestContext(request)) else: global red red= "/foodfolio3/add/import/" return HttpResponseRedirect("/foodfolio3/login") def showLogin(request): obj = {} obj["error_message"] = "" obj["registered"] = "" if request.method == "POST": if (red == "/foodfolio3/test"): next= '/foodfolio3/recipes' else: next= red try: username = request.POST['username'] password = request.POST['password'] user = authenticate(username=username, password=password) except: user = authenticate(request=request) if user is not None: if user.is_active: login(request, user) request.session["userid"] = user.id # Redirect to a success page. return HttpResponseRedirect(next) this code works fine in django development server, but in apache, the url is getting redirected to '/foodfolio3/recipes'

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  • Install h5py in Mac OS X 10.6.3

    - by zyq524
    I'm trying to install h5py in Mac OS X 10.6.3. First I installed HDF5 1.8, which used the following commands: ./configure \ --prefix=/Library/Frameworks/Python.framework/Versions/Current \ --enable-shared \ --enable-production \ --enable-threadsafe \ CPPFLAGS=-I/Library/Frameworks/Python.framework/Versions/Current/include \ LDFLAGS=-L/Library/Frameworks/Python.framework/Versions/Current/lib make make check sudo make install Then install h5py: /Library/Frameworks/Python.framework/Versions/Current/bin/python \ setup.py \ build \ --api=18 \ --hdf5=/Library/Frameworks/Python.framework/Versions/Current Then I got the errors: Configure: Autodetecting HDF5 settings... Custom HDF5 dir: /Library/Frameworks/Python.framework/Versions/Current Custom API level: (1, 8) ld: warning: in detect/vers.o, file was built for unsupported file format which is not the architecture being linked (i386) ld: warning: in /Library/Frameworks/Python.framework/Versions/Current/lib/libhdf5.dylib, file was built for unsupported file format which is not the architecture being linked (i386) Undefined symbols: "_main", referenced from: start in crt1.10.5.o ld: symbol(s) not found collect2: ld returned 1 exit status Failed to compile HDF5 test program. Please check to make sure: * You have a C compiler installed * A development version of Python is installed (including header files) * A development version of HDF5 is installed (including header files) * If HDF5 is not in a default location, supply the argument --hdf5=<path> error: command 'cc' failed with exit status 1 I just updated my Xcode, I don't know whether this is because my gcc's default setting. If so, how can I get rid of this error? Thanks.

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  • Why is Firefox so bloated? [closed]

    - by bvandrunen
    First off I am a developer who loves firebug and other development tools (and no Chrome firebug lite does not cut it) and am just utterly frustrated when I have been using Firefox lately. It is at the point where I use Chrome for absolutely everything but web development but am still frustrated that I had to switch where half a year ago or more Firefox was fine. Why can't there be a Firefox lite? One that is free from all the bloat that has been plaguing Firefox recently. Also if there are any tools or tips that I can free up my Firefox that would be great. I am using the newest version + as few add-ons as possible. EDIT: I have tried Chrome Developer Tools and I do like them...but I can't get passed the firebug lite extension of Chrome. Some of the developer tools are great but sometimes they just have too much information. I extensively use Firebug/myphp admin. Both of these work much much better in Firefox then Chrome. But I hate that it takes me so much longer to load and use everything.

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  • What is the process involved in viewing a webservice in a browser from within visual studio?

    - by Sam Holder
    I have created a new VS2008 ASP.Net Web service project, with the default name WebService1. If I right click on the Service1.asmx file and select 'View in Browser' what are the processes that go on to make this happen? I am asking because I have a situation where when I run this from a visual studio project started in our development shell (which sets up a common build environment) I cannot get the web service to show up in the browser. It starts the asp.net development server and creates a single file: C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\root\c43ddc22\268ae91b\hash\hash.web but when I start it from a stand alone project i get a whole slew of files in here: C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\root\edad4eee\d198cf0e\App_Web_defaultwsdlhelpgenerator.aspx.cdcab7d2.vicgkf94.dll C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\root\edad4eee\d198cf0e\service1.asmx.cdcab7d2.compiled etc etc I am trying to debug this but not really getting anywhere. i have inspected the output from VS but the only option I get is for the build output, which is basic and doesn't really contain any information that is useful. I have tried running both versions with DebugView running but no output there either. I would like to know if there are any log files I could look at, or if anyone has any suggestions on how I might be able to debug what is going wrong here? For completeness the output I get when it doesn't work is: Parser Error Description: An error occurred during the parsing of a resource required to service this request. Please review the following specific parse error details and modify your source file appropriately. Parser Error Message: Could not create type 'WebService1.Service1'. Source Error: Line 1: Source File: /Service1.asmx Line: 1 Version Information: Microsoft .NET Framework Version:2.0.50727.3603; ASP.NET Version:2.0.50727.3082

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  • Reverse geocode street name and city as text

    - by Taylor Satula
    Hello, I have been having some trouble finding a good way to output just the street name and city as text (Infinite Loop, Cupertino shown here) that can be displayed in my iPhone app. This needs to be able to dynamically change as you change streets and city. I don't have the slightest idea of how to do this, I hope someone can help. I have attached a very rough image of what I am trying to acheave. I have found this (http://code.google.com/apis/maps/documentation/javascript/services.html#Geocoding) for google maps about how to reverse geocode using javascript, but what I do not understand is how this would be done in a iPhone development setting. I work in web design and I see how it would be done in HTML but I am very new to iPhone development and don't have the slightest clue of how it would be done here. If someone could spell out how to do this I would be extremely grateful. I cannot seem to find what I am looking for by searching Google. Reference picture: http://www.threepixeldrift.com/images/deep-storage/reversegeocodeiphoneapp.jpg

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  • Developing ASP.Net User Control to be imported to SharePoint MOSS 2007

    - by Don Kirkham
    Apologies if this has been answered, but I could not find a similar question: I am developing a webpart for MOSS 2007. I am using WSPBuilder to built a visual webpart (ascx) and everything works fine, but the development/debug cycle is just painfully slow, so I'd like to know if it is possible (without being too painful) to develop the user control faster using an .Net Web Application project with all of the nice F5 debugging, then import the final product into my SharePoint visual webpart. The user control interacts with a LOB system (SQL) and does not reference the SharePoint API at all. (The reason I am building this as a webpart is because I don't need another web app to run this one page, so putting it into a webpart on a new webpart page on my existing site is the best solution IMO.) I would obviously need to import (reference?) my data access classes into my "temp" web app, but think that would not be too much trouble. I realize this will be extra effort to get this set up, but am thinking the payoff will be reduced development time of the actual user control using a little web application vs having to use the compile/build WSP/deploy WSP/reset ISS/test/make a change/repeat cycle that MOSS requires. (I guess SP2010/VS2010 has spoiled me with the native SharePoint tools available.)

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  • how does Cocoa compare to Microsoft, Qt?

    - by Paperflyer
    I have done a few months of development with Qt (built GUI programatically only) and am now starting to work with Cocoa. I have to say, I love Cocoa. A lot of the things that seemed hard in Qt are easy with Cocoa. Obj-C seems to be far less complex than C++. This is probably just me, so: Ho do you feel about this? How does Cocoa compare to WPF (is that the right framework?) to Qt? How does Obj-C compare to C# to C++? How does XCode/Interface Builder compare to Visual Studio to Qt Creator? How do the Documentations compare? For example, I find Cocoa's Outlets/Actions far more useful than Qt's Signals and Slots because they actually seem to cover most GUI interactions while I had to work around Signals/Slots half the time. (Did I just use them wrong?) Also, the standard templates of XCode give me copy/paste, undo/redo, save/open and a lot of other stuff practically for free while these were rather complex tasks in Qt. Please only answer if you have actual knowledge of at least two of these development environments/frameworks/languages.

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  • Java Play Mustache NPE Error

    - by zanedev
    We are getting a mustache play error in production (amazon linux EC2 AMI) but not in development (MACs) and we have tried upgrading the jvm, using the jdk instead, and changing from a tomcat deploy model to match our development environments as much as possible but nothing is working. Please any help would be greatly appreciated. We have lots of shared code in java and javascript using mustache and it would be a big deal to rewrite everything if we had to ditch mustache on the java side. 20:48:52,403 ERROR ~ @6al2dd0po Internal Server Error (500) for request GET /mystuff/people Execution exception (In {module:mustache-0.2}/app/play/modules/mustache/MustacheTags.java around line 32) NullPointerException occured : null play.exceptions.JavaExecutionException at play.templates.BaseTemplate.throwException(BaseTemplate.java:90) at play.templates.GroovyTemplate.internalRender(GroovyTemplate.java:257) at play.templates.Template.render(Template.java:26) at play.templates.GroovyTemplate.render(GroovyTemplate.java:187) at play.mvc.results.RenderTemplate.<init>(RenderTemplate.java:24) at play.mvc.Controller.renderTemplate(Controller.java:660) at play.mvc.Controller.renderTemplate(Controller.java:640) at play.mvc.Controller.render(Controller.java:695) at controllers.MyStuff.people(MyStuff.java:183) at play.mvc.ActionInvoker.invokeWithContinuation(ActionInvoker.java:548) at play.mvc.ActionInvoker.invoke(ActionInvoker.java:502) at play.mvc.ActionInvoker.invokeControllerMethod(ActionInvoker.java:478) at play.mvc.ActionInvoker.invokeControllerMethod(ActionInvoker.java:473) at play.mvc.ActionInvoker.invoke(ActionInvoker.java:161) at Invocation.HTTP Request(Play!) Caused by: java.lang.NullPointerException at play.modules.mustache.MustacheTags._template(MustacheTags.java:32) at play.modules.mustache.MustacheTags$_template.call(Unknown Source) at /app/views/User/people.html.(line:22) at play.templates.GroovyTemplate.internalRender(GroovyTemplate.java:232) ... 13 more

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  • Precompile assets for a rails engine

    - by Peter Ehrlich
    In a standard app, I have this line in my production.rb, which creates endpoints for non-default precompiled assets: config.assets.precompile += %w( mobile.css ) My rails engine is a standard Sinatra app. It has its own assets. When on development, these assets are served fine, presumably the web requests are handled by rails and sprockets. On production I'm getting 404s on the assets, and think I have to manually tell sprockets to provide the files. How can this be done without tightly linking? It isin't evident how to set up env-specific initializers for engines. Is this done? Not only, for example, is config/development.rb within the engine not loaded, but there's no way to get the application class itself without knowing its name, in order to modify configuration. And even if there was, it seems that having any engine able to reconfigure the main app would be very bad idea. So maybe its better to let assets handling be done by sinatra itself? Or another instance of sprockets for the engine? How do other engines handle this?

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  • What is the correct stage to use for Google Guice in production in an application server?

    - by Yishai
    It seems like a strange question (the obvious answer would Production, duh), but if you read the java docs: /** * We want fast startup times at the expense of runtime performance and some up front error * checking. */ DEVELOPMENT, /** * We want to catch errors as early as possible and take performance hits up front. */ PRODUCTION Assuming a scenario where you have a stateless call to an application server, the initial receiving method (or there abouts) creates the injector new every call. If there all of the module bindings are not needed in a given call, then it would seem to have been better to use the Development stage (which is the default) and not take the performance hit upfront, because you may never take it at all, and here the distinction between "upfront" and "runtime performance" is kind of moot, as it is one call. Of course the downside of this would appear to be that you would lose the error checking, causing potential code paths to cause a problem by surprise. So the question boils down to are the assumptions in the above correct? Will you save performance on a large set of modules when the given lifetime of an injector is one call?

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  • Is .NET 4.0 just a show?

    - by Will Marcouiller
    I went to a presentation about the .NET Framework and Visual Studio 2010, last night. The topis were: ASP.NET 4 - Some of the new features of ASP.NET 4 More control over ClientID's in WebForms; Output Caching; ... // Some other stuff I don't really remember being more in framework and WinForms world. Entity Framework 2.0 (.NET 4.0) T4 Templates; Domain driven development; Data driven development; Contexts (edmx files); Some of real-world limitations of EF4 (projects with over 70 to 75 tables); Better POCO support, despite there are still these hidden EntityObject and StructuralObject, but used differently in comparison to EF 1.0 so that it doesn't take off your inheritance; Allows to easily choose how to persist the hierarchy into the underlying database; Code only (start working with EF4 directly from your code!); Design by Contract (DbC). The most interesting feature is, and only, as far as I'm concerned, all related to parallelism made easier. Which really works! No additional assembly references to add. In conclusion, I'm far from impressed about .NET Framework 4.0, apart that it makes some things easier to do. But when you're used to make it a way, it doesn't really change much, in my opinion. Is it me who cannot foresee what .NET 4.0 has to offer? What would you guys base your decision on to migrate to .NET 4.0, in a practical way?

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  • eclipse - starting with android sdk

    - by dontHaveName
    I want start programming for android.. What I have: -Windows 7 -Eclipse Classic 4.2 -Downloaded all there required files - http://developer.android.com/sdk/installing/adding-packages.html -ADT Plugin I want install new ADT plugin.. at first I tried to download it from http://dl-ssl.google.com/android/eclipse, I add it, but if i selected it there is only "pending.." and nothing has load..(maybe internet connection?I have selected Native connection in preferences after pending it wrotes: Unable to connect to repository http://dl-ssl.google.com/android/eclipse/content.xml org.eclipse.equinox.p2.core.ProvidesException ) Thats why I download ADT plugin. So if I select downloaded ADT plugin - content of it load - developer tools and ndk plugin so I select all and click next. It loads and writes this: "Cannot complete the install because one or more required items could not be found. Software being installed: Android Development Tools 20.0.3.v201208082019-427395 (com.android.ide.eclipse.adt.feature.group 20.0.3.v201208082019-427395) Missing requirement: Android Development Tools 20.0.3.v201208082019-427395 (com.android.ide.eclipse.adt.feature.group 20.0.3.v201208082019-427395) requires 'org.eclipse.wst.sse.core 0.0.0' but it could not be found" requires 'org.eclipse.wst.sse.core 0.0.0 this problem is shown here: http://developer.android.com/resources/faq/troubleshooting.html#installeclipsecomponents but there is solution only for version 3.3 and 3.4 (I have 4.2) anyway but I tried it- I look for updates but nothing were found I really dont know where could be problem.. Thanks for any answer. (sorry for my english) I will send 1€ to somebody who can solve my problem ;) (I think all problems all for internet connection but I cant set it..)

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  • CodeIgniter and SimpleTest -- How to make my first test?

    - by Smandoli
    I'm used to web development using LAMP, PHP5, MySQL plus NetBeans with Xdebug. Now I want to improve my development, by learning how to use (A) proper testing and (B) a framework. So I have set up CodeIgniter, SimpleTest and the easy Xdebug add-in for Firefox. This is great fun because maroonbytes provided me with clear instructions and a configured setup ready for download. I am standing on the shoulders of giants, and very grateful. I've used SimpleTest a bit in the past. Here is a the kind of thing I wrote: <?php require_once('../simpletest/unit_tester.php'); require_once('../simpletest/reporter.php'); class TestOfMysqlTransaction extends UnitTestCase { function testDB_ViewTable() { $this->assertEqual(1,1); // a pseudo-test } } $test = new TestOfMysqlTransaction(); $test->run(new HtmlReporter()) ?> So I hope I know what a test looks like. What I can't figure out is where and how to put a test in my new setup. I don't see any sample tests in the maroonbytes package, and Google so far has led me to posts that assume unit testing is already functionally available. What do I do?

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  • Rails log shows unexpected data as to the time spent on a DB stuff

    - by Arhimed
    I'm running on WinXP + Ruby 1.8.6 + Rails 2.3.5 (frozen to the project) in development environment. Looking at development.log I observe inconsistent data as to the time spent on a database stuff. Example #1 (good): Processing PagesController#index (for 127.0.0.1 at 2010-05-11 12:15:54) [GET] Parameters: {"action"=>"index", "controller"=>"pages"} City Columns (563.0ms) SHOW FIELDS FROM `cities` City Load (15.0ms) SELECT * FROM `cities` WHERE (`cities`.`short_name` = 'NY') LIMIT 1 Redirected to http://xyz:3000/sightings Completed in 953ms (DB: 578) | 302 Found [http://xyz/] Example #2 (unexpected): Processing PagesController#index (for 127.0.0.1 at 2010-05-11 12:15:36) [GET] Parameters: {"action"=>"index", "controller"=>"pages"} City Columns (0.0ms) SHOW FIELDS FROM `cities` City Load (0.0ms) SELECT * FROM `cities` WHERE (`cities`.`short_name` = 'NY') LIMIT 1 Redirected to http://xyz:3000/sightings Completed in 47ms (DB: 32) | 302 Found [http://xyz/] Example #2 shows 32ms were spent on DB while there were just 2 sql querries and both of zero time spent. Example #3 (unexpected): Processing PagesController#index (for 127.0.0.1 at 2010-05-11 11:21:24) [GET] Parameters: {"action"=>"index", "controller"=>"pages"} City Columns (63.0ms) SHOW FIELDS FROM `cities` City Load (62.0ms) SELECT * FROM `cities` WHERE (`cities`.`short_name` = 'NY') LIMIT 1 Redirected to http://xyz:3000/sightings Completed in 1187ms (DB: 297) | 302 Found [http://xyz/] Example #3 shows 297ms while there were querries of 63ms and 62ms (125ms in total). Can't understand it. Could someone explain? Thanks in advance.

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  • What is the best cross-platform language for desktop applications? (Java, Adobe Air, Flex, Silverlight??, Anything Else)

    - by Sootah
    My business partner needs a desktop application programmed, and it needs to be cross-platform as he wants Mac owners (OS X) to be able to run it as well. This, of course, is a bit of a problem for me as I program in PHP for my web projects and exclusively in C# (formerly used Visual Basic) for my desktop apps. I've been using (and love) NetBeans for my PHP stuff, and love Visual Studio just as much; they're both excellent IDEs. With this in mind, I'd like to find a language and IDE that's as similar to Visual Studio as possible (or at least something that makes development as easy as it does) for my cross-platform application development. In fact, if there is a language I can use with VS I'd be extremely happy. I realize that NetBeans has a Java Desktop App IDE, but have been having problems with it (my question in regards to that issue is here. I am also not sure that I really want to learn and use Java if there is a better, easier option out there. Obviously, the first language that came to mind that I can use cross-platform was Java, but I've also heard of people using Adobe Air, as well as Flex being used. I've never programmed in any of those languages, and as such have no frame of reference from which I can decide which would be best for me. I'm also not sure what other options there may be for me; perhaps there's another language I can use that'd be better than the three options I've already provided. (Can you make desktop apps with Silverlight? If so, did MS make an interpreter that will get them to work on OS X?) I like the syntax of C# quite a bit, and the Visual Studio IDE makes it extremely easy to make my apps with. As such, I'd like to find something that'll work as well for me with the cross-platform shatner as C# and its IDE does with my Windows apps. Thanks in advance for your help/opinions!

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  • Is there a IDE/compiler PC benchmark I can use to compare my PCs performance?

    - by RickL
    I'm looking for a benchmark (and results on other PCs) which would give me an idea of the development performance gain I could get by upgrading my PC, also the benchmark could be used to justify the upgrade to my boss. I use Visual Studio 2008 for my development, so I'd like to get an idea of by what factor the build times would be improved, and also it would be good if the benchmark could incorporate IDE performance (i.e. when editing, using intellisense, opening code files etc) into its result. I currently have an AMD 3800x2, with 2GB RAM on Vista 32. For example, I'd like to know what kind of performance gain I'd see in Visual Studio 2008 with a Q6600, 4GB RAM on Vista 64. And also with other processors, and other RAM sizes... also see whether hard disk performance is a big factor. EDIT: I mentioned Vista 64 because I'm aware that Vista 32 can only use 3GB RAM maximum. So I'd presume that wanting to use more RAM would require Vista 64, but perhaps it could still be slower overall there is a large overhead in using the 32 bit VS 2008 on 64 bit OS.

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  • The Current State Of Serving a PHP 5.x App on the Apache, LightTPD & Nginx Web Servers?

    - by Gregory Kornblum
    Being stuck in a MS stack architecture/development position for the last year and a half has prevented me from staying on top of the world of open source stack based web servers recent evolution more than I would have liked to. However I am now building an open source stack based application/system architecture and sadly I do not have the time to give each of the above mentioned web servers a thorough test of my own to decide. So I figured I'd get input from the best development community site and more specifically the people who make it so. This is a site that is a resource for information regarding a specific domain and target audience with features to help users not only find the information but to also interact with one another in various ways for various reasons. I chose the open source stack for the wealth of resources it has along with much better offers than the MS stack (i.e. WordPress vs BlogEngine.NET). I feel Java is more in the middle of these stacks in this regard although I am not ruling out the possibility of using it in certain areas unrelated to the actual web app itself such as background processes. I have already come to the conclusion of using PHP (using CodeIgniter framework & APC), MySQL (InnoDB) and Memcached on CentOS. I am definitely serving static content on Nginx. However the 3 servers mentioned have no consensus on which is best for dynamic content in regards to performance. It seems LightTPD still has the leak issue which rules it out if it does, Nginx seems it is still not mature enough for this aspect and of course Apache tries to be everything for everybody. I am still going to compile the one chosen with as many performance tweaks as possible such as static linking and the likes. I believe I can get Apache to match the other 2 in regards to serving dynamic content through this process and not having it serve anything static. However during my research it seems the others are still worth considering. So with all things considered I would love to hear what everyone here has to say on the matter. Thanks!

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  • How I May Have Taken A Wrong Path in Programming

    - by Ygam
    I am in a major stump right now. I am a BSIT graduate, but I only started actual programming less than a year ago. I observed that I have the following attitude in programming: I tend to be more of a purist, scorning unelegant approaches to solving problems using code I tend to look at anything in a large scale, planning everything before I start coding, either in simple flowcharts or complex UML charts I have a really strong impulse on refactoring my code, even if I miss deadlines or prolong development times I am obsessed with good directory structures, file naming conventions, class, method, and variable naming conventions I tend to always want to study something new, even, as I said, at the cost of missing deadlines I tend to see software development as something to engineer, to architect; that is, seeing how things relate to each other and how blocks of code can interact (I am a huge fan of loose coupling) i.e the OOP thinking I tend to combine OOP and procedural coding whenever I see fit I want my code to execute fast (thus the elegant approaches and refactoring) This bothers me because I see my colleagues doing much better the other way around (aside from the fact that they started programming since our first year in college). By the other way around I mean, they fire up coding, gets the job done much faster because they don't have to really look at how clean their codes are or how elegant their algorithms are, they don't bother with OOP however big their projects are, they mostly use web APIs, piece them together and voila! Working code! CLients are happy, they get paid fast, at the expense of a really unmaintainable or hard-to-read code that lacks structure and conventions, or slow executions of certain actions (which the common reasoning against would be that internet connections are much faster these days, hardware is more powerful). The excuse I often receive is clients don't care about how you write the code, but they do care about how long you deliver it. If it works then all is good. Now, did my "purist" approach to programming may have been the wrong way to start programming? Should I just dump these purist concepts and just code the hell up because I have seen it: clients don't really care how beautifully coded it is?

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  • How do I get require_login()-like functionality using the new PHP Client Library for Facebook?

    - by cc
    Howdy. I've been tasked with making a Facebook game, but I'm new to Facebook development, so I'm just getting started. Apologies in advance if this is a no-brainer to people. I'm having trouble following all the examples I see on sites, and I keep running into missing pages in the Facebook documentation when I am trying to read up. I think it's because there's a new version of the PHP Client Library for Facebook, and everything I'm finding is referring to the old client. For instance, I see this code in a lot of examples: require 'facebook.php'; $facebook = new Facebook( array( 'appId' => '(id)', 'secret' => '(secret)' ) ); $facebook_account = $facebook->require_login(); ...but there's no "require_login()" in the client library provided in the facebook.php file. From what I can tell, it looks like Facebook has very recently rolled out some new system for development, but I don't see any sample code anywhere to deal with it. The new library comes with an "example.php" file, but it appears to be only for adding "Log in with Facebook" functionality to other sites (what I'm assuming is what they mean by "Facebook Connect" sites), not for just running apps in a Canvas page on Facebook itself. Specifically, what I need to do is let users visit an application page within Facebook, have it bring up the dialog box allowing them to authorize the app, have it show up in their "games" page, and then have it pass me the relevant info about the user so I can start creating the game. But I can't seem to find any tutorials or examples that show how to do this using the new library. Seems like this should be pretty straightforward, but I'm running into roadblocks. Or am I missing something about the PHP client library? Should require_login() be working for me, and there's something broken with my implementation, such as having the wrong client library or something? I downloaded from GitHub yesterday, so I'm pretty sure I have the most recent version of the code I have, but perhaps I'm downloading the wrong "facebook.php" file...?

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  • Determine whether app is communicating with APNS sandbox or production environment

    - by goldierox
    I have push notifications set up in my app. I'm trying to determine whether the device token I've received from APNS in the application:didRegisterForRemoteNotificationsWithDeviceToken: method came from the sandbox or development environment. If I can distinguish which environment initialized the token, I'll be able to tell my server to which environment to send the push notification. I've tried using the DEBUG macro to determine this, but I've seen some strange behavior with this and don't trust it to be 100% correct. #ifdef DEBUG BOOL isProd = YES; #else BOOL isProd = NO; #endif Ideally, I'd be able to examine the aps-environment entitlement (value is Development or Production) in code, but I'm not sure if this is even possible. What's the proper way to determine whether your app is communicating with the APNS sandbox or production environments? I'm assuming that the server needs to know this in the first place. Please correct me if this is assumption is incorrect. Edited: Apple's documentation on Provider Communication with APNS details the difference between communicating with the sandbox and production. However, the documentation doesn't give information on how to be consistent with registering the token (from the iOS client app) and communicating with the server.

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  • [C#] how to do Exception Handling & Tracing

    - by shrimpy
    Hi all, i am reading some C# books, and got some exercise don't know how to do, or not sure what does the question mean. Problem: After working for a company for some time, your skills as a knowledgeable developer are recognized, and you are given the task of “policing” the implementation of exception handling and tracing in the source code (C#) for an enterprise application that is under constant incremental development. The two goals set by the product architect are: 100% of methods in the entire application must have at least a standard exception handler, using try/catch/finally blocks; more complex methods must also have additional exception handling for specific exceptions All control flow code can optionally write “tracing” information to assist in debugging and instrumentation of the application at run-time in situations where traditional debuggers are not available (eg. on staging and production servers). (i am not quite understand these criterias, i came from the java world, java has two kind of exception, check and unchecked exception. Developer must handle checked exception, and do logging. about unchecked exception, still do logging maybe, but most of the time we just throw it. however here comes to C#, what should i do????) Question for Problem: List rules you would create for the development team to follow, and the ways in which you would enforce rules, to achieve these goals. How would you go about ensuring that all existing code complies with the rules specified by the product architect; in particular, what considerations would impact your planning for the work to ensure all existing code complies?

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  • Developing a 2D Game for Windows Phone 8

    - by Vaccano
    I would like to develop a 2D game for Windows Phone 8. I am a professional Application Developer by day and this seems like a fun hobby. But I have been disapointed trying to get going. It seems that 2D games (far and away the majority of games) do not have any real support. It seems the Windows Phone makers did not include support for Direct2D. So unless you are planning to make a fully 3D app, you are out of luck. So, if you just wanted to make a nice 2D app, these are your choices: Write your game using Xaml and C# (Performance Issues?) Write your game using Direct3D and but only draw on one plane. Use the DirectX Took Kit found on codeplex. It allows you to use the dying XNA framework's API for development. Number 3 seems the best for my game. But I hate to waste my time learning the XNA api when Microsoft has clearly stated that it is not going to be supported going forward. Number 2 would work, but 3D development is really hard. I would rather not have to do all that to get the 2D effect. (Assuming Direct2D is easier. I have yet to look into that.) Number 1 seems the easiest, but I worry that my app will not run well if it is based off of xaml rendering rather than DirectX. What is the suggested method from Microsoft? And who decided that 2D games were going to get shortchanged?

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