Google I/O 2010 - Writing real-time games for Android redux
Google I/O 2010 - Writing real-time games for Android redux
Google I/O 2010 - Writing real-time games for Android redux Android 201 Chris Pruett This session is a crash course in Android game development: everything you need to know to get started writing 2D and 3D games, as well as tips, tricks, and benchmarks to help your code reach optimal…