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  • I just started a job with Scrum and something seems to be missing. I am new to Scrum

    - by punkouter
    The code is a complete mess of a combination of classic ASP/ASP.NET. The scrum consist of us patching up the big mess or making additions to it. We are all too busy doing that to start a rewrite so I am wondering.. Where is the part in Scrum where the developers can have the power to say that enough is enough and demand that they are given time to start the big rewrite? We seem in an endless loop of just patching old code with 'Stories'. So things are being run by the non-technical people who seem to have no desire to push for a rewrite because they don't understand how bad the codebase has gotten.. So who is in charge of making this big rewrite change happen? The developers? The Scrum Master? The current strategy is just to find time and do it ourselves without the higher-ups involved since they are mostly to blame for the current mess we are in.. <- insert rant about non-technical people telling technical people what to do here ->.

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  • Turn O&M Operations into Optimized Projects with Oracle Primavera

    - by mark.kromer
    Oracle enterprise project portfolio management with Primavera is much more than optimizing project performance and eliminating project failure on new projects, capital programs, etc. A very common use case that we see is small-scale frequent and recurring projects based on on-going operations and maintenance. As opposed to assigning resources to various activities when you are building a new network infrastructure, for example, Oracle has teamed-up the Primavera and eBusiness Suite teams to provide direct integration for work orders from Oracle's Enterprise Asset Management (eAM) system to populate into Primavera P6 project schedules. So now that your network infrastructure build-out project is complete, planners and operations managers can use the world-class what-if and scheduling capabilities in Primavera tools to assign work orders, maximize resource utilization and to reuse templates for typical O&M operations in Primavera and share that back to the operations teams using eAM for maintenance. Also, large-scale maintenance operations related to large assets in the asset lifecycle will include phase-outs, shutdowns and turn-arounds which are classic maintenance projects, as opposed to building something new, that Oracle Primavera with Oracle e-Business Suite provides full coverage to optimize your ALM processes in your business. Read more about these new capabilities from Oracle in the ERP space from the Oracle eAM data sheet.

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  • Announcing Two Papers Addressing the RPAS Fusion Client

    - by Oracle Retail Documentation Team
    Oracle Retail has published two documents to My Oracle Support addressing the Retail Predictive Application Server (RPAS) Fusion Client, a web-based rich client developed using the latest Oracle Application Development Framework (ADF). The Fusion Client provides an enhanced user experience for communicating with the RPAS server. Oracle Retail Predictive Application Server Fusion Client Getting Started Guide Doc ID 1492759.1The Retail Predictive Application Server (RPAS) is a configurable platform that provides capabilities such as a multidimensional database structure, batch and online processing, a configurable user interface, a configurable calculation engine, user security, and utility functions such as importing and exporting, all on a highly scalable technical environment that can be deployed on a variety of hardware. This paper addresses typical questions that arise during setting up and deploying the Fusion Client, provides performance recommendations, and highlights the differences between the Classic Client and the Fusion Client. Oracle Retail RPAS Fusion Client Performance Issue Report Doc ID 1493747.1Performance issues can be frustrating for customers, and Oracle Retail will strive to assist you as you attempt to enhance the performance of your systems. To ensure the timeliest processing of your issue, retailers and partners are encouraged to respond as thoroughly as possible to each question in this document, which can be sent back for analysis by logging a Service Request and following typical Customer Support processes. The sections of the document solicit information about the following: Performance Issue Description Performance Issue Details System Configuration Data Application Configuration Data Performance Log Files

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  • MVC 3: ActionLink VB.Net

    - by xamlnotes
    Theres not a ton of good samples out there on using MVC with VB, so I am going to post some things that I am doing on a project. Lets look at links. I am converting a asp classic app to mvc.  One page has an anchor tag which I modified to look like so to point to a controller action: <A style=color:red; HREF='Detail/" & currentItem.IdNumber & "'>" & currentItem.IdNumber & "</A> This resolves out to what looks like the right URL and in fact the detail action is fired. The actions signature looks like so: Function Detail(ByVal IdNumber As String) As ActionResult But, IdNumber would always be blank, it was never set to the id passed in the url.  Hmm. So, I tried the following by using the ActionLink method of the html helper: Html.ActionLink(currentLead.LeadNumber, "Detail", New With {.IdNumber = currentItem.IdNumber })  Viola! That worked fine and the Detail method parameter was set just like it should be. Very interesting.

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  • Are today's young programmers getting wrapped around the axle with patterns and practices?

    - by Robert Harvey
    Recently I have noticed a number of questions on SO that look something like this: I am writing a small program to keep a list of the songs that I keep on my ipod. I'm thinking about writing it as a 3-tier MVC Ruby on Rails web application with TDD, DDD and IOC, using a factory pattern to create the classes and a singleton to store my application settings. Do you think I'm taking the right approach? Do you think that we're handing novice programmers a very sharp knife and telling them, "Don't cut yourself with this"? NOTE: Despite the humorous tone, this is a serious (and programming-related) question.

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  • Why are the default UI controls in my iPhone app blurred?

    - by Tom H
    Why would the default iPhone interface elements, specifically the UISwitch (unmodified) and a UISegmentedControl appear slightly blurred? I have not changed them or called any private APIs. This blurring occurs when I run it both in the simulator and when I load it on my iPod Touch, so I don't think it's a one off drawing glitch. These elements were created via some code (initWithFrame:) not in interface builder. Here is a screenshot of the blurring in the simulator: http://drp.ly/14rS6a It looks similar on the actual device. Thanks for your help

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  • Should I be learning Linq, Direct SQL Commands (in .net), EF or other?

    - by Wil
    Basically, I have a very good knowledge of plain old SQL coming from Classic ASP programming. Over the past couple of months, I have been learning C# and today was my first full day at MVC 3 (Razor) which I am loving! I need to get back in to Databases and I know that writing SqlCommand everywhere is obviously outdated (although it is nice I can still do it!). I used to go to a great usergroup as an IT Pro and the developer stuff went completely over my head, however I do remember a few things which kept coming up such as LINQ... However, that was some time ago and now the same people on Twitter are saying how out dated it is. I have tried to do research on both and I am clueless as to what direction I should go in, or when to use one over another (if learning both is a good thing). I am more so confused as I thought EF was a part of the .Net Framework, however, reading through the quick start guide, I had to download a component using Nuget. ... Basically I am out of my depth here and just need some honest advice of where to go!

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  • NMap 6.01

    - by TATWORTH
    NMap 6.01 has been released at http://nmap.org/download.html"Nmap ("Network Mapper") is a free and open source (license) utility for network discovery and security auditing. Many systems and network administrators also find it useful for tasks such as network inventory, managing service upgrade schedules, and monitoring host or service uptime. Nmap uses raw IP packets in novel ways to determine what hosts are available on the network, what services (application name and version) those hosts are offering, what operating systems (and OS versions) they are running, what type of packet filters/firewalls are in use, and dozens of other characteristics. It was designed to rapidly scan large networks, but works fine against single hosts. Nmap runs on all major computer operating systems, and official binary packages are available for Linux, Windows, and Mac OS X. In addition to the classic command-line Nmap executable, the Nmap suite includes an advanced GUI and results viewer (Zenmap), a flexible data transfer, redirection, and debugging tool (Ncat), a utility for comparing scan results (Ndiff), and a packet generation and response analysis tool (Nping)."Home page is at http://nmap.org/  Nmap is free to download and use. You can download the source and compile it yourself if you so require.

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  • Good practices when optimizing HTML5/Javascript Game Developement [closed]

    - by hustlerinc
    I'm just starting out as a game developer and have created a few crappy but playable clones of classic games like pong, and bomberman. Being self taught (bless the internet) I do this by just stuffing in code to make the games work. Now I feel the time has come to create something complete, for this I need to know how a game is structured. I've searched on the web but there isn't that much to be found. The only "high-level" language I know is javascript so reading a tutorial or article based on C++ doesn't help me that much. I'm looking for good resource's pedagogically covering the theory and possibly examples (in Javascript or pseudo code that is understandable for a beginner) of how the game pieces fit together. From the start screen to asset loading and running the game loop. I'm not looking for anything complicated like reading through a 4000 line source code. All I want to learn is where, how and when the main parts of every game should be called. If you know any good resources to share, or maybe even have an answer for me I would deeply appreciate it.

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  • AI agents with FSM: a question regarding this

    - by Prog
    Finite State Machines implemented with the State design pattern are a common way to design AI agents. I am familiar with the State design pattern and know how to implement it. However I have a question regarding how this is used in games to design AI agents. Please consider a class Monster that represents an AI agent. Simplified it looks like this: class Monster{ State state; // other fields omitted public void update(){ // called every game-loop cycle state.execute(this); } public void setState(State state){ this.state = state; } // irrelevant stuff omitted } There are several State subclasses that implement execute() differently. So far classic State pattern. Here's my question: AI agents are subject to environmental effects and other objects communicating with them. For example an AI agent might tell another AI agent to attack (i.e. agent.attack()). Or a fireball might tell an AI agent to fall down. This means that the agent must have methods such as attack() and fallDown(), or commonly some message receiving mechanism to understand such messages. My question is divided to two parts: 1- Please say if this is correct: With an FSM, the current State of the agent should be the one taking care of such method calls - i.e. the agent delegates to the current state upon every event. Correct? Or wrong? 2- If correct, than how is this done? Are all states obligated by their superclass) to implement methods such as attack(), fallDown() etc., so the agent can always delegate to them on almost every event? Or is it done in some other way?

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  • Patching this Code to apply dynamic (iPhone) background position

    - by Brian
    I posted a question previously that got off topic, I'm reposting with better code that I have VERIFIED is compatible with iPhone (it works with mine anyway!) I just want to apply background-position coordinates to the body element and call the script conditionally for iPhone, iPod, & iPad. Here's my conditional call for those devices: var deviceAgent = navigator.userAgent.toLowerCase(); var agentID = deviceAgent.match(/(iphone|ipod|ipad)/); if (agentID) { // do something } else { //do this } Now, I've found this excellent script that sets the "top: x" dynamically on the basis of scroll position. Everyone has told me (and ALL of the tutorials and Google search results as well) that it's impossible to set scroll position dynamically for iPhone because of the viewport issue. HOWEVER, they are wrong because if you scroll to the bottom of the page and view this javascript demo on iPhone, you can scroll and the <div style="background-position: fixed; top: x (variable)"></div> div DOES stay centered on iPhone. I really hope this question helps alot of people, I thought it was impossible, but it's NOT... I just need help stitching it together! The original code (you can test it on iPhone yourself) is here: http://stevenbenner.com/2010/04/calculate-page-size-and-view-port-position-in-javascript/ So I just need help getting the following code to apply the dynamic "background-position: 0 x" to the BODY tag where x is centered and relative to the viewport position. Also, needs to be nested inside the above code that is conditional for iPhone and similar devices. // Page Size and View Port Dimension Tools // http://stevenbenner.com/2010/04/calculate-page-size-and-view-port-position-in-javascript/ if (!sb_windowTools) { var sb_windowTools = new Object(); }; sb_windowTools = { scrollBarPadding: 17, // padding to assume for scroll bars // EXAMPLE METHODS // center an element in the viewport centerElementOnScreen: function(element) { var pageDimensions = this.updateDimensions(); element.style.top = ((this.pageDimensions.verticalOffset() + this.pageDimensions.windowHeight() / 2) - (this.scrollBarPadding + element.offsetHeight / 2)) + 'px'; element.style.left = ((this.pageDimensions.windowWidth() / 2) - (this.scrollBarPadding + element.offsetWidth / 2)) + 'px'; element.style.position = 'absolute'; }, // INFORMATION GETTERS // load the page size, view port position and vertical scroll offset updateDimensions: function() { this.updatePageSize(); this.updateWindowSize(); this.updateScrollOffset(); }, // load page size information updatePageSize: function() { // document dimensions var viewportWidth, viewportHeight; if (window.innerHeight && window.scrollMaxY) { viewportWidth = document.body.scrollWidth; viewportHeight = window.innerHeight + window.scrollMaxY; } else if (document.body.scrollHeight > document.body.offsetHeight) { // all but explorer mac viewportWidth = document.body.scrollWidth; viewportHeight = document.body.scrollHeight; } else { // explorer mac...would also work in explorer 6 strict, mozilla and safari viewportWidth = document.body.offsetWidth; viewportHeight = document.body.offsetHeight; }; this.pageSize = { viewportWidth: viewportWidth, viewportHeight: viewportHeight }; }, // load window size information updateWindowSize: function() { // view port dimensions var windowWidth, windowHeight; if (self.innerHeight) { // all except explorer windowWidth = self.innerWidth; windowHeight = self.innerHeight; } else if (document.documentElement && document.documentElement.clientHeight) { // explorer 6 strict mode windowWidth = document.documentElement.clientWidth; windowHeight = document.documentElement.clientHeight; } else if (document.body) { // other explorers windowWidth = document.body.clientWidth; windowHeight = document.body.clientHeight; }; this.windowSize = { windowWidth: windowWidth, windowHeight: windowHeight }; }, // load scroll offset information updateScrollOffset: function() { // viewport vertical scroll offset var horizontalOffset, verticalOffset; if (self.pageYOffset) { horizontalOffset = self.pageXOffset; verticalOffset = self.pageYOffset; } else if (document.documentElement && document.documentElement.scrollTop) { // Explorer 6 Strict horizontalOffset = document.documentElement.scrollLeft; verticalOffset = document.documentElement.scrollTop; } else if (document.body) { // all other Explorers horizontalOffset = document.body.scrollLeft; verticalOffset = document.body.scrollTop; }; this.scrollOffset = { horizontalOffset: horizontalOffset, verticalOffset: verticalOffset }; }, // INFORMATION CONTAINERS // raw data containers pageSize: {}, windowSize: {}, scrollOffset: {}, // combined dimensions object with bounding logic pageDimensions: { pageWidth: function() { return sb_windowTools.pageSize.viewportWidth > sb_windowTools.windowSize.windowWidth ? sb_windowTools.pageSize.viewportWidth : sb_windowTools.windowSize.windowWidth; }, pageHeight: function() { return sb_windowTools.pageSize.viewportHeight > sb_windowTools.windowSize.windowHeight ? sb_windowTools.pageSize.viewportHeight : sb_windowTools.windowSize.windowHeight; }, windowWidth: function() { return sb_windowTools.windowSize.windowWidth; }, windowHeight: function() { return sb_windowTools.windowSize.windowHeight; }, horizontalOffset: function() { return sb_windowTools.scrollOffset.horizontalOffset; }, verticalOffset: function() { return sb_windowTools.scrollOffset.verticalOffset; } } };

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  • Option Button in Keyboard Layout > Input Sources is not pressable

    - by user98647
    I would like to set the Caps-lock key as a Compose key, which you do, as far as I remember, by pressing the Options Button in Keyboard Layout Input Sources and then enabling the appropriate option there. That Button is not pressable though since I switched to 12.10. It did work in previous releases of Ubuntu. gnome-control-center puts out these errors, when I click on Keyboard Layout: (gnome-control-center:3645): common-cc-panel-WARNING **: Could not find current language '?\u0003C!\u007f' in the treeview (gnome-control-center:3645): common-cc-panel-WARNING **: locale '"en_US.UTF-8"' isn't valid I'm not sure if the errors are related though, maybe they are related to the "interface switching to chinese bug" which seems surprisingly widespread: Language changed to Chinese, how do I change it back? Language Support has an unwanted Chinese language option Nautilus Folders Turned Chinese Desktop 12.04 gnome/cairo suddenly in Chinese Unwanted Chinese language got set in system settings I cannot set my system back to English from Chinese Language Gnome-classic language turned into Chinese, how do I change it back to English? Strange display language in gnome shell I'm not sure they are related to this bug, but I just wanted to mention it, maybe it helps!

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  • Why does Android make good coding so difficult?

    - by metacircle
    my daily work is writing tools in C#/WPF. After over more than 1 year on the job now, I came to love MVVM, IoC Containers, XAML (and more). It's pure fun to write code, since simple, maintainable and extendable code just comes naturally when you follow a few basic patterns. In my free time I really want to write some apps, mainly for my own personal use. I want to write apps for fun and not to make money or anything, that being said, paying an annual fee to be allowed to use my own apps on my own device is a total no-go for me. So I am not able to code for Windows Phone and am also not able to use Xamarin on Android (which is sad since Visual Studio + Resharper is programmers heaven). So I am stuck with Android "classic" Java development. Everytime I sit down at home to create an app, or improve some of the code I have already written I get annoyed very quick because getting good, decoupled code is just so hard to accomplish. It feels like everything you have to do in Android to create a good architecture is a workaround instead of being the way things are meant to be. Writing the UI in xml is fine, but everything else is one big code mess. Even all the tutorials do all their coding in the code behind. For 'hello world' this is fine, but for anything bigger this gets messy very very quick. This is where the fun for me ends. It's just no fun anymore because I just spend 90% of my time refactoring and thinking of workarounds how to make my code more maintainable with all the restrictions Android puts on me. Am I missing a crucial part or is this just the way Android is meant to be? Do you have any suggestions how to learn 'the fun way' of Android programming.

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  • Ubuntu won't log in after update

    - by Dave M G
    I just updated Ubuntu about 15 minutes ago on my desktop which is running 12.04. Within the set of updates, there were some kernel upgrades. It didn't say I needed to reboot after the update was finished, but I thought I would anyway. The computer successfully rebooted up to the login screen. However, after entering my password, the screen goes black for a moment, then it comes back to the login screen. I tried the suggestions in this question, but unfortunately they didn't help. In the accepted answer, the questioner vaguely says it was a "Unity problem". I'm using Gnome-classic with full Compiz effects. I tried uninstalling and reinstalling Compiz, but that didn't fix anything. So... I can't use my desktop computer until this is fixed. I hope there is some help soon. I've uploaded the output of cat /var/log/Xorg.0.log to Pastebin. A temporary solution of changing to gdm instead of lightdm was found with help in the chat room.

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  • make gnome3 to work as I expect! [closed]

    - by gnome
    Possible Duplicate: How to revert to GNOME Classic? I don't like unity so I tried Ubuntu Gnome Remix 12.10. But I feel disappointed too. - No right click on desktop. (I know there is a way to enable it). - No icon on desktop. - I want to have "applications", "palces", "systems" on top panel as before. It just takes much more steps to arrive where I want to go in default gnome 3 settings. - It seems to me that for some applications, when it is maximalized, there is no close buttons or "restore to previous size" button. In fact, it has no title bar in this case, so I can't drag the title bar to restore its previous size and move the window. So I got 3 questions here: (for those who like the way gnome work before) What difference between gnome2 and gnome3 that you prefer the way it works in gnome2? How do you change it to work in the gnome2 way? I don't like the appearance in gnome3. For those who have tried to make your gnome3 looks good, could you share how you customize your gnome3 appearance? (this is for chatting only, not a real question) Why all the main OS (Windows, Mac, Some Linux) want to integrate Desktop and Tablet with focus on Tablet? (Which means that when it is installed on a desktop, it still has tablet appearance, which makes things strange.) Do they think the personal desktop PC will become less and less?

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  • Java warnings on kubuntu 11.10

    - by Geo Papas
    Hello i am getting warnings after i have installed java on kubuntu 11.10. The java programs run but i always get 4 warnings: $ java Warning: no leading - on line 1 of `/usr/lib/jvm/java-6-sun-1.6.0.26/jre/lib/amd64/jvm.cfg' Warning: missing VM type on line 1 of `/usr/lib/jvm/java-6-sun-1.6.0.26/jre/lib/amd64/jvm.cfg' Warning: no leading - on line 1 of `/usr/lib/jvm/java-6-sun-1.6.0.26/jre/lib/amd64/jvm.cfg' Warning: missing VM type on line 1 of `/usr/lib/jvm/java-6-sun-1.6.0.26/jre/lib/amd64/jvm.cfg' What am i missing? Thanks in advance! the content of the file /usr/lib/jvm/java-6-sun-1.6.0.26/jre/lib/amd64/jvm.cfg is: /usr/lib/jvm/java-6-sun # # %W% %E% # # Copyright (c) 2006, Oracle and/or its affiliates. All rights reserved. # ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms. # # List of JVMs that can be used as an option to java, javac, etc. # Order is important -- first in this list is the default JVM. # NOTE that this both this file and its format are UNSUPPORTED and # WILL GO AWAY in a future release. # # You may also select a JVM in an arbitrary location with the # "-XXaltjvm=<jvm_dir>" option, but that too is unsupported # and may not be available in a future release. # -server KNOWN -client IGNORE -hotspot ERROR -classic WARN -native ERROR -green ERROR

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  • Generating random tunnels

    - by IVlad
    What methods could we use to generate a random tunnel, similar to the one in this classic helicopter game? Other than that it should be smooth and allow you to navigate through it, while looking as natural as possible (not too symmetric but not overly distorted either), it should also: Most importantly - be infinite and allow me to control its thickness in time - make it narrower or wider as I see fit, when I see fit; Ideally, it should be possible to efficiently generate it with smooth curves, not rectangles as in the above game; I should be able to know in advance what its bounds are, so I can detect collisions and generate powerups inside the tunnel; Any other properties that let you have more control over it or offer optimization possibilities are welcome. Note: I'm not asking for which is best or what that game uses, which could spark extended discussion and would be subjective, I'm just asking for some methods that others know about or have used before or even think they might work. That is all, I can take it from there. Also asked on stackoverflow, where someone suggested I should ask here too. I think it fits in both places, since it's as much an algorithm question as it is a gamedev question, IMO.

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  • Must all AI states be able to react to any event?

    - by Prog
    FSMs implemented with the State design pattern are a common way to design AI agents. I am familiar with the State design pattern and know how to implement it. How is this used in games to design AI agents? Consider a simplified class Monster, representing an AI agent: class Monster { State state; // other fields omitted public void update(){ // called every game-loop cycle state.execute(this); } public void setState(State state){ this.state = state; } // irrelevant stuff omitted } There are several State subclasses implementing execute() differently. So far, classic State pattern. AI agents are subject to environmental effects and other objects communicating with them. For example, an AI agent might tell another AI agent to attack (i.e. agent.attack()). Or a fireball might tell an AI agent to fall down. This means that the agent must have methods such as attack() and fallDown(), or commonly some message receiving mechanism to understand such messages. With an FSM, the current State of the agent should be the one taking care of such method calls - i.e. the agent delegates to the current state upon every event. Is this correct? If correct, how is this done? Are all states obligated by their superclass to implement methods such as attack(), fallDown() etc., so the agent can always delegate to them on almost every event? Or is it done in some other way?

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  • What are some best practices for minimizing code?

    - by CrystalBlue
    While maintaining the sites our development team has created, we have come across include files and plugins that have proven to be very useful to more then one part of our applications. Most of these modules have come with two different files, a normal source file and a min file. Seeing that the performance and speed of a page can be increased by minimizing the size of the file, we're looking into doing that to our pages as well. The problem that we run into is a lot of our normal pages (written in ASP classic) is a mix of HTML, ASP, Javascript, CSS, and include files. We have some pages that have their JS both in include files and in the page, depending on if the function is only really used in that page or if it's used in many other pages. For example, we have a common.js and an ajax.js file, both are used in a lot of pages, but not all of them. As well as having some functions in a page that doesn't really make sense to put into one master page. What I have seen a few other people do online is use one master JS file and place all of their javascript into that, minify it, gzip it, and only use that on their production server. Again, this would be great, but I don't know if that fully works for our purposes. What I'm looking for is some direction to go with on this. I'm in favor of taking all of our JS and putting it in one include file, and just having it included in every page that is hit. However, not every page we have needs every bit of JS. So would it be worth the compilation and minifying of the files into one master file and include it everywhere, or would it be better to minify all other files and still include them on a need-to-use basis?

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  • Bad Performance With Games Under Wine in Ubuntu 12.04

    - by Pandem
    I'm somewhat new to Linux. I've dabbled with it before but never more than just experimentation in a VM or dual boot where I almost always reverted back to Windows soon after (more due to a lack of commitment than a dislike for the OS). Anyway my problem is that in the two games (Guild Wars and Team Fortress 2) I've tried so far I get fairly bad performance. Despite both games having a "Platinum" rating I've still been forced to run both in DirectX 8, otherwise they either crash, have texture defects or the UI is missing. By "bad performance" I mean sub-30 FPS where there are some players and regular large framerate drops with video settings on low. Currently in my mind I believe the performance issues are just a problem with the drivers because my graphics card is a AMD 7850 which is virtually brand new and probably not properly supported yet but I'm unsure and would appreciate advice or tips to improve things. I have Ubuntu 12.04 installed and I am usually logged in a Gnome Classic session. I have installed AMD's proprietary drivers (Catalyst version 12.4) and have Wine 1.4 installed. I have used Winetricks to install DX9/DX10 dlls and other things.

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  • What is the standard technique for shifting the frames of a sprite according to user input?

    - by virtual__
    From my own experience, I developed two techniques for changing the sprites of a character that's reacting to user input -- this in the context of a classic 2D platformer. The first one is to store all character's pixmaps in a list, putting the index of the currently used pixmap in an ordinary variable. This way, every time the player presses a key -- say the right arrow for moving the character forward -- the graphics engine sees what's the next pixmap to draw, draws it, and increments the index counter. That's a pretty common approach I believe, the problem is that in this case the animation's quality depends not only on the number of sprites available but also on how often your engine listens to user input. The second technique is to actually play an animation every key press event. For this you can use any sort of animation framework you want. It's only necessary to set the timer, the animation steps and to call the animation's play() method on your key press event handler. The problem with that approach is that is lacks responsiveness, since the character won't react to any input while the current animation is still being played. What I want to know is whether you are using one of these techniques -- or something similar -- in your games, or whether there's a standard method for animating sprites out there that's widely known by everybody but me.

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  • Login Screen hangs after entering password

    - by Ravi
    When I enter my password in the login box nothing happens. It gets stuck. It was running fine earlier. I have installed gnome-panel and cairo-dock, after which, I logged out, logged back in, and choose gnome classic session. I also added a ppa from the webupd8.org to install the themes (link). I opened Ubuntu Tweak tool, and changed the theme to Evolve the whole laptop stopped responding. The keyboard and mouse were unresponsive. So I was forced to do a shut down. Now whenever it starts, I cannot login into Ubuntu. I hear the fan noise, as its spinning very fast, when the laptop freezes.(Probably the CPU is running at 100%). Please help me. How can I login back to Ubuntu? I am using Ubuntu 12.04 and have installed all the latest updates.. EDIT: I want to know how can I delete a folder from the file system using the live CD?

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  • iPhone OS Memory Warnings. What Do The Different Levels Mean?

    - by dugla
    Regarding the black art of managing memory on iPhone OS devices: what do the different levels of memory warning mean. Level 1? Level 2? Does the dial go to 11? Context: After an extensive memory stress testing period - including running my iPad app with the iPod music player app playing, I am inclined to ignore the random yet infrequent memory warnings I am receiving. My app never crashes. Ever. My app is leak free. And, well, the mems warnings just don't seem to matter. Thanks, Doug

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  • Loign Scren hangs after entering password in Ubuntu 12.04

    - by Ravi
    When I enter my password in the login box nothing happens. It is stucked there. It was running fine earlier. Actually, I installed the package gnome-panel and cairo-dock. Then I logged out and selected gnome classic session. Then I added a ppa from the webupd8.org to install the themes(link). I opened Ubuntu Tweak tool. When I changed the theme to Evolve the whole laptop stopped responding. None of my keyboard and mouse was working. So I was forced to do a forced shutdown. Now after restart I cannot login into ubuntu. I hear a loud sound of my laptop fan when the laptop is stucked. (Probably CPU will be at 100% when it stucked). Please help me. How can I login back to ubuntu? I am using ubuntu 12.04 and have installed all the latest updates..

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  • Would having an undergraduate certificate in Computer Science help me get employed as a computer programmer? [on hold]

    - by JDneverSleeps
    I am wondering how would employers perceive the Universtiy Certificate in Computing and Information Systems offered by Athabasca University (a distance education institution... The university is legit and accredited by the Government of Alberta, Canada). I already have a BSc in Statistics from University of Alberta (a classic brick and mortar public university in Alberta, Canada)...so I can state in my resume that I have a "university degree"..... Luckily, I was able to secure a very good employment in my field after the graduation from the U of A. The main reason why I am interested in taking the certificate program through Athabasca is because knowing how to program can increase the chance for promotion in my current job. I also believe that if something turns out bad in my current job and if I ever need to look for a new place to work, having the certificate in computer science will help me get employed as a computer programmer (i.e. my choice for the new job wouldn't be restricted to the field of Statistics). Athabasca University is claiming that the certificate program is meant to be equivalent to the undergraduate minor in computing science. I carefully looked at the certificate's curriculum and as far as I am concerned, the certificate program does have the same level of rigour as the undergraduate minor in Computer Science programs offered by other Canadian universities. I am also confident that the certificate program will get me to pick up enough skills/background to start a career as a computer programmer. The reasons why I am not 100% sure on getting the certificate is worth the tuition are: Athabasca University is a distance education institution (accredited by government but still) The credential that I will receive is "university certificate", not a "undergraduate degree" Do you think it's a good idea for me to pursue the certificate, given the two facts above? again, I already have my Bachelor's degree - although it is not in CS Thanks,

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