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  • BlackBerry Library problems. (jre6 + NET_RIM_BLACKBERRY)

    - by kimera84
    Hi Everyone, I'm new in blackberry environement programming, I'm developing an application for this device and there are some probs about libraries that I don't understand. I have the main project called: npoBBerry - his library is NET_RIM_BLACKBERRY (from 4.6.1 version...) it includes other two projects: Npo - his library is standard jre6 (Npo inlcudes NpoCore) NpoCore - his library is standard jre6 Compliance was set... In Java Compiler level is set to 1.4 for all. Now the problem is that I'm not able to build my project. 4 errors: Error preverifying class ch.yek.npo.model.Advertising Error preverifying class ch.yek.npo.repository.Repository$1 Error!: Error: preverifier failed: C:\Program Files\eclipse\plugins\net.rim.eide.componentpack4.6.1_4.6.1.27\components\bin\preverify.ex ... Error!: Error: preverifier failed: C:\Program Files\eclipse\plugins\net.rim.eide.componentpack4.6.1_4.6.1.27\components\bin\preverify.ex ... I know that libraries are differents but maybe I'm missing something. NpoCore represents models, interfaces Npo just take data from a repository NpoBBeryy just use this data from Services... Please help and thanks in advance... :)

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  • Dynamically generated PDF files working in most readers except Adobe Reader

    - by Shane
    I'm trying to dynamically generate PDFs from user input, where I basically print the user input and overlay it on an existing PDF that I did not create. It works, with one major exception. Adobe Reader doesn't read it properly, on Windows or on Linux. QuickOffice on my phone doesn't read it either. So I thought I'd trace the path of me creating the files - 1 - Original PDF of background PDF 1.2 made with Adobe Distiller with the LZW encoding. I didn't make this. 2 - PDF of background PDF 1.4 made with Ghostscript. I used pdf2ps then ps2pdf on the above to strip LZW so that the reportlab and pyPDF libraries would recognize it. Note that this file looks "fuzzy," like a bad scan, in Adobe Reader, but looks fine in other readers. 3 - PDF of user-input text formatted to be combined with background PDF 1.3 made with Reportlab from user input. Opens properly and looks good in every reader I've tried. 4 - Finished PDF PDF 1.3 made from PyPDF's mergePage() function on 2 and 3. Does not open in: Adobe Reader for Windows Adobe Reader for Linux QuickOffice for Android Opens perfectly in: Google Docs' PDF viewer on the web evince for linux ghostscript viewer for linux Foxit reader for Windows Preview for Mac Are there known issues that I should know about? I don't know exactly what "flate" is, but from the internet I gather that it's some sort of open source alternative to LZW for PDF compression? Could that be causing my problem? If so, are there any libraries I could use to fix the cause in my code?

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  • Yet another Haskell vs. Scala question

    - by Travis Brown
    I've been using Haskell for several months, and I love it—it's gradually become my tool of choice for everything from one-off file renaming scripts to larger XML processing programs. I'm definitely still a beginner, but I'm starting to feel comfortable with the language and the basics of the theory behind it. I'm a lowly graduate student in the humanities, so I'm not under a lot of institutional or administrative pressure to use specific tools for my work. It would be convenient for me in many ways, however, to switch to Scala (or Clojure). Most of the NLP and machine learning libraries that I work with on a daily basis (and that I've written in the past) are Java-based, and the primary project I'm working for uses a Java application server. I've been mostly disappointed by my initial interactions with Scala. Many aspects of the syntax (partial application, for example) still feel clunky to me compared to Haskell, and I miss libraries like Parsec and HXT and QuickCheck. I'm familiar with the advantages of the JVM platform, so practical questions like this one don't really help me. What I'm looking for is a motivational argument for moving to Scala. What does it do (that Haskell doesn't) that's really cool? What makes it fun or challenging or life-changing? Why should I get excited about writing it?

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  • Code Organization Connundrum: Web Project With Multiple Supporting DLLs?

    - by Code Sherpa
    Hi. I am trying to get a handle on the best practice for code organization within my project. I have looked around on the internet for good examples and, so far, I have seen examples of a web project with one or multiple supporting class libraries that it references or a web project with sub-folders that follow its namespace conventions. Assuming there is no right answer, this is what I currently have for code organization: MyProjectWeb This is my web site. I am referencing my class libraries here. MyProject.DLL As the base namespace, I am using this DLL for files that need to be generally consumable. For example, my class "Enums" that has all the enumerations in my project lives there. As does class MyProjectException for all exception handling. MyProject.IO.DLL This is a grouping of maybe 20 files that handle file upload and download (so far). MyProject.Utilities.DLL ALl my common classes and methods bunched up together in one generally consumable DLL. Each class follows a "XHelper" convention such as "SqlHelper, AuthHelper, SerializationHelper, and so on... MyProject.Web.DLL I am using this DLL as the main client interface. Right now, the majority of class files here are: 1) properties (such as School, Location, Account, Posts) 2) authorization stuff ( such as custom membership, custom role, & custom profile providers) My question is simply - does this seem logical? Also, how do I avoid having to cross reference DLLs from one project library to the next? For example, MyProject.Web.DLL uses code from MyProject.Utilities.DLL and MyProject.Utilities.DLL uses code from MyProject.DLL. Is this solved by clicking on properties and selecting "Dependencies"? I tried that but still don't seem to be accessing the namespaces of the assembly I have selected. Do I have to reference every assembly I need for each class library? Responses appreciated and thanks for your patience.

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  • PHP: Exception not caught by try ... catch

    - by Christian Brenner
    I currently am working on an autoloader class for one of my projects. Below is the code for the controller library: public static function includeFileContainingClass($classname) { $classname_rectified = str_replace(__NAMESPACE__.'\\', '', $classname); $controller_path = ENVIRONMENT_DIRECTROY_CONTROLLERS.strtolower($classname_rectified).'.controller.php'; if (file_exists($controller_path)) { include $controller_path; return true; } else { // TODO: Implement gettext('MSG_FILE_CONTROLLER_NOTFOUND') throw new Exception('File '.strtolower($classname_rectified).'.controller.php not found.'); return false; } } And here's the code of the file I try to invoke the autoloader on: try { spl_autoload_register(__NAMESPACE__.'\\Controller::includeFileContainingClass'); } catch (Exception $malfunction) { die($malfunction->getMessage()); } // TESTING ONLY $test = new Testing(); When I try to force a malfunction, I get the following message: Fatal error: Uncaught exception 'Exception' with message 'File testing.controller.php not found.' in D:\cerophine-0.0.1-alpha1\application\libraries\controller.library.php:51 Stack trace: #0 [internal function]: application\Controller::includeFileContainingClass('application\Tes...') #1 D:\cerophine-0.0.1-alpha1\index.php(58): spl_autoload_call('application\Tes...') #2 {main} thrown in D:\cerophine-0.0.1-alpha1\application\libraries\controller.library.php on line 51 What seems to be wrong?

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  • Static library not included in resulting LLVM executable

    - by Matthew Glubb
    Hi, I am trying to compile a c program using LLVM and I am having trouble getting some static libraries included. I have successfully compiled those static libraries using LLVM and, for example, libogg.a is present, as is ogg.l.bc. However, when I try to build the final program, it does not include the static ogg library. I've tried various compiler options with the most notable being: gcc oggvorbis.c -O3 -Wall -I$OV_DIR/include -l$OV_DIR/lib/libogg.a -l$OV_DIR/lib/libvorbis.a -o test.exe This results in the following output (directories shortened for brevity): $OV_DIR/include/vorbis/vorbisfile.h:75: warning: ‘OV_CALLBACKS_DEFAULT’ defined but not used $OV_DIR/include/vorbis/vorbisfile.h:82: warning: ‘OV_CALLBACKS_NOCLOSE’ defined but not used $OV_DIR/include/vorbis/vorbisfile.h:89: warning: ‘OV_CALLBACKS_STREAMONLY’ defined but not used $OV_DIR/include/vorbis/vorbisfile.h:96: warning: ‘OV_CALLBACKS_STREAMONLY_NOCLOSE’ defined but not used llvm-ld: warning: Cannot find library '$OV_DIR/lib/ogg.l.bc' llvm-ld: warning: Cannot find library '$OV_DIR/lib/vorbis.l.bc' WARNING: While resolving call to function 'main' arguments were dropped! I find this perplexing because $OV_DIR/lib/ogg.l.bc DOES exit, as does vorbis.l.bc and they are both readable (as are their containing directories) by everyone. Does anyone have any idea with what I am doing wrong? Thanks, Matt

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  • _dl_runtime_resolve -- When do the shared objects get loaded in to memory?

    - by windfinder
    We have a message processing system with high performance demands. Recently we have noticed that the first message takes many times longer then subsequent messages. A bunch of transformation and message augmentation happens as this goes through our system, much of it done by way of external lib. I just profiled this issue (using callgrind), comparing a "run" of just one message with a "run" of many messages (providing a baseline of comparison). The main difference I see is the function "do_lookup_x" taking up a huge amount of time. Looking at the various calls to this function, they all seem to be called by the common function: _dl_runtime_resolve. Not sure what this function does, but to me this looks like the first time the various shared libraries are being used, and are then being loaded in to memory by the ld. Is this a correct assumption? That the binary will not load the shared libraries in to memory until they are being prepped for use, therefore we will see a massive slowdown on the first message, but on none of the subsequent? How do we go about avoiding this? Note: We operate on the microsecond scale.

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  • Web development: Haskell or Scheme

    - by Robert E. Lester
    I would like to to choose one of these languages for building web applications. I'm not interested in framework per say, but have the following needs: Rapid development. Easy to scale. Strong community for the web. Quick and easy to deploy. I'm very familiar with Haskell, and have some familiarity with scheme (in particular PLT). Scheme appeals to me as good candidate for web development due to it's simple syntax which is homogenous across libraries. I state this despite my subjective opinion that Haskell is a 'cleaner' language. Haskell web apps seem to require learning and building a patchwork of different combinator libraries. On the plus side, I realise this can be quite expressive, although I'd prefer to eliminate impedance mismatches where possible. While scheme-plt looks to be a good fit, I can find but one example of it being used in the "real world". Haskell doesn't seem to fair too much better here, but there seems to be a bigger community behind the web side. Please help me make up my mind. For the most part I'm interested in real-world use cases.

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  • How much detail should be in a project plan or spec?

    - by DeanMc
    I have an issue that I feel many programmers can relate to... I have worked on many small scale projects. After my initial paper brain storm I tend to start coding. What I come up with is usually a rough working model of the actual application. I design in a disconnected fashion so I am talking about underlying code libraries, user interfaces are the last thing as the library usually dictates what is needed in the UI. As my projects get bigger I worry that so should my "spec" or design document. The above paragraph, from my investigations, is echoed all across the internet in one fashion or another. When a UI is concerned there is a bit more information but it is UI specific and does not relate to code libraries. What I am beginning to realise is that maybe code is code is code. It seems from my extensive research that there is no 1:1 mapping between a design document and the code. When I need to research a topic I dump information into OneNote and from there I prioritise features into versions and then into related chunks so that development runs in a fairly linear fashion, my tasks tend to look like so: Implement Binary File Reader Implement Binary File Writer Create Object to encapsulate Data for expression to the caller Now any programmer worth his salt is aware that between those three to do items could be a potential wall of code that could expand out to multiple files. I have tried to map the complete code process for each task but I simply don't think it can be done effectively. By the time one mangles pseudo code it is essentially code anyway so the time investment is negated. So my question is this: Am I right in assuming that the best documentation is the code itself. We are all in agreement that a high level overview is needed. How high should this be? Do you design to statement, class or concept level? What works for you?

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  • How to include all objects of an archive in a shared object?

    - by Didier Trosset
    When compiling our project, we create several archives (static libraries), say liby.a and libz.a that each contains an object file defining a function y_function() and z_function(). Then, these archives are joined in a shared object, say libyz.so, that is one of our main distributable target. g++ -fPIC -c -o y.o y.cpp ar cr liby.a y.o g++ -fPIC -c -o z.o z.cpp ar cr libz.a z.o g++ -shared -L. -ly -lz -o libyz.so When using this shared object into the example program, say x.c, the link fails because of an undefined references to functions y_function() and z_function(). g++ x.o -L. -lyz -o xyz It works however when I link the final executable directly with the archives (static libraries). g++ x.o -L. -ly -lz -o xyz My guess is that the object files contained in the archives are not linked into the shared library because they are not used in it. How to force inclusion? Edit: Inclusion can be forced using --whole-archive ld option. But if results in compilation errors: g++ -shared '-Wl,--whole-archive' -L. -ly -lz -o libyz.so /usr/lib/libc_nonshared.a(elf-init.oS): In function `__libc_csu_init': (.text+0x1d): undefined reference to `__init_array_end' /usr/bin/ld: /usr/lib/libc_nonshared.a(elf-init.oS): relocation R_X86_64_PC32 against undefined hidden symbol `__init_array_end' can not be used when making a shared object /usr/bin/ld: final link failed: Bad value Any idea where this comes from?

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  • Copying a foreign Subversion repository to keep under dependencies

    - by Jonathan Sternberg
    I want to keep dependencies for my project in our own repository, that way we have consistent libraries for the entire team to work with. For example, I want our project to use the Boost libraries. I've seen this done in the past with putting dependencies under a "vendor" or "dependencies" folder. But I still want to be able to update these dependencies. If a new feature appears in a library and we need it, I want to just be able to update that repository within our own repository. I don't want to have to recopy it and put it under version control again. I'd also like for us to have the ability to change dependencies if a small change is needed without stopping us from ever updating the library. I want the ability to do something like 'svn cp', then be able to 'svn merge' in the future. I just tried this with the boost trunk, but I'm not able to get any history using 'svn log' on the copy I made. How do I do this? What is usually done for large projects with dependencies?

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  • Windows Build System: How to build a project (from its source code) which doesn't have *.sln or Visu

    - by claws
    I'm facing this problem. So, I need to build the support libraries (zlib, libtiff, libpng, libxml2, libiconv) with "Multithreaded DLL" (/MD) & "Multithreaded DLL Debug" (/MDd) run-time options. But the problem is there is no direct way . I mean there is no *.sln / *.vcproj file which I can open in Visual C++ and build it. I'm aware with the GNU build system: $./configure --with-all-sorts-of-required-switches $./make $./make install During my search I've encountered with something called CMake which generates *.vcproj & *.sln file but for that CMakeLists.txt is required. Not all projects provide CMakeLists.txt. I've never compiled anything from Visual C++ Command Line. Generally most projects provide makefile. Now how do I generate *.vcproj / *.sln from this? Can I compile with mingw-make of MinGW? If I can, how do I set different options ("Multi-Threaded"(/MT), "Multi-Threaded Debug"(/MTd), "Multi-Threaded DLL"(/MD), "Multi-Threaded DLL Debug"(/MDd)) for run-time libraries? I don't know what other ways are available. Please throw some light on this.

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  • Why can't I simply copy installed Perl modules to other machines?

    - by pistacchio
    Being very new to Perl but not to dynamic languages, I'm a bit surprised at how not straight forward the manage of modules is. Sure, cpan X does theoretically work, but I'm working on the same project from three different machines and OSs (at work, at home, testing in an external environment). At work (Windows 7) I have problem using cpan because of our firewall that makes ftp unusable At home (Mac OS X) it does work In the external environment (Linux CentOs) it worked after hours because I don't have root access and I had to configure cpan to operate as a non-root user I've tried on another server where I have an access. If the previous external environment is a VPS and so I have a shell access, this other one is a cheap shared hosting where I have no way to install new modules other than the ones pre-installed At the moment I still can't install Template under Windows. I've seen that as an alternative I could compile it and I've also tried ActiveState's PPM but the module is not existent there. Now, my perplexity is about Perl being a dynamic language. I've had all these kind of problems while working, for example, with C where I had to compile all the libraries for all the platform, but I thought that with Perl the approach would have been very similar to Python's or PHP's where in 90% of the cases copying the module in a directory and importing it simply works. So, my question: if Perl's modules are written in Perl, why the copy/paste approach will not work? If some (or some part) of the modules have to be compiled, how to see in CPAN if a module is Perl-only or it relies upon compiled libraries? Isn't there a way to download the module (tar, zip...) and use cpan to deploy it? This would solve my problem under Windows.

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  • How To Create a Flexible Plug-In Architecture?

    - by justkt
    A repeating theme in my development work has been the use of or creation of an in-house plug-in architecture. I've seen it approached many ways - configuration files (XML, .conf, and so on), inheritance frameworks, database information, libraries, and others. In my experience: A database isn't a great place to store your configuration information, especially co-mingled with data Attempting this with an inheritance hierarchy requires knowledge about the plug-ins to be coded in, meaning the plug-in architecture isn't all that dynamic Configuration files work well for providing simple information, but can't handle more complex behaviors Libraries seem to work well, but the one-way dependencies have to be carefully created. As I seek to learn from the various architectures I've worked with, I'm also looking to the community for suggestions. How have you implemented a solid plug-in architecture? What was your worst failure (or the worst failure you've seen)? What would you do if you were going to implement a new plug-in architecture? What SDK or open source project that you've worked with has the best example of a good architecture? A few examples I've been finding on my own: Perl's Module::Plugable An SO question with a list for Java (including Sever Provider Interfaces) An SO question for C++ pointing to a Dr. Dobbs article These examples seem to play to various language strengths. Is a good plugin architecture necessarily tied to the language? Is it best to use tools to create a plugin architecture, or to do it on one's own following models?

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  • C++: parsing with simple regular expression or shoud I use sscanf?

    - by Helltone
    I need to parse a string like func1(arg1, arg2); func2(arg3, arg4);. It's not a very complex parsing problem, so I would prefer to avoid resorting to flex/bison or similar utilities. My first approch was to try to use POSIX C regcomp/regexec or Boost implementation of C++ std::regex. I wrote the following regular expression, which does not work (I'll explain why further on). "^" "[ ;\t\n]*" "(" // (1) identifier "[a-zA-Z_][a-zA-Z0-9_]*" ")" "[ \t\n]*" "(" // (2) non-marking "\[" "(" // (3) non-marking "[ \t]*" "(" // (4..n-1) argument "[a-zA-Z0-9_]+" ")" "[ \t\n]*" "," ")*" "[ \t\n]*" "(" // (n) last argument "[a-zA-Z0-9_]+" ")" "]" ")?" "[ \t\n]*" ";" Note that the group 1 captures the identifier and groups 4..n-1 are intended to capture arguments except the last, which is captured by group n. When I apply this regex to, say func(arg1, arg2, arg3) the result I get is an array {func, arg2, arg3}. This is wrong because arg1 is not in it! The problem is that in the standard regex libraries, submarkings only capture the last match. In other words, if you have for instance the regex "((a*|b*))*" applied on "babb", the results of the inner match will be bb and all previous captures will have been forgotten. Another thing that annoys me here is that in case of error there is no way to know which character was not recognized as these functions provide very little information about the state of the parser when the input is rejected. So I don't know if I'm missing something here... In this case should I use sscanf or similar instead? Note that I prefer to use C/C++ standard libraries (and maybe boost).

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  • To use the 'I' prefix for interfaces or not to

    - by ng
    That is the question? So how big a sin is it not to use this convention when developing a c# project? This convention is widely used in the .NET class library. However, I am not a fan to say the least, not just for asthetic reasons but I don't think it makes any contribution. For example is IPSec an interface of PSec? Is IIOPConnection An interface of IOPConnection, I usually go to the definition to find out anyway. So would not using this convention cause confusion? Are there any c# projects or libraries of note that drop this convention? Do any c# projects that mix conventions, as unfortunately Apache Wicket does? The Java class libraries have existed without this for many years, I don't feel I have ever struggled to read code without it. Also, should the interface not be the most primitive description? I mean IList<T> as an interface for List<T> in c#, is it not better to have List<T> and LinkedList<T> or ArrayList<T> or even CopyOnWriteArrayList<T>? The classes describe the implementation? I think I get more information here, than I do from List<T> in c#.

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  • JBoss 6 unpacks jars from WEB-INF/lib of war

    - by Maxym
    when I start JBoss 6 I see that it unpacks all jar files from WEB-INF/lib in tmp/vfs/automountXXX folder. E.g. jackrabbit-server.war contains library asm-3.1.jar, then in tmp folder I see the following folders with files: asm-3.1.jar-83dc35ead0d41d41/asm-3.1.jar asm-3.1.jar-2a48f1c13ec7f25d/contents/"unpacked asm-3.1.jar" it does not take files from my.ear/lib only WEB-INF/lib... Why is it so? And is here any way to prevent it doing so? It just slows down application server starting (and stopping), what is not that comfortable at development... If it is somehow related to JavaEE 6 specification and ejb-jars, which can be located now in WEB-INF/lib, so I don't have such libraries in my war files... UPDATE: actually when I repack jackrabbit-server.war to jackrabbit-server.ear which contains jackrabbit-server.war and moved all its libraries to jackrabbit-server.ear/lib then I still see two folders in tmp: asm-3.1.jar-215a36131ebb088e/asm-3.1.jar asm-3.1.jar-14695f157664f00/contents/ but in this case last folder is empty. So it still creates two folders, but does not unpack my library. Also I use exploded deployment so the question is only about jar files, not unpacking ear/war.

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  • What is an elegant way to set up a leiningen project that requires different dependencies based on the build platform?

    - by Savanni D'Gerinel
    In order to do some multi-platform GUI development, I have just switched from GTK + Clojure (because it looks like the Java bindings for GTK never got ported to Windows) to SWT + Clojure. So far, so good in that I have gotten an uberjar built for Linux. The catch, though, is that I want to build an uberjar for Windows and I am trying to figure out a clean way to manage the project.clj file. At first, I thought I would set the classpath to point to the SWT libraries and then build the uberjar. This would require that I set a classpath to the SWT libraries before running the jar, but I would likely need a launcher script, anyway. However, leiningen seems to ignore the classpath in this instance because it always reports that Currently, project.clj looks like this for me: (defproject alyra.mana-punk/character "1.0.0-SNAPSHOT" :description "FIXME: write" :dependencies [[org.clojure/clojure "1.2.0"] [org.clojure/clojure-contrib "1.2.0"] [org.eclipse/swt-gtk-linux-x86 "3.5.2"]] :main alyra.mana-punk.character.core) The relevant line is the org.eclipse/swt-gtk-linux-x86 line. If I want to make an uberjar for Windows, I have to depend on org.eclipse/swt-win32-win32-x86, and another one for x86-64, and so on and so forth. My current solution is to simply create a separate branch for each build environment with a different project.clj. This seems kinda like using a semi to deliver a single gallon of milk, but I am using bazaar for version control, so branching and repeated integrations are easy. Maybe the better way is to have a project.linux.clj, project.win32.clj, etc, but I do not see any way to tell leiningen which project descriptor to use. What are other (preferably more elegant) ways to set up such an environment?

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  • Qt application crashing immediately without debugging info. How do I track down the problem?

    - by jjacksonRIAB
    I run an Qt app I've built: ./App Segmentation fault I run it with strace: strace ./App execve("./App", ["./App"], [/* 27 vars */]) = 0 --- SIGSEGV (Segmentation fault) @ 0 (0) --- +++ killed by SIGSEGV +++ Process 868 detached Again, no useful info. I run it with gdb: (gdb) run Starting program: /root/test/App Reading symbols from shared object read from target memory...(no debugging symbols found)...done. Loaded system supplied DSO at 0xffffe000 Program received signal SIGSEGV, Segmentation fault. 0x00000001 in ?? () Again, nothing. I run it with valgrind: ==948== Process terminating with default action of signal 11 (SIGSEGV) ==948== Bad permissions for mapped region at address 0x0 ==948== at 0x1: (within /root/test/App) Even if I put in debugging symbols, it doesn't give any more useful info. ldd shows all libraries being linked properly. Is there any other way I can find out what's wrong? I can't even do standard printf, cout, etc debugging. The executable doesn't even seem to start running at all. I rebuilt with symbols, and tried the suggestion below (gdb) break main Breakpoint 1 at 0x45470 (gdb) run Starting program: /root/test/App Breakpoint 1 at 0x80045470 Reading symbols from shared object read from target memory...done. Loaded system supplied DSO at 0xffffe000 Program received signal SIGSEGV, Segmentation fault. 0x00000001 in ?? () I checked for static initializers and I don't seem to have any. Yep, I tried printf, cout, etc. It doesn't even make it into the main routine, so I'm looking for problems with static initializers in link libraries, adding them in one-by-one. I'm not getting any stack traces either.

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  • php Warning: strtotime() Error

    - by Kavithanbabu
    I have changed my joomla and wordpress files from old server to new server. In the front end and admin side its working without any errors. But in the Database (phpmyadmin) Section it shows some warning messages like this.. Warning: strtotime() [function.strtotime]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'Asia/Calcutta' for 'IST/5.0/no DST' instead in /usr/share/phpmyadmin/libraries/db_info.inc.php on line 88 Warning: strftime() [function.strftime]: It is not safe to rely on the system's timezone settings. You are *required* to use the date.timezone setting or the date_default_timezone_set() function. In case you used any of those methods and you are still getting this warning, you most likely misspelled the timezone identifier. We selected 'Asia/Calcutta' for 'IST/5.0/no DST' instead in /usr/share/phpmyadmin/libraries/common.lib.php on line 1483 Can you please suggest, how to hide these warning messages?? Thanks in advance.

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  • How do I code and compile an Amiga application?

    - by nbolton
    I would like to program an application for the Amiga, just for fun! Please could someone post a step by step howto based on the following? Exactly what programming tools I should use, are there any already installed? Am I limited to plain text editors, or are there IDEs and debugging tools available? If no tools are already installed, how can this done? Are there free ones? I'd like to learn a traditional Amiga language, could you reccomend one? What should I use to compile the language you suggest? Please could you suggest tools I may use to debug the suggested language? Are there any libraries I should be aware of, such as GUI libraries? Some things to note... I'm running Workbench 3.1 from within the WinUAE emulator. From Workbench, I can access files from my Windows hard drive. I'd like to code and compile it from Workbench if possible. I'm running WinUAE in A1200 mode, not sure if that matters. There's an application already installed called MEmacs. I know C++ and C# very well, maybe there's a similar Amiga language. I'm aware that you can code with C and C++, but I want to learn a new language. Update: I have answered my own question, but please do contribute more answers as I intend on extending my answer. Thanks to all that have contributed so far, you've been very helpful!

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  • How should I define a JavaScript 'namespace' to satisfy JSLint?

    - by Matthew Murdoch
    I want to be able to package my JavaScript code into a 'namespace' to prevent name clashes with other libraries. Since the declaration of a namespace should be a simple piece of code I don't want to depend on any external libraries to provide me with this functionality. I've found various pieces of advice on how to do this simply but none seem to be free of errors when run through JSLint (using 'The Good Parts' options). As an example, I tried this from Advanced JavaScript (section Namespaces without YUI): "use strict"; if (typeof(MyNamespace) === 'undefined') { MyNamespace = {}; } Running this through JSLint gives the following errors: Problem at line 2 character 12: 'MyNamespace' is not defined. Problem at line 3 character 5: 'MyNamespace' is not defined. Implied global: MyNamespace 2,3 The 'Implied global' error can be fixed by explicitly declaring MyNamespace... "use strict"; if (typeof(MyNamespace) === 'undefined') { var MyNamespace = {}; } ...and the other two errors can be fixed by declaring the variable outside the if block. "use strict"; var MyNamespace; if (typeof(MyNamespace) === 'undefined') { MyNamespace = {}; } So that works, but it seems to me that (since MyNamespace will always be undefined at the point it is checked?) it is equivalent to the much simpler: "use strict"; var MyNamespace = {}; JSLint is content with this but I'm concerned that I've simplified the code to such an extent that it will no longer function correctly as a namespace. Is this final formulation sensible?

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  • Klazuka/Kal incorporation issue

    - by user1292943
    I'm having a little issue. I am trying to incorporate the Klazuka/Kal project into my project. I've done the following: I added the Kal.xcodeproj and all files to my project Under Build Phases, I've added Kal to "Target Dependencies" Under Build Phases, I've added libKal.a under "Link Binary With Libraries" Under Build Phases, I've added Kal.bundle to "Copy Bundle Resources" Under Build Settings, I've added "“$(BUILT_PRODUCTS_DIR)” (or “$(BUILT_PRODUCTS_DIR)/static_library_name”" for "Header Search Paths" and "User Header Search Paths". Under Build Settings, I've added the path to Kal under "Library Search Paths" Under Build Settings, I've added -ObjC, -all_load, and -force_load under "Other Linker Flags" I've edited my Build Scheme and list the Kal Target prior to my main application target with Analyze, Test, Run, Profile, and Archive all checked. I've attempted to follow the steps from here on Stack Overflow: iphone: Kal calendar not running in xcode 4.2 and here: Trying to integrate a Calendar library that was built for versions of iOS before iOS5 into my new project in XCode 4 using iOS5 - How to port? and here: I added my project and Kal Calendar's project in a workspace, still won't work in Xcode 4 and also on this site: http://blog.carbonfive.com/2011/04/04/using-open-source-static-libraries-in-xcode-4/#configuring_the_projects_scheme I try to import the "Kal.h" file but am getting a File Not Found error when I try to build. I'm obviously missing something, just not sure what. Can anyone please help? Thanks for any assistance!!

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  • C++ Matrix class hierachy

    - by bpw1621
    Should a matrix software library have a root class (e.g., MatrixBase) from which more specialized (or more constrained) matrix classes (e.g., SparseMatrix, UpperTriangluarMatrix, etc.) derive? If so, should the derived classes be derived publicly/protectively/privately? If not, should they be composed with a implementation class encapsulating common functionality and be otherwise unrelated? Something else? I was having a conversation about this with a software developer colleague (I am not per se) who mentioned that it is a common programming design mistake to derive a more restricted class from a more general one (e.g., he used the example of how it was not a good idea to derive a Circle class from an Ellipse class as similar to the matrix design issue) even when it is true that a SparseMatrix "IS A" MatrixBase. The interface presented by both the base and derived classes should be the same for basic operations; for specialized operations, a derived class would have additional functionality that might not be possible to implement for an arbitrary MatrixBase object. For example, we can compute the cholesky decomposition only for a PositiveDefiniteMatrix class object; however, multiplication by a scalar should work the same way for both the base and derived classes. Also, even if the underlying data storage implementation differs the operator()(int,int) should work as expected for any type of matrix class. I have started looking at a few open-source matrix libraries and it appears like this is kind of a mixed bag (or maybe I'm looking at a mixed bag of libraries). I am planning on helping out with a refactoring of a math library where this has been a point of contention and I'd like to have opinions (that is unless there really is an objective right answer to this question) as to what design philosophy would be best and what are the pros and cons to any reasonable approach.

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  • Call .NET Webservice with Android

    - by Lasse P
    Hi, I know this question has been asked here before, but I don't think those answers were adequate for my needs. We have a SOAP webservice that is used for an iPhone application, but it is possible that we need an Android specific version or a proxy of the service, so we have the option to go with either SOAP or JSON. I have a few concerns about both methods: SOAP solution: Is it possible to generate java source code from a WSDL file, if so, will it include some kind of proxy class to invoke the webservice and will it work in the Android environment at all? Google has not provided any SOAP library in Android, so i need to use 3rd party, any suggestion? What about the performance/overhead with parsing and transmitting SOAP xml over the wire versus the JSON solution? JSON solution: There is a few classes in the Android sdk that will let me parse JSON, but does it support generic parsing, like if I want the result to be parsed as a complex type? Or would I need to implement that myself? I have read about 2 libraries before here on Stackoverflow, GSON an Jackson. What is the difference performance and usability (from a developers perspective) wise? Do you guys have any experince with either of those libraries? So i guess the big question is, what method to go with? I hope you can help me out. Thanks in advance :-)

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