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  • Parallel Classloading Revisited: Fully Concurrent Loading

    - by davidholmes
    Java 7 introduced support for parallel classloading. A description of that project and its goals can be found here: http://openjdk.java.net/groups/core-libs/ClassLoaderProposal.html The solution for parallel classloading was to add to each class loader a ConcurrentHashMap, referenced through a new field, parallelLockMap. This contains a mapping from class names to Objects to use as a classloading lock for that class name. This was then used in the following way: protected Class loadClass(String name, boolean resolve) throws ClassNotFoundException { synchronized (getClassLoadingLock(name)) { // First, check if the class has already been loaded Class c = findLoadedClass(name); if (c == null) { long t0 = System.nanoTime(); try { if (parent != null) { c = parent.loadClass(name, false); } else { c = findBootstrapClassOrNull(name); } } catch (ClassNotFoundException e) { // ClassNotFoundException thrown if class not found // from the non-null parent class loader } if (c == null) { // If still not found, then invoke findClass in order // to find the class. long t1 = System.nanoTime(); c = findClass(name); // this is the defining class loader; record the stats sun.misc.PerfCounter.getParentDelegationTime().addTime(t1 - t0); sun.misc.PerfCounter.getFindClassTime().addElapsedTimeFrom(t1); sun.misc.PerfCounter.getFindClasses().increment(); } } if (resolve) { resolveClass(c); } return c; } } Where getClassLoadingLock simply does: protected Object getClassLoadingLock(String className) { Object lock = this; if (parallelLockMap != null) { Object newLock = new Object(); lock = parallelLockMap.putIfAbsent(className, newLock); if (lock == null) { lock = newLock; } } return lock; } This approach is very inefficient in terms of the space used per map and the number of maps. First, there is a map per-classloader. As per the code above under normal delegation the current classloader creates and acquires a lock for the given class, checks if it is already loaded, then asks its parent to load it; the parent in turn creates another lock in its own map, checks if the class is already loaded and then delegates to its parent and so on till the boot loader is invoked for which there is no map and no lock. So even in the simplest of applications, you will have two maps (in the system and extensions loaders) for every class that has to be loaded transitively from the application's main class. If you knew before hand which loader would actually load the class the locking would only need to be performed in that loader. As it stands the locking is completely unnecessary for all classes loaded by the boot loader. Secondly, once loading has completed and findClass will return the class, the lock and the map entry is completely unnecessary. But as it stands, the lock objects and their associated entries are never removed from the map. It is worth understanding exactly what the locking is intended to achieve, as this will help us understand potential remedies to the above inefficiencies. Given this is the support for parallel classloading, the class loader itself is unlikely to need to guard against concurrent load attempts - and if that were not the case it is likely that the classloader would need a different means to protect itself rather than a lock per class. Ultimately when a class file is located and the class has to be loaded, defineClass is called which calls into the VM - the VM does not require any locking at the Java level and uses its own mutexes for guarding its internal data structures (such as the system dictionary). The classloader locking is primarily needed to address the following situation: if two threads attempt to load the same class, one will initiate the request through the appropriate loader and eventually cause defineClass to be invoked. Meanwhile the second attempt will block trying to acquire the lock. Once the class is loaded the first thread will release the lock, allowing the second to acquire it. The second thread then sees that the class has now been loaded and will return that class. Neither thread can tell which did the loading and they both continue successfully. Consider if no lock was acquired in the classloader. Both threads will eventually locate the file for the class, read in the bytecodes and call defineClass to actually load the class. In this case the first to call defineClass will succeed, while the second will encounter an exception due to an attempted redefinition of an existing class. It is solely for this error condition that the lock has to be used. (Note that parallel capable classloaders should not need to be doing old deadlock-avoidance tricks like doing a wait() on the lock object\!). There are a number of obvious things we can try to solve this problem and they basically take three forms: Remove the need for locking. This might be achieved by having a new version of defineClass which acts like defineClassIfNotPresent - simply returning an existing Class rather than triggering an exception. Increase the coarseness of locking to reduce the number of lock objects and/or maps. For example, using a single shared lockMap instead of a per-loader lockMap. Reduce the lifetime of lock objects so that entries are removed from the map when no longer needed (eg remove after loading, use weak references to the lock objects and cleanup the map periodically). There are pros and cons to each of these approaches. Unfortunately a significant "con" is that the API introduced in Java 7 to support parallel classloading has essentially mandated that these locks do in fact exist, and they are accessible to the application code (indirectly through the classloader if it exposes them - which a custom loader might do - and regardless they are accessible to custom classloaders). So while we can reason that we could do parallel classloading with no locking, we can not implement this without breaking the specification for parallel classloading that was put in place for Java 7. Similarly we might reason that we can remove a mapping (and the lock object) because the class is already loaded, but this would again violate the specification because it can be reasoned that the following assertion should hold true: Object lock1 = loader.getClassLoadingLock(name); loader.loadClass(name); Object lock2 = loader.getClassLoadingLock(name); assert lock1 == lock2; Without modifying the specification, or at least doing some creative wordsmithing on it, options 1 and 3 are precluded. Even then there are caveats, for example if findLoadedClass is not atomic with respect to defineClass, then you can have concurrent calls to findLoadedClass from different threads and that could be expensive (this is also an argument against moving findLoadedClass outside the locked region - it may speed up the common case where the class is already loaded, but the cost of re-executing after acquiring the lock could be prohibitive. Even option 2 might need some wordsmithing on the specification because the specification for getClassLoadingLock states "returns a dedicated object associated with the specified class name". The question is, what does "dedicated" mean here? Does it mean unique in the sense that the returned object is only associated with the given class in the current loader? Or can the object actually guard loading of multiple classes, possibly across different class loaders? So it seems that changing the specification will be inevitable if we wish to do something here. In which case lets go for something that more cleanly defines what we want to be doing: fully concurrent class-loading. Note: defineClassIfNotPresent is already implemented in the VM as find_or_define_class. It is only used if the AllowParallelDefineClass flag is set. This gives us an easy hook into existing VM mechanics. Proposal: Fully Concurrent ClassLoaders The proposal is that we expand on the notion of a parallel capable class loader and define a "fully concurrent parallel capable class loader" or fully concurrent loader, for short. A fully concurrent loader uses no synchronization in loadClass and the VM uses the "parallel define class" mechanism. For a fully concurrent loader getClassLoadingLock() can return null (or perhaps not - it doesn't matter as we won't use the result anyway). At present we have not made any changes to this method. All the parallel capable JDK classloaders become fully concurrent loaders. This doesn't require any code re-design as none of the mechanisms implemented rely on the per-name locking provided by the parallelLockMap. This seems to give us a path to remove all locking at the Java level during classloading, while retaining full compatibility with Java 7 parallel capable loaders. Fully concurrent loaders will still encounter the performance penalty associated with concurrent attempts to find and prepare a class's bytecode for definition by the VM. What this penalty is depends on the number of concurrent load attempts possible (a function of the number of threads and the application logic, and dependent on the number of processors), and the costs associated with finding and preparing the bytecodes. This obviously has to be measured across a range of applications. Preliminary webrevs: http://cr.openjdk.java.net/~dholmes/concurrent-loaders/webrev.hotspot/ http://cr.openjdk.java.net/~dholmes/concurrent-loaders/webrev.jdk/ Please direct all comments to the mailing list [email protected].

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  • PHP Classes Extend

    - by John
    I have two classes that work seperate from another, but they extend the same class. Is it possible to have them work the same instance of the extended class. I'm wanting the constructor of the extended class to run only once. I know this isn't right but something like this: <?php $oApp = new app; class a extends $oApp {} class b extends $oApp {}

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  • Why can't you call abstract functions from abstract classes in PHP?

    - by incrediman
    I've set up an abstract parent class, and a concrete class which extends it. Why can the parent class not call the abstract function? //foo.php <?php abstract class AbstractFoo{ abstract public static function foo(); public static function getFoo(){ return self::foo();//line 5 } } class ConcreteFoo extends AbstractFoo{ public static function foo(){ return "bar"; } } echo ConcreteFoo::getFoo(); ?> Error: Fatal error: Cannot call abstract method AbstractFoo::foo() in foo.php on line 5

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  • Auto-needed classes?

    - by fsdfa
    Suppose I have a class A and a class B. The .h of A, needs the .h of B, and the .h of B needs the .h of A. (need = #include). All .h have the guards: #ifndef _classX_ #define _classX_ ... ... #endif But if I compile the .cpp of A, then when it includes the .h of B, the B class cannot include the .h of A class because the A class has already use the guard. How can i solve this?

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  • nested iterator errors

    - by Sean
    //arrayList.h #include<iostream> #include<sstream> #include<string> #include<algorithm> #include<iterator> using namespace std; template<class T> class arrayList{ public: // constructor, copy constructor and destructor arrayList(int initialCapacity = 10); arrayList(const arrayList<T>&); ~arrayList() { delete[] element; } // ADT methods bool empty() const { return listSize == 0; } int size() const { return listSize; } T& get(int theIndex) const; int indexOf(const T& theElement) const; void erase(int theIndex); void insert(int theIndex, const T& theElement); void output(ostream& out) const; // additional method int capacity() const { return arrayLength; } void reverse(); // new defined // iterators to start and end of list class iterator; class seamlessPointer; seamlessPointer begin() { return seamlessPointer(element); } seamlessPointer end() { return seamlessPointer(element + listSize); } // iterator for arrayList class iterator { public: // typedefs required by C++ for a bidirectional iterator typedef bidirectional_iterator_tag iterator_category; typedef T value_type; typedef ptrdiff_t difference_type; typedef T* pointer; typedef T& reference; // constructor iterator(T* thePosition = 0) { position = thePosition; } // dereferencing operators T& operator*() const { return *position; } T* operator->() const { return position; } // increment iterator& operator++() // preincrement { ++position; return *this; } iterator operator++(int) // postincrement { iterator old = *this; ++position; return old; } // decrement iterator& operator--() // predecrement { --position; return *this; } iterator operator--(int) // postdecrement { iterator old = *this; --position; return old; } // equality testing bool operator!=(const iterator right) const { return position != right.position; } bool operator==(const iterator right) const { return position == right.position; } protected: T* position; }; // end of iterator class class seamlessPointer: public arrayList<T>::iterator { // constructor seamlessPointer(T *thePosition) { iterator::position = thePosition; } //arithmetic operators seamlessPointer & operator+(int n) { arrayList<T>::iterator::position += n; return *this; } seamlessPointer & operator+=(int n) { arrayList<T>::iterator::position += n; return *this; } seamlessPointer & operator-(int n) { arrayList<T>::iterator::position -= n; return *this; } seamlessPointer & operator-=(int n) { arrayList<T>::iterator::position -= n; return *this; } T& operator[](int n) { return arrayList<T>::iterator::position[n]; } bool operator<(seamlessPointer &rhs) { if(int(arrayList<T>::iterator::position - rhs.position) < 0) return true; return false; } bool operator<=(seamlessPointer & rhs) { if (int(arrayList<T>::iterator::position - rhs.position) <= 0) return true; return false; } bool operator >(seamlessPointer & rhs) { if (int(arrayList<T>::iterator::position - rhs.position) > 0) return true; return false; } bool operator >=(seamlessPointer &rhs) { if (int(arrayList<T>::iterator::position - rhs.position) >= 0) return true; return false; } }; protected: // additional members of arrayList void checkIndex(int theIndex) const; // throw illegalIndex if theIndex invalid T* element; // 1D array to hold list elements int arrayLength; // capacity of the 1D array int listSize; // number of elements in list }; #endif //main.cpp #include<iostream> #include"arrayList.h" #include<fstream> #include<algorithm> #include<string> using namespace std; bool compare_nocase (string first, string second) { unsigned int i=0; while ( (i<first.length()) && (i<second.length()) ) { if (tolower(first[i])<tolower(second[i])) return true; else if (tolower(first[i])>tolower(second[i])) return false; ++i; } if (first.length()<second.length()) return true; else return false; } int main() { ifstream fin; ofstream fout; string str; arrayList<string> dict; fin.open("dictionary"); if (!fin.good()) { cout << "Unable to open file" << endl; return 1; } int k=0; while(getline(fin,str)) { dict.insert(k,str); // cout<<dict.get(k)<<endl; k++; } //sort the array sort(dict.begin, dict.end(),compare_nocase); fout.open("sortedDictionary"); if (!fout.good()) { cout << "Cannot create file" << endl; return 1; } dict.output(fout); fin.close(); return 0; } Two errors are: ..\src\test.cpp: In function 'int main()': ..\src\test.cpp:50:44: error: no matching function for call to 'sort(<unresolved overloaded function type>, arrayList<std::basic_string<char> >::seamlessPointer, bool (&)(std::string, std::string))' ..\src\/arrayList.h: In member function 'arrayList<T>::seamlessPointer arrayList<T>::end() [with T = std::basic_string<char>]': ..\src\test.cpp:50:28: instantiated from here ..\src\/arrayList.h:114:3: error: 'arrayList<T>::seamlessPointer::seamlessPointer(T*) [with T = std::basic_string<char>]' is private ..\src\/arrayList.h:49:44: error: within this context Why do I get these errors? Update I add public: in the seamlessPointer class and change begin to begin() Then I got the following errors: ..\hw3prob2.cpp:50:46: instantiated from here c:\wascana\mingw\bin\../lib/gcc/mingw32/4.5.0/include/c++/bits/stl_algo.h:5250:4: error: no match for 'operator-' in '__last - __first' ..\/arrayList.h:129:21: note: candidate is: arrayList<T>::seamlessPointer& arrayList<T>::seamlessPointer::operator-(int) [with T = std::basic_string<char>, arrayList<T>::seamlessPointer = arrayList<std::basic_string<char> >::seamlessPointer] c:\wascana\mingw\bin\../lib/gcc/mingw32/4.5.0/include/c++/bits/stl_algo.h:5252:4: instantiated from 'void std::sort(_RAIter, _RAIter, _Compare) [with _RAIter = arrayList<std::basic_string<char> >::seamlessPointer, _Compare = bool (*)(std::basic_string<char>, std::basic_string<char>)]' ..\hw3prob2.cpp:50:46: instantiated from here c:\wascana\mingw\bin\../lib/gcc/mingw32/4.5.0/include/c++/bits/stl_algo.h:2190:7: error: no match for 'operator-' in '__last - __first' ..\/arrayList.h:129:21: note: candidate is: arrayList<T>::seamlessPointer& arrayList<T>::seamlessPointer::operator-(int) [with T = std::basic_string<char>, arrayList<T>::seamlessPointer = arrayList<std::basic_string<char> >::seamlessPointer] Then I add operator -() in the seamlessPointer class ptrdiff_t operator -(seamlessPointer &rhs) { return (arrayList<T>::iterator::position - rhs.position); } Then I compile successfully. But when I run it, I found memeory can not read error. I debug and step into and found the error happens in stl function template<typename _RandomAccessIterator, typename _Distance, typename _Tp, typename _Compare> void __adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex, _Distance __len, _Tp __value, _Compare __comp) { const _Distance __topIndex = __holeIndex; _Distance __secondChild = __holeIndex; while (__secondChild < (__len - 1) / 2) { __secondChild = 2 * (__secondChild + 1); if (__comp(*(__first + __secondChild), *(__first + (__secondChild - 1)))) __secondChild--; *(__first + __holeIndex) = _GLIBCXX_MOVE(*(__first + __secondChild)); ////// stop here __holeIndex = __secondChild; } Of course, there must be something wrong with the customized operators of iterator. Does anyone know the possible reason? Thank you.

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  • ATI propriatery drivers install latest 12.8, broke my kernel. Stuck on kernel 3.2.0-26

    - by user66987
    I messed up a bit. Hoping some here can help me. I tried to install the newest catalyst 12.8. Sadly, this broke my system. I was stuck in low graphics mode. I finally managed to restore the proprietary drivers, and get into ubuntu again. But now I am stuck on kernel 3.2.0.26. I had installed kernel 3.2.0-30, but the system no longer sees it. I have kernel 3.2.0-29 too, but the system cannot see that as well. In the grub menu. When I use sudo update-grub, they are both listed. Here are the output I get: Searching for GRUB installation directory ... found: /boot/grub Cannot determine root device. Assuming /dev/hda1 This error is probably caused by an invalid /etc/fstab Searching for default file ... found: /boot/grub/default Testing for an existing GRUB menu.lst file ... found: /boot/grub/menu.lst Searching for splash image ... none found, skipping ... Found kernel: /boot/vmlinuz-3.2.0-30-generic Found kernel: /boot/vmlinuz-3.2.0-29-generic Found kernel: /boot/vmlinuz-3.2.0-27-generic Found kernel: /boot/vmlinuz-3.2.0-26-generic Found GRUB 2: /boot/grub/core.img Found kernel: /boot/memtest86+.bin Updating /boot/grub/menu.lst ... done I have searched everywhere to find a solution to my problem, but can't find any solutions. If you need any log outputs to figure out the problem, please let me know which ones. Update: here is the output for grub.cfg # # DO NOT EDIT THIS FILE # # It is automatically generated by grub-mkconfig using templates # from /etc/grub.d and settings from /etc/default/grub # ### BEGIN /etc/grub.d/00_header ### if [ -s $prefix/grubenv ]; then set have_grubenv=true load_env fi set default="0" if [ "${prev_saved_entry}" ]; then set saved_entry="${prev_saved_entry}" save_env saved_entry set prev_saved_entry= save_env prev_saved_entry set boot_once=true fi function savedefault { if [ -z "${boot_once}" ]; then saved_entry="${chosen}" save_env saved_entry fi } function recordfail { set recordfail=1 if [ -n "${have_grubenv}" ]; then if [ -z "${boot_once}" ]; then save_env recordfail; fi; fi } function load_video { insmod vbe insmod vga insmod video_bochs insmod video_cirrus } insmod part_msdos insmod ext2 set root='(hd2,msdos1)' search --no-floppy --fs-uuid --set=root 270c7c58-06d8-4e6b-b9bb-8d92f46adc0b if loadfont /usr/share/grub/unicode.pf2 ; then set gfxmode=auto load_video insmod gfxterm insmod part_msdos insmod ext2 set root='(hd2,msdos1)' search --no-floppy --fs-uuid --set=root 270c7c58-06d8-4e6b-b9bb-8d92f46adc0b set locale_dir=($root)/boot/grub/locale set lang=nb_NO insmod gettext fi terminal_output gfxterm if [ "${recordfail}" = 1 ]; then set timeout=-1 else set timeout=10 fi ### END /etc/grub.d/00_header ### ### BEGIN /etc/grub.d/05_debian_theme ### set menu_color_normal=white/black set menu_color_highlight=black/light-gray if background_color 44,0,30; then clear fi ### END /etc/grub.d/05_debian_theme ### ### BEGIN /etc/grub.d/10_linux ### function gfxmode { set gfxpayload="${1}" if [ "${1}" = "keep" ]; then set vt_handoff=vt.handoff=7 else set vt_handoff= fi } if [ "${recordfail}" != 1 ]; then if [ -e ${prefix}/gfxblacklist.txt ]; then if hwmatch ${prefix}/gfxblacklist.txt 3; then if [ ${match} = 0 ]; then set linux_gfx_mode=keep else set linux_gfx_mode=text fi else set linux_gfx_mode=text fi else set linux_gfx_mode=keep fi else set linux_gfx_mode=text fi export linux_gfx_mode if [ "${linux_gfx_mode}" != "text" ]; then load_video; fi menuentry 'Ubuntu, med Linux 3.2.0-26-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail gfxmode $linux_gfx_mode insmod gzio insmod part_msdos insmod ext2 set root='(hd2,msdos1)' search --no-floppy --fs-uuid --set=root 270c7c58-06d8-4e6b-b9bb-8d92f46adc0b linux /boot/vmlinuz-3.2.0-26-generic root=UUID=270c7c58-06d8-4e6b-b9bb-8d92f46adc0b ro quiet splash $vt_handoff initrd /boot/initrd.img-3.2.0-26-generic } menuentry 'Ubuntu, med Linux 3.2.0-26-generic (gjenopprettelsesmodus)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod gzio insmod part_msdos insmod ext2 set root='(hd2,msdos1)' search --no-floppy --fs-uuid --set=root 270c7c58-06d8-4e6b-b9bb-8d92f46adc0b echo 'Laster Linux 3.2.0-26-generic ...' linux /boot/vmlinuz-3.2.0-26-generic root=UUID=270c7c58-06d8-4e6b-b9bb-8d92f46adc0b ro recovery nomodeset echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-3.2.0-26-generic } submenu "Previous Linux versions" { menuentry 'Ubuntu, med Linux 3.2.0-25-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail gfxmode $linux_gfx_mode insmod gzio insmod part_msdos insmod ext2 set root='(hd2,msdos1)' search --no-floppy --fs-uuid --set=root 270c7c58-06d8-4e6b-b9bb-8d92f46adc0b linux /boot/vmlinuz-3.2.0-25-generic root=UUID=270c7c58-06d8-4e6b-b9bb-8d92f46adc0b ro quiet splash $vt_handoff initrd /boot/initrd.img-3.2.0-25-generic } menuentry 'Ubuntu, med Linux 3.2.0-25-generic (gjenopprettelsesmodus)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod gzio insmod part_msdos insmod ext2 set root='(hd2,msdos1)' search --no-floppy --fs-uuid --set=root 270c7c58-06d8-4e6b-b9bb-8d92f46adc0b echo 'Laster Linux 3.2.0-25-generic ...' linux /boot/vmlinuz-3.2.0-25-generic root=UUID=270c7c58-06d8-4e6b-b9bb-8d92f46adc0b ro recovery nomodeset echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-3.2.0-25-generic } menuentry 'Ubuntu, med Linux 3.2.0-24-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail gfxmode $linux_gfx_mode insmod gzio insmod part_msdos insmod ext2 set root='(hd2,msdos1)' search --no-floppy --fs-uuid --set=root 270c7c58-06d8-4e6b-b9bb-8d92f46adc0b linux /boot/vmlinuz-3.2.0-24-generic root=UUID=270c7c58-06d8-4e6b-b9bb-8d92f46adc0b ro quiet splash $vt_handoff initrd /boot/initrd.img-3.2.0-24-generic } menuentry 'Ubuntu, med Linux 3.2.0-24-generic (gjenopprettelsesmodus)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod gzio insmod part_msdos insmod ext2 set root='(hd2,msdos1)' search --no-floppy --fs-uuid --set=root 270c7c58-06d8-4e6b-b9bb-8d92f46adc0b echo 'Laster Linux 3.2.0-24-generic ...' linux /boot/vmlinuz-3.2.0-24-generic root=UUID=270c7c58-06d8-4e6b-b9bb-8d92f46adc0b ro recovery nomodeset echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-3.2.0-24-generic } menuentry 'Ubuntu, med Linux 3.2.0-23-generic' --class ubuntu --class gnu-linux --class gnu --class os { recordfail gfxmode $linux_gfx_mode insmod gzio insmod part_msdos insmod ext2 set root='(hd2,msdos1)' search --no-floppy --fs-uuid --set=root 270c7c58-06d8-4e6b-b9bb-8d92f46adc0b linux /boot/vmlinuz-3.2.0-23-generic root=UUID=270c7c58-06d8-4e6b-b9bb-8d92f46adc0b ro quiet splash $vt_handoff initrd /boot/initrd.img-3.2.0-23-generic } menuentry 'Ubuntu, med Linux 3.2.0-23-generic (gjenopprettelsesmodus)' --class ubuntu --class gnu-linux --class gnu --class os { recordfail insmod gzio insmod part_msdos insmod ext2 set root='(hd2,msdos1)' search --no-floppy --fs-uuid --set=root 270c7c58-06d8-4e6b-b9bb-8d92f46adc0b echo 'Laster Linux 3.2.0-23-generic ...' linux /boot/vmlinuz-3.2.0-23-generic root=UUID=270c7c58-06d8-4e6b-b9bb-8d92f46adc0b ro recovery nomodeset echo 'Loading initial ramdisk ...' initrd /boot/initrd.img-3.2.0-23-generic } } ### END /etc/grub.d/10_linux ### ### BEGIN /etc/grub.d/20_linux_xen ### ### END /etc/grub.d/20_linux_xen ### ### BEGIN /etc/grub.d/20_memtest86+ ### menuentry "Memory test (memtest86+)" { insmod part_msdos insmod ext2 set root='(hd2,msdos1)' search --no-floppy --fs-uuid --set=root 270c7c58-06d8-4e6b-b9bb-8d92f46adc0b linux16 /boot/memtest86+.bin } menuentry "Memory test (memtest86+, serial console 115200)" { insmod part_msdos insmod ext2 set root='(hd2,msdos1)' search --no-floppy --fs-uuid --set=root 270c7c58-06d8-4e6b-b9bb-8d92f46adc0b linux16 /boot/memtest86+.bin console=ttyS0,115200n8 } ### END /etc/grub.d/20_memtest86+ ### ### BEGIN /etc/grub.d/30_os-prober ### menuentry "Windows 7 (loader) (on /dev/sdb1)" --class windows --class os { insmod part_msdos insmod ntfs set root='(hd1,msdos1)' search --no-floppy --fs-uuid --set=root 448AF3CE8AF3BA8E chainloader +1 } ### END /etc/grub.d/30_os-prober ### ### BEGIN /etc/grub.d/40_custom ### # This file provides an easy way to add custom menu entries. Simply type the # menu entries you want to add after this comment. Be careful not to change # the 'exec tail' line above. ### END /etc/grub.d/40_custom ### ### BEGIN /etc/grub.d/41_custom ### if [ -f $prefix/custom.cfg ]; then source $prefix/custom.cfg; fi ### END /etc/grub.d/41_custom ### How can I set kernel 3.2.0.30 as the default kernel? According to this file, kernel 3.2.0-30 does not exist.

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  • How do I classify using GLCM and SVM Classifier in Matlab?

    - by Gomathi
    I'm on a project of liver tumor segmentation and classification. I used Region Growing and FCM for liver and tumor segmentation respectively. Then, I used Gray Level Co-occurence matrix for texture feature extraction. I have to use Support Vector Machine for Classification. But I don't know how to normalize the feature vectors. Can anyone tell how to program it in Matlab? To the GLCM program, I gave the tumor segmented image as input. Was I correct? If so, I think, then, my output will also be correct. My glcm coding, as far as I have tried is, I = imread('fzliver3.jpg'); GLCM = graycomatrix(I,'Offset',[2 0;0 2]); stats = graycoprops(GLCM,'all') t1= struct2array(stats) I2 = imread('fzliver4.jpg'); GLCM2 = graycomatrix(I2,'Offset',[2 0;0 2]); stats2 = graycoprops(GLCM2,'all') t2= struct2array(stats2) I3 = imread('fzliver5.jpg'); GLCM3 = graycomatrix(I3,'Offset',[2 0;0 2]); stats3 = graycoprops(GLCM3,'all') t3= struct2array(stats3) t=[t1;t2;t3] xmin = min(t); xmax = max(t); scale = xmax-xmin; tf=(x-xmin)/scale Was this a correct implementation? Also, I get an error at the last line. My output is: stats = Contrast: [0.0510 0.0503] Correlation: [0.9513 0.9519] Energy: [0.8988 0.8988] Homogeneity: [0.9930 0.9935] t1 = Columns 1 through 6 0.0510 0.0503 0.9513 0.9519 0.8988 0.8988 Columns 7 through 8 0.9930 0.9935 stats2 = Contrast: [0.0345 0.0339] Correlation: [0.8223 0.8255] Energy: [0.9616 0.9617] Homogeneity: [0.9957 0.9957] t2 = Columns 1 through 6 0.0345 0.0339 0.8223 0.8255 0.9616 0.9617 Columns 7 through 8 0.9957 0.9957 stats3 = Contrast: [0.0230 0.0246] Correlation: [0.7450 0.7270] Energy: [0.9815 0.9813] Homogeneity: [0.9971 0.9970] t3 = Columns 1 through 6 0.0230 0.0246 0.7450 0.7270 0.9815 0.9813 Columns 7 through 8 0.9971 0.9970 t = Columns 1 through 6 0.0510 0.0503 0.9513 0.9519 0.8988 0.8988 0.0345 0.0339 0.8223 0.8255 0.9616 0.9617 0.0230 0.0246 0.7450 0.7270 0.9815 0.9813 Columns 7 through 8 0.9930 0.9935 0.9957 0.9957 0.9971 0.9970 ??? Error using ==> minus Matrix dimensions must agree. The images are:

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  • "initialization error: class file has wrong version" message in JDeveloper 10.1.2.x

    - by [email protected]
    The "initialization error: class file has wrong version" has become a somewhat recurrent error message thrown by JDeveloper 10.1.2.x as newer JDKs have been released in the last years. Note that JDeveloper 10.1.2 was developed to run with JDK 1.4.2. The reasons for this error message to be thrown include: A JDK version higher than 1.4.2 is being used and some unexpected incompatibility conflicts can occur because of that Some of the libraries used on the workspace and/or project were compiled with newer JDK version So, it is strongly recommended to use newer JDeveloper versions (10.1.3 - 11g) for newer JDKs. JDeveloper 10.1.2 will be desupported in December 2010 (or later depending on the support contract). Further information about this can be seen at http://www.oracle.com/support/library/brochure/lifetime-support-middleware.pdf

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  • A really simple ViewModel base class with strongly-typed INotifyPropertyChanged

    - by Daniel Cazzulino
    I have already written about other alternative ways of implementing INotifyPropertyChanged, as well as augment your view models with a bit of automatic code generation for the same purpose. But for some co-workers, either one seemed a bit too much :o). So, back on the drawing board, we came up with the following view model authoring experience:public class MyViewModel : ViewModel, IExplicitInterface { private int value; public int Value { get { return value; } set { this.value = value; RaiseChanged(() =&gt; this.Value); } } double IExplicitInterface.DoubleValue { get { return value; } set { this.value = (int)value; RaiseChanged(() =&gt; ((IExplicitInterface)this).DoubleValue); } } } ...Read full article

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  • How to Upgrade an existing Customer from OBI10g to 11g: Live Virtual Class

    - by Mike.Hallett(at)Oracle-BI&EPM
    This Live Virtual Class eSeminar on upgrading to Oracle Business Intelligence Enterprise Edition 11g, from OBI 10g, is FREE for Oracle Partners. When : Thursday, January 5, 2012 @ 14.00 CET  / 13.00 UK (120 Minute eSeminar) Where : Goto REGISTER HERE During this session you will learn: OBIEE 11g Infrastructure – What Is Different From OBIEE 10g? Considerations During The Upgrade, Repository Metadata, Presentation Catalog, BI Publisher, BI Security Planning Your Upgrade Optimizing OBI 10g for an 11g Upgrade Copying OBI 10g to New Server Installing OBI 11g on New Server Running Upgrade Assistant & Running OBI 11g Post-Upgrade Steps Testing Upgrading Environment Capacity Planning Guide Q&A Who Should attend? Oracle partners with experience of OBIEE+ 10g BI and EPM developers, architects and implementers Oracle partners with Clients using OBI10g

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  • Help to understand the abstract factory pattern

    - by Chobeat
    I'm learning the 23 design patterns of the GoF. I think I've found a way to understand and simplify how the Abstract Factory works but I would like to know if this is a correct assumption or if I am wrong. What I want to know is if we can see the result of the Abstract Factory method as a matrix of possible products where there's a Product for every "Concrete Factory" x "AbstractProduct" where the Concrete Factory is a single implementation among the implementations of an AbstractFactory and an AbstractProduct is an interface among the interfaces to create Products. Is this correct or am I missing something?

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  • Should I use a Class or Dictionary to Store Form Values

    - by Shamim Hafiz
    I am working on a C# .NET Application, where I have a Form with lots of controls. I need to perform computations depending on the values of the controls. Therefore, I need to pass the Form values to a function and inside that function, several helper functions will be called depending on the Control element. Now, I can think of two ways to pass all the Form values: i) Save everything in a Dictionary and pass the Dictionary to the function or ii) Have a class with attributes that corresponds to each of the Form element. Which of these two approaches , or any other, is better?

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  • How do I classify using SVM Classifier in Matlab?

    - by Gomathi
    I'm on a project of liver tumor segmentation and classification. I used Region Growing and FCM for liver and tumor segmentation respectively. Then, I used Gray Level Co-occurence matrix for texture feature extraction. I have to use Support Vector Machine for Classification. But I don't know how to normalize the feature vectors. Can anyone tell how to program it in Matlab? To the GLCM program, I gave the tumor segmented image as input. Was I correct? If so, I think, then, my output will also be correct. I gave the parameters exactly as in the example provided in the documentation itself. The output I obtained was stats = autoc: [1.857855266614132e+000 1.857955341199538e+000] contr: [5.103143332457753e-002 5.030548650257343e-002] corrm: [9.512661919561399e-001 9.519459060378332e-001] corrp: [9.512661919561385e-001 9.519459060378338e-001] cprom: [7.885631654779597e+001 7.905268525471267e+001] cshad: [1.219440700252286e+001 1.220659371449108e+001] dissi: [2.037387269065756e-002 1.935418927908687e-002] energ: [8.987753042491253e-001 8.988459843719526e-001] entro: [2.759187341212805e-001 2.743152140681436e-001] homom: [9.930016927881388e-001 9.935307908219834e-001] homop: [9.925660617240367e-001 9.930960070222014e-001] maxpr: [9.474275457490587e-001 9.474466930429607e-001] sosvh: [1.847174384255155e+000 1.846913030238459e+000] savgh: [2.332207337361002e+000 2.332108469591401e+000] svarh: [6.311174784234007e+000 6.314794324825067e+000] senth: [2.663144677055123e-001 2.653725436772341e-001] dvarh: [5.103143332457753e-002 5.030548650257344e-002] denth: [7.573115918713391e-002 7.073380266499811e-002] inf1h: [-8.199645492654247e-001 -8.265514568489666e-001] inf2h: [5.643539051044213e-001 5.661543271625117e-001] indnc: [9.980238521073823e-001 9.981394883569174e-001] idmnc: [9.993275086521848e-001 9.993404634013308e-001] The thing is, I run the program for three images. But all three gave me the same output. When I used graycoprops() stat = Contrast: 4.721877658740964e+005 Correlation: -3.282870417955449e-003 Energy: 8.647689474127760e-006 Homogeneity: 8.194621855726478e-003 stat = Contrast: 2.817160447307697e+004 Correlation: 2.113032196952781e-005 Energy: 4.124904827799189e-004 Homogeneity: 2.513567163994905e-002 stat = Contrast: 7.086638436309059e+004 Correlation: 2.459637878221028e-002 Energy: 4.640677159445994e-004 Homogeneity: 1.158305728309460e-002 The images are:

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  • Puppet : How to override / redefine outside child class (usecase and example detailled)

    - by alex8657
    The use case i try to illustrate is when to declare some item (eq mysqld service) with a default configuration that could be included on every node (class stripdown in the example, for basenode), and still be able to override this same item in some specific class (eg mysql::server), to be included by specific nodes (eg myserver.local) I illustrated this use case with the example below, where i want to disable mysql service on all nodes, but activate it on a specific node. But of course, Puppet parsing fails because the Service[mysql] is included twice. And of course, class mysql::server bears no relation to be a child of class stripdown Is there a way to override the Service["mysql"], or mark it as the main one, or whatever ? I was thinking about the virtual items and the realize function, but it only permits apply an item multiple times, not to redefine or override. # In stripdown.pp : class stripdown { service {"mysql": enable => "false", ensure => "stopped" } } # In mysql.pp : class mysql::server { service { mysqld: enable => true, ensure => running, hasrestart => true, hasstatus => true, path => "/etc/init.d/mysql", require => Package["mysql-server"], } } # Then nodes in nodes.pp : node basenode { include stripdown } node myserver.local inherits basenode { include mysql::server` # BOOM, fails here because of Service["mysql"] redefinition }

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  • A sample Memento pattern: Is it correct?

    - by TheSilverBullet
    Following this query on memento pattern, I have tried to put my understanding to test. Memento pattern stands for three things: Saving state of the "memento" object for its successful retrieval Saving carefully each valid "state" of the memento Encapsulating the saved states from the change inducer so that each state remains unaltered Have I achieved these three with my design? Problem This is a zero player game where the program is initialized with a particular set up of chess pawns - the knight and queen. Then program then needs to keep adding set of pawns or knights and queens so that each pawn is "safe" for the next one move of every other pawn. The condition is that either both pawns should be placed, or none of them should be placed. The chessboard with the most number of non conflicting knights and queens should be returned. Implementation I have 4 classes for this: protected ChessBoard (the Memento) private int [][] ChessBoard; public void ChessBoard(); protected void SetChessBoard(); protected void GetChessBoard(int); public Pawn This is not related to memento. It holds info about the pawns public enum PawnType: int { Empty = 0, Queen = 1, Knight = 2, } //This returns a value that shown if the pawn can be placed safely public bool IsSafeToAddPawn(PawnType); public CareTaker This corresponds to caretaker of memento This is a double dimentional integer array that keeps a track of all states. The reason for having 2D array is to keep track of how many states are stored and which state is currently active. An example: 0 -2 1 -1 2 0 - This is current state. With second index 0/ 3 1 - This state has been saved, but has been undone private int [][]State; private ChessBoard [] MChessBoard; //This gets the chessboard at the position requested and assigns it to originator public ChessBoard GetChessBoard(int); //This overwrites the chessboard at given position public void SetChessBoard(ChessBoard, int); private int [][]State; public PlayGame (This is the originator) private bool status; private ChessBoard oChessBoard; //This sets the state of chessboard at position specified public SetChessBoard(ChessBoard, int); //This gets the state of chessboard at position specified public ChessBoard GetChessBoard(int); //This function tries to place both the pawns and returns the status of this attempt public bool PlacePawns(Pawn);

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  • Comparing the Performance of Visual Studio&apos;s Web Reference to a Custom Class

    As developers, we all make assumptions when programming. Perhaps the biggest assumption we make is that those libraries and tools that ship with the .NET Framework are the best way to accomplish a given task. For example, most developers assume that using <a href="http://www.4guysfromrolla.com/articles/120705-1.aspx">ASP.NET's Membership system</a> is the best way to manage user accounts in a website (rather than rolling your own user account store). Similarly, creating a Web Reference to communicate with a <a href="http://www.4guysfromrolla.com/articles/100803-1.aspx">web service</a> generates markup that auto-creates a <i>proxy class</i>, which handles the low-level details of invoking the web service, serializing parameters,

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  • Steam, launching Team Fortress 2: libGL.so.1: wrong ELF class: ELFCLASS64

    - by stefanhgm
    After I got Steam running with the workaround mentioned here, I've got nearly the same problem when launching Team Fortress 2. After starting it from Steam the "Launcher" pops up and after a few seconds it disappears with the following error in the terminal: /home/user/Steam/SteamApps/steamuser/Team Fortress 2/hl2_linux: error while loading shared libraries: libGL.so.1: wrong ELF class: ELFCLASS64 Game removed: AppID 440 "Team Fortress 2", ProcID 5299 saving roaming config store to 'sharedconfig.vdf' roaming config store 2 saved successfully Because of the similarity with the workaround I used before, I tried to execute: export LD_LIBRARY_PATH=/usr/lib32:$LD_LIBRARY_PATH directly before launching the game, but there is no difference.

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  • Is it bad practice to pass instances through several layers?

    - by Puckl
    In my program design, I often come to the point where I have to pass object instances through several classes. For example, if I have a controller that loads an audio file, and then passes it to a player, and the player passes it to the playerRunnable, which passes it again somewhere else etc. It looks kind of bad, but I don´t know how to avoid it. Or is it OK to do this? EDIT: Maybe the player example is not the best because I could load the file later, but in other cases that does not work.

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  • Servlet : Usage of Constants.java class vs context param

    - by Pongsakorn Semsuwan
    I'm just wondering whether to keep some of my variables in Constants class or keep it in web.xml Say, I want to keep a variable of Facebook graph API prefix or api_key, client_id From my understand, the difference between Constants.java and web.xml is web.xml is easier to rewrite on compile using ant. So, you can replace your variables in web.xml according to what environment you are building you app for. (client_id varies by development environment/production environment, for example) If I understand it right, then Facebook graph API prefix should be kept in Constants.java (because it always is "https://graph.facebook.com/") and api_key, client_id should be kept in web.xml? What's the proper way to use them?

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  • Question for class

    - by Tyler
    I have a question for class that I cannot figure out, I was hoping the helpful folks at Ask Ubuntu could help. The question is basically this: Your Linux system appears to have a DHCP problem. You decide to release and renew the DHCP lease by running the following command "SUDO IFCONFIG ETH0 DOWN". The command gives an error message saying Linux doesn't recognize the command. What's the problem? Any ideas? Thanks in advance.

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  • Provide an OnChange event for an internal property which is controlled externally?

    - by NGLN
    For fun and by request I am updating this ImageGrid component, a kind of listbox for images that has a FileNames property of type TStrings. For ease of writing, I have been misusing its FileNames.Objects property for bitmap storage. But since the TStrings type suggests that users of the component could or would want to use the Objects property for custom data, e.g. like TListBox.Items, I am rewriting the component to store the bitmaps elsewhere and leave FileNames.Objects untouched for unknown future usage. Now I am wondering whether to provide an OnChange event. And if so, whether to fire it when one or more FileNames.Objects changes. Trying to answer it myself, I dove in Delphi's own VCL and stumbled on: TMemo: has an OnChange event, but ignores Lines.Objects TListBox: has no OnChange event, but is capable of storing Items.Objects TStringGrid: has no OnChange event, but is capable of storing Objects, Rows.Objects, Cols.Objects So now I am somewhat puzzeled, because I cannot imagine Borland's developers didn't add events for several Objects properties out of ease. Sure, when a user changes a FileNames.Object in my component, he knows he does and could implement appropriate interaction himself. But wouldn't it be convenient when the component does automatically? What would you expect from this component in this regard?

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  • In Search Data Structure And Algorithm Project Title Based on Topic

    - by Salehin Suhaimi
    As the title says, my lecturer gave me a project that i needed to finish in 3 weeks before final semester exams. So i thought i will start now. The requirement is to "build a simple program that has GUI based on all the chapter that we've learned." But i got stuck on WHAT program should i build. Any idea a program that is related to this chapter i've learned? Any input will help. list, array list, linked list, vectors, stacks, Queues, ADT, Hashing, Binary Search Tree, AVL Tree, That's about all i can remember. Any idea where can i start looking?

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  • Updating and organizing class diagrams in a growing C++ project

    - by vanna
    I am working on a C++ project that is getting bigger and bigger. I do a lot of UML so it is not really hard to explain my work to co-workers. Lately though I implemented a lot of new features and I gave up updating by hand my Dia UML diagrams. I once used the class diagram of Visual Studio, which is my IDE but didn't get clear results. I need to show my work on a regular basis and I would like to be as clear as possible. Is there any tool that could generate a sort of organized map of my work (namespaces, classes, interactions, etc.) ?

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  • Let a model instance choose appropriate view class using category. Is it good design?

    - by Denis Mikhaylov
    Assume I have abstract base model class called MoneySource. And two realizations BankCard and CellularAccount. In MoneysSourceListViewController I want to display a list of them, but with ListItemView different for each MoneySource subclass. What if I define a category on MoneySource @interface MoneySource (ListItemView) - (Class)listItemViewClass; @end And then override it for each concrete sublcass of MoneySource, returning suitable view class. @implementation CellularAccount (ListItemView) - (Class)listItemViewClass { return [BankCardListView class]; } @end @implementation BankCard (ListItemView) - (Class)listItemViewClass { return [CellularAccountListView class]; } @end so I can ask model object about its view, not violating MVC principles, and avoiding class introspection or if constructions. Thank you!

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  • generating a class dynamically from types that are fetched at runtime

    - by Ritwik G
    is doing the following possible in C# (or in any other language) 1. I am fetching data from a database. At run time i can compute the no. of columns and data types of the columns fetched. 2. Next i want to "generate" a class with these data types as fields. I also want to store all the records that i fetch in a collection. The problem is that i wanna do both step **1** and **2** at runt ime is this possible ? I am using C# currently but i can shift to something else if i need to.

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