Search Results

Search found 16192 results on 648 pages for 'programming terms'.

Page 68/648 | < Previous Page | 64 65 66 67 68 69 70 71 72 73 74 75  | Next Page >

  • What are some good examples of using pass by name?

    - by Paul
    When I write programs I using pass by value or pass by reference always seem to be logical methods. When learning about different programming languages I came across pass by name. Pass by name is a parameter passing method that waits to evaluate the parameter value until it is used. See Stack Overflow pass by name question for more information on the method. What I would like to know is: what are some good examples and/or reasons to use pass by name and should it be re-introduced into some more modern languages.

    Read the article

  • java developer who wants to raise skill level for better career growth [closed]

    - by Rahul Shivsharan
    I have an experience in Java language and in JEE related Framework for about 5 years. In these 5 years i have worked on Core java, Spring, Hibernate, JPA, Struts 1. Now just to be prepared for the near future, i am thinking to learn some new programming language or some new technology, this will help me out to be a more elligible employee. So my question to you is, which new technology or language should i learn, my target is for next 3 years. So just in case if Java fades out (thought it won't) than i can jump on to this newly learned stuff. Where should i start from ? Should i learn some other language in JVM like Scala, Clojure, Groovy, JRuby ? Or should i learn some altogether different language like Python or Erlang, Perl ? Or new technology which is related to NoSQL, like MongoDB, Hadoop, CouchDB. Or learn few current happening things in market like RoR, Node.js, LessCss or Sass, Coffee Script ? Can anybody give me some hint,

    Read the article

  • What is a right datatype in C++ for OpenGL scene representation with use of GLSL

    - by Rarach
    I am programming in C++ OpenGl with GLSL. Until now I have been using a data structure that is composed of std::vector filled with structures of vertexes and with their parameters (position , normal, color ...) as a global variable for all the code. My question is, as I am using VBOs for drawing - is this a good approach to this problem? I am asking because I happen to have a lot of memory related trouble with this structure. I am trying to generate a terrain with a lot of vertices - more than 1 million. This seems to work, but as I refill the buffer I get memory related issues (crushes that occur, more or less randomly). So again the question is, is this a good data structure to use / and look for the faults in my code, or should I change to something else? Or what data structure would be advisable?

    Read the article

  • A good language for c# dev to expand his mind [closed]

    - by Jan Kratochvil
    I have some free time on my hands and I was thinking about learning a new language. I do not plan to use it in my day-to-day job, but I rather want to expand my way of thinking to get a better sense where the dev world is heading from a language perspective and to don't get stuck in my way when programming by rather try new approaches. I was thinking either a functional language, like Haskell or F# (which is a bit more 'pragmatic from a .NET dev standpoint) or something dynamic (like Python, that in my oppinion has nicer syntax than Ruby). What can you recommend that is enjoyable, at least a bit practical, but most of all, new (from a c# dev perspective). I appreciate any answers.

    Read the article

  • Notable programs/games made in C/C++/Java/Python? [closed]

    - by ThePlan
    What are some famous programs or video games that were written in the following languages? C C++ Java Python I'm asking this particularly so I know how powerful impact did those languages have on our lives. I believe Windows was also written in C/C++ but I'm not sure if fully. Also if you are kind enough you can mention some other language impacts besides programs/video games. These languages are by far the most common so that's why I've picked them. Besides the impact on our lives I'd also like to see the power these languages have. I'm studying programming and I've learned bits of all those languages and I think if I knew some famous examples of programs written in those languages I could understand the power of them, as well as inspire me further in my career.

    Read the article

  • Relation between " lines of the longest working program " in a language and familiarity with it?

    - by Tim
    In some computer master program online application, it says: Please list the programming languages in which you have written programs. For each language, indicate the length in lines of the longest working program you have written in that language. You may approximate, but only count those parts of the program that you wrote yourself. I don't quite remember that, and I have never counted the lines of each program. Do programmers always know approximately how many lines in each of his programs, and keep record of them? What is the relation between " lines of the longest working program " in a language and familiarity with it? Typically, how many lines will indicate the programmer being excellent, good, fair, or unfamiliar with the language? Is knowing "lines of the longest working program" really helpful?

    Read the article

  • C# on ubuntu 12.04

    - by Deus Deceit
    Is C# a good choice for ubuntu programming? E.g unity, or applications that will run on ubuntu? Am I doing good wanting to learn C# when I'm determined to stick with ubuntu and develop on it or for it? If not, can you give me reasons why? And which languages would be better than c# for ubuntu development? I already know c, c++, java(basics), php, mysql, python(basics). I like to learn new stuff, but stuff that worth my time. Does C# worth my time? If c# worth my time, here's what I have done and what I need: I installed all mono packages I could find on the ubuntu standard repositories. Now I want a good tutorial to get me started. I'm a complete noob with c# so a basic tutorial and how to compile run under ubuntu 12.04 would be great.

    Read the article

  • Is there a well grounded theory on backward and forward compatibility of formats, languages, grammars and vocabularies?

    - by Breton
    I have a friend who has the specific problem of building a case against the use of a custom HTML <wrapper> tag in some site's markup. Now, intuitively we can answer that use of such a tag is risky, as future HTML specs may define a wrapper tag with semantics that conflict with its use on the site. We can also appeal to a particular section of the HTML5 spec which also recommends against the use of custom tags for this reason. And while I agree with the conclusion, I find these arguments a little on the weak side, on their own. Is there some well grounded and proven theory in computer science from which we can derive this conclusion? Have programming language theorists created proofs about the properties of vocabulary versioning, or some such thing?

    Read the article

  • Is it OK to live without knowing how the program you created works?

    - by Kabumbus
    I mean, there are really useful libs that can solve problems when you are stuck and do not know how to solve this or that with your knowledge of programing language you use... For example, Boost for C++ or JQuery for JavaScript or Spring for Java... They solve problems in seconds and you do not really care how they did it (despite that they are written in the very same language you are programming in)... So I wonder am I alone use libs not being capable to write solutions for my problems from scratch or its standard practice?

    Read the article

  • Per fragment lighting with OpenGL 4.x tessellated model

    - by Finlaybob
    I'm experienced with OpenGL 3+. I'm dabbling with tessellation shaders and have now got to a point where I have a nicely tessellated teapot/plane demo (quick look here) As can be seen from the screenshots, the lighting is broken (though admittedly doesn't look too bad in the image) I've tried to add a normal map to the equation but it still doesn't come out right, I can calculate the normals, tangents and binormals per triangle in the geometry shader but still looks wrong. I think the question would be; How do I add per fragment lighting to a tessellated model? The teapot is 32 16-point patches, the plane is one single 16 point patch. The shaders are here, but they are a complete mess, so I don't blame anyone who cant make sense of them. But peruse at your leisure if you like. Also, if this question is more suited to be somewhere else i.e. Stack Overflow or the Programming stack please let me know.

    Read the article

  • Why is Prolog associated with Natural Language Processing?

    - by kyphos
    I have recently started learning about NLP with python, and NLP seems to be based mostly on statistics/machine-learning. What does a logic programming language bring to the table with respect to NLP? Is the declarative nature of prolog used to define grammars? Is it used to define associations between words? That is, somehow mine logical relationships between words (this I imagine would be pretty hard to do)? Any examples of what prolog uniquely brings to NLP would be highly appreciated.

    Read the article

  • Particles are not moving correctly [closed]

    - by cr33p
    I want to make a particle explosion, after something gets destroyed, but somehow only one line of mixed colors show up on the screen. Here's the header: http://pastebin.com/JW5bPLj2 Here's the source: http://pastebin.com/KHmFqytD I don't get what's wrong, as it's nearly the same as in "Programming Linux Games" Can somebody help me fix that? PS: "Uint32 delta" is needed to update the pixels based on time. PSS: Maybe I should add that it's programmed in C and includes SDL. EDIT: Found the problem. It was the "drawParticles" function. The problem was, that I passed a double to "offset" (as particles[i].x, etc are all doubles). So I ended up with values like ~MAX_INT because I didn't cast the doubles properly to ints.

    Read the article

  • Game Development Resources? [closed]

    - by stas
    I want to make an iPhone game and I was wondering if somebody could point me to some resources. Before you rage and close this, I am not looking for just a tutorial on programming, I could just google that. I need to find a tutorial on how to actually make a game, as in how to organize your code, what type of methods to run in separate threads, how to manage these threads in a game, etc. I already know everything I need; I can write a physics engine from scratch, I can write a 3D graphics pipeline from scratch, and so on. What I cannot figure out is how to combine all of this knowledge into correctly and efficiently making a game. Obviously for this one would probably go to college, but seeing as I am still in high school, that is not an option. If anyone would know some tutorials or resources, any pointers would be appreciated.

    Read the article

  • Root directory of the kernel

    - by user592748
    A newbie here. I am trying to set up Eclipse for Linux Kernel Programming. The guide says set the project location as the root directory of the kernel. Where's the root directory of the kernel now? According to Linux file hierarchy system, it lists /lib as the root directory for shared libraries and kernel modules. I also see /lib32 and /lib64. However, I tried proceeding selecting /lib as the location and eclipse doesn't allow me to create the project.

    Read the article

  • Confused about my future. Doubt about .Net or Java way.

    - by dotNET
    I'm very confused about choosing the programming langage to follow in the next step of my life. I'm right now so familiar with C++, VB.NET and PHP, but to jump to a higher level I must choose between JEE(JSP, Servlets, JSF, Spring, EJB, Struts, Hibernate,...) and .NET(ASP.NET, C#). Because I cant learn them at the same time. And you realize that, when I mentioned JEE a lot of things comes to the head. In my personnal experience I prefere the .NET, but Java seems to be a better choice. believe me, i'm not writing a subjective topic. I just want to know what must I follow to get succes in my life. The question here is : Is there any things that can be done with Java, and cannot be done with .NET. Is there any chances that I can follow the uncounted number of frameworks that are always in developpement. ... (also something not said) ?

    Read the article

  • using static methods and classes

    - by vedant1811
    I know that static methods/variables are associated with the class and not the objects of the class and are useful in situations when we need to keep count of, say the number of objects of the class that were created. Non-static members on the other hand may need to work on the specific object (i.e. to use the variables initialized by the constructor) My question what should we do when we need neither of the functionalities? Say I just need a utility function that accepts value(s) and returns a value besed solely on the values passed. I want to know whether such methods should be static or not. How is programming efficiency affected and which is a better coding practice/convention and why. PS: I don't want to spark off a debate, I just want a subjective answer and/or references.

    Read the article

  • How compilers know about other classes and their properties?

    - by OnResolve
    I'm writing my first programming language that is object orientated and so far so good with create a single 'class'. But, let's say I want to have to classes, say ClassA and ClassB. Provided these two have nothing to do with each other then all is good. However, say ClassA creates a ClassB--this poses 2 related questions: -How would the compiler know when compiling ClassA that ClassB even exists, and, if it does, how does it know it's properties? My thoughts thus far had been: instead of compiling each class at a time (i.e scan, parse and generate code) each "file (not really file, per se, but a "class") do I need to scan + parse each first, then generate code for all?

    Read the article

  • How to begin serious game development (in C++) [closed]

    - by Rondogiannis Aristophanes
    I would like to start developing games. I have tried before Game Maker 8, which was a very easy way to start creating games, if you were new in game development. Then, I tried Unity 3D, which was a much more serious and complete tool to create computer-games, and required some experience. And now, I would like to start creating games, and don't use any special environment or developer, but just code (in C++ preferably). So, here is my question: from where should I begin, if I would like to start programming games? Thanks in advance. Note: I work in ubuntu 10.04, I can also use windows 7, but I prefer ubuntu.

    Read the article

  • What is the difference from the push and pull development models?

    - by michelpm
    I was reading Extreme Programming Explained, Second Edition and in the chapter 11 "The Theory of Constraints" the authors talk about the old and obsolete "push" development model and the XP way, the "pull" development model. It looks like a quite important concept, but it takes only a very small paragraph and two images that are mere illustrations of the "waterfall" and iterative process, nothing specific about these models except by the image caption. I searched and it doesn't go any further about it in the rest of the book. I couldn't find any further explanations or discussions about it in the Internet either. If the only difference about those is that one is "waterfall" and the other is iterative, them why push and why pull? Does anyone understand what is really the difference between those two and give some good examples?

    Read the article

  • Need to organize words based on their components, any other way aside from brute force?

    - by Lathan
    I'm not sure if this process has a name. I have some words (about 9,000). They are in Japanese, but I'll try to explain this using English words. I want to categorize the words by the components (in English, letters). A B C act bar play This should create: A: play B: bar C: act Now, 'a' appears in all 3 words, but I want to make sure that each category (letter) has at least word. Now, it would make sense to delete a word after it's used, but there are a few cases where 2 letters make up one word and that's each letter's only word--so I'd like to account for that somehow. Is there an approach for solving this aside from brute force? Dynamic programming perhaps? Even a name for this process (if it exists) would be great.

    Read the article

  • Starting With Desktop Apps [closed]

    - by perl.j
    I've been programming for a while now. It is a great hobby for me! Actually, It's my only hobby! But I haven't really programmed in a specific area i.e. desktop, web, etc.. After a long while of research, I've decided to jump into making Desktop Applications. But how should I go about doing this? Are there languages that are used to do this, or is it possible to use Python, Perl, C, etc. to make vivid, "amazing-quality", "highly functional" Desktop Apps? Also, what are some good resources to begin learning this? Thanks!

    Read the article

  • What do you need to master a language and its technology? [closed]

    - by LongTTH
    Possible Duplicate: how to really master a programming language Let say about Java(just a sample, you can talk about C#, PHP, C++ ... it's just similar) and 10 (ten) levels, 1 is newbie and 10 is master. How can you identify someone at which level based on his knowledge? I do not tend to compare languages, I do tend to know what indicate a master or a newbie in a language and its (language's) based technology. Yeah, I know there aren't on earth a language stand alone, it always come with a technology with it. Let say in Java, you can memorize all of its keyword and syntax in just few days, but to know it (I mean do something with it effectively), you must read the Oracle (Sun) javadoc many many times (I'm not mention the 3rd party product yet).

    Read the article

  • Would you use (a dialect of) LISP for a real-world application? Where and why?

    - by Anto
    LISP (and dialects such as Scheme, Common LISP and Clojure) haven't gained much industry support even though they are quite decent programming languages. (At the moment though it seems like they are gaining some traction). Now, this is not directly related to the question, which is would you use a LISP dialect for a production program? What kind of program and why? Usages of the kind of being integrated into some other code (e.g. C) are included as well, but note that it is what you mean in your answer. Broad concepts are preferred but specific applications are okey as well.

    Read the article

  • Purpose of "new" keyword

    - by Channel72
    The new keyword in languages like Java, Javascript, and C# creates a new instance of a class. This syntax seems to have been inherited from C++, where new is used specifically to allocate a new instance of a class on the heap, and return a pointer to the new instance. In C++, this is not the only way to construct an object. You can also construct an object on the stack, without using new - and in fact, this way of constructing objects is much more common in C++. So, coming from a C++ background, the new keyword in languages like Java, Javascript, and C# seemed natural and obvious to me. Then I started to learn Python, which doesn't have the new keyword. In Python, an instance is constructed simply by calling the constructor, like: f = Foo() At first, this seemed a bit off to me, until it occurred to me that there's no reason for Python to have new, because everything is an object so there's no need to disambiguate between various constructor syntaxes. But then I thought - what's really the point of new in Java? Why should we say Object o = new Object();? Why not just Object o = Object();? In C++ there's definitely a need for new, since we need to distinguish between allocating on the heap and allocating on the stack, but in Java all objects are constructed on the heap, so why even have the new keyword? The same question could be asked for Javascript. In C#, which I'm much less familiar with, I think new may have some purpose in terms of distinguishing between object types and value types, but I'm not sure. Regardless, it seems to me that many languages which came after C++ simply "inherited" the new keyword - without really needing it. It's almost like a vestigial keyword. We don't seem to need it for any reason, and yet it's there. Question: Am I correct about this? Or is there some compelling reason that new needs to be in C++-inspired memory-managed languages like Java, Javascript and C#?

    Read the article

  • Why do memory-managed languages retain the `new` keyword?

    - by Channel72
    The new keyword in languages like Java, Javascript, and C# creates a new instance of a class. This syntax seems to have been inherited from C++, where new is used specifically to allocate a new instance of a class on the heap, and return a pointer to the new instance. In C++, this is not the only way to construct an object. You can also construct an object on the stack, without using new - and in fact, this way of constructing objects is much more common in C++. So, coming from a C++ background, the new keyword in languages like Java, Javascript, and C# seemed natural and obvious to me. Then I started to learn Python, which doesn't have the new keyword. In Python, an instance is constructed simply by calling the constructor, like: f = Foo() At first, this seemed a bit off to me, until it occurred to me that there's no reason for Python to have new, because everything is an object so there's no need to disambiguate between various constructor syntaxes. But then I thought - what's really the point of new in Java? Why should we say Object o = new Object();? Why not just Object o = Object();? In C++ there's definitely a need for new, since we need to distinguish between allocating on the heap and allocating on the stack, but in Java all objects are constructed on the heap, so why even have the new keyword? The same question could be asked for Javascript. In C#, which I'm much less familiar with, I think new may have some purpose in terms of distinguishing between object types and value types, but I'm not sure. Regardless, it seems to me that many languages which came after C++ simply "inherited" the new keyword - without really needing it. It's almost like a vestigial keyword. We don't seem to need it for any reason, and yet it's there. Question: Am I correct about this? Or is there some compelling reason that new needs to be in C++-inspired memory-managed languages like Java, Javascript and C#?

    Read the article

< Previous Page | 64 65 66 67 68 69 70 71 72 73 74 75  | Next Page >