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  • Why does IE prompt a security warning when viewing an XML file?

    - by Tav
    Opening an XML file in Internet explorer gives a security warning. IE has a nice collapsible tree view for viewing XML, but it's disabled by default and you get this scary error message about a potential security hole. http://www.leonmeijer.nl/archive/2008/04/27/106.aspx But why? How can simply viewing an XML file (not running any embedded macros in it or anything) possibly be a security hole? Sure, I get that running XSLT could potentially do some bad stuff, but we're not talking about executing anything. We're talking about viewing. Why can't IE simply display the XML file as text (plus with the collapsible tree viewer)? So why did they label this as a security hole? Can someone describe how simply viewing an XML document could be used as an attack document?

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  • Swing: what to do when a GUI update takes too long and freezes other GUI elements?

    - by java.is.for.desktop
    Hello, everyone! I know that GUI code in Java Swing must be put inside SwingUtilities.invokeAndWait or SwingUtilities.invokeLater. This way threading works fine. Sadly, in my situation, the GUI update it that thing which takes much longer than background thread(s). More specific: I update a JTree with about just 400 entries, nesting depth is maximum 4, so should be nothing scary, right? But it takes sometimes one second! I need to ensure that the user is able to type in a JTextPane without delays. Well, guess what, the slow JTree updates do cause delays for JTextPane during input. It refreshes only as soon as the tree gets updated. I am using Netbeans and know empirically that a Java app can update lots of information without freezing the rest of the UI. How can it be done? NOTE 1: All those DefaultMutableTreeNodes are prepared outside the invokeAndWait. NOTE 2: When I replace invokeAndWait with invokeLater the tree doesn't get updated.

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  • Freezable DataContext

    - by grid-wpf-architect
    Hi, I have a customControl like ListView and I need to bind the sub property of my Custom Control to the visual tree element like below, <StackPanel> <TextBlock Text="Test" x:Name="txtBlock" /> <local:MyControl> <local:MyControl.Items> <local:MyControlItem Value ="{Binding ElementName=txtBlock, Path=Text}" /> </local:MyControl.Items> </local:MyControl> </StackPanel> I can access the object using Freezable object as the resource, but i want to inherit Freezable in my MyControlItem and access the Visual Tree.

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  • Understanding run time code interpretation and execution

    - by Bob
    I'm creating a game in XNA and was thinking of creating my own scripting language (extremely simple mind you). I know there's better ways to go about this (and that I'm reinventing the wheel), but I want the learning experience more than to be productive and fast. When confronted with code at run time, from what I understand, the usual approach is to parse into a machine code or byte code or something else that is actually executable and then execute that, right? But, for instance, when Chrome first came out they said their JavaScript engine was fast because it compiles the JavaScript into machine code. This implies other engines weren't compiling into machine code. I'd prefer not compiling to a lower language, so are there any known modern techniques for parsing and executing code without compiling to low level? Perhaps something like parsing the code into some sort of tree, branching through the tree, and comparing each symbol and calling some function that handles that symbol? (Wild guessing and stabbing in the dark)

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  • Reverse Bredth First Search in C#

    - by Ngu Soon Hui
    Anyone has a ready implementation of the Reverse Bredth First Search algorithm in C#? By Reverse Bredth First Search, I mean instead of searching a tree starting from a common node, I want to search the tree from the bottom and gradually converged to a common node. Let's see the below figure, this is the output of a Bredth First Search: In my reverse bredth first search, 9,10,11 and 12 will be the first few nodes found ( the order of them are not important as they are all first order). 5, 6, 7 and 8 are the second few nodes found, and so on. 1 would be the last node found. Any ideas or pointers?

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  • Ant - using vssadd to add multiple file

    - by mamendex
    Hi, I'm trying to use vssadd task to add a tree of source files to a recent created project on VSS. But it happens to be adding only the folder tree, all files missing. <vsscp vsspath="$/DEV/APL_${version}" ssdir="${vssapl}" serverPath="${vsssvr}"/> The vssadd task displays the name of the folders it's creating: ... (vssadd) $/DEV/APL_0.0.10c/src/domain: (vssadd) $/DEV/APL_0.0.10c/src/mbeans: (vssadd) $/DEV/APL_0.0.10c/src/service: ... The script runs successfully but the files never get in the repository. Trying to use wilcards are no good, the task says it found no matching files and ss returns with a code of 100: <vssadd ssdir="${vssapl}" localPath="C:\Workspace\APL_Build*.*" recursive="true" serverPath="${vsssvr}" comment="Build ${versao} at ${to.timestamp}"/ I've noticed that vssadd does not accept fileset tag either, so I'm kind of lost here. Any tips? tks

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  • Reverse Breadth First traversal in C#

    - by Ngu Soon Hui
    Anyone has a ready implementation of the Reverse Breadth First traversal algorithm in C#? By Reverse Breadth First traversal , I mean instead of searching a tree starting from a common node, I want to search the tree from the bottom and gradually converged to a common node. Let's see the below figure, this is the output of a Breadth First traversal : In my reverse breadth first traversal , 9,10,11 and 12 will be the first few nodes found ( the order of them are not important as they are all first order). 5, 6, 7 and 8 are the second few nodes found, and so on. 1 would be the last node found. Any ideas or pointers? Edit: Change "Breadth First Search" to "Breadth First traversal" to clarify the question

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  • How to print an Objectified Element?

    - by BeeBand
    I have xml of the format: <channel> <games> <game slot='1'> <id>Bric A Bloc</id> <title-text>BricABloc Hoorah</title-text> <link>Fruit Splat</link> </game> </games> </channel> I've parsed this xml using lxml.objectify, via: tree = objectify.parse(file) There will potentially be a number of <game>s underneath <games>. I understand that I can generate a list of <game> objects via: [ tree.games[0].game[0:4] ] My question is, what class are those objects and is there a function to print any object of whatever class these objects belong to?

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  • Reverse Breath First Search in C#

    - by Ngu Soon Hui
    Anyone has a ready implementation of the Reverse Breath First Search algorithm in C#? By Reverse Breath First Search, I mean instead of searching a tree starting from a common node, I want to search the tree from the bottom and gradually converged to a common node. Let's see the below figure, this is the output of a Breath First Search: In my reverse breath first search, 9,10,11 and 12 will be the first few nodes found ( the order of them are not important as they are all first order). 5, 6, 7 and 8 are the second few nodes found, and so on. 1 would be the last node found. Any ideas or pointers?

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  • git can I speed up committing?

    - by AndreasT
    I have a big repository in a shared folder. I use git from within a VM on that folder. Everything works nice, but the repository is big and git's searching through all directories and files when committing is slow. I cannot move this repository out of the shared folder. I tried to git add specific files and directories, but when I do git commit -m "something" it still goes off onto it's oddyssey through the directory tree. Can I do commits that ignore the rest of the tree?

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  • DOM: how to import nodes and give them different namespace prefix

    - by thomasrutter
    I'm familiar with the DOMDocument::importNode method for importing a tree of nodes from some other document element. However, what I was wondering is if I can automatically change the namespace prefix on a tree of nodes as I import them, that is, specify a new prefix for all nodes of that namespace. Say the nodes, in their existing document, all have names like "name", "identity", and so on. When importing them into my new document they will be alongside other namespaces, so I'd like them to appear as "nicnames:name", "nicnames:identity" and so on. I'd like to be able to change this prefix programmatically so that in another context I may be able to import them as, for instance, "myprefix:name", "myprefix:identity" depending on the document they're imported into. Can anyone help me understand how to do this? Thanks

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  • What's the performance penalty of weak_ptr?

    - by Kornel Kisielewicz
    I'm currently designing a object structure for a game, and the most natural organization in my case became a tree. Being a great fan of smart pointers I use shared_ptr's exclusively. However, in this case, the children in the tree will need access to it's parent (example -- beings on map need to be able to access map data -- ergo the data of their parents. The direction of owning is of course that a map owns it's beings, so holds shared pointers to them. To access the map data from within a being we however need a pointer to the parent -- the smart pointer way is to use a reference, ergo a weak_ptr. However, I once read that locking a weak_ptr is a expensive operation -- maybe that's not true anymore -- but considering that the weak_ptr will be locked very often, I'm concerned that this design is doomed with poor performance. Hence the question: What is the performance penalty of locking a weak_ptr? How significant is it?

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  • .NET TreeView causes application to crash when trying to check Parent node

    - by alexD
    I have a TreeView with check boxes, and when a user checks a child node, I want to go up the tree and check each parent. However, for some reason my application blows up whenever I touch the parent node. For the nodes in my tree, I've extended TreeNode to create my own objects with some data that I need to store in them, but I still reference them as TreeNodes when checking/unchecking. My code looks like this: //checkBox checked event handler if (node.Parent != null) { checkAllParents(node.Parent); } // private void checkAllParents(TreeNode node) { node.Checked = true; if (node.Parent != null) { checkAllParents(node.Parent); } }

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  • JSTree select_node event and checkbox

    - by Ted Mosbey
    Hi there! I have a jstree in which I used the select_node event to toggle nodes(expand), and have therefore removed the toggle arrows in the tree since they look ugly and I've no need for them. Now I've added the checkbox plugin to use within the tree, but have found the select_node event is disabled when the plugin is active. How would I toggle my nodes with the checkbox plugin active, without re-adding the ugly toggle arrows? I could do it in the check/uncheck event, but I don't want to check/uncheck everytime I expand a node.

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  • How do I use "this" in a member function?

    - by Peter Stewart
    I've written a member function of class Node to read a tree of Nodes in postfix order. It will be called by the Node instance which is the root node of the tree. So: N.postfix(); these appear to be illeagal: *this->left.postfix(); *this->right.postfix(); What is the proper way to do this? class Node { public: const char *cargo; int depth; Node *left; Node *right void Node::postfix() { if (this==__nullptr) { return; } else { *this->left.postfix(); *this->right.postfix(); out<<*this->cargo<<"\n"; return; } };

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  • Recursive compilation using gcc

    - by curiousexplorer
    I am using the gcc compiler. My project source tree looks like somewhat like this test$~: tree . . |-- folder | |-- hello.cpp | `-- hello.h `-- main.cpp 1 directory, 3 files test$~: The file main.cpp contains the main() function and all the functions invoked by main.cpp lie in the directory named folder So far in all my little projects I never had to put some source code under a sub-directory. What I am looking for, in short, is some gcc command for recursive compilation in sub-directories and their subdirectories and so on... This command should be invoked from the home directory of the code project.

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  • transferring subversion changes between linux and windows

    - by andreas buykx
    Hi all, What is the best way to transfer changes that include new and deleted directories and/or new and deleted (actually moved) files in those directories from a subversion repository on linux to windows? I do my developments on linux using a subversion repository, but I have to test my changes on windows as well. My windows machine has a tortoisesvn repository which I tried to patch with a svn diff output. This failed miserably since my patch contains a renamed (i.e. deleted and added under a different name) directory, a new directory and the files in there. Do I do things wrong by just applying the svn diff output as a patch in tortoisesvn? For now I think that my best option is to have the windows tree on the same svn version as the linux tree and just copy the entire changed directory over the existing directory. Would that work?

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  • SWIG-Lua question on class returning another class

    - by John Smith
    I am concreting a question I had earlier. I have two classes in C++ and I use SWIG to wrap them. A method in one class can return a pointer to the other class. How can I get Lua to see it as more than just a userdata? More concretely: I have class fruit { int numberofseeds; //some other stuff about fruit constructors etc... public: getseedcount() { return numberofseeds; } } class tree { fruit * apple; public: //constructors and whatnot fruit * getfruit() { return apple; } } I wrap these two class with SWIG so I can access them in Lua So I can get in Lua the object x=pomona.tree(grannysmith). My question now is: How can I arrange for things so that when I type y=x:getfruit() I will get a pomona:fruit type object? Where I can write something line y:getseedcount()? At the moment all I get is userdata which not edible.

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  • VitrtualStringTree. How to Drag'n'Drop to ROOT level?

    - by Alexandr
    A have a tree: ROOT - VirtualStringTree(You don't see it, TVirtualStringTree.RootNode) - My Root Node 1 - My Root Node 2 - - Second node 1 - - Second node 2 - - Second node 3 - My Root Node 3 I can Drag'n'Drop "My Root Node 3" to any visible node, but I can't return it to defaut position, to the root level of tree. I try that: //Part of code from OnDragDrop Event of VirtualStringTree if (Sender.DropTargetNode = Sender.RootNode) then begin for i := 0 to high(Nodes) do begin LinksTree.MoveTo(Nodes[i], Sender.DropTargetNode, Attachmode, False); end; end; I places mouse to nowhere, but nothing happens. In DragOver I accepted drop to root if DropTarget is VST.RootNode. Anybody knows, how to drop node to VST.RootNode if I drag mouse to empty space of component?

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  • Treeview Slow in IE?!?!

    - by Mike
    I have a treeview with around 200 records that needs to be fully expanded at all times (so no loading on demand). It is inside of an update panel with the updatemode set to conditional. There are other update panels on the page as well that are set to conditional. Depending on user actions the tree may need to be rebuilt by calling databind and updating the updatepanel. Everything works fine in firefox, longest postback about 2 seconds. With IE I have to wait up to 30 seconds sometimes and the action may have nothing to do with the tree just changing a dropdown in its own updatepanel takes forever. I have considered the size of viewstate and just raw HTML generated may be causing the delay but wouldn't that effect both browsers? Anyone have anyideas what is making it so slow in IE??? Thanks!

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  • Lexical Analyzer(Scanner) for Language G by using C/C++

    - by udsha
    int a = 20; int b =30; float c; c = 20 + a; if(c) { a = c*b + a; } else { c = a - b + c; } use C++ / C to Implement a Lexer. 1. Create Unambiguous grammer for language G. 2. Create Lexical Analyzer for Language G. 3. It should identified tokens and lexemes for that language. 4. create a parse tree. 5. to use attribute grammer on a parse tree the values of the intrinsic attributes should be available on the symbol table.

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  • B-trees, databases, sequential inputs, and speed.

    - by IanC
    I know from experience that b-trees have awful performance when data is added to them sequentially (regardless of the direction). However, when data is added randomly, best performance is obtained. This is easy to demonstrate with the likes of an RB-Tree. Sequential writes cause a maximum number of tree balances to be performed. I know very few databases use binary trees, but rather used n-order balanced trees. I logically assume they suffer a similar fate to binary trees when it comes to sequential inputs. This sparked my curiosity. If this is so, then one could deduce that writing sequential IDs (such as in IDENTITY(1,1)) would cause multiple re-balances of the tree to occur. I have seen many posts argue against GUIDs as "these will cause random writes". I never use GUIDs, but it struck me that this "bad" point was in fact a good point. So I decided to test it. Here is my code: SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO CREATE TABLE [dbo].[T1]( [ID] [int] NOT NULL CONSTRAINT [T1_1] PRIMARY KEY CLUSTERED ([ID] ASC) ) GO CREATE TABLE [dbo].[T2]( [ID] [uniqueidentifier] NOT NULL CONSTRAINT [T2_1] PRIMARY KEY CLUSTERED ([ID] ASC) ) GO declare @i int, @t1 datetime, @t2 datetime, @t3 datetime, @c char(300) set @t1 = GETDATE() set @i = 1 while @i < 2000 begin insert into T2 values (NEWID(), @c) set @i = @i + 1 end set @t2 = GETDATE() WAITFOR delay '0:0:10' set @t3 = GETDATE() set @i = 1 while @i < 2000 begin insert into T1 values (@i, @c) set @i = @i + 1 end select DATEDIFF(ms, @t1, @t2) AS [Int], DATEDIFF(ms, @t3, getdate()) AS [GUID] drop table T1 drop table T2 Note that I am not subtracting any time for the creation of the GUID nor for the considerably extra size of the row. The results on my machine were as follows: Int: 17,340 ms GUID: 6,746 ms This means that in this test, random inserts of 16 bytes was almost 3 times faster than sequential inserts of 4 bytes. Would anyone like to comment on this? Ps. I get that this isn't a question. It's an invite to discussion, and that is relevant to learning optimum programming.

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