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  • How to create HTML tables from MySQL?

    - by Chris
    Hi Guys, I'm building a part of a system where the user can define "views" from a mysql database. I want some way of generating simple HTML tables/reports from the data, but not just plain output of sql queries- simple joins probably isn't enough. Any ideas?

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  • Hadoop: Mapping binary files

    - by restrictedinfinity
    Typically in a the input file is capable of being partially read and processed by Mapper function (as in text files). Is there anything that can be done to handle binaries (say images, serialized objects) which would require all the blocks to be on same host, before the processing can start.

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  • something about C++ unnamed namespace.

    - by Javran
    #include <iostream> namespace { int a=1; } int a=2,b=3; int main(void) { std::cout<<::a<<::b; return 0; } I complie it with my g++,but the output is 23, who can explain it? is that a way to get access to the <unnamed> namespace ::a?

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  • Cannot get document.getElementByID to work

    - by user1804234
    The following function doesn't work for some reason. Can someone see what the problem is? function checkMaxLen(txt, maxLen) { var actualLen = txt.value.length; var remain = maxLen - actualLen; document.getElementById('remainChar').Value = remain; } <input type="text" id="remainChar" runat="server" value="500"/> Whenever I try to run the function, I get this error: Microsoft JScript runtime error: Unable to set value of the property 'Value': object is null or undefined

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  • JDBC delete statement with multiple columns

    - by user1643033
    It says I ended this statement wrong when if I input it into sql plus with just the addition of ; it works perfectly. What am I doing wrong? Statement statement = connection.createStatement(); statement.executeUpdate("delete from aplbuk MODEL = '"+ textField_4.getText() + "'AND year = '" + textField_1.getText() + "' AND Litres = '" + textField_2.getText() + "' AND ENGINE_TYPE = '" + textField_3.getText() + "'"); statement.close();

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  • using std::freopen to redirect stderr c++

    - by chriscisco
    So I want to redirect all stderr to a file, which is also being used by my logger for the entire time the application (game) is running. The follow redirect it away from the console, but it never appears in my file, and using fclose after the game loop is over doesnt actually do anything, where it would normally would. freopen(Logger::logFile.c_str(),"a",stderr); Any help would be great on how to get stderr to output to the text file, in a game loop.

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  • Margin totals in xtabs

    - by James
    If you have 2 cross classifying variables you can use rowSums and colSums to produce margin totals on an xtabs output. But how can it be done if you have 3 classifying variables (ie margin totals in each sub table)?

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  • drupal: [title] token... not filtered !?!

    - by Patrick
    hi, I'm using path auto module to automatically stores images in the projects subfolder. I'm using the [title] token and I had a unpleasent surprise: the title "abc / dce", creates 2 folders. I was not expecting this because in the pattern descrition, [title] is clearly distinguished by [title-raw]. [title] Node title [title-raw] Unfiltered node title. WARNING - raw user input. So, how can I fix this issue, I would like to use the title I have in the url "abc-dce" thanks

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  • How to use __LINE__ in a string

    - by John
    Just using it as a method parameter is fine but what about an easy way to use it in strings? For instance say I have this: 11 void myTest() 12 { 13 if(!testCondition) 14 logError("testcondition failed"); 15 } And I want the output to be: "myTest line 14: testcondition failed" How can I write logError? Does it have to be some monstrosity of a macro?

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  • How can I scale movement physics functions to frames per second (in a game engine)?

    - by Richard
    I am working on a game in Javascript (HTML5 Canvas). I implemented a simple algorithm that allows an object to follow another object with basic physics mixed in (a force vector to drive the object in the right direction, and the velocity stacks momentum, but is slowed by a constant drag force). At the moment, I set it up as a rectangle following the mouse (x, y) coordinates. Here's the code: // rectangle x, y position var x = 400; // starting x position var y = 250; // starting y position var FPS = 60; // frames per second of the screen // physics variables: var velX = 0; // initial velocity at 0 (not moving) var velY = 0; // not moving var drag = 0.92; // drag force reduces velocity by 8% per frame var force = 0.35; // overall force applied to move the rectangle var angle = 0; // angle in which to move // called every frame (at 60 frames per second): function update(){ // calculate distance between mouse and rectangle var dx = mouseX - x; var dy = mouseY - y; // calculate angle between mouse and rectangle var angle = Math.atan(dy/dx); if(dx < 0) angle += Math.PI; else if(dy < 0) angle += 2*Math.PI; // calculate the force (on or off, depending on user input) var curForce; if(keys[32]) // SPACE bar curForce = force; // if pressed, use 0.35 as force else curForce = 0; // otherwise, force is 0 // increment velocty by the force, and scaled by drag for x and y velX += curForce * Math.cos(angle); velX *= drag; velY += curForce * Math.sin(angle); velY *= drag; // update x and y by their velocities x += velX; y += velY; And that works fine at 60 frames per second. Now, the tricky part: my question is, if I change this to a different framerate (say, 30 FPS), how can I modify the force and drag values to keep the movement constant? That is, right now my rectangle (whose position is dictated by the x and y variables) moves at a maximum speed of about 4 pixels per second, and accelerates to its max speed in about 1 second. BUT, if I change the framerate, it moves slower (e.g. 30 FPS accelerates to only 2 pixels per frame). So, how can I create an equation that takes FPS (frames per second) as input, and spits out correct "drag" and "force" values that will behave the same way in real time? I know it's a heavy question, but perhaps somebody with game design experience, or knowledge of programming physics can help. Thank you for your efforts. jsFiddle: http://jsfiddle.net/BadDB

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  • Python: Closing a for loop by reading stdout

    - by user1732102
    import os dictionaryfile = "/root/john.txt" pgpencryptedfile = "helloworld.txt.gpg" array = open(dictionaryfile).readlines() for x in array: x = x.rstrip('\n') newstring = "echo " + x + " | gpg --passphrase-fd 0 " + pgpencryptedfile os.popen(newstring) I need to create something inside the for loop that will read gpg's output. When gpg outputs this string gpg: WARNING: message was not integrity protected, I need the loop to close and print Success! How can I do this, and what is the reasoning behind it? Thanks Everyone!

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  • How to find files older than N days from a given timestamp

    - by JGeZau
    I want to find files older than N days from a given timestamp in format YYYYMMDDHH I can find file older than 2 days with the below command, but this finds files with present time find /path/to/dir -mtime -2 -type f -ls Lets say I give the input timeSamp=2011093009 so I want to find files older than 2 days from 2011093009 Been doing my research, but can't seem to figure it out. ========================================== Found the solution...see below for my Answer.. Thanks

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  • why doesn't focus() work in the following line of jquery?

    - by jela
    The following code is intended to check if 4 numbers are entered in the blurred field. If not, the field value is deleted, and the field is focused. The deletion works fine, but the the call to focus() does not work. $('input.dateValue').live('blur',function(event){ if (!(/(\d){4}$/.test($(this).attr('value')))) $(this).attr('value','').focus(); }); Why does the call to focus() not focus the field?

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  • List component to bring up InputText boxes

    - by user1760403
    I'm creating a list component with different numbers on each label ranging from 1 to 10. When clicked on a number I need it to bring up that many inputtext boxes one after another.. It's pretty much a multiplayer game that you select how many players are playing, then you input each name.. I'm so stuck it's ridiculous.. if anyone has a solution, or a different idea please help me out, thank you so much in advance.

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  • find out the origin of function calls

    - by user560343
    Hi all, I wonder if there is a software that can help us determine all possible origins of a function call. For example: /* in file f1.c */ int f1() { x_func(); } /* in file f2.c */ int f2() { x_func(); } If we want to trace the origin of all function calls to x_func(), the output will be: f1.c:f1() f2.c:f2() This is very useful when reading the source code. All answers are appreciated. Thank in advance :D

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  • Suspend orientation change

    - by OkyDokyman
    Documentation says: "a configuration change (such as a change in screen orientation, language, input devices, etc) will cause your current activity to be destroyed, going through the normal activity lifecycle process of onPause(), onStop(), and onDestroy()." I would like to suspend the orientation change, since it crashes my app if it was done in the middle of a a loop (of reading a file). How can I do this? Also - looking for some kind of "onOrientationChnage" function :)

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  • Get value of a checkbox?

    - by user246114
    Hi, I have a checkbox, how do I get its value using jquery? I have this example from searching: var checked = $('input[type=checkbox]:checked').val() != undefined; but how do I specify which checkbox I'm interested in, I want to only examine a checkbox with a particular id? Thanks

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