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  • Does NHibernate LINQ support ToLower() in Where() clauses?

    - by Daniel T.
    I have an entity and its mapping: public class Test { public virtual int Id { get; set; } public virtual string Name { get; set; } public virtual string Description { get; set; } } public class TestMap : EntityMap<Test> { public TestMap() { Id(x => x.Id); Map(x => x.Name); Map(x => x.Description); } } I'm trying to run a query on it (to grab it out of the database): var keyword = "test" // this is coming in from the user keyword = keyword.ToLower(); // convert it to all lower-case var results = session.Linq<Test> .Where(x => x.Name.ToLower().Contains(keyword)); results.Count(); // execute the query However, whenever I run this query, I get the following exception: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index Am I right when I say that, currently, Linq to NHibernate does not support ToLower()? And if so, is there an alternative that allows me to search for a string in the middle of another string that Linq to NHibernate is compatible with? For example, if the user searches for kap, I need it to match Kapiolani, Makapuu, and Lapkap.

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  • jQuery Validation error...

    - by Povylas
    Hi, I have been struggling with this jQuery Validation Plugin. Here is the code: <script type="text/javascript"> $(function() { var validator = $('#signup').validate({ errorElement: 'span', rules: { username: { required: true, minlenght: 6 //remote: "check-username.php" }, password: { required: true, minlength: 5 }, confirm_password: { required: true, minlength: 5, equalTo: "#password" }, email: { required: true, email: true }, agree: "required" }, messages: { username: { required: "Please enter a username", minlength: "Your username must consist of at least 6 characters" //remote: "Somenoe have already chosen nick like this." }, password: { required: "Please provide a password", minlength: "Your password must be at least 5 characters long" }, confirm_password: { required: "Please provide a password", minlength: "Your password must be at least 5 characters long", equalTo: "Please enter the same password as above" }, email: "Please enter a valid email address", agree: "Please accept our policy" } }); var root = $("#wizard").scrollable({size: 1, clickable: false}); // some variables that we need var api = root.scrollable(); $("#data").click(function() { validator.form(); }); // validation logic is done inside the onBeforeSeek callback api.onBeforeSeek(function(event, i) { if($("#signup").valid() == false){ return false; }else{ return true; } $("#status li").removeClass("active").eq(i).addClass("active"); }); //if tab is pressed on the next button seek to next page root.find("button.next").keydown(function(e) { if (e.keyCode == 9) { // seeks to next tab by executing our validation routine api.next(); e.preventDefault(); } }); $('button.fin').click(function(){ parent.$.fn.fancybox.close() }); }); </script> And here is the error: $.validator.methods[method] is undefined http://www.vvv.vhost.lt/js/jquery-validate/jquery.validate.min.js Line 15 I am completely confused... Maybe some kind of handler is needed? I would be grateful for any kind of answer.

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  • how to convert bitmap into byte array in android

    - by satyamurthy
    hi all i am new in android i am implementing image retrieve in sdcard in image convert into bitmap and in bitmap convert in to byte array please forward some solution of this code public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ImageView image = (ImageView) findViewById(R.id.picview); EditText value=(EditText)findViewById(R.id.EditText01); FileInputStream in; BufferedInputStream buf; try { in = new FileInputStream("/sdcard/pictures/1.jpg"); buf = new BufferedInputStream(in,1070); System.out.println("1.................."+buf); byte[] bMapArray= new byte[buf.available()]; buf.read(bMapArray); Bitmap bMap = BitmapFactory.decodeByteArray(bMapArray, 0, bMapArray.length); for (int i = 0; i < bMapArray.length; i++) { System.out.print("bytearray"+bMapArray[i]); } image.setImageBitmap(bMap); value.setText(bMapArray.toString()); if (in != null) { in.close(); } if (buf != null) { buf.close(); } } catch (Exception e) { Log.e("Error reading file", e.toString()); } } } solution is 04-12 16:41:16.168: INFO/System.out(728): 4......................[B@435a2908 this is the result for byte array not display total byte array this array size is 1034 please forward some solution

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  • Disable chaching in JPA (eclipselink)

    - by James
    Hi, I want to use JPA (eclipselink) to get data from my database. The database is changed by a number of other sources and I therefore want to go back to the database for every find I execute. I have read a number of posts on disabling the cache but this does not seem to be working. Any ideas? I am trying to execute the following code: EntityManagerFactory entityManagerFactory = Persistence.createEntityManagerFactory("default"); EntityManager em = entityManagerFactory.createEntityManager(); MyLocation one = em.createNamedQuery("MyLocation.findMyLoc").getResultList().get(0); MyLocation two = em.createNamedQuery("MyLocation.findMyLoc").getResultList().get(0); System.out.println(one==two); one==two is true while I want it to be false. I have tried adding each/all the following to my persistence.xml <property name="eclipselink.cache.shared.default" value="false"/> <property name="eclipselink.cache.size.default" value="0"/> <property name="eclipselink.cache.type.default" value="None"/> I have also tried adding the @Cache annotation to the Entity itself: @Cache( type=CacheType.NONE, // Cache nothing expiry=0, alwaysRefresh=true ) Am I misunderstanding something? Thank you, James

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  • Compile and optimize for different target architectures

    - by Peter Smit
    Summary: I want to take advantage of compiler optimizations and processor instruction sets, but still have a portable application (running on different processors). Normally I could indeed compile 5 times and let the user choose the right one to run. My question is: how can I can automate this, so that the processor is detected at runtime and the right executable is executed without the user having to chose it? I have an application with a lot of low level math calculations. These calculations will typically run for a long time. I would like to take advantage of as much optimization as possible, preferably also of (not always supported) instruction sets. On the other hand I would like my application to be portable and easy to use (so I would not like to compile 5 different versions and let the user choose). Is there a possibility to compile 5 different versions of my code and run dynamically the most optimized version that's possible at execution time? With 5 different versions I mean with different instruction sets and different optimizations for processors. I don't care about the size of the application. At this moment I'm using gcc on Linux (my code is in C++), but I'm also interested in this for the Intel compiler and for the MinGW compiler for compilation to Windows. The executable doesn't have to be able to run on different OS'es, but ideally there would be something possible with automatically selecting 32 bit and 64 bit as well. Edit: Please give clear pointers how to do it, preferably with small code examples or links to explanations. From my point of view I need a super generic solution, which is applicable on any random C++ project I have later. Edit I assigned the bounty to ShuggyCoUk, he had a great number of pointers to look out for. I would have liked to split it between multiple answers but that is not possible. I'm not having this implemented yet, so the question is still 'open'! Please, still add and/or improve answers, even though there is no bounty to be given anymore. Thanks everybody!

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  • How Do I Make A Small jQuery Confirm Replacement?

    - by Volomike
    I have a table row with a Delete link on it for deleting that row. I want to create a jQuery feature that pops up above that Delete link an "Are you sure?" yes/no confirm dialog, but in a very small size. How do I achieve this in the least lines of code in jQuery? I mean, I need to determine the x,y of the Delete link that was detected from a click, and then move (and fadeIn()) a DIV into that location. If they click anywhere on that page except Yes on the yes/no, the thing does a fadeOut(). If they click Yes, then it deletes the row with a fadeOut() effect. Note on this I don't need a modal screen dimmer, but the confirm needs to work modally. (Items above that are bolded are something I don't exactly know how to do. Items bolded and italicized are important to what I need to do.) I would think a widget like this would be critical to any Web 2.0 design, much like the Pines Notify feature seems essential.

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  • Optimize GROUP BY&ORDER BY query

    - by Jan Hancic
    I have a web page where users upload&watch videos. Last week I asked what is the best way to track video views so that I could display the most viewed videos this week (videos from all dates). Now I need some help optimizing a query with which I get the videos from the database. The relevant tables are this: video (~239371 rows) VID(int), UID(int), title(varchar), status(enum), type(varchar), is_duplicate(enum), is_adult(enum), channel_id(tinyint) signup (~115440 rows) UID(int), username(varchar) videos_views (~359202 rows after 6 days of collecting data, so this table will grow rapidly) videos_id(int), views_date(date), num_of_views(int) The table video holds the videos, signup hodls users and videos_views holds data about video views (each video can have one row per day in that table). I have this query that does the trick, but takes ~10s to execute, and I imagine this will only get worse over time as the videos_views table grows in size. SELECT v.VID, v.title, v.vkey, v.duration, v.addtime, v.UID, v.viewnumber, v.com_num, v.rate, v.THB, s.username, SUM(vvt.num_of_views) AS tmp_num FROM video v LEFT JOIN videos_views vvt ON v.VID = vvt.videos_id LEFT JOIN signup s on v.UID = s.UID WHERE v.status = 'Converted' AND v.type = 'public' AND v.is_duplicate = '0' AND v.is_adult = '0' AND v.channel_id <> 10 AND vvt.views_date >= '2001-05-11' GROUP BY vvt.videos_id ORDER BY tmp_num DESC LIMIT 8 And here is a screenshot of the EXPLAIN result: So, how can I optimize this?

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  • how to continuously send data without blocking?

    - by Donal Rafferty
    I am trying to send rtp audio data from my Android application. I currently can send 1 RTP packet with the code below and I also have another class that extends Thread that listens to and receives RTP packets. My question is how do I continuously send my updated buffer through the packet payload without blocking the receiving thread? public void run() { isRecording = true; android.os.Process.setThreadPriority (android.os.Process.THREAD_PRIORITY_URGENT_AUDIO); int buffersize = AudioRecord.getMinBufferSize(8000, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT); Log.d("BUFFERSIZE","Buffer size = " + buffersize); arec = new AudioRecord(MediaRecorder.AudioSource.MIC, 8000, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, buffersize); short[] readBuffer = new short[80]; byte[] buffer = new byte[160]; arec.startRecording(); while(arec.getRecordingState() == AudioRecord.RECORDSTATE_RECORDING){ int frames = arec.read(readBuffer, 0, 80); @SuppressWarnings("unused") int lenghtInBytes = codec.encode(readBuffer, 0, buffer, frames); RtpPacket rtpPacket = new RtpPacket(); rtpPacket.setV(2); rtpPacket.setX(0); rtpPacket.setM(0); rtpPacket.setPT(0); rtpPacket.setSSRC(123342345); rtpPacket.setPayload(buffer, 160); try { rtpSession2.sendRtpPacket(rtpPacket); } catch (UnknownHostException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (RtpException e) { // TODO Auto-generated catch block e.printStackTrace(); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } So when I send on one device and receive on another I get decent audio, but when I send and receive on both I get broken sound like its taking turns to send and receive audio. I have a feeling it could be to do with the while loop? it could be looping around in there and not letting anything else run?

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  • Rijndael managed: plaintext length detction

    - by sheepsimulator
    I am spending some time learning how to use the RijndaelManaged library in .NET, and developed the following function to test encrypting text with slight modifications from the MSDN library: Function encryptBytesToBytes_AES(ByVal plainText As Byte(), ByVal Key() As Byte, ByVal IV() As Byte) As Byte() ' Check arguments. If plainText Is Nothing OrElse plainText.Length <= 0 Then Throw New ArgumentNullException("plainText") End If If Key Is Nothing OrElse Key.Length <= 0 Then Throw New ArgumentNullException("Key") End If If IV Is Nothing OrElse IV.Length <= 0 Then Throw New ArgumentNullException("IV") End If ' Declare the RijndaelManaged object ' used to encrypt the data. Dim aesAlg As RijndaelManaged = Nothing ' Declare the stream used to encrypt to an in memory ' array of bytes. Dim msEncrypt As MemoryStream = Nothing Try ' Create a RijndaelManaged object ' with the specified key and IV. aesAlg = New RijndaelManaged() aesAlg.BlockSize = 128 aesAlg.KeySize = 128 aesAlg.Mode = CipherMode.ECB aesAlg.Padding = PaddingMode.None aesAlg.Key = Key aesAlg.IV = IV ' Create a decrytor to perform the stream transform. Dim encryptor As ICryptoTransform = aesAlg.CreateEncryptor(aesAlg.Key, aesAlg.IV) ' Create the streams used for encryption. msEncrypt = New MemoryStream() Using csEncrypt As New CryptoStream(msEncrypt, encryptor, CryptoStreamMode.Write) Using swEncrypt As New StreamWriter(csEncrypt) 'Write all data to the stream. swEncrypt.Write(plainText) End Using End Using Finally ' Clear the RijndaelManaged object. If Not (aesAlg Is Nothing) Then aesAlg.Clear() End If End Try ' Return the encrypted bytes from the memory stream. Return msEncrypt.ToArray() End Function Here's the actual code I am calling encryptBytesToBytes_AES() with: Private Sub btnEncrypt_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnEncrypt.Click Dim bZeroKey As Byte() = {&H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0, &H0} PrintBytesToRTF(encryptBytesToBytes_AES(bZeroKey, bZeroKey, bZeroKey)) End Sub However, I get an exception thrown on swEncrypt.Write(plainText) stating that the 'Length of the data to encrypt is invalid.' However, I know that the size of my key, iv, and plaintext are 16 bytes == 128 bits == aesAlg.BlockSize. Why is it throwing this exception? Is it because the StreamWriter is trying to make a String (ostensibly with some encoding) and it doesn't like &H0 as a value?

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  • Centering a div block without the width

    - by Vinicius
    Hi, I have a problem when I try to center the div block "products" because I don't know in advance the div width. Anybody have a solution? Update: The problem I have is I don't know how many products I'll display, I can have 1, 2 or 3 products, I can center them if it was a fixed number as I'd know the width of the parent div, I just don't know how to do it when the content is dynamic. <style> .product_container { text-align: center; height: 150px; } .products { height: 140px; text-align: center; margin: 0 auto; clear: ccc both; } .price { margin: 6px 2px; width: 137px; color: #666; font-size: 14pt; font-style: normal; border: 1px solid #CCC; background-color: #EFEFEF; } </style> <div class="product_container"> <div class="products" id="products"> <div id="product_15"> <img src="/images/ecommerce/card_default.png"> <div class="price">R$ 0,01</div> </div> <div id="product_15"> <img src="/images/ecommerce/card_default.png"> <div class="price">R$ 0,01</div> </div> <div id="product_15"> <img src="/images/ecommerce/card_default.png"> <div class="price">R$ 0,01</div> </div> </div> </div>

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  • CSS style to create an HTML with an image on left and input text boxes on right that fills all space

    - by dafi
    I need to create an HTML page (a JqueryUI dialog but this isn't the problem) containing an image on left (size is fixed to 75x75) and on right some input text boxes, input boxes must resize to all remaining space. You can see an example at http://img683.imageshack.us/img683/5412/19483174.jpg The problem is that when I resize the dialog controls move under image as shown at http://img510.imageshack.us/img510/4817/44749696.jpg How can I resolve this problem in all browser and if possible using only CSS? Below I show my HTML code and the CSS I'm using HTML code <div id="dialog-form" title="Modify Post"> <form action=""> <fieldset> <img id="dialog-modify-thumb" src="http://dummyimage.com/75x75/000/fff" alt="" width="75" height="75"/> <div id="dialog-modify-controls"> <label for="dialog-modify-caption">Caption</label> <input type="text" name="dialog-modify-caption" id="dialog-modify-caption"/> <br/> <label for="dialog-modify-tags">Tags</label> <input type="text" name="dialog-modify-tags" id="dialog-modify-tags"/> <br/> <label for="dialog-modify-publish-date">Publish Date</label> <input type="text" name="dialog-modify-publish-date" id="dialog-modify-publish-date"/> </div> </fieldset> </form> </div> The CSS #dialog-modify-thumb { margin-right: 3px; border: 1px solid; display: block; float:left; } #dialog-form input[type='text'] { width: 100%; } #dialog-modify-controls { float: right; width:100%; }

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  • Opengl Iphone SDK: How to tell if you're touching an object on screen?

    - by TheGambler
    First is my touchesBegan function and then the struct that stores the values for my object. I have an array of these objects and I'm trying to figure out when I touch the screen if I'm touching an object on the screen. I don't know if I need to do this by iterating through all my objects and figure out if I'm touching an object that way or maybe there is an easier more efficient way. How is this usually handled? -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{ [super touchesEnded:touches withEvent:event]; UITouch* touch = ([touches count] == 1 ? [touches anyObject] : nil); CGRect bounds = [self bounds]; CGPoint location = [touch locationInView:self]; location.y = bounds.size.height - location.y; float xTouched = location.x/20 - 8 + ((int)location.x % 20)/20; float yTouched = location.y/20 - 12 + ((int)location.y % 20)/20; } typedef struct object_tag // Create A Structure Called Object { int tex; // Integer Used To Select Our Texture float x; // X Position float y; // Y Position float z; // Z Position float yi; // Y Increase Speed (Fall Speed) float spinz; // Z Axis Spin float spinzi; // Z Axis Spin Speed float flap; // Flapping Triangles :) float fi; // Flap Direction (Increase Value) } object;

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  • jQuery background-position animation

    - by depi
    Hi guys, I've created an image which is basically a CSS sprite of 3 images together. It's size is 278x123 so they are basically 3 images of 278x41. What I am trying to do is to make an animation of that by changing the background position. I've tried many things, one of my not very working solution is the following: var $slogan = $('#header h2 span'); $slogan.css({backgroundPosition: '0px 0px'}); function slogan_animation() { if ($slogan.css('background-position') == '0px 0px') { $slogan.fadeIn('slow').css('background-position', '0px -41px').fadeOut('slow'); } else if ($slogan.css('background-position') == '0px -41px') { $slogan.fadeIn('slow').css('background-position', '0px -82px').fadeOut('slow'); } else if ($slogan.css('background-position') == '0px -82px') { $slogan.fadeIn('slow').css('background-position', '0px 0px').fadeOut('slow'); } } setInterval(slogan_animation, 2000); Any ideas how could I do that? Basically I just need to: - set my background position to "0px 0px", then move it to "0px -41px", then "0px -82px" and then loop it again from "0px 0px". It would be also great to have fadeIn() effect between those. Any ideas? Thank you.

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  • CSS buttons and crossbrowser issue

    - by Jason
    I have a class 'button' that I want to use for button, input and a tags. The problem is that both button and input tags have a greater line height than the anchor tag does. I have attached an example here so you can play around with it in firebug or whatever. http://28dev.com/stackoverflow/css-buttons.html But for those who just want to see the css/html, here it is: .button { font-family : helvetica, arial, sans-serif; -moz-border-radius: 3px; -webkit-border-radius: 3px; background : url(/images/ui-bg_glass_75_e6e6e6_1x400.png) repeat-x scroll 50% 50% #E6E6E6; border-color : #636363 #888888 #888888 #636363; border-right : 1px solid #888888; border-style : solid; border-width : 1px; cursor : pointer; display : block; float : left; font-size : 12px; font-weight : normal; line-height : 100%; min-width : 100px; padding : 3px 12px; text-align : center; } .button, .button a { color : #282828; text-decoration : none; } .button:hover, .button:hover a { border-color : #343434; color : #080808; } .marginR { margin-right : 5px; } <button class='button marginR' type='submit'>button.button</button> <input type="submit" value="input.button" class="button marginR" /> <a class="button" href="">a.button</a>

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  • jquery ajax form plugin submit multiple times to the server only when using IE6

    - by Dino
    I all. I have the following form used to temporarily upload a photo on a j2ee server and then crop it with imageAreaSelect plugin : <form name="formAvatarName" id="formAvatar" method="post" action="../admin/admin-avatar-upload" enctype="multipart/form-data"> <label>Upload a Picture of Yourself</label> <input type="file" name="upload" id="upload" size="20" /> <input type="button" id="formAvatarSubmit" value="formAvatar" onclick="invia()"/> </form> I am using jquery form plugin to do ajax submission, this is my last :) attempt : $('#formAvatar').unbind('submit').bind('submit', function() { alert('aho'); $(this).ajaxSubmit(options); return false; }); Only when tested with IE6 I can see that the sumbission to the server is done multiple times (first time I got the uploaded file, the other times the sumbmission seems empty and I got error). With IE7, IE8, FFOX, CHROME is working fine. Any Ideas? Many thank in advance!

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  • Images not responsive although in responsive container

    - by Darren Sweeney
    I have the following: <div id="hp_imgs"> <img src="/images/hp/1.jpg"> <img src="/images/hp/2.jpg"> <img src="/images/hp/3.jpg"> <img src="/images/hp/4.jpg"> <img src="/images/hp/5.jpg"> <img src="/images/hp/6.jpg"> <img src="/images/hp/7.jpg"> <img src="/images/hp/8.jpg"> </div> The images were sized when created to form a grid of sorts, so need to be in the order where they are. Consequently, when/if the page is resized I want the images to resize and stay where they are. Here's what I'm trying but images are simply staying the same size and not resizing: #hp_imgs { width:66%; float:left; } #hp_imgs img { float:left; margin:2px; border-radius:4px; display: block; max-width:100%; height:100%; } Is there a better/different way to achieve this? FIDDLE Here's a sample to play with: Fiddle

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  • OutOfMemoryException

    - by Andrew
    I have an application that is pretty memory hungry. It holds a large amount of data in some big arrays. I have recently been noticing the occasional OutOfMemoryException. These OutOfMemoryExceptions are occurring long before my application (ASP.Net) has used up the 800mb available to it. I have track the issue down to the area of code where the array is resized. The array contains a structure that is 74bytes in size. (I know that you shouldn't create struct's that are bigger than 16bytes), but this application is a port from a Vb6 application). I have tried changing the struct to a class and this appears to have fixed the problem for now. I think the reason that changing to a class solves the problem has to do with the fact that when using a struct and the array is resized, a segment of memory that is large enough to store the new array needs to be reserved (e.g. (currentArraySize + increaseBySize)*74) cannot be found. This leads to the OutOfMemoryException. This isn't the case with a class as each element of the array only needs 8bytes to store a pointer to the new object. Is my thinking correct here?

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  • How can I set drawable to a ListView in android

    - by sxingfeng
    I am writing a app for android 1.5. I want to use a complex listview to display my data. I want to show a ImageView of a drawable object in my List item. I learned from a demo: ------> listData.put("Img", listData.put("Img", R.drawable.XXX)); listData.put("Time", "100"); listItems.add(listData); It can display correctly, however, I want to change Img at runtime, The image maybe generated at run-time, so I change the code as follow, but it falls. Can anyone help me ? many thanks! protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.item_list); itemListView = (ListView) findViewById(R.id.listview); ArrayList<HashMap<String, Object>> listItems = new ArrayList<HashMap<String, Object>>(); for(int i = 0;i <XXX.size(); ++i) { HashMap<String, Object> listData = new HashMap<String, Object>(); ---------> 1) listData.put("Img", new Drawable(XXX)); 2) listData.put("Time", "100"); 3) listItems.add(listData); } SimpleAdapter listItemAdapter = new SimpleAdapter(this, listItems, R.layout.listitem, new String[] { "Img", "Time"}, new int[] { R.id.listitem_img, R.id.listitem_time }); itemListView.setAdapter(listItemAdapter); listitem.xml <?xml version="1.0" encoding="utf-8"?> <LinearLayout android:layout_width="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android" android:layout_height="wrap_content" android:paddingBottom="4dip" android:paddingLeft="12dip" android:paddingRight="12dip"> <ImageView android:paddingTop="12dip" android:layout_width="wrap_content" android:layout_height="wrap_content" android:id="@+id/listitem_img" /> <TextView android:layout_height="wrap_content" android:textSize="20dip" android:layout_width="wrap_content" android:id="@+id/listitem_time" /> </LinearLayout>

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  • Looking for advice on importing large dataset in sqlite and Cocoa/Objective-C

    - by jluckyiv
    I have a fairly large hierarchical dataset I'm importing. The total size of the database after import is about 270MB in sqlite. My current method works, but I know I'm hogging memory as I do it. For instance, if I run with Zombies, my system freezes up (although it will execute just fine if I don't use that Instrument). I was hoping for some algorithm advice. I have three hierarchical tables comprising about 400,000 records. The highest level has about 30 records, the next has about 20,000, the last has the balance. Right now, I'm using nested for loops to import. I know I'm creating an unreasonably large object graph, but I'm also looking to serialize to JSON or XML because I want to break up the records into downloadable chunks for the end user to import a la carte. I have the code written to do the serialization, but I'm wondering if I can serialize the object graph if I only have pieces in memory. Here's pseudocode showing the basic process for sqlite import. I left out the unnecessary detail. [database open]; [database beginTransaction]; NSArray *firstLevels = [[FirstLevel fetchFromURL:url retain]; for (FirstLevel *firstLevel in firstLevels) { [firstLevel save]; int id1 = [firstLevel primaryKey]; NSArray *secondLevels = [[SecondLevel fetchFromURL:url] retain]; for (SecondLevel *secondLevel in secondLevels) { [secondLevel saveWithForeignKey:id1]; int id2 = [secondLevel primaryKey]; NSArray *thirdLevels = [[ThirdLevel fetchFromURL:url] retain]; for (ThirdLevel *thirdLevel in thirdLevels) { [thirdLevel saveWithForeignKey:id2]; } [database commit]; [database beginTransaction]; [thirdLevels release]; } [secondLevels release]; } [database commit]; [database release]; [firstLevels release];

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  • Is it approproate it use django signals withing the same app

    - by Alex Lebedev
    Trying to add email notification to my app in the cleanest way possible. When certain fields of a model change, app should send a notification to a user. Here's my old solution: from django.contrib.auth import User class MyModel(models.Model): user = models.ForeignKey(User) field_a = models.CharField() field_b = models.CharField() def save(self, *args, **kwargs): old = self.__class__.objects.get(pk=self.pk) if self.pk else None super(MyModel, self).save(*args, **kwargs) if old and old.field_b != self.field_b: self.notify("b-changed") # Sevelar more events here # ... def notify(self, event) subj, text = self._prepare_notification(event) send_mail(subj, body, settings.DEFAULT_FROM_EMAIL, [self.user.email], fail_silently=True) This worked fine while I had one or two notification types, but after that just felt wrong to have so much code in my save() method. So, I changed code to signal-based: from django.db.models import signals def remember_old(sender, instance, **kwargs): """pre_save hanlder to save clean copy of original record into `old` attribute """ instance.old = None if instance.pk: try: instance.old = sender.objects.get(pk=instance.pk) except ObjectDoesNotExist: pass def on_mymodel_save(sender, instance, created, **kwargs): old = instance.old if old and old.field_b != instance.field_b: self.notify("b-changed") # Sevelar more events here # ... signals.pre_save.connect(remember_old, sender=MyModel, dispatch_uid="mymodel-remember-old") signals.post_save.connect(on_mymodel_save, sender=MyModel, dispatch_uid="mymodel-on-save") The benefit is that I can separate event handlers into different module, reducing size of models.py and I can enable/disable them individually. The downside is that this solution is more code and signal handlers are separated from model itself and unknowing reader can miss them altogether. So, colleagues, do you think it's worth it?

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  • Problem in migrating to LAMP from XAMPP.. Memory limit error

    - by Geshan
    I was using XAMPP for my local machine but as I wanted to run applications like mysql work bench and some test frameworks I decided to switch to LAMP self install. I'm using ubuntu and followed the instructions at: https://help.ubuntu.com/community/ApacheMySQLPHP But the problem is LAMP is consuming too much of my memory (RAM) I've allocated 124 MB currently but still it gives me memory exhausted error when I run Drush (Drupal command line). When I do drush cc to clear cache it give me the following: Fatal error: Allowed memory size of 33554432 bytes exhausted (tried to allocate 122880 bytes) in /var/www/----/sites/all/modules/ubercart/uc_order/uc_order.order_pane.inc on line 150 Call Stack: 0.0020 185624 1. {main}() /opt/drush/drush.php:0 0.0254 1303672 2. drush_main() /opt/drush/drush.php:37 0.2674 5107784 3. drush_bootstrap() /opt/drush/drush.php:71 0.2676 5109872 4. _drush_bootstrap_drupal_full() /opt/drush/includes/environment.inc:173 0.2676 5151032 5. drupal_bootstrap() /opt/drush/includes/environment.inc:655 0.3030 7739048 6. _drupal_bootstrap() /var/www/missmoti/includes/bootstrap.inc:989 0.3122 8855792 7. _drupal_bootstrap_full() /var/www/missmoti/includes/bootstrap.inc:1078 0.3445 12387320 8. module_load_all() /var/www/missmoti/includes/common.inc:2608 0.5194 32586544 9. drupal_load() /var/www/missmoti/includes/module.inc:14 0.5251 33361112 10. include_once('/var/www/missmoti/sites/all/modules/ubercart/uc_order/uc_order.module') /var/www/-----/includes/bootstrap.inc:617 Drush command could not be completed. In each error it shows me a back trace and I guess this default debugger I'm not aware of in Apache or my PHP config it eating up the memory. If anyone can help I"d be glad. Another error below: Fatal error: Call to undefined function dsm() in /var/www/-----/sites/all/modules/custom/gtpath/gtpath.module on line 180 Call Stack # Time Memory Function Location 1 0.0002 120144 {main}( ) ../index.php:0 2 1.7604 68224112 theme( ) ../index.php:36 3 2.0188 77346112 call_user_func_array ( ) ../theme.inc:658 4 2.0188 77347024 gtpath_preprocess_page( ) ../theme.inc:0 how do I deal with this default debugger? how do I turn it off??

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  • Compiling and using NTL c++ library for Windows

    - by Martin Lauridsen
    Hi there, I have compiled the NTL inifite precision integer arithmetic library for c++, using Microsoft Visual Studio 2008. I did as explained, on this site, using the Visual Studio interface, rather than from the command prompt. Actually I would rather do it from the command prompt, but I was not sure how to. Anyhow, I got the library compiled, and I now want to compile a program using the library, from the command prompt. The program I am trying to compile, has been tested on a linux system, where I compile it with the following c++ -I/appl/htopopt/Linux_x86_64/NTL-5.4.2/include mpqs.cpp main.cpp -o main -L/appl/htopopt/Linux_x86_64/NTL-5.4.2/lib -lntl -L/appl/htopopt/Linux_x86_64/gmp-4.2.1/lib -lgmp -lm Nevermind the gmp stuff, I dont have that installed on Windows. It is purely an optional thing that will make the NTL run faster. Anyhow, this works fine on linux. Now on Windows I write the following cl /EHsc /I D:\Downloads\WinNTL-5_5_2\include mpqs.cpp main.cpp /link /LIBPATH:"D:\Documents\Visual Studio 2008\Projects\ntl\Debug" But this results in the following errors: mpqs.cpp mpqs.cpp(38) : error C2039: 'find_smooth_vals' : is not a member of 'QS' d:\desktop\qs\mpqs.h(12) : see declaration of 'QS' mpqs.cpp(41) : error C2065: 'M' : undeclared identifier mpqs.cpp(41) : error C2065: 'n' : undeclared identifier mpqs.cpp(42) : error C2065: 'sieve_table' : undeclared identifier mpqs.cpp(42) : error C2228: left of '.size' must have class/struct/union type is ''unknown-type'' mpqs.cpp(43) : error C2065: 'sieve_table' : undeclared identifier mpqs.cpp(44) : error C2065: 'qx_table' : undeclared identifier mpqs.cpp(44) : error C3861: 'test_smoothness': identifier not found mpqs.cpp(45) : error C2065: 'smooth_indices' : undeclared identifier mpqs.cpp(45) : error C2228: left of '.push_back' must have class/struct/union type is ''unknown-type'' main.cpp Generating Code... It is as if, my mpqs.h file is not included into the compilation process? Also I dont understand why it complains about .push_back() for a vector type? Help is much appreciated!

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  • Applets failing to load

    - by Roy Tang
    While testing our setup for user acceptance testing, we got some reports that java applets in our web application would occasionally fail to load. The envt where it was reported was WinXP/IE6, and there were no errors found in the java console. Obviously we'd like to avoid it. What sort of things should we be checking for here? On our local servers, everything seems fine. There's some turnaround time when sending questions to the on-site guy, so I'd look to cover as many possible causes as possible. Some more info: We have multiple applets, in the instance that they fail loading, all of them fail loading. The applet jar files vary in size from 2MB to 8MB. I'm told it seems more likely to happen if the applet isn't cached yet, i.e. if they've been able to load the applets once on a given machine, further runs on that machine go smoothly. I'm wondering if there's some sort of network transfer error when downloading the applets, but I don't know how to verify that. Any advise is welcome!

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  • Wanted to know in detail about how shared libraries work vis-a-vis static library.

    - by goldenmean
    Hello, I am working on creating and linking shared library (.so). While working with them, many questions popped up which i could not find satisying answers when i searched for them, hence putting them here. The questions about shared libraries i have are: 1.) How is shared library different than static library? What are the Key differences in way they are created, they execute? 2.) In case of a shared library at what point are the addresses where a particular function in shared library will be loaded and run from, given? Who gives those functions is load/run addresses? 3.) Will an application linked against shared library be slower in execution as compared to that which is linked with a static library? 4.) Will application executable size differ in these two cases? 5.) Can one do source level debugging of by stepping into functions defined inside a shared library? Is any thing extra needed to make these functions visible to the application? 6.) What are pros and cons in using either kind of library? Thanks. -AD

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  • Problem installing mod_jk on Ubuntu karmic apache httpd 2.2.12 and tomcat 6

    - by Deny Prasetyo
    I have a problem when configuring mod_jk on ubuntu i use apache httpd 2.2.12 and tomcat 6 I installed apache httpd and lib mod_jk from synaptic and use default configuration. Here my mod_jk.conf Load mod_jk module Update this path to match your modules location LoadModule jk_module /usr/lib/apache2/modules/mod_jk.so Where to find workers.properties Update this path to match your conf directory location JkWorkersFile /etc/apache2/workers.properties Where to put jk logs Update this path to match your logs directory location JkLogFile /etc/apache2/logs/mod_jk.log Set the jk log level [debug/error/info] JkLogLevel info Select the log format JkLogStampFormat "[%a %b %d %H:%M:%S %Y]" JkOptions indicate to send SSL KEY SIZE, JkOptions +ForwardKeySize +ForwardURICompat -ForwardDirectories JkRequestLogFormat set the request format JkRequestLogFormat "%w %V %T" Send everything for context /ws to worker ajp13 JkMount /themark ajp13 JkMount /themark/* ajp13 Send everything for context /jsp-examples to worker ajp13 JkMount /static ajp13 JkMount /static/* ajp13 Send everything for context /servelts-examples to worker ajp13 JkMount /servlets-examples ajp13 JkMount /servlets-examples/* ajp13 and this my workers.properties Define 1 real worker named ajp13 worker.list=ajp13 Set properties for worker named ajp13 to use ajp13 protocol, and run on port 8009 worker.ajp13.type=ajp13 worker.ajp13.host=localhost worker.ajp13.port=8009 worker.ajp13.lbfactor=50 worker.ajp13.cachesize=10 worker.ajp13.cache_timeout=600 worker.ajp13.socket_keepalive=1 worker.ajp13.socket_timeout=300 when i start apache httpd and tomcat 6. it seem that mod_jk load successfully and tomcat 6 recognized the ajp connector. here my tomcat 6 log INFO: Starting Coyote HTTP/1.1 on http-8080 Mar 29, 2010 11:48:34 AM org.apache.jk.common.ChannelSocket init INFO: JK: ajp13 listening on /0.0.0.0:8009 Mar 29, 2010 11:48:34 AM org.apache.jk.server.JkMain start INFO: Jk running ID=0 time=0/16 config=null here my mod_jk.log [Mon Mar 29 11:06:53 2010][6688:3499775792] [info] init_jk::mod_jk.c (2830): mod_jk/1.2.26 initialized [Mon Mar 29 11:16:59 2010][18277:1983043376] [info] init_jk::mod_jk.c (2830): mod_jk/1.2.26 initialized [Mon Mar 29 11:16:59 2010][18278:1983043376] [info] init_jk::mod_jk.c (2830): mod_jk/1.2.26 initialized but when i access http://localhost/themark it won't work. it seems that apache httpd can load the mod_jk module but it can listen the ajp. is there somebody ever had same problem? nb: i use the same config in windows using xampplite and it works well

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