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  • Trouble with setting entry point for GWT service

    - by Xorty
    Hello. I've followed serveral tutorials and read official docs at code.google.com, but still didn't manage to resolve this thing. I am creating simple service that'll check if user can be logged. CLIENT SIDE: public interface LoginService extends RemoteService { /** * Checks, if user has valid login. * @param user User's login. * @return True if such a login is in the database. */ boolean isValidUser(User user); } And here is Async interface: public interface LoginServiceAsync { /** * Checks, if user has valid login. * @param user User's login. * @param callback the callback to return True if such a login is in the database. */ void isValidUser(User user, AsyncCallback<Boolean> callback); } SERVER SIDE: public class LoginServiceImpl extends RemoteServiceServlet implements LoginService { /** * serial version UID */ private static final long serialVersionUID = 1044980345057997696L; /**{@inheritDoc} */ @Override public boolean isValidUser(User user) { boolean success = true; //TODO change } } Now I have entry point class MailClient.java. I append here widget like: CustomWidgets.getLoginWidget(this); // access rootPanel and append widget Now I need to make actual call to my service, and here is problem: LoginServiceAsync loginService = (LoginServiceAsync) GWT.create(LoginService.class); User user = new User(boxName.getText(), boxPassword.getText()); AsyncCallback<Boolean> callback = new AsyncCallback<Boolean>() { @Override public void onFailure(Throwable caught) { Window.alert(caught.getMessage()); //TODO change } @Override public void onSuccess(Boolean result) { Window.alert("success"); //TODO change } }; ((ServiceDefTarget) loginService).setServiceEntryPoint(GWT.getModuleBaseURL()+"login"); // dunno what should be here So to recap, I don't know how to set service's entry point. Here's my MailClient.gwt.xml file: <module> <inherits name="com.google.gwt.user.User"/> <inherits name="com.google.gwt.user.theme.standard.Standard"/> <entry-point class="com.xorty.mailclient.client.MailClient"/> <servlet path="/login" class="com.xorty.mailclient.server.servlets.LoginServiceImpl" /> <inherits name="com.xorty.mailclient.MailClient"/> <inherits name="com.xorty.mailclient.MailClient"/> <inherits name="com.xorty.mailclient.MailClient"/> <inherits name="com.xorty.mailclient.MailClient"/> <inherits name="com.xorty.mailclient.MailClient"/> </module> My web.xml file: <?xml version="1.0" encoding="UTF-8"?> <web-app version="2.4" xmlns="http://java.sun.com/xml/ns/j2ee" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/j2ee http://java.sun.com/xml/ns/j2ee/web-app_2_4.xsd"> <!-- Default page to serve --> <welcome-file-list> <welcome-file>MailClient.html</welcome-file> </welcome-file-list> <servlet> <servlet-name>LoginService</servlet-name> <servlet-class>com.xorty.mailclient.server.servlets.LoginServiceImpl</servlet-class> </servlet> <servlet-mapping> <servlet-name>LoginService</servlet-name> <url-pattern>/com.xorty.mailclient.MailClient/login</url-pattern> </servlet-mapping> </web-app> And here is screenshot of project structure:

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  • ANDROID: inside Service class, executing a method for Toast (or Status Bar notification) from schedu

    - by Peter SHINe ???
    I am trying to execute a {public void} method in Service, from scheduled TimerTask which is periodically executing. This TimerTask periodically checks a condition. If it's true, it calls method via {className}.{methodName}; However, as Java requires, the method needs to be {pubic static} method, if I want to use {className} with {.dot} The problem is this method is for notification using Toast(Android pop-up notification) and Status Bar To use these notifications, one must use Context context = getApplicationContext(); But for this to work, the method must not have {static} modifier and resides in Service class. So, basically, I want background Service to evaluate condition from scheduled TimerTask, and execute a method in Service class. Can anyone help me what's the right way to use Service, invoking a method when certain condition is satisfied while looping evaluation? Here are the actually lines of codes: The TimerTask class (WatchClipboard.java) : public class WatchClipboard extends TimerTask { //DECLARATION private static GetDefinition getDefinition = new GetDefinition(); @Override public void run() { if (WordUp.clipboard.hasText()) { WordUp.newCopied = WordUp.clipboard.getText().toString().trim().toLowerCase(); if (!(WordUp.currentCopied.equals(WordUp.newCopied))) { WordUp.currentCopied = WordUp.newCopied; Log.v(WordUp.TAG, WordUp.currentCopied); getDefinition.apiCall_Wordnik(); FetchService.instantNotification(); //it requires this method to have {static} modifier, if I want call in this way. } } } } And the Service class (FetchService.java) : If I change the modifier to static, {Context} related problems occur public class FetchService extends Service { public static final String TAG = "WordUp"; //for Logcat filtering //DECLARATION private static Timer runningTimer; private static final boolean THIS_IS_DAEMON = true; private static WatchClipboard watchClipboard; private static final long DELAY = 0; private static final long PERIOD = 100; @Override public IBinder onBind(Intent arg0) { // TODO Auto-generated method stub return null; } @Override public void onCreate() { Log.v(WordUp.TAG, "FetchService.onCreate()"); super.onCreate(); //TESTING SERVICE RUNNING watchClipboard = new WatchClipboard(); runningTimer = new Timer("runningTimer", THIS_IS_DAEMON); runningTimer.schedule(watchClipboard, DELAY, PERIOD); } @Override public void onDestroy() { super.onDestroy(); runningTimer.cancel(); stopSelf(); Log.v(WordUp.TAG, "FetchService.onCreate().stopSelf()"); } public void instantNotification() { //If I change the modifier to static, {Context} related problems occur Context context = getApplicationContext(); // application Context //use Toast notification: Need to accept user interaction, and change the duration of show Toast toast = Toast.makeText(context, WordUp.newCopied+": "+WordUp.newDefinition, Toast.LENGTH_LONG); toast.show(); //use Status notification: need to automatically expand to show lines of definitions NotificationManager mNotificationManager = (NotificationManager) getSystemService(Context.NOTIFICATION_SERVICE); int icon = R.drawable.icon; // icon from resources CharSequence tickerText = WordUp.newCopied; // ticker-text long when = System.currentTimeMillis(); // notification time CharSequence contentTitle = WordUp.newCopied; //expanded message title CharSequence contentText = WordUp.newDefinition; //expanded message text Intent notificationIntent = new Intent(this, WordUp.class); PendingIntent contentIntent = PendingIntent.getActivity(this, 0, notificationIntent, 0); // the next two lines initialize the Notification, using the configurations above Notification notification = new Notification(icon, tickerText, when); notification.setLatestEventInfo(context, contentTitle, contentText, contentIntent); mNotificationManager.notify(WordUp.WORDUP_STATUS, notification); } }

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  • I am making a maze type of game using javascript and HTML and need some questions answered [on hold]

    - by Timothy Bilodeau
    First off, i am a noob to JavaScript but am willing to learn. :) I found a simple JavaScript moment engine created by another member on this site. Using that i made it so my character can walk around within a rectangle/square shaped room. I want to make it so the character can walk through a "doorway" within a wall to the next room. Either that or make it so if the character moves over a certain image within the room it will take the player to another webpage in which the character "spawns" into the room and so on and so fourth. Here is a link to what i have made so far as to get an idea. http://bit.ly/1fSMesA Any help would be much appreciated. Here is the javascript code for the character movement and boundaries. <script type='text/javascript'> // movement vars var xpos = 100; var ypos = 100; var xspeed = 1; var yspeed = 0; var maxSpeed = 5; // boundary var minx = 37; var miny = 41; var maxx = 187; // 10 pixels for character's width var maxy = 178; // 10 pixels for character's width // controller vars var upPressed = 0; var downPressed = 0; var leftPressed = 0; var rightPressed = 0; function slowDownX() { if (xspeed > 0) xspeed = xspeed - 1; if (xspeed < 0) xspeed = xspeed + 1; } function slowDownY() { if (yspeed > 0) yspeed = yspeed - 1; if (yspeed < 0) yspeed = yspeed + 1; } function gameLoop() { // change position based on speed xpos = Math.min(Math.max(xpos + xspeed,minx),maxx); ypos = Math.min(Math.max(ypos + yspeed,miny),maxy); // or, without boundaries: // xpos = xpos + xspeed; // ypos = ypos + yspeed; // change actual position document.getElementById('character').style.left = xpos; document.getElementById('character').style.top = ypos; // change speed based on keyboard events if (upPressed == 1) yspeed = Math.max(yspeed - 1,-1*maxSpeed); if (downPressed == 1) yspeed = Math.min(yspeed + 1,1*maxSpeed) if (rightPressed == 1) xspeed = Math.min(xspeed + 1,1*maxSpeed); if (leftPressed == 1) xspeed = Math.max(xspeed - 1,-1*maxSpeed); // deceleration if (upPressed == 0 && downPressed == 0) slowDownY(); if (leftPressed == 0 && rightPressed == 0) slowDownX(); // loop setTimeout("gameLoop()",10); } function keyDown(e) { var code = e.keyCode ? e.keyCode : e.which; if (code == 38) upPressed = 1; if (code == 40) downPressed = 1; if (code == 37) leftPressed = 1; if (code == 39) rightPressed = 1; } function keyUp(e) { var code = e.keyCode ? e.keyCode : e.which; if (code == 38) upPressed = 0; if (code == 40) downPressed = 0; if (code == 37) leftPressed = 0; if (code == 39) rightPressed = 0; } </script> here is the HTML code to follow <!-- The Level --> <img src="room1.png" /> <!-- The Character --> <img id='character' src='../texture packs/characters/snazgel.png' style='position:absolute;left:100;top:100;height:40;width:26;'/>

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  • Can't create a fullscreen WPF popup

    - by Scrappydog
    Using WPF .NET 4.0 in VS2010 RTM: I can't create a fullscreen WPF popup. If I create a popup that is sized 50% width and 100% height everything works fine, but if I try to create a "full screen" popup sized to 100% width and height it ends up displaying at 100% width and 75% height... the bottom is truncated. Note: The width and height are actually being expressed in pixels in code, I'm using percent to make the situation a little more understandable... It "feels" like there is some sort of limit preventing the area of a popup from exceeding ~75% of the total area of the screen. UPDATE: Here is a Hello World example that shows the problem. <Window x:Class="TechnologyVisualizer.PopupTest" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="PopupTest" WindowStyle="None" WindowState="Maximized" Background="DarkGray"> <Canvas x:Name="MainCanvas" Width="1920" Height="1080"> <Popup Placement="Center" VerticalAlignment="Center" HorizontalAlignment="Center" Width="1900" Height="1060" Name="popContent"> <TextBlock Background="Red">Hello World</TextBlock> </Popup> <Button Canvas.Left="50" Canvas.Top="50" Content="Menu" Height="60" Name="button1" Width="80" FontSize="22" Foreground="White" Background="Black" Click="button1_Click" /> </Canvas> </Window> using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; namespace TechnologyVisualizer { /// <summary> /// Interaction logic for PopupTest.xaml /// </summary> public partial class PopupTest : Window { public PopupTest() { InitializeComponent(); } private void button1_Click(object sender, RoutedEventArgs e) { popContent.IsOpen = true; } } } If you run this the bottom 25% of the popup is missing if you change the width of the popup to 500 then it will go full height

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  • WPF touchScreen ListBox control design

    - by pnb
    I need to allow the user to select the item in a listbox on mouse down and when the user drags up or down i need to scroll the items in listbox, since the user interacts with the listbox touch touch screen, i want some thing like the ipod behaviour. User should be able to touch/grab the item and drag it up or down to scroll the listbox.

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  • Android Resume Activity

    - by George
    In my app, I start an activity and then on button click, display an http url (using Intent - VIEW_ACTION) So when in the middle of the activity, if the user clicks the button called "Google", it opens up google.com in the browser. When I hit the back button, it comes back to my original activity screen. How can I get my activity to resume from where it left of? Thanks George

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  • iPhone App Shows a white light dot when the iphone is woke up from sleep mode

    - by Futur
    Hi All, I am not sure whether this is a strange case,but this is the scenario. I open my iPhone app in my iPhone device and i work on the app I Lock my iPhone device and I try to unlock the phone from sleep mode When the unlock is successful, I see a white light of size 3 to 4 pixels in the center of the screen and from that point the app resumes. What would be the reason for this error, kindly help.

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  • Capture each WPF MediaElement frame

    - by luvieere
    Is there a way to capture each WPF MediaElement frame? Like an event that fires at each rendered frame and allows me to access it. If MediaElement does not provide such functionality, how could it be implemented or what other control could I use? On a side note, is there such a control or method that would allow for off-screen fast rendering of media clips with frame capture? (so I could process frames as fast as possible)

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  • PHPBB3 Automod cant install

    - by dan
    Anyone got any experience with this? i tried asking in the automod section on phpbb.com but waited along time to no reply. Basicly i upload the files to the needed directory and go to www.mywebsite.com/install/index.php it then comes up with a screen saying Install etc, and when i click next it returns a 404 error saying page cannot be found, anyone had this ? or know how to sort it or what im doing wrong?

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  • Android: Tabs at the BOTTOM

    - by llappall
    Hi, I've seen some chatter about this, but nothing definite. Is there a way to put the tabs in a TabWidget to the bottom of the screen? If so, how? I've tried the following, but didn't work: a) setting the tabwidget below the framelayout b) setting the tabwidget's gravity to "bottom" Thanks! llappall

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  • Blackberry Menu from native blackberry application

    - by chrishawn
    I have an application that inserts an ApplicationMenuItem into the native blackberry contacts menu. I can get this to work just fine. Now my question is how would I change or remove that ApplicationMenuItem based on the contact that i am highlighted on? Would I need to use a GlobalEventListener? I assume overriding makeMenu can only be done for menus on my own screens and not the native contacts screen?

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  • Android ViewFlipper + Gesture Detector

    - by Tim
    I am using gesture detector to catch "flings" and using a view flipper to change the screen when this happens. Some of my child views contain list views. The the gesture detector wont recognize a swipe if you swipe on the list view. But it will recognize it if it is onTop of TextView's or ImageView's. Is there a way to implement it so that it will recognize the swipes even if they are on top of another view that has a ClickListener?

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  • Android WebView wrap-content

    - by Javadid
    Hi Friend... a simple question... Is it possible to Load a URL in a webView and resize it to fit the screen... i Mean i want to make the WebPage small so that the user doesnt need to scroll... IS it possible????

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  • Speed up UIPageViewController

    - by Jack Humphries
    I have a UIPageViewController with several pages. Each page is the same view controller, but the page number is kept track of and the correct page of a PDF is shown. The problem is that each PDF page needs to be loaded and drawn before the curl effect works (you slide your finger across the screen and nothing happens until loaded). Any ideas on how to speed this up or preload the next page? Thanks for your help.

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  • Why does my layout repeats in device but looks fine on emulator when an image is added in a Relative Layout?

    - by Honey H
    let me try to explain clearly with what I want here. I have a RelativeLayout that contains a header image and the content below it. Now, when i have a header image and a list view below it, the page fits the screen in the device properly, the layout does not repeat. But when I place an image below the header image, the layout repeats in the device. Meaning i could see 2 header images in the device. Some page, I could see half of the header image that is not supposed to be there (repeated header image). However, in emulator, all the pages looks fine and fit the screen nicely. I tried changing to LinearLayout, RelativeLayout inside LinearLayout, Relative Layout, it gave me the same outcome. I hope someone could tell me why this happened. Thanks. Attached is my layout. <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" android:background="@drawable/bg" > <ImageView android:id="@+id/header" android:contentDescription="@string/image" android:src= "@drawable/header" android:layout_width="fill_parent" android:layout_height="wrap_content" android:adjustViewBounds="true" android:scaleType="centerCrop"/> <RelativeLayout android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerInParent="true" android:orientation="vertical" > <ImageView android:id="@+id/journal" android:layout_width="150dp" android:layout_height="150dp" android:layout_alignTop="@+id/kick" android:adjustViewBounds="true" android:contentDescription="@string/image" android:padding="10dp" android:src="@drawable/favourite_journal" /> <ImageView android:id="@+id/kick" android:layout_width="150dp" android:layout_height="150dp" android:layout_toRightOf="@+id/journal" android:layout_below="@+id/header" android:adjustViewBounds="true" android:contentDescription="@string/image" android:padding="10dp" android:src="@drawable/favourite_kick" /> <ImageView android:id="@+id/labour" android:layout_width="150dp" android:layout_height="150dp" android:layout_below="@+id/journal" android:layout_alignLeft="@+id/journal" android:adjustViewBounds="true" android:contentDescription="@string/image" android:padding="10dp" android:src="@drawable/favourite_labour" /> <ImageView android:id="@+id/share" android:layout_width="150dp" android:layout_height="150dp" android:layout_below="@+id/kick" android:layout_alignLeft="@+id/kick" android:adjustViewBounds="true" android:contentDescription="@string/image" android:padding="10dp" android:src="@drawable/favourite_share" /> </RelativeLayout> </RelativeLayout>

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  • C# - Kinetic scrolling with ListBox or ListView?

    - by fonix232
    I am doing a simple application for touch screen devices, and I would like to implement today's fashion: kinetic scrolling. Is it possible to do, and if yes, how? PS: Kinetic scrolling: A scrolling mechanism where you don't use a scrollbar to scroll the content, but you touch the list itself, and pull and push it. The "physics engine" then counts out the speed, and stops based on the given settings.

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  • WPF XAML: how to get StackPanel's children to fill maximum space downward?

    - by Edward Tanguay
    I simply want flowing text on the left, and a help box on the right. The help box should extend all the way to the bottom. If you take out the outer StackPanel below it works great. But for reasons of layout (I'm inserting UserControls dynamically) I need to have the wrapping StackPanel. How do I get the GroupBox to extend down to the bottom of the StackPanel, as you can see I've tried: VerticalAlignment="Stretch" VerticalContentAlignment="Stretch" Height="Auto" XAML: <Window x:Class="TestDynamic033.Test3" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Test3" Height="300" Width="600"> <StackPanel VerticalAlignment="Stretch" Height="Auto"> <DockPanel HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Height="Auto" Margin="10"> <GroupBox DockPanel.Dock="Right" Header="Help" Width="100" Background="Beige" VerticalAlignment="Stretch" VerticalContentAlignment="Stretch" Height="Auto"> <TextBlock Text="This is the help that is available on the news screen." TextWrapping="Wrap" /> </GroupBox> <StackPanel DockPanel.Dock="Left" Margin="10" Width="Auto" HorizontalAlignment="Stretch"> <TextBlock Text="Here is the news that should wrap around." TextWrapping="Wrap"/> </StackPanel> </DockPanel> </StackPanel> </Window> Answer: Thanks Mark, using DockPanel instead of StackPanel cleared it up. In general, I find myself using DockPanel more and more now for WPF layouting, here's the fixed XAML: <Window x:Class="TestDynamic033.Test3" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Test3" Height="300" Width="600" MinWidth="500" MinHeight="200"> <DockPanel VerticalAlignment="Stretch" Height="Auto"> <DockPanel HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Height="Auto" MinWidth="400" Margin="10"> <GroupBox DockPanel.Dock="Right" Header="Help" Width="100" VerticalAlignment="Stretch" VerticalContentAlignment="Stretch" Height="Auto"> <Border CornerRadius="3" Background="Beige"> <TextBlock Text="This is the help that is available on the news screen." TextWrapping="Wrap" Padding="5"/> </Border> </GroupBox> <StackPanel DockPanel.Dock="Left" Margin="10" Width="Auto" HorizontalAlignment="Stretch"> <TextBlock Text="Here is the news that should wrap around." TextWrapping="Wrap"/> </StackPanel> </DockPanel> </DockPanel> </Window>

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  • Stock ticker symbol lookup API

    - by dancavallaro
    Is there any sort of API that just offers a simple symbol lookup service? i.e., input a company name and it will tell you the ticker symbol? I've tried just screen-scraping Google Finance, but after a little while it rate limits you and you have to enter a CAPTCHA. I'm trying to batch-lookup about 2000 ticker symbols. Any ideas?

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  • What causes this error? "CALayer position contains NaN: [240 nan]"

    - by Kevlar
    I've seen this happen whenever i rotate a screen that has a UITableView on it. I've found out that it happens inbetween the willRotate and didRotate method calls in UIViewController My co-workers have seen it in other spots as well, usually around rotation. It hadnt started happening until very recently, and we're stumped as to how we should deal with it (google searches don't turn up the error message in its exact form). Has anyone else encountered this that knows what to do about it?

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  • VBA to C# - Porting Userforms to Winforms?

    - by John M
    I am porting a Excel-VBA based app which uses Userforms over to a C# Winforms application. How do I convert the Height and Width of the VBA-Userform to the same screen dimensions in the C#-Winforms application? Is there a ratio that can use be used? Currently the VBA-Userform has a dimension of 179.25 W x 245.25 H which is optimized for use on a quarter-VGA device.

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  • UIActionSheet position on landscape and portrait

    - by Dave
    UIActionSheet positioning is not centered when I open it in landscape mode. If I set bounds or change the frame. The contents inside the UIActionSheet which is a subview changes but the actual sheet remains in the same place which looks very awkward. How do I move the UIActionSheet along with it's subview to the center of the screen?

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