MonoGame: PC + Mobile?
- by ashes999
I'm researching Monogame. Their goal is to allow "easy" porting of an existing XNA/Windows game to mobile.
Does this mean you can have one solution (theoretically) with shared code, and it works on all three platforms (PC, Android, iPhone)? Or do you need to port your game from PC to Android, and then again to iPhone?
I'm sure "write once, run anywhere" works 80% of the time, I'm not worried about that other 20% like support for GPS, acceleratometer, etc. which doesn't exist on all platforms.