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  • DC: Mac Developer vs iPhone Developer

    - by Khou
    http://developer.apple.com/programs/ so whats the difference between Mac Developer and iPhone Developer membership? If you signup to Mac Developer you can download the iPhone SDK anyways? so why would you sign to iphone developer?

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  • MPMoviePlayerController doesn't implement MPMediaPlayback protocol as advertised?

    - by goren
    I'm trying to use the MPMediaPlayback protocol's currentPlaybackRate() to slow down a video. I'm confused though as the class MPMoviePlayerController states that: You can control most aspects of playback programmatically using the methods and properties of the MPMediaPlayback protocol, to which this class conforms. Except just above in the header here: http://developer.apple.com/iphone/library/documentation/MediaPlayer/Reference/MPMoviePlayerController_Class/MPMoviePlayerController/MPMoviePlayerController.html it doesn't seem to. All I want to do is slow down the playback rate for a video.

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  • MPMoviePlayerController doesn't implement MPMediaPlayback protocal as advertised?

    - by goren
    I'm trying to use the MPMediaPlayback protocol's currentPlaybackRate() to slow down a video. I'm confused though as the class MPMoviePlayerController states that: You can control most aspects of playback programmatically using the methods and properties of the MPMediaPlayback protocol, to which this class conforms. Except just above in the header here: http://developer.apple.com/iphone/library/documentation/MediaPlayer/Reference/MPMoviePlayerController_Class/MPMoviePlayerController/MPMoviePlayerController.html it doesn't seem to. All I want to do is slow down the playback rate for a video.

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  • Howto start writing iPad applications?

    - by Lothar
    I know Objective-C from Desktop Apple Programming. But i want to jump on the iPad bandwagon and start developing some small edutainment applets. Is the iPad API the same as iPhone just with more power? Do i need to join the iPhone developer program and does it still start with $100. Is there any iPad emulator yet?

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  • How can I test Xcode Project on iPhone ?

    - by Khawar
    I have developed a view based project in XCode. It is successfully running in iPhone Simulator. But I want to test this project on real iPhone device to check the behavior of application. Is there any way I can test my application on iPhone device without buying Apple Developer's License? Thanks in advance.

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  • How can I test Xcdoe Project on iPhone ?

    - by Khawar
    I have developed a view based project in XCode. It is successfully running in iPhone Simulator. But I want to test this project on real iPhone device to check the behavior of application. Is there any way I can test my application on iPhone device without buying Apple Developer's License ? Thanks in advance.

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  • Own framework on iPhone

    - by jaleel
    I created a framework for common tasks such as XML parsing, buttons and so on. Can I upload my application in App Store if it uses this framework? I saw somewhere that App Store did not support private frameworks. Is this a private framework, even though I created it using Apple's libraries, such as UIkit, Foundation, etc.?

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  • How to implement a reminder application ,just a clarification ?

    - by hib
    Hello all, I know that the reminder application should display a badge or sound or kind of alert to the user . The only doubt I want to clear from you guys is , should I display the badge in some manual coding fashion (like [[uiapplication sharedApplication] setBadgeNumber:2])or I have to use Apple push notification service and push the notification from a provider server ??????? I just want to know to implement the reminder application in correct way . Also any links to tutorials or examples would be appreciable . Thanks ,

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  • Transfering iTunes Connect Account name and information.

    - by Avizzv92
    I would like to change the name/ssn/tax information that is currently signed up with the iTunes Connect account. Basically I want to transfer the account to a different person. I know you need to contact them directly and you can't do it online, but I'm wondering how difficult it is to do? And what are the chances that Apple will do this for me?

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  • Apples new section 3.3.1

    - by ML
    With Apple making changes to section 3.3.1 on the iPhone dev agreement can one stillness libraries like boost in their apps? I want to use Boost in my iPad app...

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  • UIAlert View Objective C - Opening app store link

    - by benhowdle89
    UIAlertView *alert = [[UIAlertView alloc] initWithTitle:nil message:@"An Alert!" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:[[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=301349397&amp;amp;amp;amp;mt=8"]];]; [alert show]; [alert release]; I'm trying to display a UIAlertView with one "Ok" button and one "Buy Full Version" button. How can i make the above code work? Thanks

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  • UITableView: Handle cell selection in a mixed cell table view static and dynamic cells

    - by AlexR
    I am trying to mix dynamic and static cells in a grouped table view: I would like to get two sections with static cells at the top followed by a section of dynamic cells (please refer to the screenshot below). I have set the table view contents to static cells. Edit Based on AppleFreak's advice I have changed my code as follows: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell; if (indexPath.section <= 1) { // section <= 1 indicates static cells cell = [super tableView:tableView cellForRowAtIndexPath:indexPath]; } else { // section > 1 indicates dynamic cells CellIdentifier = [NSString stringWithFormat:@"section%idynamic",indexPath.section]; cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier forIndexPath:indexPath]; } return cell; } However, my app crashes with error message Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'UITableView dataSource must return a cell from tableView:cellForRowAtIndexPath:' for section 0 and row 0. The cell returned from cell = [super tableView:tableView cellForRowAtIndexPath:indexPath] for section 0 and row 0 is nil. What is wrong with my code? Could there be any problems with my outlets? I haven't set any outlets because I am subclassing UITableViewController and supposedly do not any outlets for tableview to be set (?). Any suggestions on how to better do it? Edit II I have recreated my scene in storyboard (please refer to my updated screen shot above) and rewritten the view controller in order to start from a new base. I have also read the description in Apple's forum as applefreak suggested. However, I run in my first problem with the method numberOfSectionsInTableView:tableView, in which I increment the number of static sections (two) by one. - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return [super numberOfSectionsInTableView:tableView] + 1 ; } The app crashed with the error message: Terminating app due to uncaught exception 'NSRangeException', reason: '* -[__NSArrayI objectAtIndex:]: index 2 beyond bounds [0 .. 1]' Why is this code not working for me even though I followed Apple's and applefreak recommendations? It is possible that the tableView has changed a bit in iOS 6? Solution: I got this to work now using AppleFreaks code sample in his answer below. Thank you, AppleFreak! Edit III: Cell Selection: How can I handle cell selection in a mixed (dynamic and static cells) cell table view? When do I call super and when do I call self tableView? When I use [[super tableView] selectRowAtIndexPath:indexPath animated:NO scrollPosition:UITableViewScrollPositionNone] and try to check for the selected index paths with: UITableView *tableView = [super tableView]; if ( [[tableView indexPathForSelectedRow] isEqual:customGrowthIndexPath] ) { .. } I get an return value of nil. As I can't find the source of my error, I really would appreciate your help

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  • CLLOcationManager will work correctly in iphone sdk?

    - by Mikhail Naimy
    hi, I am using the code which is in the URL stackoverflow.but I have done database operation in that method(didEnterRegionCLRegion ).Will it work correctly without opening the application (in background).I have given alert also.but it is not called.anyone who is experienced , help me in this matter?I am in India..will it give only correct GEO information only for AT&T service provider?Apple did not give any sample code for it?I have registered location in viewcontroller, i have to do the same in any Delegate methods?

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  • What are the restrictions for the name of an application when submitting to App Store ?

    - by Patrick
    Hello, I have just finished my application for iPhone. I would like to know if it is possible to use the word iPhone in the name of the application. For example, can I name my application iPhonesque ? And for the icon, can I use graphics related to Apple like a Mac Windows (with the three buttons, red, yellow and green) on snow leopard background ? Thank you very much for your answers.

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  • Viable development for iPhone after 3.3.1 change?

    - by Kevin
    With the latest changes to the developer agreement by Apple, how inherant is the risk of using any kind of framework to develop Apps for devices now? Should shops risk using things like MonoTouch, Three20, Appcelerator since this change? How are some iPhone/iPad developers here handling it? http://www.pcworld.com/article/193916/apples_new_iphone_app_policy_unreasonable_and_unjustifiable.html http://www.wired.com/gadgetlab/2010/04/iphone-flash-policy-steve-jobs/ http://37signals.com/svn/posts/2273-five-rational-arguments-against-apples-331-policy

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  • What alternatives do I have for source control and does GIT does that?

    - by RubberDuck
    I work as a freelancer programmer for some clients and also create apps for myself. When I work for myself, obviously I work alone. I generally don't work in a linear way. My big problems today are: I have a lot of apps that use the same classes I have developed; In the past, I put all these common classes on a directory outside all projects and included them on my apps using absolute paths, but this method sucks because by accident (if you forget) you may change a path or the disk and all projects are broken. Then I decided to copy those classes to my projects every time. Because the majority of these classes do not change frequently, I am relatively ok, but when they change, I am in hell; When I change one of these classes I have to propagate the changes to all other apps using copies of them. I have also tried to create frameworks but thanks to Apple, I cannot create frameworks for iOS and have to create libraries and bundles and create a nightmare of paths from one to the other and to the project to make that sh!t works. So, I am done with frameworks/libraries on Xcode until Xcode is a decent IDE. So, I see I need something better to manage my source code. What I need is this (I never used GIT on Xcode. I have read Apple docs but I still have these points): does git locally on Xcode allows me to deal with assets or just code? Can I have the equivalent of a "framework" (code + assets) managed by git locally? Can an entire xcodeproj be managed as a unity? I mean, Suppose I have a xcodeproj created and want GIT to manage it. How do I enable git on a project that was created without it and start designating files for management. (I have enabled git on Xcode's preferences, but all source control menu is grayed out). Is git the best option? Do I have another? Remember that my main condition is that the files should stay on the local computer. Please save me (I am a bit dramatic today). Thanks.

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