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  • Metro: Grouping Items in a ListView Control

    - by Stephen.Walther
    The purpose of this blog entry is to explain how you can group list items when displaying the items in a WinJS ListView control. In particular, you learn how to group a list of products by product category. Displaying a grouped list of items in a ListView control requires completing the following steps: Create a Grouped data source from a List data source Create a Grouped Header Template Declare the ListView control so it groups the list items Creating the Grouped Data Source Normally, you bind a ListView control to a WinJS.Binding.List object. If you want to render list items in groups, then you need to bind the ListView to a grouped data source instead. The following code – contained in a file named products.js — illustrates how you can create a standard WinJS.Binding.List object from a JavaScript array and then return a grouped data source from the WinJS.Binding.List object by calling its createGrouped() method: (function () { "use strict"; // Create List data source var products = new WinJS.Binding.List([ { name: "Milk", price: 2.44, category: "Beverages" }, { name: "Oranges", price: 1.99, category: "Fruit" }, { name: "Wine", price: 8.55, category: "Beverages" }, { name: "Apples", price: 2.44, category: "Fruit" }, { name: "Steak", price: 1.99, category: "Other" }, { name: "Eggs", price: 2.44, category: "Other" }, { name: "Mushrooms", price: 1.99, category: "Other" }, { name: "Yogurt", price: 2.44, category: "Other" }, { name: "Soup", price: 1.99, category: "Other" }, { name: "Cereal", price: 2.44, category: "Other" }, { name: "Pepsi", price: 1.99, category: "Beverages" } ]); // Create grouped data source var groupedProducts = products.createGrouped( function (dataItem) { return dataItem.category; }, function (dataItem) { return { title: dataItem.category }; }, function (group1, group2) { return group1.charCodeAt(0) - group2.charCodeAt(0); } ); // Expose the grouped data source WinJS.Namespace.define("ListViewDemos", { products: groupedProducts }); })(); Notice that the createGrouped() method requires three functions as arguments: groupKey – This function associates each list item with a group. The function accepts a data item and returns a key which represents a group. In the code above, we return the value of the category property for each product. groupData – This function returns the data item displayed by the group header template. For example, in the code above, the function returns a title for the group which is displayed in the group header template. groupSorter – This function determines the order in which the groups are displayed. The code above displays the groups in alphabetical order: Beverages, Fruit, Other. Creating the Group Header Template Whenever you create a ListView control, you need to create an item template which you use to control how each list item is rendered. When grouping items in a ListView control, you also need to create a group header template. The group header template is used to render the header for each group of list items. Here’s the markup for both the item template and the group header template: <div id="productTemplate" data-win-control="WinJS.Binding.Template"> <div class="product"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> </div> </div> <div id="productGroupHeaderTemplate" data-win-control="WinJS.Binding.Template"> <div class="productGroupHeader"> <h1 data-win-bind="innerText: title"></h1> </div> </div> You should declare the two templates in the same file as you declare the ListView control – for example, the default.html file. Declaring the ListView Control The final step is to declare the ListView control. Here’s the required markup: <div data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource:ListViewDemos.products.dataSource, itemTemplate:select('#productTemplate'), groupDataSource:ListViewDemos.products.groups.dataSource, groupHeaderTemplate:select('#productGroupHeaderTemplate'), layout: {type: WinJS.UI.GridLayout} }"> </div> In the markup above, six properties of the ListView control are set when the control is declared. First the itemDataSource and itemTemplate are specified. Nothing new here. Next, the group data source and group header template are specified. Notice that the group data source is represented by the ListViewDemos.products.groups.dataSource property of the grouped data source. Finally, notice that the layout of the ListView is changed to Grid Layout. You are required to use Grid Layout (instead of the default List Layout) when displaying grouped items in a ListView. Here’s the entire contents of the default.html page: <!DOCTYPE html> <html> <head> <meta charset="utf-8"> <title>ListViewDemos</title> <!-- WinJS references --> <link href="//Microsoft.WinJS.0.6/css/ui-dark.css" rel="stylesheet"> <script src="//Microsoft.WinJS.0.6/js/base.js"></script> <script src="//Microsoft.WinJS.0.6/js/ui.js"></script> <!-- ListViewDemos references --> <link href="/css/default.css" rel="stylesheet"> <script src="/js/default.js"></script> <script src="/js/products.js" type="text/javascript"></script> <style type="text/css"> .product { width: 200px; height: 100px; border: white solid 1px; font-size: x-large; } </style> </head> <body> <div id="productTemplate" data-win-control="WinJS.Binding.Template"> <div class="product"> <span data-win-bind="innerText:name"></span> <span data-win-bind="innerText:price"></span> </div> </div> <div id="productGroupHeaderTemplate" data-win-control="WinJS.Binding.Template"> <div class="productGroupHeader"> <h1 data-win-bind="innerText: title"></h1> </div> </div> <div data-win-control="WinJS.UI.ListView" data-win-options="{ itemDataSource:ListViewDemos.products.dataSource, itemTemplate:select('#productTemplate'), groupDataSource:ListViewDemos.products.groups.dataSource, groupHeaderTemplate:select('#productGroupHeaderTemplate'), layout: {type: WinJS.UI.GridLayout} }"> </div> </body> </html> Notice that the default.html page includes a reference to the products.js file: <script src=”/js/products.js” type=”text/javascript”></script> The default.html page also contains the declarations of the item template, group header template, and ListView control. Summary The goal of this blog entry was to explain how you can group items in a ListView control. You learned how to create a grouped data source, a group header template, and declare a ListView so that it groups its list items.

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  • Using Asset Groups

    - by Owen Allen
    I got a question about putting assets in groups: "I'm planning on installing some agents manually on existing systems, and I want to have them put in a specific asset group once they're discovered. I don't see any way to tell the install script to put the asset in a group. How can I add the assets to a group, either through the UI or the CLI?" There are a few ways. In the CLI, you can use groups mode, and use this command to add an asset to a group: attach -n| --gear <asset name> -g| --group <group> You can also use -U| --uuid <UUID> to specify the asset if you have multiple assets with the same name. In the UI, you have a couple of options. You can select an asset and click Add Asset to Group to add it to a group you select. Alternatively, if you're trying to make a group for assets with a specific characteristic, you can specify rules that will automatically add assets to a group based on that characteristic.

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  • How to make security group in one forest show up in another forest?

    - by Jake
    I have two Win2k8 forests which I do maintenance on. The two forests have full 2 way external, non transitive trust with each other. I have a folder in forest X, domain countryX.mycompany.com accessible ONLY by the global security group named $group. In forest Y, domain countryY.mycompany.com, countryY\user1, countryY\user2 etc needs to have access to the folder. The natural instinct is to put user1, user2 etc into the $group. However, none of the methods for adding user to group works as it appears that the AD cannot find the groups in the other forest. Question: 1.How to make forests see each other's security groups and be able to add? 2.In practice, what is the recommended way to achieve the user access to the folders/files in another forest?

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  • How to achieve uniform speed of movement on a bezier curve in cocos 2d?

    - by Andrey Chernukha
    I'm an absolute beginner in cocos2 , actually i started dealing with it yesterday. What i'm trying to do is moving an image along Bezier curve. This is how i do it - (void)startFly { [self runAction:[CCSequence actions: [CCBezierBy actionWithDuration:timeFlying bezier:[self getPathWithDirection:currentDirection]], [CCCallFuncN actionWithTarget:self selector:@selector(endFly)], nil]]; } My issue is that the image moves not uniformly. In the beginning it's moving slowly and then it accelerates gradually and at the end it's moving really fast. What should i do to get rid of this acceleration?

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  • How does interpolation actually work to smooth out an object's movement?

    - by user22241
    I've asked a few similar questions over the past 8 months or so with no real joy, so I am going make the question more general. I have an Android game which is OpenGL ES 2.0. within it I have the following Game Loop: My loop works on a fixed time step principle (dt = 1 / ticksPerSecond) loops=0; while(System.currentTimeMillis() > nextGameTick && loops < maxFrameskip){ updateLogic(dt); nextGameTick+=skipTicks; timeCorrection += (1000d/ticksPerSecond) % 1; nextGameTick+=timeCorrection; timeCorrection %=1; loops++; } render(); My intergration works like this: sprite.posX+=sprite.xVel*dt; sprite.posXDrawAt=sprite.posX*width; Now, everything works pretty much as I would like. I can specify that I would like an object to move across a certain distance (screen width say) in 2.5 seconds and it will do just that. Also because of the frame skipping that I allow in my game loop, I can do this on pretty much any device and it will always take 2.5 seconds. Problem However, the problem is that when a render frame skips, the graphic stutter. It's extremely annoying. If I remove the ability to skip frames, then everything is smooth as you like, but will run at different speeds on different devices. So it's not an option. I'm still not sure why the frame skips, but I would like to point out that this is Nothing to do with poor performance, I've taken the code right back to 1 tiny sprite and no logic (apart from the logic required to move the sprite) and I still get skipped frames. And this is on a Google Nexus 10 tablet (and as mentioned above, I need frame skipping to keep the speed consistent across devices anyway). So, the only other option I have is to use interpolation (or extrapolation), I've read every article there is out there but none have really helped me to understand how it works and all of my attempted implementations have failed. Using one method I was able to get things moving smoothly but it was unworkable because it messed up my collision. I can foresee the same issue with any similar method because the interpolation is passed to (and acted upon within) the rendering method - at render time. So if Collision corrects position (character now standing right next to wall), then the renderer can alter it's position and draw it in the wall. So I'm really confused. People have said that you should never alter an object's position from within the rendering method, but all of the examples online show this. So I'm asking for a push in the right direction, please do not link to the popular game loop articles (deWitters, Fix your timestep, etc) as I've read these multiple times. I'm not asking anyone to write my code for me. Just explain please in simple terms how Interpolation actually works with some examples. I will then go and try to integrate any ideas into my code and will ask more specific questions if need-be further down the line. (I'm sure this is a problem many people struggle with).

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  • How to achieve uniform speed of movement in cocos 2d?

    - by Andrey Chernukha
    I'm an absolute beginner in cocos2 , actually i started dealing with it yesterday. What i'm trying to do is moving an image along Bezier curve. This is how i do it - (void)startFly { [self runAction:[CCSequence actions: [CCBezierBy actionWithDuration:timeFlying bezier:[self getPathWithDirection:currentDirection]], [CCCallFuncN actionWithTarget:self selector:@selector(endFly)], nil]]; } My issue is that the image moves not uniformly. In the beginning it's moving slowly and then it accelerates gradually and at the end it's moving really fast. What should i do to get rid of this acceleration?

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  • How can I solve the same problems a CB-architecture is trying to solve without using hacks? [on hold]

    - by Jefffrey
    A component based system's goal is to solve the problems that derives from inheritance: for example the fact that some parts of the code (that are called components) are reused by very different classes that, hypothetically, would lie in a very different branch of the inheritance tree. That's a very nice concept, but I've found out that CBS is often hard to accomplish without using ugly hacks. Implementations of this system are often far from clean. But I don't want to discuss this any further. My question is: how can I solve the same problems a CBS try to solve with a very clean interface? (possibly with examples, there are a lot of abstract talks about the "perfect" design already). Here's an example I was going for before realizing I was just reinventing inheritance again: class Human { public: Position position; Movement movement; Sprite sprite; // other human specific components }; class Zombie { Position position; Movement movement; Sprite sprite; // other zombie specific components }; After writing that I realized I needed an interface, otherwise I would have needed N containers for N different types of objects (or to use boost::variant to gather them all together). So I've thought of polymorphism (move what systems do in a CBS design into class specific functions): class Entity { public: virtual void on_event(Event) {} // not pure virtual on purpose virtual void on_update(World) {} virtual void on_draw(Window) {} }; class Human { private: Position position; Movement movement; Sprite sprite; public: virtual void on_event(Event) { ... } virtual void on_update(World) { ... } virtual void on_draw(Window) { ... } }; class Zombie { private: Position position; Movement movement; Sprite sprite; public: virtual void on_event(Event) { ... } virtual void on_update(World) { ... } virtual void on_draw(Window) { ... } }; Which was nice, except for the fact that now the outside world would not even be able to know where a Human is positioned (it does not have access to its position member). That would be useful to track the player position for collision detection or if on_update the Zombie would want to track down its nearest human to move towards him. So I added const Position& get_position() const; to both the Zombie and Human classes. And then I realized that both functionality were shared, so it should have gone to the common base class: Entity. Do you notice anything? Yes, with that methodology I would have a god Entity class full of common functionality (which is the thing I was trying to avoid in the first place).

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  • Can't change permission/ownership/group of external hard drive on Ubuntu.

    - by MikeN
    I have an external hard drive connected to my Linux box. I wanted to setup a web server to access files on it, but the permission on all files and directories on the drive are "rwx" for the owner which is my local login, and the group is the "root" group. I need the files readable by the apache user, I was trying to set all files to be "chmod a+rwx -R *", but this doesn't do anything (gives no errros, just has no effect.) I tried chaning the group using "chgrp" to my user group, but that won't work either, it gives me errors that I lack permission even when I run all those commands as sudo! What's up with this hard drive??? "sudo chmod a+rwx *" should work on anything, right?

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  • opath syntax to force dynamic distribution group field as numerical comparison? (Exchange 2010)

    - by Matt
    I'm upgrading a (working) query based group (Exchange 2003) to a new and 'improved' dynamic distribution group (2010). For better or worse, our company decided to store everyone's employee ID in the pager field, so it's easy to manipulate via ADUC. That employee number has significance, as all employees are in a certain range, and all contractors are in a very different range. Basically, the new opath syntax appears to be using string compare on my pager field, even though it's a number. Let's say my employee ID is 3004, well, it's "less than" 4 from a string check POV. Set-DynamicDistributionGroup -Identity "my-funky-new-group" -RecipientFilter "(pager -lt 4) -and (pager -like '*') -and (RecipientType -eq 'UserMailbox')" Shows up in EMC with this: ((((((Pager -lt '4') -and (Pager -ne $null))) -and (RecipientType -eq 'UserMailbox'))) -and (-not(Name -like 'SystemMailbox{*')) -and (-not(Name -like 'CAS_{*')) -and (-not(RecipientTypeDetailsValue -eq 'MailboxPlan')) -and (-not(RecipientTypeDetailsValue -eq 'DiscoveryMailbox')) -and (-not(RecipientTypeDetailsValue -eq 'ArbitrationMailbox'))) This group should have max of 3 members right? Nope - I get a ton because of the string compare. I show up, and I'm in the 3000 range. Question: Anyone know a clever way to force this to be an integer check? The read-only LDAP filter on this group looks good, but of course it can't be edited. The LDAP representation (look ma, no quotes on the 4!) - Also interesting it sort of 'fills the' bed with the (pager=4) thing... (&(pager<=4)(!(pager=4))(pager=*)(objectClass=user)(objectCategory=person)(mailNickname=*)(msExchHomeServerName=*)(!(name=SystemMailbox{*))(!(name=CAS_{*))!(msExchRecipientTypeDetails=16777216))(!(msExchRecipientTypeDetails=536870912))(!(msExchRecipientTypeDetails=8388608))) If there is no solution, I suppose my recourse is either finding an unused field that actually will be treated as an integer, or most likely building this list with powershell every morning with my own automation - lame. I know of a few ways to fix this outside of the opath filter (designate "full-time" in another field, etc.), but would rather exchange do the lifting since this is the environment at the moment. Any insight would be great - thanks! Matt

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  • How to add a link group to update-alternatives?

    - by Kurtosis
    Is it possible to add a custom link group to update-alternatives that is not already there by default? For example, I want to add Scala and all its supporting binaries as a link group 'scala'. I'm trying using this script, but keep getting the error: update-alternatives: error: unknown argument `' I'm not sure what that means, but after troubleshooting the script a bit with no luck, I'm wondering if update-alternatives has a hard-coded list of link groups, that can't be added to, and that doesn't include scala. PS - any chance someone with higher karma can create an update-alternatives tag? Seems this topic gets a decent number of questions, but no tag for it.

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  • Is a reboot required to refresh permissions after adding a user to a new group?

    - by Michael Prescott
    On ubuntu server, I've noticed more than once now that after adding a user to a group that user doesn't have group permissions until I reboot the system. For example: User 'hudson' needs permission to read directory 'root:shadow /etc/shadow' So I add hudson to the shadow group. hudson still cannot read. So, I 'sudo shutdown -h -r now' and when the system comes up again user hudson can read. Is a reboot required or is there a better way to get permissions applied after adding the user to the group?

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  • How to achieve 'forward' movement (into the screen) using Cocos2D?

    - by lemikegao
    I'm interested in creating a 2.5D first-person shooter (like Doom) and I currently don't understand how to implement the player moving forward. The player will also be able to browse around the world (left, right, up, down) via gyroscope control. I plan to only use 2D sprites and no 3D models. My first attempt was to increase the scale of layers to make it appear as if the player was moving toward the objects but I'm not sure how to make it seem as if the player is passing around the objects (instead of running into them). If there are extensions that I should take a look at (like Cocos3D), please let me know. Thanks for the help! Note: I've only created 2D games so was hoping to get guided into the right direction

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  • How to create a rule for a contact group/distribution list in order to move emails to a certain folder for Outlook 2013?

    - by SNaRe
    I created a rule for a contact group/distribution list in order to move emails to a certain folder. It works without any problems. Let's call this group 'distgroup'. However, for some emails that comes to the group email(distgroup), 'To' and 'From' fields are same as 'From'. Normally 'To' field is supposed to be 'distrgroup'. Because of this, when I cannot run the same rule for this type of emails since group email address is not written in either 'To' or 'From'. It doesn't move that emails to my certain folder. Is there any solutions about it?

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  • Is it possible to change the group list shown on the application launcher?

    - by Grobbendonk
    I just installed Unity, on Ubuntu 10.10, to try it out. I've tried fiddling with a few things, but I can't work out how the applications are grouped and listed. I mean - if I click on the Applications in the launcher, we get the list of applications installed, with the option to narrow the selection by group. i.e. |Search box|All applications|Accessories|Games|Internet|Media|Office|System| My question is where that list is generated - my machine is mostly for work, so the games have been uninstalled (and I get a "there are no games on this box" message, which is nice), and there's a stack of other stuff I'd like to see under a new group of "work" or something. Obviously, a logical follow-up - how does unity know how to classify the applications into those groups? Is it the info in the .desktop links to them?

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  • How do I Make a Copy of Local Group?

    - by William Leara
    In Server 2003: I would like to make a copy of a pre-existing local group on the server and then modify its users. How can I make a copy of a group? (with a new name, of course) Alternatively, is there a way I can copy all the users from one group to another?

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  • How is it possible to list all folders that a particular user/group has permissions on?

    - by Lord Torgamus
    Is it possible to list all folders/files that a given group has explicit permissions on, for a machine running Windows Server 2003? If so, how? It would be nice to see inherited permissions as well, but I could do with just explicit permissions. A little background: I'm trying to update groups/permissions on a test server. One of the groups, Devs, wasn't implemented correctly when it was created, and my goal is to remove it from the system. It has been replaced by LeadDevelopers, which has permissions on many — but naturally not all — of the same folders. I want to make sure that I don't accidentally orphan any folders or cause any other issues when I remove Devs. It did have some admin-level permissions. EDIT: The answers so far — at least *cacls and AccessEnum — provide a way to find out which groups/users have permissions on known directories/files. I actually want the reverse of this behavior: I know the group, and I'm looking for the directories/files for which the group has permissions. Also, as I noted in a comment, the Devs group is not itself a member of any other group.

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  • Deleted Myself from Admin Group - Now Getting Error usermod: cannot lock /etc/passwd; try again later

    - by BubbaJ
    I have a laptop with Ubuntu 11.10 that is shared between myself and two other family members. My user id was setup as the only "Administrator" on the laptop. The other users were setup as "Standard" users. In my attempt to try to add myself to the user groups for the other users, I somehow deleted myself from the admin groups. I used the "usermod" command from the terminal. I must have neglected to include the proper switches or syntax for the update. It looks like I successfully added my userid to the group associated with my wife's account. When I use the "groups" command, I can see only my id and my wife's id in the list. I no longer see the "admin" or "adm" groups, and others that used to be listed. When I go into System Settings User Accounts it looks like my ID is now listed as a "Standard" user. I would like to change my account back to "Administrator", but now I can't. I did some searches for solutions and found that I would need to boot into Recovery Mode and execute the usermod command from the root session. I was able to successfully boot into Recovery Mode and get to the root session. I was trying to execute the command "usermod -a -G admin user1" to add my id (user1) back to the admin group. When I execute the command from the root session, I get the error message "usermod: cannot lock /etc/passwd; try again later". I tried preceding the usermod command with "sudo", but it didn't make a difference, same error. I then tried adding a new user using adduser, thinking I would try to create a new userid and make the new userid part of the admin group. I get the same error using the adduser command. I saw some posts that recommend looking for and deleting files that end in ".lock" in the etc directory. The only file I found was .pwd.lock which I haven't touched. I am at a loss as to what to try next. I am relatively inexperienced with Ubuntu and Linux, so alot of this is new to me. Any help you can provide would be much appreciated.

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  • Why do I need to add my application pool identity to the IIS_IUSRS group?

    - by smcolligan
    I'm setting up a .NET v4.0 web application on a Windows 2008 R2/IIS 7.5 server that uses a domain account for the application pool identity. When I access the site, I get the following error: The current identity () does not have write access to 'C:\Windows\Microsoft.NET\Framework\v4.0.30319\Temporary ASP.NET Files' According to this: http://learn.iis.net/page.aspx/140/understanding-built-in-user-and-group-accounts-in-iis/ the identity of the worker process is added to the IIS_IUSRS group when the process starts. This seems to work fine for the existing .NET v2.0 applications I have running on the same server (I have not had to add their domain account application pool identities to IIS_IUSRS group). This does not seem to be the case for the first .NET v4.0 web application I'm setting up. Once I add the identity to the group, everything works fine. I suspect something is not configured correctly that is forcing me to do this. I would like to understand this before rolling out more sites/servers. Thanks in advance for your help...

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  • how do I list Distribution Group (List) and their members inside of an OU using AD or exchange 2010

    - by wraak
    our entire domain has thousands of distribution groups, while i can use the script referenced here: How to get a list of all Distribution Lists and their Members in Exchange 2007? to pull all distribution groups and their members, it would be too hard to filter through all results. I particularilly need to pull either a. (preferred) all groups (both distribution and security) and their members inside of an OU (this particular OU contains over 100 hundred groups) or b. all groups and members matching a name starting with exampl* dsquery | dsget looks like could almost serve that purpose however when i did: dsquery group "OU=my-department,DC=blah,DC=blahblah,DC=com" -name * | dsget group -members (-expand) c:\my-department.txt it displays only the members without showing which group they belong to. The output I need should have: group name, members and potentially expanded sub-groups. i am still researching on how to get this done, seems like i can somehow make the above referenced script to search only inside of an OU, but i am not very familiar with powershell. any help would be appreciated, thank you.

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  • Nautilus doesn't see setgid

    - by Shara
    I want to share a folder for two users, here is what I did: created group add users to group set chmod set chown set setgid 2775 reboot After that: echo test > /Common/testfile - group readable&writable Created file using Nautilus - group readable, but not writable Copied file using Nautilus - group readable, but not writable Created file using gedit - group readable&writable Why? Is it a bug? This was on a clean Ubuntu 10.10 installation.

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  • How to group consecutive similar items of a collection?

    - by CannibalSmith
    Consider the following collection. True False False False True True False False I want to display it in a structured way, say, in a TreeView. I want to be able to draw borders around entire groups and such. True Group True False Group False False False True Group True True False Group False False How do I accomplish this with as little procedural code as possible?

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  • How to improve this piece of code

    - by user303518
    XmlDocument eQuoteXmlDoc = new XmlDocument(); eQuoteXmlDoc.LoadXml(eQuoteXml); XmlElement rootElement = eQuoteXmlDoc.DocumentElement; XmlNodeList quotesList = rootElement.SelectNodes("Quote"); foreach (XmlNode node in quotesList) { // Each node should be a quote node but to be safe, check if (node.Name == "Quote") { string groupName = node.SelectSingleNode("Group/GroupName").InnerText; string groupCity = node.SelectSingleNode("Group/GroupCity").InnerText; string groupPostalCode = node.SelectSingleNode("Group/GroupZipCode").InnerText; string groupSicCode = node.SelectSingleNode("Group/GroupSIC").InnerText; string generalAgencyLicenseNumber = node.SelectSingleNode("Group/GALicenseNbr").InnerText; string brokerName = node.SelectSingleNode("Group/BrokerName").InnerText; string deliverToEmailAddress = node.SelectSingleNode("Group/ReturnEmailAddress").InnerText; string brokerEmail = node.SelectSingleNode("Group/BrokerEmail").InnerText; string groupEligibleEmployeeCountString = node.SelectSingleNode("Group/GroupNbrEmployees").InnerText; string quoteEffectiveDateString = node.SelectSingleNode("Group/QuoteEffectiveDate").InnerText; string salesRepName = node.SelectSingleNode("Group/SalesRepName").InnerText; string salesRepPhone = node.SelectSingleNode("Group/SalesRepPhone").InnerText; string salesRepEmail = node.SelectSingleNode("Group/SalesRepEmail").InnerText; string brokerLicenseNumber = node.SelectSingleNode("Group/BrokerLicenseNbr").InnerText; } }

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  • User to be validated against nested security groups in Windows.

    - by user412272
    Hi, This is my first post here and after much looking around I have come here with my question. Will really appreciate a fast response. I am faced with a problem to validate user credentials of the currently logged on user against a group in Windows. The user membership to a group can be through other groups also ie nested membership. Eg. User U is a part of group G1. Group G1 is a part of another group G2. The requirement is that when the user is validated against group G2, the validations should succeed. The user can be a local or AD user but the group will always be a local group ( or domain local group if created directly on a DC). I have tried using WindowsPrincipal.IsInRole() method, but it seems to be checking only for direct membership to a group. I also tried UserPrincipal.GetAuthorizationGroups() for the current user, but it also doesnt seem to be doing recursive search. I am posting a code snippet of the working code below, but this code is taking much more than acceptable time. bool CheckUserPermissions(string groupName) { WindowsIdentity currentUserIdentity = System.Security.Principal.WindowsIdentity.GetCurrent(); bool found = false; PrincipalContext context= new PrincipalContext(ContextType.Machine); GroupPrincipal group = GroupPrincipal.FindByIdentity(context, IdentityType.Name, groupName); if (group!= null) { foreach (Principal p in group.GetMembers(true)) { if (p.Sid == currentUserIdentity.User) { found = true; break; } } group.Dispose(); } return found; }

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  • How to configure multiple iSCSI Portal Groups on a EqualLogic PS6100?

    - by kce
    I am working on a migration from a VMware vSphere environment to a Hyper-V Cluster utilizing Windows Server 2012 R2. The setup is pretty small, an EqualLogic PS6100e and two Dell PowerConnect 5424 switches and handful of R710s and R620s. The SAN was configured as a non-RFC1918 network that is not assigned to our organization and since I am working on building a new virtualization environment I figured that this would be an appropriate time to do a subnet migration. I configured a separate VLAN and subnet on the switches and the two previously unused NICs on the PS6100's controllers. At this time I only have a single Hyper-V host cabled in but I can successfully ping the PS6100 from the host. From the PS6100 I can ping each of the four NICs that currently on the storage network. I cannot connect the Microsoft iSCSI Initiator to the Target. I have successfully added the Target Portals (the IP addresses of PS6100 NICs) and the Targets are discovered but listed as inactive. If I try to Connect to them I get the following error, "Log onto Target - Connection Failed" and ISCSIPrt 1 and 70 events are recorded in the Event Log. I have verified that access control to the volume is not the problem by temporarily disabling it. I suspect the problem is with the Portal Group IP address which is still listed as Group Address of old subnet (I know, I know I might be committing the sin of the X/Y problem but everything else looks good): RFC3720 has this to say about Network Portal and Portal Groups: Network Portal: The Network Portal is a component of a Network Entity that has a TCP/IP network address and that may be used by an iSCSI Node within that Network Entity for the connection(s) within one of its iSCSI sessions. A Network Portal in an initiator is identified by its IP address. A Network Portal in a target is identified by its IP address and its listening TCP port. Portal Groups: iSCSI supports multiple connections within the same session; some implementations will have the ability to combine connections in a session across multiple Network Portals. A Portal Group defines a set of Network Portals within an iSCSI Network Entity that collectively supports the capability of coordinating a session with connections spanning these portals. Not all Network Portals within a Portal Group need participate in every session connected through that Portal Group. One or more Portal Groups may provide access to an iSCSI Node. Each Network Portal, as utilized by a given iSCSI Node, belongs to exactly one portal group within that node. The EqualLogic Group Manager documentation has this to say about the Group IP Address: You use the group IP address as the iSCSI discovery address when connecting initiators to iSCSI targets in the group. If you modify the group IP address, you might need to change your initiator configuration to use the new discovery address Changing the group IP address disconnects any iSCSI connections to the group and any administrators logged in to the group through the group IP address. Which sounds equivalent to me (I am following up with support to confirm). I think a reasonable explanation at this point is that the Initiator can't complete the connection to the Target because the Group IP Address / Network Portal is on a different subnet. I really want to avoid a cutover and would prefer to run both subnets side-by-side until I can install and configure each Hyper-V host. Question/s: Is my assessment at all reasonable? Is it possible to configure multiple Group IP Addresses on the EqualLogic PS6100? I don't want to just change it as it will disconnect the remaining ESXi hosts. Am I just Doing It Wrong(TM)?

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