When developing iPhone apps with Xcode 3.2.1/Objective C, which unit test tools are recommended?
I am new to the iPhone OS platform and I am interested in your best practices.
Hi,
I am a beginner in programming for iphone.I want to develop traceroute and telnet app for iphone.Can you please provide me with some sample codes or pointers to start with.
Thanks,
Vinod.
Hi,
We plan to advertise our iphone app on other sites. Is there a way to track from which website my iphone app hyperlink was clicked when a purchase is made? Can this be programmed, or is there any analytics app which does this. We will want to track the exact number of sales made from each site..
Appreciate any help..
mb
I've noticed some games in the app store that allow the user to play background music through iTunes. As a developer how can I add this functionality to my game? (I've searched for "open itunes from iphone game", "integrate itunes into iphone game" etc and no luck).
I'm localizing my iPhone app for multiple languages, and in addition to changing some of the strings I need to change some backgrounds. Is it possible to query the iPhone and get the user's language code?
Thanks!
HI,
I want to create i file in the iPhone application.
I try it but i have a anomaly.
In my pc the file is correctly written.
In other pc with the same program the file wasn't exist.
In the iPhone device the file not exist.
But the strange think thing is that i haven't any error for the app in the all case.
Do you have a idea?
Thanks so much
Hi all
i want to know there a limitation in size for an iphone to display an image? as the resolution of iphone is 320*480 px. i am developing an app which fetches photos from an URL and that URL contains some photos os size 600KB.So when i launch the app in simulator it behaves properly but in device the application crashes as soon as photos with higher resolution are displayed , and when lower resolution photos are displayed the app does not crash in the device.
Hello,
I have a proper provisional adhoc profile and developed a binary .app file. I know how to install on Mac through iTunes. I want to use Windows machine and iTunes to install my app on an iPhone device. How do i install my iPhone app binary through Windows computer?
Please advise. I don't want to do any hack way of doing it.
Thanks.
Hi all,
I want to devlop an application for iPhone which will convert the png image present in iPhone to an Ascii image.
Any guidance to devlop such an application ?
Is there any API/Library available for this ?
Hello,
I am new to integrating graphics into iPhone apps and need some direction on integrating graphics from maya into the application flow. Does anyone out there have any advice on good books or tutorials covering the design flow for Maya - iPhone SDK?
Thanks
Hello,
Since I'm not familiar with iPhone development I'd like to know whether it is possible to use OpenGL ES1.0 on the iPhone 3gs rather than 2.0.
I'd like to share a code base across different mobile platforms and not having to deal with the programmable pipeline from OGLES 2.0 could speed up an initial build.
Thanks
Hello everyone
I notice that there some apps make iPhone become a remote mouse or udisk.
I guess it change iPhone into a usb device.
but I really hope to know the mechanism of these app.
Is there any sample code to help me to understand?
Thanks
interdev
Is there a way to programmatically set the iPad to run the iPhone app at 2x as it is launched (yet keep the iPhone app native). I understand I can create NIB files for each hardware platform, but for ease, I just would rather the app launch as if the user had tapped the 2x on the iPad. Thanks...R.J.
I would like my iPhone app to get dynamic content off the net. This content should be managed using a CMS. I would like to know in particular if I can setup Drupal or Joomla or other CMS as a backend for my iphone app to get the content.
Any advice on how this can be achieved would be helpful.
I am completely new to setting up/using CMS.
Hi ,
I am new in iphone and i am on the final stage of my first project for iPhone.I need some help in Inapp purchase implementation.I need to give a free version of my app for thirty days and then force the user to buy the app.Please let me know how can i start implement this.Looking forward for valuable advices.
Thanks in advance.
Regular HTML select boxes (such as, e.g. found here), while being "chosen" are presented by the iPhone on a native widget that seems to totally ignore regular html font sizes and whatnot. It does some ellipsing when it goes too long, but the font is way too big for a list I want to present -- even on landscape, only about 35 characters can fit.
Is there any way to tell the iPhone to use a smaller font there?
Hi,
I'm working with iphone application and i want put it in my iphone.
In xcode there is a overview "device - 3.1.3 | debug" but when i "build and go" the project there is an certificate error.
I have download a certificate "mobileprovision" with a correct "Identifier" but i don't know how put it in my xcode project.
Thanks and sorry for my english XP
Hi
I want to play pls file from iphone application. The url for that is "http://yp.shoutcast.com/sbin/tunein-station.pls?id=4512", Please help me how can I play this file from iphone application. Thanks in advance.
I have to create a web service for iPhone. So I would like to know which web response is the best for iPhone(SOAP vs REST vs XML vs JSON vs ... any other).
I am new to iPhone development. I just registered with Apple for the iPhone Developer Program. When I try to build, I am receiving an error:
Code Sign error: a valid provisioning profile matching the application’s identifier could not be found
I'm not sure what is wrong. I tried browsing the Internet but I get confused. Can anyone help me with what I should do?
GData(GMaps) is compatible with iphone or not if yes than how can I use this service with iphone ? i add gdata.framework in my app but it generate err .
Hi there,
Using the latest SDK from Apple, I noticed that while running on the iPhone works fine, the iPad version of my application doesn't "accept clicks" on any view/widget that is outside the "bounds" of the standard iPhone screen.
Any idea?
Thanks,
Reuven
So I made my first iphone application; I want to test for memory leaks and the general feel and design of the user interface, so how do I put it on my iphone?