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  • Problem in DataBinding an Enum using dictionary approach to a combobox in WPF.

    - by Ashish Ashu
    I have a Dictionary which is binded to a combobox. I have used dictionary to provide spaces in enum. public enum Option {Enter_Value, Select_Value}; Dictionary<Option,string> Options; <ComboBox x:Name="optionComboBox" SelectionChanged="optionComboBox_SelectionChanged" SelectedValuePath="Key" DisplayMemberPath="Value" SelectedItem="{Binding Path = SelectedOption}" ItemsSource="{Binding Path = Options}" /> This works fine. My queries: 1. I am not able to set the initial value to a combo box. In above XAML snippet the line SelectedItem="{Binding Path = SelectedOption}" is not working. I have declared SelectOption in my viewmodel. This is of type string and I have intialized this string value in my view model as below: SelectedOption = Options[Options.Enter_Value].ToString(); 2. The combobox is binded to datadictionary which have two options first is "Enter_value" and second is "Select_value" which is actually Option enum. Based on the Option enum value I want to perform different action. For example if option is equal to option.Enter_value then Combo box becomes editable and user can enter the numeric value in it. if option is equal to option.Select_value value then the value comes from the database and the combo box becomes read only and shows the fetched value from the database. Please Help!!

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  • Conversion between different template instantiation of the same template

    - by Naveen
    I am trying to write an operator which converts between the differnt types of the same implementation. This is the sample code: template <class T = int> class A { public: A() : m_a(0){} template <class U> operator A<U>() { A<U> u; u.m_a = m_a; return u; } private: int m_a; }; int main(void) { A<int> a; A<double> b = a; return 0; } However, it gives the following error for line u.m_a = m_a;. Error 2 error C2248: 'A::m_a' : cannot access private member declared in class 'A' d:\VC++\Vs8Console\Vs8Console\Vs8Console.cpp 30 Vs8Console I understand the error is because A<U> is a totally different type from A<T>. Is there any simple way of solving this (may be using a friend?) other than providing setter and getter methods? I am using Visual studio 2008 if it matters.

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  • Threads are blocked in malloc and free, virtual size

    - by Albert Wang
    Hi, I'm running a 64-bit multi-threaded program on the windows server 2003 server (X64), It run into a case that some of the threads seem to be blocked in the malloc or free function forever. The stack trace is like follows: ntdll.dll!NtWaitForSingleObject() + 0xa bytes ntdll.dll!RtlpWaitOnCriticalSection() - 0x1aa bytes ntdll.dll!RtlEnterCriticalSection() + 0xb040 bytes ntdll.dll!RtlpDebugPageHeapAllocate() + 0x2f6 bytes ntdll.dll!RtlDebugAllocateHeap() + 0x40 bytes ntdll.dll!RtlAllocateHeapSlowly() + 0x5e898 bytes ntdll.dll!RtlAllocateHeap() - 0x1711a bytes MyProg.exe!malloc(unsigned __int64 size=0) Line 168 C MyProg.exe!operator new(unsigned __int64 size=1) Line 59 + 0x5 bytes C++ ntdll.dll!NtWaitForSingleObject() ntdll.dll!RtlpWaitOnCriticalSection() ntdll.dll!RtlEnterCriticalSection() ntdll.dll!RtlpDebugPageHeapFree() ntdll.dll!RtlDebugFreeHeap() ntdll.dll!RtlFreeHeapSlowly() ntdll.dll!RtlFreeHeap() MyProg.exe!free(void * pBlock=0x000000007e8e4fe0) C BTW, the param values passed to the new operator is not correct here maybe due to optimization. Also, at the same time, I found in the process Explorer, the virtual size of this program is 10GB, but the private bytes and working set is very small (<2GB). We did have some threads using virtualalloc but in a way that commit the memory in the call, and these threads are not blocked. m_pBuf = VirtualAlloc(NULL, m_size, MEM_COMMIT, PAGE_READWRITE); ...... VirtualFree(m_pBuf, 0, MEM_RELEASE); This looks strange to me, seems a lot of virtual space is reserved but not committed, and malloc/free is blocked by lock. I'm guessing if there's any corruptions in the memory/object, so plan to turn on gflag with pageheap to troubleshoot this. Does anyone has similar experience on this before? Could you share with me so I may get more hints? Thanks a lot!

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  • Ideal HTTP cache control headers for different types of resources

    - by chris_l
    I want to find a minimal set of headers, that work with "all" caches and browsers (also when using HTTPS!) On my (GWT-based) web site, I'll have three kinds of resources: 1. Forever cacheable (public / equal for all users) These files don't ever change, and they get a filename based on the MD5 of their contents (this is GWT's approach). They should get cached as much as possible, even when using HTTPS (so I assume, I should set Cache-Control: public, especially for Firefox?) 2. Changing for every new version of the site (public / equal for all users) These files can be cached, but probably need to be revalidated every time. 3. Individual for each request (private / user specific) These resources (e. g. JSON responses) should never be cached unencrypted to disk under no circumstances. (Maybe I'll have a few specific requests that could be cached.) I have a general idea on which headers I would probably use for each type, but there's always something I could be missing.

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  • Accessing appropriate array of double arrays in order of last created.

    - by Zach
    I have an array of double arrays, they are within a specified time window (8am-5pm), and are in order of last created over a period of several days. They are all timestamped and as such I have access to all C# DateTime methods. I then have a different iterative function that goes in the same order of the array of double arrays, however it isn't within a specified time window, it's 24/7. I want to access from this iterative function, the appropriate double array from the one within the window. Let's say that it's 4:30PM on DayOfYear 52, I'd like to access the last double array less than or equal to 4:30PM on DayOfYear 52. I'd expect the same double array if the time were 12:30AM on DayOfYear 53. However, if it were 9:00 AM of DayOfYear 53, well then I'd expect it to return something from the DayOfYear 53, less than or equal to 9:00AM. I think you get the idea. So I'm a having a bit of trouble grokking how to do this. Is anyone willing to offer a starting point or how they'd approach it? Edit: It is not a literal double[][], it is exactly as Anthony Pegram says: Dictionary<DateTime, double[]>

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  • C++ Template problem adding two data types

    - by Sara
    I have a template class with an overloaded + operator. This is working fine when I am adding two ints or two doubles. How do I get it to add and int and a double and return the double? template <class T> class TemplateTest { private: T x; public: TemplateTest<T> operator+(const TemplateTest<T>& t1)const { return TemplateTest<T>(x + t1.x); } } in my main function i have void main() { TemplateTest intTt1 = TemplateTest<int>(2); TemplateTest intTt2 = TemplateTest<int>(4); TemplateTest doubleTt1 = TemplateTest<double>(2.1d); TemplateTest doubleTt2 = TemplateTest<double>(2.5d); std::cout << intTt1 + intTt2 << /n; std::cout << doubleTt1 + doubleTt2 << /n; } I want to be able to also do this std::cout << doubleTt1 + intTt2 << /n;

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  • std::map keys in C++

    - by Soumava
    I have a requirement to create two different maps in C++. The Key is of type CHAR * and the Value is a pointer to a struct. I am filling 2 maps with these pairs, in separate iterations. After creating both maps I need find all such instances in which the value of the string referenced by the CHAR * are same. For this i am using the following code : typedef struct _STRUCTTYPE { .. } STRUCTTYPE, *PSTRUCTTYPE; typedef pair {CHAR *,PSTRUCTTYPE} kvpair; .. CHAR *xyz; PSTRUCTTYPE abc; after filling the information; Map.insert (kvpair(xyz,abc)); the above is repeated x times for the first map, and y times for the second map. after both are filled out; std::map {CHAR *, PSTRUCTTYPE} :: iterator Iter,findIter; for (Iter=iteratedMap-begin();Iter!=iteratedMap-end();mapIterator++) { char *key = Iter-first; printf("%s\n",key); findIter=otherMap-find(key); //printf("%u",findIter-second); if (findIter!=otherMap-end()) { printf("Match!\n"); } } The above code does not show any match, although the list of keys in both maps show obvious matches. My understanding is that the equals operator for CHAR * just equates the memory address of the pointers. My question is, what should i do to alter the equals operator for this type of key or could I use a different datatype for the string? *note : {} has been used instead of angle brackets as the content inside angle brackets was not showing up in the post.

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  • Arduino variable going blank after first pass.

    - by user541597
    I have an arduino sketch that takes a timet and when that timet is equal to the current time it sets the new timet to timet + 2. For example: char* convert(char* x, String y){ int hour; int minute; sscanf(x, "%d:%d", &hour, &minute); char buf[6]; if (y == "6"){ if (hour > 17){ hour = (hour+6)%24; snprintf(buf, 10, "%d:%d", hour, minute ); }else if (hour < 18){ //hour = hour + 6; minute = (minute + 2); snprintf(buf, 10, "%d:%d", hour, minute); } } if (y == "12"){ if (hour > 11){ hour = (hour+12)%24; snprintf(buf, 10, "%d:%d", hour, minute ); } else if (hour < 12){ hour = hour + 12; snprintf(buf, 10, "%d:%d", hour, minute); } } if (y == "24"){ hour = (hour+24)%24; snprintf(buf, 10, "%d:%d", hour, minute ); } return buf; } sketch starts for example at 1:00am timet is set to 1:02, at system time 1:02 timet == system time my loops looks like this: if (timet == currenttime){ timet = convert(timet) } From this now when ever I check the value of timet it should equal 1:04, however I am getting the correct value at the first run after the execution of convert however everytime after that my timet value is blank. I tried changing the code instead of using the if loop I only run the convert function when I send for example t through the serial monitor, this works fine and outputs the correct timet after the execution of the convert function, So I figured the problem is in the if loop... Any ideas?

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  • guide for creating addins for Visual Studio 2010?

    - by JMarsch
    Hello: 2 questions actuall: Is there a good comprensive guide out there for creating add-ins for Visual Studio? Here's a weird specific problem -- I'm trying to get my add-in to load. The code that the wizard stubs into the OnConnect method will add it to the toolbar, but only if it passes this "if" statement: if (connectMode == ext_ConnectMode.ext_cm_UISetup) The problem is that connectMode never seems to equal ext_cm_UISetup. It always seems to equal ext_cm_AfterStartup, and My AddIn never appears on the toolbar. I could cheat and short-circuit the if, but since Visual Studio put that code there, I bet it's right, and I have something else wrong. According to the docs, the value should only ever be ext_cm_UISetup once -- the first time VS encounters the addin. So I probably need to somehow make VS forget about the add-in, but I can't find anywhere to do that. And by the way, isn't that exceptionally delicate? The reason I'm in this pickle is because I happened to get an exception on the first try, so now I can never try again?? Can't be right.

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  • How to extract data from F# list

    - by David White
    Following up my previous question, I'm slowly getting the hang of FParsec (though I do find it particularly hard to grok). My next newbie F# question is, how do I extract data from the list the parser creates? For example, I loaded the sample code from the previous question into a module called Parser.fs, and added a very simple unit test in a separate module (with the appropriate references). I'm using XUnit: open Xunit [<Fact>] let Parse_1_ShouldReturnListContaining1 () = let interim = Parser.parse("1") Assert.False(List.isEmpty(interim)) let head = interim.Head // I realise that I have only one item in the list this time Assert.Equal("1", ???) Interactively, when I execute parse "1" the response is: val it : Element list = [Number "1"] and by tweaking the list of valid operators, I can run parse "1+1" to get: val it : Element list = [Number "1"; Operator "+"; Number "1"] What do I need to put in place of my ??? in the snippet above? And how do I check that it is a Number, rather than an Operator, etc.?

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  • How to support comparisons for QVariant objects containing a custom type?

    - by Tyler McHenry
    According to the Qt documentation, QVariant::operator== does not work as one might expect if the variant contains a custom type: bool QVariant::operator== ( const QVariant & v ) const Compares this QVariant with v and returns true if they are equal; otherwise returns false. In the case of custom types, their equalness operators are not called. Instead the values' addresses are compared. How are you supposed to get this to behave meaningfully for your custom types? In my case, I'm storing an enumerated value in a QVariant, e.g. In a header: enum MyEnum { Foo, Bar }; Q_DECLARE_METATYPE(MyEnum); Somewhere in a function: QVariant var1 = QVariant::fromValue<MyEnum>(Foo); QVariant var2 = QVariant::fromValue<MyEnum>(Foo); assert(var1 == var2); // Fails! What do I need to do differently in order for this assertion to be true? I understand why it's not working -- each variant is storing a separate copy of the enumerated value, so they have different addresses. I want to know how I can change my approach to storing these values in variants so that either this is not an issue, or so that they do both reference the same underlying variable. It don't think it's possible for me to get around needing equality comparisons to work. The context is that I am using this enumeration as the UserData in items in a QComboBox and I want to be able to use QComboBox::findData to locate the item index corresponding to a particular enumerated value.

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  • Using a variable in a mysql query, in a C++ MFC program.

    - by D.Gaughan
    Hi, after extensive trawling of the internet I still havent found any solution for this problem. I`m writing a small C++ app that connects to an online database and outputs the data in a listbox. I need to enable a search function using an edit box, but I cant get the query to work while using a variable. My code is: res = mysql_perform_query (conn, "select distinct artist from Artists"); //res = mysql_perform_query (conn, "select album from Artists where artist = ' ' "); while((row = mysql_fetch_row(res)) != NULL){ CString str; UpdateData(); str = ("%s\n", row[0]); UpdateData(FALSE); m_list_control.AddString(str); } the first "res = " line is working fine, but I need the second one to work. I have a member variable m_search_edit set up for the edit box, but any way I try to include it in the sql statement causes errors. eg. res = mysql_perform_query (conn, "select album from Artists where artist = '"+m_search_edit+" ' "); causes this error: error C2664: 'mysql_perform_query' : cannot convert parameter 2 from 'class CString' to 'char *' No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called" And when I convert m_search_edit to a char* it gives me a " Cannot add 2 pointers" error. Any way around this???

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  • Java: Comparing a class with another within that class using a my own .equals

    - by user1670252
    I am making a method .equals replacing the equals method used. It accepts a object. I want it to check if that object equals the class that runs the .equals class. I know I want to compare all the private methods I have to that object. Is there a way to do this without making another private class to get the private variables from the object? How do I do this to compare equality not identity? I am stuck on this. Do i have to use == to compare? Also looking online i see others use recursion. If this is the way i have to do it can you show and explain it to me? so an example i have public boolean equals(Object o) { this is in a class we will call bobtheBuilder (first thing to pop in my head) I want to check if the object o is equal to the class he has private object array and a private int. I assume I want to check if the array and int of this class equal the array and int of the object.

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  • Page URL and database organization.

    - by shurik2533
    I want that its name would be the page address. For example, if page has heading "Some Page", than its address should be http://somesite/some_page/. "some_page"-name generated by system automatically. "some_page" - is the unique identifier of page. The problem in that the user in the future can enter a name which already exists that will cause an error. It is necessary to find an optimum variant of the decision of a problem for great volumes of the data. I have solved a problem as follows: The page identifier in a database is the name of page and a suffix which is by default equal to zero. At page addition there is a check on existence. If such page does not exist, the suffix is equal 0 and its name is "some_page", if page is exist, than - search for the maximum number of a suffix and suffix=suffix+1 and page name become "some_page_1". For this I create in a database the compound key from fields "suffix" and "pageName": Table Pages suffix|pageName |pageTitle 0 |some_page |Some Page 1 |some_page |Some Page 0 |other_page|Other Page Addition of pages occurs through stored procedure: CREATE PROCEDURE addPage (pageNameVal VARCHAR(100), pageTitleVal VARCHAR(100)) BEGIN DECLARE v INT DEFAULT 0; SELECT MAX(suffix) FROM pages WHERE pageName=pageNameVal INTO v; IF v >= 0 THEN SET v = v + 1; ELSE SET v = 0; END IF; INSERT INTO pages (suffix, pageName) VALUES (pageNameVal, v, pageTitleVal); END; Whether there are more the best decisions?

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  • Is there any way to configure what reCAPTCHA is actually displaying?

    - by trejder
    Is there any way to control, what kind of image is displayed to user in reCAPTCHA or what kind of puzzle he/she is required to solve? I noticed at least two significant changes to what reCAPTCHA is serving (and I must admit, that I don't much like these changes): For years reCAPTCHA was serving two words from scanned books and user was required to solve one of them. They were clearly readable (even those "second" ones, that could be ommitted) and with nearly no problem in solving them by a human. For past few month, I noticed a significant change at all of my sites, that are using reCAPTCHA. They started to show combination of computer-generated long numbers string and something, that looks for me as street/house number photographed in Google StreetView. They're even easier to solve, but what is most important -- it started to happen more and more often that user is obligated to solve both of them. Now, I have noticed another change/regression. Now some of my sites remain at so called "level 2" (like above) and some of them started to serve two words again ("level 1"?). And again, there are more and more situations, where solving both words is required. But, what is most important, on this "level" words are nearly impossible to solve (on my old mobile devices with 3.5'' display I need 5-6 attempts to pass on!). They're cluttered, written in some strange font, mostly in italics with a lot of black and white stains or drops on letters etc. Plus: reCAPTCHA stopped to be equal -- some of my pages are still serving "level2" while some of them are "killing" end users with a need to solve "level3". Is there anyway, I can control this -- force it to use only "level2" and on all my pages? (of course, I'm using exactly the same piece of code to serve reCAPTCHA on all my pages) Note, that I'm not asking for something like in this question. I don't want to change what reCAPTCHA shows (to disable words in favor of only numbers for example). I only want to control, which "version" of puzzles (among described above) reCAPTCHA shows and I want to make it equal on all my sites.

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  • Compare two variant with boost static_visitor

    - by Zozzzzz
    I started to use the boost library a few days ago so my question is maybe trivial. I want to compare two same type variants with a static_visitor. I tried the following, but it don't want to compile. struct compare:public boost::static_visitor<bool> { bool operator()(int& a, int& b) const { return a<b; } bool operator()(double& a, double& b) const { return a<b; } }; int main() { boost::variant<double, int > v1, v2; v1 = 3.14; v2 = 5.25; compare vis; bool b = boost::apply_visitor(vis, v1,v2); cout<<b; return 0; } Thank you for any help or suggestion!

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  • Creating simple calculator with bison & flex in C++ (not C)

    - by ak91
    Hey, I would like to create simple C++ calculator using bison and flex. Please note I'm new to the creating parsers. I already found few examples in bison/flex but they were all written in C. My goal is to create C++ code, where classes would contain nodes of values, operations, funcs - to create AST (evaluation would be done just after creating whole AST - starting from the root and going forward). For example: my_var = sqrt(9 ** 2 - 32) + 4 - 20 / 5 my_var * 3 Would be parsed as: = / \ my_var + / \ sqrt - | / \ - 4 / / \ / \ ** 32 20 5 / \ 9 2 and the second AST would look like: * / \ my_var 3 Then following pseudocode reflects AST: ast_root = create_node('=', new_variable("my_var"), exp) where exp is: exp = create_node(OPERATOR, val1, val2) but NOT like this: $$ = $1 OPERATOR $3 because this way I directly get value of operation instead of creation the Node. I believe the Node should contain type (of operation), val1 (Node), val2 (Node). In some cases val2 would be NULL, like above mentioned sqrt which takes in the end one argument. Right? It will be nice if you can propose me C++ skeleton (without evaluation) for above described problem (including *.y file creating AST) to help me understand the way of creating/holding Nodes in AST. Code can be snipped, just to let me get the idea. I'll also be grateful if you point me to an existing (possibly simple) example if you know any. Thank you all for your time and assistance!

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  • Accessing variables with different scope in C++

    - by Portablejim
    With #include <iostream> using namespace std; int a = 1; int main() { int a = 2; if(true) { int a = 3; cout << a << " " << ::a // Can I access a = 2 here? << " " << ::a << endl; } cout << a << " " << ::a << endl; } having the output 3 1 1 2 1 Is there a way to access the 'a' equal to 2 inside the if statement where there is the 'a' equal to 3, with the output 3 2 1 2 1 Note: I know this should not be done (and the code should not get to the point where I need to ask). This question is more "can it be done".

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  • Failed to specialize function template

    - by citizencane
    This is homework, although it's already submitted with a different approach. I'm getting the following from Visual Studio 2008 error C2893: Failed to specialize function template 'void std::sort(_RanIt,_RanIt,_Pr)' The code is as follows main.cpp Database<> db; db.loadDatabase(); db.sortDatabase(sort_by_title()); Database.cpp void Database<C>::sortDatabase(const sort_by &s) { std::sort(db_.begin(), db_.end(), s); } And the function objects are defined as struct sort_by : public std::binary_function<const Media *, const Media *, bool> { virtual bool operator()(const Media *l, const Media *r) const = 0; }; struct sort_by_title : public sort_by { bool operator()(const Media *l, const Media *r) const { ... } }; ... What's the cure here? [Edit] Sorry, maybe I should have made the inheritance clear template <typename C = std::vector<Media *> > class Database : public IDatabase<C> [/Edit]

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  • SFINAE and detecting if a C++ function object returns void.

    - by Tom Swirly
    I've read the various authorities on this, include Dewhurst and yet haven't managed to get anywhere with this seemingly simple question. What I want to do is to call a C++ function object, (basically, anything you can call, a pure function or a class with ()), and return its value, if that is not void, or "true" otherwise. #include <stdio.h> struct Foo { void operator()() {} }; struct Bar { bool operator()() { return false; } }; Foo foo; Bar bar; bool baz() { return false; } void bang() {} const char* print(bool b) { printf(b ? "true, " : "false, "); } template <typename Functor> bool magicCallFunction(Functor f) { return true; // lots of template magic occurs here... } int main(int argc, char** argv) { print(magicCallFunction(foo)); print(magicCallFunction(bar)); print(magicCallFunction(baz)); print(magicCallFunction(bang)); printf("\n"); }

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  • Return multiple IDs from a function and use the result in a query

    - by NewK
    I have this function that returns me all children of a tree node: CREATE OR REPLACE FUNCTION fn_category_get_childs_v2(id_pai integer) RETURNS integer[] AS $BODY$ DECLARE ids_filhos integer array; BEGIN SELECT array ( SELECT category_id FROM category WHERE category_id IN ( (WITH RECURSIVE parent AS ( SELECT category_id , parent_id from category WHERE category_id = id_pai UNION ALL SELECT t.category_id , t.parent_id FROM parent INNER JOIN category t ON parent.category_id = t.parent_id ) SELECT category_id FROM parent WHERE category_id <> id_pai ) ) ) into ids_filhos; return ids_filhos; END; and I would like to use it in a select statement like this: select * from teste1_elements where category_id in (select * from fn_category_get_childs_v2(12)) I've also tried this way with the same result: select * from teste1_elements where category_id=any(select * from fn_category_get_childs_v2(12))) But I get the following error: ERROR: operator does not exist: integer = integer[] LINE 1: select * from teste1_elements where category_id in (select *... ^ HINT: No operator matches the given name and argument type(s). You might need to add explicit type casts. The function returns an integer array, is that the problem? SELECT * from fn_category_get_childs_v2(12) retrieves the following array (integer[]): '{30,32,34,20,19,18,17,16,15,14}'

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  • "error: Expected a type, got 'classname'" in C++

    - by Bay
    Using the following code: template <typename T> class node { [. . .] }; class b_graph { friend istream& operator>> (istream& in, b_graph& ingraph); friend ostream& operator<< (ostream& out, b_graph& outgraph); public: [...] private: vector<node> vertices; //This line I'm getting: error: type/value mismatch at argument 1 in template parameter list for ‘template<class _Tp, class _Alloc> class std::vector’ error: expected a type, got 'node' error: template argument 2 is invalid On the indicated line. Node is clearly defined before b_graph which uses it - what have I done here?

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  • MDX: Filtering a member set by a measure's table values

    - by oyvinro
    I have some numbers in a fact table, and have generated a measure which use the SUM aggregator to summarize the numbers. But the problem is that I only want to sum the numbers that are higher than, say 10. I tried using a generic expression in the measure definition, and that works of course, but the problem is that I need to be able to dynamically set that value, because it's not always 10, meaning users should be able to select it themselves. More specifically, my current MDX looks like this: WITH SET [Email Measures] AS '{[Measures].[Number Of Answered Cases], [Measures].[Max Expedition Time First In Case], [Measures].[Avg Expedition Times First In Case], [Measures].[Number Of Incoming Email Requests], [Measures].[Avg Number Of Emails In Cases], [Measures].[Avg Expedition Times Total],[Measures].[Number Of Answered Incoming Emails]}' SET [Organizations] AS '{[Organization.Id].[860]}' SET [Operators] AS '{[Operator.Id].[3379],[Operator.Id].[3181]}' SET [Email Accounts] AS '{[Email Account.Id].[6]}' MEMBER [Time.Date].[Date Period] AS Aggregate ({[Time.Date].[2008].[11].[11] :[Time.Date].[2009].[1].[2] }) MEMBER [Email.Type].[Email Types] AS Aggregate ({[Email.Type].[0]}) SELECT {[Email Measures]} ON columns, [Operators] ON rows FROM [Email_Fact] WHERE ( [Time.Date].[Date Period] ) Now, the member in question is the calculated member [Avg Expedition Times Total]. This member takes in two measures; [Sum Expedition Times] and [Nr of Expedition Times] and splits one on the other to get the average, all this presently works. However, I want [Sum Expedition Times] to only summarize values over or under a parameter of my/the user's wish. How do I filter the numbers [Sum Expedition Times] iterates through, rather than filtering on the sum that the measure gives me in the end?

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  • Imbricated C++ template

    - by gregseth
    I have the following pattern: template <int a, int b> class MyClass { template <int c> MyClass<a, c> &operator*(MyClass<c, b> const &other) const; }; // ../.. template <int a, int b> template <int c> MyClass<a, c> &MyClass<a, b>::operator*(MyClass<c, b> const &other) const { MyClass<a, c> result; // ..do stuff.. return result; } It doesn't compile, the error message is Error C2975. invalid template argument 'number', constant expression expected. If I replace template <int c> by template <int c, int d> and use it accordignly, it works fine. But I want d to be the same value as b. My questions: Why the example doesn't work? How can I enforce d to be the same than b? Thanks.

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  • Defining implicit and explicit casts for C# interfaces

    - by ehdv
    Is there a way to write interface-based code (i.e. using interfaces rather than classes as the types accepted and passed around) in C# without giving up the use of things like implicit casts? Here's some sample code - there's been a lot removed, but these are the relevant portions. public class Game { public class VariantInfo { public string Language { get; set; } public string Variant { get; set; } } } And in ScrDictionary.cs, we have... public class ScrDictionary: IScrDictionary { public string Language { get; set; } public string Variant { get; set; } public static implicit operator Game.VariantInfo(ScrDictionary s) { return new Game.VariantInfo{Language=sd.Language, Variant=sd.Variant}; } } And the interface... public interface IScrDictionary { string Language { get; set; } string Variant { get; set; } } I want to be able to use IScrDictionary instead of ScrDictionary, but still be able to implicitly convert a ScrDictionary to a Game.VariantInfo. Also, while there may be an easy way to make this work by giving IScrDictionary a property of type Game.VariantInfo my question is more generally: Is there a way to define casts or operator overloading on interfaces? (If not, what is the proper C# way to maintain this functionality without giving up interface-oriented design?)

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