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  • C++ - Basic WinAPI question

    - by HardCoder1986
    Hello! I am now working on a some sort of a game engine and I had an idea to put everything engine-related into a static library and then link it to my actual problem. Right now I achieved it and actually link that library and every functions seem to work fine, except those, which are windows-related. I have a chunk of code in my library that looks like this: hWnd = CreateWindow(className, "Name", WS_OVERLAPPED | WS_CAPTION | WS_EX_TOPMOST, 0, 0, 800, 600, NULL, NULL, GetModuleHandle(NULL), this); if (hWnd) { ShowWindow(hWnd, SW_NORMAL); UpdateWindow(hWnd); } else { MessageBox(NULL, "Internal program error", "Error", MB_OK | MB_ICONERROR); return; } When this code was not in the library, but in the actual project, it worked fine, created the window and everything was ok. Right now (when I'm linking to my library that contains this code) CreateWindow(...) call returns NULL and GetLastError() returns "Operation succesfully completed" (wtf?). Could anybody help me with this? Is it possible to create a window and display it using a static library call and why could my code fail? Thank you.

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  • Random number generation in MVC applications

    - by SlimShaggy
    What is the correct way of generating random numbers in an ASP.NET MVC application if I need exactly one number per request? According to MSDN, in order to get randomness of sufficient quality, it is necessary to generate multiple numbers using a single System.Random object, created once. Since a new instance of a controller class is created for each request in MVC, I cannot use a private field initialized in the controller's constructor for the Random object. So in what part of the MVC app should I create and store the Random object? Currently I store it in a static field of the controller class and lazily initialize it in the action method that uses it: public class HomeController : Controller { ... private static Random random; ... public ActionResult Download() { ... if (random == null) random = new Random(); ... } } Since the "random" field can be accessed by multiple instances of the controller class, is it possible for its value to become corrupted if two instances attempt to initialize it simultaneously? And one more question: I know that the lifetime of statics is the lifetime of the application, but in case of an MVC app what is it? Is it from IIS startup till IIS shutdown?

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  • How to keep track of call statistics? C++

    - by tf.rz
    I'm working on a project that delivers statistics to the user. I created a class called Dog, And it has several functions. Speak, woof, run, fetch, etc. I want to have a function that spits out how many times each function has been called. I'm also interested in the constructor calls and destructor calls as well. I have a header file which defines all the functions, then a separate .cc file that implements them. My question is, is there a way to keep track of how many times each function is called? I have a function called print that will fetch the "statistics" and then output them to standard output. I was considering using static integers as part of the class itself, declaring several integers to keep track of those things. I know the compiler will create a copy of the integer and initialize it to a minimum value, and then I'll increment the integers in the .cc functions. I also thought about having static integers as a global variable in the .cc. Which way is easier? Or is there a better way to do this? Any help is greatly appreciated!

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  • C++ privately contructed class

    - by Nona Urbiz
    How can I call a function and keep my constructor private? If I make the class static, I need to declare an object name which the compiler uses to call the constructor, which it cannot if the constructor is private (also the object would be extraneous). Here is the code I am attempting to use (it is not compilable): I want to keep the constructor private because I will later be doing a lot of checks before adding an object, modifying previous objects when all submitted variables are not unique rather than creating new objects. #include <iostream> #include <fstream> #include <regex> #include <string> #include <list> #include <map> using namespace std; using namespace tr1; class Referral { public: string url; map<string, int> keywords; static bool submit(string url, string keyword, int occurrences) { //if(Referrals.all.size == 0){ // Referral(url, keyword, occurrences); //} } private: list<string> urls; Referral(string url, string keyword, int occurrences) { url = url; keywords[keyword] = occurrences; Referrals.all.push_back(this); } }; struct All { list<Referral> all; }Referrals; int main() { Referral.submit("url", "keyword", 1); }

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  • How to extend methods to a class not to its instances.

    - by Fraga
    Hi. Extending methods to any instance is really easy: public static string LeaveJustNumbers(this string text) { return Regex.Replace(text, @"[\D]", ""); } ... string JustNumbers = "A5gfb343j4".LeaveJustNumber(); But what if i want to extend methods to a sealed class like string, to work like: string.Format("Hi:{0}","Fraga"); Is there any way to do it?

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  • Calls to singleton library

    - by metdos
    I have a singleton class, and I will compile it as a library static(lib) or dynamic(dll). Is it guaranteed that calls to same file in a machine always refer to same and unique instance in both cases?

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  • Extraneous Library Linkage

    - by gmatt
    I have a question which may be somewhat silly because I'm pretty sure I may know the answer already. Suppose you have static library A, and dynamic shared object library B and your program C under linux. Suppose that library A calls functions from library B and your program calls functions from library A. Now suppose that all functions that C calls in A make no use of functions in B. To compile C will it be enough to link just A and omit B and furthermore can your program C be run on a system without library B installed?

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  • Can ASM method-visitors be used with interfaces?

    - by Olaf Mertens
    I need to write a tool that lists the classes that call methods of specified interfaces. It will be used as part of the build process of a large java application consisting of many modules. The goal is to automatically document the dependencies between certain java modules. I found several tools for dependency analysis, but they don't work on the method level, just for packages or jars. Finally I found ASM, that seems to do what I need. The following code prints the method dependencies of all class files in a given directory: import java.io.*; import java.util.*; import org.objectweb.asm.ClassReader; public class Test { public static void main(String[] args) throws Exception { File dir = new File(args[0]); List<File> classFiles = new LinkedList<File>(); findClassFiles(classFiles, dir); for (File classFile : classFiles) { InputStream input = new FileInputStream(classFile); new ClassReader(input).accept(new MyClassVisitor(), 0); input.close(); } } private static void findClassFiles(List<File> list, File dir) { for (File file : dir.listFiles()) { if (file.isDirectory()) { findClassFiles(list, file); } else if (file.getName().endsWith(".class")) { list.add(file); } } } } import org.objectweb.asm.MethodVisitor; import org.objectweb.asm.commons.EmptyVisitor; public class MyClassVisitor extends EmptyVisitor { private String className; @Override public void visit(int version, int access, String name, String signature, String superName, String[] interfaces) { this.className = name; } @Override public MethodVisitor visitMethod(int access, String name, String desc, String signature, String[] exceptions) { System.out.println(className + "." + name); return new MyMethodVisitor(); } } import org.objectweb.asm.commons.EmptyVisitor; public class MyMethodVisitor extends EmptyVisitor { @Override public void visitMethodInsn(int opcode, String owner, String name, String desc) { String key = owner + "." + name; System.out.println(" " + key); } } The Problem: The code works for regular classes only! If the class file contains an interface, visitMethod is called, but not visitMethodInsn. I don't get any info about the callers of interface methods. Any ideas?

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  • Which languages are dynamically typed and compiled (and which are statically typed and interpreted)?

    - by Skilldrick
    In my reading on dynamic and static typing, I keep coming up against the assumption that statically typed languages are compiled, while dynamically typed languages are interpreted. I know that in general this is true, but I'm interested in the exceptions. I'd really like someone to not only give some examples of these exceptions, but try to explain why it was decided that these languages should work in this way.

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  • Code Analysis In Python

    - by Jerub
    What tools are good to use for code analysis in python? I have a large source repository split across multiple projects, and I would like to be able to run tools across the directories to see details like Cyclomatic Complexity, and perhaps be able to spot errors using static analysis. Ideally, I would like to be able to produce a report about the health of the source code, so we can spot problem areas that need to be addressed.

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  • Creating .lib files in CUDA Toolkit 5

    - by user1683586
    I am taking my first faltering steps with CUDA Toolkit 5.0 RC using VS2010. Separate compilation has me confused. I tried to set up a project as a Static Library (.lib), but when I try to build it, it does not create a device-link.obj and I don't understand why. For instance, there are 2 files: A caller function that uses a function f #include "thrust\host_vector.h" #include "thrust\device_vector.h" using namespace thrust::placeholders; extern __device__ double f(double x); struct f_func { __device__ double operator()(const double& x) const { return f(x); } }; void test(const int len, double * data, double * res) { thrust::device_vector<double> d_data(data, data + len); thrust::transform(d_data.begin(), d_data.end(), d_data.begin(), f_func()); thrust::copy(d_data.begin(),d_data.end(), res); } And a library file that defines f __device__ double f(double x) { return x+2.0; } If I set the option generate relocatable device code to No, the first file will not compile due to unresolved extern function f. If I set it to -rdc, it will compile, but does not produce a device-link.obj file and so the linker fails. If I put the definition of f into the first file and delete the second it builds successfully, but now it isn't separate compilation anymore. How can I build a static library like this with separate source files? [Updated here] I called the first caller file "caller.cu" and the second "libfn.cu". The compiler lines that VS2010 outputs (which I don't fully understand) are (for caller): nvcc.exe -ccbin "C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin" -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0\include" -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0\include" -G --keep-dir "Debug" -maxrregcount=0 --machine 32 --compile -g -D_MBCS -Xcompiler "/EHsc /W3 /nologo /Od /Zi /RTC1 /MDd " -o "Debug\caller.cu.obj" "G:\Test_Linking\caller.cu" -clean and the same for libfn, then: nvcc.exe -gencode=arch=compute_20,code=\"sm_20,compute_20\" --use-local-env --cl-version 2010 -ccbin "C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin" -rdc=true -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0\include" -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v5.0\include" -G --keep-dir "Debug" -maxrregcount=0 --machine 32 --compile -g -D_MBCS -Xcompiler "/EHsc /W3 /nologo /Od /Zi /RTC1 /MDd " -o "Debug\caller.cu.obj" "G:\Test_Linking\caller.cu" and again for libfn.

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  • Swap CSS class on the basis of Scroll Position with Javascript

    - by Alan
    I have followed answer given by CMS in relation to getting a menu to stay in one place on the page whilst you scroll the page as per this original question and it works very well but I also have a number of images on the page where I'm using the jquery fancylink plugin to show an enlarged image on click. The problem is when you then close the fancylink popup and scroll to the top of the page the static DIV then decides to stick to the very top of the page. Any ideas or help would this would be greatly appreciated.

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  • java objects, shared variables

    - by raven
    hello, I have a simple question here. If I declare a variable inside an object which was made [declared] in the main class, like this: public static int number; ( usually I declare it like this : private int number; ) can it be used in a different object which was also made [declared] in the main class? btw I do not care about security atm, I just want to make something work, don't care about protection)

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  • Constant member

    - by TGadfly
    I have structure defined in some header (D3DXVECTOR3) How can I declare: static member in the class of that type and initialize it? maybe constant member of that type and init it? when i use some constructor i get error only integral can be initialized.

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