Compiling program that uses libpcap on Mac OSX using iPhone 3.1.1 SDK for use on iPhone
- by Alan
Hey SOV users,
I have a question that I'm hoping some iPhone Developers may be able to help with. I had a look at statically compiling a binary on my Mac and moving it over to the iPhone for execution. I have managed to get this bit of it working by installing the iPhone 3.1.3 SDK on my Mac and setting the architecture to the iPhone in the gcc…