Converting 2D Physics to 3D.
- by static void main
I'm new to game physics and I am trying to adapt a simple 2D ball simulation for a 3D simulation with the Java3D library. I have this problem:
Two things:
1) I noted down the values generated by the engine: X/Y are too high and minX/minY/maxY/maxX values are causing trouble.
Sometimes the balls are drawing but not moving
Sometimes they are…