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  • Introducing UPK 3.6 Simulation Help (You Say It and We Do It!)

    - by marc.santosusso
    We would like to thank everyone that participated in the recent documentation survey that was conducted over the last several months. Your feedback is valuable and we appreciate the time you took to provide it. Many of you commented that you would like to have "UPKs for UPK" in the documentation. In response, we are pleased to announce the availability of Simulation Help. This unique help system is a blending of the text-based Developer help and a collection of approximately 200 simulations that show authors how to create, record, refine, localize, and publish content using the Developer. You can access Simulation Help at any time using the following link: http://download.oracle.com/technology/products/upk/index.html Save this link as a favorite or bookmark in your browser for easy access anytime. We have also provided a link to a short one-question survey so you can tell us what you think of the new Simulation Help. http://www.surveymonkey.com/s/BJT7LV6 Thanks again for your valuable feedback on the product documentation!

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  • Placemark not giving city name in ios 6

    - by Sawant
    I am using this code in which i am getting Placemark but it not giving the city name. Earlier i am using MKReverse Geocoder to get the placemark in which i am getting the city name but as in ios6 it showing deprecated because the apple developer added every thing in CLLocation. so i used this code. `-(void) locationManager:(CLLocationManager *)manager didUpdateToLocation:(CLLocation *)newLocation fromLocation:(CLLocation *)oldLocation { CLLocation *location = [locationManager location]; NSLog(@"location is %@",location); CLGeocoder *fgeo = [[[CLGeocoder alloc] init] autorelease]; // Reverse Geocode a CLLocation to a CLPlacemark [fgeo reverseGeocodeLocation:location completionHandler:^(NSArray *placemarks, NSError *error){ // Make sure the geocoder did not produce an error // before continuing if(!error){ // Iterate through all of the placemarks returned // and output them to the console for(CLPlacemark *placemark in placemarks){ NSLog(@"%@",[placemark description]); city1= [placemark.addressDictionary objectForKey:(NSString*) kABPersonAddressCityKey]; NSLog(@"city is %@",city1); } } else{ // Our geocoder had an error, output a message // to the console NSLog(@"There was a reverse geocoding error\n%@", [error localizedDescription]); } } ]; } ` here as i am seeing in console in NSLog(@"%@",[placemark description]); its giving output like :- abc road name,abc road name, state name,country name. any help please .Thanking in advance.

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  • VHDL Simulation Timing Behaviour

    - by chris
    I'm trying to write some VHDL code that simply feeds sequential bits from a std_logic_vector into a model of an FSM. However, the bits don't seem to be updating correctly. To try figure out the issue, I have the following code, where instead of getting a bit out of a vector, I'm just toggling the signal x (the same place I'd be getting a bit out). clk <= NOT clk after 10 ns; process(clk) begin if count = 8 then assert false report "Simulation ended" severity failure; elsif (clk = '1') then x <= test1(count); count <= count + 1; end if; end process; EDIT: It appears I was confused.I've put it back to trying to take bit by bit out of the vector. This is the output. I would have thought that on when count is 1, x would take on the value of test1(1) which is a 1.

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  • Make a simulation using python

    - by user3727759
    I am new to programming and using python. What I am trying to do is create a simulation of a thermostat system by using python. Is there a way to create a program that I can input data, for example temperature and humidity values and then have python constantly plotting the data as I enter the values. This is to simulate a device gathering data and sending it to this program and having it being plotted. I have found ways to plot data by using matplotlib but I have not been able to find a way that I can input the data and have the plot upgrade constantly. Thanks any advise is appreciated.

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  • Load Country/State/City

    - by Abu Hamzah
    I have chain of drop down like Country / state and City. Is there is any way to wait until the drop down population then proceed further? like first load the country and then based on the select of an country then load the state and same as city.... function populateLists(listType) { // on success do this:<br> $.ajax({ type:"POST", url:"Wizard_Using_PageMethod.aspx/GetCountry", data: "{}", contentType: "application/json; charset=utf-8", dataType:"json" } }); [WebMethod] public static CountryList GetCountry() { CountryList country = new CountryList(); ///go to db and get the data return country; }

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  • Falling Sand simulation

    - by Erik Forbes
    I'm trying to re-create a 'falling sand' simulation, similar to those various web toys that are out there doing the same thing - and I'm failing pretty hard. I'm not really sure where to begin. I'm trying to use cellular automata to model the behavior of the sand particles, but I'm having trouble figuring out how to make the direction in which I update the 'world' not matter... For example, one of the particle types I'd like to have is Plant. When Plant comes in contact with Water, Plant turns that Water particle into another Plant particle. The problem here though is that if I'm updating the game world from top to bottom and left to right, then a Plant particle placed in the middle of a sea of Water particles will immediately cause all of the Water particles to the right and below that new Plant particle to turn into Plants. This is not the behavior I am expecting. =( I'm having difficulty explaining exactly my difficulty, so I'll try to add more information as best I can as I go along. Suffice it to say that this is very much outside my box, as it were, and I don't even know what to search for.

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  • 3D game engine for networked world simulation / AI sandbox

    - by Martin
    More than 5 years ago I was playing with DirectSound and Direct3D and I found it really exciting although it took much time to get some good results with C++. I was a college student then. Now I have mostly enterprise development experience in C# and PHP, and I do it for living. There is really no chance to earn money with serious game development in our country. Each day more and more I find that I miss something. So I decided to spend an hour or so each day to do programming for fun. So my idea is to build a world simulation. I would like to begin with something simple - some human-like creatures that live their life - like Sims 3 but much more simple, just basic needs, basic animations, minimum graphic assets - I guess it won't be a city but just a large house for a start. The idea is to have some kind of a server application which stores the world data in MySQL database, and some client applications - body-less AI bots which simulate movement and some interactions with the world and each other. But it wouldn't be fun without 3D. So there are also 3D clients - I can enter that virtual world and see the AI bots living. When the bot enters visible area, it becomes material - loads a mesh and animations, so I can see it. When I leave, the bots lose their 3d mesh bodies again, but their virtual life still continues. With time I hope to make it like some expandable scriptable sandbox to experiment with various AI algorithms and so on. But I am not intended to create a full-blown MMORPG :D I have looked for many possible things I would need (free and open source) and now I have to make a choice: OGRE3D + enet (or RakNet). Old good C++. But won't it slow me down so much that I won't have fun any more? CrystalSpace. Formally not a game engine but very close to that. C++ again. MOgre (OGRE3D wrapper for .NET) + lidgren (networking library which is already used in some gaming projects). Good - I like C#, it is good for fast programming and also can be used for scripting. XNA seems just a framework, not an engine, so really have doubts, should I even look at XNA Game Studio :( Panda3D - full game engine with positive feedback. I really like idea to have all the toolset in one package, it has good reviews as a beginner-friendly engine...if you know Python. On the C++ side, Panda3D has almost non-existent documentation. I have 0 experience with Python, but I've heard it is easy to learn. And if it will be fun and challenging then I guess I would benefit from experience in one more programming language. Which of those would you suggest, not because of advanced features or good platform support but mostly for fun, easy workflow and expandability, and so I can create and integrate all the components I need - the server with the database, AI bots and a 3D client application?

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  • Gallio MbUnit and Team City problem

    - by Bernard Larouche
    I asked a question this morning about an integration problem between Gallio and Team City. I changed the msbuild file to use the proper syntax with the latest Gallio build script API. Thank you for that Jeff Brown but now when I tried to build the application on Team City I get the following error : An unexpected error occurred during execution of the Gallio task.[16:19:49]: [Project "CoderForTraders.msbuild.teamcity.patch.tcprojx" (RebuildSolution;RunTests target(s)):] C:\TeamCity\buildAgent\work\fa1d38b0af329d65\CoderForTraders.msbuild(9, 9): FilterParseException: Colon expected Here's line 9 : <Gallio IgnoreFailures="true" Filter="Type=SomeFixture" Files="@(TestFile)"> and here is the whole file : <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <!-- This is needed by MSBuild to locate the Gallio task --> <UsingTask AssemblyFile="C:\Gallio\bin\Gallio.MSBuildTasks.dll" TaskName="Gallio" /> <!-- Specify the test files and assemblies --> <ItemGroup> <TestFile Include="C:\_CBL\CBL\CoderForTraders\Source\trunk\UnitTest\DomainModel.Tests\bin\Debug\CBL.CoderForTraders.DomainModel.Tests.dll" /> </ItemGroup> <Target Name="RunTests"> <Gallio IgnoreFailures="true" Filter="Type=SomeFixture" Files="@(TestFile)"> <!-- This tells MSBuild to store the output value of the task's ExitCode property into the project's ExitCode property --> <Output TaskParameter="ExitCode" PropertyName="ExitCode"/> </Gallio> <Error Text="Tests execution failed" Condition="'$(ExitCode)' != 0" /> </Target> <Target Name="RebuildSolution"> <Message Text="Starting to Build"/> <MSBuild Projects="CoderForTraders.sln" Properties="Configuration=Debug" Targets="Rebuild" /> </Target> </Project> Do you have an idea about the possible problem ?

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  • Reverse geocode street name and city as text

    - by Taylor Satula
    Hello, I have been having some trouble finding a good way to output just the street name and city as text (Infinite Loop, Cupertino shown here) that can be displayed in my iPhone app. This needs to be able to dynamically change as you change streets and city. I don't have the slightest idea of how to do this, I hope someone can help. I have attached a very rough image of what I am trying to acheave. I have found this (http://code.google.com/apis/maps/documentation/javascript/services.html#Geocoding) for google maps about how to reverse geocode using javascript, but what I do not understand is how this would be done in a iPhone development setting. I work in web design and I see how it would be done in HTML but I am very new to iPhone development and don't have the slightest clue of how it would be done here. If someone could spell out how to do this I would be extremely grateful. I cannot seem to find what I am looking for by searching Google. Reference picture: http://www.threepixeldrift.com/images/deep-storage/reversegeocodeiphoneapp.jpg

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  • Japanese Multiplication simulation - is a program actually capable of improving calculation speed?

    - by jt0dd
    On SuperUser, I asked a (possibly silly) question about processors using mathematical shortcuts and would like to have a look at the possibility at the software application of that concept. I'd like to write a simulation of Japanese Multiplication to get benchmarks on large calculations utilizing the shortcut vs traditional CPU multiplication. I'm curious as to whether it makes sense to try this. My Question: I'd like to know whether or not a software math shortcut, as described above is actually a shortcut at all. This is a question of programming concept. By utilizing the simulation of Japanese Multiplication, is a program actually capable of improving calculation speed? Or am I doomed from the start? The answer to this question isn't required to determine whether or not the experiment will succeed, but rather whether or not it's logically possible for such a thing to occur in any program, using this concept as an example. My theory is that since addition is computed faster than multiplication, a simulation of Japanese multiplication may actually allow a program to multiply (large) numbers faster than the CPU arithmetic unit can. I think this would be a very interesting finding, if it proves to be true. If, in the multiplication of numbers of any immense size, the shortcut were to calculate the result via less instructions (or faster) than traditional ALU multiplication, I would consider the experiment a success.

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  • Dry length of buoy in OrcaFlex

    - by KAE
    I use a software package called OrcaFlex to model the behavior of a buoy in ocean waves. I would like to share OrcaFlex questions in this forum - hope some users are out there! Here is a starter question: For a 6D buoy, I extracted the 'Dry Length' after the simulation completed. The value of the Dry Length sometimes slightly exceeds the actual height of the buoy, even though this would not seem to be possible given the formula from the manual, Dry Length = (cylinder length) × (cylinder volume above surface) / (cylinder total volume). Any insights?

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  • Get IP Address Information such as Country, LatLong, City using Google Maps Data API

    - by Nullstr1ng
    Can I use Google Maps Data API to get the IP Address informations such as Country, LatLong, City, etc. The result will be in JSON or XML format that I can parse through C#. Is there any C# Library for Google Maps Data API? I found this interesting site http://www.ipinfodb.com/ip_location_api_json.php this guys even offer their IP address location database http://ipinfodb.com/ip_database.php

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  • PHP - How can I lookup the Zip Code using the City & State

    - by John Himmelman
    I need to lookup the Zip Code for a list of addresses (which include the city/state). Is there a master zip code list for download (that is free) or are there any web services that will return the full postage info for an address. Ie, lookup query: 386 Bread & Cheese Hollow Rd, Northport, NY ==== 386 Bread And Cheese Hollow Rd, Northport, NY 11768 Thanks!

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  • Finding City and Zip Code for a Location

    - by Kristopher Johnson
    Given a latitude and longitude, what is the easiest way to find the name of the city and the US zip code of that location. (This is similar to http://stackoverflow.com/questions/23572/latitude-longitude-database, except I want to convert in the opposite direction.) Related question: http://stackoverflow.com/questions/158557/get-street-address-at-latlong-pair

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  • Databank for city information

    - by Kimble
    I'm hacking on a semi commercial(ads) travel related web site and would like to add a couple of lines about the biggest cities in Europe. Just a few lines about what (if anything) the city is known for, main attractions and so on. Can someone recommend me a data source with a compatible license? Bonus points for being easily importable.

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  • Any Reliable API available to determine User's city and country from IP address

    - by Gublooo
    Heyy guys I wanted to check if anyone knows of a reliable API that we can use to determine the user's city and country from his IP address. My search on Google led to http://ipinfodb.com/ip_location_api.php It seems perfect but my only concern is the reliability of this service. Does google have anything like this. If you know any other Free or paid API's that help determine user's location from his IP - please let me know THanks

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  • One National Team One Event &ndash; SharePoint Saturday Kansas City

    - by MOSSLover
    I wasn’t expect to run an event from 1,000 miles away, but some stuff happened you know like it does and I opted in.  It was really weird, because people asked why are you living in NJ and running Kansas City?  I did move, but it was like my baby and Karthik didn’t have the ability to do it this year.  I found it really challenging, because I could not physically be in Kansas City.  At first I was freaking out and Lee Brandt, Brian Laird, and Chris Geier offered to help.  Somehow I couldn’t come the day of the event.  Time-wise it just didn’t work out.  I could do all the leg work prior to the event, but weekends just were not good.  I was going to be in DC until March or April on the weekdays, so leaving that weekend was too tough.  As it worked out Lee was my eyes and ears for the venue.  Brian was the sponsor and prize box coordinator if anyone needed to send items.  Lee also helped Brian the day of the event move all the boxes.  I did everything we could do electronically, such as get the sponsors coordinate with Michael Lotter on invoicing and getting the speakers, posting the submissions, budgeting the money, setting up a speaker dinner by phone, plus all that other stuff you do behind the scenes.  Chris was there to help Lee and Brian the day of the event and help us out with the speaker dinner.  Karthik finally got back from India and he was there the night before getting the folders together and the signs and stuffing it all.  Jason Gallicchio also helped me out (my cohort for SPS NYC) as he did the schedule and helped with posting the speakers abstracts and so did Chris Geier by posting the bios.  The lot of them enlisted a few other monkeys to help out.  It was the weirdest thing I’ve ever seen, but it worked.  Around 100+ attendees ended up showing and I hear it was  a great event.  Jason, Michael, Chris, Karthik, Brian, and Lee are not all from the same area, but they helped me out in bringing this event together.  It was a national SharePoint Saturday team that brought together a specific local event for Kansas City.  It’s like a metaphor for the entire SharePoint Community.  We help our own kind out we don’t let me fail.  I know Lee and Brian aren’t technically SharePoint People they are honorary SharePoint Community Members.  Thanks everyone for the support and help in bringing this event together.  Technorati Tags: SharePoint Saturday,SPS KC,SharePoint,SharePoint Saturday Kanas City,Kansas City

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  • 2D colliding n-body simulation (fast Collision Detection for large number of balls)

    - by osgx
    Hello I want to write a program for simulating a motion of high number (N = 1000 - 10^5 and more) of bodies (circles) on 2D plane. All bodies have equal size and the only force between them is elastic collision. I want to get something like but in larger scale, with more balls and more dense filling of the plane (not a gas model as here, but smth like boiling water model). So I want a fast method of detection that ball number i does have any other ball on its path within 2*radius+V*delta_t distance. I don't want to do a full search of collision with N balls for each of i ball. (This search will be N^2.) PS Sorry for loop-animated GIF. Just press Esc to stop it. (Will not work in Chrome).

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