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  • Efficiently separating Read/Compute/Write steps for concurrent processing of entities in Entity/Component systems

    - by TravisG
    Setup I have an entity-component architecture where Entities can have a set of attributes (which are pure data with no behavior) and there exist systems that run the entity logic which act on that data. Essentially, in somewhat pseudo-code: Entity { id; map<id_type, Attribute> attributes; } System { update(); vector<Entity> entities; } A system that just moves along all entities at a constant rate might be MovementSystem extends System { update() { for each entity in entities position = entity.attributes["position"]; position += vec3(1,1,1); } } Essentially, I'm trying to parallelise update() as efficiently as possible. This can be done by running entire systems in parallel, or by giving each update() of one system a couple of components so different threads can execute the update of the same system, but for a different subset of entities registered with that system. Problem In reality, these systems sometimes require that entities interact(/read/write data from/to) each other, sometimes within the same system (e.g. an AI system that reads state from other entities surrounding the current processed entity), but sometimes between different systems that depend on each other (i.e. a movement system that requires data from a system that processes user input). Now, when trying to parallelize the update phases of entity/component systems, the phases in which data (components/attributes) from Entities are read and used to compute something, and the phase where the modified data is written back to entities need to be separated in order to avoid data races. Otherwise the only way (not taking into account just "critical section"ing everything) to avoid them is to serialize parts of the update process that depend on other parts. This seems ugly. To me it would seem more elegant to be able to (ideally) have all processing running in parallel, where a system may read data from all entities as it wishes, but doesn't write modifications to that data back until some later point. The fact that this is even possible is based on the assumption that modification write-backs are usually very small in complexity, and don't require much performance, whereas computations are very expensive (relatively). So the overhead added by a delayed-write phase might be evened out by more efficient updating of entities (by having threads work more % of the time instead of waiting). A concrete example of this might be a system that updates physics. The system needs to both read and write a lot of data to and from entities. Optimally, there would be a system in place where all available threads update a subset of all entities registered with the physics system. In the case of the physics system this isn't trivially possible because of race conditions. So without a workaround, we would have to find other systems to run in parallel (which don't modify the same data as the physics system), other wise the remaining threads are waiting and wasting time. However, that has disadvantages Practically, the L3 cache is pretty much always better utilized when updating a large system with multiple threads, as opposed to multiple systems at once, which all act on different sets of data. Finding and assembling other systems to run in parallel can be extremely time consuming to design well enough to optimize performance. Sometimes, it might even not be possible at all because a system just depends on data that is touched by all other systems. Solution? In my thinking, a possible solution would be a system where reading/updating and writing of data is separated, so that in one expensive phase, systems only read data and compute what they need to compute, and then in a separate, performance-wise cheap, write phase, attributes of entities that needed to be modified are finally written back to the entities. The Question How might such a system be implemented to achieve optimal performance, as well as making programmer life easier? What are the implementation details of such a system and what might have to be changed in the existing EC-architecture to accommodate this solution?

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  • Les Collections en Objective-C : Manipuler les tableaux, introduction à NSArray et NSMutableArray par Sylvain Gamel

    Retrouvez un nouvel article d'introduction aux tableaux d'objets : NSArray et à NSMutableArray. Citation: Les tableaux d'objets sont une structure de données courante et très souvent utilisées. Qu'est-ce qu'un tableau ? Un tableau est une liste ordonnée d'objets où chaque objet peut être accédé par sa position dans le tableau : son index. Java et Cocoa proposent évidemment des classes pour mettre en oeuvre ces structures de données. Cet article se propose d'introduire rapidement les principales fonctionnalités offe...

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  • Silverlight Binding with multiple collections

    - by George Evjen
    We're designing some sport specific applications. In one of our views we have a gridview that is bound to an observable collection of Teams. This is pretty straight forward in terms of getting Teams bound to the GridView. <telerik:RadGridView Grid.Row="0" Grid.Column="0" x:Name="UsersGrid" ItemsSource="{Binding TeamResults}" SelectedItem="{Binding SelectedTeam, Mode=TwoWay}"> <telerik:RadGridView.Columns> <telerik:GridViewDataColumn Header="Name/Group" DataMemberBinding="{Binding TeamName}" MinWidth="150"></telerik:GridViewDataColumn> </telerik:RadGridView.Columns> </telerik:RadGridView> We use the observable collection of teams as our items source and then bind the property of TeamName to the first column. You can set the binding to mode=TwoWay, we use a dialog where we edit the selected item, so our binding here is not set to two way. The issue comes when we want to bind to a property that has another collection in it. To continue on our code from above, we have an observable collection of teams, within that collection we have a collection of KeyPeople. We get this collection using RIA Serivces with the code below. return _TeamsRepository.All().Include("KeyPerson"); Here we are getting all the teams and also including the KeyPerson entity. So when we are done with our Load we will end up with an observable collection of Teams with a navigation property / entity of KeyPerson. Within this KeyPerson entity is a list of people associated with that particular team. We want to display the head coach from this list of KeyPersons. This list currently has a list of ten or more people that are bound to this team, but we just want to display the Head Coach in the column next to team name. The issue becomes how do we bind to this included entity? I have found about three different ways to solve this issue. The way that seemed to fit us best is to utilize the features within RIA Services. We can create client side properties that will do the work for us. We will create in the client side library a partial class of Team. We will end up in our library a file that is Team.shared.cs. The code below is what we will put into our partial team class. public KeyPerson Coach        {            get            {                if (this.KeyPerson != null && this.KeyPerson.Any())                { return this.KeyPerson.Where(x => x.RelationshipType == “HeadCoach”).FirstOrDefault(); }                 return null;            }        } We will return just the person that is the Head Coach and then be able to bind that and any other additional properties that we need. <telerik:GridViewDataColumn Header="Coach" DataMemberBinding="{Binding Coach.Name}" MinWidth="150"></telerik:GridViewDataColumn> There are other ways that we could have solved this issue but we felt that creating a partial class through RIA Services best suited our needs.

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  • Getting data from csv file and returning objects in collections

    - by Jacob
    I have very simple class of person as below: public class Person { int ID; Gender gender; Date dateOfBirth; public Person(final int iD, final Gender gender,final Date dateOfBirth) { ID = iD; this.gender = gender; this.dateOfBirth = dateOfBirth; } } Gender is enum : public enum Gender { Male, Female } In CSV file i will have data, for example: 1;Male;23-02-2001 2;Female;11-06-1989 3;Male;02-12-1999 Is in java any simple way to get all persons from csv file and return it as ArrayList<Person> persons ?

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  • GamingUnity Organizes Your Game Collections

    - by Jason Fitzpatrick
    If you’re having trouble keeping track of your game collection GamingUnity will help you get things on organizational lock down–add games from any console, view them with a nice bookshelf interface, and quickly sort them. Sign up for a free account, start searching, and click “Add to collection” until you’ve worked your way through your games. In addition to just cataloging your existing games you can mark games as completed or add future games to your wish list. Hit up the link below to browse the archives and sign up for a free account. GamingUnity Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer Why Enabling “Do Not Track” Doesn’t Stop You From Being Tracked

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  • How to enable the 2 concurrent (+1 console) sessions on Windows Server 2012

    - by Dai
    I have a Windows Server 2012 VM running on Windows Azure. I want to enable the ability for 2 simultaneous administrative sessions over Remote Desktop. This is permitted under the EULA for Windows Server 2012. This is NOT the same thing as the fully-blown Terminal Services / RDS feature. In Windows Server 2000 and 2003, multiple concurrent sessions (up to a limit of 2, plus the root /console session) were enabled by default (such that logging-in via RDP without logging-out first would create a new session rather than reconnecting to the old session). In Server 2008 and later it uses single-sessions by default, as this simplifies administration (as most people want to connect to old sessions). In Windows Server 2008 R2, you can add the MMC snap-ins for Remote Desktop Host Configuration which allows you to re-enable concurrent sessions. However, in Server 2012, after adding the Remote Administration snap-ins from Server Manager it seems the Remote Desktop Host Configuration snap-in has been removed. How can I re-enable the multiple concurrent sessions for Remote Desktop for Administration in Windows Server 2012?

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  • Maximizing the number of true concurrent / parrallel http requests in Silverlight

    - by Clems
    Hi all. I'm using SL 4 beta and my app needs to do a lot of small http requests to the server. I believe that when exceeding the number of allowed concurrent requests, the subsequent requests are put in a queue. I am also aware that SL 4 has both a http browser stack and a http client stack, with both different limit in terms of the number of concurrent requests. Let's say call those limits MAX_BROWSER and MAX_CLIENT. Also I think I read somewhere that the number of concurrent requests is limited per domain, not overall. But I'm sure if this applies to both the http client stack. That means that you CAN have MAX_BROWSER requests to domain1.com AND MAX_BROWSER requests to domain2.com at the same time. And I even believe that sub domains are considered different so you can also have MAX_BROWSER requests to domain1.com AND MAX_BROWSER requests to sub.domain1.com at the same time. I have ownership of the services and domain names so I could easily setup sub domains for my services. Given those considerations I'm trying to optimize the number of concurrent http requests to my server. Here are few questions ? Is is possible to use both stack at the same time ? Is the subdomain/domain story true for both stacks ? None ? If so that would mean that I could potentially have a number of concurrent requests equal to : (MAX_BROWSER + MAX_CLIENT) * NUMBER_OF_DOMAINS which would be fairly good. Is this correct ? I'm kind of sharing my morning thoughts here, hoping somebody has experimented with those things. Thank you.

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  • Hibernate HQL and Grails- How do I compare collections?

    - by BurtP
    Hi everyone (my first post!), I have an HQL question (in Groovy/Grails) I was hoping someone could help me with. I have a simple Asset object with a one-to-many Tags collection. class Asset { Set tags static hasMany = [tags:Tag] } class Tag { String name } What I'm trying to do in HQL: A user passes in some tags in params.tags (ex: groovy grails rocks) and wants to return Asset(s) that have those tags, and only those exact tags. Here's my HQL that returns Assets if one or more of the tags are present in an Assets tags: SELECT DISTINCT a FROM Asset a LEFT JOIN a.tags t WHERE t IN (:tags) assetList = Asset.executeQuery( hql, [tags:tokenizedTagListFromParams] The above code works perfect, but its really like an OR. If any of the tag(s) are found, it will return that Asset. I only want to return Assets that have those exact same tags (in number as well). Every time a new tag is created, I new Tag(name:xxx).save() so I can get the Tag instances and unique ID's for each tag that was asked for. I also tried converting the passed in tags to a list of Tag instances with Tag.findByName(t1) for each tag, and also a list of (unique) Tag Id's into the HQL above with no luck. I would appreciate any help/advice. Thank you for your time, Burt

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  • Two collections and a for loop. (Urgent help needed) Checking an object variable against an inputted

    - by Elliott
    Hi there, I'm relatively new to java, I'm certain the error is trivial. But can't for the life of me spot it. I have an end of term exam on monday and currently trying to get to grips with past papers! Anyway heregoes, in another method (ALGO_1) I search over elements of and check the value H_NAME equals a value entered in the main. When I attempt to run the code I get a null pointer exception, also upon trying to print (with System.out.println etc) the H_NAME value after each for loop in the snippet I also get a null statement returned to me. I am fairly certain that the collection is simply not storing the data gathered up by the Scanner. But then again when I check the collection size with size() it is about the right size. Either way I'm pretty lost and would appreciate the help. Main questions I guess to ask are: from the readBackground method is the data.add in the wrong place? is the snippet simply structured wrongly? oh and another point when I use System.out.println to check the Background object values name, starttime, increment etc they print out fine. Thanks in advance.(PS im guessing the formatting is terrible, apologies.) snippet of code: for(Hydro hd: hydros){ System.out.println(hd.H_NAME); for(Background back : backgs){ System.out.println(back.H_NAME); if(back.H_NAME.equals(hydroName)){ //get error here public static Collection<Background> readBackground(String url) throws IOException { URL u = new URL(url); InputStream is = u.openStream(); InputStreamReader isr = new InputStreamReader(is); BufferedReader b = new BufferedReader(isr); String line =""; Vector<Background> data = new Vector<Background>(); while((line = b.readLine())!= null){ Scanner s = new Scanner(line); String name = s.next(); double starttime = Double.parseDouble(s.next()); double increment = Double.parseDouble(s.next()); double sum = 0; double p = 0; double nterms = 0; while((s.hasNextDouble())){ p = Double.parseDouble(s.next()); nterms++; sum += p; } double pbmean = sum/nterms; Background SAMP = new Background(name, starttime, increment, pbmean); data.add(SAMP); } return data; } Edit/Delete Message

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  • What is the answer to this homework about maps and collections? [closed]

    - by Bishan
    Maps collection is referred to an dictionary because of the way it works. Each entry into a maps collection involves a pair of objects. In a maps collection, an object associates the key which determines where the object is stored in the map. The key object in the maps collection can be duplicated. A stack which has Last In First Out storage mechanism can be considered as a maps collection. I think #1,#2,#3 and #5 are Correct in above, but I have doubt with #5. Am I correct?

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  • Unmodifiable NavigableSet/NavigableMap in Java?

    - by Greg Mattes
    java.util.Collections has several unmodifiable methods that provide unmodifiable collection views by wrapping collections in decorators that prohibit mutation operations. Java 6 added support for java.util.NavigableSet and java.util.NavigableMap. I'd like to be able to have unmodifiable NavigableSets and NavigableMaps, but java.util.Collections#unmodifiableSortedSet(SortedSet) and java.util.Collections#unmodifiableSortedMap(SortedMap) are not sufficient because they do not support the operations that are particular to NavigableSet and NavigableMap. Are there de-facto implementations for unmodifiableNavigableSet and unmodifiableNavigableMap?

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  • Is Collections.shuffle suitable for a poker algorithm?

    - by Kovu
    Hi, there is a poker-system in java, that uses Collections.shuffle() on all available cards before the cards are dealt. So a collection of 52 cards 2-9, J, Q, K, A in 4 types. After that we Collections.shuffle(). The problem is, that it seems (until now we didn't have big statistic, it's possible that we only see a lot of statistic inferences), that the algorithm is VERY unclearly. So, is Collections.shuffle() okay for a poker algorithm?

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  • Bi-directional view model syncing with "live" collections and properties (MVVM)

    - by Schneider
    I am getting my knickers in a twist recently about View Models (VM). Just like this guy I have come to the conclusion that the collections I need to expose on my VM typically contain a different type to the collections exposed on my business objects. Hence there must be a bi-directional mapping or transformation between these two types. (Just to complicate things, on my project this data is "Live" such that as soon as you change a property it gets transmitted to other computers) I can just about cope with that concept, using a framework like Truss, although I suspect there will be a nasty surprise somewhere within. Not only must objects be transformed but a synchronization between these two collections is required. (Just to complicate things I can think of cases where the VM collection might be a subset or union of business object collections, not simply a 1:1 synchronization). I can see how to do a one-way "live" sync, using a replicating ObservableCollection or something like CLINQ. The problem then becomes: What is the best way to create/delete items? Bi-directinal sync does not seem to be on the cards - I have found no such examples, and the only class that supports anything remotely like that is the ListCollectionView. Would bi-directional sync even be a sensible way to add back into the business object collection? All the samples I have seen never seem to tackle anything this "complex". So my question is: How do you solve this? Is there some technique to update the model collections from the VM? What is the best general approach to this?

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  • Collections in C#

    - by Oghenero
    am converting a vb.net component to c#, i get this error Using the generic type 'System.Collections.ObjectModel.Collection<T>' requires '1' type arguments This is what i did in VB.NET i had this Private _bufferCol As Collection i did this in c# private Collection _bufferCol = new Collection(); My declaration is using Microsoft.VisualBasi; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Collections.ObjectModel; Can any body help me please.

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  • The best way to assign an immutable instance to a Collection in Java

    - by Ali
    Today I was reading through some Hibernate code and I encounter something interesting. There is a class called CollectionHelper that defines the following constant varibale: public final class CollectionHelper { public static final List EMPTY_LIST = Collections.unmodifiableList( new ArrayList(0 ) ; public static final Collection EMPTY_COLLECTION = Collections.unmodifiableCollection(new ArrayList(0) ); public static final Map EMPTY_MAP = Collections.unmodifiableMap( new HashMap(0) ); They have used these constants to initialize collections with immutable instances. Why they didn't simply use the Collections.EMPTY_LIST for initializing lists? Is there a benefit in using the following method?

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  • MySQL problem with many concurrent connections

    - by user48303
    Hi, here's a sixcore with 32 GB RAM. I've installed MySQL 5.1.47 (backport). Config is nearly standard, except max_connections, which is set to 2000. On the other hand there is PHP5.3/FastCGI on nginx. There is a very simple php application which should be served. NGINX can handle thousands of request parallel on this machine. This application accesses MySQL via mysqli. When using non-persistent connections in mysqli there is a problem when reaching 100 concurrent connections. [error] 14074#0: *296 FastCGI sent in stderr: "PHP Warning: mysqli::mysqli(): [2002] Resource temporarily unavailable (trying to connect via unix:///tmp/mysqld.sock) in /var/www/libs/db.php on line 7 I've no idea to solve this. Connecting via tcp to mysql is terrible slow. The interesting thing is, when using persistent connections (add 'p:' to hostname in mysqli) the first 5000-10000 thousand requests fail with the same error as above until max connections (from webserver, set to 1500) is reached. After the first requests MySQL keeps it 1500 open connections and all is fine, so that I can make my 1500 concurrent requests. Huh? Is it possible, that this is a problem with PHP FastCGI?

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  • Practical value for concurrent-request-timeout parameter

    - by Andrei
    In the Seam Reference Guide, one can find this paragraph: We can set a sensible default for the concurrent request timeout (in ms) in components.xml: <core:manager concurrent-request-timeout="500" /> However, we found that 500 ms is not nearly enough time for most of the cases we had to deal with, especially with the severe restriction seam places on conversation access. In our application we have a combination of page scoped ajax requests (triggered by various use actions), some global scoped polling notification logic (part of the header, so included in every page) and regular links that invoke actions and/or navigate to other pages. Therefore, we get the dreaded concurrent access to conversation exception way too often, even without any significant load on the site. After researching the options for quite a bit, we ended up bumping this value to several seconds (we're debating whether to bump it up to 10s), as none of the recommended solutions seemed able to solve our issue completely (even forcing a global queue for all the ajax requests would still leave us exposed to a user deciding to click a link right when one of our polling calls was in progress). And we'd much rather have the users wait for a second or two instead of getting an error page just because they clicked a link at the wrong moment. And now to the question: is there something obvious we're missing (like a way to allow concurrent access to conversations and taking care of the needed locking ourselves, for instance :)? How do people solve this problem (ajax requests mixed with user driven interaction) in seam? Disabling all the links on the page while ajax requests are in progress (as suggested by one blog page) is really not a viable option. Any other suggestions? TIA, Andrei

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  • Squid handling of concurrent cache misses

    - by Oliver H-H
    We're using a Squid cache to off-load traffic from our web servers, ie. it's setup as a reverse-proxy responding to inbound requests before they hit our web servers. When we get blitzed with concurrent requests for the same request that's not in the cache, Squid proxies all the requests through to our web ("origin") servers. For us, this behavior isn't ideal: our origin servers gets bogged down trying to fulfill N identical requests concurrently. Instead, we'd like the first request to proxy through to the origin server, the rest of the requests to queue at the Squid layer, and then all be fulfilled by Squid when the origin server has responded to that first request. Does anyone know how to configure Squid to do this? We've read through the documentation multiple times and thoroughly web-searched the topic, but can't figure out how to do it. We use Akamai too and, interestingly, this is its default behavior. (However, Akamai has so many nodes that we still see lots of concurrent requests in certain traffic spike scenarios, even with Akamai's super-node feature enabled.) This behavior is clearly configurable for some other caches, eg. the Ehcache documentation offers the option "Concurrent Cache Misses: A cache miss will cause the filter chain, upstream of the caching filter to be processed. To avoid threads requesting the same key to do useless duplicate work, these threads block behind the first thread." Some folks call this behavior a "blocking cache," since the subsequent concurrent requests block behind the first request until it's fulfilled or timed-out. Thx for looking over my noob question! Oliver

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  • How do I represent concurrent actions in jBPM, any of which can end a process?

    - by tpdi
    An example: a permit must be examined by two lawyers and one engineer. If any of those three reject it, the process enters a "rejected" end state. If all three grant the permit, it enters a "granted" end state. All three examiners may examine simultaneously, or in any order. Once one engineer has granted it, it shouldn't be available to be examined by an engineer; once two lawyers have examined it, it shouldn't be available to lawyers; once one engineer and two lawyers have examined it should go to the granted end state. My initial thinking is that either I have a overly complicated state transition diagram, with "the same" intermediate states multiply repeated, or I carry (external) state with the process { bool rejected; int engineerSignoffId; int lawyer1SignoffId; int lawyer2SignoffId}. Or something like this? If so, how does the engineer's rejection terminate the subprocess that is in "Lawyers"? START->FORK->Engineer->Granted?---------------->Y->JOIN-->Granted |->Lawyers-->Granted?->by 2 lawyers?->Y---^ ^ | |--------------------------N What's the canonical jBPM answer to this? Can you point me to examples or documentation of such answers? Thanks.

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  • PHP running as a FastCGI application (php-cgi) - how to issue concurrent requests?

    - by Sbm007
    Some background information: I'm writing my own webserver in Java and a couple of days ago I asked on SO how exactly Apache interfaces with PHP, so I can implement PHP support. I learnt that FastCGI is the best approach (since mod_php is not an option). So I have looked at the FastCGI protocol specification and have managed to write a working FastCGI wrapper for my server. I have tested phpinfo() and it works, in fact all PHP functions seem to work just fine (posting data, sessions, date/time, etc etc). My webserver is able to serve requests concurrently (ie user1 can retrieve file1.html at the same time as user2 requesting some_large_binary_file.zip), it does this by spawning a new Java thread for each user request (terminating when completed or user connection with client is cancelled). However, it cannot deal with 2 (or more) FastCGI requests at the same time. What it does is, it queues them up, so when request 1 is completed immediately thereafter it starts processing request 2. I tested this with 2 PHP pages, one contains sleep(10) and the other phpinfo(). How would I go about dealing with multiple requests as I know it can be done (PHP under IIS runs as FastCGI and it can deal with multiple requests just fine). Some more info: I am coding under windows and my batch file used to execute php-cgi.exe contains: set PHP_FCGI_CHILDREN=8 set PHP_FCGI_MAX_REQUESTS=500 php-cgi.exe -b 9000 But it does not spawn 8 children, the service simply terminates after 500 requests. I have done research and from Wikipedia: Processing of multiple requests simultaneously is achieved either by using a single connection with internal multiplexing (ie. multiple requests over a single connection) and/or by using multiple connections Now clearly the multiple connections isn't working for me, as everytime a client requests something that involves FastCGI it creates a new socket to the FastCGI application, but it does not work concurrently (it queues them up instead). I know that internal multiplexing of FastCGI requests under the same connection is accomplished by issuing each unique FastCGI request with a different request ID. (also see the last 3 paragraphs of 'The Communication Protocol' heading in this article). I have not tested this, but how would I go about implementing that? I take it I need some kind of FastCGI Java thread which contains a Map of some sort and a static function which I can use to add requests to. Then in the Thread's run() function it would have a while loop and for every cycle it would check whether the Map contains new requests, if so it would assign them a request ID and write them to the FastCGI stream. And then wait for input etc etc, As you can see this becomes too complicated. Does anyone know the correct way of doing this? Or any thoughts at all? Thanks very much. Note, if required I can supply the code for my FastCGI wrapper.

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  • Concurrent Programming:Should I write a sequential program first, then add thread safety?

    - by evthim
    I'm working on a project where we have to create a number of threads(actual number will be inputted in by testers (TA's)). I'm having trouble not only with the programming but also with the design, I can't wrap my head around all of the threads that will be invoked and where I might cause errors. The project is due soon so I don't want to waste time on this if it'll actually set me back, but I was wondering if I should write the program like only one thread will be running and everything should be sequential and then later go back and try to add the thread safety parts of the code? Would that take twice the original amount of time? Project Description: Note:I'm going to be as vague as possible so I don't violate any honor codes, sorry :( your program should accept n number of objectA threads, m number of objectB threads, and r number of objectC objectB threads interact with code in objectA. objectA threads interact with code in objectB and objectC objectB and objectC don't directly interact, but do so indirectly through objectA -ex: objectB needs something from objectA. objectA gets the result for that something by calling objectC my confusion stems mostly from the fact that all of this interactions will be done by m+n threads and there are various restrictions throughout the descriptions, like objectB can request something from objectA, and objectA has to wait for objectC to finish that something before returning it to objectB. Also each objectA thread can only work on one instruction from objectB at a time, etc. etc. I just want to know if I write the code so that there is only 1 objectA, 1 objectB and 1 object C, can I go back and easily modify it so that those 1's can be changed to m, n and r? Sorry again, if my description is a little bit confusing.

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