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  • ffmpeg hangs when creating a video

    - by FearUs
    I am trying to insert an audio channel with a video: first of all I extract the audio from the original video for processing: ffmpeg -i lotr.mp4 lotr.wav I then extract all frames for later processing too: ffmpeg -i lotr.mp4 -f image2 %d.jpg When done processing audio and video streams, I try to create the video ffmpeg -f image2 -r 15 -i %d.jpg new.mp4 then merge with the audio: ffmpeg -i new.mp4 -i lotr.wav -map 0:0 -map 1:0 new_w_audio.mp4 Result: CPU activity = 100%, the process hangs and never returns. PS: I even tried it without modifying the images or the audio (so just trying to unpack then repack the video) but still the same output FFmpeg version SVN-r26400, Copyright (c) 2000-2011 the FFmpeg developers built on Jan 18 2011 04:07:05 with gcc 4.4.2 configuration: --enable-gpl --enable-version3 --enable-libgsm --enable-libvorb is --enable-libtheora --enable-libspeex --enable-libmp3lame --enable-libopenjpeg --enable-libschroedinger --enable-libopencore_amrwb --enable-libopencore_amrnb --enable-libvpx --disable-decoder=libvpx --arch=x86 --enable-runtime-cpudetect - -enable-libxvid --enable-libx264 --enable-librtmp --extra-libs='-lrtmp -lpolarss l -lws2_32 -lwinmm' --target-os=mingw32 --enable-avisynth --enable-w32threads -- cross-prefix=i686-mingw32- --cc='ccache i686-mingw32-gcc' --enable-memalign-hack libavutil 50.36. 0 / 50.36. 0 libavcore 0.16. 1 / 0.16. 1 libavcodec 52.108. 0 / 52.108. 0 libavformat 52.93. 0 / 52.93. 0 libavdevice 52. 2. 3 / 52. 2. 3 libavfilter 1.74. 0 / 1.74. 0 libswscale 0.12. 0 / 0.12. 0 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'new.mp4': Metadata: major_brand : isom minor_version : 512 compatible_brands: isomiso2mp41 creation_time : 1970-01-01 00:00:00 encoder : Lavf52.93.0 Duration: 00:00:29.66, start: 0.000000, bitrate: 193 kb/s Stream #0.0(und): Video: mpeg4, yuv420p, 200x134 [PAR 1:1 DAR 100:67], 192 k b/s, 15 fps, 15 tbr, 15 tbn, 15 tbc Metadata: creation_time : 1970-01-01 00:00:00 [wav @ 01fed010] max_analyze_duration reached Input #1, wav, from 'lotr.wav': Duration: 00:00:29.90, bitrate: 176 kb/s Stream #1.0: Audio: pcm_s16le, 11025 Hz, 1 channels, s16, 176 kb/s File 'new_w_audio.mp4' already exists. Overwrite ? [y/N] y [buffer @ 01b03820] w:200 h:134 pixfmt:yuv420p Output #0, mp4, to 'new_w_audio.mp4': Metadata: major_brand : isom minor_version : 512 compatible_brands: isomiso2mp41 creation_time : 1970-01-01 00:00:00 encoder : Lavf52.93.0 Stream #0.0(und): Video: mpeg4, yuv420p, 200x134 [PAR 1:1 DAR 100:67], q=2-3 1, 200 kb/s, 15 tbn, 15 tbc Metadata: creation_time : 1970-01-01 00:00:00 Stream #0.1: Audio: aac, 11025 Hz, 1 channels, s16, 64 kb/s Stream mapping: Stream #0.0 -> #0.0 Stream #1.0 -> #0.1 Press [q] to stop encoding

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  • Static build ffmpeg 0.8

    - by Riduidel
    Is there anywhere an available static build of ffmpeg with all encoder/decoders libs for Linux (not a source tarball, but a binary) ? Although this question seems trivial, I spent the last half hour looking for it, without any success. EDIT I'm looking for binary to be run on x86 Suse 10 systems. Notice I can't use local package manager as all update repositories have bene removed by admin (to avoid uncontrolled software update).

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  • Windows crashes when I try to compress large .MOV file from iPhone

    - by Andrew
    I have a 40 minute, 6 gigabyte .MOV file that I transferred from my iPhone to my PC. I need to upload the video to Youtube but the file is too large. When I try to compress the video, my computer will shut off when the process reaches 3 or 4 percent. This has happened in Windows Live Movie Maker, Riva FLV encoder, and VLC. Any ideas on how I can get this file down to a reasonable size so I can upload it online?

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  • Silverlight TV 22: Tim Heuer on Extending the SMF

    In this episode of Silverlight TV, Tim Heuer demonstrates how to use the Silverlight Media Framework (SMF) to create a nice media experience akin to what has been demonstrated through the 2010 Winter Olympics and Sunday Night Football players. He also demonstrates how to encode smooth streaming video using Expression Encoder and play the video using SMF. Tim also shows how he extended the SMF implementation and created a player to suit his specific needs (including not using DVR, among other features)....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Google sort « Bali », un nouveau SDK pour le VP8 : le codec vidéo open-source gagne en vitesse d'encodage et en qualité

    Google sort « Bali », un nouveau SDK pour le VP8 Le codec vidéo open-source gagne en vitesse d'encodage et en qualité Mise à jour du 10/03/11 Google vient de mettre à jour son environnement de développement autour du VP8, le codec vidéo open-source derrière WebM. Selon Google, ce nouveau SDK permet d'encoder une fois et demi plus vite des vidéos qu'avec la précédente version (Aylesbury, lire ci-avant) sur les plate-formes x86. Autre nouveauté majeure de « Bali » (nom de code de cette version), l'amélioration du multithreading et de la prise en charge du multi-coeur. Ici aussi, l'objectif était d'augmenter les vitesses d'en...

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  • How can I convert .mp4 files to .3gp using ffmpeg?

    - by harisibrahimkv
    I would like to download a few videos from youtube and convert them to 3gp so that I can play them on my phone. I would like to know how this can be done using ffmpeg. I tried the various results on the net only to get the following errors. I used: ffmpeg -i dil.mp4 -sameq -ab 64k -ar 44100 dilenada.3gp I got: Unsupported codec for output stream #0.1 Seems stream 0 codec frame rate differs from container frame rate: 2000.00 (2000/1) - 29.92 (359/12) I used: ffmpeg -y -i dil.mp4 -r 20 -s 352x288 -b 400k -acodec libfaac -ac 1 -ar 2000 -ab 24k dilenada.3gp I got: Seems stream 0 codec frame rate differs from container frame rate: 2000.00 (2000/1) -> 29.92 (359/12) Unknown encoder 'libfaac' What am I doing wrong?

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  • Converting mp4 to mp3

    - by aki
    I have a video I need to convert to mp3 (from the command line - not GUI) video.mp4 I tried: ffmpeg -i -b 192 video.mp4 video.mp3 with no success. I get the following error: WARNING: library configuration mismatch Seems stream 0 codec frame rate differs from container frame rate: 59.83 (29917/500) -> 59.75 (239/4) WARNING: The bitrate parameter is set too low. It takes bits/s as argument, not kbits/s Encoder (codec id 86017) not found for output stream #0.0 so I tried lame: lame -h -b 192 video.mp4 video.mp3 I get: Warning: unsupported audio format Am I missing something?

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  • Microsoft met à jour sa suite d'outils Expression, avec une nouvelle version optimisée pour le référ

    Microsoft met à jour sa suite d'outils Expression, avec une nouvelle version optimisée pour le référencement en ligne Microsoft vient de rendre disponible une mise à jour de son pack d'outils Expression, utilisé dans la création de design d'applications. Expression Studio 4 embarque des outils pour permettre aux designers et aux développeurs de collaborer dans la construction d'interfaces utilisateurs dans différents environnements suivant les versions de la suite. Différents outils sont présents dans ces moutures : Web, pour le Web design ; Blend, pour le design de l'interface de l'utilisateur ; Encoder pour l'encodage vidéo ; et Design pour la création d'éléments ou de visuels de l'UI pouvant être importés ensuite dans Web ou Blend.

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  • Template standard controls for an entirely new look and feel

    - by T
    This is the  Ineta Live player without the O’Data Feed.  It is a good example of taking the plain Media Player provided with the Encoder install and re-templating it to make it your own.  It also has a custom scrub control that is added in.  I generally put my tempates in a separate resource file.  On this project, I discovered that I had to include the template at the document level because I needed the ability to attach some code behind to fire change state behaviors.  I could not use the blend xaml behaviors for change state inside the template because the template can’ determine the TargetObject.   Version 1.01 – 6/10/09 (wow how did a week slip by)

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  • Template standard controls for an entirely new look and feel

    - by T
    This is the  Ineta Live player without the O’Data Feed.  It is a good example of taking the plain Media Player provided with the Encoder install and re-templating it to make it your own.  It also has a custom scrub control that is added in.  I generally put my tempates in a separate resource file.  On this project, I discovered that I had to include the template at the document level because I needed the ability to attach some code behind to fire change state behaviors.  I could not use the blend xaml behaviors for change state inside the template because the template can’ determine the TargetObject. Version 1.01 – 6/10/09 (wow how did a week slip by)

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  • Collaborative Whiteboard using WebSocket in GlassFish 4 - Text/JSON and Binary/ArrayBuffer Data Transfer (TOTD #189)

    - by arungupta
    This blog has published a few blogs on using JSR 356 Reference Implementation (Tyrus) as its integrated in GlassFish 4 promoted builds. TOTD #183: Getting Started with WebSocket in GlassFish TOTD #184: Logging WebSocket Frames using Chrome Developer Tools, Net-internals and Wireshark TOTD #185: Processing Text and Binary (Blob, ArrayBuffer, ArrayBufferView) Payload in WebSocket TOTD #186: Custom Text and Binary Payloads using WebSocket One of the typical usecase for WebSocket is online collaborative games. This Tip Of The Day (TOTD) explains a sample that can be used to build such games easily. The application is a collaborative whiteboard where different shapes can be drawn in multiple colors. The shapes drawn on one browser are automatically drawn on all other peer browsers that are connected to the same endpoint. The shape, color, and coordinates of the image are transfered using a JSON structure. A browser may opt-out of sharing the figures. Alternatively any browser can send a snapshot of their existing whiteboard to all other browsers. Take a look at this video to understand how the application work and the underlying code. The complete sample code can be downloaded here. The code behind the application is also explained below. The web page (index.jsp) has a HTML5 Canvas as shown: <canvas id="myCanvas" width="150" height="150" style="border:1px solid #000000;"></canvas> And some radio buttons to choose the color and shape. By default, the shape, color, and coordinates of any figure drawn on the canvas are put in a JSON structure and sent as a message to the WebSocket endpoint. The JSON structure looks like: { "shape": "square", "color": "#FF0000", "coords": { "x": 31.59999942779541, "y": 49.91999053955078 }} The endpoint definition looks like: @WebSocketEndpoint(value = "websocket",encoders = {FigureDecoderEncoder.class},decoders = {FigureDecoderEncoder.class})public class Whiteboard { As you can see, the endpoint has decoder and encoder registered that decodes JSON to a Figure (a POJO class) and vice versa respectively. The decode method looks like: public Figure decode(String string) throws DecodeException { try { JSONObject jsonObject = new JSONObject(string); return new Figure(jsonObject); } catch (JSONException ex) { throw new DecodeException("Error parsing JSON", ex.getMessage(), ex.fillInStackTrace()); }} And the encode method looks like: public String encode(Figure figure) throws EncodeException { return figure.getJson().toString();} FigureDecoderEncoder implements both decoder and encoder functionality but thats purely for convenience. But the recommended design pattern is to keep them in separate classes. In certain cases, you may even need only one of them. On the client-side, the Canvas is initialized as: var canvas = document.getElementById("myCanvas");var context = canvas.getContext("2d");canvas.addEventListener("click", defineImage, false); The defineImage method constructs the JSON structure as shown above and sends it to the endpoint using websocket.send(). An instant snapshot of the canvas is sent using binary transfer with WebSocket. The WebSocket is initialized as: var wsUri = "ws://localhost:8080/whiteboard/websocket";var websocket = new WebSocket(wsUri);websocket.binaryType = "arraybuffer"; The important part is to set the binaryType property of WebSocket to arraybuffer. This ensures that any binary transfers using WebSocket are done using ArrayBuffer as the default type seem to be blob. The actual binary data transfer is done using the following: var image = context.getImageData(0, 0, canvas.width, canvas.height);var buffer = new ArrayBuffer(image.data.length);var bytes = new Uint8Array(buffer);for (var i=0; i<bytes.length; i++) { bytes[i] = image.data[i];}websocket.send(bytes); This comprehensive sample shows the following features of JSR 356 API: Annotation-driven endpoints Send/receive text and binary payload in WebSocket Encoders/decoders for custom text payload In addition, it also shows how images can be captured and drawn using HTML5 Canvas in a JSP. How could this be turned in to an online game ? Imagine drawing a Tic-tac-toe board on the canvas with two players playing and others watching. Then you can build access rights and controls within the application itself. Instead of sending a snapshot of the canvas on demand, a new peer joining the game could be automatically transferred the current state as well. Do you want to build this game ? I built a similar game a few years ago. Do somebody want to rewrite the game using WebSocket APIs ? :-) Many thanks to Jitu and Akshay for helping through the WebSocket internals! Here are some references for you: JSR 356: Java API for WebSocket - Specification (Early Draft) and Implementation (already integrated in GlassFish 4 promoted builds) Subsequent blogs will discuss the following topics (not necessary in that order) ... Error handling Interface-driven WebSocket endpoint Java client API Client and Server configuration Security Subprotocols Extensions Other topics from the API

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  • Ubuntu for Internet radio

    - by user93100
    I am planning to set up a streaming server purely for internet radio using Icecast2. what software packages do i require during Ubuntu installation and any third party apps i may require. I am going to use BUTT(Broadcast using this tool) Encoder and would like to be able to run BUTT on any computer so that other people can broadcast to my server from anywhere. I am looking for tips or tutorials on how to achieve the above. I mainly need info on cofiguring Ubuntu Server and icecast2. Also GUI? if so what one. Preferablly lightweight. I am choosing Ubuntu for its level of security and reliability. I hope someone can help me as i plan to make this a community Radio station. Many Thanks Khz

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  • Setting up an IP Camera with silverlight

    - by Sean
    I am trying to set up an IP camera and have it work through Silverlight I am using both Microsoft Expression and Microsoft Visual Studio 2008. I am able to do encoding with a usb connected web cam but I cannot find a way to use the encoder to connect to ip camera connected to our switch. Does anyone have experience setting up an ip camera to encode into the Silverlight framework?

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  • Spring Security - Interactive login attempt was unsuccessful

    - by Taylor L
    I've been trying to track down why Spring Security isn't creating the SPRING_SECURITY_REMEMBER_ME_COOKIE so I turned on logging for org.springframework.security.web.authentication.rememberme. At first glance, the logs make it seem like the login is failing but the login is actually successful in the sense that if I navigate to a page that requires authentication I am not redirected back to the login page. However, the logs appear to be saying the login credentials are invalid. Any ideas as to what is going on? Mar 16, 2010 10:05:56 AM org.springframework.security.web.authentication.rememberme.PersistentTokenBasedRememberMeServices onLoginSuccess FINE: Creating new persistent login for user [email protected] Mar 16, 2010 10:10:07 AM org.springframework.security.web.authentication.rememberme.AbstractRememberMeServices loginFail FINE: Interactive login attempt was unsuccessful. Mar 16, 2010 10:10:07 AM org.springframework.security.web.authentication.rememberme.AbstractRememberMeServices cancelCookie FINE: Cancelling cookie <http auto-config="false"> <intercept-url pattern="/css/**" filters="none" /> <intercept-url pattern="/img/**" filters="none" /> <intercept-url pattern="/js/**" filters="none" /> <intercept-url pattern="/app/admin/**" filters="none" /> <intercept-url pattern="/app/login/**" filters="none" /> <intercept-url pattern="/app/register/**" filters="none" /> <intercept-url pattern="/app/error/**" filters="none" /> <intercept-url pattern="/" filters="none" /> <intercept-url pattern="/**" access="ROLE_USER" /> <logout logout-success-url="/" /> <form-login login-page="/app/login" default-target-url="/" authentication-failure-url="/app/login?login_error=1" /> <session-management invalid-session-url="/app/login" /> <remember-me services-ref="rememberMeServices" key="myKey" /> </http> <authentication-manager alias="authenticationManager"> <authentication-provider user-service-ref="userDetailsService"> <password-encoder hash="sha-256" base64="true"> <salt-source user-property="username" /> </password-encoder> </authentication-provider> </authentication-manager> <beans:bean id="userDetailsService" class="com.my.service.auth.UserDetailsServiceImpl" /> <beans:bean id="rememberMeServices" class="org.springframework.security.web.authentication.rememberme.PersistentTokenBasedRememberMeServices"> <beans:property name="userDetailsService" ref="userDetailsService" /> <beans:property name="tokenRepository" ref="persistentTokenRepository" /> <beans:property name="key" value="myKey" /> </beans:bean> <beans:bean id="persistentTokenRepository" class="com.my.service.auth.PersistentTokenRepositoryImpl" />

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  • Spring Security - Persistent Remember Me Issue

    - by Taylor L
    I've been trying to track down why Spring Security isn't creating the Spring Security remember me cookie (SPRING_SECURITY_REMEMBER_ME_COOKIE). At first glance, the logs make it seem like the login is failing, but the login is actually successful in the sense that if I navigate to a page that requires authentication I am not redirected back to the login page. However, the logs appear to be saying the login credentials are invalid. I'm using Spring 3.0.1, Spring Security 3.0.1, and Google App Engine 1.3.1. Any ideas as to what is going on? Mar 16, 2010 10:05:56 AM org.springframework.security.web.authentication.rememberme.PersistentTokenBasedRememberMeServices onLoginSuccess FINE: Creating new persistent login for user [email protected] Mar 16, 2010 10:10:07 AM org.springframework.security.web.authentication.rememberme.AbstractRememberMeServices loginFail FINE: Interactive login attempt was unsuccessful. Mar 16, 2010 10:10:07 AM org.springframework.security.web.authentication.rememberme.AbstractRememberMeServices cancelCookie FINE: Cancelling cookie Below is the relevant portion of the applicationContext-security.xml. <http auto-config="false"> <intercept-url pattern="/css/**" filters="none" /> <intercept-url pattern="/img/**" filters="none" /> <intercept-url pattern="/js/**" filters="none" /> <intercept-url pattern="/app/admin/**" filters="none" /> <intercept-url pattern="/app/login/**" filters="none" /> <intercept-url pattern="/app/register/**" filters="none" /> <intercept-url pattern="/app/error/**" filters="none" /> <intercept-url pattern="/" filters="none" /> <intercept-url pattern="/**" access="ROLE_USER" /> <logout logout-success-url="/" /> <form-login login-page="/app/login" default-target-url="/" authentication-failure-url="/app/login?login_error=1" /> <session-management invalid-session-url="/app/login" /> <remember-me services-ref="rememberMeServices" key="myKey" /> </http> <authentication-manager alias="authenticationManager"> <authentication-provider user-service-ref="userDetailsService"> <password-encoder hash="sha-256" base64="true"> <salt-source user-property="username" /> </password-encoder> </authentication-provider> </authentication-manager> <beans:bean id="userDetailsService" class="com.my.service.auth.UserDetailsServiceImpl" /> <beans:bean id="rememberMeServices" class="org.springframework.security.web.authentication.rememberme.PersistentTokenBasedRememberMeServices"> <beans:property name="userDetailsService" ref="userDetailsService" /> <beans:property name="tokenRepository" ref="persistentTokenRepository" /> <beans:property name="key" value="myKey" /> </beans:bean> <beans:bean id="persistentTokenRepository" class="com.my.service.auth.PersistentTokenRepositoryImpl" />

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  • GZip compression with WCF hosted on IIS7

    - by joniba
    So I'm going to add my query to the small ocean of questions on the subject. I'm trying to enable GZip compression on large soap responses from a WCF service. So far, I've followed instructions here and in a variety of other places to enable dynamic compression on IIS. Here's my dynamicTypes section from the applicationHost.config: <dynamicTypes> <add mimeType="text/*" enabled="true" /> <add mimeType="message/*" enabled="true" /> <add mimeType="application/x-javascript" enabled="true" /> <add mimeType="application/atom+xml" enabled="true" /> <add mimeType="application/xaml+xml" enabled="true" /> <add mimeType="application/xop+xml" enabled="true" /> <add mimeType="application/soap+xml" enabled="true" /> <add mimeType="*/*" enabled="false" /> </dynamicTypes> And also: <urlCompression doDynamicCompression="true" dynamicCompressionBeforeCache="true" /> Though I'm not so clear on why that's needed. Threw some extra mime-types in there just in case. I've implemented IClientMessageInspector to add Accept-Encoding: gzip, deflate to my client's HttpRequests. Here's an example of a request-header taken from fiddler: POST http://[omitted]/TestMtomService/TextService.svc HTTP/1.1 Content-Type: application/soap+xml; charset=utf-8 Accept-Encoding: gzip, deflate Host: [omitted] Content-Length: 542 Expect: 100-continue Now, this doesn't work. There's simply no compression happening, no matter what the size of the message (tried up to 1.5Mb). I've looked at this post, but have not run into an exception as he describes, so I haven't tried the CodeProject implementation that he proposes. Also I've seen a lot of other implementations that are supposed to get this to work, but cannot make sense of them (e.g., msdn's GZip encoder). Why would I need to implement the encoder, or the code-project solution? Shouldn't IIS take care of the compression? So what else do I need to do to get this to work? Joni

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  • Flash AS3 blur or liquify part of an image with mouse

    - by hamlet
    Hi, I am very beginner in flash. I want to load an image, show a cursor over the image and on mousedown I want to blur that actual part of the image. (e.g you can blur your face on the image and then save the new image). I can delete parts of the image with white line, but I would like to blur it instead // LIVE JPEG ENCODER 0.3 // from bytearray.org import asfiles.encoding.JPEGEncoder; import flash.external.ExternalInterface; ExternalInterface.addCallback("flash_saveImage", inflash_saveImage); var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, handleComplete); loader.load(new URLRequest(loaderInfo.parameters._filename)); //loader.load(new URLRequest("b.jpg")); var container_mc:MovieClip = new MovieClip;//create movieclip function handleComplete(e:Event):void { addChild(container_mc); var bitmapData:BitmapData = Bitmap(e.target.content).bitmapData; var matrix:Matrix = new Matrix(); container_mc.graphics.clear(); container_mc.graphics.beginBitmapFill(bitmapData, matrix, false); //container_mc.graphics.beginFill(0xFFFFFF,0); container_mc.graphics.drawRect(0, 0, bitmapData.width, bitmapData.height); container_mc.graphics.endFill(); swapChildren(container_mc, pencil); container_mc.addEventListener(MouseEvent.MOUSE_DOWN, startDrawing); container_mc.addEventListener(MouseEvent.MOUSE_UP, stopDrawing); container_mc.addEventListener(MouseEvent.MOUSE_MOVE, makeLine); } stage.addEventListener(MouseEvent.MOUSE_MOVE, moveCursor); Mouse.hide(); function moveCursor(event:MouseEvent):void { pencil.x = event.stageX; pencil.y = event.stageY; } function startDrawing(event:MouseEvent):void{ container_mc.graphics.lineStyle(20, 0xFFFFFF, 1); container_mc.graphics.moveTo(mouseX, mouseY); container_mc.addEventListener(MouseEvent.MOUSE_MOVE, makeLine); } function stopDrawing(event:MouseEvent):void{ container_mc.removeEventListener(MouseEvent.MOUSE_MOVE, makeLine); } function makeLine(event:MouseEvent):void{ container_mc.graphics.lineTo(mouseX, mouseY); } function inflash_saveImage ( ):void { var myURLLoader:URLLoader = new URLLoader(); var myBitmapSource:BitmapData = new BitmapData ( container_mc.width, container_mc.height ); // render the player as a bitmapdata myBitmapSource.draw ( container_mc ); // create the encoder with the appropriate quality var myEncoder:JPEGEncoder = new JPEGEncoder( 80 ); // generate a JPG binary stream to have a preview var myCapStream:ByteArray = myEncoder.encode ( myBitmapSource ); var header:URLRequestHeader = new URLRequestHeader ("Content-type", "application/octet-stream"); var myRequest:URLRequest = new URLRequest ( "save.php" ); myRequest.requestHeaders.push (header); myRequest.method = URLRequestMethod.POST; myRequest.data = myCapStream; myURLLoader.load ( myRequest ); } Thanks, hamlet

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  • My ashx stopped working (Works locally, but not online)

    - by Madi D.
    i have a simple ASHX file that returns pictures upon request (mainly a counter), previously the code simply fetched pre-made pictures(already uploaded and available) and sent them to the requester.. i just modified the code,so it would take a base picture, do some modifications on it, save it to the server, then serve it to the user.. tested it locally and it worked like a charm. however when i uploaded the code to my hosting service (Godaddy..) it didnt work. Can someone point the problem out to me? Note: ASHX worked with me before,so i know the web.config and IIS are handling them properly, however i think i am missing something .. Code: <%@ WebHandler Language="C#" Class="NWEmpPhotoHandler" %> using System; using System.Web; using System.IO; using System.Drawing; using System.Drawing.Imaging; public class NWEmpPhotoHandler : IHttpHandler { public bool IsReusable { get { return true; } } public void ProcessRequest(HttpContext ctx) { try { //Some Code to fetch # of vistors from DB int x = 10,000; // # of Vistors, fetched from DB string numberOfVistors = (1000 + x).ToString(); string filePath = ctx.Server.MapPath("counter.jpg"); Bitmap myBitmap = new Bitmap(filePath); Graphics g = Graphics.FromImage(myBitmap); g.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias; StringFormat strFormat = new StringFormat(); g.DrawString(numberOfVistors , new Font("Tahoma", 24), Brushes.Maroon, new RectangleF(55, 82, 500, 500),null); string PathToSave = ctx.Server.MapPath("counter-" + numberOfVistors + ".jpg"); saveJpeg(PathToSave, myBitmap, 100); if (File.Exists(PathToSave)) { ctx.Response.ContentType = "image/jpg"; ctx.Response.WriteFile(PathToSave); //ctx.Response.OutputStream.Write(picByteArray, 0, picByteArray.Length); } } catch (ArgumentException exe) { } } private ImageCodecInfo getEncoderInfo(string mimeType) { // Get image codecs for all image formats ImageCodecInfo[] codecs = ImageCodecInfo.GetImageEncoders(); // Find the correct image codec for (int i = 0; i < codecs.Length; i++) if (codecs[i].MimeType == mimeType) return codecs[i]; return null; } private void saveJpeg(string path, Bitmap img, long quality) { // Encoder parameter for image quality EncoderParameter qualityParam = new EncoderParameter(Encoder.Quality, quality); // Jpeg image codec ImageCodecInfo jpegCodec = this.getEncoderInfo("image/jpeg"); if (jpegCodec == null) return; EncoderParameters encoderParams = new EncoderParameters(1); encoderParams.Param[0] = qualityParam; img.Save(path, jpegCodec, encoderParams); } }

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  • Convert Unicode char to closest (most similar) char in ASCII (.net)

    - by Andrey
    Hi all! Do you have any idea how to covert different Unicode characters to their closest ASCII equivalents? Like Ä - A. A googled but didn't find any suitable solution. Trick Encoding.ASCII.GetBytes("Ä")[0] didn't work. (Result was ?). I found that there is class Encoder that has Fallback property that is exactly for cases when char can't be converted, but implementations (EncoderReplacementFallback) are stupid and convert to ?. Any ideas? Thanks, Andrey

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  • Communicating with a MW-3170 magnetic card reader

    - by stukelly
    One of our customers has asked if we can interface with a serial magnetic card reader/encoder from a old EPOS system. The device has no make only the MW-3170 model number. Does anybody know how I can communicate with the device? I am currently looking for a programming manual on Google, without much success.

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  • iPhone 3.5mm jack based application

    - by maverick
    I want to encode data via a DTMF encoder and send it back to the iPhone via the 3.5mm Jack. Is it possible to send data back into the 3.5mm jack. conventionally audio signals are sent out over the iPhone 3.5mm jack? Is there provision to deal with DTMF and 3.5mm jack based input applications in Iphone's External Accessory framework?

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  • Creating Bitmaps from ARGB strings (in actionscript-3)???

    - by ashenwraith
    Hi, in actionscript 3, what's the fastest way to dump your data (not from a file) into a bitmap for display? I have it working with setPixels and colored rects but that's way too slow/inefficient. Is there a way to load in the raw bytes or hijack the loader class to put in custom loader data? What would be the best/fastest--should I start writing a byte encoder?

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  • not sure if this is my mistake ~~ vs2010 Add Service Reference fails

    - by gerryLowry
    https://tbe.taleo.net/MANAGER/dispatcher/servlet/rpcrouter the above is from Taleo's API guide. I'm trying to create a WCF Client (e.g.: " Creating Your First WCF Client" http://channel9.msdn.com/shows/Endpoint/Endpoint-Screencasts-Creating-Your-First-WCF-Client/ ) The tbe.taleo... link is from Taleo's API documentation. Likely my understanding is flawed. My assumption is that when the link from Taleo is entered into the vs2010 "Add Service Reference" dialog and GO is clicked, then vs2010 should retrieve a proper WSDL/SOAP envelope back from the Taleo link. That does not happen; instead an error occurs. Fiddler2 (http://fiddler2.com) displays the status code 500 "HTTP/1.1 500 Internal Server Error". [FULL DETAILS BELOW] "WcfTestClient.exe" gives a similar error: [WcfTestClient DETAILS BELOW] QUESTION: is it me, or is the Taleo link flawed? Thank you, Gerry [FULL DETAILS "Add Service Reference"] The HTML document does not contain Web service discovery information. Metadata contains a reference that cannot be resolved: 'https://tbe.taleo.net/MANAGER/dispatcher/servlet/rpcrouter'. The content type text/xml;charset=utf-8 of the response message does not match the content type of the binding (application/soap+xml; charset=utf-8). If using a custom encoder, be sure that the IsContentTypeSupported method is implemented properly. The first 544 bytes of the response were: ' SOAP-ENV:Protocol Unsupported content type "application/soap+xml; charset=utf-8", must be: "text/xml". /MANAGER/dispatcher/servlet/rpcrouter '. The remote server returned an error: (500) Internal Server Error. If the service is defined in the current solution, try building the solution and adding the service reference again. [WcfTestClient DETAILS] Error: Cannot obtain Metadata from https://tbe.taleo.net/MANAGER/dispatcher/servlet/rpcrouter If this is a Windows (R) Communication Foundation service to which you have access, please check that you have enabled metadata publishing at the specified address. For help enabling metadata publishing, please refer to the MSDN documentation at http://go.microsoft.com/fwlink/?LinkId=65455.WS-Metadata Exchange Error URI: https://tbe.taleo.net/MANAGER/dispatcher/servlet/rpcrouter Metadata contains a reference that cannot be resolved: 'https://tbe.taleo.net/MANAGER/dispatcher/servlet/rpcrouter'. The content type text/xml;charset=utf-8 of the response message does not match the content type of the binding (application/soap+xml; charset=utf-8). If using a custom encoder, be sure that the IsContentTypeSupported method is implemented properly. The first 544 bytes of the response were: 'SOAP-ENV:ProtocolUnsupported content type "application/soap+xml; charset=utf-8", must be: "text/xml"./MANAGER/dispatcher/servlet/rpcrouter'. The remote server returned an error: (500) Internal Server Error.HTTP GET Error URI: https://tbe.taleo.net/MANAGER/dispatcher/servlet/rpcrouter The HTML document does not contain Web service discovery information.

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