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  • error handling with NSURLConnection sendSynchronousRequest

    - by Nnp
    how can i do better error handling with NSURLConnection sendSynchronousRequest? is there any way i can implement - (void)connection:(NSURLConnection *)aConn didFailWithError:(NSError *)error i have a nsoperation queue which is getting data in background thats why i have sync request. and if i have to implement async request then how can i wait for request to get complete. because that method can't proceed without data.

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  • Spring MVC Best Practice Handling Unrecoverable Exceptions In Controller

    - by jboyd
    When you have a controller that does logic with services and DAO's that may throw an unrecoverable exception, what is the best practice in dealing with those method calls? Currently an app I'm working on has very lengthy try catch methods that simply err.out exception messages, this doesn't seem very robust and I think that this code smells, is there any cookie cutter best practice for handling this in spring-mvc?

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  • VBA error handling and MZ-tools

    - by dmr
    Thanks to reading about error handling on StackOverflow, I discovered Mz-Tools. However, I am wondering if there is a way to simultaneously update all the error handlers added by MZ-Tools. If I add an error handler with MZ-Tools and then change the default error handler (via Options|Error Handler on the Mz-Tools toolbar), is there any way to have the changes automatically incorporated?

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  • Prolog: Error Handling and Find Unique

    - by anotherstat
    Given: fruitid('Apple', 'Granny Smith', 1). fruitid('Apple', 'Cox', 2). fruitid('Pear', 'Bartlett', 3). How would I go about finding only unique items for instance: is_unique(FruitName):- In the example clauses the answer would be Pear. I'm also trying to add error handling to my code, so in this instance if an input is: is_unique(pineapple) How could I catch this and output an error message? Thanks, AS

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  • ASP MVC - Getting Controller Level error handling

    - by RP
    How to get Controller-Level error handling: This is my map-route: routes.MapRoute( "Default", // Route name "{controller}/{action}/{id}", // URL with parameters new { controller = "Home", action = "Index", id = "" } // Parameter defaults ); And I have 2 controllers - HomeController and AwayController I want both both controllers to handle their own errors For example, a call to /Home/InvalidAction would be handled by one method and /Away/InvalidAction would be handled by another method Where InvalidAction currently results in a 404 as there's no Action method with that name

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  • Jquery error handling options

    - by yogsma
    I want to throw an error message if user doesn't input any value for a particular field. I am using blur event. I don't want to use ALERT function for throwing error messages. What are the other options we have available in jquery for error handling?

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  • Exception handling protocol for methods

    - by athena
    Is there any specific protocol for handling exceptions in public methods? Consider this eg. public int someMethod() { try{ code that might throw an exception } catch(Exception e) { log the exception } } Say that this method might throw an ArrayIndexOutOfBoundsException. So, is it correct to handle this Exception in the method itself (as in the example) or throw it and assume that the calling method will handle the Exception?

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  • Global Error Handling for Web Services

    - by jusaskin
    I have a web project consisting of only web services. I need a global way of handling errors on the server so I can send emails, log in event log, etc. Global.asax doesn't work according to MSDN. How should I go about this? I have tried creating a soapExtension, but it is never hit.

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  • PHP error handling : my code is not optimized

    - by Tristan
    Hello, I must warn you, this code will heart your eyes, so please don't judge me, i'm trying to improve the way I handle errors all my tests are like this : if ($something < 27) { $error_IP= '<div class="error_message">something bad</div> '; }else{ $erreur_IP=''; } and here's the ugliest thing : if( !isset($_POST) || ($erreur_captcha !='') || ($erreur_email !='') || ($erreur_hebergeurVide != '') || ($erreur_paysVide != '') || ($erreur_slotVide != '') || ($erreur_rconVide != '') || ($erreur_tick != '') + a lot more :d ) What do you suggest to me to optimize my errors handling ? Thank you

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  • event handling in C++

    - by Max
    Hi. I'm writing a game in C++, and I'm trying to get it to recognize keyboard and mouse events. Google tells me that boost.signal is suitable for event handling, but none of the code samples or tutorials I've found tell me how to associate a keypress or mouseclick with a function. Can anyone shed any light on this?

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  • SQl Server error handling pattern

    - by Patrick Honorez
    Hi all. I am not an expert on SQl Server. Is this a valid pattern for handling errors in a batch of SELECT, INSERT...in SQl SERVER ? (I use v.2008) BEGIN TRANSACTION BEGIN TRY -- statement 1 -- statement 2 -- statement 3 COMMIT TRANSACTION END TRY BEGIN CATCH ROLLBACK TRANSACTION END CATCH Thanks

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  • Error handling with try catch (AGAIN)

    - by Eatdoku
    Hi, just a general question, do you ALWAYS have to handle error? i was just having this debate with one of my coworker where in his code I see a lot places where stuff are wrapped around a try statement and in the catch statement there is nothing. I always thought it is a bad practice to not handling error or hide them from the user (except log them in the log file). just want to know what other people thinks thanks.

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  • New set up DHCP Server on Server 2008 R2 won't work, Event-ID 1046

    - by Ian
    I just set up a 2008 R2 as DC, and DNS. Both worked fine, DNS works fine forward and reverse lookup. Now I wanted to install DHCP. As soon as the installation of the role is finished, I get this Event-ID Error 1046: Link When I first set it up there was also a Event-ID 1059 Error: Link The dhcp server is authorized. I don't know what else I should do. Getting crazy here, hope you guys can help me.

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  • Syslog - capturing event logs from Win2k boxes

    - by molecule
    Hi all, I asked this question in SuperUser without much luck and so I am posting it here to see if anyone can assist. We have a central syslog server and we want it to capture event log events from Windows hosts. We are specifically interested in logging service start/stop events. We installed "Eventlog to Syslog" on these windows hosts and all works well with XP hosts (Events come from Service Control Manager). However, we are having issues with Win2k hosts. For some reason, service start/stop events do not get logged in the Event Log for Win2k hosts. I got another friend from another company to test on a Win2k host and he does get start/stop events on them. I have searched around for local audit policies i need to enable but with not much luck. Anyone have any ideas? Thanks in advance.

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  • Several "SideBySide" errors in the event viewer (Windows XP SP3)

    - by Wesley
    Hi all, For some reason, my netbook continuously comes up with SideBySide errors in the event viewer under Computer Management. Is there some way to get rid of these errors? My netbook occasionally BSODs and looking back into the event viewer after, at least 8 SideBySide errors were logged prior to BSOD. Please help! Thanks in advance. Netbook is a Samsung N120 with upgraded RAM to 2 GB. EDIT: So, SideBySide errors have been resolved and apparently the BSOD isn't related. But I remember specifically, that last time I had a BSOD, it was due to an "unknown hard error." What causes that?

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  • Get the "source network address" in Event ID 529 audit entries on Windows XP

    - by Make it useful Keep it simple
    In windows server 2003 when an Event 529 (logon failure) occures with a logon type of 10 (remote logon), the source network IP address is recorded in the event log. On a windows XP machine, this (and some other details) are omitted. If a bot is trying a brute force over RDP (some of my XP machines are (and need to be) exposed with a public IP address), i cannot see the originating IP address so i don't know what to block (with a script i run every few minutes). The DC does not log this detail either when the logon attempt is to the client xp machine and the DC is only asked to authenticate the credentials. Any help getting this detail in the log would be appreciated.

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  • Windows 7 just restarts, no BSOD, shows "Event ID 14 volsnap"

    - by Mdc007
    My Windows 7 just restarts without giving me a BSOD. When it reboots, it will hang sometimes and you have to let it rest. Sometimes it will print a message saying that Hal.dll is missing or corrupt. When it does restart I can't run a backup or a clone drive – it comes up with constant errors. I tried to run chkdsk – it says everything's clean. What is really puzzling is SyncToy on a different drive hangs half way through and won't run either. Machine: OCZ SSD Agility 2 for C drive SATA HDD for programs, documents on D drive MSI AMD 880 chipset Event viewer says something about critical power failure I/O operations and "Event ID 14 volsnap" – but that is just telling me the computer powered off which I already know.

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  • Get the "source network address" in Event ID 529 audit entries on Windows XP

    - by Make it useful Keep it simple
    In windows server 2003 when an Event 529 (logon failure) occures with a logon type of 10 (remote logon), the source network IP address is recorded in the event log. On a windows XP machine, this (and some other details) are omitted. If a bot is trying a brute force over RDP (some of my XP machines are (and need to be) exposed with a public IP address), i cannot see the originating IP address so i don't know what to block (with a script i run every few minutes). The DC does not log this detail either when the logon attempt is to the client xp machine and the DC is only asked to authenticate the credentials. Any help getting this detail in the log would be appreciated.

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  • Using Event Driven Programming in games, when is it beneficial?

    - by Arthur Wulf White
    I am learning ActionScript 3 and I see the Event flow adheres to the W3C recommendations. From what I learned events can only be captured by the dispatcher unless, the listener capturing the event is a DisplayObject on stage and a parent of the object firing the event. You can capture the events in the capture(before) or bubbling(after) phase depending on Listner and Event setup you use. Does this system lend itself well for game programming? When is this system useful? Could you give an example of a case where using events is a lot better than going without them? Are they somehow better for performance in games? Please do not mention events you must use to get a game running, like Event.ENTER_FRAME Or events that are required to get input from the user like, KeyboardEvent.KEY_DOWN and MouseEvent.CLICK. I am asking if there is any use in firing events that have nothing to do with user input, frame rendering and the likes(that are necessary). I am referring to cases where objects are communicating. Is this used to avoid storing a collection of objects that are on the stage? Thanks Here is some code I wrote as an example of event behavior in ActionScript 3, enjoy. package regression { import flash.display.Shape; import flash.display.Sprite; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.KeyboardEvent; import flash.events.MouseEvent; import flash.events.EventPhase; /** * ... * @author ... */ public class Check_event_listening_1 extends Sprite { public const EVENT_DANCE : String = "dance"; public const EVENT_PLAY : String = "play"; public const EVENT_YELL : String = "yell"; private var baby : Shape = new Shape(); private var mom : Sprite = new Sprite(); private var stranger : EventDispatcher = new EventDispatcher(); public function Check_event_listening_1() { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { trace("test begun"); addChild(mom); mom.addChild(baby); stage.addEventListener(EVENT_YELL, onEvent); this.addEventListener(EVENT_YELL, onEvent); mom.addEventListener(EVENT_YELL, onEvent); baby.addEventListener(EVENT_YELL, onEvent); stranger.addEventListener(EVENT_YELL, onEvent); trace("\nTest1 - Stranger yells with no bubbling"); stranger.dispatchEvent(new Event(EVENT_YELL, false)); trace("\nTest2 - Stranger yells with bubbling"); stranger.dispatchEvent(new Event(EVENT_YELL, true)); stage.addEventListener(EVENT_PLAY, onEvent); this.addEventListener(EVENT_PLAY, onEvent); mom.addEventListener(EVENT_PLAY, onEvent); baby.addEventListener(EVENT_PLAY, onEvent); stranger.addEventListener(EVENT_PLAY, onEvent); trace("\nTest3 - baby plays with no bubbling"); baby.dispatchEvent(new Event(EVENT_PLAY, false)); trace("\nTest4 - baby plays with bubbling"); baby.dispatchEvent(new Event(EVENT_PLAY, true)); trace("\nTest5 - baby plays with bubbling but is not a child of mom"); mom.removeChild(baby); baby.dispatchEvent(new Event(EVENT_PLAY, true)); mom.addChild(baby); stage.addEventListener(EVENT_DANCE, onEvent, true); this.addEventListener(EVENT_DANCE, onEvent, true); mom.addEventListener(EVENT_DANCE, onEvent, true); baby.addEventListener(EVENT_DANCE, onEvent); trace("\nTest6 - Mom dances without bubbling - everyone is listening during capture phase(not target and bubble phase)"); mom.dispatchEvent(new Event(EVENT_DANCE, false)); trace("\nTest7 - Mom dances with bubbling - everyone is listening during capture phase(not target and bubble phase)"); mom.dispatchEvent(new Event(EVENT_DANCE, true)); } private function onEvent(e : Event):void { trace("Event was captured"); trace("\nTYPE : ", e.type, "\nTARGET : ", objToName(e.target), "\nCURRENT TARGET : ", objToName(e.currentTarget), "\nPHASE : ", phaseToString(e.eventPhase)); } private function phaseToString(phase : int):String { switch(phase) { case EventPhase.AT_TARGET : return "TARGET"; case EventPhase.BUBBLING_PHASE : return "BUBBLING"; case EventPhase.CAPTURING_PHASE : return "CAPTURE"; default: return "UNKNOWN"; } } private function objToName(obj : Object):String { if (obj == stage) return "STAGE"; else if (obj == this) return "MAIN"; else if (obj == mom) return "Mom"; else if (obj == baby) return "Baby"; else if (obj == stranger) return "Stranger"; else return "Unknown" } } } /*result : test begun Test1 - Stranger yells with no bubbling Event was captured TYPE : yell TARGET : Stranger CURRENT TARGET : Stranger PHASE : TARGET Test2 - Stranger yells with bubbling Event was captured TYPE : yell TARGET : Stranger CURRENT TARGET : Stranger PHASE : TARGET Test3 - baby plays with no bubbling Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Baby PHASE : TARGET Test4 - baby plays with bubbling Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Baby PHASE : TARGET Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Mom PHASE : BUBBLING Event was captured TYPE : play TARGET : Baby CURRENT TARGET : MAIN PHASE : BUBBLING Event was captured TYPE : play TARGET : Baby CURRENT TARGET : STAGE PHASE : BUBBLING Test5 - baby plays with bubbling but is not a child of mom Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Baby PHASE : TARGET Test6 - Mom dances without bubbling - everyone is listening during capture phase(not target and bubble phase) Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : STAGE PHASE : CAPTURE Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : MAIN PHASE : CAPTURE Test7 - Mom dances with bubbling - everyone is listening during capture phase(not target and bubble phase) Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : STAGE PHASE : CAPTURE Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : MAIN PHASE : CAPTURE */

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  • Several client waiting for the same event

    - by ff8mania
    I'm developing a communication API to be used by a lot of generic clients to communicate with a proprietary system. This proprietary system exposes an API, and I use a particular classes to send and wait messages from this system: obviously the system alert me that a message is ready using an event. The event is named OnMessageArrived. My idea is to expose a simple SendSyncMessage(message) method that helps the user/client to simply send a message and the method returns the response. The client: using ( Communicator c = new Communicator() ) { response = c.SendSync(message); } The communicator class is done in this way: public class Communicator : IDisposable { // Proprietary system object ExternalSystem c; String currentRespone; Guid currentGUID; private readonly ManualResetEvent _manualResetEvent; private ManualResetEvent _manualResetEvent2; String systemName = "system"; String ServerName = "server"; public Communicator() { _manualResetEvent = new ManualResetEvent(false); //This methods are from the proprietary system API c = SystemInstance.CreateInstance(); c.Connect(systemName , ServerName); } private void ConnectionStarter( object data ) { c.OnMessageArrivedEvent += c_OnMessageArrivedEvent; _manualResetEvent.WaitOne(); c.OnMessageArrivedEvent-= c_OnMessageArrivedEvent; } public String SendSync( String Message ) { Thread _internalThread = new Thread(ConnectionStarter); _internalThread.Start(c); _manualResetEvent2 = new ManualResetEvent(false); String toRet; int messageID; currentGUID = Guid.NewGuid(); c.SendMessage(Message, "Request", currentGUID.ToString()); _manualResetEvent2.WaitOne(); toRet = currentRespone; return toRet; } void c_OnMessageArrivedEvent( int Id, string root, string guid, int TimeOut, out int ReturnCode ) { if ( !guid.Equals(currentGUID.ToString()) ) { _manualResetEvent2.Set(); ReturnCode = 0; return; } object newMessage; c.FetchMessage(Id, 7, out newMessage); currentRespone = newMessage.ToString(); ReturnCode = 0; _manualResetEvent2.Set(); } } I'm really noob in using waithandle, but my idea was to create an instance that sends the message and waits for an event. As soon as the event arrived, checks if the message is the one I expect (checking the unique guid), otherwise continues to wait for the next event. This because could be (and usually is in this way) a lot of clients working concurrently, and I want them to work parallel. As I implemented my stuff, at the moment if I run client 1, client 2 and client 3, client 2 starts sending message as soon as client 1 has finished, and client 3 as client 2 has finished: not what I'm trying to do. Can you help me to fix my code and get my target? Thanks!

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  • ASP .NET Added Event Handlers to buttons on Page_Load. Event handlers do not fire the first click, b

    - by John
    Background: I am customizing an existing ASP .NET / C# application. It has it's own little "framework" and conventions for developers to follow when extending/customizing its functionality. I am currently extending some of it's administrative functionality, to which the framework provides a contract to enforce implementation of the GetAdministrationInterface() method, which returns System.Web.UI.Control. This method is called during the Page_Load() method of the page hosting the GUI interface. Problem: I have three buttons in my GUI, each of which have been assigned an Event Handler. My administration GUI loads up perfectly fine, but clicking any of the buttons doesn't do what I expect them to do. However, when I click them a second time, the buttons work. I placed breakpoints at the the beginning of each event handler method and stepped through my code. On the first click, none of the event handlers are triggered. On the second click, they are triggered. Any ideas? Example of Button Definition Button btn = new Button(); btn.Text = "Click Me Locked Screen"; bth.Click += new EventHandler(Btn_Click); Example of Event Handler Method Definition void Btn_Click(object sender, EventArgs e) { // Do Something }

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  • jqGrid inline editing event on "Esc" cancel

    - by gurun8
    Does anyone know if jqGrid inline editing throws events that can be handled? The following code is a simple example of what I'm trying to accomplish: jQuery('#list').jqGrid('editRow', 0, true, false, false, false, {onClose: function(){alert('onClose')}}, reloadGrid); I'd like to be able to handle an "Esc" cancel event. The onClose event is available with Form Editing: www.trirand.com/jqgridwiki/doku.php?id=wiki:form_editing but doesn't work with inline editing and the Inline Editing documentation doesn't supply anything event wise other than the extraparam option which is very unspecific: http://www.trirand.com/jqgridwiki/doku.php?id=wiki:inline_editing I haven't been able to figure out how to utilize the extraparam options. Suggestions?

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  • Handling missing resources

    - by Domchi
    I've just found myself in situation where I needed to handle exception I'll probably never get, so out of curiosity, let's do a small poll. Do you validate the presence of resources in your programs? I mean, those resources which are installed with your program, like icons, images and similar. Generally, if those are missing, either your install didn't do its job, or the user randomly deleted files in your app. If you do validate the presence, what do you do when the files are not there? Of course, for web apps, you'll have nice 404 page or broken link, but what about the rest? Fail early, yes, but leave handling failures to your compiler, or what?

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