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  • Help required in adding new methods, properties into existing classes dynamically

    - by Bepenfriends
    Hi All, I am not sure whether it is possible to achieve this kind of implementation in Dot Net. Below are the information Currently we are on an application which is done in COM+, ASP, XSL, XML technologies. It is a multi tier architecture application in which COM+ acts as the BAL. The execution steps for any CRUD operation will be defined using a seperate UI which uses XML to store the information. BAL reads the XML and understands the execution steps which are defined and executes corresponding methods in DLL. Much like EDM we have our custom model (using XML) which determines which property of object is searchable, retrievable etc. Based on this information BAL constructs queries and calls procedures to get the data. In the current application both BAL and DAL are heavily customizable without doing any code change. the results will be transmitted to presentation layer in XML format which constructs the UI based on the data recieved. Now I am creating a migration project which deals with employee information. It is also going to follow the N Tier architecture in which the presentation layer communicates with BAL which connects to DAL to return the Data. Here is the problem, In our existing version we are handling every information as XML in its native form (no converstion of object etc), but in the migration project, Team is really interested in utilizing the OOP model of development where every information which is sent from BAL need to be converted to objects of its respective types (example employeeCollection, Address Collection etc). If we have the static number of data returned from BAL we can have a class which contains those nodes as properties and we can access the same. But in our case the data returned from our BAL need to be customized. How can we handle the customization in presentation layer which is converting the result to an Object. Below is an example of the XML returned <employees> <employee> <firstName>Employee 1 First Name</firstName> <lastName>Employee 1 Last Name</lastName> <addresses> <address> <addressType>1</addressType> <StreetName>Street name1</StreetName> <RegionName>Region name</RegionName> <address> <address> <addressType>2</addressType> <StreetName>Street name2</StreetName> <RegionName>Region name</RegionName> <address> <address> <addressType>3</addressType> <StreetName>Street name3</StreetName> <RegionName>Region name</RegionName> <address> <addresses> </employee> <employee> <firstName>Employee 2 First Name</firstName> <lastName>Employee 2 Last Name</lastName> <addresses> <address> <addressType>1</addressType> <StreetName>Street name1</StreetName> <RegionName>Region name</RegionName> <address> <address> <addressType>2</addressType> <StreetName>Street name2</StreetName> <RegionName>Region name</RegionName> <address> <addresses> </employee> </employees> If these are the only columns then i can write a class which is like public class Address{ public int AddressType {get;set;}; public string StreetName {get;set;}; public string RegionName {get;set;}; } public class Employee{ public string FirstName {get; set;} public string LastName {get; set;} public string AddressCollection {get; set;} } public class EmployeeCollection : List<Employee>{ public bool Add (Employee Data){ .... } } public class AddressCollection : List<Address>{ public bool Add (Address Data){ .... } } This class will be provided to customers and consultants as DLLs. We will not provide the source code for the same. Now when the consultants or customers does customization(example adding country to address and adding passport information object with employee object) they must be able to access those properties in these classes, but without source code they will not be able to do those modifications.which makes the application useless. Is there is any way to acomplish this in DotNet. I thought of using Anonymous classes but, the problem with Anonymous classes are we can not have methods in it. I am not sure how can i fit the collection objects (which will be inturn an anonymous class) Not sure about datagrid / user control binding etc. I also thought of using CODEDom to create classes runtime but not sure about the meory, performance issues. also the classes must be created only once and must use the same till there is another change. Kindly help me out in this problem. Any kind of help meterial/ cryptic code/ links will be helpful.

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  • When does Information become Data? (i.e. Information wants to be free) [closed]

    - by James P. Wright
    I hear Programmers often talk about how Information Wants To Be Free which I mostly agree with, but the thing that people don't often pay attention to is that Information and Data are not the same thing. Should Data also be free? Does that mean all of you should have full access to my Social Security Number and other personal "information"? Where is the limit? If there is a limit, why do people throw this phrase around like it fits every circumstance (like this one)

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  • Ripping sound from online video ?

    - by Tal Galili
    Hi all, I wish to take Hello There are a couple of videos on the Web whose soundtracks I'd like to rip so I can listen to them while walking. What webapps/applications (for Windows), free or affordable, are there that will let me record whatever is being played? (That is following this SO thread that didn't get many replies) Thanks! Tal

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  • Ripping sound from online video through soundcard?

    - by overtherainbow
    Hello There are a couple of videos on the Web whose soundtracks I'd like to rip so I can listen to them at the gym, but all of the web apps like KeepVid that I tried failed downloading them. As a work-around, I'll just play the videos and record the soundtrack for later listening. Are there good applications for Windows, free or affordable, that will let me record whatever is being played on the soundcard? Thank you.

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  • PHP: Aggregate Model Classes or Uber Model Classes?

    - by sunwukung
    In many of the discussions regarding the M in MVC, (sidestepping ORM controversies for a moment), I commonly see Model classes described as object representations of table data (be that an Active Record, Table Gateway, Row Gateway or Domain Model/Mapper). Martin Fowler warns against the development of an anemic domain model, i.e. a class that is nothing more than a wrapper for CRUD functionality. I've been working on an MVC application for a couple of months now. The DBAL in the application I'm working on started out simple (on account of my understanding - oh the benefits of hindsight), and is organised so that Controllers invoke Business Logic classes, that in turn access the database via DAO/Transaction Scripts pertinent to the task at hand. There are a few "Entity" classes that aggregate these DAO objects to provide a convenient CRUD wrapper, but also embody some of the "behaviour" of that Domain concept (for example, a user - since it's easy to isolate). Taking a look at some of the code, and thinking along refactoring some of the code into a Rich Domain Model, it occurred to me that were I to try and wrap the CRUD routines and behaviour of say, a Company into a single "Model" class, that would be a sizeable class. So, my question is this: do Models represent domain objects, business logic, service layers, all of the above combined? How do you go about defining the responsibilities for these components?

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  • Cheap Solution for Routing a Toll Free Number to a Standard POTS Number

    - by VxJasonxV
    I do some technical work for an Internet Radio Show/Podcast, and need to fix something that has been broken for a while. The hosts have a Skype-In number to take listener calls, and for convenience sake, I bought and paid for a toll free number for a period of time. I used to use Asterlink for routing calls, but they folded and sent my number to OneBox, but they're ridiculously expensive by comparison. I'm looking for a cheap solution for this one simple task. Forward toll free calls to a skype-in number. The definition of cheap is as cheap or cheaper than Asterlink was. I paid something like $2 a month, and then the termination/call rate, which was a fraction of a sent for termination, and only whole cents after some serious time on the call. A $20 preload lasted me months at a time. I don't want to be upsold too, I want a simple web based management screen (CDR/stats are fun!), and obviously, it needs to be reliable. What vendors out there are you a fan of that solves this need?

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  • Enterprise online backup providers

    - by PHLiGHT
    We've used Iron Mountain's LiveVault service but found that it was only good for file level backups. We liked how it backed up every 15 minutes. It doesn't support Exchange 2007-10 and the web interface was very poor. Who else is everyone using? The most notable names in online backup such as Mozy and Carbonite don't really seem suitable for larger companies. We have SQL, Exchange and Sharepoint servers and are looking to virtualize in the near future. Until then bare metal restore capability would be nice. We are currently using Backup Exec 12.5 but that can be so troublesome at times. We have about 2 TB of data. 1TB is archival data.

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  • Cheap Solution for Routing a Toll Free Number to a Standard POTS Number

    - by VxJasonxV
    I do some technical work for an Internet Radio Show/Podcast, and need to fix something that has been broken for a while. The hosts have a Skype-In number to take listener calls, and for convenience sake, I bought and paid for a toll free number for a period of time. I used to use Asterlink for routing calls, but they folded and sent my number to OneBox, but they're ridiculously expensive by comparison. I'm looking for a cheap solution for this one simple task. Forward toll free calls to a skype-in number. The definition of cheap is as cheap or cheaper than Asterlink was. I paid something like $2 a month, and then the termination/call rate, which was a fraction of a sent for termination, and only whole cents after some serious time on the call. A $20 preload lasted me months at a time. I don't want to be upsold too, I want a simple web based management screen (CDR/stats are fun!), and obviously, it needs to be reliable. What vendors out there are you a fan of that solves this need?

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  • Searching for online database software/cms

    - by ButterdBread
    I am searching for a software or CMS that manages and displays large online databases, as some kind of frontend to MySQL or any other database. It should be accessible through the browser, be as secure as possible (offering login). The data I'd like to store would be personal information such as name, adress and birthday - also I'd need to be able to add custom fields as well. Also forms and the possibility to download the data in an excel? table would be great. PHPmyadmin is not an option, it should be similar to a CRM but more closely adapted to managing database tables, searching for entries and filtering data. It should be possible to have many user accounts with different rights, with each of them being able to acces certain parts of the data and entering own data. Is there something out there, that might get close to what I imagine? I appreciate any help!

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  • How to refactor a myriad of similar classes

    - by TobiMcNamobi
    I'm faced with similar classes A1, A2, ..., A100. Believe it or not but yeah, there are roughly hundred classes that almost look the same. None of these classes are unit tested (of course ;-) ). Each of theses classes is about 50 lines of code which is not too much by itself. Still this is way too much duplicated code. I consider the following options: Writing tests for A1, ..., A100. Then refactor by creating an abstract base class AA. Pro: I'm (near to totally) safe by the tests that nothing goes wrong. Con: Much effort. Duplication of test code. Writing tests for A1, A2. Abstracting the duplicated test code and using the abstraction to create the rest of the tests. Then create AA as in 1. Pro: Less effort than in 1 but maintaining a similar degree of safety. Con: I find generalized test code weird; it often seems ... incoherent (is this the right word?). Normally I prefer specialized test code for specialized classes. But that requires a good design which is my goal of this whole refactoring. Writing AA first, testing it with mock classes. Then inheriting A1, ..., A100 successively. Pro: Fastest way to eliminate duplicates. Con: Most Ax classes look very much the same. But if not, there is the danger of changing the code by inheriting from AA. Other options ... At first I went for 3. because the Ax classes are really very similar to each other. But now I'm a bit unsure if this is the right way (from a unit testing enthusiast's perspective).

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  • What online games would let me practice AI development?

    - by Myn
    I am working on a project experimenting with Artificial Intelligence design methodologies for online world avatars. Online world here is quite open to interpretation; Second Life is just as applicable as Counter Strike, for example. To carry out these experiments, I must first develop an intelligent agent for the world in question. However, I am honestly quite stuck as to which game I could use for this. My preference was to develop an intelligent "bot" to play an MMORPG, but the legal restrictions of such games prevent me. Likewise with most FPS games the use of an intelligent agent in place of a human player is considered cheating. The alternative, of course, is to create an NPC bot; an intelligent agent that populates the world alongside the player(s) rather than replacing a particular player. However, I'm struggling to find a game that would enable me to create an intelligent opponent either. I suppose the main requirements would be a game allows a third party program to use the function calls usually utilised by players and read feedback on the state of the world. Quake III and Unreal Tournament have been suggested before, but they have already been the subject of work on this research project. Short of writing my own online game from scratch, what games would allow me, through middleware, an API, or otherwise, to create either an artificially intelligent player or a bot?

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  • Can I re-license Academic Free License code under 2-Clause BSD / ITC?

    - by Stefano Palazzo
    I want to fork a piece of code licensed under the Academic Free License. For the project, it would be preferable to re-license it under the ISC License or the 2-Clause BSD license, which are equivalent. I understand that the AFL grants me things such as limitation of liability, but licensing consistency is much more important to the project, especially since we're talking about just 800 lines of code, a quarter of which I've modified in some way. And it's very important for me to give these changes back to the community, given the fact that this is software relevant to security - I need the public scrutiny that I'll get by creating a public fork. In short: At the top of the file I want to say this, or something like it: # Licensed under the Academic Free License, version 3 # Copyright (C) 2009 Original Author # Licensed under the ISC License # Copyright (C) 2012 Stefano Palazzo # Copyright (C) 2012 Company Am I allowed to do this? My research so far indicates that it's not clear whether the AFL is GPL-Compatible, and I can't really understand any of the stuff concerning re-licensing to other permissive licenses. As a stop gap, I would also be okay with re-licensing under the GPL, however: I can find no consensus (though I can find disagreement) on whether this is allowed at all, and I don't want to risk it, of course. Wikipedia: ISC License Wikipedia: Academic Free License

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  • Strange (Undefined?) Behavior of Free in C

    - by Chris Cirefice
    This is really strange... and I can't debug it (tried for about two hours, debugger starts going haywire after a while...). Anyway, I'm trying to do something really simple: Free an array of strings. The array is in the form: char **myStrings. The array elements are initialized as: myString[index] = malloc(strlen(word)); myString[index] = word; and I'm calling a function like this: free_memory(myStrings, size); where size is the length of the array (I know this is not the problem, I tested it extensively and everything except this function is working). free_memory looks like this: void free_memory(char **list, int size) { for (int i = 0; i < size; i ++) { free(list[i]); } free(list); } Now here comes the weird part. if (size> strlen(list[i])) then the program crashes. For example, imagine that I have a list of strings that looks something like this: myStrings[0] = "Some"; myStrings[1] = "random"; myStrings[2] = "strings"; And thus the length of this array is 3. If I pass this to my free_memory function, strlen(myStrings[0]) > 3 (4 3), and the program crashes. However, if I change myStrings[0] to be "So" instead, then strlen(myStrings[0]) < 3 (2 < 3) and the program does not crash. So it seems to me that free(list[i]) is actually going through the char[] that is at that location and trying to free each character, which I imagine is undefined behavior. The only reason I say this is because I can play around with the size of the first element of myStrings and make the program crash whenever I feel like it, so I'm assuming that this is the problem area. Note: I did try to debug this by stepping through the function that calls free_memory, noting any weird values and such, but the moment I step into the free_memory function, the debugger crashes, so I'm not really sure what is going on. Nothing is out of the ordinary until I enter the function, then the world explodes. Another note: I also posted the shortened version of the source for this program (not too long; Pastebin) here. I am compiling on MinGW with the c99 flag on. PS - I just thought of this. I am indeed passing numUniqueWords to the free function, and I know that this does not actually free the entire piece of memory that I allocated. I've called it both ways, that's not the issue. And I left it how I did because that is the way that I will be calling it after I get it to work in the first place, I need to revise some of my logic in that function. Source, as per request (on-site): #include <stdio.h> #include <string.h> #include <ctype.h> #include <stdlib.h> #include "words.h" int getNumUniqueWords(char text[], int size); int main(int argc, char* argv[]) { setvbuf(stdout, NULL, 4, _IONBF); // For Eclipse... stupid bug. --> does NOT affect the program, just the output to console! int nbr_words; char text[] = "Some - \"text, a stdin\". We'll have! also repeat? We'll also have a repeat!"; int length = sizeof(text); nbr_words = getNumUniqueWords(text, length); return 0; } void free_memory(char **list, int size) { for (int i = 0; i < size; i ++) { // You can see that printing the values is fine, as long as free is not called. // When free is called, the program will crash if (size > strlen(list[i])) //printf("Wanna free value %d w/len of %d: %s\n", i, strlen(list[i]), list[i]); free(list[i]); } free(list); } int getNumUniqueWords(char text[], int length) { int numTotalWords = 0; char *word; printf("Length: %d characters\n", length); char totalWords[length]; strcpy(totalWords, text); word = strtok(totalWords, " ,.-!?()\"0123456789"); while (word != NULL) { numTotalWords ++; printf("%s\n", word); word = strtok(NULL, " ,.-!?()\"0123456789"); } printf("Looks like we counted %d total words\n\n", numTotalWords); char *uniqueWords[numTotalWords]; char *tempWord; int wordAlreadyExists = 0; int numUniqueWords = 0; char totalWordsCopy[length]; strcpy(totalWordsCopy, text); for (int i = 0; i < numTotalWords; i++) { uniqueWords[i] = NULL; } // Tokenize until all the text is consumed. word = strtok(totalWordsCopy, " ,.-!?()\"0123456789"); while (word != NULL) { // Look through the word list for the current token. for (int j = 0; j < numTotalWords; j ++) { // Just for clarity, no real meaning. tempWord = uniqueWords[j]; // The word list is either empty or the current token is not in the list. if (tempWord == NULL) { break; } //printf("Comparing (%s) with (%s)\n", tempWord, word); // If the current token is the same as the current element in the word list, mark and break if (strcmp(tempWord, word) == 0) { printf("\nDuplicate: (%s)\n\n", word); wordAlreadyExists = 1; break; } } // Word does not exist, add it to the array. if (!wordAlreadyExists) { uniqueWords[numUniqueWords] = malloc(strlen(word)); uniqueWords[numUniqueWords] = word; numUniqueWords ++; printf("Unique: %s\n", word); } // Reset flags and continue. wordAlreadyExists = 0; word = strtok(NULL, " ,.-!?()\"0123456789"); } // Print out the array just for funsies - make sure it's working properly. for (int x = 0; x <numUniqueWords; x++) { printf("Unique list %d: %s\n", x, uniqueWords[x]); } printf("\nNumber of unique words: %d\n\n", numUniqueWords); // Right below is where things start to suck. free_memory(uniqueWords, numUniqueWords); return numUniqueWords; }

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  • Online Storage and security concerns

    - by Megge
    I plan to set up a small fileserver. I already own a small server at HostEurope (VirtualServer L, 250GB space), but they don't offer enough space (there is the HostEurope Cloud, but paying for bandwidth isn't an option here, video-streaming should be possible) Requirements summarized: Storage: 2TB, Users: ~15, Filesizes: < 100GB, should be easily reachable (Mount as a networkdrive or at least have solid "communication" software) My first question would be: Where can I get halfway affordable online storages? And how should I connect them to my server? Getting an additional server is a bit overkill, as I know no hoster which allows 2 TB on a small 2 Ghz Dual Core 2 GB RAM thingy (that would be enough by far, I just need much space), and connecting it via NFS or FTP over Internet seems a bit strange and cripples performance. Do you have any advice where I could get that storage service from? (I sent HostEurope a custom request today, but they didn't answer till now. If they can provide me with that space, this question will be irrelevant, but the 2nd one is the more important one anway, don't do much more than recommend me some based on experience, you don't have to crawl hours through hosting services) livedrive for example offers 5 TB for 17€ / month, I'd be happy with 2 TB for 20 €, the caveat is: It doesn't allow multiple users, which leads me to my second question: Where are the security problems? Which protocol is sufficient (I want private and "public" folders etc. the usual "every user has its own and a public space"-thing), secure and fast? (I'd tend to (S)FTP, problem with FTP is: Most of those hosting services don't even allow FTP with mutliple users and single users lead me into "hacking" a solution (you could map the basic folder structure on the main server and just mount every subfolder from the storage, things get difficult with a public folder with 644 permissions though) Is useing something like PKI or 802.1X overkill for private uses?

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  • Online FTP or file sharing service [on hold]

    - by Frede
    We need to share large files with clients, e.g. clients upload a large file, we modify it and later make it available for download. Up until now we've used FTP but this has a number of drawbacks. A lot of management of files and setting up accounts etc. We are therefore considering online alternatives. Requirements: Cheap, 8-) Easy to use, ideally just requiring a web browser, but also possible for power users to connect e.g. via FTPS/SFTP No registration requried for users to upload/download files. We ourselves of course need to be able to login an view uploaded files and upload new files. No per user fee High bandwidth. As files may be GBs in size both upload and download speed cannot be too slow Secure. Encryption during upload/download. No way for users to access uploaded files. Once a user has uploaded a file they (or anyone else besides us) should be able to access the file. To download files users get a link with a password. Ideally the link expires after a set time. No software installation We do NOT need any sync features, backup, versioning etc. Just a quick, easy, secure way for us to share files with our clients. Services like JustCloud, DriveHQ etc seems bloated and "too much" for what we need. What other alternatives exist? Thanks!

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  • JAVA Classes in Game programming.

    - by Gabriel A. Zorrilla
    I'm doing a little strategy game to help me learn Java in a fun way. The thing is I visioned the units as objects that would self draw on the game map (using images and buffering) and would react to the mouse actions with listeners attached to them. Now, based on some tutorials I've been reading regarding basic game programming, all seems to be drawn in the Graphics method of my Map class. If a new unit emerges, i just update the Map.Graphics method, it's not as easy as making a new Unit object which would self draw... In this case, I'd be stuck with a whole bunch of Map methods instead of using classes for rendering new things. So my question is, is it possible to use classes for rendering units, interface objects, etc, or i'll have to create methods and just do some kind of structural programming instead of object oriented? I'm a little bit confused and I'd like to have a mental blueprint of how things would be organized. Thanks!

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  • Is there a free alternate to MIrrorfolder backup

    - by Ali
    Hi guys is there a free alternate to Mirror folder for taking real time automated backups of files and folders. Something which I could setup once to backup certain files and folders to a location on my network and rely on it to take backups on its own periodically.

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  • Polling versus socket servers for online Flash games

    - by justin
    Hi, I want to make an online flash game, it will have social features but the gameplay will be primarily single-player. For example, no two players will appear on the screen at once, the social interaction will be through asynchronous messages, there won't be real-time chat or anything. Much of the logic would happen in the client, the server would validate the client logic, but it wouldn't need to be totally synchronous, which is why I'm thinking polling might be satisfactory. I have read in many places that socket servers can be more efficient than using polling for online games, but is that mainly a consideration for games that are more multi-player with more mult-player interactions than the game I have descriebed? If many users are playing online at the same time, but each playing a relatively isolated game, and not interacting to in real-time with each players, could polling be okay, or would using sockets be advisable no matter what if you have an online game that you envision many people playing at the same time? Thanks!

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