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  • actionscript 3.0 load images dynamically

    - by johnny
    I am making a photo slideshow in flash and would like to be able to load images dynamically from a folder. So that whenever i have a new photo i can just stick it in a folder and have my swf file read from that folder and update the slideshow. Is this doable in actionscript 3.0? if so any pointers would be helpful. thanks!

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  • WSDL: What do I do with it? Add service Reference? Noobie question

    - by Johnny
    Hey guys! I have been given a WSDL with all the method requests and responses, and all the objects I'll need to use for creating a few webmethods. The thing is, I don't know what to do with it. I've added the WSDL as a Service Reference. I can see the methods and structures, I can instantiate them, it's all there, but the project doesn't build as soon as I add the WSDL. "Error 2 The type name 'ServiceReference1' does not exist in the type 'WSPELab.WSPELab' C:\Users\JJ\Documents\Visual Studio 2008\Projects\WSPELab\WSPELab\Service References\ServiceReference1\Reference.cs 21 111 WSPELabSLN Is it a stupid namespace error on my part? EDIT : Forgot to add this. With the WSDL added, can I used the structures it contains directly? Or are they just "listings" for me to implement? Thanks!

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  • Trouble using CollectionViewSource in Silverlight

    - by Johnny
    Hi, I having some trouble when implementing the CollectionViewSource in silverlight. I'm new in this topic, so basically I've been following what I find searching through the web. Here's what I've been trying to do so far. I'm creating a CollectionViewSource in the resources tag: <UserControl.Resources> <CollectionViewSource x:Key="TestCVS"> <CollectionViewSource.SortDescriptions> <scm:SortDescription PropertyName="Value" Direction="Ascending" /> </CollectionViewSource.SortDescriptions> </CollectionViewSource> </UserControl.Resources> Then I'm binding my TestCVS in a HierarchicalDataTemplate: <common:HierarchicalDataTemplate ItemsSource="{Binding Source={StaticResource TestCVS}}"> <common:HierarchicalDataTemplate.ItemTemplate> <common:HierarchicalDataTemplate> <Border BorderBrush="#FF464646" BorderThickness="1" CornerRadius="3" Padding="5"> <Grid> <Grid.RowDefinitions> <RowDefinition /> <RowDefinition /> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto"/> <ColumnDefinition Width="*"/> </Grid.ColumnDefinitions> <StackPanel Orientation="Horizontal" HorizontalAlignment="Left"> <TextBlock TextWrapping="Wrap" Text="{Binding MyClassField}"/> </StackPanel> </Grid> </Border> </common:HierarchicalDataTemplate> </common:HierarchicalDataTemplate.ItemTemplate> </common:HierarchicalDataTemplate> Now, in the code behind I'm assigning the Source for the TestCVS in a property, like this: private ObservableCollection<MyClass> _MyClass; public ObservableCollection<MyClass> MyClass { get { return _MyClass; } set { var testCVS = (this.Resources["TestCVS"] as CollectionViewSource); if (testCVS != null) testCVS.Source = value; } } After testing this I realize that the information is not showing on screen and I don't really know why, can anyone help me on this matter? Hope this makes any sense, thanks in advance!

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  • Good way to make animations with cocos2d?

    - by Johnny Oin
    Hi there, I'm making a little iphone game, and I would get some clues. Let's imagine: Two background sprites moving pretty fast from right to left, and moving up and down with accelerometer. I guess I can't use animations here, cause the movement of the background is recalculated at each frame. So I use a schedule with an interval of 0.025s and move my sprites at each clock with a : sprite.position = ccp(x, y); So here is my problem: the result is laggy, with only these two sprites. I tried both declaring sprites in the header, and getting them with CCNodes and Tags. It's quite the same. So if someone can give me a hint on what is the best way to do that, that would be so nice. I wonder if the problem can't be the fact that sprites are moving very fast, but i'm not sure. Anyway, thanks for your time. J.

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  • sp_OACreate error on SQL Server 2005

    - by Johnny Lamho
    hi there, I have a stored procedure and trying to run "sp_OACreate" but fall over with the following message: Msg 50000, Level 16, State 1, Procedure HTTP_REQUEST, Line 26 sp_OACreate on MSXML2.XMLHttp.4.0 failed That occurs because I am setting a variable to get the return value of sp_OACreate and raise the above error if the return value is not 0. Now, the return value I get is "-6" but i don't know why it is happening? Any help on this would be good to help make this work.

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  • Optimizing a 3D World Javascript Animation

    - by johnny
    Hi! I've recently come up with the idea to create a tag cloud like animation shaped like the earth. I've extracted the coastline coordinates from ngdc.noaa.gov and wrote a little script that displayed it in my browser. Now as you can imagine, the whole coastline consists of about 48919 points, which my script would individually render (each coordinate being represented by one span). Obviously no browser is capable of rendering this fluently - but it would be nice if I could render as much as let's say 200 spans (twice as much as now) on my old p4 2.8 Ghz (as a representative benchmark). Are there any javascript optimizations I could use in order to speed up the display of those spans? One 'coordinate': <div id="world_pixels"> <span id="wp_0" style="position:fixed; top:0px; left:0px; z-index:1; font-size:20px; cursor:pointer;cursor:hand;" onmouseover="magnify_world_pixel('wp_0');" onmouseout="shrink_world_pixel('wp_0');" onClick="set_askcue_bar('', 'new york')">new york</span> </div> The script: $(document).ready(function(){ world_pixels = $("#world_pixels span"); world_pixels.spin(); setInterval("world_pixels.spin()",1500); }); z = new Array(); $.fn.spin = function () { for(i=0; i<this.length; i++) { /*actual screen coordinates: x/y/z --> left/font-size/top 300/13/0 300/6/300 | / |/ 0/13/300 ----|---- 600/13/300 /| / | 300/20/300 300/13/600 */ /*scale font size*/ var resize_x = 1; /*scale width*/ var resize_y = 2.5; /*scale height*/ var resize_z = 2.5; var from_left = 300; var from_top = 20; /*actual math coordinates: 1 -1 | / |/ 1 ----|---- -1 /| / | 1 -1 */ //var get_element = document.getElementById(); //var font_size = parseInt(this.style.fontSize); var font_size = parseInt($(this[i]).css("font-size")); var left = parseInt($(this[i]).css("left")); if (coast_line_array[i][1]) { } else { var top = parseInt($(this[i]).css("top")); z[i] = from_top + (top - (300 * resize_z)) / (300 * resize_z); //global beacause it's used in other functions later on var top_new = from_top + Math.round(Math.cos(coast_line_array[i][2]/90*Math.PI) * (300 * resize_z) + (300 * resize_z)); $(this[i]).css("top", top_new); coast_line_array[i][3] = 1; } var x = resize_x * (font_size - 13) / 7; var y = from_left + (left- (300 * resize_y)) / (300 * resize_y); if (y >= 0) { this[i].phi = Math.acos(x/(Math.sqrt(x^2 + y^2))); } else { this[i].phi = 2*Math.PI - Math.acos(x/(Math.sqrt(x^2 + y^2))); i } this[i].theta = Math.acos(z[i]/Math.sqrt(x^2 + y^2 + z[i]^2)); var font_size_new = resize_x * Math.round(Math.sin(coast_line_array[i][4]/90*Math.PI) * Math.cos(coast_line_array[i][0]/180*Math.PI) * 7 + 13); var left_new = from_left + Math.round(Math.sin(coast_line_array[i][5]/90*Math.PI) * Math.sin(coast_line_array[i][0]/180*Math.PI) * (300 * resize_y) + (300 * resize_y)); //coast_line_array[i][6] = coast_line_array[i][7]+1; if ((coast_line_array[i][0] + 1) > 180) { coast_line_array[i][0] = -180; } else { coast_line_array[i][0] = coast_line_array[i][0] + 0.25; } $(this[i]).css("font-size", font_size_new); $(this[i]).css("left", left_new); } } resize_x = 1; function magnify_world_pixel(element) { $("#"+element).animate({ fontSize: resize_x*30+"px" }, { duration: 1000 }); } function shrink_world_pixel(element) { $("#"+element).animate({ fontSize: resize_x*6+"px" }, { duration: 1000 }); } I'd appreciate any suggestions to optimize my script, maybe there is even a totally different approach on how to go about this. The whole .js file which stores the array for all the coordinates is available on my page, the file is about 2.9 mb, so you might consider pulling the .zip for local testing: metaroulette.com/files/31218.zip metaroulette.com/files/31218.js P.S. the php I use to create the spans: <?php //$arbitrary_characters = array('a','b','c','ddsfsdfsdf','e','f','g','h','isdfsdffd','j','k','l','mfdgcvbcvbs','n','o','p','q','r','s','t','uasdfsdf','v','w','x','y','z','0','1','2','3','4','5','6','7','8','9',); $arbitrary_characters = array('cat','table','cool','deloitte','askcue','what','more','less','adjective','nice','clinton','mars','jupiter','testversion','beta','hilarious','lolcatz','funny','obama','president','nice','what','misplaced','category','people','religion','global','skyscraper','new york','dubai','helsinki','volcano','iceland','peter','telephone','internet', 'dialer', 'cord', 'movie', 'party', 'chris', 'guitar', 'bentley', 'ford', 'ferrari', 'etc', 'de facto'); for ($i=0; $i<96; $i++) { $arb_digits = rand (0,45); $arbitrary_character = $arbitrary_characters[$arb_digits]; //$arbitrary_character = "."; echo "<span id=\"wp_$i\" style=\"position:fixed; top:0px; left:0px; z-index:1; font-size:20px; cursor:pointer;cursor:hand;\" onmouseover=\"magnify_world_pixel('wp_$i');\" onmouseout=\"shrink_world_pixel('wp_$i');\" onClick=\"set_askcue_bar('', '$arbitrary_character')\">$arbitrary_character</span>\n"; } ?>

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  • How do you keep track of your thought process ?

    - by Johnny Blaze
    I find it very hard to answer question like : "why did you implemented it this way?" or "what's the reason of using that instead of that?" usually because the implementation is the result of a long thought process and trials and errors. By the time i'm finished i can't recall every specific details. I wanted to know if you have some tips to keep track of your thought process and answer those question easily.

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  • chrome frame causes postback to wrong url and a Server Error in '/' Application error

    - by Johnny S
    I have a simple asp page with no code behind defined as: <%@ Page Language="C#" AutoEventWireup="true" CodeFile="Default.aspx.cs" Inherits="_Default" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <meta http-equiv="X-UA-Compatible" content="chrome=1" /> <title>test login</title> </head> <body> <form id="form1" runat="server"> <div> <asp:Button runat="server" CommandName="test" Text="test" /> </div> </form> </body> </html> This is being hosted on an IIS server that ships with XP (looks like 5.1). If I have machine with native IE6 running chrome frame click the TEST button, I receive: Server Error in '/' Application. The resource cannot be found. Description: HTTP 404. The resource you are looking for (or one of its dependencies) could have been removed, had its name changed, or is temporarily unavailable. Please review the following URL and make sure that it is spelled correctly. Requested URL: /Default.aspx I have tried this test on an IIS 7 host and several other IE6 machines with the same result. What I have noticed is that it is trying to postback to the wrong URL. I have checked with fiddler and have seen it will start at hostname/test/default.aspx but when I click the button it is trying to post to hostname/default.aspx Any help is greatly appreciated.

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  • question about that concept of linux install in flash card.

    - by Johnny
    1.i can't understand why Linux on flash card need install, does it simply copy certain file to certain location in flash card? ---i mean ,plan it in a response file,then one program read the plan in response file and write certain format to flash card. 2.does the file system bind tiedly to the linux kernel? is it possible let each kernel,user,app have its own root? rather than mount everything under one single / "root"

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  • Drupal wysiwyg question

    - by Johnny Mast
    Hi all i have a question. I have the wysiwyg module installed and i think configured the correct way but there is one problem. After writing my content in the editor the content doesnt show up in my blog posts. Any one having the same problem ?.

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  • Is Lazy Loading required for nHibernate?

    - by johnny
    It took me a long time but I finally got nHibernate's Hello World to work. It worked after I did "lazy loading." Honestly, I couldn't tell you why it all worked, but it did and now I am reading you don't need lazy loading. Is there a hello world that anyone has that is bare bones making nHibernate work? Do you have to have lazy loading? I ask because I would like to use nHibernate but I need to understand how things are working. Thank you. Do you know of a hello world that doesn't have so much overhead? Is it better to use lazy loading? EDIT: I am using asp.net 3.5. Web Application Project.

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  • Can TextMate find matching opening and closing tags?

    - by johnny
    Something I liked in Visual Studio was that I could click an opening tag, say and it would do its best to highlight in bold the closing tag. Does anyone know if you can do that in textmate? I searched an looked but cannot find it. It gets hard to find the closing tag many DIVs deep. If TextMate won't do it, can anyone tell me an editor on Mac that will? Thank you for any help. EDIT: If it can do it, can someone please tell me how? Thanks again.

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  • initializing structs using user-input information

    - by johnny boy
    I am trying to make a program that works with poker (texas holdem) starting hands; each hand has a value from 1 to 169, and i want to be able to input each card and whether they are suited or not, and have those values correspond to a series of structs. Here is the code so far, i cant seem to get it to work (im a beginning programmer). oh and im using visual studio 2005 by the way #include "stdafx.h" #include <iostream> int main() { using namespace std; struct FirstCard { struct SecondCard { int s; //suited int n; //non-suited }; SecondCard s14; SecondCard s13; SecondCard s12; SecondCard s11; SecondCard s10; SecondCard s9; SecondCard s8; SecondCard s7; SecondCard s6; SecondCard s5; SecondCard s4; SecondCard s3; SecondCard s2; }; FirstCard s14; //ace FirstCard s13; //king FirstCard s12; //queen FirstCard s11; //jack FirstCard s10; FirstCard s9; FirstCard s8; FirstCard s7; FirstCard s6; FirstCard s5; FirstCard s4; FirstCard s3; FirstCard s2; s14.s14.n = 169; // these are the values that each combination s13.s13.n = 168; // will evaluate to, would eventually have s12.s12.n = 167; // hand combinations all the way down to 1 s11.s11.n = 166; s14.s13.s = 165; s14.s13.s = 164; s10.s10.n = 163; //10, 10, nonsuited s14.s13.n = 162; s14.s11.s = 161; s13.s12.s = 160;// king, queen, suited s9.s9.n = 159; s14.s10.s = 158; s14.s12.n = 157; s13.s11.s = 156; s8.s8.n = 155; s12.s11.s = 154; s13.s10.s = 153; s14.s9.s = 152; s14.s11.n = 151; cout << "enter first card: " << endl; cin >> somthing?//no idea what to put here, but this would somehow //read out the user input (a number from 2 to 14) //and assign it to the corresponding struct cout << firstcard.secondcard.suited_or_not << endl; //this would change depending //on what the user inputs system("Pause"); }

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  • Any way to trigger interface orientation check?

    - by Johnny Tee
    My app is going from a flipside view (only one orientation) to its main view (can have any sort of orientation. When I go from flipside back to main view, the main view's orientation is not checked and changed immediately. I need a way to trigger the built in orientation check that happens in willRotateToInterfaceOrientation so that the orientation is correct when the user goes from flipside view to main view. Any help is appreciated. I saw another question about this but didn't see a definitive answer. Thanks!

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  • What do I use if a CSS framework or grid is bad?

    - by johnny
    Reference this question: http://stackoverflow.com/questions/203069/what-is-the-best-css-framework-and-are-they-worth-the-effort Do I go back to the "old" way of manually creating a template or downloading free ones again. For a little bit I thought a grid was the new thing and the best, now it appears I am wrong after all and not sure of best practice. And, yes, I can write my own CSS but didn't want to create the infrastructure if I didn't have to.

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  • How do you save rows to an array and print out in PHP using ODBC?

    - by johnny
    I have the following: while($myRow = odbc_fetch_array( $result )){ <--lots of rows $thisResult['name'] = $myRow["name"] ; $thisResult['race'] = $myRow["race"] ; $thisResult['sex'] = $myRow["sex"]; $thisResult['dob'] = $myRow["dob"]; } I can't figure out how to print this back out. I want to get each row and iterate through each row in the array like a datareader. I'm not sure what to do. I do not want to do the echo in the while. I need to be able to print it out elsewhere. But I don't think I've done it right here to be able to print it later. I also tried, this, however: while($myRow = odbc_fetch_array( $result )){ <--lots of rows print($thisResult[$myRow["name"]] = $myRow); } I then tried: while($myRow = odbc_fetch_array( $result )){ <--lots of rows print (odbc_result($myRow,"name")); } but got an error. Thank you for any help.

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  • Object drag delay issue

    - by Johnny Darvall
    I have this code that drags stuff around perfectly in IE - however in firefox the onmousedown-drag of the object does not immediately drag but shows the no-entry cursor and then after onmouseup the object drags around freely. The object does stop draging on the next onmouseup. The object should only drag in the onmousdown state, while the onmousup call should cancel the drag by making j_OK=0. I think it may have something to do with the image inside... the object: <em style=position:absolute;left:0;top:0;width:32;height:32;display:block> < img src=abc.gif onmousedown=P_MV(this.parentNode) style=position:absolute;left:0;top:0;width:inherit> </em> function P_MV(t) { p_E=t j_oy=parseInt(p_E.style.top) j_ox=parseInt(p_E.style.left) j_OK=1 document.onselectstart=function(){return false} document.onmousemove=P_MVy } function P_MVy(e) { if(j_OK) { p_E.style.top=(j_FF?e.clientY:event.clientY)-j_y+j_oy p_E.style.left=(j_FF?e.clientX:event.clientX)-j_x+j_ox } return false }

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  • How to do the following in ListView

    - by Johnny
    How to do the following stuffs in ListView Only show scroll bar when user flip the list. By default, if the list is more than the screen, there is always a scrollbar on the right side. Is there a way to set this scrollbar only shows when user flip the list? Keep showing the list background image when scrolling. I've set an image as the background of the ListView, but when I scroll the list, the background image will disappear and only shows a black list view background. Is there any way to keep showing the list background image when scrolling? Don't show the shadow indicator. When the list has more items to display, there is a black-blur shadow to indicate user that there are more items. Is there a way to remove this item?

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  • C++ 2d Array Class Function Call Help

    - by johnny-conrad
    I hope this question takes a simple fix, and I am just missing something very small. I am in my second semester of C++ in college, and we are just getting into OOP. This is my first OOP program, and it is causing me a little problem. Here are the errors I am getting: Member function must be called or its address taken in function displayGrid(int,Cell ( *)[20]) Member function must be called or its address taken in function Turn(int,int,Cell ( *)[20]) Member function must be called or its address taken in function Turn(int,int,Cell ( *)[20]) Warning: Parameter 'grid' is never used in function displayGrid(int,Cell ( *)[20]) Here is all of my code. I am aware It is much more code than necessary, sorry if it makes it more difficult. I was worried that I might accidentally delete something. const int MAX=20; //Struct Cell holds player and their symbol. class Cell { private: int Player; char Symbol; public: Cell(void); void setPlayer(int); void setSymbol(char); int getPlayer(void); char getSymbol(void); }; Cell::Cell(void) { Symbol ='-'; } void Cell::setPlayer(int player_num) { Player = player_num; } void Cell::setSymbol(char rps) { Symbol = rps; } int Cell::getPlayer(void) { return Player; } char Cell::getSymbol(void) { return Symbol; } void Turn(int, int, Cell[MAX][MAX]); void displayGrid(int, Cell[MAX][MAX]); void main(void) { int size; cout << "How big would you like the grid to be: "; cin >> size; //Checks to see valid grid size while(size>MAX || size<3) { cout << "Grid size must between 20 and 3." << endl; cout << "Please re-enter the grid size: "; cin >> size; } int cnt=1; int full; Cell grid[MAX][MAX]; //I use full to detect when the game is over by squaring size. full = size*size; cout << "Starting a new game." << endl; //Exits loop when cnt reaches full. while(cnt<full+1) { displayGrid(size, grid); //calls function to display grid if(cnt%2==0) //if cnt is even then it's 2nd players turn cout << "Player 2's turn." << endl; else cout << "Player 1's turn" << endl; Turn(size, cnt, grid); //calls Turn do each players turn cnt++; } cout << endl; cout << "Board is full... Game Over" << endl; } void displayGrid(int size, Cell grid[MAX][MAX]) { cout << endl; cout << " "; for(int x=1; x<size+1; x++) // prints first row cout << setw(3) << x; // of numbers. cout << endl; //Nested-For prints the grid. for(int i=1; i<size+1; i++) { cout << setw(2) << i; for(int c=1; c<size+1; c++) { cout << setw(3) << grid[i][c].getSymbol; } cout << endl; } cout << endl; } void Turn(int size, int cnt, Cell grid[MAX][MAX]) { char temp; char choice; int row=0; int column=0; cout << "Enter the Row: "; cin >> row; cout << "Enter the Column: "; cin >> column; //puts what is in the current cell in "temp" temp = grid[row][column].getSymbol; //Checks to see if temp is occupied or not while(temp!='-') { cout << "Cell space is Occupied..." << endl; cout << "Enter the Row: "; cin >> row; cout << "Enter the Column: "; cin >> column; temp = grid[row][column].getSymbol; //exits loop when finally correct } if(cnt%2==0) //if cnt is even then its player 2's turn { cout << "Enter your Symbol R, P, or S (Capitals): "; cin >> choice; grid[row][column].setPlayer(1); in >> choice; } //officially sets choice to grid cell grid[row][column].setSymbol(choice); } else //if cnt is odd then its player 1's turn { cout << "Enter your Symbol r, p, or s (Lower-Case): "; cin >> choice; grid[row][column].setPlayer(2); //checks for valid input by user1 while(choice!= 'r' && choice!='p' && choice!='s') { cout << "Invalid Symbol... Please Re-Enter: "; cin >> choice; } //officially sets choice to grid cell. grid[row][column].setSymbol(choice); } cout << endl; } Thanks alot for your help!

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  • Will <include> override the layout_width/layout_height value?

    - by Johnny
    I have a layout xml file named my_layout.xml, in which the root view's layout_width and layout_height has been specified as 200px. <com.jlee.demo.MyLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="horizontal" android:layout_width="200px" android:layout_height="200px"> If I used this xml to be included in another xml, and specify the layout_width and layout_height as 100px. <include layout="@layout/my_layout" android:layout_width="100px" android:layout_height="100px"/> What would be the real width/height of my_layout?

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  • How do I merge a local branch into TFS

    - by Johnny
    hi, I did a stupid thing and branched my project on my local disk instead of doing it on the TFS. So now I have two projects on my disk: the old one which has TFS bindings and the new, which doesn't. I want to merge those changes back into the TFS project. How would I go about doing that? I can't do Compare because my local branch has no TFS bindings. There should be some way to compare the differences between the two projects locally and then meld the differences into the old project and check-in, but I can't find an easy way of doing that. Any other solutions?

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  • How do you get Microsoft Access 2007 32bit to show 64bit ODBC Drivers on Windows 7 64bit?

    - by johnny
    I followed the advice here: Windows 7 64 bit odbc drivers for Ms Access Missing but it does not apply. I have Oracle drivers that are 64bit. If I click the ODBC mmc in my admin tools I can see the DSN. In my properties of the ODBC administrator, it appears to be pointing to the 64bit version of the ODBC administrator, which is good: %windir%\system32\odbcad32.exe If I use this version of the ODBC administrator, I can see the Oracle drivers and my DSN via the mmc. When I go to Microsoft Access 2007 (32bit), however, and click external data, ODBC, my 32bit ODBC administrator is opening, which does not have the driver. Can Access 2007 32bit use a 64bit driver to connect to a database (oracle in this case)? The driver works fine in all other applications, just not Access. How can I get Access to use the 64bit ODBC administrator? EDIT: For clarification, the problem is that Access is opening the 32bit version, the syswow64 version. I need it to open the native 64bit version, which it is not opening. The problem is that Microsoft Access keeps opening the 32bit version. I need it to open the 64bit version. The MMC of the ODBC administrator is pointing to the 64bit version, but Microsoft Access keeps opening the 32bit version. I need it to open the 64bit version. Thanks for help.

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  • What's happening between onResume and the activity is really displayed?

    - by Johnny
    I didn't nothing in the onResume of my Activity, but it still takes about 5 seconds between the onResume is called and the activity is really displayed. What's happening under there? Here is the code snip: onResume: @Override protected void onResume() { Log.d(TAG, "on resume >>>"); super.onResume(); } logcat: 05-28 10:36:05.621 D/LoginDialogActivity( 447): on resume >>> 05-28 10:36:06.231 I/ARMAssembler( 52): generated scanline__00000077:03010104_00000004_00000000 [ 22 ipp] (41 ins) at [0x3e3358:0x3e33fc] in 5646001 ns 05-28 10:36:10.690 I/ActivityManager( 52): Displayed activity com.aimi.appstore/.ui.activity.LoginDialogActivity: 5169 ms (total 5331 ms) AndroidManifest.xml: <activity android:name=".ui.activity.LoginDialogActivity" android:theme="@android:style/Theme.Dialog" />

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