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  • IFrame targeting another IFrame

    - by Mitchan Adams
    I have a parent page containing two iframes. One holds navigation links and the other should display the information pertaining to the navigation link clicked in the first iframe. So I need to target the one iframe from within another iframe.Is this possible? If so how does one go about it?

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  • Code Golf: 1x1 black pixel

    - by Joey Adams
    Recently, I used my favorite image editor to make a 1x1 black pixel (which can come in handy when you want to draw solid boxes in HTML cheaply). Even though I made it a monochrome PNG, it came out to be 120 bytes! I mean, that's kind of steep. 120 bytes. For one pixel. I then converted it to a GIF, which dropped the size down to 43 bytes. Much better, but still... Challenge The shortest image file or program that is or generates a 1x1 black pixel. A submission may be: An image file that represents a 1x1 black pixel. The format chosen must be able to represent larger images than 1x1, and cannot be ad-hoc (that is, it can't be an image format you just made up for code golf). Image files will be ranked by byte count. A program that generates such an image file. Programs will be ranked by character count, as usual in code golf. As long as an answer falls into one of these two categories, anything is fair game.

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  • Connect to a wireless network programmatically

    - by Josh Adams
    I'm trying to write an application that connects to my company's wireless network automatically on windows XP. I've found the Wireless LAN API but it requires me to have some hotfix installed on the machine, and you need to have sp2 or higher(There are machines with SP1, and I'm required to support any XP machine). I've tried to find some samples about Wireless Zero Configuration on MSDN but with no luck, only samples I've found are for WinCE, I think Microsoft stopped supporting it. In addition I couldn't find where to download the dll and header file for working with the WZC. There must be a way to do it and work on any service pack because I've found Zwlancfg by ENGL

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  • How to get current Joomla user with external PHP script

    - by Joey Adams
    I have a couple PHP scripts used for AJAX queries, but I want them to be able to operate under the umbrella of Joomla's authentication system. Is the following safe? Are there any unnecessary lines? joomla-auth.php (located in the same directory as Joomla's index.php): <?php define( '_JEXEC', 1 ); define('JPATH_BASE', dirname(__FILE__)); define( 'DS', DIRECTORY_SEPARATOR ); require_once ( JPATH_BASE .DS.'includes'.DS.'defines.php' ); require_once ( JPATH_BASE .DS.'includes'.DS.'framework.php' ); /* Create the Application */ $mainframe =& JFactory::getApplication('site'); /* Make sure we are logged in at all. */ if (JFactory::getUser()->id == 0) die("Access denied: login required."); ?> test.php: <?php include 'joomla-auth.php'; echo 'Logged in as "' . JFactory::getUser()->username . '"'; /* We then proceed to access things only the user of that name has access to. */ ?>

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  • Shift-reduce: when to stop reducing?

    - by Joey Adams
    I'm trying to learn about shift-reduce parsing. Suppose we have the following grammar, using recursive rules that enforce order of operations, inspired by the ANSI C Yacc grammar: S: A; P : NUMBER | '(' S ')' ; M : P | M '*' P | M '/' P ; A : M | A '+' M | A '-' M ; And we want to parse 1+2 using shift-reduce parsing. First, the 1 is shifted as a NUMBER. My question is, is it then reduced to P, then M, then A, then finally S? How does it know where to stop? Suppose it does reduce all the way to S, then shifts '+'. We'd now have a stack containing: S '+' If we shift '2', the reductions might be: S '+' NUMBER S '+' P S '+' M S '+' A S '+' S Now, on either side of the last line, S could be P, M, A, or NUMBER, and it would still be valid in the sense that any combination would be a correct representation of the text. How does the parser "know" to make it A '+' M So that it can reduce the whole expression to A, then S? In other words, how does it know to stop reducing before shifting the next token? Is this a key difficulty in LR parser generation?

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  • PHP DOM vs SimpleXML for Atom GData feed parsing

    - by Geoff Adams
    I'm building a library to access the Google Analytics Data Export API. All the data the library accesses is in Atom format and utilises numerous different namespaces throughout. My experiments with the API have used SimpleXML for parsing so far, especially as all I have been doing is accessing the data held within the feed. Now I'm coming to write a library I am wondering whether forging ahead with SimpleXML will be adequate or whether the enhanced functionality of the DOM module in PHP would be of benefit in the future. I haven't written much code for this part of the library yet so the choice is still open. I have read that the PHP DOM module can be a better choice if you need to build an XML DOM on the fly or modify an existing one, but I'm not entirely sure I would need that functionality anyway due to the nature of the API (no pushing data to the server, for instance). SimpleXML is certainly easier to use and I have seen people saying that for read-only situations it is all you need. Essentially the question is, what would you use? Compatibility will not be an issue as the server configuration will match the application's requirements. Is it worth building the library with PHP DOM in mind or should I stick with SimpleXML for now? Update: Here are two examples of the kind of feeds I will be dealing with: Account feed Data feed

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  • Handling aces and finding a segfault in a blackjack program

    - by Bill Adams
    Here's what i have so far... I have yet to figure out how i'm going to handle the 11 / 1 situation with an ace, and when the player chooses an option for hit/stand, i get segfault. HELP!!! #include <stdio.h> #include <string.h> #include <stdlib.h> #include <time.h> #define DECKSIZE 52 #define VALUE 9 #define FACE 4 #define HANDSIZE 26 typedef struct { int value; char* suit; char* name; }Card; typedef struct { int value; char* suit; char* name; }dealerHand; typedef struct { int value; char* suit; char* name; }playerHand; Card cards[DECKSIZE]; dealerHand deal[HANDSIZE]; playerHand dealt[HANDSIZE]; char *faceName[]={"two","three", "four","five","six", "seven","eight","nine", "ten", "jack","queen", "king","ace"}; char *suitName[]={"spades","diamonds","clubs","hearts"}; void printDeck(){ int i; for(i=0;i<DECKSIZE;i++){ printf("%s of %s value = %d\n ",cards[i].name,cards[i].suit,cards[i].value); if((i+1)%13==0 && i!=0) printf("-------------------\n\n"); } } void shuffleDeck(){ srand(time(NULL)); int this; int that; Card temp; int c; for(c=0;c<10000;c++){ //c is the index for number of individual card shuffles should be set to c<10000 or more this=rand()%DECKSIZE; that=rand()%DECKSIZE; temp=cards[this]; cards[this]=cards[that]; cards[that]=temp; } } /*void hitStand(i,y){ // I dumped this because of a segfault i couldn't figure out. int k; printf(" Press 1 to HIT or press 2 to STAND:"); scanf("%d",k); if(k=1){ dealt[y].suit=cards[i].suit; dealt[y].name=cards[i].name; dealt[y].value=cards[i].value; y++; i++; } } */ int main(){ int suitCount=0; int faceCount=0; int i; int x; int y; int d; int p; int k; for(i=0;i<DECKSIZE;i++){ //this for statement builds the deck if(faceCount<9){ cards[i].value=faceCount+2; }else{ //assigns face cards as value 10 cards[i].value=10; } cards[i].suit=suitName[suitCount]; cards[i].name=faceName[faceCount++]; if(faceCount==13){ //this if loop increments suit count once cards[i].value=11; //all faces have been assigned, and also suitCount++; //assigns the ace as 11 faceCount=0; } //end building deck } /*printDeck(); //prints the deck in order shuffleDeck(); //shuffles the deck printDeck(); //prints the deck as shuffled This was used in testing, commented out to keep the deck hidden!*/ shuffleDeck(); x=0; y=0; for(i=0;i<4;i++){ //this for loop deals the first 4 cards, dealt[y].suit=cards[i].suit; //first card to player, second to dealer, dealt[y].name=cards[i].name; //as per standard dealing practice. dealt[y].value=cards[i].value; i++; y++; deal[x].suit=cards[i].suit; deal[x].name=cards[i].name; deal[x].value=cards[i].value; x++; } printf(" Dealer's hand is: %s of %s and XXXX of XXXX. (Second card is hidden!)\n",deal[0].name,deal[0].suit,deal[1].name,deal[1].suit); printf(" Player's hand is: %s of %s and %s of %s.\n",dealt[0].name,dealt[0].suit,dealt[1].name,dealt[1].suit); printf(" the current value of the index i=%d\n",i); //this line gave me the value of i for testing d=deal[0].value+deal[1].value; p=dealt[0].value+dealt[1].value; if(d==21){ printf(" The Dealer has Blackjack! House win!\n"); }else{ if(d>21){ printf(" The dealer is Bust! You win!\n"); }else{ if(d>17){ printf(" Press 1 to HIT or 2 to STAND"); scanf("%d",k); if(k==1){ dealt[y].suit=cards[i].suit; dealt[y].name=cards[i].name; dealt[y].value=cards[i].value; y++; i++; } }else{ if(d<17){ printf(" Dealer Hits!"); deal[x].suit=cards[i].suit; deal[x].name=cards[i].name; deal[x].value=cards[i].value; x++; i++; } } } } return 0; }

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  • Multithreading or task parallel library

    - by Bruce Adams
    I have an application which performs 30 independent tasks simultaneously using multithreading, each task retrieves data over http, performs a calculation and returns a result to the ui thread. Can I use tpl to perform the same tasks? Does tpl create 30 new threads and spread them over all the available cores, or does it just split the tasks over the available cores and use one thread per core? Will there be a performance boost using tpl over multithreading in this case?

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  • What is the proper query to get all the children in a tree?

    - by Nathan Adams
    Lets say I have the following MySQL structure: CREATE TABLE `domains` ( `id` INT(10) UNSIGNED NOT NULL AUTO_INCREMENT, `domain` CHAR(50) NOT NULL, `parent` INT(11) DEFAULT NULL, PRIMARY KEY (`id`) ) ENGINE=MYISAM AUTO_INCREMENT=10 DEFAULT CHARSET=latin1 insert into `domains`(`id`,`domain`,`parent`) values (1,'.com',0); insert into `domains`(`id`,`domain`,`parent`) values (2,'example.com',1); insert into `domains`(`id`,`domain`,`parent`) values (3,'sub1.example.com',2); insert into `domains`(`id`,`domain`,`parent`) values (4,'sub2.example.com',2); insert into `domains`(`id`,`domain`,`parent`) values (5,'s1.sub1.example.com',3); insert into `domains`(`id`,`domain`,`parent`) values (6,'s2.sub1.example.com',3); insert into `domains`(`id`,`domain`,`parent`) values (7,'sx1.s1.sub1.example.com',5); insert into `domains`(`id`,`domain`,`parent`) values (8,'sx2.s2.sub1.example.com',6); insert into `domains`(`id`,`domain`,`parent`) values (9,'x.sub2.example.com',4); In my mind that is enough to emulate a simple tree structure: .com | example / \ sub1 sub2 ect My problem is that give sub1.example.com I want to know all the children of sub1.example.com without using multiple queries in my code. I have tried joining the table to itself and tried to use subqueries, I can't think of anything that will reveal all the children. At work we are using MPTT to keep in hierarchal order a list of domains/subdomains however, I feel that there is an easier way to do it. I did some digging and someone did something similar but they required the use of a function in MySQL. I don't think for something simple like this we would need a whole function. Maybe I am just dumb and not seeing some sort of obvious solution. Also, feel free to alter the structure.

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  • SQL select descendants of a row

    - by Joey Adams
    Suppose a tree structure is implemented in SQL like this: CREATE TABLE nodes ( id INTEGER PRIMARY KEY, parent INTEGER -- references nodes(id) ); Although cycles can be created in this representation, let's assume we never let that happen. The table will only store a collection of roots (records where parent is null) and their descendants. The goal is to, given an id of a node on the table, find all nodes that are descendants of it. A is a descendant of B if either A's parent is B or A's parent is a descendant of B. Note the recursive definition. Here is some sample data: INSERT INTO nodes VALUES (1, NULL); INSERT INTO nodes VALUES (2, 1); INSERT INTO nodes VALUES (3, 2); INSERT INTO nodes VALUES (4, 3); INSERT INTO nodes VALUES (5, 3); INSERT INTO nodes VALUES (6, 2); which represents: 1 `-- 2 |-- 3 | |-- 4 | `-- 5 | `-- 6 We can select the (immediate) children of 1 by doing this: SELECT a.* FROM nodes AS a WHERE parent=1; We can select the children and grandchildren of 1 by doing this: SELECT a.* FROM nodes AS a WHERE parent=1 UNION ALL SELECT b.* FROM nodes AS a, nodes AS b WHERE a.parent=1 AND b.parent=a.id; We can select the children, grandchildren, and great grandchildren of 1 by doing this: SELECT a.* FROM nodes AS a WHERE parent=1 UNION ALL SELECT b.* FROM nodes AS a, nodes AS b WHERE a.parent=1 AND b.parent=a.id UNION ALL SELECT c.* FROM nodes AS a, nodes AS b, nodes AS c WHERE a.parent=1 AND b.parent=a.id AND c.parent=b.id; How can a query be constructed that gets all descendants of node 1 rather than those at a finite depth? It seems like I would need to create a recursive query or something. I'd like to know if such a query would be possible using SQLite. However, if this type of query requires features not available in SQLite, I'm curious to know if it can be done in other SQL databases.

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  • Microsoft.Build.Engine Error (default targets): Target GetFrameworkPaths: Could not locate the .NET

    - by Mitchan Adams
    I am writing a webservice, that when called should build a C# project. I'm using the framework 2 reference, Microsoft.Buld.Engine and Microsoft.Build.Framework. If you look under the '<Import>' section .csproj file, by default it has: <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> which I then changed to: <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> My code to build the csproj is: Engine buildEngine = new Engine(Path.Combine(Environment.GetEnvironmentVariable("SystemRoot"), @"Microsoft.NET\Framework\v2.0.50727")); FileLogger logger = new FileLogger(); logger.Parameters = @"logfile=c:\temp\build.log"; buildEngine.RegisterLogger(logger); bool success = buildEngine.BuildProjectFile([Path_Of_Directory]+ "ProjectName.csproj"); buildEngine.UnregisterAllLoggers(); The success variable returns a false because the build faild. I then check the build.log file and this is the error I recieve: *Build started 3/17/2010 11:16:56 AM. ______________________________ Project "[Path_Of_Directory]\ProjectName.csproj" (default targets): Target GetFrameworkPaths: Could not locate the .NET Framework SDK. The task is looking for the path to the .NET Framework SDK at the location specified in the SDKInstallRootv2.0 value of the registry key HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft.NETFramework. You may be able to solve the problem by doing one of the following: 1.) Install the .NET Framework SDK. 2.) Manually set the above registry key to the correct location. Target* I cant understand why it wont build. Any help will be much appreciated. Thanks

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  • Variant datatype library for C

    - by Joey Adams
    Is there a decent open-source C library for storing and manipulating dynamically-typed variables (a.k.a. variants)? I'm primarily interested in atomic values (int8, int16, int32, uint, strings, blobs, etc.), while JSON-style arrays and objects as well as custom objects would also be nice. A major case where such a library would be useful is in working with SQL databases. The most obvious feature of such a library would be a single type for all supported values, e.g.: struct Variant { enum Type type; union { int8_t int8_; int16_t int16_; // ... }; }; Other features might include converting Variant objects to/from C structures (using a binding table), converting values to/from strings, and integration with an existing database library such as SQLite. Note: I do not believe this is question is a duplicate of http://stackoverflow.com/questions/649649/any-library-for-generic-datatypes-in-c , which refers to "queues, trees, maps, lists". What I'm talking about focuses more on making working with SQL databases roughly as smooth as working with them in interpreted languages.

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  • What is the `name` keyword in JavaScript?

    - by Joey Adams
    When I typed this apparently innocent snippet of code: values.name gedit highlighted name as a keyword. However, name is not listed by the pages linked to by an answer to a question about reserved keywords. I also did a couple trivial tests in SpiderMonkey, but name seemed to act like an ordinary identifier. A Google search didn't tell me much either. However, I did find a page listing name in "Other JavaScript Keywords". My guess is that name is a function or a member of some DOM element and does not intrude on the namespace. Is name really a keyword in JavaScript? If so, what does it do?

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  • How to convert hexadecimal representation of data to binary data in PHP?

    - by Marcus Adams
    I'm familiar with php's function bin2hex() for converting binary data to its hexadecimal representation. However, what is the complement function to convert the hexadecimal representation of the data back to binary data? For example: $foo = "hello"; $foo = bin2hex($foo); echo $foo; // Displays 68656c6c6f How do I turn it back to hello? $foo = "68656c6c6f"; // Now what? There is no hex2bin() function.

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  • How do you convert a hexadecimal representation of data to binary data in PHP?

    - by Marcus Adams
    I'm familiar with php's function bin2hex() for converting binary data to its hexadecimal representation. However, what is the complement function to convert the hexadecimal representation of the data back to binary data? For example: $foo = "hello"; $foo = bin2hex($foo); echo $foo; // Displays 68656c6c6f How do I turn it back to hello? $foo = "68656c6c6f"; // Now what? There is no hex2bin() function.

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  • ANSI C blackjack assignment, linux GCC compiler, i'm stuck...

    - by Bill Adams
    Here's what i have so far... I have yet to figure out how i'm going to handle the 11 / 1 situation with an ace, and when the player chooses an option for hit/stand, i get segfault. HELP!!! #include <stdio.h> #include <string.h> #include <stdlib.h> #include <time.h> #define DECKSIZE 52 #define VALUE 9 #define FACE 4 #define HANDSIZE 26 typedef struct { int value; char* suit; char* name; }Card; typedef struct { int value; char* suit; char* name; }dealerHand; typedef struct { int value; char* suit; char* name; }playerHand; Card cards[DECKSIZE]; dealerHand deal[HANDSIZE]; playerHand dealt[HANDSIZE]; char *faceName[]={"two","three", "four","five","six", "seven","eight","nine", "ten", "jack","queen", "king","ace"}; char *suitName[]={"spades","diamonds","clubs","hearts"}; void printDeck(){ int i; for(i=0;i<DECKSIZE;i++){ printf("%s of %s value = %d\n ",cards[i].name,cards[i].suit,cards[i].value); if((i+1)%13==0 && i!=0) printf("-------------------\n\n"); } } void shuffleDeck(){ srand(time(NULL)); int this; int that; Card temp; int c; for(c=0;c<10000;c++){ //c is the index for number of individual card shuffles should be set to c<10000 or more this=rand()%DECKSIZE; that=rand()%DECKSIZE; temp=cards[this]; cards[this]=cards[that]; cards[that]=temp; } } /*void hitStand(i,y){ // I dumped this because of a segfault i couldn't figure out. int k; printf(" Press 1 to HIT or press 2 to STAND:"); scanf("%d",k); if(k=1){ dealt[y].suit=cards[i].suit; dealt[y].name=cards[i].name; dealt[y].value=cards[i].value; y++; i++; } } */ int main(){ int suitCount=0; int faceCount=0; int i; int x; int y; int d; int p; int k; for(i=0;i<DECKSIZE;i++){ //this for statement builds the deck if(faceCount<9){ cards[i].value=faceCount+2; }else{ //assigns face cards as value 10 cards[i].value=10; } cards[i].suit=suitName[suitCount]; cards[i].name=faceName[faceCount++]; if(faceCount==13){ //this if loop increments suit count once cards[i].value=11; //all faces have been assigned, and also suitCount++; //assigns the ace as 11 faceCount=0; } //end building deck } /*printDeck(); //prints the deck in order shuffleDeck(); //shuffles the deck printDeck(); //prints the deck as shuffled This was used in testing, commented out to keep the deck hidden!*/ shuffleDeck(); x=0; y=0; for(i=0;i<4;i++){ //this for loop deals the first 4 cards, dealt[y].suit=cards[i].suit; //first card to player, second to dealer, dealt[y].name=cards[i].name; //as per standard dealing practice. dealt[y].value=cards[i].value; i++; y++; deal[x].suit=cards[i].suit; deal[x].name=cards[i].name; deal[x].value=cards[i].value; x++; } printf(" Dealer's hand is: %s of %s and XXXX of XXXX. (Second card is hidden!)\n",deal[0].name,deal[0].suit,deal[1].name,deal[1].suit); printf(" Player's hand is: %s of %s and %s of %s.\n",dealt[0].name,dealt[0].suit,dealt[1].name,dealt[1].suit); printf(" the current value of the index i=%d\n",i); //this line gave me the value of i for testing d=deal[0].value+deal[1].value; p=dealt[0].value+dealt[1].value; if(d==21){ printf(" The Dealer has Blackjack! House win!\n"); }else{ if(d>21){ printf(" The dealer is Bust! You win!\n"); }else{ if(d>17){ printf(" Press 1 to HIT or 2 to STAND"); scanf("%d",k); if(k==1){ dealt[y].suit=cards[i].suit; dealt[y].name=cards[i].name; dealt[y].value=cards[i].value; y++; i++; } }else{ if(d<17){ printf(" Dealer Hits!"); deal[x].suit=cards[i].suit; deal[x].name=cards[i].name; deal[x].value=cards[i].value; x++; i++; } } } } return 0; }

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  • In Word, Programmatically Open New Document Dialog

    - by Jacob Adams
    I am looking for a way to programatically open the "New Document" dialog in Word 2007. It is the same one you get when you select File-New . You can also open it using the FileNew macro or the "New..." menu command. However, I have been unable to find a way to do this programmatically. I have tried: Application.Run MacroName:="FileNew" and Dialogs(wdDialogFileNew).Show and CommandBars.FindControl(ID:=5746).Execute but both of these open the old dialog, not the new one that word 2007 uses.

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  • Distributed development systems

    - by Nathan Adams
    I am interested in a system that allows for distributed development with an authentication piece. What do I mean by that? Ok so lets take SVN, SVN keeps track of revisions and doesn't care who submits, as long as you have the right to submit you can submit, really, to any part in the repository. Where does my system come into play? Being able to granulate access control and give a stackoverflow like feel to the environment. In the system I am describing we have 4 users Bob, Alice, Dan, Joe. Bob is a project managed, Alice and Dan are programmers under Bob and Joe is a random programmer on the internet who wants to help. Ideally in this system, Bob can commit any changes and won't require approval. Alice and Dan can commit to their branches, or a branch, but a commit to the trunk would need approval by Bob. This is where Joe comes in, wants to help, however, you just don't want to give him the keys to the kingdom just yet so to speak, so in my system you would setup a "low user" account. Any commits that Joe makes would need to be approved by Dan, Alice or both. However, in the system, Joe can build up "Karma" where after so many approved commits it would only need approval by one of the programmers, and then eventually no approval would be necessary. Does that make sense and do you know if a system like that exists? Or am I just crazy to even think such a system/environment would be possible?

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  • How to add a timeout value when using Java's Runtime.exec()?

    - by James Adams
    I have a method I am using to execute a command on the local host. I'd like to add a timeout parameter to the method so that if the command being called doesn't finish in a reasonable amount of time the method will return with an error code. Here's what it looks like so far, without the ability to timeout: public static int executeCommandLine(final String commandLine, final boolean printOutput, final boolean printError) throws IOException, InterruptedException { Runtime runtime = Runtime.getRuntime(); Process process = runtime.exec(commandLine); if (printOutput) { BufferedReader outputReader = new BufferedReader(new InputStreamReader(process.getInputStream())); System.out.println("Output: " + outputReader.readLine()); } if (printError) { BufferedReader errorReader = new BufferedReader(new InputStreamReader(process.getErrorStream())); System.out.println("Error: " + errorReader.readLine()); } return process.waitFor(); } Can anyone suggest a good way for me to implement a timeout parameter? Thanks in advance for any suggestions! --James

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  • Easy way to apply Joomla template styling to my own content

    - by Joey Adams
    I have an application that is mainly a bunch of PHP files included in a Joomla! application by Jumi. I want to make the site look nicer, but I'd rather not reinvent the wheel. There is a RocketTheme template installed on the site, and I'd like to be able to leverage it or some of the other CSS used alongside it. Specifically, I want to decorate tables. Should I search for and include CSS classes directly into my tags by searching through the template's classes, or is there a framework I could use that automatically adds the right classes based on the current theme?

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  • Where can I find a list of English phrases?

    - by Marcus Adams
    I'm tasked with searching for the use of cliches and common phrases in text. The phrases are similar to the phrases you might see for the phrase puzzles on Wheel of Fortune. Here are a few examples: Safety First Too Good To be True Winning Isn't Everything I cannot find a list of phrases however. Does anybody know of such a list? Seriously, even a list of all Wheel of Fortune solutions would suffice.

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  • Writing a factory for classes that have required arguments

    - by Kyle Adams
    I understand the concept of factory pattern such that you give it something it spits out something of the same template back so if I gave a factory class apple, I expect to get many apples back with out having to instantiate a new apple ever time. what if that apple has a required argument of seed, or multiple required arguments of seed, step and leaf? how do you use factory pattern here? that is how do I use factory pattern to instantiate this: $apple = new Apple($seed, $stem, $leaf);

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