Search Results

Search found 10904 results on 437 pages for 'named entity recognition'.

Page 7/437 | < Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >

  • Entity Framework 4.0 and DDD patterns

    - by Voice
    Hi everybody I use EntityFramework as ORM and I have simple POCO Domain Model with two base classes that represent Value Object and Entity Object Patterns (Evans). These two patterns is all about equality of two objects, so I overrode Equals and GetHashCode methods. Here are these two classes: public abstract class EntityObject<T>{ protected T _ID = default(T); public T ID { get { return _ID; } protected set { _ID = value; } } public sealed override bool Equals(object obj) { EntityObject<T> compareTo = obj as EntityObject<T>; return (compareTo != null) && ((HasSameNonDefaultIdAs(compareTo) || (IsTransient && compareTo.IsTransient)) && HasSameBusinessSignatureAs(compareTo)); } public virtual void MakeTransient() { _ID = default(T); } public bool IsTransient { get { return _ID == null || _ID.Equals(default(T)); } } public override int GetHashCode() { if (default(T).Equals(_ID)) return 0; return _ID.GetHashCode(); } private bool HasSameBusinessSignatureAs(EntityObject<T> compareTo) { return ToString().Equals(compareTo.ToString()); } private bool HasSameNonDefaultIdAs(EntityObject<T> compareTo) { return (_ID != null && !_ID.Equals(default(T))) && (compareTo._ID != null && !compareTo._ID.Equals(default(T))) && _ID.Equals(compareTo._ID); } public override string ToString() { StringBuilder str = new StringBuilder(); str.Append(" Class: ").Append(GetType().FullName); if (!IsTransient) str.Append(" ID: " + _ID); return str.ToString(); } } public abstract class ValueObject<T, U> : IEquatable<T> where T : ValueObject<T, U> { private static List<PropertyInfo> Properties { get; set; } private static Func<ValueObject<T, U>, PropertyInfo, object[], object> _GetPropValue; static ValueObject() { Properties = new List<PropertyInfo>(); var propParam = Expression.Parameter(typeof(PropertyInfo), "propParam"); var target = Expression.Parameter(typeof(ValueObject<T, U>), "target"); var indexPar = Expression.Parameter(typeof(object[]), "indexPar"); var call = Expression.Call(propParam, typeof(PropertyInfo).GetMethod("GetValue", new[] { typeof(object), typeof(object[]) }), new[] { target, indexPar }); var lambda = Expression.Lambda<Func<ValueObject<T, U>, PropertyInfo, object[], object>>(call, target, propParam, indexPar); _GetPropValue = lambda.Compile(); } public U ID { get; protected set; } public override Boolean Equals(Object obj) { if (ReferenceEquals(null, obj)) return false; if (obj.GetType() != GetType()) return false; return Equals(obj as T); } public Boolean Equals(T other) { if (ReferenceEquals(null, other)) return false; if (ReferenceEquals(this, other)) return true; foreach (var property in Properties) { var oneValue = _GetPropValue(this, property, null); var otherValue = _GetPropValue(other, property, null); if (null == oneValue && null == otherValue) return false; if (false == oneValue.Equals(otherValue)) return false; } return true; } public override Int32 GetHashCode() { var hashCode = 36; foreach (var property in Properties) { var propertyValue = _GetPropValue(this, property, null); if (null == propertyValue) continue; hashCode = hashCode ^ propertyValue.GetHashCode(); } return hashCode; } public override String ToString() { var stringBuilder = new StringBuilder(); foreach (var property in Properties) { var propertyValue = _GetPropValue(this, property, null); if (null == propertyValue) continue; stringBuilder.Append(propertyValue.ToString()); } return stringBuilder.ToString(); } protected static void RegisterProperty(Expression<Func<T, Object>> expression) { MemberExpression memberExpression; if (ExpressionType.Convert == expression.Body.NodeType) { var body = (UnaryExpression)expression.Body; memberExpression = body.Operand as MemberExpression; } else memberExpression = expression.Body as MemberExpression; if (null == memberExpression) throw new InvalidOperationException("InvalidMemberExpression"); Properties.Add(memberExpression.Member as PropertyInfo); } } Everything was OK until I tried to delete some related objects (aggregate root object with two dependent objects which was marked for cascade deletion): I've got an exception "The relationship could not be changed because one or more of the foreign-key properties is non-nullable". I googled this and found http://blog.abodit.com/2010/05/the-relationship-could-not-be-changed-because-one-or-more-of-the-foreign-key-properties-is-non-nullable/ I changed GetHashCode to base.GetHashCode() and error disappeared. But now it breaks all my code: I can't override GetHashCode for my POCO objects = I can't override Equals = I can't implement Value Object and Entity Object patters for my POCO objects. So, I appreciate any solutions, workarounds here etc.

    Read the article

  • Unique Keys not recognized by Entity Framework

    - by David Pfeffer
    I have two tables, Reports and Visualizations. Reports has a field, VisualizationID, which points to Visualization's field of the same name via a foreign key. It also has a unique key declared on the field. VisualizationID is not nullable. This means the relationship has to be 0..1 to 1, because every Reports record must have a unique, not null Visualizations record associated with it. The Entity Framework doesn't see it this way. I'm getting the following error: Error 113: Multiplicity is not valid in Role 'Report' in relationship 'FK_Reports_Visualizations'. Because the Dependent Role properties are not the key properties, the upper bound of the multiplicity of the Dependent Role must be *. What's the problem here? How can I make the EF recognize the proper relationship multiplicity?

    Read the article

  • Localized tables and Entity Framework

    - by Pyttroll
    Hi all, I have a scenario where I need to localized values of objects in my database. Let's say you have an application that can create animals, if the user is english the value of the "Name" property of an animal would be entered as "Cat" in the UI whereas it would be entered as "Chat" in french. The animal culture table would contain 2 records pointing to the same animal in the parent table. When reading values back, if the value of "Name" does not exist in the user culture the default value (value the object was originally created with) would be used. The following diagrams demonstrate how the data is stored in SQL: I'm trying to map this schema to an object model using the Entity Framework, I'm a bit confused as to what the best way to approach the problem. Is EF appropriate for this? Should I used EF4? This EF model will be used by .NET RIA Services. Thanks, Pierre-Yves Troel Ayuda Media Systems http://www.ayudasystems.com

    Read the article

  • Disable Foreign Key Exposure in Entity Framework?

    - by davemackey
    When I originally created a Dynamic Data project I told it to expose the foreign keys, but now I can't make mappings between two entities b/c of the foreign keys. When I click on mapping details while focused on my association I receive the message: Mappings are not allow for an association over exposed foreign keys. So I'd like to disable the exposure of the foreign keys but am unsure how to do this without creating a new Entity Model from scratch. I'm not far along - so that wouldn't be hard, but I imagine there must be a programmatic switch for this?

    Read the article

  • Entity framework support for table valued functions and thus full text

    - by simonsabin
    One of my most popular posts with over 10, 000 hits is how to enable full text when using LINQ to SQL http://sqlblogcasts.com/blogs/simons/archive/2008/12/18/LINQ-to-SQL---Enabling-Fulltext-searching.aspx , core to this is the use of a table valued function. I’m therefore interested to see that Entity Framework will support table valued functions in the next release for more details have a read of the efdesign blog http://blogs.msdn.com/b/efdesign/archive/2011/01/21/table-valued-function-support...(read more)

    Read the article

  • Cannot get official CentOS 5.4 BIND package to start

    - by Brian Cline
    Yesterday I installed CentOS 5.4 on one of my servers, and it appears that the official BIND/named package has trouble starting for reasons I cannot deduce. Here is what happens: [root@hal init.d]# service named start Starting named: Error in named configuration: /etc/named.conf:57: open: named.root.hints: permission denied [FAILED] The line in question, with the directory option for context: // further up in the file: directory "/var/named"; // line 57: include "named.root.hints"; Like you, my first reaction was to check permissions on /var/named/named.root.hints, /var/named, and /var to make sure the named user would be able to read it. Here are the permissions at each level: drwxr-xr-x 19 root root 4096 Nov 3 02:05 var drwxr-x--- 5 root named 4096 Nov 3 02:36 named -rw-r--r-- 1 named named 524 Mar 29 2006 named.root.hints Everything appears to be fine permission-wise. The same error occurs if the /var/named directory is writable by the named user. I've even temporarily allowed the named user to log in via bash, su'ed from root to named, and checked that I was, in fact, able to cat /var/named/named.root.hints successfully. (Yes, don't worry: I changed the shell back to nologin). My last endeavor showed that BIND is able to run under the named user account and start up just fine, if done so manually: [root@hal ~]# named -u named -g 03-Nov-2009 16:31:02.021 starting BIND 9.3.6-P1-RedHat-9.3.6-4.P1.el5 -u named -g 03-Nov-2009 16:31:02.021 adjusted limit on open files from 1024 to 1048576 03-Nov-2009 16:31:02.021 found 2 CPUs, using 2 worker threads 03-Nov-2009 16:31:02.021 using up to 4096 sockets 03-Nov-2009 16:31:02.028 loading configuration from '/etc/named.conf' 03-Nov-2009 16:31:02.030 using default UDP/IPv4 port range: [1024, 65535] 03-Nov-2009 16:31:02.031 using default UDP/IPv6 port range: [1024, 65535] 03-Nov-2009 16:31:02.034 listening on IPv4 interface lo, 127.0.0.1#53 03-Nov-2009 16:31:02.034 listening on IPv4 interface eth0, 10.0.0.5#53 03-Nov-2009 16:31:02.034 listening on IPv4 interface eth1, ww.xx.yy.zz#53 03-Nov-2009 16:31:02.040 command channel listening on 127.0.0.1#953 03-Nov-2009 16:31:02.040 command channel listening on ::1#953 03-Nov-2009 16:31:02.040 ignoring config file logging statement due to -g option 03-Nov-2009 16:31:02.041 zone 0.in-addr.arpa/IN/localhost_resolver: loaded serial 42 03-Nov-2009 16:31:02.042 zone 0.0.127.in-addr.arpa/IN/localhost_resolver: loaded serial 1997022700 03-Nov-2009 16:31:02.042 zone 255.in-addr.arpa/IN/localhost_resolver: loaded serial 42 03-Nov-2009 16:31:02.042 zone 0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.0.ip6.arpa/IN/localhost_resolver: loaded serial 1997022700 03-Nov-2009 16:31:02.043 zone localdomain/IN/localhost_resolver: loaded serial 42 03-Nov-2009 16:31:02.043 zone localhost/IN/localhost_resolver: loaded serial 42 03-Nov-2009 16:31:02.043 zone x.y.z.in-addr.arpa/IN/internal: loaded serial 1 03-Nov-2009 16:31:02.044 zone x.y.z/IN/internal: loaded serial 2 03-Nov-2009 16:31:02.045 running What type and size of firearm should I use to resolve this? I'd prefer something with automatic ammunition, and, at worst, it should be able to fit on my shoulder. Of course I am open to suggestions.

    Read the article

  • Save entity with entity framework

    - by Michel
    Hi, I'm saving entities/records with the EF, but i'm curious if there is another way of doing it. I receive a class from a MVC controller method, so basicly i have all the info: the class's properties, including the primary key. Without EF i would do a Sql update (update table set a=b, c=d where id = 5), but with EF i got no further than this: Get an object with ID of 5 Update the (existing) object with the new object Submitchanges. What bothers me is that i have to get the object from the database first, where i have all the info to do an update statement. Is there another way of doing this?

    Read the article

  • Entity Framework Update Entity along with child entities (add/update as necessary)

    - by Jorin
    I have a many-to-many relationship between Issues and Scopes in my EF Context. In ASP.NET MVC, I bring up an Edit form that allows the user to edit a particular Issue. At the bottom of the form, is a list of checkboxes that allow them to select which scopes apply to this issue. When editing an issue, it likely will always have some Scopes associated with it already--these boxes will be checked already. However, the user has the opportunity to check more scopes or remove some of the currently checked scopes. My code looked something like this to save just the Issue: using (var edmx = new MayflyEntities()) { Issue issue = new Issue { IssueID = id, TSColumn = formIssue.TSColumn }; edmx.Issues.Attach(issue); UpdateModel(issue); if (ModelState.IsValid) { //if (edmx.SaveChanges() != 1) throw new Exception("Unknown error. Please try again."); edmx.SaveChanges(); TempData["message"] = string.Format("Issue #{0} successfully modified.", id); } } So, when I try to add in the logic to save the associated scopes, I tried several things, but ultimately, this is what made the most sense to me: using (var edmx = new MayflyEntities()) { Issue issue = new Issue { IssueID = id, TSColumn = formIssue.TSColumn }; edmx.Issues.Attach(issue); UpdateModel(issue); foreach (int scopeID in formIssue.ScopeIDs) { var thisScope = new Scope { ID = scopeID }; edmx.Scopes.Attach(thisScope); thisScope.ProjectID = formIssue.ProjectID; if (issue.Scopes.Contains(thisScope)) { issue.Scopes.Attach(thisScope); //the scope already exists } else { issue.Scopes.Add(thisScope); // the scope needs to be added } } if (ModelState.IsValid) { //if (edmx.SaveChanges() != 1) throw new Exception("Unknown error. Please try again."); edmx.SaveChanges(); TempData["message"] = string.Format("Issue #{0} successfully modified.", id); } } But, unfortunately, that just throws the following exception: An object with the same key already exists in the ObjectStateManager. The ObjectStateManager cannot track multiple objects with the same key. What am I doing wrong?

    Read the article

  • Entity Framework - Insert/Update new entity with child-entities

    - by Christina Mayers
    I have found many questions here on SO and articles all over the internet but none really tackled my problem. My model looks like this (I striped all non essential Properties): Everyday or so "Play" gets updated (via a XML-file containing the information). internal Play ParsePlayInfo(XDocument doc) { Play play = (from p in doc.Descendants("Play") select new Play { Theatre = new Theatre() { //Properties }, //Properties LastUpdate = DateTime.Now }).SingleOrDefault(); var actors = (from a in doc.XPathSelectElement(".//Play//Actors").Nodes() select new Lecturer() { //Properties }); var parts = (from p in doc.XPathSelectElement(".//Play//Parts").Nodes() select new Part() { //Properties }).ToList(); foreach (var item in parts) { play.Parts.Add(item); } var reviews = (from r in doc.XPathSelectElement(".//Play//Reviews").Nodes() select new Review { //Properties }).ToList(); for (int i = 0; i < reviews.Count(); i++) { PlayReviews pR = new PlayReviews() { Review = reviews[i], Play = play, //Properties }; play.PlayReviews.Add(pR); } return play; } If I add this "play" via Add() every Childobject of Play will be inserted - regardless if some exist already. Since I need to update existing entries I have to do something about that. As far as I can tell I have the following options: add/update the child entities in my PlayRepositories Add-Method restructure and rewrite ParsePlayInfo() so that get all the child entities first, add or update them and then create a new Play. The only problem I have here is that I wanted ParsePlayInfo() to be persistence ignorant, I could work around this by creating multiple parse methods (eg ParseActors() ) and assign them to play in my controller (I'm using ASP.net MVC) after everything was parsed and added Currently I am implementing option 1 - but it feels wrong. I'd appreciate it if someone could guide me in the right direction on this one.

    Read the article

  • How to implement EntityDataSource Where IN entity sql clause

    - by TonyS
    I want to pass a number of values into a parameter of the EntityDataSource, e.g.: Where="it.ORDER_ID IN {@OrderIdList}" (this is a property on the EntityDataSource) <WhereParameters> <asp:ControlParameter Name="OrderIdList" Type="Int16" ControlID="OrderFilterControl" PropertyName="OrderIdList" /> </WhereParameters> This doesn't work as ORDER_ID is of type int32 and I need to pass in multiple values, e.g. {1,2,3} etc The next thing I tried was setting the Where clause in code-behind and this all works except I can't get data binding on DropDownLists to work. By this I mean no value is returned from the bound dropdownlists in the EntityDataSource Updating Event. My ideal solution would be to use a WhereParameter on the EntityDataSource but any help is appreciated. Thanks, Tony. A complete code example follows using the AdventureWorks db: Public Class EntityDataSourceWhereInClause Inherits System.Web.UI.Page Protected Sub Page_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Load CustomersEntityDataSource.Where = WhereClause ''# reset after each postback as its lost otherwise End Sub Private Sub cmdFilterCustomers_Click(ByVal sender As Object, ByVal e As System.EventArgs) Handles cmdFilterCustomers.Click Dim CustomerIdList As New Generic.List(Of Int32) For Each item As ListItem In CustomerIdCheckBoxList.Items If item.Selected Then CustomerIdList.Add(item.Value) End If Next Dim CustomerCsvList As String = String.Join(", ", CustomerIdList.Select(Function(o) o.ToString()).ToArray()) WhereClause = "it.CustomerID IN {" & CustomerCsvList & "}" CustomersEntityDataSource.Where = WhereClause FormView1.PageIndex = 0 End Sub ''# save between postbacks the custom Where IN clause Public Property WhereClause() As String Get Return ViewState("WhereClause") End Get Set(ByVal value As String) ViewState.Add("WhereClause", value) End Set End Property Private Sub CustomersEntityDataSource_Updating(ByVal sender As Object, ByVal e As System.Web.UI.WebControls.EntityDataSourceChangingEventArgs) Handles CustomersEntityDataSource.Updating Dim c = CType(e.Entity, EntityFrameworkTest.Customer) If c.Title.Length = 0 Then Response.Write("Title is empty string, so will save like this!") End If End Sub End Class <%@ Page Language="vb" AutoEventWireup="false" CodeBehind="EntityDataSourceWhereInClause.aspx.vb" Inherits="EntityFrameworkTest.EntityDataSourceWhereInClause" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title></title> </head> <body> <form id="form1" runat="server"> <%''# filter control %> <div> <asp:EntityDataSource ID="CustomerIdListEntityDataSource" runat="server" ConnectionString="name=AdventureWorksLT2008Entities" DefaultContainerName="AdventureWorksLT2008Entities" EnableFlattening="False" EntitySetName="Customers" Select="it.[CustomerID]" OrderBy="it.[CustomerID]"> </asp:EntityDataSource> <asp:CheckBoxList ID="CustomerIdCheckBoxList" runat="server" DataSourceID="CustomerIdListEntityDataSource" DataTextField="CustomerID" DataValueField="CustomerID" RepeatDirection="Horizontal"> </asp:CheckBoxList> <asp:Button ID="cmdFilterCustomers" runat="server" Text="Apply Filter" /> </div> <% ''# you get this error passing in CSV in the where clause ''# The element type 'Edm.Int32' and the CollectionType 'Transient.collection[Edm.String(Nullable=True,DefaultValue=,MaxLength=,Unicode=,FixedLength=)]' are not compatible. The IN expression only supports entity, primitive, and reference types. Near WHERE predicate, line 6, column 15. ''# so have coded it manually in code-behind Where="it.CustomerID IN {@OrderIdList}" %> <asp:EntityDataSource ID="CustomersEntityDataSource" runat="server" ConnectionString="name=AdventureWorksLT2008Entities" DefaultContainerName="AdventureWorksLT2008Entities" EnableFlattening="False" EnableUpdate="True" EntitySetName="Customers" AutoGenerateOrderByClause="false"> </asp:EntityDataSource> <%''# updating works with DropDownLists until the Where clause is set in code %> <asp:FormView ID="FormView1" runat="server" AllowPaging="True" CellPadding="4" DataKeyNames="CustomerID" DataSourceID="CustomersEntityDataSource" ForeColor="#333333"> <EditItemTemplate> CustomerID: <asp:Label ID="CustomerIDLabel1" runat="server" Text='<%# Eval("CustomerID") %>' /> <br /> NameStyle: <asp:CheckBox ID="NameStyleCheckBox" runat="server" Checked='<%# Bind("NameStyle") %>' /> <br /> Title: <%''# the SelectedValue is not Bound to the EF object if the Where clause is updated in code-behind %> <asp:DropDownList ID="ddlTitleBound" runat="server" DataSourceID="TitleEntityDataSource" DataTextField="Title" DataValueField="Title" AutoPostBack="false" AppendDataBoundItems="true" SelectedValue='<%# Bind("Title") %>'> </asp:DropDownList> <asp:EntityDataSource ID="TitleEntityDataSource" runat="server" ConnectionString="name=AdventureWorksLT2008Entities" DefaultContainerName="AdventureWorksLT2008Entities" EnableFlattening="False" EntitySetName="Customers" Select="it.[Title]" GroupBy="it.[Title]" ViewStateMode="Enabled"> </asp:EntityDataSource> <br /> FirstName: <asp:TextBox ID="FirstNameTextBox" runat="server" Text='<%# Bind("FirstName") %>' /> <br /> MiddleName: <asp:TextBox ID="MiddleNameTextBox" runat="server" Text='<%# Bind("MiddleName") %>' /> <br /> LastName: <asp:TextBox ID="LastNameTextBox" runat="server" Text='<%# Bind("LastName") %>' /> <br /> Suffix: <asp:TextBox ID="SuffixTextBox" runat="server" Text='<%# Bind("Suffix") %>' /> <br /> CompanyName: <asp:TextBox ID="CompanyNameTextBox" runat="server" Text='<%# Bind("CompanyName") %>' /> <br /> SalesPerson: <asp:TextBox ID="SalesPersonTextBox" runat="server" Text='<%# Bind("SalesPerson") %>' /> <br /> EmailAddress: <asp:TextBox ID="EmailAddressTextBox" runat="server" Text='<%# Bind("EmailAddress") %>' /> <br /> Phone: <asp:TextBox ID="PhoneTextBox" runat="server" Text='<%# Bind("Phone") %>' /> <br /> PasswordHash: <asp:TextBox ID="PasswordHashTextBox" runat="server" Text='<%# Bind("PasswordHash") %>' /> <br /> PasswordSalt: <asp:TextBox ID="PasswordSaltTextBox" runat="server" Text='<%# Bind("PasswordSalt") %>' /> <br /> rowguid: <asp:TextBox ID="rowguidTextBox" runat="server" Text='<%# Bind("rowguid") %>' /> <br /> ModifiedDate: <asp:TextBox ID="ModifiedDateTextBox" runat="server" Text='<%# Bind("ModifiedDate") %>' /> <br /> <asp:LinkButton ID="UpdateButton" runat="server" CausesValidation="True" CommandName="Update" Text="Update" /> &nbsp;<asp:LinkButton ID="UpdateCancelButton" runat="server" CausesValidation="False" CommandName="Cancel" Text="Cancel" /> </EditItemTemplate> <EditRowStyle BackColor="#999999" /> <FooterStyle BackColor="#5D7B9D" Font-Bold="True" ForeColor="White" /> <HeaderStyle BackColor="#5D7B9D" Font-Bold="True" ForeColor="White" /> <ItemTemplate> CustomerID: <asp:Label ID="CustomerIDLabel" runat="server" Text='<%# Eval("CustomerID") %>' /> <br /> NameStyle: <asp:CheckBox ID="NameStyleCheckBox" runat="server" Checked='<%# Bind("NameStyle") %>' Enabled="false" /> <br /> Title: <asp:Label ID="TitleLabel" runat="server" Text='<%# Bind("Title") %>' /> <br /> FirstName: <asp:Label ID="FirstNameLabel" runat="server" Text='<%# Bind("FirstName") %>' /> <br /> MiddleName: <asp:Label ID="MiddleNameLabel" runat="server" Text='<%# Bind("MiddleName") %>' /> <br /> LastName: <asp:Label ID="LastNameLabel" runat="server" Text='<%# Bind("LastName") %>' /> <br /> Suffix: <asp:Label ID="SuffixLabel" runat="server" Text='<%# Bind("Suffix") %>' /> <br /> CompanyName: <asp:Label ID="CompanyNameLabel" runat="server" Text='<%# Bind("CompanyName") %>' /> <br /> SalesPerson: <asp:Label ID="SalesPersonLabel" runat="server" Text='<%# Bind("SalesPerson") %>' /> <br /> EmailAddress: <asp:Label ID="EmailAddressLabel" runat="server" Text='<%# Bind("EmailAddress") %>' /> <br /> Phone: <asp:Label ID="PhoneLabel" runat="server" Text='<%# Bind("Phone") %>' /> <br /> PasswordHash: <asp:Label ID="PasswordHashLabel" runat="server" Text='<%# Bind("PasswordHash") %>' /> <br /> PasswordSalt: <asp:Label ID="PasswordSaltLabel" runat="server" Text='<%# Bind("PasswordSalt") %>' /> <br /> rowguid: <asp:Label ID="rowguidLabel" runat="server" Text='<%# Bind("rowguid") %>' /> <br /> ModifiedDate: <asp:Label ID="ModifiedDateLabel" runat="server" Text='<%# Bind("ModifiedDate") %>' /> <br /> <asp:LinkButton ID="EditButton" runat="server" CausesValidation="False" CommandName="Edit" Text="Edit" /> </ItemTemplate> <PagerSettings Position="Top" /> <PagerStyle BackColor="#284775" ForeColor="White" HorizontalAlign="Center" /> <RowStyle BackColor="#F7F6F3" ForeColor="#333333" /> </asp:FormView> </form>

    Read the article

  • Unit Testing in Entity Framework 4 - using CreateSourceQuery

    - by Adam
    There are many great tutorials on abstracting your EF4 context so that it can be tested against (without involving a DB). Two great (and similar) examples are here: http://blogs.msdn.com/b/adonet/archive/2009/12/17/walkthrough-test-driven-development-with-the-entity-framework-4-0.aspx (oops, not enough rep. points to post second URL) basically you wind up querying your repository using linq-to-objects while testing, and linq-to-entities while running, and usually they behave the same, but when you start hitting more advanced functionality, problems arise. Here's the question. When using linq-to-objects against IObjectSet (ie, unit testing), CreateSourceQuery returns null, which will probably cause your entire query to crash and burn. ie O = db.Orders.First(); O.OrderItems.CreateSourceQuery().ToList(); Is there a way to get CreateSourceQuery to just return the underlying collection, rather than null when working with collections? Unfortunately EntityCollection is sealed, and so cannot be mocked. This isn't really the end or the world if EF4 won't let you abstract things to this level, I just wanted to make sure there wasn't something I was missing.

    Read the article

  • Entity Framework 4 and SYSUTCDATETIME ()

    - by GIbboK
    Hi, I use EF4 and C#. I have a Table in my DataBase (MS SQL 2008) with a default value for a column SYSUTCDATETIME (). The Idea is to automatically add Date and Time as soon as a new record is Created. I create my Conceptual Model using EF4, and I have created an ASP.PAGE with a DetailsView Control in INSERT MODE. My problems: When I create a new Record. EF is not able to insert the actual Date and Time value but it inserts instead this value 0001-01-01 00:00:00.00. I suppose the EF is not able to use SYSUTCDATETIME () defined in my DataBase Any idea how to solve it? Thanks Here my SQL script CREATE TABLE dbo.CmsAdvertisers ( AdvertiserId int NOT NULL IDENTITY CONSTRAINT PK_CmsAdvertisers_AdvertiserId PRIMARY KEY, DateCreated dateTime2(2) NOT NULL CONSTRAINT DF_CmsAdvertisers_DateCreated DEFAULT sysutcdatetime (), ReferenceAdvertiser varchar(64) NOT NULL, NoteInternal nvarchar(256) NOT NULL CONSTRAINT DF_CmsAdvertisers_NoteInternal DEFAULT '' ); My Temporary solution: Please guys help me on this e.Values["DateCreated"] = DateTime.UtcNow; More info here: http://msdn.microsoft.com/en-us/library/bb387157.aspx How to use the default Entity Framework and default date values http://msdn.microsoft.com/en-us/library/dd296755.aspx

    Read the article

  • Mapping composite foreign keys in a many-many relationship in Entity Framework

    - by Kirk Broadhurst
    I have a Page table and a View table. There is a many-many relationship between these two via a PageView table. Unfortunately all of these tables need to have composite keys (for business reasons). Page has a primary key of (PageCode, Version), View has a primary key of (ViewCode, Version). PageView obviously enough has PageCode, ViewCode, and Version. The FK to Page is (PageCode, Version) and the FK to View is (ViewCode, Version) Makes sense and works, but when I try to map this in Entity framework I get Error 3021: Problem in mapping fragments...: Each of the following columns in table PageView is mapped to multiple conceptual side properties: PageView.Version is mapped to (PageView_Association.View.Version, PageView_Association.Page.Version) So clearly enough, EF is having a complain about the Version column being a common component of the two foreign keys. Obviously I could create a PageVersion and ViewVersion column in the join table, but that kind of defeats the point of the constraint, i.e. the Page and View must have the same Version value. Has anyone encountered this, and is there anything I can do get around it? Thanks!

    Read the article

  • Entity Framework - Store parent reference on child relationship (one -> many)

    - by contactmatt
    I have a setup like this: [Table("tablename...")] public class Branch { public Branch() { Users = new List<User>(); } [Key] public int Id { get; set; } public string Name { get; set; } public List<User> Users { get; set; } } [Table("tablename...")] public class User { [Key] public int Id {get; set; } public string Username { get; set; } public string Password { get; set; } [ForeignKey("ParentBranch")] public int? ParentBranchId { get; set; } // Is this possible? public Branch ParentBranch { get; set; } // ??? } Is it possible for the User to know what parent branch it belongs to? The code above is not working. Entity Framework version 5.0 .NET 4.0 c#

    Read the article

  • SQL 2008 R2 Named Instance Client Connectivity Issues?

    - by Jerry Dodge
    We're upgrading our software from using SQL 2000 to 2008 R2. Our customers will be installing an update which uninstalls 2000 and installs 2008 R2 under the same instance. So if no instance existed, then no instance name will be set (default). However, the problem starts with the customers which have a named SQL instance. Starting in 2008 R2 (not sure of ones before), for some reason, a client connecting to the server by its instance name is unsuccessful. I'm testing from the Management Studio - if I can't connect this, then nothing can connect. I browse network servers, and find the specific server\instance in the list. But, upon trying to connect to an instance name like MyServer\INST, I get: A network-related or instance-specific error occurred while establishing a connection to SQL Server. The server was not found or was not accessible. Verify that the instance name is correct and that SQL Server is configured to allow remote connections. (provider: SQL Network Interfaces, error: 26 - Error Locating Server/Instance Specified) (Microsoft SQL Server, Error: -1) I do in fact have TCP/IP and Named Pipes protocols enabled, this is the first thing I did. When I connect to the server using a comma (,) and port number like MyServer, 49195, it works just fine. So it appears that client computers are just unable to identify the instance names. This has happened on all our installations of SQL 2008 R2 and from all client computers, including Win 7, XP, Vista, Server 2008, and Server 2003. We never experienced such issues on earlier versions of SQL. The problem even persists if the firewalls and antiviruses are all disabled. Now, this is a large update which we will be distributing soon to all our customers, and we want to minimize the interaction they need with us to get this installed. We absolutely hate the idea of using a port number, because it will always be different, and we would have to modify each client to point to this server/port. Some of our customers may have hundreds of client computers. How do I make client connections to a named SQL instance work again? After all, this is the whole purpose of named instances, and if a client can't connect to this instance by its name, then what is it even named for? EDIT It was mentioned to make sure SQL Browser is running, so I checked, and it is running. The server is also able to connect to its self (locally) - just external connections are refused. UPDATE After more careful checking, I learned the firewall wasn't completely disabled when testing, and upon disabling it completely, this works. So it appears that SQL Browser is being blocked by the firewall from external clients from accessing.

    Read the article

  • What is the difference between System.Speech.Recognition and Microsoft.Speech.Recognition?

    - by Michael
    There are two similar namespaces and assemblies for speech recognition in .NET. I’m trying to understand the differences and when it is appropriate to use one or the other. There is System.Speech.Recognition from the assembly System.Speech (in System.Speech.dll). System.Speech.dll is a core DLL in the .NET Framework class library 3.0 and later There is also Microsoft.Speech.Recognition from the assembly Microsoft.Speech (in microsoft.speech.dll). Microsoft.Speech.dll is part of the UCMA 2.0 SDK I find the docs confusing and I have the following questions: System.Speech.Recognition says it is for "The Windows Desktop Speech Technology", does this mean it cannot be used on a server OS or cannot be used for high scale applications? The UCMA 2.0 Speech SDK ( http://msdn.microsoft.com/en-us/library/dd266409%28v=office.13%29.aspx ) says that it requires Microsoft Office Communications Server 2007 R2 as a prerequisite. However, I’ve been told at conferences and meetings that if I do not require OCS features like presence and workflow I can use the UCMA 2.0 Speech API without OCS. Is this true? If I’m building a simple recognition app for a server application (say I wanted to automatically transcribe voice mails) and I don’t need features of OCS, what are the differences between the two APIs?

    Read the article

  • voice recognition in android

    - by jaymin
    Hi, I am an android application developer. I was curious as to how does voice recognition could be implemented using android. There is inbuilt support for speech recognition in android, but how can it be used to implement voice recognition...Are there any links which would help me in learning on this topic.. Thanks

    Read the article

  • Facial recognition/detection PHP or software for photo and video galleries

    - by Peter
    I have a very large photo gallery with thousands of similar people, objects, locations, things. The majority of the people in the photos have their own user accounts and avatar photos to match. There are also logical short lists of people potentially in the photo based on additional data available for each photo. I allow users to tag photos with their friends and people they know but an automated process would be better. I've used photo tagger/finder from face.com integrating with Facebook photos and the Google Picasa photo tagger for personal albums also does the same thing and is exactly what I'm looking to do. Is there a PHP script, API for Google Picasa, face.com or other recognition service or any other open source project that provides server-side facial recognition and/or grouping photos by similarity? Examples: As you can see, various photo sharing sites offer the feature, but are there any that provide an API for images stored on my own server or something extensive enough to link into my own gallery and tagging system? viewdle - Face recognition/Tagging for video PHP - Face detection in pure PHP Xarg OpenCV Face.com - app for finding and tagging photos in Facebook Google Picasa - photo sharing TeraSnaps - photo sharing site Google Portrait - photo grouping from Google Image results FaceOnIt - Video face recognition PittPatt - Detection, Recognition, Video Face Mining BetaFace ChaosFace - Real-time Face Detector

    Read the article

  • Entity Framework Code First: Get Entities From Local Cache or the Database

    - by Ricardo Peres
    Entity Framework Code First makes it very easy to access local (first level) cache: you just access the DbSet<T>.Local property. This way, no query is sent to the database, only performed in already loaded entities. If you want to first search local cache, then the database, if no entries are found, you can use this extension method: 1: public static class DbContextExtensions 2: { 3: public static IQueryable<T> LocalOrDatabase<T>(this DbContext context, Expression<Func<T, Boolean>> expression) where T : class 4: { 5: IEnumerable<T> localResults = context.Set<T>().Local.Where(expression.Compile()); 6:  7: if (localResults.Any() == true) 8: { 9: return (localResults.AsQueryable()); 10: } 11:  12: IQueryable<T> databaseResults = context.Set<T>().Where(expression); 13:  14: return (databaseResults); 15: } 16: }

    Read the article

  • How to structure game states in an entity/component-based system

    - by Eva
    I'm making a game designed with the entity-component paradigm that uses systems to communicate between components as explained here. I've reached the point in my development that I need to add game states (such as paused, playing, level start, round start, game over, etc.), but I'm not sure how to do it with my framework. I've looked at this code example on game states which everyone seems to reference, but I don't think it fits with my framework. It seems to have each state handling its own drawing and updating. My framework has a SystemManager that handles all the updating using systems. For example, here's my RenderingSystem class: public class RenderingSystem extends GameSystem { private GameView gameView_; /** * Constructor * Creates a new RenderingSystem. * @param gameManager The game manager. Used to get the game components. */ public RenderingSystem(GameManager gameManager) { super(gameManager); } /** * Method: registerGameView * Registers gameView into the RenderingSystem. * @param gameView The game view registered. */ public void registerGameView(GameView gameView) { gameView_ = gameView; } /** * Method: triggerRender * Adds a repaint call to the event queue for the dirty rectangle. */ public void triggerRender() { Rectangle dirtyRect = new Rectangle(); for (GameObject object : getRenderableObjects()) { GraphicsComponent graphicsComponent = object.getComponent(GraphicsComponent.class); dirtyRect.add(graphicsComponent.getDirtyRect()); } gameView_.repaint(dirtyRect); } /** * Method: renderGameView * Renders the game objects onto the game view. * @param g The graphics object that draws the game objects. */ public void renderGameView(Graphics g) { for (GameObject object : getRenderableObjects()) { GraphicsComponent graphicsComponent = object.getComponent(GraphicsComponent.class); if (!graphicsComponent.isVisible()) continue; GraphicsComponent.Shape shape = graphicsComponent.getShape(); BoundsComponent boundsComponent = object.getComponent(BoundsComponent.class); Rectangle bounds = boundsComponent.getBounds(); g.setColor(graphicsComponent.getColor()); if (shape == GraphicsComponent.Shape.RECTANGULAR) { g.fill3DRect(bounds.x, bounds.y, bounds.width, bounds.height, true); } else if (shape == GraphicsComponent.Shape.CIRCULAR) { g.fillOval(bounds.x, bounds.y, bounds.width, bounds.height); } } } /** * Method: getRenderableObjects * @return The renderable game objects. */ private HashSet<GameObject> getRenderableObjects() { return gameManager.getGameObjectManager().getRelevantObjects( getClass()); } } Also all the updating in my game is event-driven. I don't have a loop like theirs that simply updates everything at the same time. I like my framework because it makes it easy to add new GameObjects, but doesn't have the problems some component-based designs encounter when communicating between components. I would hate to chuck it just to get pause to work. Is there a way I can add game states to my game without removing the entity-component design? Does the game state example actually fit my framework, and I'm just missing something? EDIT: I might not have explained my framework well enough. My components are just data. If I was coding in C++, they'd probably be structs. Here's an example of one: public class BoundsComponent implements GameComponent { /** * The position of the game object. */ private Point pos_; /** * The size of the game object. */ private Dimension size_; /** * Constructor * Creates a new BoundsComponent for a game object with initial position * initialPos and initial size initialSize. The position and size combine * to make up the bounds. * @param initialPos The initial position of the game object. * @param initialSize The initial size of the game object. */ public BoundsComponent(Point initialPos, Dimension initialSize) { pos_ = initialPos; size_ = initialSize; } /** * Method: getBounds * @return The bounds of the game object. */ public Rectangle getBounds() { return new Rectangle(pos_, size_); } /** * Method: setPos * Sets the position of the game object to newPos. * @param newPos The value to which the position of the game object is * set. */ public void setPos(Point newPos) { pos_ = newPos; } } My components do not communicate with each other. Systems handle inter-component communication. My systems also do not communicate with each other. They have separate functionality and can easily be kept separate. The MovementSystem doesn't need to know what the RenderingSystem is rendering to move the game objects correctly; it just need to set the right values on the components, so that when the RenderingSystem renders the game objects, it has accurate data. The game state could not be a system, because it needs to interact with the systems rather than the components. It's not setting data; it's determining which functions need to be called. A GameStateComponent wouldn't make sense because all the game objects share one game state. Components are what make up objects and each one is different for each different object. For example, the game objects cannot have the same bounds. They can have overlapping bounds, but if they share a BoundsComponent, they're really the same object. Hopefully, this explanation makes my framework less confusing.

    Read the article

  • Logic in Entity Components Systems

    - by aaron
    I'm making a game that uses an Entity/Component architecture basically a port of Artemis's framework to c++,the problem arises when I try to make a PlayerControllerComponent, my original idea was this. class PlayerControllerComponent: Component { public: virtual void update() = 0; }; class FpsPlayerControllerComponent: PlayerControllerComponent { public: void update() { //handle input } }; and have a system that updates PlayerControllerComponents, but I found out that the artemis framework does not look at sub-classes the way I thought it would. So all in all my question here is should I make the framework aware of subclasses or should I add a new Component like object that is used for logic.

    Read the article

  • Windows 8 Speech Recognition Language

    - by Greg
    I've got Windows 8 Pro installed (RTM version from MSDN). For an application I use I need to have the speech recognition language set to English - US. The only option I have is English - UK. I have tried going to Language in Control Panel and setting the only language to English - US, however English - UK is still the only option in speech properties. How can I add a language to the Speech Properties?

    Read the article

  • Logic in Entity Components Sytems

    - by aaron
    I'm making a game that uses an Entity/Component architecture basically a port of Artemis's framework to c++,the problem arises when I try to make a PlayerControllerComponent, my original idea was this. class PlayerControllerComponent: Component { public: virtual void update() = 0; }; class FpsPlayerControllerComponent: PlayerControllerComponent { public: void update() { //handle input } }; and have a system that updates PlayerControllerComponents, but I found out that the artemis framework does not look at sub-classes the way I thought it would. So all in all my question here is should I make the framework aware of subclasses or should I add a new Component like object that is used for logic.

    Read the article

  • Entity System and rendering

    - by hayer
    Okey, what I know so far; The entity contains a component(data-storage) which holds information like; - Texture/sprite - Shader - etc And then I have a renderer system which draws all this. But what I don't understand is how the renderer should be designed. Should I have one component for each "visual type". One component without shader, one with shader, etc? Just need some input on whats the "correct way" to do this. Tips and pitfalls to watch out for.

    Read the article

  • Inheritance Mapping Strategies with Entity Framework Code First CTP5: Part 2 – Table per Type (TPT)

    - by mortezam
    In the previous blog post you saw that there are three different approaches to representing an inheritance hierarchy and I explained Table per Hierarchy (TPH) as the default mapping strategy in EF Code First. We argued that the disadvantages of TPH may be too serious for our design since it results in denormalized schemas that can become a major burden in the long run. In today’s blog post we are going to learn about Table per Type (TPT) as another inheritance mapping strategy and we'll see that TPT doesn’t expose us to this problem. Table per Type (TPT)Table per Type is about representing inheritance relationships as relational foreign key associations. Every class/subclass that declares persistent properties—including abstract classes—has its own table. The table for subclasses contains columns only for each noninherited property (each property declared by the subclass itself) along with a primary key that is also a foreign key of the base class table. This approach is shown in the following figure: For example, if an instance of the CreditCard subclass is made persistent, the values of properties declared by the BillingDetail base class are persisted to a new row of the BillingDetails table. Only the values of properties declared by the subclass (i.e. CreditCard) are persisted to a new row of the CreditCards table. The two rows are linked together by their shared primary key value. Later, the subclass instance may be retrieved from the database by joining the subclass table with the base class table. TPT Advantages The primary advantage of this strategy is that the SQL schema is normalized. In addition, schema evolution is straightforward (modifying the base class or adding a new subclass is just a matter of modify/add one table). Integrity constraint definition are also straightforward (note how CardType in CreditCards table is now a non-nullable column). Another much more important advantage is the ability to handle polymorphic associations (a polymorphic association is an association to a base class, hence to all classes in the hierarchy with dynamic resolution of the concrete class at runtime). A polymorphic association to a particular subclass may be represented as a foreign key referencing the table of that particular subclass. Implement TPT in EF Code First We can create a TPT mapping simply by placing Table attribute on the subclasses to specify the mapped table name (Table attribute is a new data annotation and has been added to System.ComponentModel.DataAnnotations namespace in CTP5): public abstract class BillingDetail {     public int BillingDetailId { get; set; }     public string Owner { get; set; }     public string Number { get; set; } } [Table("BankAccounts")] public class BankAccount : BillingDetail {     public string BankName { get; set; }     public string Swift { get; set; } } [Table("CreditCards")] public class CreditCard : BillingDetail {     public int CardType { get; set; }     public string ExpiryMonth { get; set; }     public string ExpiryYear { get; set; } } public class InheritanceMappingContext : DbContext {     public DbSet<BillingDetail> BillingDetails { get; set; } } If you prefer fluent API, then you can create a TPT mapping by using ToTable() method: protected override void OnModelCreating(ModelBuilder modelBuilder) {     modelBuilder.Entity<BankAccount>().ToTable("BankAccounts");     modelBuilder.Entity<CreditCard>().ToTable("CreditCards"); } Generated SQL For QueriesLet’s take an example of a simple non-polymorphic query that returns a list of all the BankAccounts: var query = from b in context.BillingDetails.OfType<BankAccount>() select b; Executing this query (by invoking ToList() method) results in the following SQL statements being sent to the database (on the bottom, you can also see the result of executing the generated query in SQL Server Management Studio): Now, let’s take an example of a very simple polymorphic query that requests all the BillingDetails which includes both BankAccount and CreditCard types: projects some properties out of the base class BillingDetail, without querying for anything from any of the subclasses: var query = from b in context.BillingDetails             select new { b.BillingDetailId, b.Number, b.Owner }; -- var query = from b in context.BillingDetails select b; This LINQ query seems even more simple than the previous one but the resulting SQL query is not as simple as you might expect: -- As you can see, EF Code First relies on an INNER JOIN to detect the existence (or absence) of rows in the subclass tables CreditCards and BankAccounts so it can determine the concrete subclass for a particular row of the BillingDetails table. Also the SQL CASE statements that you see in the beginning of the query is just to ensure columns that are irrelevant for a particular row have NULL values in the returning flattened table. (e.g. BankName for a row that represents a CreditCard type) TPT ConsiderationsEven though this mapping strategy is deceptively simple, the experience shows that performance can be unacceptable for complex class hierarchies because queries always require a join across many tables. In addition, this mapping strategy is more difficult to implement by hand— even ad-hoc reporting is more complex. This is an important consideration if you plan to use handwritten SQL in your application (For ad hoc reporting, database views provide a way to offset the complexity of the TPT strategy. A view may be used to transform the table-per-type model into the much simpler table-per-hierarchy model.) SummaryIn this post we learned about Table per Type as the second inheritance mapping in our series. So far, the strategies we’ve discussed require extra consideration with regard to the SQL schema (e.g. in TPT, foreign keys are needed). This situation changes with the Table per Concrete Type (TPC) that we will discuss in the next post. References ADO.NET team blog Java Persistence with Hibernate book a { text-decoration: none; } a:visited { color: Blue; } .title { padding-bottom: 5px; font-family: Segoe UI; font-size: 11pt; font-weight: bold; padding-top: 15px; } .code, .typeName { font-family: consolas; } .typeName { color: #2b91af; } .padTop5 { padding-top: 5px; } .padTop10 { padding-top: 10px; } p.MsoNormal { margin-top: 0in; margin-right: 0in; margin-bottom: 10.0pt; margin-left: 0in; line-height: 115%; font-size: 11.0pt; font-family: "Calibri" , "sans-serif"; }

    Read the article

< Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >