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  • Can Castle.Windsor do automatic resolution of concrete types

    - by Anthony
    We are evaluating IoC containers for C# projects, and both Unity and Castle.Windsor are standing out. One thing that I like about Unity (NInject and StructureMap also do this) is that types where it is obvious how to construct them do not have to be registered with the IoC Container. Is there way to do this in Castle.Windsor? Am I being fair to Castle.Windsor to say that it does not do this? Is there a design reason to deliberately not do this, or is it an oversight, or just not seen as important or useful? I am aware of container.Register(AllTypes... in Windsor but that's not quite the same thing. It's not entirely automatic, and it's very broad. To illustrate the point, here are two NUnit tests doing the same thing via Unity and Castle.Windsor. The Castle.Windsor one fails. : namespace SimpleIocDemo { using NUnit.Framework; using Castle.Windsor; using Microsoft.Practices.Unity; public interface ISomeService { string DoSomething(); } public class ServiceImplementation : ISomeService { public string DoSomething() { return "Hello"; } } public class RootObject { public ISomeService SomeService { get; private set; } public RootObject(ISomeService service) { SomeService = service; } } [TestFixture] public class IocTests { [Test] public void UnityResolveTest() { UnityContainer container = new UnityContainer(); container.RegisterType<ISomeService, ServiceImplementation>(); // Root object needs no registration in Unity RootObject rootObject = container.Resolve<RootObject>(); Assert.AreEqual("Hello", rootObject.SomeService.DoSomething()); } [Test] public void WindsorResolveTest() { WindsorContainer container = new WindsorContainer(); container.AddComponent<ISomeService, ServiceImplementation>(); // fails with exception "Castle.MicroKernel.ComponentNotFoundException: // No component for supporting the service SimpleIocDemo.RootObject was found" // I could add // container.AddComponent<RootObject>(); // but that approach does not scale RootObject rootObject = container.Resolve<RootObject>(); Assert.AreEqual("Hello", rootObject.SomeService.DoSomething()); } } }

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  • Using StructureMap to create classes by a name?

    - by Bevan
    How can I use StructureMap to resolve to an appropriate implementation of an interface based on a name stored in an attribute? In my project, I have many different kinds of widgets, each descending from IWidget, and each decorated with an attribute specifying the kind of associated element. To illustrate: [Configuration("header")] public class HeaderWidget : IWidget { } [Configuration("linegraph")] public class LineGraphWidget : IWidget { } When processing my (XML) configuration file, I want to obtain an instance of the appropriate concrete class based on the name of the element I'm processing. public IWidget CreateWidget(XElement definition) { var kind = definition.Name.LocalName; var widget = // What goes here? widget.Configure(definition); return widget; } Each definition should result in a different widget being created - I don't need or want the instances to be shared. In the past I've written plenty of code to do this kind of thing manually, including writing a custom "roll-your-own" IoC container for one project. However, one of my goals with this project is to become proficient with StructureMap instead of reinventing the wheel. I think I've already managed to set up automatic scanning of assemblies so that StructureMap knows about all my IWidget implementations: public class WidgetRegistration : Registry { public WidgetRegistration() { Scan( scanner => { scanner.AssembliesFromApplicationBaseDirectory(); scanner.AddAllTypesOf<IWidget>(); }); } } However, this isn't registering the names of my widgets with StructureMap. What do I need to add to make my scenario work? (While I am trying to use StructureMap in this project, an answer showing me how to solve this problem with a different DI/IoC tool would still be valuable.)

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  • Serializing Configurations for a Dependency Injection / Inversion of Control

    - by Joshua Starner
    I've been researching Dependency Injection and Inversion of Control practices lately in an effort to improve the architecture of our application framework and I can't seem to find a good answer to this question. It's very likely that I have my terminology confused, mixed up, or that I'm just naive to the concept right now, so any links or clarification would be appreciated. Many examples of DI and IoC containers don't illustrate how the container will connect things together when you have a "library" of possible "plugins", or how to "serialize" a given configuration. (From what I've read about MEF, having multiple declarations of [Export] for the same type will not work if your object only requires 1 [Import]). Maybe that's a different pattern or I'm blinded by my current way of thinking. Here's some code for an example reference: public abstract class Engine { } public class FastEngine : Engine { } public class MediumEngine : Engine { } public class SlowEngine : Engine { } public class Car { public Car(Engine e) { engine = e; } private Engine engine; } This post talks about "Fine-grained context" where 2 instances of the same object need different implementations of the "Engine" class: http://stackoverflow.com/questions/2176833/ioc-resolve-vs-constructor-injection Is there a good framework that helps you configure or serialize a configuration to achieve something like this without hard coding it or hand-rolling the code to do this? public class Application { public void Go() { Car c1 = new Car(new FastEngine()); Car c2 = new Car(new SlowEngine()); } } Sample XML: <XML> <Cars> <Car name="c1" engine="FastEngine" /> <Car name="c2" engine="SlowEngine" /> </Cars> </XML>

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  • Combining MVVM Light Toolkit and Unity 2.0

    - by Alan Cordner
    This is more of a commentary than a question, though feedback would be nice. I have been tasked to create the user interface for a new project we are doing. We want to use WPF and I wanted to learn all of the modern UI design techniques available. Since I am fairly new to WPF I have been researching what is available. I think I have pretty much settled on using MVVM Light Toolkit (mainly because of its "Blendability" and the EventToCommand behavior!), but I wanted to incorporate IoC also. So, here is what I have come up with. I have modified the default ViewModelLocator class in a MVVM Light project to use a UnityContainer to handle dependency injections. Considering I didn't know what 90% of these terms meant 3 months ago, I think I'm on the right track. // Example of MVVM Light Toolkit ViewModelLocator class that implements Microsoft // Unity 2.0 Inversion of Control container to resolve ViewModel dependencies. using Microsoft.Practices.Unity; namespace MVVMLightUnityExample { public class ViewModelLocator { public static UnityContainer Container { get; set; } #region Constructors static ViewModelLocator() { if (Container == null) { Container = new UnityContainer(); // register all dependencies required by view models Container .RegisterType<IDialogService, ModalDialogService>(new ContainerControlledLifetimeManager()) .RegisterType<ILoggerService, LogFileService>(new ContainerControlledLifetimeManager()) ; } } /// <summary> /// Initializes a new instance of the ViewModelLocator class. /// </summary> public ViewModelLocator() { ////if (ViewModelBase.IsInDesignModeStatic) ////{ //// // Create design time view models ////} ////else ////{ //// // Create run time view models ////} CreateMain(); } #endregion #region MainViewModel private static MainViewModel _main; /// <summary> /// Gets the Main property. /// </summary> public static MainViewModel MainStatic { get { if (_main == null) { CreateMain(); } return _main; } } /// <summary> /// Gets the Main property. /// </summary> [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Justification = "This non-static member is needed for data binding purposes.")] public MainViewModel Main { get { return MainStatic; } } /// <summary> /// Provides a deterministic way to delete the Main property. /// </summary> public static void ClearMain() { _main.Cleanup(); _main = null; } /// <summary> /// Provides a deterministic way to create the Main property. /// </summary> public static void CreateMain() { if (_main == null) { // allow Unity to resolve the view model and hold onto reference _main = Container.Resolve<MainViewModel>(); } } #endregion #region OrderViewModel // property to hold the order number (injected into OrderViewModel() constructor when resolved) public static string OrderToView { get; set; } /// <summary> /// Gets the OrderViewModel property. /// </summary> public static OrderViewModel OrderViewModelStatic { get { // allow Unity to resolve the view model // do not keep local reference to the instance resolved because we need a new instance // each time - the corresponding View is a UserControl that can be used multiple times // within a single window/view // pass current value of OrderToView parameter to constructor! return Container.Resolve<OrderViewModel>(new ParameterOverride("orderNumber", OrderToView)); } } /// <summary> /// Gets the OrderViewModel property. /// </summary> [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Performance", "CA1822:MarkMembersAsStatic", Justification = "This non-static member is needed for data binding purposes.")] public OrderViewModel Order { get { return OrderViewModelStatic; } } #endregion /// <summary> /// Cleans up all the resources. /// </summary> public static void Cleanup() { ClearMain(); Container = null; } } } And the MainViewModel class showing dependency injection usage: using GalaSoft.MvvmLight; using Microsoft.Practices.Unity; namespace MVVMLightUnityExample { public class MainViewModel : ViewModelBase { private IDialogService _dialogs; private ILoggerService _logger; /// <summary> /// Initializes a new instance of the MainViewModel class. This default constructor calls the /// non-default constructor resolving the interfaces used by this view model. /// </summary> public MainViewModel() : this(ViewModelLocator.Container.Resolve<IDialogService>(), ViewModelLocator.Container.Resolve<ILoggerService>()) { if (IsInDesignMode) { // Code runs in Blend --> create design time data. } else { // Code runs "for real" } } /// <summary> /// Initializes a new instance of the MainViewModel class. /// Interfaces are automatically resolved by the IoC container. /// </summary> /// <param name="dialogs">Interface to dialog service</param> /// <param name="logger">Interface to logger service</param> public MainViewModel(IDialogService dialogs, ILoggerService logger) { _dialogs = dialogs; _logger = logger; if (IsInDesignMode) { // Code runs in Blend --> create design time data. _dialogs.ShowMessage("Running in design-time mode!", "Injection Constructor", DialogButton.OK, DialogImage.Information); _logger.WriteLine("Running in design-time mode!"); } else { // Code runs "for real" _dialogs.ShowMessage("Running in run-time mode!", "Injection Constructor", DialogButton.OK, DialogImage.Information); _logger.WriteLine("Running in run-time mode!"); } } public override void Cleanup() { // Clean up if needed _dialogs = null; _logger = null; base.Cleanup(); } } } And the OrderViewModel class: using GalaSoft.MvvmLight; using Microsoft.Practices.Unity; namespace MVVMLightUnityExample { /// <summary> /// This class contains properties that a View can data bind to. /// <para> /// Use the <strong>mvvminpc</strong> snippet to add bindable properties to this ViewModel. /// </para> /// <para> /// You can also use Blend to data bind with the tool's support. /// </para> /// <para> /// See http://www.galasoft.ch/mvvm/getstarted /// </para> /// </summary> public class OrderViewModel : ViewModelBase { private const string testOrderNumber = "123456"; private Order _order; /// <summary> /// Initializes a new instance of the OrderViewModel class. /// </summary> public OrderViewModel() : this(testOrderNumber) { } /// <summary> /// Initializes a new instance of the OrderViewModel class. /// </summary> public OrderViewModel(string orderNumber) { if (IsInDesignMode) { // Code runs in Blend --> create design time data. _order = new Order(orderNumber, "My Company", "Our Address"); } else { _order = GetOrder(orderNumber); } } public override void Cleanup() { // Clean own resources if needed _order = null; base.Cleanup(); } } } And the code that could be used to display an order view for a specific order: public void ShowOrder(string orderNumber) { // pass the order number to show to ViewModelLocator to be injected //into the constructor of the OrderViewModel instance ViewModelLocator.OrderToShow = orderNumber; View.OrderView orderView = new View.OrderView(); } These examples have been stripped down to show only the IoC ideas. It took a lot of trial and error, searching the internet for examples, and finding out that the Unity 2.0 documentation is lacking (at best) to come up with this solution. Let me know if you think it could be improved.

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  • Castle Windsor in ASP.NET MVC projet

    - by Kris-I
    Hello, In an ASP.NET MVC project, using Castle Windsor as IoC container. I'd like use the Logger facilities of this package. I read several article about the configuration but I'd find the right configuration to add the logger to the container. Do you have an idea ? Thanks,

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  • Unity framework - creating & disposing Entity Framework datacontexts at the appropriate time

    - by TobyEvans
    Hi there, With some kindly help from StackOverflow, I've got Unity Framework to create my chained dependencies, including an Entity Framework datacontext object: using (IUnityContainer container = new UnityContainer()) { container.RegisterType<IMeterView, Meter>(); container.RegisterType<IUnitOfWork, CommunergySQLiteEntities>(new ContainerControlledLifetimeManager()); container.RegisterType<IRepositoryFactory, SQLiteRepositoryFactory>(); container.RegisterType<IRepositoryFactory, WCFRepositoryFactory>("Uploader"); container.Configure<InjectedMembers>() .ConfigureInjectionFor<CommunergySQLiteEntities>( new InjectionConstructor(connectionString)); MeterPresenter meterPresenter = container.Resolve<MeterPresenter>(); this works really well in creating my Presenter object and displaying the related view, I'm really pleased. However, the problem I'm running into now is over the timing of the creation and disposal of the Entity Framework object (and I suspect this will go for any IDisposable object). Using Unity like this, the SQL EF object "CommunergySQLiteEntities" is created straight away, as I've added it to the constructor of the MeterPresenter public MeterPresenter(IMeterView view, IUnitOfWork unitOfWork, IRepositoryFactory cacheRepository) { this.mView = view; this.unitOfWork = unitOfWork; this.cacheRepository = cacheRepository; this.Initialize(); } I felt a bit uneasy about this at the time, as I don't want to be holding open a database connection, but I couldn't see any other way using the Unity dependency injection. Sure enough, when I actually try to use the datacontext, I get this error: ((System.Data.Objects.ObjectContext)(unitOfWork)).Connection '((System.Data.Objects.ObjectContext)(unitOfWork)).Connection' threw an exception of type 'System.ObjectDisposedException' System.Data.Common.DbConnection {System.ObjectDisposedException} My understanding of the principle of IoC is that you set up all your dependencies at the top, resolve your object and away you go. However, in this case, some of the child objects, eg the datacontext, don't need to be initialised at the time the parent Presenter object is created (as you would by passing them in the constructor), but the Presenter does need to know about what type to use for IUnitOfWork when it wants to talk to the database. Ideally, I want something like this inside my resolved Presenter: using(IUnitOfWork unitOfWork = new NewInstanceInjectedUnitOfWorkType()) { //do unitOfWork stuff } so the Presenter knows what IUnitOfWork implementation to use to create and dispose of straight away, preferably from the original RegisterType call. Do I have to put another Unity container inside my Presenter, at the risk of creating a new dependency? This is probably really obvious to a IoC guru, but I'd really appreciate a pointer in the right direction thanks Toby

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  • What is the IServiceLocator interface?

    - by stiank81
    From what I understand IServiceLocator is an interface to abstract the actual IoC container away? I'm asking with relation to Prism where I'm trying to replace Unity with Prism, and I see Prism-classes relying on IServiceLocator. Could someone please clarify the role of the interface and when it is used? And also; what is the Common Service Locator, and will this be helpful when working with IServiceLocator?

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  • Dependency Injection Constructor Madness

    - by JP
    I find that my constructors are starting to look like this: public MyClass(Container con, SomeClass1 obj1, SomeClass2, obj2.... ) with ever increasing parameter list. Since "Container" is my dependency injection container, why can't I just do this: public MyClass(Container con) for every class? What are the downsides? If I do this, it feels like I'm using a glorified static. Please share your thoughts on IoC and Dependency Injection madness. Thanks in advance. -JP

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  • GWT Acegi alternative

    - by DroidIn.net
    I'm starting new project. The client interface is based on GWT (and GXT) I have no say it's predetermined. However I can pick and choose as far as server side so I can have some fun and hopefully learn something new in the process. Some requirements are : Exchange with server will be through use of JSON, most if not all of UI will be generated by GWT (JS) on the client, so the client/serve exchange will be limited to data exchange as much as possible No Hibernate (it's not really supported on the proprietary db I will be connecting to). In the past projects people would use JDBC or iBATIS Some sort of IoC (I'm thinking Guice just to stick with Google) Some sort of Security framework based on LDAP. In the past we would use Spring security (Acegi) but it wasn't ideal and we had to customize it a lot So basically should I stick with tried-and-true Spring/Acegi or try something based on Guice? And what that "something" would be and how mature is it?

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  • Plugin Framework - can there be too many addin assemblies?

    - by spooner
    Hi, The product I'm working on needs to be built in such a way that we have a quote engine driven by a pluggable framework. We are currently thinking of using MAF, so we can leverage separation of the host and addin interfaces for versioning. However, I'm concerned that we'd have lots of assemblies, it's likely that we'd have one for each quote engine addin - of which there could be 100 going forward, we also need to support multiple versions, so there could be lots of assemblies in total. The quote engine also uses WF to drive it, which means each AppDomain for each addin will need a workflow runtime associated with it. This seems quite heavyweight, however we can unload unfrequently used addins. Does this seem like a good design? We've also looked at a single AppDomain solution using an IOC container to load addin types, but I'm concerned that we won't be able to unload any of the assemblies, given their quantity.

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  • Passing an instantiated class to concrete class derived by Castle Windsor

    - by Tr1stan
    I have a system that I'm using to test some new architecture. I have the following setup (In MVC2 .Net - C Sharp): View < Controller < Service < Repository < DB I'm using Castle Windsor as my DI (IoC) controller, and this is working just fine in both the Service and Repo layers. However, I'm now at a point where I would like to pass an Entity Framework (DatabaseNameEntity) to the constructor to the Service, and then to the Repo, so that I have something similar to a Unit of Work pattern per request (This feels like what I'm trying to achieve anyway) - and I'm having trouble working out how this can be done using Castle Windsor. Am I going off on a silly tangent? Any pointers appreciated.

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  • How to override the behavior of Spring @Autowired

    - by Mark
    Hi a little background: I am Using Spring 2.5, and specifically spring IOC and annotations. I am using @Autowired in my code (the Autowiring is done by type) and use @Component for exposing Classes to the Automatic wiring. The situation described bellow arose while i tried to test my code. now to the problem: Note: i use a different Spring Context for the Test environment. I have a class FOO which is @Autowired but in the test context i want to use a different class of the same type MockFoo (extends FOO) The Spring Setup of course fails do so automatically due to multiple options for the Dependency Injection of the FOO class (both FOO and MockFOO comply to the Type check) I am looking for a way to inject the test bean instead of the original bean. I expected Spring to allow using the Context configurion file to override a bean injection or to order Spring not to autowire a specific bean BUT All these option seem to exists only for the beans which were originally defined in the Spring Context Configuration file

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  • Passing ASP.NET User by Dependency Injection

    - by UpTheCreek
    In my web application I have various components that need to access the currently authenticated user (HttpContext.User). There are two obvious ways a component can access this: 1) Accessing getting the User from HttpContext.Current 2) Passing the user around in constructors Is not ideal because it makes testing difficult and ties application components to web concerns, when they really shouldn't know about it. Is just messy and complicates everything. So I've been thinking about passing in the current user (or perhaps just the name/id) to any component that needs it using an IoC container (via dependency injection). Is anyone using this technique to supply the current ASP.NET user to parts of the application? Or, Does this sound like a sensible approach? I would like know how this has worked out for people. Thanks

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  • StructureMap 'conditional singleton' for Lucene.Net IndexReader

    - by Gareth D
    I have a threadsafe object that is expensive to create and needs to be available through my application (a Lucene.Net IndexReader). The object can become invalid, at which point I need to recreate it (IndexReader.IsCurrent is false, need a new instance using IndexReader.Reopen). I'd like to able to use an IoC container (StructureMap) to manage the creation of the object, but I can't work out if this scenario is possible. It feels like some kind of "conditional singleton" lifecycle. Does StructureMap provide such a feature? Any alternative suggestions?

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  • Doesn't Spring really support Interface injection at all?

    - by mrCoder
    Hi I know that Spring doesn't supports Interface injection and I've read that many a times. But today as I came across an article about IOC by Martin Fowler (link), it seems using ApplicationContextAware in Spring is some what similar to the Interface injection. when ever Spring' context reference is required in our Spring bean, we'll implement ApplicationContextAware and will implement the setApplicationContext(ApplicationContext context) method, and we'll include the bean in the config file. Is not this the same as Interface injection, where where telling the Spring to inject (or), say, pass the reference of the context into this bean? Or I m missing something here? Thanks for any information! ManiKanta

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  • Castle Windsor and its own configuration file

    - by Coppermill
    I am using Castle Windsor for IoC, and have the configuration held in the web.config/app.config, using the following factory: public static TYPE Factory(string component) { var windsorContainer = new WindsorContainer(new XmlInterpreter()); var service = windsorContainer.Resolve<TYPE>(component); if (service == null) throw new ArgumentNullException(string.Format("Unable to find container {0}", component)); return service; } and my web.config looking like this: <configuration> <configSections> <section name="castle" type="Castle.Windsor.Configuration.AppDomain.CastleSectionHandler, Castle.Windsor"/> </configSections> <castle> <components> <component id="Data" service="Data.IData, Data" type="Data.DataService, Data"/> </components> </castle> <appSettings>....... Which works fine, but I'd like to place the configuration for Castle Windsor in a file called castle.config. How do I do this?

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  • Defining reliable SIlverlight 4 architecture

    - by doteneter
    Hello everybody, It's my first question on SO. I know that there were many topics on Silverlight and architecture but didn't find answers that satisfies me. I'm ASP.NET MVC developer and are used to work on architectures built with the best practices (loose coupling with DI, etc.) Now I'm faced to the new Silverlight 4 project and would like to be sure I'm doing the best choices as I'm not experienced. Main features required by the applications are as follows : use existing SQL Server Database but with possibility to move to the cloud. using EF4 for the data acess with SQL Server. exitensibility : adding new modules without changing the main host. loose coupling. I was looking at different webcasts (Taulty, etc.), blogs about Silverlight and came up with the following architecture. EF 4 for data access (as specified with the requirements) WCF RIA Services for mid-tiers controling access to data for queries and enabling end-to-end support for data validation, authentication and roles. MEF Support for enabling modules. Unity 2.0 for DI. The problem is that I don't know how to define a reliable architecture where all these elements play well together. Should I use a framework instead like Prism or Caliburn? But for now I'm not sure what scenarios they support. What's the best usages for Unity in Silverlight ? I used to use IoC in ASP.NET MVC for loos coupling and other things like interception for audit logging. It seems that for Silverlight Unity doesn't support Interception. I would like to use it to enable loose coupling and to enable to move to the cloud if needed. Thanks in advance for your help.

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  • Using Prism with Ninject

    - by stiank81
    Is anyone out there using the Prism framework with Ninject instead of Unity? I need some functionality Unity isn't supporting yet, and I've decided to switch the IoC container to Ninject. I'm struggling a bit with the replace though.. What I need to use from Prism is the EventAggregator and the RegionManager. I have seen this sample that actually does the replace, but this is written for an older version of Prism, and several of the classes seems to have changed etc. So I ended up all confused after looking doing some effort in trying to rewrite it. So - my question is basically: How can I replace Unity with Ninject? What are the necessary steps? Initially I assumed I could write a simple bootstrapper that creates and configures a Ninject container and uses this to resolve all other objects. I bind IEventAggregator to EventAggregator and IRegionManager to RegionManager, but it fails when creating the Shell and the RegionManager.CreateRegion is called. Problem is that it seems like I need to set a ServiceLocator somewhere as it fails on this line: IServiceLocator locator = ServiceLocator.Current; Any ideas and tips along the way?

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  • Is there anything like Unity for simple things that don't require an interface?

    - by Dave
    Perhaps I'm misapplying Unity, but here goes. I have a couple of applications, both of which load the same plugin assemblies. All assemblies require a library, and I want them to be able to access this library via Unity. However, in order to use Unity, or any other IoC framework, I'd have to write an interface for this library. I will probably do this, but since an interface isn't really needed for anything other than to support Unity, I am afraid that this means that I am 1) missing the point, or 2) misapplying the framework. If I avoid something that offers me DI, then I'd have to make the library class a singleton, and then pass it to all of the plugin constructors, or via a public property, and I don't want to do this. That said, and without actually implementing anything with Unity yet, I'm not getting one other detail -- although Unity will let me request the library via Resolve<, my plugins will still need to have a reference to the Unity instance that is created in the main applications. So is this a case where your only option is to pass the Unity reference to all of the plugins, but then it's convenient from that point on, merely because you can use Unity to get at all of the other dependencies?

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  • StrcutureMap Wiring - Sanity Check Please

    - by Steve Ward
    Hi - Im new to IOC and StructureMap and have an n-level application and am looking at how to setup the wirings (ForRequestedType ...) and just want to check with people with more experience that this is the best way of doing it! I dont want my UI application object to reference my persistence layer directly so am not able to wire everything up in this UI project. I now have it working by defining a Registry class in each project which wires up the types in the project as needed. The layer above registers its types and also calls the assembly below and looks for registries so that all types are registered throught the hierrachy. E.g. I have UI, Service, Domain, and Persistence libraries. In my service layer the registry looks like Scan(x => { x.Assembly("MyPersistenceProject"); x.LookForRegistries(); }); ForRequestedType<IService>().TheDefault.Is.OfConcreteType<MyService>(); Is this a recommended way of doing this in a setup such as this? Are there better ways and what are the advantages / disadvantages of these approaches in this case?

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  • Constructor on type: "Namespace.type" not found.

    - by Nick
    Hello, I am using Castle.Windsor as an IOC. So I am trying to resolve a service type in the constructor of an HTTPHandler. I keep receiving this error, "Constructor on type: "Namespace.type" not found." My configuration has the following entries for service type: IDocumentDirectory <component id="restricted.content.directory" service="org.healthwise.foundations.services.content.IDocumentDirectory, org.healthwise.foundations.services" type="org.healthwise.foundations.services.content.RestrictedLocalizationDocumentDirectory, org.healthwise.foundations.services"> <parameters> <contentDirectory>${content.directory}</contentDirectory> <localizations> <array> <item>en-us</item> <item>es-us</item> </array> </localizations> </parameters> </component> <component id="content.directory" service="org.healthwise.foundations.services.content.IDocumentDirectory, org.healthwise.foundations.services" type="org.healthwise.foundations.services.web.client.WebServiceDocumentDirectory, org.healthwise.foundations.services.web.client"> <parameters> <webServiceURL>#{contentDirectoryWebsiteUrl}</webServiceURL> </parameters> </component> In my new handler the constructor looks like this: public HeartBeatHttpHandler(IDocumentDirectory contentDirectory) { _contentDirectory = contentDirectory; } I have never recieved this error using Castle.Windsor. Can someone explain? Thanks!

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  • Resolve dependency with autofac based on constructor parameter attribute

    - by Andrew Davey
    I'm using AutoFac. I want to inject a different implementation of a dependency based on an attribute I apply to the constructor parameter. For example: class CustomerRepository { public CustomerRepository([CustomerDB] IObjectContainer db) { ... } } class FooRepository { public FooRepository([FooDB] IObjectContainer db) { ... } } builder.Register(c => /* return different instance based on attribute on the parameter */) .As<IObjectContainer>(); The attributes will be providing data, such as a connection string, which I can use to instance the correct object. How can I do this?

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  • MEF Property Export with PartCreationPolicy

    - by Daniel Skinner
    When I try to do this: [Export(typeof(IMyService))] [PartCreationPolicy(CreationPolicy.Shared)] private MyService Service { get { var service = new MyService(); service.Configure(); return service; } } I get a compile error: Attribute 'PartCreationPolicy' is not valid on this declaration type. It is only valid on 'class' declarations. Is this a bug? I don't see why MEF would allow property exports but not allow one to specify the part lifetime. Using VS2010 RC.

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  • Ninject woes... 404 error problems

    - by jbarker7
    We are using the beloved Ninject+Ninject.Web.Mvc with MVC 2 and are running into some problems. Specifically dealing with 404 errors. We have a logging service that logs 500 errors and records them. Everything is chugging along just perfectly except for when we attempt to enter a non-existent controller. Instead of getting the desired 404 we end up with a 500 error: Cannot be null Parameter name: service [ArgumentNullException: Cannot be null Parameter name: service] Ninject.ResolutionExtensions.GetResolutionIterator(IResolutionRoot root, Type service, Func`2 constraint, IEnumerable`1 parameters, Boolean isOptional) +188 Ninject.ResolutionExtensions.TryGet(IResolutionRoot root, Type service, IParameter[] parameters) +15 Ninject.Web.Mvc.NinjectControllerFactory.GetControllerInstance(RequestContext requestContext, Type controllerType) +36 System.Web.Mvc.DefaultControllerFactory.CreateController(RequestContext requestContext, String controllerName) +68 System.Web.Mvc.MvcHandler.ProcessRequestInit(HttpContextBase httpContext, IController& controller, IControllerFactory& factory) +118 System.Web.Mvc.MvcHandler.BeginProcessRequest(HttpContextBase httpContext, AsyncCallback callback, Object state) +46 System.Web.Mvc.MvcHandler.BeginProcessRequest(HttpContext httpContext, AsyncCallback callback, Object state) +63 System.Web.Mvc.MvcHandler.System.Web.IHttpAsyncHandler.BeginProcessRequest(HttpContext context, AsyncCallback cb, Object extraData) +13 System.Web.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +8679426 System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +155 I did some searching and found some similar issues, but those 404 issues seem to be unrelated. Any help here would be great. Thanks! Josh

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