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  • Cross-platform iteration of Unicode string

    - by kizzx2
    I want to iterate each character of a Unicode string, treating each surrogate pair and combining character sequence as a single unit (one grapheme). Example The text "??????" is comprised of the code points: U+0928, U+092E, U+0938, U+094D, U+0924, U+0947, of which, U+0938 and U+0947 are combining marks. static void Main(string[] args) { const string s = "??????"; Console.WriteLine(s.Length); // Ouptuts "6" var l = 0; var e = System.Globalization.StringInfo.GetTextElementEnumerator(s); while(e.MoveNext()) l++; Console.WriteLine(l); // Outputs "4" } So there we have it in .NET. We also have Win32's CharNextW() #include <Windows.h> #include <iostream> #include <string> int main() { const wchar_t * s = L"??????"; std::cout << std::wstring(s).length() << std::endl; // Gives "6" int l = 0; while(CharNextW(s) != s) { s = CharNextW(s); ++l; } std::cout << l << std::endl; // Gives "4" return 0; } Question Both ways I know of are specific to Microsoft. Are there portable ways to do it? I heard about ICU but I couldn't find something related quickly (UnicodeString(s).length() still gives 6). Would be an acceptable answer to point to the related function/module in ICU. C++ doesn't have a notion of Unicode, so a lightweight cross-platform library for dealing with these issues would make an acceptable answer.

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  • Create cross platform Java SWT Application

    - by mchr
    I have written a Java GUI using SWT. I package the application using an ANT script (fragment below). <jar destfile="./build/jars/swtgui.jar" filesetmanifest="mergewithoutmain"> <manifest> <attribute name="Main-Class" value="org.swtgui.MainGui" /> <attribute name="Class-Path" value="." /> </manifest> <fileset dir="./build/classes" includes="**/*.class" /> <zipfileset excludes="META-INF/*.SF" src="lib/org.eclipse.swt.win32.win32.x86_3.5.2.v3557f.jar" /> </jar> This produces a single jar which on Windows I can just double click to run my GUI. The downside is that I have had to explicitly package the windows SWT package into my jar. I would like to be able to run my application on other platforms (primarily Linux and OS X). The simplest way to do it would be to create platform specific jars which packaged the appropriate SWT files into separate JARs. Is there a better way to do this? Is it possible to create a single JAR which would run on multiple platforms?

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  • Enterprise Platform in Python, Design Advice

    - by Jason Miesionczek
    I am starting the design of a somewhat large enterprise platform in Python, and was wondering if you guys can give me some advice as to how to organize the various components and which packages would help achieve the goals of scalability, maintainability, and reliability. The system is basically a service that collects data from various outside sources, with each outside source having its own separate application. These applications would poll a central database and get any requests that have been submitted to perform on the external source. There will be a main website and REST/SOAP API that should also have access to the central data service. My initial thought was to use Django for the web site, web service and data access layer (using its built-in ORM), and then the outside source applications can use the web service(s) to get the information they need to process the request and save the results. Using this method would allow me to have multiple instances of the service applications running on the same or different machines to balance out the load. Are there more elegant means of accomplishing this? i've heard of messaging systems such as MQ, would something like that be beneficial in this scenario? My other thought was to use a completely separate data service not based on Django, and use some kind of remoting or remote objects (in they exist in Python) to interact with the data model. The downside here would be with the website which would become much slower if it had to push all of its data requests through a second layer. I would love to hear what other developers have come up with to achieve these goals in the most flexible way possible.

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  • Cross-platform HTML application options

    - by Charles
    I'd like to develop a stand-alone desktop application targeting Windows (XP through 7) and Mac (Tiger through Snow Leopard), and if possible iPhone and Android. In order to make it all work with as much common code as possible (and because it's the only thing I'm good at), I'd like to handle the main logic with HTML and JS. Using Adobe AIR is a possibility. And I think I can do this with various application wrappers, using .NET for Windows XP, Objective C for iPhone, Java for Android and native "widget" platform support for Mac and Windows Vista & 7 (though I'd like to keep the widget in the foreground, so the Mac dashboard isn't ideal). Does anyone have any suggestions on where to start? The two sticking points are: I'll certainly need some form of persistent storage (cookies perhaps) to keep state between sessions I'll also probably need access to remote data files, so if I use AJAX and the hosting HTML file resides on the device, it will need to be able to do cross-domain requests. I've done this on the iPhone without any problems, but I'd be surprised if this were possible on other platforms. For me, Android and iPhone will be the easiest to handle, and it looks like I can use Adobe AIR to handle the rest. But I wanted to know if there are any other alternatives. Does anyone have any suggesions?

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  • Specific compiler flags for specific files in Xcode

    - by Jasarien
    I've been tasked to work on a project that has some confusing attributes. The project is of the nature that it won't compile for the iPhone Simulator And the iPhone Device with the same compile settings. I think it has to do with needing to be specifically compiled for x86 or arm6/7 depending on the target platform. So the project's build settings, when viewed in Xcode's Build Settings view doesn't enable me to set specific compiler flags per specific files. However, the previous developer that worked on this project has somehow declared the line: CE7FEB5710F09234004DE356 /* MyFile.m in Sources */ = {isa = PBXBuildFile; fileRef = CE7FEB5510F09234004DE356 /* MyFile.m */; settings = {COMPILER_FLAGS = "-fasm-blocks -marm -mfpu=neon"; }; }; Is there any way to do this without editing the project file by hand? I know that editing the project file can result in breaking it completely, so I'd rather not do that, as I obviously don't know as much as the previous developer. So to clarify, the question is: The build fails when compiling for simulator unless I remove the -fasm-blocks flag. The build fails when compiling for device unless I add the -fasm-blocks flag. Is there a way to set this flag per file without editing the project file by hand?

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  • GIT Exclude Specific Files when Pushing to Specific Repository

    - by Kevin Sylvestre
    Is it possible to exclude specific files (*.ai, *.psd) when pushing to certain repositories with GIT? My need comes from trying to use GIT for both version control and deployment to Heroku. If I include my graphic assets in the deploy, they slug size is larger than desired. However, I do need to include all project files in my main github repository. Thanks, Kevin

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  • VirtualBox appliance for the Oracle Communications Service Delivery Platform (SDP) Products

    - by chlander
    It's been quite awhile since we last blogged. This blog is written by Leif Lourie, a Curriculum Developer for the Oracle Communications Service Delivery Platform (SDP) products. For the last 8 years, Leif has worked as a Curriculum Developer for many of the telecom-oriented products that Oracle offers. He has been working in the telecom industry for about 25 years and has also worked as a software developer, project manager, and solutions architect. He is currently working on courseware for an upcoming release for one of the Service Delivery Platform products. Thanks to Leif not only for this blog, but for making the VM described in the blog available. Cheryl Lander, Oracle Communications InfoDev Senior Director To be able to download, install and test a product within a day is many times very important for people that are doing the primary evaluation of a software product. If it takes longer, it will require a bigger effort, like a proof-of-concept project with many people involved. Of course, if the product is chosen for a more thorough test, it will probably happen anyway, but then maybe with focus on integration instead of product features. We have a long tradition of creating complex software that is easy to install and test and we have often been praised for the ease of getting our products up and running. One key for this has been that there has always been an installer for Windows, as well as for the production environments that usually are Unix and Linux. And, the windows installer has, in most cases, been released for developing and testing purposes. Lately, this has changed. Our products are very seldom released for the Windows platform, at all. And even the Linux versions are almost always released for 64-bit systems. This is creating problems for many of the people that want to try out our products, since few have access to a 64-bit Linux system of the right platform. Most of us are using a laptop with Windows or Mac OS. Some of us are using Linux or Solaris, but probably a non certified distribution for the product you want to test. My job, among other things, is to develop hands-on practices for our products. For me, it is crucial to have access to environments for installing and using our products. For this reason I have been using virtual machines for many years.I have a ready-made base system, with the necessary tools installed for all the products I create hands-on practices for. Whenever I start working on hands-on practices for a new product or a new version, I just copy the base system and start working with a clean slate. This saves me a lot of time! Now, I would like to start saving time for my favorite student: You! If you are using our products and regularly test new versions you might benefit from the virtual machine that is now available on Oracle Technology Network: The Virtual Machine for the Oracle Communications Service Delivery Platform (SDP) Products. This virtual machine contains an installation of the 64-bit version of Oracle Enterprise Linux, version 6. It also has Oracle Database Express Edition (XE), Oracle Java and Oracle Enterprise Pack for Eclipse installed. By using Oracle VM VirtualBox you may use Windows, OS X, Linux or Solaris on your laptop. VirtualBox can be installed on top of any of these platforms and give you the ability to run virtual machines in your laptop. After downloading and starting the virtual machine you will also need to download the installation files for the product you want to test; for example Oracle Communications Services Gatekeeper or Oracle Communications Online Mediation Controller. In some cases there are lessons and practices available for the products. The freely available courses are listed in Oracle Learning Library as a Collection of Oracle Communications Service Delivery Platform Courses. As time goes by, we will make this list collection bigger. Also, the goal is to update the virtual machine about one to two times per year. So you will always be able to get a well maintained virtual machine for the Service Delivery Platform products from us. We Value Your Feedback If you would like to suggest improvements or report issues on any of the product documentation, curriculum, or training produced by the Oracle Communications Information Development team, you can use these channels: Email [email protected]. Post a comment on this blog. Thanks for reading!

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  • Cross-platform DirectShow alternatives for real life graph

    - by Ole Jak
    Today I have such graph. I run it on windows I need some easy crossplatform DirectShow like alternative where to reconstruct such graph will not be a hard task. Where can I get such alternative? *(and If you can presenta way to reconstruct such graph in It It would be grate!) BTW: By crossplatform I mean Linux Mac and Windows compatible, By using SampleGrabber I ment I need to be able to get data from that step of graph from my programm and I use VirtualCamera from here soundmorning.com/download.php

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  • Building Cross Platform app - recommendation

    - by Ben
    Hi, I need to build a fairly simple app but it needs to work on both PC and Mac. It also needs to be redistributable on a disc or usb drive as a standalone desktop app. Initially I thought AIR would be perfect for this (it ticks all the API requirements), but the difficulty is making it distributable, as the app would require the AIR runtime to be installed to run. I came across Shu Player as an option as it seems to be able to package the AIR runtime with the app and do a (silent?) install. However this seems to break the T&C from Adobe (as outlined here) so I'm not sure about the legality. Another option could be Zinc but I haven't tested it so I'm not sure how well it'll fit the bill. What would you recommend or suggest I check out? Any suggestion much appreciated EDIT: There's a few more discussions on mono usage (though no real conclusion): Here and Here EDIT2: Titanium could also fit the bill maybe, will check it out. Any more comments from anyone? Ben

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  • Creating cross platform applications

    - by Anant
    I have a fair bit of knowledge of Java and C#.NET (prefer C#). What should I use to create small applications that will work well in Windows, Mac and Linux? Speed will probably not be the main concern (small applications; using Sockets etc).

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  • Best Cross Platform Networking Framework For iPhone Dev

    - by Carmen
    I am looking to write a client/server application that will run on both iPhone, OS X and Windows. What are the best solutions for networking that will work on all 3 platforms? I have looked into Qt and it doesn't look like it has support for iPhone. I have also looked at boost, and that looks like it can be compiled for the iPhone. However I was hoping for a somewhat higher level framework like what Qt has to offer.

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  • OpenGL Game development for the Desktop / Platform issues

    - by anon
    Does anyone have experience writing professional OpenGL games on Windows? For the Mac, due to apple's control, the OS seems quite "uniform". For windows, due to different hardware, different drivers installed, etc ... the hardware base seems to have many many different configurations. In theory, OpenGL provides a API that abstracts all this away. In practice, many drivers are often buggy and have weird cases -- has this been a problem for developing games on Windows? Thanks!

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  • OpenCV videos across platform

    - by Gurman Gill
    I am writing a video using OpenCV on linux machine. I want to read the same video using OpenCV on a windows machine. I am not able to do this using the standard codecs provided in openCV. Can anybody suggest how I can read/write videos across the two platforms?

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  • 2D Platform Games in Java

    - by breno.inojosa
    I'm not new in Java, but I know nothing about tools and APIs related to games. So now I have decided to create a few games but I don't know where to start. I could buy a book but I don't think that's the best choice. So.. What do you guys suggest? What should I learn first, are there any Complete tutorials? What further reading do you recommend? Better: Where should I start? Need help. Thanks =D

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  • How to create a setup for a web application with Web Platform Installer

    - by Nasser Hajloo
    I have a large Web Application ( ErPwith 11 subsystem) and I want tocreate a setup for itwith Microsoft WebPI. Currently We send our application for customers once a week (for weekly updates). We usefollowing tools in this application, So How to create a setup for out project toconfigure it in client IIS automatically List item .netFramework 3.5 SQL server 2008 Asp.net C# NHibernate Log4net castleProxy SQL Server Reporting Services (RDL) Visual Studio Client Reports (RDLC) Javascript JQuery

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  • Cross-platform and language (de)serialization

    - by fwgx
    I'm looking for a way to serialize a bunch of C++ structs in the most convenient way so that the serialization is portable across C++ and Java (at a minimum) and across 32bit/64bit, big/little endian platforms. The structures to be serialized just contain data, i.e. they're pure data objects with no state or behavior. The idea being that we serialize the structs into an octet blob that we can store in a database "generically" and be read out later on. Thus avoiding changing the database whenever a struct changes and also avoiding assigning each data member to a field - i.e. we only want one table to hold everything "generically" as a binary blob. This should make less work for developers and require less changes when structures change. I've looked at boost.serialize but don't think there's a way to enable compatibility with Java. And likewise for inheriting Serializable in Java. If there is a way to do it by starting with an IDL file that would be best as we already have IDL files that describe the structures. Cheers in advance!

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  • Simple cross platform GUI app

    - by Joe Cannatti
    I would like to know if there is any way that I could build a very simple GUI app (it doesn't even have to look good) that will run on a fresh install of Windows Vista and OS X with no other installations needed by the user. I would perfer not to use Java (just out of personal programming preference). I will use it though, if it is the only way. Specically, I am wondering if I can write a swing app with Scala or Groovy and run in on windows without them having to install anything. Sorry if this is a silly question, I am a Obj-C developer by trade.

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  • Qt as a true multi-platform dev-env

    - by ruralcoder
    Inspired by the maturity problems I am facing porting on Mono Mac & Linux. I am investigating the use of Qt as an alternative. I am curious to hear about your favorite Qt experiences, tips or lesser known but useful features you know of. Please, include only one experience per answer.

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  • How cross-platform .Net framework really is?

    - by Ivan
    What is normally to be done to run a WinForms application on a Mac or Linux machine? a. Just copy and run (assuming they have a Framework installed). b. Rebuild. c. Cosmetic source code modifications. d. Heavy source code modifications and forms redesign. Assuming that the application is developed as 100% managed C# 3 code by means Visual C# Express or Visual Studio 2008 targeting .Net Framework 3.5, developed without using any 3-rd party components/libraries, without encapsulating nonmanaged code or any low-level hacks - only standard Microsoft-documented .Net Framework C# API used). Or the same conditions but C# 4 language, .Net Framework 4 and Visual Studio 2010.

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  • Storing a file in the user's directory in cross-platform Java

    - by dalyons
    I have a Java application that runs on Mac and Windows, directly off a CD/DVD with no installation. Now, I need to store a file containing per-user data (think favourites etc.) somewhere on the local file system, so that it can be written to. So, where do you think is a good location for this file? I am thinking something like: <USER_DOCUMENTS_AND_SETTINGS>/application data/myapp/favourites.db for windows <USER_HOME_DIR>/.myapp/favourites.db for mac/nix Thoughts? And does anyone know the best way to determine these paths within Java?

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  • Cross-platform editing for LaTeX documents?

    - by pufferfish
    What solutions are there for working on a LaTeX document on both Windows and Linux? It's a large document, and I will be working daily on both platforms so compatibility is essential if it's two different pieces of software. Bonus points for a solution that includes easy previewing.

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  • What web platform is right for me?

    - by egervari
    I've been looking at web frameworks like Rails, Grails, etc. I'm used to doing applications in Spring Framework with Hibernate... and I want something more productive. One of the things I realized is that while some of the things in Grails is sexy, there are some serious problems with it. Grails' controllers: 1) are implemented awfully. They don't seem to be able to extend from super classes at runtime. I tried this to add base actions and helper methods, and this seems to cause grails to blow up. 2) are based on an obsolete request parameters model (rather than form backing objects, which are much nicer). 3) are hard to test. Command objects are treated totally differently... and it's actually MUCH harder to write the test than it is to write the controller code. 4) Command objects operate totally differently. They are pre-validated and bound, which causes a lot of inconsistencies than basic parameter model. 5) Command objects are not reusable, and it's a pain in the rear to reuse most of the stuff from the domain classes, like constraints and fields. This is TRIVIAL to do in basic Spring. Why the hell was it not trivial to do in Grails? 6) The scaffolding that is generated is pure crap. It doesn't generalize inserts and updates... and it actually copy/pastes a pile of code in two views: create.gsp and edit.gsp. The views themselves are gargantuan piles of doggie do-do. This is further compounded by the fact that it uses low-level parameters and not objects. Integration tests are 30x slower than a Spring integration test. It is disgusting. Some mocking tests are so hard to write and aren't guaranteed to work when it's deployed, that I think it discourages fast, tdd test cycles. Most things seem to screw up grails while it's running, like adding a taglib, or anything really. The server restart problem wasn't solved at all. I'm starting to think going with Spring/Hibernate/Java is the only way to go. While there is a pretty big cost at startup, I know it'll eventually smooth out. It sucks I can't use a language like Scala... because idiomatically, it is so incompatible with Hibernate. This app is also not a run-of-the-mill UI over a database. It's got some of that, but it's not going to be a slouch. I am deathly scared of Grails now because of how crap it is in the Controller layer. Suggestions on what I can do?

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