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  • Unable to install Win XP nor Win 7 after installing Ubuntu 11.1

    - by Pablo C. Garcia
    I'll try to make this scenario as clear as possible. Laptop Specs HP dv6-2189la: 500 HDD 4GB Ram Intel i7 Personal Specs - Linux newbie running for the first time. Quite confused :( I had Windows 7 x64, decided to start fresh new so I planned on formatting. Since I use it for work and didn't require it for another week, I didn't rush into installing Win 7 immediately as I wanted to try Ubuntu for quite a while. 1) Downloaded Ubuntu 11.1 2) Burned ISO to CD 3) Installed Ubuntu using the full HDD of 500GB erasing Win7 4) Ubuntu ran awesome (especially for me being a Linux Newbie from scratch) I used Ubuntu for a while, but now I need to get back to work with Win 7. Tried running the installation CD for Win 7 and it just skips to Ubuntu without loading. Checked BIOS, tried other discs, even tried the disc on another computer and it works. Since that didn't work, I tried running Win XP. This CD does load, it starts loading files, drives, kernel, blah blah and before even getting to install it Blue screens with error 0x0000007b. I already used Gparted and created up to 250 GB space for Windows. Formatted to NTFS. I really don´t know what do now. I've tried almost everything I know within my knowledge. I could say I'm an advanced PC user, but I bumped into the Linux wall starting from scratch. All suggestions will be appreciated. Thanks!

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  • Convertion of tiff image in Python script - OCR using tesseract

    - by PYTHON TEAM
    I want to convert a tiff image file to text document. My code perfectly as I expected to convert tiff images with usual font but its not working for french script font . My tiff image file contains text. The font of text is in french script format.I here is my code import Image import subprocess import util import errors tesseract_exe_name = 'tesseract' # Name of executable to be called at command line scratch_image_name = "temp.bmp" # This file must be .bmp or other Tesseract-compatible format scratch_text_name_root = "temp" # Leave out the .txt extension cleanup_scratch_flag = True # Temporary files cleaned up after OCR operation def call_tesseract(input_filename, output_filename): """Calls external tesseract.exe on input file (restrictions on types), outputting output_filename+'txt'""" args = [tesseract_exe_name, input_filename, output_filename] proc = subprocess.Popen(args) retcode = proc.wait() if retcode!=0: errors.check_for_errors() def image_to_string(im, cleanup = cleanup_scratch_flag): """Converts im to file, applies tesseract, and fetches resulting text. If cleanup=True, delete scratch files after operation.""" try: util.image_to_scratch(im, scratch_image_name) call_tesseract(scratch_image_name, scratch_text_name_root) text = util.retrieve_text(scratch_text_name_root) finally: if cleanup: util.perform_cleanup(scratch_image_name, scratch_text_name_root) return text def image_file_to_string(filename, cleanup = cleanup_scratch_flag, graceful_errors=True): If cleanup=True, delete scratch files after operation.""" try: try: call_tesseract(filename, scratch_text_name_root) text = util.retrieve_text(scratch_text_name_root) except errors.Tesser_General_Exception: if graceful_errors: im = Image.open(filename) text = image_to_string(im, cleanup) else: raise finally: if cleanup: util.perform_cleanup(scratch_image_name, scratch_text_name_root) return text if __name__=='__main__': im = Image.open("/home/oomsys/phototest.tif") text = image_to_string(im) print text try: text = image_file_to_string('fnord.tif', graceful_errors=False) except errors.Tesser_General_Exception, value: print "fnord.tif is incompatible filetype. Try graceful_errors=True" print value text = image_file_to_string('fnord.tif', graceful_errors=True) print "fnord.tif contents:", text text = image_file_to_string('fonts_test.png', graceful_errors=True) print text

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  • Oracle Insurance Gets Innovative with Insurance Business Intelligence

    - by nicole.bruns(at)oracle.com
    Oracle Insurance announced yesterday the availability of Oracle Insurance Insight 7.0, an insurance-specific data warehouse and business intelligence (BI) system that transforms the traditional approach to BI by involving business users in the creation and maintenance."Rapid access to business intelligence is essential to compete and thrive in today's insurance industry," said Srini Venkatasantham, vice president, Product Strategy, Oracle Insurance. "The adaptive data modeling approach of Oracle Insurance Insight 7.0, combined with the insurance-specific data model, offers global insurance companies a faster, easier way to get the intelligence they need to make better-informed business decisions." New Features in Oracle Insurance 7.0 include:"Adaptive Data Modeling" via the new warehouse palette: Gives business users the power to configure lines of business via an easy-to-use warehouse palette tool. Oracle Insurance Insight then automatically creates data warehouse elements - such as line-specific database structures and extract-transform-load (ETL) processes -speeding up time-to-value for BI initiatives. Out-of-the-box insurance models or create-from-scratch option: Includes pre-built content and interfaces for six Property and Casualty (P&C) lines. Additionally, insurers can use the warehouse palette to deploy any and all P&C or General Insurance lines of business from scratch, helping insurers support operations in any country.Leverages Oracle technologies: In addition to Oracle Business Intelligence Enterprise Edition, the solution includes Oracle Database 11g as well as Oracle Data Integrator Enterprise Edition 11g, which delivers Extract, Load and Transform (E-L-T) architecture and eliminates the need for a separate transformation server. Additionally, the expanded Oracle technology infrastructure enables support for Oracle Exadata. Martina Conlon, a Principal with Novarica's Insurance practice, and author of Business Intelligence in Insurance: Current State, Challenges, and Expectations says, "The need for continued investment by insurers in business intelligence capabilities is widely understood, and the industry is acting. Arming the business intelligence implementation with predefined insurance specific content, and flexible and configurable technology will get these projects up and running faster."Learn moreTo see a demo of the Oracle Insurance Insight system, click hereTo read the press announcement, click here

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  • Subversion 1.7 on 12.04 precise: libsasl error, compiling from source?

    - by Andrew Mao
    Background: I am a longtime Gentoo user, and this is my first time using Ubuntu (installed on a VM to avoid compiling everything from scratch). I am familiar with a Linux environment but somewhat unfamiliar with Ubuntu. I am trying to install Subversion 1.7 on Ubuntu and saw this post: Where can I find a Subversion 1.7 binary? The above post recommends using the PPA ppa:dominik-stadler/subversion-1.7. I also found the PPA ppa:svn/ppa from another link. They both cause problems for me. The issue is that any svn operation using the remote server causes the following error: svn: E170001: Unable to connect to a repository at URL 'svn+ssh://my_repo' svn: E170001: Could not create SASL context: generic failure: No such file or directory This seems to arise from a recent bug involving SVN dependency on the libsasl library, as documented by Debian users here: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=683555 and also Mac users here: https://trac.macports.org/ticket/34861 Resolution seems to involve either updating the cyrus-sasl or libsasl library to a newer version (neither of which is in the latest apt packages), or compiling subversion without SASL support. As a Gentoo user I started looking into how to compile svn from source, but it looks way more complicated on Ubuntu than I'm used to and I'm not sure what the canonical way is. My questions: Is there an obvious fix for this problem that I am overlooking? Is there a way to update the dependencies for SVN to something that works through using synaptic or apt-get? If I want to compile from scratch, how do I use the sources in the PPA instead of downloading my own source copy (i.e. the PPA has both binary and sources?)

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  • Strategy for restoring state via URL in web apps

    - by JW01
    This is a question about modern web apps, where a single page is loaded, and all subsequent navigation is done by XHR calls and modifying the DOM. We can use libraries that manipulate the hash string, which let us navigate by URL and support the back/forward buttons. But to use those libraries, we need to be able to move the UI from any one state to any other. Is there a good strategy for moving between UI states, that also allows them to be restored from scratch when you load a new URL? In a complex app, you might have a lot of different states. You don't want to reload the entire UI each time you change states. But you also don't want to require separate methods for moving from every state to each every state. Typically we need to: Restore a state from scratch, when you enter a new URL or hit Reload. Move from one state to another, when you use the Back/Forward buttons. Move from one state to another, when you perform an action within your app (like clicking a link). Move to certain states that shouldn't be added to the history, like ones that appear after form submissions. Move to some states that are built on the previous state, like a drill-down list. When you perform actions within your app, there's the additional question of which comes first: Do you change the URL, listen for the URL change, and change your state in response to it? Or do you change your state, then change the URL, but don't do anything in response? Does anyone have some experience to share on this topic?

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  • Inheriting projects - General Rules? [closed]

    - by pspahn
    Possible Duplicate: When is a BIG Rewrite the answer? Software rewriting alternatives Are there any actual case studies on rewrites of software success/failure rates? When should you rewrite? We're not a software company. Is a complete re-write still a bad idea? Have you ever been involved in a BIG Rewrite? This is an area of discussion I have long been curious about, but overall, I generally lack the experience to give myself an answer that I would fully trust. We've all been there, a new client shows up with a half-complete project they are looking to finish and launch. For whatever reason, they fired their previous developer, and it's now up to you to save the day. I am just finishing up a code review for a new client, and in my estimation is would be better to scrap what the previous developers built since and start from scratch. There's a ton of reasons why I am leaning toward this way, but it still makes me nervous since the client isn't going to want to hear "those last guys built you a big turd, and I can either polish it, or throw it in the trash". What are your general rules for accepting these projects? How do you determine whether it will be better to start from scratch or continue with the existing code base? What other extra steps might you take to help control client expectations, since the previous developer may have inflated those expectations beyond a reasonable level? Any other general advice?

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  • Inheriting projects - General Rules?

    - by pspahn
    This is an area of discussion I have long been curious about, but overall, I generally lack the experience to give myself an answer that I would fully trust. We've all been there, a new client shows up with a half-complete project they are looking to finish and launch. For whatever reason, they fired their previous developer, and it's now up to you to save the day. I am just finishing up a code review for a new client, and in my estimation is would be better to scrap what the previous developers built since and start from scratch. There's a ton of reasons why I am leaning toward this way, but it still makes me nervous since the client isn't going to want to hear "those last guys built you a big turd, and I can either polish it, or throw it in the trash". What are your general rules for accepting these projects? How do you determine whether it will be better to start from scratch or continue with the existing code base? What other extra steps might you take to help control client expectations, since the previous developer may have inflated those expectations beyond a reasonable level? Any other general advice?

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  • Visage

    - by Geertjan
    Raj, the Chennai JUG lead, together with others from that JUG, is interested in Visage, the JavaFX script language closely associated with Stephen Chin. He sent me the related lexer and parser and I started by having a look at them in the new version of ANTLRWorks being developed by Sam Harwell (who demonstrated it very effectively during JavaOne): Notice how the lexer and parser are shown in a tree structure, as well as in a cool syntax diagram. Next, I downloaded a bunch of JARs from here, so that packages such as from "com.sun.tools.mjavac" can be used, i.e., these are Visage-specific packages that aren't found anywhere except in the location below: http://code.google.com/p/visage/wiki/GettingStarted It turns out that there's also a Visage NetBeans plugin out there: http://code.google.com/p/visage/source/browse/?repo=netbeans-plugin Rather than recreating everything from scratch, i.e., generating ANTLR Java classes from the lexer and parser, I copied a lot of stuff from the site above and now a file Raj sent me looks as follows, i.e., basic syntax coloring is shown: For anyone wanting to seriously support Visage in NetBeans IDE, I recommend downloading the existing Visage NetBeans plugin above, rather than creating everything yourself from scratch, and then figuring out how to use that code in some way, i.e., add the JARs I pointed to above, and work on its build.xml file, which could be frustrating in the beginning, but there's no point in recreating everything if everything already exists.

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  • How to deal with a CEO making all technical decision but with little technical knowledge ?

    - by anonymous
    Hi, Question posted anonymously for obvious reasons. I am working in a company with a dev group of 5-6 developers, and I am in a situation which I have a hard time dealing with. Every technical choice (language, framework, database, database scheme, configuration scheme, etc...) is decided by the CEO, often without much rationale. It is very hard to modify those choices, and his main argument consists in "I don't like this", even though we propose several alternative with detailed pros/cons. He will also decide to rewrite from scratch our core product without giving a reason why, and he never participates to dev meetings because he considers it makes things slower... I am already looking at alternative job opportunities, but I was wondering if there anything we (the developers) could do to improve the situation. Two examples which shocked me: he will ask us to implement something akin to configuration management, but he reject any existing framework because they are not written in the language he likes (even though the implementation language is irrelevant). He also expects us to be able to write those systems in a couple of days, "because it is very simple". he keeps rewriting from scratch on his own our core product because the current codebase is too bad (codebase whose design was his). We are at our third rewrite in one year, each rewrite worse than the previous one. Things I have tried so far is doing elaborate benchmarks on our product (he keeps complaining that our software is too slow, and justifies rewrites to make it faster), implement solutions with existing products as working proof instead of just making pros/cons charts, etc... But still 90 % of those efforts go to the trashbox (never with any kind of rationale behind he does not like it, again), and often get reprimanded because I don't do exactly as he wants (not realizing that what he wants is impossible).

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  • PHP/MySQL Database application development tool

    - by RCH
    I am an amateur PHP coder, and have built a couple of dozen projects from scratch (including fairly simple e-commerce systems with user authentication, PayPal integration etc - all coded by hand from a clean page. Have also done a price comparison engine that takes data from multiple sites etc.). But I am no expert with OO and other such advanced techniques - I just have a fairly decent grasp of the basics of data processing, logic, functions and trying to optimize code as much as possible. I just want to make this clear so you have some idea of where I'm coming from. I have a couple of fairly large new projects on my plate for corporate clients - both require bespoke database-driven applications with complex relationships, many tables and lots of different front-end functions to manipulate that data for the internal staff in these companies. I figured building these systems from scratch would probably be a huge waste of time. Instead, there must be tools out there that will allow me to construct MySQL databases and build the pages with things like pagination, action buttons, table construction etc. Some kind of database abstraction layer, or system generator, if you will. What tool do you recommend for such a purpose for someone at my level? Open source would be great, but I don't mind paying for something decent as well. Thanks for any advice.

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  • Should I use OpenGL or DX11 for my game?

    - by Sundareswaran Senthilvel
    I'm planning to write a game from scratch (a BIG Game, for commercial purpose). I'm aware that there are certain compute libraries like OpenCL, AMD APP SDK, C++ AMP as well as DirectCompute - both from MS (NOT interested in CUDA) are available in the market. I'm planning to write the game from the scratch, which includes the following engines... Physics Engine AI Engine Main Game Engine (... and if anything is missed). I'm aware that, there are some free physics engine libraries in the market. Not sure about free AI engine libraries. I'm bit confused in choosing between the OpenCL, AMD APP SDK, and C++ AMP libraries (as already mentioned i'm NOT interested in CUDA). I want my game to be published in Windows/Android/Mac OSX. It means it should be a cross-platform game. I will be having "one source code" that i'll compile for various platforms like Windows/Android/Mac OSX, and any others if i missed. Note: Since I'm NOT a Java guy, kindly do NOT suggest me the Java Language. For Graphics language should i use OpenGL or DirectX 11? I have heard that OpenGL runs on a single core, and not sure of DirectX 11. Between OpenGL and DirectX which one should i follow? or else, are there any other graphics language that i need to start with? I want to make use of the parallelism in GPU as well as CPU.

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  • Day in the Life of Agile - The Forge Michigan November 27, 2012

    - by csmith18119
    Went to training at The Forge yesterday and did a Day in the life of Agile with Pillar.  It was pretty good. Check them out at: http://pillartechnology.com/ Abstract: A single-day agile project simulation that is engaging, educational, provocative, and fun. This simulation introduces concepts like time-boxed iterations, User Stories, collective estimation, commitment to a product owner for iteration scope, formal verification ritual at iteration conclusion, tracking velocity, and making results big and visible through charts. The exercise is designed to simulate not only how agile teams and practices work, but the inevitable challenges that arise as teams attempt to adopt such practices. One of the best parts of this training was getting some hands on experience with agile.  We used a program called Scratch to create an arcade video game.  Our team chose Frogger.  We had 3 iterations at 20 minutes each.  I think we did pretty good but in the panic of trying to get a bunch done in only 20 minutes made it interesting. To check out our project, I uploaded it to my CodePlex site Download Source Code (Under Scratch/Frogger) Cool class! I highly recommend if you get the opportunity.

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  • Game Development

    - by Sundareswaran Senthilvel
    I'm planning to write a game from scratch (a BIG Game, for commercial purpose). I'm aware that there are certain compute libraries like OpenCL, AMD APP SDK, C++ AMP as well as DirectCompute - both from MS (NOT interested in CUDA) are available in the market. I'm planning to write the game from the scratch, which includes the following engines... 1.Physics Engine 2.AI Engine 3.Main Game Engine (... and if anything is missed). I'm aware that, there are some free physics engine libraries in the market. Not sure about free AI engine libraries. I'm bit confused in choosing between the OpenCL, AMD APP SDK, and C++ AMP libraries (as already mentioned i'm NOT interested in CUDA). I want my game to be published in Windows/Android/Mac OSX. It means it should be a cross-platform game. I will be having "one source code" that i'll compile for various platforms like Windows/Android/Mac OSX, and any others if i missed. Note: Since I'm NOT a Java guy, kindly do NOT suggest me the Java Language. For Graphics language should i use OpenGL or DirectX 11? I have heard that OpenGL runs on a single core, and not sure of DirectX 11. Between OpenGL and DirectX which one should i follow? or else, are there any other graphics language that i need to start with? I want to make use of the parallelism in GPU as well as CPU.

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  • Too Many Different Cell Formats

    - by Craig
    I have a massive file with 10 sheets recreated from scratch, 12 sheets updated, 5 sheets loaded with raw data, and 7 sheets that are used by the macros for the report. I have recently added a new sheet and am running into the Excel "Too many different cell formats" problem. I have read some of the google search results and they say I should simplify the formatting, but I don't even know how I got up to 4000 distinct cell formats, let alone how much I'm using which ones, so I can remove some. It is also popping up some times the file is run, but not all, until such time as it comes up, and then it happens every time it is run. Since the macro is doing so much of the work, including creating the 10 sheets from scratch, I am not sure what to do. Does anyone know of a Macro I could run to get a listing of all the cell formats and how many cells are using them? Does anyone know of a program they trust to help remove excess cell formats? Thanks, Craig

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  • Netbeans GUI editor generating its own incomprehensible code.

    - by WarDoGG
    When creating a new project in netbeans, if i select JAVA Desktop application, it creates some code which I DO NOT RECOGNISE AT ALL as what i had learnt in swing. It imports packages such as : org.jdesktop.application.SingleFrameApplication; also, the declaration for main() looks like this : public static void main(String[] args) { launch(DesktopApplication2.class, args); } This really does not make any sense to my knowledge of JFrame, JPanel etc.. If i try to code a netbeans application from scratch, i can write my own swing app BUT I CANNOT FIND THE GUI EDITOR. How do i bring the GUI editor when creating java application from scratch ? Can anyone explain to me this org.jdesktop.application.SingleFrameApplication and other classes ? Please help. This is really frustrating.

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  • What are some tips for troubleshooting builds of complicated software?

    - by Goose Bumper
    Sometimes I want to build Python or GCC from scratch just for fun, but I can't parse the errors I get, or don't understand statements like "libtool link error # XYZ". What are some tricks that unix/systems gurus use to compile software of this size from scratch? Of course I already do things like read config.log (if there is one), google around, and post in newsgroups. I'm looking for things that either make the process go smoother or get me more information about the error to help me understand and fix it. It's a little tough to get this information sometimes, because some compile bugs can be quite obscure. What can I do at that point?

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  • Resources on wordpress theme-development

    - by Espenhh
    What are the best resources for Wordpress theme-development? I am currently in the phase of starting my own blog, and don't want to use one of the many free themes. I already have a theme for my website, so I want to read about best-practices. Any advice on how to get started would be very welcome :) I have now created my theme (wohoo!), and thought I should summarize the best resources I found. Lets see.. Resources: ThemeTation's three-part guide to create a wordpress-theme from scratch Nettuts.com's guide: How to Create a Wordpress Theme from Scratch (And Part 2) Didn't actually use this, it's a quite new article, but anyway - it's great. It will get a follow-up in the next few days too.. Wordpress.org's own guide on templates Definatly a must-read for everyone new to wordpress-designing.. "The loop" Essential knowledge, also a must-read Directory of all the template tags Used by wordpress to actually output blog-content.. Inspiration: Smashing Magazine's lists: first, one more, yet another one Wordpress.org's theme-directory

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  • Architectural decision : QT or Eclipse Platform ?

    - by umanga
    We are in the process of designing a tool to be used with HDEM(High Definition Electron Microscope).We get stacks of 2D images from HDEM and first step is 'detecting borders' on the sections.After detecting edges of 2D slices ,next step is construct the 3D model using these 2D slices. This 'border detecting' algorithm(s) is/are implemented by one of professor and he has used and suggests to use C.(to gain high performance and probably will parallelise in future) We have to develop comprehensive UI ,3D viewer ,2D editor...etc and use this algorithm. Application should support usual features like project save/open.Undo,Redo...etc Our technology decisions are: A) Build entire platform from the scratch using QT. B) Use Eclipse Platform Our concerns are, if we choose A) we can easily integrate the 'border detecting' algorithm(s) because the development environment is C/C++ But we have to implement the basic features from the scratch. If we choose B) we get basic features from the Eclipse platform , but integrating C libraries going to be a tedious task. Any suggestions on this?

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  • ignore certain buffers using iswitchb

    - by robUK
    Hello, GNU Emacs 23.1 I am using iswitchb. However, when I press c-x b I get a list of buffers. However, I don't want to display one like scratch, Messages, GNU Emacs, etc. Just the buffers I have opened myself. So I am looking for a way to ignore these buffers. This is what I have in my configuration. However, it doesn't ignore the buffers I don't want. Have I done anything wrong? ;; Setup iswitchb to select different buffers, ignore buffers to reduce list (iswitchb-mode 1) (setq iswitchb-buffer-ignore '("*scratch*")) (setq iswitchb-buffer-ignore '("*Messages*")) (setq iswitchb-buffer-ignore '("*GNU Emacs*")) (setq iswitchb-buffer-ignore '("*compilation*")) Many thanks for any suggestions,

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  • Why I am not able to run rails tests

    - by dorelal
    This is what I did. > git clone git://github.com/rails/rails.git > cd rails > cd railties > rake And I got following error. (in /Users/dorelal/dev/scratch/rails/railties) ./test/isolation/abstract_unit.rb:236:in `initialize': No such file or directory - /Users/dorelal/dev/scratch/rails/railties/tmp/app_template/config/boot.rb (Errno::ENOENT) from ./test/isolation/abstract_unit.rb:236:in `open' from ./test/isolation/abstract_unit.rb:236 from ./test/isolation/abstract_unit.rb:222:in `initialize' from ./test/isolation/abstract_unit.rb:222:in `new' from ./test/isolation/abstract_unit.rb:222 from test/application/configuration_test.rb:1:in `require' from test/application/configuration_test.rb:1 rake aborted! I checked ~/railties/tmp and this directory is empty. I know rails is not broken. So what am I missing?

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  • Creating a Java platform game as easily as possible

    - by directx
    I need to create a Java-based platformer game for a high school project (not computer science related), and I want to spend as little time on technical stuff as possible. I'm already experienced in Java, and I already have most of the gameplay, graphics, etc. All I need to do is code it. I've looked and I'm considering one of two options that do not involving coding a game from scratch: Copy an existing Java platformer (best option, but I can't find an open source Java platformer) Use a Java game engine to avoid coding from scratch. I've looked at JGame but I'm not sure if it's the best bet for a platformer.

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  • Transfer Core Data from One Project to Another

    - by Michael
    The answer is probably a resounding 'NO' but before I start a new project from scratch, I thought I'd ask. I create many throw away projects to test ideas and code before combining all the successful bits from the scratch projects into a final version. So I have one project with the Core Data stuff worked out but I want to move it to a new project. My guess is that there is too many internal hooks and dropping in the .xcdatamodel and the sqlite db is just not going to work. I'd glad to be wrong...

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  • Scratchable Ticket kind Custom View Item in Android ?

    - by Andhravaala
    Hi All, I need to develop a Instant Lottery game app. I need an idea/procedure to implement Scratchable custom widget similar to instant Lottery Tickets in Android. The requirement is like, the actual content(secret number) should be covered by some image(which indicates scratch area). When the user touch and scratch the image, the image has to disappear slowly and the background content(secret number) should appear accordingly. Please let me know the best way to implement this. I am in real need of it. Thanks in advance.

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