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  • Windows Server AppFabric Beta 2 Refresh for Visual Studio 2010/.NET 4 RTM

    - by The Official Microsoft IIS Site
    Today we are pleased to announce a Beta 2 Refresh for Windows Server AppFabric. This build supports the recently released .NET Framework 4 and Visual Studio 2010 RTM versions—a request we’ve had from a number of you. Organizations wanting to use Windows Server AppFabric with the final RTM versions of .NET 4 and Visual Studio 2010 are encouraged to download the Beta 2 Refresh today. Please click here for an installation guide on installing the Beta 2 Refresh. We encourage developers and IT professionals...(read more)

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  • Is a finite state machine an appropriate solution for this situation?

    - by user1936
    I was writing some test code as an example where I had a washing machine class. It has a door state that should be open or closed, and also a running state, either on or off. I want to prevent the running state from changing from 'off' to 'on' when the door is 'open', and also prevent the door from being set to 'open' while the machine is 'on'. I have this functionality rigged up with a bunch of if statements. It feels inelegant and it could quickly turn into spaghetti code if I want to add another state that puts additional conditions on the changes of other states. I wonder, is a finite state machine a solution for this situation? Would it simplify adding states and defining valid transitions?

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  • Move SharePoint Designer workflow from one document library to another

    - by Buffernet
    Hi, I built a sharepoint workflow for a "test" document library. I would now like to move this workflow to a "prod" document library. I copied the workflow in sharepoint designer from one document library to the next successfully. However when I bring up the wizard and try to change the document library the workflow was made for I am unable because the drop down box with this option is disabled. Does anyone know how I can accomplish this?

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  • Accessing Arguments, Workflow Variables from custom activities

    - by yang
    I have a workflow composed of many custom activities. All these activities need to access startup arguments of the workflow itself. I can define InArgument inside all these custom activities and bind the workflow arguments to custom activity arguments but I am not comfortable with this solution. What is the best way to access workflow level argument and variable declarations from custom activities. Can I get them from ActivityContext? Thanks.

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  • Access workflow ExectionProperties from Activity

    - by rekna
    When I derive an activity from NativeActivity, I can access Workflow executionproperties using the NativeActivityContext like this: context.Properties.Find("propertyname"); Some of my activities derive from Activity, because I they define a coded workflow using the Implementation property. An Activity has an ActivityContext, which does not provide access to the workflow execution properties, it does not have a Properties property. Is there another way to get access to the workflow execution properties from within an Activity

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  • Is Tax Localization a good use for Workflow Foundation?

    - by JustinDoesWork
    Scenario: We have both Winforms and MVC code that is being used to work on a nation wide multi-user platform that does lots of logistics for lots of users. Tax rules change per state and even per city or county. These tax rules make a huge difference for our industry. The other issue is that rules can change based on legislation. The system will have to handle cases where before a date it works one way and then different after that date. This changeover will need to be entered into the system and tested before that date comes. Proposed Solution: Use Workflow Foundation to create a time based system where our users can change and add rules that change the way taxes are calculated. Question: I have not used Workflow Foundation and searching has returned books to look at but not a lot of examples of people using this technology successfully. Is my scenario a good use of Workflow Foundation?(I think so.) If you have any experience with Workflow Foundation, any tips on making this work well?

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  • Capture virtual machine traffic in Fiddler

    - by HtS
    I'm running Ubuntu in a virtual machine (host machine is Windows 7). Is it possible to use Fiddler in the host machine to capture the traffic from the virtual machine? Seeing as the virtual machine's network must be passing through the host computers NIC, can Fiddler capture the packets? (I don't know of any free alternative to Fiddler for Linux, except Tamper Data, but I need a bit more control). Thanks.

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  • Capture virtual machine traffic in Fiddler

    - by HtS
    I'm running Ubuntu in a virtual machine (host machine is Windows 7). Is it possible to use Fiddler in the host machine to capture the traffic from the virtual machine? Seeing as the virtual machine's network must be passing through the host computers NIC, can Fiddler capture the packets? (I don't know of any free alternative to Fiddler for Linux, except Tamper Data, but I need a bit more control). Thanks.

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  • Validation with State Pattern for Multi-Page Forms in ASP.NET

    - by philrabin
    I'm trying to implement the state pattern for a multi-page registration form. The data on each page will be accumulated and stored in a session object. Should validation (including service layer calls to the DB) occur on the page level or inside each state class? In other words, should the concrete implementation of IState be concerned with the validation or should it be given a fully populated and valid object? See "EmptyFormState" class below: namespace Example { public class Registrar { private readonly IState formEmptyState; private readonly IState baseInformationComplete; public RegistrarSessionData RegistrarSessionData { get; set;} public Registrar() { RegistrarSessionData = new RegistrarSessionData(); formEmptyState = new EmptyFormState(this); baseInformationComplete = new BasicInfoCompleteState(this); State = formEmptyState; } public IState State { get; set; } public void SubmitData(RegistrarSessionData data) { State.SubmitData(data); } public void ProceedToNextStep() { State.ProceedToNextStep(); } } //actual data stored in the session //to be populated by page public class RegistrarSessionData { public string FirstName { get; set; } public string LastName { get; set; } //will include values of all 4 forms } //State Interface public interface IState { void SubmitData(RegistrarSessionData data); void ProceedToNextStep(); } //Concrete implementation of IState //Beginning state - no data public class EmptyFormState : IState { private readonly Registrar registrar; public EmptyFormState(Registrar registrar) { this.registrar = registrar; } public void SubmitData(RegistrarSessionData data) { //Should Validation occur here? //Should each state object contain a validation class? (IValidator ?) //Should this throw an exception? } public void ProceedToNextStep() { registrar.State = new BasicInfoCompleteState(registrar); } } //Next step, will have 4 in total public class BasicInfoCompleteState : IState { private readonly Registrar registrar; public BasicInfoCompleteState(Registrar registrar) { this.registrar = registrar; } public void SubmitData(RegistrarSessionData data) { //etc } public void ProceedToNextStep() { //etc } } }

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  • Sharepoint Designer Workflow with multiple tasks in sequence

    - by Triangle Man
    I have a multi-step Sharepoint workflow in task list A that starts when a new task is created in that list and creates a task in another list, B. When that task in list B is completed, I would like the workflow in list A to create another task in list C. I am using Sharepoint Designer 2007 to build all of this and at the moment I have this represented by multiple steps. So, step one is to create the task in the other list, and store its ID as a variable. Step 2 is conditional on a value in the task created by step one being marked complete, and it creates a task in the next list, and so on. However, when I run the workflow, it marks its status as complete as soon as the item in the first list is completed, and does not go on to create the task outlined in Step 2 of the workflow. I would like to know why the workflow is marking itself complete at the end of step one, and why the subsequent steps are not executed. Thanks in advance for your help.

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  • Do Ruby/Rails state machines exist that execute event transitions when a state change occurs?

    - by Bryan
    Hello All, Hopefully this isn't a silly question and I'm just not overlooking something in Ruby/Rails state machines (AASM, Transitions, AlterEgo, etc). From what I can tell, these state machine implementations operate on the preface that an event will get fired and the appropriate transition for that event will be triggered based on the old and new state. However, they don't seem to work the other way; say a user wants to change state from 'created' to 'assigned' and have the correct transition occur (rather than firing the event that causes the current state to be transitioned to the new state). Essentially, I want the user to be able to select a new state from a select box of available states and have the appropriate transition, guards, success callbacks, etc executed. Does anyone know if the existing state machine implementations support this?

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  • System State Backups using NTbackup fail with error 0x800423f4 (relating to volume shadow copy)

    - by Paul Zimmerman
    We have a Windows Server 2003 R2 running Service Pack 2. It is a domain controller (Global Catalog) and our main internal DNS server. We run a System State backup of the machine to back up Active Directory information and save the backup to a different server. This server has a single drive (C:), and we do have Shadow Copies enabled for the volume (which are completing successfully). The System State Backup is now failing with the following listed in the backup logs: Volume shadow copy creation: Attempt 1. "Event Log Writer" has reported an error 0x800423f4. This is part of System State. The backup cannot continue. Error returned while creating the volume shadow copy:800423f4 Aborting Backup. The operation did not successfully complete. When doing a vssadmin list writers, we sometimes get the following reported for the Event Log Writer (other times it says that it is in the state of "[1] Stable" with "No error"): Writer name: 'Event Log Writer' Writer Id: {eee8c692-67ed-4250-8d86-390603070d00} Writer Instance Id: {c7194e96-868a-49e5-ba99-89b61977753c} State: [8] Failed Last error: Retryable error We have tried disabling the event log service via the registry, rebooting, deleting the event log files from the drive, then re-enabling the service via the registry and rebooting, but this didn't seem to solve the issue. We also get an error message when in the event viewer when trying to open the log for the "File Replication Service" of "Unable to complete the operation on 'File Replication Service'. The security descriptor structure is invalid." I have searched the error via Google and tried a number of different things, but nothing has seemed to help. Any suggestions on what we might try to get the Event Log Writer to behave would be greatly appreciated!

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  • HPC Cluster planning workflow?

    - by Veronica
    After three days of intensive Google searching, I have not found any high-level workflow of how to build a low profile - cheap - computing cluster (we are not interested in HA yet). This is just a front-end plus a node for now. We want to start small with rockscluster, provide a web-based server for offering services, and then add nodes as our budget increases. We're small company, so we haven't enough human resources to implement it smoothly. Here are some facts about our environment: Our hardware is not constant (we will add nodes). Our workload will vary (in the order from 200Mb - 1Tb) Our software will change (scientific applications for data mining) Do you know any visual workflow, worksheet, chart, describing the general necessary steps to begin our cluster planning?

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  • Accessing clearcase view drive from virtual machine is slow

    - by PermanentGuest
    I have a windows XP virtual machine running under a Windows XP host. On the host : On the host clearcase 7.1.1.2 is installed. I have a dynamic view mapped onto some drive. The view has certain VOB/directory structure where my application DLLs from the nightly build and config files are stored. I run my application on the host machine which uses the DLLs and config files from the VOB and everything runs smooth. Now I want to move this set-up to a virtual machine. On the guest : I'm running the guest with a vm-player. I don't want to install clear-case on this as I don't want to expose this machine onto the network. The network setting in the guest is 'host-only'. I have mapped the host's clearcase view drive as a shared folder and I'm able to access this drive from the virtual machine. Also, the application is running. However, the problem is that the access of the clearcase drive from the virtual machine is very slow. I can experience this from the windows explorer. Due to this, the starting of my application takes several seconds in the virtual machine while on the guest it comes up pretty fast. My question is : Is there any way to speed up the performance? I have managed to copy some of the DLLs which don't change frequently to the virtual machine to improve the performance. However, there are still lot of DLLs which have to be taken from the clearcase drive as they change frequently. VMplayer version is : VM Player 3.0.1 build-227600 Both guest and host is : Windows XP service pack 3 Host clearcase is : clearcase 7.1.1.2

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  • design question for transportation agency/workflow system

    - by George2
    I am designing a transportation agency/workflow system, and it including 3 types of people, customer who requests to transport some stuff, drivers who deliver the stuff, and truck manager who manages transport source/destination truck coordination and communicates/organizes drivers. The system is expected to be a web site, and 3 kinds of people could use the web site to submit request, accept request, monitor status of specific stuff transportation, etc. The web site is more like an open agency or a workflow system. I am wondering whether there are any existing technologies, tools or projects (better to be open source, but not a must) which I could build my application faster based on? I prefer to use .Net technologies, but not a must. Thanks in advance!

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  • Alternative to Game State System?

    - by Ricket
    As far as I can tell, most games have some sort of "game state system" which switches between the different game states; these might be things like "Intro", "MainMenu", "CharacterSelect", "Loading", and "Game". On the one hand, it totally makes sense to separate these into a state system. After all, they are disparate and would otherwise need to be in a large switch statement, which is obviously messy; and they certainly are well represented by a state system. But at the same time, I look at the "Game" state and wonder if there's something wrong about this state system approach. Because it's like the elephant in the room; it's HUGE and obvious but nobody questions the game state system approach. It seems silly to me that "Game" is put on the same level as "Main Menu". Yet there isn't a way to break up the "Game" state. Is a game state system the best way to go? Is there some different, better technique to managing, well, the "game state"? Is it okay to have an intro state which draws a movie and listens for enter, and then a loading state which loops on the resource manager, and then the game state which does practically everything? Doesn't this seem sort of unbalanced to you, too? Am I missing something?

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  • ActiveDirectory machine accounts: same SID after machine rebuild?

    - by Max
    When a new Windows server machine joins a domain, AD seems to create a machine account "DOMAIN\MACHINENAME$" for that machine with a SID. If the machine gets reimaged (with another OS, here: W2K8 instead of W2K3) and then rejoins the domin, will AD re-use the existing domain account with the same SID? (Reason I'm asking is that we use some machine accounts as logins in SQL2008 databases..) Thanks Max

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  • Versioning SharePoint binary Workflow ASPX task forms

    - by Janis Veinbergs
    Hello. As noted by some developers, workflow versioning is somekind of headache in SharePoint. I`m wondering is there a way I can version my aspx forms? For sure, i can version code behind assemblies, but if markup changes for any of my files in LAYOUTS folder? Is there versioning available for files or do i have to choose new filename for my form? Sorry, i should have been more specific. Yes, i have files under version control (i can restore previous versions etc), but i`m not talking about this kind of version control. But by deploying new Workflow Version, i must not delete old one, because it is still running on many items in SharePoint, but rather , as noted in previous links, deploy new one so i don't break execution of workflows. But workflows will still break if i don't preserve old aspx forms used by users to interact with workflows. So i must ensure that Assemblies with old version numbers used by old workflow exists (this one is ok, i just changed assembly version number and deployed to GAC) I must ensure that old workflow still uses old aspx form used users to interact with workflow, but new workflow version should use new aspx form with more options (how to do this?).

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  • WF performance with new 20,000 persisted workflow instances each month

    - by Nikola Stjelja
    Windows Workflow Foundation has a problem that is slow when doing WF instances persistace. I'm planning to do a project whose bussiness layer will be based on WF exposed WCF services. The project will have 20,000 new workflow instances created each month, each instance could take up to 2 months to finish. What I was lead to belive that given WF slownes when doing peristance my given problem would be unattainable given performance reasons. I have the following questions: Is this true? Will my performance be crap with that load(given WF persitance speed limitations) How can I solve the problem? We currently have two possible solutions: 1. Each new buisiness process request(e.g. Give me a new drivers license) will be a new WF instance, and the number of persistance operations will be limited by forwarding all status request operations to saved state values in a separate database. 2. Have only a small amount of Workflow Instances up at any give time, without any persistance ofso ever(only in case of system crashes etc.), by breaking each workflow stap in to a separate worklof and that workflow handling each business process request instance in the system that is at that current step(e.g. I'm submitting my driver license reques form, which is step one... we have 100 cases of that, and my step one workflow will handle every case simultaneusly). I'm very insterested in solution for that problem. If you want to discuss that problem pleas be free to mail me at [email protected]

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  • Using external SOAP service in Workflow service

    - by whirlwin
    I am using the .NET 4 framework and have made a WCF Workflow Service Application. I want to use a SOAP web service (.NET 3.5) I have running in another instance of VS. The only method that is exposed is the following: [WebMethod] public string Reverse(string input) { char[] chars = input.ToCharArray(); Array.Reverse(chars); return new string(chars); } I have used the following steps to add the service in my Workflow: Add Service Reference Provided the WSDL (the operation shows in the Operations box as expected) Clicked OK Build the solution to ensure that the service shows in my toolbox Drag the service from the toolbox into the workflow However, when I look at the properties of the service in the workflow, there is no way to specify the input argument or where to store the result of the invocation of the service. I only have the option of specifying some obscure parameters such as Body:InArgument<ReverseRequestBody and outBody:OutArgument<ReverseResponseBody (none of which are strings). Here is a screenshot depicting the properties of the service in the workflow: My question is therefore: Is it possible at all to use the SOAP service by specifying a string as the input argument (like it is meant to be used), and also assign the result to a workflow variable?

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  • C# - Coding a nested stateflow diagram

    - by weberc2
    I have the following state diagram. I know how to make a simple state machine that transitions between non-nested states; however, I don't know how to transition between nested states. Could someone explain how to do this at an appropriately high level (i.e., you don't need to write the code for me--unless you're feeling particularly generous :P). State Diagram [EDIT: The bottom "A", "C", and "E" should be "B", "D", and "F" respectively; sorry!] What I know how to do public class MyState : State // State enumeration { public static MyState A = new MyState("State A"); public static MyState B = new MyState("State B"); public static MyState C = new MyState("State C"); public static MyState D = new MyState("State D"); public static MyState E = new MyState("State E"); public static MyState F = new MyState("State F"); public static MyState NEUT = new MyState("Neutral"); public static MyState P = new MyState("P"); protected MyState(string name) : base(name) { } } public class MyEvent : Event // Event enumeration { public static MyEvent X_POS = new MyEvent("X+"); public static MyEvent X_NEG = new MyEvent("X-"); public static MyEvent Y_POS = new MyEvent("Y+"); public static MyEvent Y_NEG = new MyEvent("Y-"); protected MyEvent(string name) : base(name) { } } public class MyStateMachine : StateMachine<MyState, MyEvent> // State Machine implementation { public MyStateMachine() : base(MyState.P) // MyState.P = initial state { // Set up the transition table // P this.addTransition(MYState.P, MyState.NEUT, MyEvent.Y_NEG); // NEUTRAL this.addTransition(MyState.NEUT, MyState.P, MyEvent.Y_POS); this.addTransition(MyState.NEUT, MyState.A, MyEvent.Y_NEG); this.addTransition(MyState.NEUT, MyState.B, MyEvent.Y_POS); this.addTransition(MyState.NEUT, MyState.C, MyEvent.Y_NEG); this.addTransition(MyState.NEUT, MyState.D, MyEvent.Y_POS); this.addTransition(MyState.NEUT, MyState.E, MyEvent.Y_NEG); this.addTransition(MyState.NEUT, MyState.F, MyEvent.Y_POS); // A this.addTransition(MyState.A, MyState.NEUT, MyEvent.Y_POS); // B this.addTransition(MyState.B, MyState.NEUT, MyEvent.Y_NEG); // C this.addTransition(MyState.C, MyState.NEUT, MyEvent.Y_POS); // D this.addTransition(MyState.D, MyState.NEUT, MyEvent.Y_NEG); // E this.addTransition(MyState.E, MyState.NEUT, MyEvent.Y_POS); // F this.addTransition(MyState.F, MyState.NEUT, MyEvent.Y_NEG); } public void move(MyEvent eevent) { try { this.moveNext(eevent); } catch (Exception e) { } } }

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  • Workflow: Deploy Oracle Solaris 11 Zones

    - by Owen Allen
    One of the new workflows that we've introduced, which is a pretty good example of what workflows can do for you, is the Deploy Oracle Solaris 11 Zones workflow. This workflow was designed to show you everything you need to do in order to create and manage an environment with zones. It tells you what roles are needed, and it shows you the process using this image: The left side shows you the prerequisites for deploying Oracle Solaris 11 Zones - you need to have Ops Center configured on Oracle Solaris 11, have your libraries set up, and have your hardware ready to go. Once you've done that, you can begin the workflow. If you haven't provisioned Oracle Solaris 11, you do so, then create one or more zones, and create a server pool for those zones. Each one of these steps has an existing How-To, which walks you through the process in detail, and the final step of the workflow directs you to the next workflow that you're likely to be interested in - in this case, the Operating Zones workflow.

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  • Unable to change the value of the variable

    - by Legend
    I'm using a discrete event simulator called ns-2 that was built using Tcl and C++. I was trying to write some code in TCL: set ns [new Simulator] set state 0 $ns at 0.0 "puts \"At 0.0 value of state is: $state\"" $ns at 1.0 "changeVal" $ns at 2.0 "puts \"At 2.0 values of state is: $state\"" proc changeVal {} { global state global ns $ns at-now "set state [expr $state+1]" puts "Changed value of state to $state" } $ns run Here's the output: At 0.0 value of state is: 0 Changed value of state to 0 At 2.0 values of state is: 0 The value of state does not seem to change. I am not sure if I am doing something wrong in using TCL. Anyone has an idea as to what might be going wrong here? EDIT: Thanks for the help. Actually, ns-2 is something over which I do not have much control (unless I recompile the simulator itself). I tried out the suggestions and here's the output: for the code: set ns [new Simulator] set state 0 $ns at 0.0 "puts \"At 0.0 value of state is: $state\"" $ns at 1.0 "changeVal" $ns at 9.0 "puts \"At 2.0 values of state is: $state\"" proc changeVal {} { global ns set ::state [expr {$::state+1}] $ns at-now "puts \"At [$ns now] changed value of state to $::state\"" } $ns run the output is: At 0.0 value of state is: 0 At 1 changed value of state to 1 At 2.0 values of state is: 0 And for the code: set ns [new Simulator] set state 0 $ns at 0.0 "puts \"At 0.0 value of state is: $state\"" $ns at 1.0 "changeVal" $ns at 9.0 "puts \"At 2.0 values of state is: $state\"" proc changeVal {} { global ns set ::state [expr {$::state+1}] $ns at 1.0 {puts "At 1.0 values of state is: $::state"} } $ns run the output is: At 0.0 value of state is: 0 At 1.0 values of state is: 1 At 2.0 values of state is: 0 Doesn't seem to work... Not sure if its a problem with ns2 or my code...

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  • Data-driven animation states

    - by user8363
    I'm trying to handle animations in a 2D game engine hobby project, without hard-coding them. Hard coding animation states seems like a common but very strange phenomenon, to me. A little background: I'm working with an entity system where components are bags of data and subsystems act upon them. I chose to use a polling system to update animation states. With animation states I mean: "walking_left", "running_left", "walking_right", "shooting", ... My idea to handle animations was to design it as a data driven model. Data could be stored in an xml file, a rdbms, ... And could be loaded at the start of a game / level/ ... This way you can easily edit animations and transitions without having to go change the code everywhere in your game. As an example I made an xml draft of the data definitions I had in mind. One very important piece of data would simply be the description of an animation. An animation would have a unique id (a descriptive name). It would hold a reference id to an image (the sprite sheet it uses, because different animations may use different sprite sheets). The frames per second to run the animation on. The "replay" here defines if an animation should be run once or infinitely. Then I defined a list of rectangles as frames. <animation id='WIZARD_WALK_LEFT'> <image id='WIZARD_WALKING' /> <fps>50</fps> <replay>true</replay> <frames> <rectangle> <x>0</x> <y>0</y> <width>45</width> <height>45</height> </rectangle> <rectangle> <x>45</x> <y>0</y> <width>45</width> <height>45</height> </rectangle> </frames> </animation> Animation data would be loaded and held in an animation resource pool and referenced by game entities that are using it. It would be treated as a resource like an image, a sound, a texture, ... The second piece of data to define would be a state machine to handle animation states and transitions. This defines each state a game entity can be in, which states it can transition to and what triggers that state change. This state machine would differ from entity to entity. Because a bird might have states "walking" and "flying" while a human would only have the state "walking". However it could be shared by different entities because multiple humans will probably have the same states (especially when you define some common NPCs like monsters, etc). Additionally an orc might have the same states as a human. Just to demonstrate that this state definition might be shared but only by a select group of game entities. <state id='IDLE'> <event trigger='LEFT_DOWN' goto='MOVING_LEFT' /> <event trigger='RIGHT_DOWN' goto='MOVING_RIGHT' /> </state> <state id='MOVING_LEFT'> <event trigger='LEFT_UP' goto='IDLE' /> <event trigger='RIGHT_DOWN' goto='MOVING_RIGHT' /> </state> <state id='MOVING_RIGHT'> <event trigger='RIGHT_UP' goto='IDLE' /> <event trigger='LEFT_DOWN' goto='MOVING_LEFT' /> </state> These states can be handled by a polling system. Each game tick it grabs the current state of a game entity and checks all triggers. If a condition is met it changes the entity's state to the "goto" state. The last part I was struggling with was how to bind animation data and animation states to an entity. The most logical approach seemed to me to add a pointer to the state machine data an entity uses and to define for each state in that machine what animation it uses. Here is an xml example how I would define the animation behavior and graphical representation of some common entities in a game, by addressing animation state and animation data id. Note that both "wizard" and "orc" have the same animation states but a different animation. Also, a different animation could mean a different sprite sheet, or even a different sequence of animations (an animation could be longer or shorter). <entity name="wizard"> <state id="IDLE" animation="WIZARD_IDLE" /> <state id="MOVING_LEFT" animation="WIZARD_WALK_LEFT" /> </entity> <entity name="orc"> <state id="IDLE" animation="ORC_IDLE" /> <state id="MOVING_LEFT" animation="ORC_WALK_LEFT" /> </entity> When the entity is being created it would add a list of states with state machine data and an animation data reference. In the future I would use the entity system to build whole entities by defining components in a similar xml format. -- This is what I have come up with after some research. However I had some trouble getting my head around it, so I was hoping op some feedback. Is there something here what doesn't make sense, or is there a better way to handle these things? I grasped the idea of iterating through frames but I'm having trouble to take it a step further and this is my attempt to do that.

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