Any good web frameworks for asynchronous multiplayer games?
- by Steven Stadnicki
I'm trying to craft a site for web-based (original) board games, and my client (currently written in Actionscript, but that's highly fungible) works fine - I can play solitaire games in the client - but it has nothing to connect to.
What I'm looking for is a server framework for handling accounts/authentication and game tracking: something that…