Search Results

Search found 1636 results on 66 pages for 'streaming'.

Page 7/66 | < Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >

  • Problem with WCF Streaming

    - by H4mm3rHead
    Hi, I was looking at this thread: http://stackoverflow.com/questions/1935040/how-to-handle-large-file-uploads-via-wcf I need to have a web service hosted at my provider where i need to upload and download files to. We are talking videos from 1Mb to 100Mb hence the streaming approach. I cant get it to work, i declared an Interface: [ServiceContract] public interface IFileTransferService { [OperationContract] void UploadFile(Stream stream); } and all is fine, i implement it like this: public string FileName = "test"; public void UploadFile(Stream stream) { try { FileStream outStream = File.Open(FileName, FileMode.Create, FileAccess.Write); const int bufferLength = 4096; byte[] buffer = new byte[bufferLength]; int count = 0; while((count = stream.Read(buffer, 0, bufferLength)) > 0) { //progress outStream.Write(buffer, 0, count); } outStream.Close(); stream.Close(); //saved } catch(Exception ex) { throw new Exception("error: "+ex.Message); } } Still no problem, its published to my webserver out on the interweb. So far so good. Now i make a reference to it and will pass it a FileStream, but the argument is now a byte[] - why is that and how do i get it the proper way for streaming? Edit My binding look like this: <bindings> <basicHttpBinding> <binding name="StreamingFileTransferServicesBinding" transferMode="StreamedRequest" maxBufferSize="65536" maxReceivedMessageSize="204003200" /> </basicHttpBinding> </bindings> I can consume it without problems, and get no errors - other than my input parameter has changed from a stream to a byte[]

    Read the article

  • XML streaming with XProc.

    - by Pierre
    Hi all, I'm playing with xproc, the XML pipeline language and http://xmlcalabash.com/. I'd like to find an example for streaming large xml documents. for example, given the following huge xml document: <Books> <Book> <title>Book-1</title> </Book> <Book> <title>Book-2</title> </Book> <Book> <title>Book-3</title> </Book> <!-- many many.... --> <Book> <title>Book-N</title> </Book> </Books> How should I proceed to loop (streaming) over x-N documents like <Books> <Book> <title>Book-x</title> </Book> </Books> and treat each document with a xslt ? is it possible with xproc ?

    Read the article

  • WCF and streaming requests and responses

    - by Cheeso
    Is it correct that in WCF, I cannot have a service write to a stream that is received by the client? My understanding is that streaming is supported in WCF for requests, responses, or both. Is it true that in all cases, the receiver of the stream must invoke Read ? I would like to support a scenario where the receiver of the stream can Write on it. Is this supported? Let me show it this way. The simplest example of Streaming in WCF is the service returning a FileStream to a client. This is a streamed response. The server code is like this: [ServiceContract] public interface IStreamService { [OperationContract] Stream GetData(string fileName); } public class StreamService : IStreamService { public Stream GetData(string filename) { FileStream fs = new FileStream(filename, FileMode.Open) return fs; } } And the client code is like this: StreamDemo.StreamServiceClient client = new WcfStreamDemoClient.StreamDemo.StreamServiceClient(); Stream str = client.GetData(@"c:\path\to\myfile.dat"); do { b = str.ReadByte(); //read next byte from stream ... } while (b != -1); (example taken from http://blog.joachim.at/?p=33) Clear, right? The server returns the Stream to the client, and the client invokes Read on it. Is it possible for the client to provide a Stream, and the server to invoke Write on it? In other words, rather than a pull model - where the client pulls data from the server - it is a push model, where the client provides the "sink" stream and the server writes into it. Is this possible in WCF, and if so, how? What are the config settings required for the binding, interface, etc? The analogy is the Response.OutputStream from an ASP.NET request. In ASPNET, any page can invoke Write on the output stream, and the content is received by the client. Can I do something similar in WCF? Thanks.

    Read the article

  • Spring Integration 1.0 RC2: Streaming file content?

    - by gdm
    I've been trying to find information on this, but due to the immaturity of the Spring Integration framework I haven't had much luck. Here is my desired work flow: New files are placed in an 'Incoming' directory Files are picked up using a file:inbound-channel-adapter The file content is streamed, N lines at a time, to a 'Stage 1' channel, which parses the line into an intermediary (shared) representation. This parsed line is routed to multiple 'Stage 2' channels. Each 'Stage 2' channel does its own processing on the N available lines to convert them to a final representation. This channel must have a queue which ensures no Stage 2 channel is overwhelmed in the event that one channel processes significantly slower than the others. The final representation of the N lines is written to a file. There will be as many output files as there were routing destinations in step 4. *'N' above stands for any reasonable number of lines to read at a time, from [1, whatever I can fit into memory reasonably], but is guaranteed to always be less than the number of lines in the full file. How can I accomplish streaming (steps 3, 4, 5) in Spring Integration? It's fairly easy to do without streaming the files, but my files are large enough that I cannot read the entire file into memory. As a side note, I have a working implementation of this work flow without Spring Integration, but since we're using Spring Integration in other places in our project, I'd like to try it here to see how it performs and how the resulting code compares for length and clarity.

    Read the article

  • long polling vs streaming for about 1 update/second

    - by jcee14
    is streaming a viable option? will there be a performance difference on the server end depending on which i choose? is one better than the other for this case? I am working on a GWT application with Tomcat running on the server end. To understand my needs, imagine updating the stock prices of several stocks concurrently.

    Read the article

  • html5 video secure streaming?

    - by citizenmatt
    Does html5 allow me to do secure streaming video? And by this, I mean token authentication. I want to be able to stream media only to those people who are authorised to view it. I can do this currently with Flash Media Server hosted by Akamai - they have a custom mechanism where I send them a token as part of the player connection handshake. Does html5 allow for this, and has anyone implemented this with a hosting service such as Akamai? Thanks Matt

    Read the article

  • dynamic video streaming in flash

    - by Madhusmita Mansingh
    Hello, Is there any way to do dynamic video streaming in flash without using Flash Media Server (FMS) 3.5 as it's a very expensive software but using some open-source software or in any other way. It will be really helpful if you can provide me the solution as quickly as possible. It's really very urgent.

    Read the article

  • Darwin Streaming Server doesn't gives content

    - by cajax.mp
    Hello! I have problems with Darwin Streaming server 5.5.5 on Debian. When i'm trying to open some stream, for ex. rtsp://sample.com/sample_100kbit.mp4 player reports it can't load stream and breaks connection. "Access History" section reports file was requested, so, at least initial connection is working, but nothing more. What can be wrong and what to check?

    Read the article

  • Music Api/Web service for streaming

    - by pcalessio
    I need to know if there is a Web Service whit API that permits to have a streaming (possibly random) music. Also free music or also a 30 sec demo of the music is sufficient. My service need to ask to a web service a random songs with artist, title, place... and it has to play it. Do you know any site that makes it possible?

    Read the article

  • Streaming video using non standard protocols

    - by Dan
    Hi - My company makes DVRs that specialize in streaming live and recorded video. The video is encoded using standard MPEG-4 codecs so the codecs in Android should have no trouble with them. However, the video is recorded using non-standard file formats and is streamed using our proprietary protocol (among other things we embed additional data such as watermarks with each frame of video). Is there any way I can take my stream pull out the frames and have it play on an Android device? Thanks!

    Read the article

  • streaming speed for video content on iphone

    - by Jim
    My application was rejected from Apple today.Apple says that the video stream should be not more than at 64kbps. what should i will have to do get my application approve on App Store?? Should i have to make changes on video content that i am streaming from my iPhone or should i have to change in code? Please suggest. Thanks, Jim.

    Read the article

  • iPhone HTTP Live Streaming not working on models below 3GS

    - by dreamer
    We are using http live streaming for on demand video from within our iPhone app and on the 3GS models the videos play as they are meant to. However, on the models pre 3GS it gives an error saying this movie format is not supported. I have seen other threads on this however no solutions or insights. Does anyone know if this really is a hardware limitation of the pre 3GS phones or does it have something to do with our code?

    Read the article

  • How to design a streaming API

    - by DotDot
    I want to design a web svc that will push out data as they arrive at the backend server. Something like a twitter streaming API. I want to use the .Net platform The consumers can use json and javascript events to be notified when new stuff is in the pipe. How can I design something like this?

    Read the article

  • Streaming Flash Video Problem - Clipping

    - by Stanley
    I have a simple flash video player that streams the video from a streaming media server. The stream plays fine and I have no problems with playing the video and doing simple functions. However, my problem is that on a mouse over of the video, I have the controls come up and when I do a seek or scrub on the video, I get little weird boxes that show over the video - like little pockets - of the video playing super fast (you can basically see it seeking) until it gets to the point it needs to be at and then these little boxes disappear. Is anybody else having these problems and if so, how do I fix this? I thought it might be some kind of masking problem, but I haven't been able to figure it out. Please Help!!!

    Read the article

  • Hadoop or Hadoop Streaming for MapReduce on AWS

    - by aeolist
    I'm about to start a mapreduce project which will run on AWS and I am presented with a choice, to either use Java or C++. I understand that writing the project in Java would make more functionality available to me, however C++ could pull it off too, through Hadoop Streaming. Mind you, I have little background in either language. A similar project has been done in C++ and the code is available to me. So my question: is this extra functionality available through AWS or is it only relevant if you have more control over the cloud? Is there anything else I should bear in mind in order to make a decision, like availability of plugins for hadoop that work better with one language or the other? Thanks in advance

    Read the article

  • Live video streaming using progressive download (and not RTMP) in Flash

    - by bartekb
    Hi, Is it possible to use progressive download for near real-time playback of a live video stream recorded with a webcam? What I need is that a video stream is recorded on one end, uploaded in real-time to a server and downloaded with a short delay, but in real-time, using progressive download (i.e., HTTP streaming) on another end for playback. Is it possible or does it require the use of RTMP? If it's possible, then does it require that Flash Media Server runs on a server? Thanks!

    Read the article

  • streaming XML serialization in .net

    - by Luca Martinetti
    Hello, I'm trying to serialize a very large IEnumerable<MyObject> using an XmlSerializer without keeping all the objects in memory. The IEnumerable<MyObject> is actually lazy.. I'm looking for a streaming solution that will: Take an object from the IEnumerable<MyObject> Serialize it to the underlying stream using the standard serialization (I don't want to handcraft the XML here!) Discard the in memory data and move to the next I'm trying with this code: using (var writer = new StreamWriter(filePath)) { var xmlSerializer = new XmlSerializer(typeof(MyObject)); foreach (var myObject in myObjectsIEnumerable) { xmlSerializer.Serialize(writer, myObject); } } but I'm getting multiple XML headers and I cannot specify a root tag <MyObjects> so my XML is invalid. Any idea? Thanks

    Read the article

  • What are my options for streaming for silverlight?

    - by Will I Am
    I would like to implement limited scope streaming (LAN, multicast, even broadcast) where the client is implemented in silverlight. More importantly, I would like to stream from a desktop OS, not a server OS. As a result, I can't use the MS media server, which I believe requires WS2003 or WS2008. Ideally the solution would have some sort of API so I can plug in or provide a custom frame source. If I need to encode my own video, how can I encode using H.264 or another Silverlight supported codec? if I need to implement my own server, where can I find information about how a client starts to receive a stream? thank you! I know, it's a lot of questions, but it basically boils down to "how do I stream from a non-server OS?"

    Read the article

  • video streaming

    - by mawia
    Hi! all I am designing an application for streaming video.I have developed a model in which a server wait for incoming request.The server it self is serving to a good number of clients and it can't afford to serve any more clients.Now when the new connection comes,the server chooses from among it's clients a candidate client who will serve the request of the incoming client.Now the thing is that this choice should be very intelligent.Now I am using various heuristic like bandwidth of the selected client,it's location,distance from the requesting client to come at a decision.Now my question is,IS THERE AVAILABLE ANY TOOL TO FIND OUT BANDWIDTH,LOCATION of a host,and DISTANCE(my be in hop number)?for hop number I can use traceroute but that will be too expensive as it take long time sending reply from every intermediate router. Any help will be appreciated. Thanks!

    Read the article

  • WCF Streaming not working at server

    - by Radhi
    hi, i have used WCF service to transfer large files in chunks to the server for that i have reference this article http://kjellsj.blogspot.com/2007/02/wcf-streaming-upload-files-over-http.html i have configured my application on IIS on my machine. its work fine here. it allows upto 64mb file upload but when we have published the site. it allows only maximum 30Mb file if i try to upload more than that i got error 404 - resource not found. here is the binding config i have used. <basicHttpBinding> <!-- buffer: 64KB; max size: 64MB --> <binding name="FileTransferServicesBinding" closeTimeout="00:01:00" openTimeout="00:01:00" receiveTimeout="00:10:00" sendTimeout="00:01:00" transferMode="Streamed" messageEncoding="Mtom" maxBufferSize="65536" maxReceivedMessageSize="67108864"> <security mode="None"> <transport clientCredentialType="None"/> </security> </binding> </basicHttpBinding> please suggest me where i am missing anything. and if required more code please let me know -thanks in advance

    Read the article

  • video streaming infrastructure

    - by alchemical
    We would like to set-up a live video-chat web site and are looking for basic architectural advice and/or a recomendation for a particular framework to use. Here are the basic features of the site: Most streams will be broadcast live from a single person with a web cam, etc., and viewed by typically 1-10 people, although there could be up to 100+ viewers on the high side. Audio and video do not have to be super-high quality, but do need to be "good enough". The main point is to convey the basic info in the video (and audio). If occasionally the frame-rate drops low and then goes back to normal fairly soon, we could live with that. Budget is an issue, so we are in general looking for a lower cost solution that will give us most of what we need in temers of performance and quality. We are looking at Peer1 for co-lo. The rest of our web site will be .Net / Windows platform. We are open to looking at any platform for the best streaming solution, although our technical expertise is currently more on the Windows side.

    Read the article

< Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >