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  • How to create a virtual input in windows from an audio stream

    - by Brian
    Great to find this forum full of knowledge. I was wondering if anyone knew of an application or other work around to create a virtual input device in windows. I have a IP cam app on my android phone, that I would like to use for skype webcam. It comes with a port for getting the video feed into skype, and that works great. However, the only audio available, is a OGG stream. Both video and audio work great with media players such as VLC etc, but ot with skype, since skype only works with windows input devices. Is there such software outthere, in which I could simply name my audio stream address, and pipe that to a virtual input device to allow skype to find it?

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  • language input is changed by itself, not only by keystroke of alt+shift

    - by Berry Tsakala
    I'm using 2 and sometimes more input methods in windows I use ALT + left Shift for switching between languages. Sometimes, every once in a while, another action(s) trigger the language switch. It happens in the same application, (i.e. the input language changes for the same app without my request) or, while switching tasks with Alt-Tab, which causes language input to change in an arbitrary application's context. I realized that some of these actions could be the use of the scroll wheel button. It's super annoying How do I disable any other language switching, and stay only with alt+shift? Why does this happen? It happened to my in the past in these and more occasions: middle mouse click pressing Windows key pression Alt Tab (unknown)

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  • iptables: built-in INPUT chain in nat table?

    - by ughmandaem
    I have a Gentoo Linux system running linux 2.6.38-rc8. I also have a machine running Ubuntu with linux 2.6.35-27. I also have a virtual machine running Debian Unstable with linux 2.6.37-2. On the Gentoo and Debian systems I have an INPUT chain built into my nat table in addition to PREROUTING, OUTPUT, and POSTROUTING. On Ubuntu, I only have PREROUTING, OUTPUT, and POSTROUTING. I am able to use this INPUT chain to use SNAT to modify the source of a packet that is destined to the local machine (imagine simulating an incoming spoofed IP to a local application or just to test a virtual host configuration). This is possible with 2 firewall rules on Gentoo and Debian but seemingly not so on Ubuntu. I looked around for documentation on changes to the SNAT target and the INPUT chain of the nat table and I couldn't find anything. Does anyone know if this is a configuration issue or is it something that was just added in more recent versions of linux?

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  • Unable to start sublime text

    - by Pramod
    I had been using Sublime Text 2 with no issues. I installed IDLE and now I'm unable to start Sublime Text. I tried uninstalling IDLE, but Sublime Text is still not starting. Here's the error: Unable to load libgdk-x11-2.0.so Unable to load gdk_cairo_create from libgdk-x11-2.0.so Unable to load gdk_cursor_new_for_display from libgdk-x11-2.0.so Unable to load gdk_cursor_unref from libgdk-x11-2.0.so Unable to load gdk_error_trap_pop from libgdk-x11-2.0.so Unable to load gdk_error_trap_push from libgdk-x11-2.0.so Unable to load gdk_input_add from libgdk-x11-2.0.so Unable to load gdk_input_remove from libgdk-x11-2.0.so Unable to load gdk_keymap_translate_keyboard_state from libgdk-x11-2.0.so Unable to load gdk_keyval_to_unicode from libgdk-x11-2.0.so Unable to load gdk_pixbuf_new_from_file from libgdk-x11-2.0.so Unable to load gdk_region_get_rectangles from libgdk-x11-2.0.so Unable to load gdk_screen_get_default from libgdk-x11-2.0.so Unable to load gdk_screen_get_display from libgdk-x11-2.0.so Unable to load gdk_screen_get_height from libgdk-x11-2.0.so Unable to load gdk_screen_get_rgb_colormap from libgdk-x11-2.0.so Unable to load gdk_screen_get_rgba_colormap from libgdk-x11-2.0.so Unable to load gdk_screen_get_root_window from libgdk-x11-2.0.so Unable to load gdk_screen_get_width from libgdk-x11-2.0.so Unable to load gdk_screen_get_n_monitors from libgdk-x11-2.0.so Unable to load gdk_screen_get_monitor_geometry from libgdk-x11-2.0.so Unable to load gdk_unicode_to_keyval from libgdk-x11-2.0.so Unable to load gdk_window_get_frame_extents from libgdk-x11-2.0.so Unable to load gdk_window_get_origin from libgdk-x11-2.0.so Unable to load gdk_window_get_state from libgdk-x11-2.0.so Unable to load gdk_window_invalidate_rect from libgdk-x11-2.0.so Unable to load gdk_window_set_cursor from libgdk-x11-2.0.so Unable to load gdk_window_move_resize from libgdk-x11-2.0.so Unable to load gdk_x11_display_get_xdisplay from libgdk-x11-2.0.so Unable to load gdk_x11_drawable_get_xid from libgdk-x11-2.0.so Unable to load gdk_x11_get_server_time from libgdk-x11-2.0.so Unable to load gdk_x11_get_xatom_by_name_for_display from libgdk-x11-2.0.so Unable to load gdk_x11_window_set_user_time from libgdk-x11-2.0.so Unable to load libgtk-x11-2.0.so Unable to load gtk_accel_group_new from libgtk-x11-2.0.so Unable to load gtk_accelerator_get_default_mod_mask from libgtk-x11-2.0.so Unable to load gtk_box_get_type from libgtk-x11-2.0.so Unable to load gtk_box_pack_start from libgtk-x11-2.0.so Unable to load gtk_check_menu_item_get_type from libgtk-x11-2.0.so Unable to load gtk_check_menu_item_new_with_label from libgtk-x11-2.0.so Unable to load gtk_check_menu_item_set_active from libgtk-x11-2.0.so Unable to load gtk_clipboard_clear from libgtk-x11-2.0.so Unable to load gtk_clipboard_get from libgtk-x11-2.0.so Unable to load gtk_clipboard_set_text from libgtk-x11-2.0.so Unable to load gtk_clipboard_set_with_data from libgtk-x11-2.0.so Unable to load gtk_clipboard_store from libgtk-x11-2.0.so Unable to load gtk_clipboard_wait_for_text from libgtk-x11-2.0.so Unable to load gtk_container_add from libgtk-x11-2.0.so Unable to load gtk_container_get_children from libgtk-x11-2.0.so Unable to load gtk_container_get_type from libgtk-x11-2.0.so Unable to load gtk_container_remove from libgtk-x11-2.0.so Unable to load gtk_dialog_add_button from libgtk-x11-2.0.so Unable to load gtk_dialog_get_type from libgtk-x11-2.0.so Unable to load gtk_dialog_run from libgtk-x11-2.0.so Unable to load gtk_dialog_set_default_response from libgtk-x11-2.0.so Unable to load gtk_drag_dest_set from libgtk-x11-2.0.so Unable to load gtk_drag_finish from libgtk-x11-2.0.so Unable to load gtk_file_chooser_add_filter from libgtk-x11-2.0.so Unable to load gtk_file_chooser_dialog_new from libgtk-x11-2.0.so Unable to load gtk_file_chooser_get_filename from libgtk-x11-2.0.so Unable to load gtk_file_chooser_get_files from libgtk-x11-2.0.so Unable to load gtk_file_chooser_get_type from libgtk-x11-2.0.so Unable to load gtk_file_chooser_set_current_folder from libgtk-x11-2.0.so Unable to load gtk_file_chooser_set_current_name from libgtk-x11-2.0.so Unable to load gtk_file_chooser_set_do_overwrite_confirmation from libgtk-x11-2.0.so Unable to load gtk_file_chooser_set_local_only from libgtk-x11-2.0.so Unable to load gtk_file_chooser_set_select_multiple from libgtk-x11-2.0.so Unable to load gtk_file_filter_add_pattern from libgtk-x11-2.0.so Unable to load gtk_file_filter_new from libgtk-x11-2.0.so Unable to load gtk_file_filter_set_name from libgtk-x11-2.0.so Unable to load gtk_get_current_event_time from libgtk-x11-2.0.so Unable to load gtk_im_context_filter_keypress from libgtk-x11-2.0.so Unable to load gtk_im_context_set_client_window from libgtk-x11-2.0.so Unable to load gtk_im_multicontext_new from libgtk-x11-2.0.so Unable to load gtk_init from libgtk-x11-2.0.so Unable to load gtk_main from libgtk-x11-2.0.so Unable to load gtk_main_quit from libgtk-x11-2.0.so Unable to load gtk_menu_attach_to_widget from libgtk-x11-2.0.so Unable to load gtk_menu_bar_new from libgtk-x11-2.0.so Unable to load gtk_menu_get_type from libgtk-x11-2.0.so Unable to load gtk_menu_item_get_label from libgtk-x11-2.0.so Unable to load gtk_menu_item_get_submenu from libgtk-x11-2.0.so Unable to load gtk_menu_item_get_type from libgtk-x11-2.0.so Unable to load gtk_menu_item_new_with_label from libgtk-x11-2.0.so Unable to load gtk_menu_item_set_label from libgtk-x11-2.0.so Unable to load gtk_menu_item_set_submenu from libgtk-x11-2.0.so Unable to load gtk_menu_item_set_use_underline from libgtk-x11-2.0.so Unable to load gtk_menu_new from libgtk-x11-2.0.so Unable to load gtk_menu_popup from libgtk-x11-2.0.so Unable to load gtk_menu_shell_append from libgtk-x11-2.0.so Unable to load gtk_menu_shell_get_type from libgtk-x11-2.0.so Unable to load gtk_message_dialog_new from libgtk-x11-2.0.so Unable to load gtk_message_dialog_new_with_markup from libgtk-x11-2.0.so Unable to load gtk_selection_data_get_uris from libgtk-x11-2.0.so Unable to load gtk_selection_data_set_text from libgtk-x11-2.0.so Unable to load gtk_separator_menu_item_new from libgtk-x11-2.0.so Unable to load gtk_settings_get_default from libgtk-x11-2.0.so Unable to load gtk_show_uri from libgtk-x11-2.0.so Unable to load gtk_vbox_new from libgtk-x11-2.0.so Unable to load gtk_widget_add_accelerator from libgtk-x11-2.0.so Unable to load gtk_widget_add_events from libgtk-x11-2.0.so Unable to load gtk_widget_destroy from libgtk-x11-2.0.so Unable to load gtk_widget_get_display from libgtk-x11-2.0.so Unable to load gtk_widget_get_parent from libgtk-x11-2.0.so Unable to load gtk_widget_get_screen from libgtk-x11-2.0.so Unable to load gtk_widget_get_type from libgtk-x11-2.0.so Unable to load gtk_widget_get_window from libgtk-x11-2.0.so Unable to load gtk_widget_grab_focus from libgtk-x11-2.0.so Unable to load gtk_widget_hide from libgtk-x11-2.0.so Unable to load gtk_widget_remove_accelerator from libgtk-x11-2.0.so Unable to load gtk_widget_set_app_paintable from libgtk-x11-2.0.so Unable to load gtk_widget_set_colormap from libgtk-x11-2.0.so Unable to load gtk_widget_set_double_buffered from libgtk-x11-2.0.so Unable to load gtk_widget_set_sensitive from libgtk-x11-2.0.so Unable to load gtk_widget_show from libgtk-x11-2.0.so Unable to load gtk_widget_show_all from libgtk-x11-2.0.so Unable to load gtk_window_add_accel_group from libgtk-x11-2.0.so Unable to load gtk_window_fullscreen from libgtk-x11-2.0.so Unable to load gtk_window_get_type from libgtk-x11-2.0.so Unable to load gtk_window_iconify from libgtk-x11-2.0.so Unable to load gtk_window_maximize from libgtk-x11-2.0.so Unable to load gtk_window_move from libgtk-x11-2.0.so Unable to load gtk_window_new from libgtk-x11-2.0.so Unable to load gtk_window_present_with_time from libgtk-x11-2.0.so Unable to load gtk_window_remove_accel_group from libgtk-x11-2.0.so Unable to load gtk_window_resize from libgtk-x11-2.0.so Unable to load gtk_window_set_default_icon_list from libgtk-x11-2.0.so Unable to load gtk_window_set_default_size from libgtk-x11-2.0.so Unable to load gtk_window_set_keep_above from libgtk-x11-2.0.so Unable to load gtk_window_set_modal from libgtk-x11-2.0.so Unable to load gtk_window_set_position from libgtk-x11-2.0.so Unable to load gtk_window_set_title from libgtk-x11-2.0.so Unable to load gtk_window_set_transient_for from libgtk-x11-2.0.so Unable to load gtk_window_set_type_hint from libgtk-x11-2.0.so Unable to load gtk_window_stick from libgtk-x11-2.0.so Unable to load gtk_window_unfullscreen from libgtk-x11-2.0.so Unable to load cairo_clip from libcairo.so Unable to load cairo_create from libcairo.so Unable to load cairo_destroy from libcairo.so Unable to load cairo_fill from libcairo.so Unable to load cairo_font_options_create from libcairo.so Unable to load cairo_font_options_destroy from libcairo.so Unable to load cairo_font_options_set_antialias from libcairo.so Unable to load cairo_get_source from libcairo.so Unable to load cairo_image_surface_create from libcairo.so Unable to load cairo_image_surface_create_for_data from libcairo.so Unable to load cairo_image_surface_get_data from libcairo.so Unable to load cairo_image_surface_get_format from libcairo.so Unable to load cairo_image_surface_get_height from libcairo.so Unable to load cairo_image_surface_get_stride from libcairo.so Unable to load cairo_image_surface_get_width from libcairo.so Unable to load cairo_line_to from libcairo.so Unable to load cairo_matrix_init_scale from libcairo.so Unable to load cairo_matrix_init_translate from libcairo.so Unable to load cairo_matrix_translate from libcairo.so Unable to load cairo_move_to from libcairo.so Unable to load cairo_paint_with_alpha from libcairo.so Unable to load cairo_pattern_set_extend from libcairo.so Unable to load cairo_pattern_set_matrix from libcairo.so Unable to load cairo_rectangle from libcairo.so Unable to load cairo_reset_clip from libcairo.so Unable to load cairo_restore from libcairo.so Unable to load cairo_save from libcairo.so Unable to load cairo_set_line_width from libcairo.so Unable to load cairo_set_operator from libcairo.so Unable to load cairo_set_source_rgb from libcairo.so Unable to load cairo_set_source_rgba from libcairo.so Unable to load cairo_set_source_surface from libcairo.so Unable to load cairo_stroke from libcairo.so Unable to load cairo_surface_destroy from libcairo.so Unable to load cairo_surface_flush from libcairo.so Unable to load cairo_translate from libcairo.so Unable to load cairo_scale from libcairo.so Unable to load pango_font_description_free from libpango-1.0.so Unable to load pango_font_description_new from libpango-1.0.so Unable to load pango_font_description_set_family from libpango-1.0.so Unable to load pango_font_description_set_size from libpango-1.0.so Unable to load pango_font_description_set_style from libpango-1.0.so Unable to load pango_font_description_set_weight from libpango-1.0.so Unable to load pango_font_get_metrics from libpango-1.0.so Unable to load pango_font_map_load_font from libpango-1.0.so Unable to load pango_font_metrics_get_ascent from libpango-1.0.so Unable to load pango_font_metrics_get_descent from libpango-1.0.so Unable to load pango_font_metrics_unref from libpango-1.0.so Unable to load pango_language_get_default from libpango-1.0.so Unable to load pango_layout_get_context from libpango-1.0.so Unable to load pango_layout_get_pixel_extents from libpango-1.0.so Unable to load pango_layout_set_font_description from libpango-1.0.so Unable to load pango_layout_set_text from libpango-1.0.so Unable to load pango_cairo_context_set_font_options from libpangocairo-1.0.so Unable to load pango_cairo_create_layout from libpangocairo-1.0.so Unable to load pango_font_map_create_context from libpangocairo-1.0.so Unable to load pango_cairo_font_map_get_default from libpangocairo-1.0.so Unable to load pango_cairo_show_layout from libpangocairo-1.0.so Unable to load pango_cairo_update_layout from libpangocairo-1.0.so Unable to load all required GTK functions Unable to init px Any solutions? Thanks!

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  • Adding interactive graphical elements to text-based browser game with HTML5

    - by st9
    I'm re-writing an old virtual world/browser based game. It is text and HTML form based with some static graphics. The client is HTML and JS. I want to introduce some interactive graphical elements to certain parts of the game, for example a 'customise character' page, with hooks to server side and local data storage. I want to use HTML5/JS, what is the best approach to designing the web-site? For example could I use Boilerplate and then embed these interactive elements in the page? Thanks

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  • Problems Rendering Text in OpenGL Using FreeType

    - by Sean M.
    I've been following both the FreeType2 tutorial and the WikiBooks tuorial, trying to combine things from them both in order to load and render fonts using the FreeType library. I used the font loading code from the FreeType2 tutorial and tried to implement the rendering code from the wikibooks tutorial (tried being the keyword as I'm still trying to learn model OpenGL, I'm using 3.2). Everything loads correctly and I have the shader program to render the text with working, but I can't get the text to render. I'm 99% sure that it has something to do with how I cam passing data to the shader, or how I set up the screen. These are the code segments that handle OpenGL initialization, as well as Font initialization and rendering: //Init glfw if (!glfwInit()) { fprintf(stderr, "GLFW Initialization has failed!\n"); exit(EXIT_FAILURE); } printf("GLFW Initialized.\n"); //Process the command line arguments processCmdArgs(argc, argv); //Create the window glfwWindowHint(GLFW_SAMPLES, g_aaSamples); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); g_mainWindow = glfwCreateWindow(g_screenWidth, g_screenHeight, "Voxel Shipyard", g_fullScreen ? glfwGetPrimaryMonitor() : nullptr, nullptr); if (!g_mainWindow) { fprintf(stderr, "Could not create GLFW window!\n"); closeOGL(); exit(EXIT_FAILURE); } glfwMakeContextCurrent(g_mainWindow); printf("Window and OpenGL rendering context created.\n"); glClearColor(0.2f, 0.2f, 0.2f, 1.0f); //Are these necessary for Modern OpenGL (3.0+)? glViewport(0, 0, g_screenWidth, g_screenHeight); glOrtho(0, g_screenWidth, g_screenHeight, 0, -1, 1); //Init glew int err = glewInit(); if (err != GLEW_OK) { fprintf(stderr, "GLEW initialization failed!\n"); fprintf(stderr, "%s\n", glewGetErrorString(err)); closeOGL(); exit(EXIT_FAILURE); } printf("GLEW initialized.\n"); Here is the font file (it's slightly too big to post): CFont.h/CFont.cpp Here is the solution zipped up: [solution] (https://dl.dropboxusercontent.com/u/36062916/VoxelShipyard.zip), if anyone feels they need the entire solution. If anyone could take a look at the code, it would be greatly appreciated. Also if someone has a tutorial that is a little more user friendly, that would also be appreciated. Thanks.

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  • Text editor capable of running complex Regular Expressions?

    - by Mashimom
    I want to find a text editor capable of running and mainly storing regular expressions for later re-use. It should also be able to run them across multiple files. I know I can get all that with grep, but there is not much for re-use on it. I was able to get some regular expression functionality on Gedit with plugins, but not nearly close to my needs. There is EditPad Pro for Windows (runs on wine) but native is always better :)

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  • Entity framework support for table valued functions and thus full text

    - by simonsabin
    One of my most popular posts with over 10, 000 hits is how to enable full text when using LINQ to SQL http://sqlblogcasts.com/blogs/simons/archive/2008/12/18/LINQ-to-SQL---Enabling-Fulltext-searching.aspx , core to this is the use of a table valued function. I’m therefore interested to see that Entity Framework will support table valued functions in the next release for more details have a read of the efdesign blog http://blogs.msdn.com/b/efdesign/archive/2011/01/21/table-valued-function-support...(read more)

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  • Synchronizing audio with scrolling text

    - by mr yoshida
    I am trying to have a website that vertically scrolls about 5 paragraphs of text with a matching audio file that reads along with it. It doesn't need to be synchronized word for word such as highlighting each spoken word but an accurate start and stop time. I've searched for quite a bit on the most efficient way of doing this but can't seem to find any answers. I tried Flash but really don't want to use it. Thanks in advance.

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  • (SOLVED) Problems Rendering Text in OpenGL Using FreeType

    - by Sean M.
    I've been following both the FreeType2 tutorial and the WikiBooks tuorial, trying to combine things from them both in order to load and render fonts using the FreeType library. I used the font loading code from the FreeType2 tutorial and tried to implement the rendering code from the wikibooks tutorial (tried being the keyword as I'm still trying to learn model OpenGL, I'm using 3.2). Everything loads correctly and I have the shader program to render the text with working, but I can't get the text to render. I'm 99% sure that it has something to do with how I cam passing data to the shader, or how I set up the screen. These are the code segments that handle OpenGL initialization, as well as Font initialization and rendering: //Init glfw if (!glfwInit()) { fprintf(stderr, "GLFW Initialization has failed!\n"); exit(EXIT_FAILURE); } printf("GLFW Initialized.\n"); //Process the command line arguments processCmdArgs(argc, argv); //Create the window glfwWindowHint(GLFW_SAMPLES, g_aaSamples); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); g_mainWindow = glfwCreateWindow(g_screenWidth, g_screenHeight, "Voxel Shipyard", g_fullScreen ? glfwGetPrimaryMonitor() : nullptr, nullptr); if (!g_mainWindow) { fprintf(stderr, "Could not create GLFW window!\n"); closeOGL(); exit(EXIT_FAILURE); } glfwMakeContextCurrent(g_mainWindow); printf("Window and OpenGL rendering context created.\n"); glClearColor(0.2f, 0.2f, 0.2f, 1.0f); //Are these necessary for Modern OpenGL (3.0+)? glViewport(0, 0, g_screenWidth, g_screenHeight); glOrtho(0, g_screenWidth, g_screenHeight, 0, -1, 1); //Init glew int err = glewInit(); if (err != GLEW_OK) { fprintf(stderr, "GLEW initialization failed!\n"); fprintf(stderr, "%s\n", glewGetErrorString(err)); closeOGL(); exit(EXIT_FAILURE); } printf("GLEW initialized.\n"); Here is the font file (it's slightly too big to post): CFont.h/CFont.cpp Here is the solution zipped up: [solution] (https://dl.dropboxusercontent.com/u/36062916/VoxelShipyard.zip), if anyone feels they need the entire solution. If anyone could take a look at the code, it would be greatly appreciated. Also if someone has a tutorial that is a little more user friendly, that would also be appreciated. Thanks.

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  • Make My Own Made Java Based Text editor as default Text Editor in Windows

    - by Rohan Sharma
    I have Made a Text Editor in Java and i want to make it default text editor ,That is like in windows we have notepad as default text whose icon shows on all text files and double clicking those file(s) opens the file(s) in notepad window.. I Want to achieve same Task of Making my texte editor as default one...but only right clicking a text file and selecting my text editor as default app for opening text files do not servers the purpose,Because my text editor will not accept the file input that way,its made to accept the file input only by FileChooser...so Is There any library in java to achieve that task Of Accepting The File Input That way???

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  • Input not cleared.

    - by SoulBeaver
    As the question says, for some reason my program is not flushing the input or using my variables in ways that I cannot identify at the moment. This is for a homework project that I've gone beyond what I had to do for it, now I just want the program to actually work :P Details to make the finding easier: The program executes flawlessly on the first run through. All throws work, only the proper values( n 0 ) are accepted and turned into binary. As soon as I enter my terminate input, the program goes into a loop and only asks for the termiante again like so: When I run this program on Netbeans on my Linux Laptop, the program crashes after I input the terminate value. On Visual C++ on Windows it goes into the loop like just described. In the code I have tried to clear every stream and initialze every variable new as the program restarts, but to no avail. I just can't see my mistake. I believe the error to lie in either the main function: int main( void ) { vector<int> store; int terminate = 1; do { int num = 0; string input = ""; if( cin.fail() ) { cin.clear(); cin.ignore( numeric_limits<streamsize>::max(), '\n' ); } cout << "Please enter a natural number." << endl; readLine( input, num ); cout << "\nThank you. Number is being processed..." << endl; workNum( num, store ); line; cout << "Go again? 0 to terminate." << endl; cin >> terminate // No checking yet, just want it to work! cin.clear(); }while( terminate ); cin.get(); return 0; } or in the function that reads the number: void readLine( string &input, int &num ) { int buf = 1; stringstream ss; vec_sz size; if( ss.fail() ) { ss.clear(); ss.ignore( numeric_limits<streamsize>::max(), '\n' ); } if( getline( cin, input ) ) { size = input.size(); for( int loop = 0; loop < size; ++loop ) if( isalpha( input[loop] ) ) throw domain_error( "Invalid Input." ); ss << input; ss >> buf; if( buf <= 0 ) throw domain_error( "Invalid Input." ); num = buf; ss.clear(); } }

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  • Add Keyboard - Chinese (Simplified) - Microsoft Pinyin New Experience Input

    - by xited
    I would like to add Chinese (Simplified) - Microsoft Pinyin New Experience Input from command line. I tried the following command: reg add "HKCU\Keyboard Layout\Preload" /v 3 /d 00000804 except that the keyboard defaults to Chinese Simplified - US keyboard. Does anyone know how if there is any other registry key I need to change in order to get the New Experience Input to show up in the Language Bar?

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  • Custom shortcut for switching keyboard input languages in Windows XP

    - by uaaquarius
    Hi, I'm using Linux for years and now I have to work with Windows XP at work. The problem is I don't like default shortcuts for switching keyboard input languages: [CTRL]+[SHIFT] and [ALT]+[SHIFT]. And I'd really like to change the shortcut to the one I'm using in Linux [SHIFT]+[SHIFT]. I've googled for a while, played with registry but have not found any solution. So, can I assign custom ([SHIFT]+[SHIFT]) shortcut for switching keyboard input languages? Thanks in advance, Andriy

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  • Insert default value if input-text is deleted

    - by Kim Andersen
    Hi all I have the following piece of jQuery code: $(".SearchForm input:text").each(function(){ /* Sets the current value as the defaultvalue attribute */ if(allowedDefaults.indexOf($(this).val()) > 0 || $(this).val() == "") { $(this).attr("defaultvalue", $(this).val()); $(this).css("color","#9d9d9d"); /* Onfocus, if default value clear the field */ $(this).focus(function(){ if($(this).val() == $(this).attr("defaultvalue")) { $(this).val(""); $(this).css("color","#4c4c4c"); } }); /* Onblur, if empty, insert defaultvalue */ $(this).blur(function(){ alert("ud"); if($(this).val() == "") { $(this).val($(this).attr("defaultvalue")); $(this).css("color","#9d9d9d"); }else { $(this).removeClass("ignore"); } }); } }); I use this code to insert some default text into some of my input fields, when nothing else is typed in. This means that when a user sees my search-form, the defaultvalues will be set as an attribute on the input-field, and this will be the value that is shown. When a user clicks inside of the input field, the default value will be removed. When the user sees an input field at first is looks like this: <input type="text" value="" defaultvalue="From" /> This works just fine, but I have a big challenge. If a user have posted the form, and something is entered into one of the fields, then I can't show the default value in the field, if the user deletes the text from the input field. This is happening because the value of the text-field is still containing something, even when the user deletes the content. So my problem is how to show the default value when the form is submitted, and the user then removes the typed in content? When the form is submitted the input looks like this, and keeps looking like this until the form is submitted again: <input type="text" value="someValue" defaultvalue="From" /> So I need to show the default value in the input-field right after the user have deleted the content in the field, and removed the focus from the field. Does everyone understand what my problem is? Otherwise just ask, I have struggled with this one for quite some times now, so any help will be greatly appreciated. Thanks in advance, Kim Andersen

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  • Changing the highlight color of text in Flash with ActionScript 2.

    - by Zachary Lewis
    I've got several input text fields, and my design requirement is to have gold text on a black background that, when highlighted, is black text on a gold background; however, Flash's default selected text highlight color scheme is white text on a black background and there is no way to change this. Does anyone have any workarounds that are easy to implement and don't require additional classes (the design requests minimal outside classes).

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  • sublime text 2 review !

    - by Anirudha
    Few months ago I am looking for a editor to doing simply edit on html,css,javascript.  Before it I tried notepad++ which is quite awesome to do all works I want to get done with him.  I choose 2 editor on my list. first is sublime text and second is phpstorm. both are cross-plateform. I tried both and both is working fine. I finally go with sublime text 2.   Here is the reason why sublime text 2 is awesome. phpstorm and sublime text 2 both is licensed  software. In sublime text 2 you can use it for unlimited time when phpstorm is available for 30 days only. Sublime text 2 is very memory efficient and lightweight software this is first thing people found best in sublime text 2. in phpstorm problem for me is sometime it’s goes unresponsive when I tried html5 boilerplate. sublime text 2 is never hang depend on memory size of project compare to phpstorm. in Sublime text 2 you can got better speed at coding after learning some shortcut and basic thing applied specially sublime text 2. Sublime text 2 come with distraction free mode when phpstorm have nothing with full-screen. Sublime text 2 support almost every language. I have seen many people in community who has move from their PHP IDE to sublime text 2. You can use LESS and coffeescript in it. There are many kind of customization out in github regarding sublime text 2.   In past I also have also tried webmatrix. the latest version of webmatrix have nothing good as sublime text 2. Sublime text 2 is best fit for my requirement.   So cheers, people should tried once Sublime text 2 if they are look for a solid tool for learning new things. sublime text 2 can be downloaded from http://www.sublimetext.com/.   Thanks for reading my post.

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  • Prevent python from printing newline

    - by wrongusername
    I have this code in Python inputted = input("Enter in something: ") print("Input is {0}, including the return".format(inputted)) that outputs Enter in something: something Input is something , including the newline I am not sure what is happening; if I use variables that don't depend on user input, I do not get the newline after formatting with the variable. I suspect Python might be taking in the newline as input when I hit return. How can I make it so that the input does not include any newlines so that I may compare it to other strings/characters? (e.g. something == 'a')

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  • How can I get Japanese, Chinese and Korean input to work properly on Skype, aMsn and other softwares

    - by Camilo García
    I have installed the packages for Japanese (Anthy),and those for Chinese and Korean input. They work perfectly on most of the software that come with Ubuntu, such as the LibreOffice suite and the browsers, however, I cannot input any of these three languages on Skype, aMsn or almost any software I have downloaded/installed myself. For example I have installed a Japanese-English dictionary called Tagaini Jisho, and I CANNOT input Japanese on it! I love Ubuntu, except the issues I have been experincing when I want to use these language tools. Can anybody please help me about this issue. Thank you in advance. Best regards

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  • Starting with text based MUD/MUCK game

    - by Scott Ivie
    I’ve had this idea for a video game in my head for a long time but I’ve never had the knowledge or time to get it done. I still don’t really, but I am willing to dedicate a chunk of my time to this before it’s too late. Recently I started studying Lua script for a program called “MUSH Client” which works for MU* telnet style text games. I want to use the GUI capabilities of Mush Client with a MU* server to create a basic game but here is my dilemma. I figured this could be a suitable starting place for me. BUT… Because I’m not very programmer savvy yet, I don’t know how to download/install/use the MU* server software. I was originally considering Protomuck because a few of the MU*s I were more impressed with began there. http://www.protomuck.org/ I downloaded it, but I guess I'm too used to GUI style programs so I'm having great difficulty figuring out what to do next. Does anyone have any suggestions? Does anyone even know what I'm talking about? heh..

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  • What are the files in /dev/input/ and what they do?

    - by Pouya
    I'm fairly new to ubuntu and I've started to search around everywhere and check everything! Recently I saw these files at /dev/input/eventX, js0, mice, mouseX. By printing the output using "cat" I realized they are somehow responsible for mouse and keyboard input but the output had an strange character encoding (even for the keyboard). My questions are, what are these files and how can I interpret the data of these files? Are there any other places that I can access the input/output of my Ubuntu machine? And are there any ebooks, manual or something similar that I can check the duty and structure of ubuntu system files? (i.e. to find the answer of such question)

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  • Where is my object allocation and memory leak in this iPhone/objective C code?

    - by Spottswoode
    Hello, I'm still a rookie when it comes to this programming gig and was wondering if someone could help me smooth out this code. Functionally, the code works great and does what I need it to do. But when I run the performance tool the allocation graph peaks, the CPU load is high, there's a leak(s), and I've also confirmed when running on my iPhone it seems noticeably slower then the rest of the components in my app. I'd appreciate any advice/tips/help anyone could give me. :) Thanks in advance! .h file // // Time_CalculatorViewController.h // Time Calculator // // Created by Adam Soloway on 2/19/10. // Copyright Legacy Pilots 2010. All rights reserved. // #import <UIKit/UIKit.h> @interface Time_CalculatorViewController : UIViewController { //BOOL moveViewUp; //CGFloat scrollAmount; IBOutlet UILabel *hoursLabel; IBOutlet UILabel *minutesLabel; IBOutlet UILabel *hoursDecimalLabel; IBOutlet UILabel *minutesDecimalLabel; IBOutlet UILabel *errorLabel; IBOutlet UITextField *minTextField1; IBOutlet UITextField *minTextField2; IBOutlet UITextField *minTextField3; IBOutlet UITextField *minTextField4; IBOutlet UITextField *minTextField5; IBOutlet UITextField *minTextField6; IBOutlet UITextField *minTextField7; IBOutlet UITextField *minTextField8; IBOutlet UITextField *minTextField9; IBOutlet UITextField *minTextField10; IBOutlet UITextField *hourTextField1; IBOutlet UITextField *hourTextField2; IBOutlet UITextField *hourTextField3; IBOutlet UITextField *hourTextField4; IBOutlet UITextField *hourTextField5; IBOutlet UITextField *hourTextField6; IBOutlet UITextField *hourTextField7; IBOutlet UITextField *hourTextField8; IBOutlet UITextField *hourTextField9; IBOutlet UITextField *hourTextField10; IBOutlet UIButton *resetAll; NSString *minutesString1; NSString *minutesString2; NSString *minutesString3; NSString *minutesString4; NSString *minutesString5; NSString *minutesString6; NSString *minutesString7; NSString *minutesString8; NSString *minutesString9; NSString *minutesString10; NSString *hoursString1; NSString *hoursString2; NSString *hoursString3; NSString *hoursString4; NSString *hoursString5; NSString *hoursString6; NSString *hoursString7; NSString *hoursString8; NSString *hoursString9; NSString *hoursString10; int hourDecimalNumber; int totalTime; int leftOverMinutes; int minuteNumber1; int minuteNumber2; int minuteNumber3; int minuteNumber4; int minuteNumber5; int minuteNumber6; int minuteNumber7; int minuteNumber8; int minuteNumber9; int minuteNumber10; int hourNumber1; int hourNumber2; int hourNumber3; int hourNumber4; int hourNumber5; int hourNumber6; int hourNumber7; int hourNumber8; int hourNumber9; int hourNumber10; } //- (void)scrollTheView:(BOOL)movedUp; - (void)calculateTime; - (IBAction)resetAllValues; @end .m file // // Time_CalculatorViewController.m // Time Calculator // // Created by Adam Soloway on 2/19/10. // Copyright Legacy Pilots 2010. All rights reserved. // #import "Time_CalculatorViewController.h" @implementation Time_CalculatorViewController - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { if( minTextField1.editing || minTextField2.editing || minTextField3.editing || minTextField4.editing || minTextField5.editing || minTextField6.editing || minTextField7.editing || minTextField8.editing || minTextField9.editing || minTextField10.editing || hourTextField1.editing || hourTextField2.editing || hourTextField3.editing || hourTextField4.editing || hourTextField5.editing || hourTextField6.editing || hourTextField7.editing || hourTextField8.editing || hourTextField9.editing || hourTextField10.editing) { [minTextField1 resignFirstResponder]; [minTextField2 resignFirstResponder]; [minTextField3 resignFirstResponder]; [minTextField4 resignFirstResponder]; [minTextField5 resignFirstResponder]; [minTextField6 resignFirstResponder]; [minTextField7 resignFirstResponder]; [minTextField8 resignFirstResponder]; [minTextField9 resignFirstResponder]; [minTextField10 resignFirstResponder]; [hourTextField1 resignFirstResponder]; [hourTextField2 resignFirstResponder]; [hourTextField3 resignFirstResponder]; [hourTextField4 resignFirstResponder]; [hourTextField5 resignFirstResponder]; [hourTextField6 resignFirstResponder]; [hourTextField7 resignFirstResponder]; [hourTextField8 resignFirstResponder]; [hourTextField9 resignFirstResponder]; [hourTextField10 resignFirstResponder]; [self calculateTime]; //if (moveViewUp) [self scrollTheView:NO]; } [super touchesBegan:touches withEvent:event]; } /* // The designated initializer. Override to perform setup that is required before the view is loaded. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } */ /* // Implement loadView to create a view hierarchy programmatically, without using a nib. - (void)loadView { } */ // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } /* // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } */ - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [minutesString1 release]; [minutesString2 release]; [minutesString3 release]; [minutesString4 release]; [minutesString5 release]; [minutesString6 release]; [minutesString7 release]; [minutesString8 release]; [minutesString9 release]; [minutesString10 release]; [hoursString1 release]; [hoursString2 release]; [hoursString3 release]; [hoursString4 release]; [hoursString5 release]; [hoursString6 release]; [hoursString7 release]; [hoursString8 release]; [hoursString9 release]; [hoursString10 release]; [super dealloc]; } -(BOOL)textFieldShouldReturn:(UITextField *)theTextField { //[minTextField10 resignFirstResponder]; //if (moveViewUp) [self scrollTheView:NO]; [self calculateTime]; return YES; } - (IBAction)resetAllValues { minTextField1.text = 0; minTextField2.text = 0; minTextField3.text = 0; minTextField4.text = 0; minTextField5.text = 0; minTextField6.text = 0; minTextField7.text = 0; minTextField8.text = 0; minTextField9.text = 0; minTextField10.text = 0; hourTextField1.text = 0; hourTextField2.text = 0; hourTextField3.text = 0; hourTextField4.text = 0; hourTextField5.text = 0; hourTextField6.text = 0; hourTextField7.text = 0; hourTextField8.text = 0; hourTextField9.text = 0; hourTextField10.text = 0; totalTime = 0; leftOverMinutes = 0; hoursLabel.text = [NSString stringWithFormat:@"0"]; hourDecimalNumber = 0; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; minutesDecimalLabel.text = [NSString stringWithFormat:@"0"]; self.calculateTime; } - (void)calculateTime { minutesString1 = minTextField1.text; minutesString2 = minTextField2.text; minutesString3 = minTextField3.text; minutesString4 = minTextField4.text; minutesString5 = minTextField5.text; minutesString6 = minTextField6.text; minutesString7 = minTextField7.text; minutesString8 = minTextField8.text; minutesString9 = minTextField9.text; minutesString10 = minTextField10.text; hoursString1 = hourTextField1.text; hoursString2 = hourTextField2.text; hoursString3 = hourTextField3.text; hoursString4 = hourTextField4.text; hoursString5 = hourTextField5.text; hoursString6 = hourTextField6.text; hoursString7 = hourTextField7.text; hoursString8 = hourTextField8.text; hoursString9 = hourTextField9.text; hoursString10 = hourTextField10.text; minuteNumber1 = [minutesString1 intValue]; minuteNumber2 = [minutesString2 intValue]; minuteNumber3 = [minutesString3 intValue]; minuteNumber4 = [minutesString4 intValue]; minuteNumber5 = [minutesString5 intValue]; minuteNumber6 = [minutesString6 intValue]; minuteNumber7 = [minutesString7 intValue]; minuteNumber8 = [minutesString8 intValue]; minuteNumber9 = [minutesString9 intValue]; minuteNumber10 = [minutesString10 intValue]; hourNumber1 = ([hoursString1 intValue] * 60); hourNumber2 = ([hoursString2 intValue] * 60); hourNumber3 = ([hoursString3 intValue] * 60); hourNumber4 = ([hoursString4 intValue] * 60); hourNumber5 = ([hoursString5 intValue] * 60); hourNumber6 = ([hoursString6 intValue] * 60); hourNumber7 = ([hoursString7 intValue] * 60); hourNumber8 = ([hoursString8 intValue] * 60); hourNumber9 = ([hoursString9 intValue] * 60); hourNumber10 = ([hoursString10 intValue] * 60); totalTime = (hourNumber1 + hourNumber2 +hourNumber3 +hourNumber4 +hourNumber5 +hourNumber6 +hourNumber7 +hourNumber8 +hourNumber9 +hourNumber10 + minuteNumber1 + minuteNumber2 + minuteNumber3 + minuteNumber4 + minuteNumber5 +minuteNumber6 + minuteNumber7 + minuteNumber8 + minuteNumber9 + minuteNumber10); if (totalTime <= 59) { leftOverMinutes = totalTime; hoursLabel.text = [NSString stringWithFormat:@"0"]; hourDecimalNumber = 0; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >59 && totalTime <= 119){ leftOverMinutes = totalTime - 60; hoursLabel.text = [NSString stringWithFormat:@"1"]; hourDecimalNumber = 1; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >119 && totalTime <= 179){ leftOverMinutes = totalTime - 120; hoursLabel.text = [NSString stringWithFormat:@"2"]; hourDecimalNumber = 2; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >179 && totalTime <= 239){ leftOverMinutes = totalTime - 180; hoursLabel.text = [NSString stringWithFormat:@"3"]; hourDecimalNumber = 3; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >239 && totalTime <= 299){ leftOverMinutes = totalTime - 240; hoursLabel.text = [NSString stringWithFormat:@"4"]; hourDecimalNumber = 4; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >299 && totalTime <= 359){ leftOverMinutes = totalTime - 300; hoursLabel.text = [NSString stringWithFormat:@"5"]; hourDecimalNumber = 5; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >359 && totalTime <= 419){ leftOverMinutes = totalTime - 360; hoursLabel.text = [NSString stringWithFormat:@"6"]; hourDecimalNumber = 6; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >419 && totalTime <= 479){ leftOverMinutes = totalTime - 420; hoursLabel.text = [NSString stringWithFormat:@"7"]; hourDecimalNumber = 7; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >479 && totalTime <= 539){ leftOverMinutes = totalTime - 480; hoursLabel.text = [NSString stringWithFormat:@"8"]; hourDecimalNumber = 8; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >539 && totalTime <= 599){ leftOverMinutes = totalTime - 540; hoursLabel.text = [NSString stringWithFormat:@"9"]; hourDecimalNumber = 9; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >599 && totalTime <= 659){ leftOverMinutes = totalTime - 600; hoursLabel.text = [NSString stringWithFormat:@"10"]; hourDecimalNumber = 10; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >659 && totalTime <= 719){ leftOverMinutes = totalTime - 660; hoursLabel.text = [NSString stringWithFormat:@"11"]; hourDecimalNumber = 11; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >719 && totalTime <= 779){ leftOverMinutes = totalTime - 720; hoursLabel.text = [NSString stringWithFormat:@"12"]; hourDecimalNumber = 12; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >779 && totalTime <= 839){ leftOverMinutes = totalTime - 780; hoursLabel.text = [NSString stringWithFormat:@"13"]; hourDecimalNumber = 13; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >839 && totalTime <= 899){ leftOverMinutes = totalTime - 840; hoursLabel.text = [NSString stringWithFormat:@"14"]; hourDecimalNumber = 14; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >899 && totalTime <= 959){ leftOverMinutes = totalTime - 900; hoursLabel.text = [NSString stringWithFormat:@"15"]; hourDecimalNumber = 15; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >959 && totalTime <= 1019){ leftOverMinutes = totalTime - 960; hoursLabel.text = [NSString stringWithFormat:@"16"]; hourDecimalNumber = 16; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1019 && totalTime <= 1079){ leftOverMinutes = totalTime - 1020; hoursLabel.text = [NSString stringWithFormat:@"17"]; hourDecimalNumber = 17; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1079 && totalTime <= 1139){ leftOverMinutes = totalTime - 1080; hoursLabel.text = [NSString stringWithFormat:@"18"]; hourDecimalNumber = 18; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1139 && totalTime <= 1199){ leftOverMinutes = totalTime - 1140; hoursLabel.text = [NSString stringWithFormat:@"19"]; hourDecimalNumber = 19; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1199 && totalTime <= 1259){ leftOverMinutes = totalTime - 1200; hoursLabel.text = [NSString stringWithFormat:@"20"]; hourDecimalNumber = 20; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1259 && totalTime <= 1319){ leftOverMinutes = totalTime - 1260; hoursLabel.text = [NSString stringWithFormat:@"21"]; hourDecimalNumber = 21; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1319 && totalTime <= 1379){ leftOverMinutes = totalTime - 1320; hoursLabel.text = [NSString stringWithFormat:@"22"]; hourDecimalNumber = 22; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1379 && totalTime <= 1439){ leftOverMinutes = totalTime - 1380; hoursLabel.text = [NSString stringWithFormat:@"23"]; hourDecimalNumber = 23; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1439 && totalTime <= 1499){ leftOverMinutes = totalTime - 1440; hoursLabel.text = [NSString stringWithFormat:@"24"]; hourDecimalNumber = 24; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1499 && totalTime <= 1559){ leftOverMinutes = totalTime - 1500; hoursLabel.text = [NSString stringWithFormat:@"25"]; hourDecimalNumber = 25; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1559 && totalTime <= 1619){ leftOverMinutes = totalTime - 1560; hoursLabel.text = [NSString stringWithFormat:@"26"]; hourDecimalNumber = 26; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1619 && totalTime <= 1679){ leftOverMinutes = totalTime - 1620; hoursLabel.text = [NSString stringWithFormat:@"27"]; hourDecimalNumber = 27; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1679 && totalTime <= 1739){ leftOverMinutes = totalTime - 1680; hoursLabel.text = [NSString stringWithFormat:@"28"]; hourDecimalNumber = 28; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1739 && totalTime <= 1799){ leftOverMinutes = totalTime - 1740; hoursLabel.text = [NSString stringWithFormat:@"29"]; hourDecimalNumber = 29; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1799 && totalTime <= 1859){ leftOverMinutes = totalTime - 1800; hoursLabel.text = [NSString stringWithFormat:@"30"]; hourDecimalNumber = 30; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; errorLabel.hidden = TRUE; } else if (totalTime >1859){ hoursLabel.text = [NSString stringWithFormat:@"Error"]; hoursDecimalLabel.text = [NSString stringWithFormat:@"Error"]; errorLabel.hidden = FALSE; } //Minutes Label if (leftOverMinutes < 10) { minutesLabel.text = [NSString stringWithFormat:@"0%d", leftOverMinutes]; } else minutesLabel.text = [NSString stringWithFormat:@"%d", leftOverMinutes]; //Minutes Decimal Label if (leftOverMinutes >=0 && leftOverMinutes <=2) { minutesDecimalLabel.text = [NSString stringWithFormat:@"0"]; } else if (leftOverMinutes >=3 && leftOverMinutes <=8){ minutesDecimalLabel.text = [NSString stringWithFormat:@"1"]; } else if (leftOverMinutes >=9 && leftOverMinutes <=14){ minutesDecimalLabel.text = [NSString stringWithFormat:@"2"]; } else if (leftOverMinutes >=15 && leftOverMinutes <=20){ minutesDecimalLabel.text = [NSString stringWithFormat:@"3"]; } else if (leftOverMinutes >=21 && leftOverMinutes <=26){ minutesDecimalLabel.text = [NSString stringWithFormat:@"4"]; } else if (leftOverMinutes >=27 && leftOverMinutes <=32){ minutesDecimalLabel.text = [NSString stringWithFormat:@"5"]; } else if (leftOverMinutes >=33 && leftOverMinutes <=38){ minutesDecimalLabel.text = [NSString stringWithFormat:@"6"]; } else if (leftOverMinutes >=39 && leftOverMinutes <=44){ minutesDecimalLabel.text = [NSString stringWithFormat:@"7"]; } else if (leftOverMinutes >=45 && leftOverMinutes <=50){ minutesDecimalLabel.text = [NSString stringWithFormat:@"8"]; } else if (leftOverMinutes >=51 && leftOverMinutes <=56){ minutesDecimalLabel.text = [NSString stringWithFormat:@"9"]; } else if (leftOverMinutes >=57 && leftOverMinutes <=60){ minutesDecimalLabel.text = [NSString stringWithFormat:@"0"]; hourDecimalNumber = hourDecimalNumber + 1; hoursDecimalLabel.text = [NSString stringWithFormat:@"%i", hourDecimalNumber]; } } @end

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  • HTML5 Input type=date Formatting Issues

    - by Rick Strahl
    One of the nice features in HTML5 is the abililty to specify a specific input type for HTML text input boxes. There a host of very useful input types available including email, number, date, datetime, month, number, range, search, tel, time, url and week. For a more complete list you can check out the MDN reference. Date input types also support automatic validation which can be useful in some scenarios but maybe can get in the way at other times. One of the more common input types, and one that can most benefit of a custom UI for selection is of course date input. Almost every application could use a decent date representation and HTML5's date input type seems to push into the right direction. It'd be nice if you could just say:<form action="DateTest.html"> <label for="FromDate">Enter a Date:</label> <input type="date" id="FromDate" name="FromDate" value="11/08/2012" class="date" /> <hr /> <input type="submit" id="btnSubmit" name="btnSubmit" value="Save Date" class="smallbutton" /> </form> but if you'd expect to just work, you're likely to be pretty disappointed. Problem #1: Browser Support For starters there's browser support. Out of the major browsers only the latest versions of WebKit and Opera based browsers seem to support date input. Neither FireFox, nor any version of Internet Explorer (including the new touch enabled IE10 in Windows RT) support input type=date. Browser support is an issue, but it would be OK if it wasn't for problem #2. Problem #2: Date Formatting If you look at my date input from before:<input type="date" id="FromDate" name="FromDate" value="11/08/2012" class="date" /> You can see that my date is formatted in local date format (ie. en-us). Now when I run this sadly the form that comes up in Chrome (and also iOS mobile browsers) comes up like this: Chrome isn't recognizing my local date string. Instead it's expecting my date format to be provided in ISO 8601 format which is: 2012-11-08 So if I change the date input field to:<input type="date" id="FromDate" name="FromDate" value="2012-10-08" class="date" /> I correctly get the date field filled in: Also when I pick a date with the DatePicker the date value is also returned is also set to the ISO date format. Yet notice how the date is still formatted to the local date time format (ie. en-US format). So if I pick a new date: and then save, the value field is set back to: 2012-11-15 using the ISO format. The same is true for Opera and iOS browsers and I suspect any other WebKit style browser and their date pickers. So to summarize input type=date: Expects ISO 8601 format dates to display intial values Sets selected date values to ISO 8601 Now what? This would sort of make sense, if all browsers supported input type=date. It'd be easy because you could just format dates appropriately when you set the date value into the control by applying the appropriate culture formatting (ie. .ToString("yyyy-MM-dd") ). .NET is actually smart enough to pick up the date on the other end for modelbinding when ISO 8601 is used. For other environments this might be a bit more tricky. input type=date is clearly the way to go forward. Date controls implemented in HTML are going the way of the dodo, given the intricacies of mobile platforms and scaling for both desktop and mobile. I've been using jQuery UI Datepicker for ages but once going to mobile, that's no longer an option as the control doesn't scale down well for mobile apps (at least not without major re-styling). It also makes a lot of sense for the browser to provide this functionality - creating a consistent date input experience across apps only makes sense, which is why I find it baffling that neither FireFox nor IE 10 deign it necessary to support date input natively. The problem is that a large number of even the latest and greatest browsers don't support this. So now you're stuck with not knowing what date format you have to serve since neither the local format, nor the ISO format works in all cases. For my current app I just broke down and used the ISO format and so I'll live with the non-local date format. <input type="date" id="ToDate" name="ToDate" value="2012-11-08" class="date"/> Here's what this looks like on Chrome: Here's what it looks like on my iPhone: Both Chrome and the phone do this the way it should be. For the phone especially this demonstrates why we'd want this - the built-in date picker there certainly beats manually trying to edit the date using finger gymnastics, and it's one of the easiest ways to pick a date I can think of (ie. easier to use than your typical date picker). Finally here's what the date looks like in FireFox: Certainly this is not the ideal date format, but it's clear enough I suppose. If users enter a date in local US format and that works as well (but won't work for other locales). It'll have to do. Over time one can only hope that other browsers will finally decide to implement this functionality natively to provide a unique experience. Until then, incomplete solutions it is. Related Posts Html 5 Input Types - How useful is this really going to be?© Rick Strahl, West Wind Technologies, 2005-2012Posted in HTML5  HTML   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Sublime text 2 syntax highlighter?

    - by BigSack
    I have coded my first custom syntax highlighter for sublime text 2, but i don't know how to install it. It is based on notepad++ highlighter found here https://70995658-a-62cb3a1a-s-sites.googlegroups.com/site/lohanplus/files/smali_npp.xml?attachauth=ANoY7criVTO9bDmIGrXwhZLQ_oagJzKKJTlbNDGRzMDVpFkO5i0N6hk_rWptvoQC1tBlNqcqFDD5NutD_2vHZx1J7hcRLyg1jruSjebHIeKdS9x0JCNrsRivgs6DWNhDSXSohkP1ZApXw0iQ0MgqcXjdp7CkJJ6pY_k5Orny9TfK8UWn_HKFsmPcpp967NMPtUnd--ad-BImtkEi-fox2tjs7zc5LabkDQ%3D%3D&attredirects=0&d=1 <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>fileTypes</key> <array> <string>smali</string> </array> <dict> <key>Word1</key> <string>add-double add-double/2addr add-float add-float/2addr add-int add-int/2addr add-int/lit16 add-int/lit8 add-long add-long/2addr aget aget-boolean aget-byte aget-char aget-object aget-short aget-wide and-int and-int/2addr and-int/lit16 and-int/lit8 and-long and-long/2addr aput aput-boolean aput-byte aput-char aput-object aput-short aput-wide array-length check-cast cmp-long cmpg-double cmpg-float cmpl-double cmpl-float const const-class const-string const-string-jumbo const-wide const-wide/16 const-wide/32 const-wide/high16 const/16 const/4 const/high16 div-double div-double/2addr div-float div-float/2addr div-int div-int/2addr div-int/lit16 div-int/lit8 div-long div-long/2addr double-to-float double-to-int double-to-long execute-inline fill-array-data filled-new-array filled-new-array/range float-to-double float-to-int float-to-long goto goto/16 goto/32 if-eq if-eqz if-ge if-gez if-gt if-gtz if-le if-lez if-lt if-ltz if-ne if-nez iget iget-boolean iget-byte iget-char iget-object iget-object-quick iget-quick iget-short iget-wide iget-wide-quick instance-of int-to-byte int-to-char int-to-double int-to-float int-to-long int-to-short invoke-direct invoke-direct-empty invoke-direct/range invoke-interface invoke-interface/range invoke-static invoke-static/range invoke-super invoke-super-quick invoke-super-quick/range invoke-super/range invoke-virtual invoke-virtual-quick invoke-virtual-quick/range invoke-virtual/range iput iput-boolean iput-byte iput-char iput-object iput-object-quick iput-quick iput-short iput-wide iput-wide-quick long-to-double long-to-float long-to-int monitor-enter monitor-exit move move-exception move-object move-object/16 move-object/from16 move-result move-result-object move-result-wide move-wide move-wide/16 move-wide/from16 move/16 move/from16 mul-double mul-double/2addr mul-float mul-float/2addr mul-int mul-int/2addr mul-int/lit8 mul-int/lit16 mul-long mul-long/2addr neg-double neg-float neg-int neg-long new-array new-instance nop not-int not-long or-int or-int/2addr or-int/lit16 or-int/lit8 or-long or-long/2addr rem-double rem-double/2addr rem-float rem-float/2addr rem-int rem-int/2addr rem-int/lit16 rem-int/lit8 rem-long rem-long/2addr return return-object return-void return-wide rsub-int rsub-int/lit8 sget sget-boolean sget-byte sget-char sget-object sget-short sget-wide shl-int shl-int/2addr shl-int/lit8 shl-long shl-long/2addr shr-int shr-int/2addr shr-int/lit8 shr-long shr-long/2addr sparse-switch sput sput-boolean sput-byte sput-char sput-object sput-short sput-wide sub-double sub-double/2addr sub-float sub-float/2addr sub-int sub-int/2addr sub-int/lit16 sub-int/lit8 sub-long sub-long/2addr throw throw-verification-error ushr-int ushr-int/2addr ushr-int/lit8 ushr-long ushr-long/2addr xor-int xor-int/2addr xor-int/lit16 xor-int/lit8 xor-long xor-long/2addr</string> </dict> <dict> <key>Word2</key> <string>v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 v15 v16 v17 v18 v19 v20 v21 v22 v23 v24 v25 v26 v27 v28 v29 v30 v31 v32 v33 v34 v35 v36 v37 v38 v39 v40 v41 v42 v43 v44 v45 v46 v47 v48 v49 v50 p0 p1 p2 p3 p4 p5 p6 p7 p8 p9 p10 p11 p12 p13 p14 p15 p16 p17 p18 p19 p20 p21 p22 p23 p24 p25 p26 p27 p28 p29 p30</string> </dict> <dict> <key>Word3</key> <string>array-data .catch .catchall .class .end .end\ local .enum .epilogue .field .implements .line .local .locals .parameter .prologue .registers .restart .restart\ local .source .subannotation .super</string> </dict> <dict> <key>Word4</key> <string>abstract bridge constructor declared-synchronized enum final interface native private protected public static strictfp synchronized synthetic system transient varargs volatile</string> </dict> <dict> <key>Word4</key> <string>(&quot;0)&quot;0</string> </dict> <dict> <key>Word5</key> <string>.method .annotation .sparse-switch .packed-switch</string> </dict> <dict> <key>word6</key> <string>.end\ method .end\ annotation .end\ sparse-switch .end\ packed-switch</string> </dict> <dict> <key>word7</key> <string>&quot; ( ) , ; { } &gt;</string> </dict> <key>uuid</key> <string>27798CC6-6B1D-11D9-B8FA-000D93589AF6</string> </dict> </plist>

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