Search Results

Search found 8588 results on 344 pages for 'thread abort'.

Page 7/344 | < Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >

  • Boost.Thread Linking - boost_thread vs. boost_thread-mt

    - by Robert S. Barnes
    It's not clear to me what linking options exist for the Boost.Thread 1.34.1 library. I'm on Ubuntu 8.04 and I've found that using eitherr boost_thread or boost_thread-mt during linking both compile and run, but I don't see any documentation on these or any other linking options in above link. What Boost.Thread linking options are available and what do the mean?

    Read the article

  • Help regarding C# thread pool

    - by Matt
    I have a method that gets called quite often, with text coming in as a parameter.. I'm looking at creating a thread pool that checks the line of text, and performs actions based on that.. Can someone help me out with the basics behind creating the thread pool and firing off new threads please? This is so damn confusing..

    Read the article

  • can create a new thread on goog-app-engine ..(python)

    - by zjm1126
    i use this code can crteate ,but someone say it can't create ,why ? class LogText(db.Model): content = db.StringProperty(multiline=True) class MyThread(threading.Thread): def __init__(self,threadname): threading.Thread.__init__(self, name=threadname) def run(self,request): log=LogText() log.content=request.POST.get('content',None) log.put() def Log(request): thr = MyThread('haha') thr.run(request) return HttpResponse('')

    Read the article

  • Twisted: why is it that passing a deferred callback to a deferred thread makes the thread blocking a

    - by surtyaarthoughts
    I unsuccessfully tried using txredis (the non blocking twisted api for redis) for a persisting message queue I'm trying to set up with a scrapy project I am working on. I found that although the client was not blocking, it became much slower than it could have been because what should have been one event in the reactor loop was split up into thousands of steps. So instead, I tried making use of redis-py (the regular blocking twisted api) and wrapping the call in a deferred thread. It works great, however I want to perform an inner deferred when I make a call to redis as I would like to set up connection pooling in attempts to speed things up further. Below is my interpretation of some sample code taken from the twisted docs for a deferred thread to illustrate my use case: #!/usr/bin/env python from twisted.internet import reactor,threads from twisted.internet.task import LoopingCall import time def main_loop(): print 'doing stuff in main loop.. do not block me!' def aBlockingRedisCall(): print 'doing lookup... this may take a while' time.sleep(10) return 'results from redis' def result(res): print res def main(): lc = LoopingCall(main_loop) lc.start(2) d = threads.deferToThread(aBlockingRedisCall) d.addCallback(result) reactor.run() if __name__=='__main__': main() And here is my alteration for connection pooling that makes the code in the deferred thread blocking : #!/usr/bin/env python from twisted.internet import reactor,defer from twisted.internet.task import LoopingCall import time def main_loop(): print 'doing stuff in main loop.. do not block me!' def aBlockingRedisCall(x): if x<5: #all connections are busy, try later print '%s is less than 5, get a redis client later' % x x+=1 d = defer.Deferred() d.addCallback(aBlockingRedisCall) reactor.callLater(1.0,d.callback,x) return d else: print 'got a redis client; doing lookup.. this may take a while' time.sleep(10) # this is now blocking.. any ideas? d = defer.Deferred() d.addCallback(gotFinalResult) d.callback(x) return d def gotFinalResult(x): return 'final result is %s' % x def result(res): print res def aBlockingMethod(): print 'going to sleep...' time.sleep(10) print 'woke up' def main(): lc = LoopingCall(main_loop) lc.start(2) d = defer.Deferred() d.addCallback(aBlockingRedisCall) d.addCallback(result) reactor.callInThread(d.callback, 1) reactor.run() if __name__=='__main__': main() So my question is, does anyone know why my alteration causes the deferred thread to be blocking and/or can anyone suggest a better solution?

    Read the article

  • Android: raise AlertDialog from background thread

    - by Stefan Klumpp
    In my activity there's some stuff going on in a background thread, which gets started in Activity_1. The processing of the background thread takes a while and I want to notify the user when it's completed via an AlertDialog. However, the user might have changed to Activity_2 or Activity_3 in the meantime and I would like to pop up the AlertDialog always in the current Activity. Any idea how to realize this?

    Read the article

  • Thread Management Object

    - by Gusdor
    I feel rather foolish as this is just a short question. I was reading about a bunch of thread management helper classes in .net, specifically one that aids the storage of threads to help a service manager object automatically invoke delegates onto the subscribing thread. I'm pretty sure it had something to do with creating dispatchers. Totally forgotten the name, can't find it :( Anyone know what I'm talking about?

    Read the article

  • Django Thread-Safety for templatetags

    - by Acti67
    Hi, I am coming here, because I have a question about Django and Thread. I read the documentation http://docs.djangoproject.com/en/dev/howto/custom-template-tags/#template-tag-thread-safety and I would like to now if the next code could be impacted also, at the rendering context. class ChatterCountNode(NodeBase): def __init__(self, channelname, varname): self.channelname = channelname self.varname = varname def render(self, context): channelname = self.getvalue(context, self.channelname) varname = self.getvalue(context, self.varname) count = get_channel_count(channelname) context[varname] = count return '' Thank you for your time. Stéphane

    Read the article

  • Thread affinity

    - by mita
    Can we set two thread or two task to execute with different processor affinity in C#.net Application? I have read about SetThreadAffinityMask but there is no example to have that used.. or Is there any way TPL(Task Parellel Libray) executes two thread/Task in with high priorty to use 100% cpu ?

    Read the article

  • How to use timer in a thread

    - by Anjaneyulu
    Hi, I would like to send email notifications to users of my project exactly at 8 a.m, Here we are using a thread to send emails to the user. I would like to send some emails exactly at 8 A.M. How can I execute that perticular logic in this Thread. Please help me.

    Read the article

  • Thread safety with heap-allocated memory

    - by incrediman
    I was reading this: http://en.wikipedia.org/wiki/Thread_safety Is the following function thread-safe? void foo(int y){ int * x = new int[50]; /*...do some stuff with the allocated memory...*/ delete x; } In the article it says that to be thread-safe you can only use variables from the stack. Really? Why? Wouldn't subsequent calls of the above function allocate memory elsewhere?

    Read the article

  • final fields and thread-safety

    - by pcjuzer
    Should it be all fields, including super-fields, of a purposively immutable java class 'final' in order to be thread-safe or is it enough to have no modifier methods? Suppose I have a POJO with non-final fields where all fields are type of some immutable class. This POJO has getters-setters, and a constructor wich sets some initial value. If I extend this POJO with knocking out modifier methods, thus making it immutable, will extension class be thread-safe?

    Read the article

  • C++ thread safety - exchange data between worker and controller

    - by peterchen
    I still feel a bit unsafe about the topic and hope you folks can help me - For passing data (configuration or results) between a worker thread polling something and a controlling thread interested in the most recent data, I've ended up using more or less the following pattern repeatedly: Mutex m; tData * stage; // temporary, accessed concurrently // send data, gives up ownership, receives old stage if any tData * Send(tData * newData) { ScopedLock lock(m); swap(newData, stage); return newData; } // receiving thread fetches latest data here tData * Fetch(tData * prev) { ScopedLock lock(m); if (stage != 0) { // ... release prev prev = stage; stage = 0; } return prev; // now current } Note: This is not supposed to be a full producer-consumer queue, only the msot recent data is relevant. Also, I've skimmed ressource management somewhat here. When necessary I'm using two such stages: one to send config changes to the worker, and for sending back results. Now, my questions assuming that ScopedLock implements a full memory barrier: do stage and/or workerData need to be volatile? is volatile necessary for tData members? can I use smart pointers instead of the raw pointers - say boost::shared_ptr? Anything else that can go wrong? I am basically trying to avoid "volatile infection" spreading into tData, and minimize lock contention (a lock free implementation seems possible, too). However, I'm not sure if this is the easiest solution. ScopedLock acts as a full memory barrier. Since all this is more or less platform dependent, let's say Visual C++ x86 or x64, though differences/notes for other platforms are welcome, too. (a prelimenary "thanks but" for recommending libraries such as Intel TBB - I am trying to understand the platform issues here)

    Read the article

  • Achieving Thread-Safety

    - by Smasher
    Question How can I make sure my application is thread-safe? Are their any common practices, testing methods, things to avoid, things to look for? Background I'm currently developing a server application that performs a number of background tasks in different threads and communicates with clients using Indy (using another bunch of automatically generated threads for the communication). Since the application should be highly availabe, a program crash is a very bad thing and I want to make sure that the application is thread-safe. No matter what, from time to time I discover a piece of code that throws an exception that never occured before and in most cases I realize that it is some kind of synchronization bug, where I forgot to synchronize my objects properly. Hence my question concerning best practices, testing of thread-safety and things like that. mghie: Thanks for the answer! I should perhaps be a little bit more precise. Just to be clear, I know about the principles of multithreading, I use synchronization (monitors) throughout my program and I know how to differentiate threading problems from other implementation problems. But nevertheless, I keep forgetting to add proper synchronization from time to time. Just to give an example, I used the RTL sort function in my code. Looked something like FKeyList.Sort (CompareKeysFunc); Turns out, that I had to synchronize FKeyList while sorting. It just don't came to my mind when initially writing that simple line of code. It's these thins I wanna talk about. What are the places where one easily forgets to add synchronization code? How do YOU make sure that you added sync code in all important places?

    Read the article

  • Returning pointers in a thread-safe way.

    - by Roddy
    Assume I have a thread-safe collection of Things (call it a ThingList), and I want to add the following function. Thing * ThingList::findByName(string name) { return &item[name]; // or something similar.. } But by doing this, I've delegated the responsibility for thread safety to the calling code, which would have to do something like this: try { list.lock(); // NEEDED FOR THREAD SAFETY Thing *foo = list.findByName("wibble"); foo->Bar = 123; list.unlock(); } catch (...) { list.unlock(); throw; } Obviously a RAII lock/unlock object would simplify/remove the try/catch/unlocks, but it's still easy for the caller to forget. There are a few alternatives I've looked at: Return Thing by value, instead of a pointer - fine unless you need to modify the Thing Add function ThingList::setItemBar(string name, int value) - fine, but these tend to proliferate Return a pointerlike object which locks the list on creation and unlocks it again on destruction. Not sure if this is good/bad practice... What's the right approach to dealing with this?

    Read the article

  • Identify high CPU consumed thread for Java app

    - by Vincent Ma
    Following java code to emulate busy and Idle thread and start it. import java.util.concurrent.*;import java.lang.*; public class ThreadTest {    public static void main(String[] args) {        new Thread(new Idle(), "Idle").start();        new Thread(new Busy(), "Busy").start();    }}class Idle implements Runnable {    @Override    public void run() {        try {            TimeUnit.HOURS.sleep(1);        } catch (InterruptedException e) {        }    }}class Busy implements Runnable {    @Override    public void run() {        while(true) {            "Test".matches("T.*");        }    }} Using Processor Explorer to get this busy java processor and get Thread id it cost lots of CPU see the following screenshot: Cover to 4044 to Hexadecimal is oxfcc. Using VistulVM to dump thread and get that thread. see the following screenshot In Linux you can use  top -H to get Thread information. That it! Any question let me know. Thanks

    Read the article

  • Boost.Thread throws bad_alloc exception in VS2010

    - by the_drow
    Upon including <boost/thread.hpp> I get this exception: First-chance exception at 0x7c812afb in CSF.exe: Microsoft C++ exception: boost::exception_detail::clone_impl<boost::exception_detail::bad_alloc_> at memory location 0x0012fc3c.. First-chance exception at 0x7c812afb in CSF.exe: Microsoft C++ exception: [rethrow] at memory location 0x00000000.. I can't catch it, breaking at the memory location brings me to kernel32.dll and at this point I cannot say what's going on but it appears that the exception is thrown after the program ends and VS is capable of catching it. The testcase: #include <boost/thread.hpp> int main() { return 0; }

    Read the article

  • NSInvocationOperation and main thread

    - by kpower
    Imagine that I have a view with some UIKit object as its subview (for example, UIActivityIndicatorView - this doesn't matter). This view also has a selector, called doSomething, which somehow manages UIKit object (in our example it can start or stop indicator view). I create NSInvocationOperation (from view's code parts) with initWithTarget:self selector:@selector(doSomething) object:nil. Then add it to NSOperationQueue. And all works fine. How?! It should be a new thread and non-thread-safe UIKit object! Why no error found (and no crash happened)?

    Read the article

  • How to use thread in Django

    - by zomboid
    I want to check users' subscribed dates for certain period. And send mail to users whose subscription is finishing (ex. reminds two days). I think the best way is using thread and timer to check dates. But I have no idea how to call this function. I don't want to make a separate program or shell. I want to combine this procedure to my django code. I tried to call this function in my settings.py file. But it seems it is not a good idea. It calls the fucntion and creates thread everytime i imported settings.

    Read the article

  • Thread vs ThreadPool - .Net 2.0

    - by NLV
    Hello I'm not able to understand the difference between Thread vs ThreadPool. Consider i've to manipulate 50,000 records using threads. In case of threads i need to either predefine no of threads or no of records per threads. Either of them has to be constant. In case of threadpool we dont need to set any of them theoretically. But practically we need to assign the number of records per thread, because the no of threads may grow extremely large if the input no of records is huge. Any insights on this?

    Read the article

  • Adding row to DataGridView from Thread

    - by she hates me
    Hello, I would like to add rows to DataGridView from two seperate threads. I tried something with delegates and BeginInvoke but doesn't work. Here is my row updater function which is called from another function in a thread. public delegate void GRIDLOGDelegate(string ulke, string url, string ip = ""); private void GRIDLOG(string ulke, string url, string ip = "") { if (this.InvokeRequired) { // Pass the same function to BeginInvoke, // but the call would come on the correct // thread and InvokeRequired will be false. object[] myArray = new object[3]; myArray[0] = ulke; myArray[1] = url; myArray[2] = ip; this.BeginInvoke(new GRIDLOGDelegate(GRIDLOG), new object[] { myArray }); return; } //Yeni bir satir daha olustur string[] newRow = new string[] { ulke, url, ip }; dgLogGrid.Rows.Add(newRow); }

    Read the article

  • localtime_r supposed to be thread safe, but causing errors in Valgrind DRD

    - by Nik
    I searched google as much as I could but I couldn't find any good answers to this. localtime_r is supposed to be a thread-safe function for getting the system time. However, when checking my application with Valgrind --tool=drd, it consistantly tells me that there is a data race condition on this function. Are the common search results lying to me, or am I just missing something? It doesn't seem efficient to surround each localtime_r call with a mutex, especially if it is supposed to by thread safe in the first place. here is how i'm using it: timeval handlerTime; gettimeofday(&handlerTime,NULL); tm handlerTm; localtime_r(&handlerTime.tv_sec,&handlerTm); Any ideas?

    Read the article

< Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >