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  • Fast (non-blocking) way to transfer many files to another server

    - by Nyxynyx
    I am currently attempting to transfer over 1 million files from one server to another. Using wget, it seems to be extremely slow, probably because it starts a new transfer after the previous one has been completed. Question: Is there a faster non-blocking (asynchronous) way to do the transfer? I do not have enough space on the first server to compress the files into tar.gz and transferring them over. Thanks!

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  • How to transfer files from windows 7 pc to vista

    - by Samuel C
    Tried using direct connection using Ethernet cable and using windows easy transfer, but no luck, also tried using ad-hoc, home group, and connecting through a router both wired and wireless but no luck, im getting a little frustrated as I need to transfer these files because im selling one of them this afternoon! All I need to do is transfer some documents and files. The windows 7 pc recognizes the vista pc but vista cant recognize the win 7.

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  • Is data transfer response related to cable bandwidth limit?

    - by John Paku
    Hello, Before this, I'm using shared 100Mbps bandwidth. Its fast enough. And now, the server running dedicated 10Mbps bandwidth. When running 10Mbps, it takes more time to completely load the same page. The server bandwidth usage is small, with average less than 5Mbps. (I can see some website hosted at same data center loads very fast.)

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  • How can I transfer a SQL Server 2005 license?

    - by jdk
    I have the a wrong license number in one SQL Server. What's gone down is this: We virtualized a physical server, effectively cloning its software and licenses - SQL Server included. We want to repurpose the physical machine by keeping SQL Server and modifying its license to another license key that we have purchased. Would prefer not to reinstall SQL Server. Can it be done?

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  • Backup and Transfer Foobar2000 to a New Computer

    - by Mysticgeek
    If you are a fan of Foobar2000 you undoubtedly have tweaked it to the point where you don’t want to set it all up again on a new machine. Here we look at how to transfer Foobar2000 settings to a new Windows 7 machine. Note: For this article we are transferring Foobar2000 settings from on Windows 7 machine to another over a network running Windows Home Server.  Foobar2000 Foobar2000 is an awesome music player which is highly customizable and we’ve previously covered. Here we take a look at how it’s set up on the current machine. It’s a nothing flashy, but is set up for our needs and includes a lot of components and playlists.   Backup Files Rather than wasting time setting everything up again on a new machine, we can backup the important files and replace them on the new machine. First type or copy the following into the Explorer address bar. %appdata%\foobar2000 Now copy all of the files in the folder and store them on a network drive or some type removable media or device. New Machine Now you can install the latest version of Foobar2000 on your new machine. You can go with a Standard install as we will be replacing our backed up configuration files anyway. When it launches, it will be set with all the defaults…and we want what we had back. Browse to the following on the new machine… %appdata%\foobar2000 Delete all of the files in this directory… Then replace them with the ones we backed up from the other machine. You’ll also want to navigate to C:\Program Files\Foobar2000 and replace the existing Components folder with the backed up one. When you get the screen telling you there is already files of the same name, select Move and Replace, and check the box Do this for the next 6 conflicts. Now we’re back in business! Everything is exactly as it was on the old machine. In this example, we were moving the Foobar2000 files from a computer on the same home network. All the music is coming from a directory on our Windows Home Server so they hadn’t changed. If you’re moving these files to a computer on another machine… say your work computer, you’ll need to adjust where the music folders point to. Windows XP If you’re setting up Foobar2000 on an XP machine, you can enter the following into the Run line. %appdata%\foobar2000 Then copy your backed up files into the Foobar2000 folder, and remember to swap out the Components folder in C:\Program Files\Foobar2000. Confirm to replace the files and folders by clicking Yes to All… Conclusion This method worked perfectly for us on our home network setup. There might be some other things that will need a bit of tweaking, but overall the process is quick and easy. There is a lot of cool things you can do with Foobar2000 like rip an audio CD to FlAC. If you’re a fan of Foobar2000 or considering switching to it, we will be covering more awesome features in future articles. Download Foobar2000 – Windows Only Similar Articles Productive Geek Tips Backup or Transfer Microsoft Office 2007 Quick Parts Between ComputersBackup and Restore Internet Explorer’s Trusted Sites ListSecond Copy 7 [Review]Backup and Restore Firefox Profiles EasilyFoobar2000 is a Fully Customizable Music Player TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 Windows Media Player Glass Icons (icons we like) How to Forecast Weather, without Gadgets Outlook Tools, one stop tweaking for any Outlook version Zoofs, find the most popular tweeted YouTube videos Video preview of new Windows Live Essentials 21 Cursor Packs for XP, Vista & 7

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  • Transfer domains without disrupting local email server

    - by krosiris
    Perhaps I am thinking about this wrong, but maybe some of you guys can help me on this one. I have a client who currently has a domain from network solutions and is hosted via GoDaddy. Additionally, he his has email service with GoDaddy as well, but it seems to be forwarded to his local server at work. How can I transfer hosting accounts without disrupting email service (or at least temporarily)? Some MX info via Godaddy: A @ Points to GoDaddy Host main Points to client's home server sw Points to client's home server MX @ Points to main.example.com @ Points to smtp.secureserver @ Points to mailstore1.secureserver

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  • How to FTP transfer files to /var/www?

    - by jc.yin
    I'm new to linux and I've set up a web server with Ubuntu Desktop edition so I can practice with the GUI a bit before transitioning to Ubuntu Server. I've already set up a LAMP stack as well as FTP. Now I just need to know how to transfer my web files to the /var/www folder in Ubuntu. Previously I've worked on Mac OS and there's a central server for all the web files where I can FTP to. Anyone able to help me understand how do I FTP to the /var/www folder in Ubuntu? Thanks

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  • Where are bluetooth received files saved

    - by Luis Alvarado
    I have used Blueman and the default Bluetooth manager an every time I accept the file transfer from the Phone to the PC, it shows that it is transferring and even notifies me that the transfer was successful but I can not find the image anywhere. Where are files stored after sending them via Bluetooth to the PC? I already checked my Home folder. The Picture folder which I thought it would be the one for images. Then the document folder and afterwards I did a huge check on all folders under /home. No luck. Is nowhere. I even checked this answer with no luck.

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  • Extremely slow transfer speed ubuntu -> Windows

    - by Hailwood
    I have two laptops, One is running Ubuntu 12.04 (EXT4) the other is running Windows 7 (NTFS). I am copying over 40gb of data (one file) from the Ubuntu laptop to the Windows Laptop. (Browse the shared folder on Ubuntu using Windows copy/paste) But I am getting transfer speeds topping out at ~700kb/s Surely this is not right. I am transferring via wifi on both laptops. My download speeds can reach 7-8mb/s on both laptops, so I know it is not the wifi cards or the router topping out. wlan0 Link encap:Ethernet HWaddr 84:4b:f5:db:b4:85 inet addr:192.168.1.66 Bcast:192.168.1.255 Mask:255.255.255.0 inet6 addr: fe80::864b:f5ff:fedb:b485/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:11941185 errors:0 dropped:0 overruns:0 frame:0 TX packets:11306693 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:10087111370 (10.0 GB) TX bytes:7843524888 (7.8 GB)

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  • A record point not working

    - by Peter
    I'm trying to do an A record point to transfer the hosting of a domain from one provider to another. I don't want to change the nameservers as this will result in emails going down. The output when I dig for the domain shows the correct IP (78.46.63.87) for the new host. I know A records can take a while to propagate but Its been over 36hrs now and I still keep getting this error(below) when I try to pull the domain through as an addon domain via Cpanel on the new host. Are the old nameservers conflicting with the A record point? here's the error: Using nameservers with the following IPs: 208.80.125.4,208.80.126.4,208.80.124.4,208.94.148.4 Sorry, the domain is already pointed to an IP address that does not appear to use DNS servers associated with this server. Please transfer the domain to this servers nameservers or have your administrator add one of its nameservers to /etc/ips.remotedns and make the proper A entries on that remote nameserver.

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  • Collaborative Whiteboard using WebSocket in GlassFish 4 - Text/JSON and Binary/ArrayBuffer Data Transfer (TOTD #189)

    - by arungupta
    This blog has published a few blogs on using JSR 356 Reference Implementation (Tyrus) as its integrated in GlassFish 4 promoted builds. TOTD #183: Getting Started with WebSocket in GlassFish TOTD #184: Logging WebSocket Frames using Chrome Developer Tools, Net-internals and Wireshark TOTD #185: Processing Text and Binary (Blob, ArrayBuffer, ArrayBufferView) Payload in WebSocket TOTD #186: Custom Text and Binary Payloads using WebSocket One of the typical usecase for WebSocket is online collaborative games. This Tip Of The Day (TOTD) explains a sample that can be used to build such games easily. The application is a collaborative whiteboard where different shapes can be drawn in multiple colors. The shapes drawn on one browser are automatically drawn on all other peer browsers that are connected to the same endpoint. The shape, color, and coordinates of the image are transfered using a JSON structure. A browser may opt-out of sharing the figures. Alternatively any browser can send a snapshot of their existing whiteboard to all other browsers. Take a look at this video to understand how the application work and the underlying code. The complete sample code can be downloaded here. The code behind the application is also explained below. The web page (index.jsp) has a HTML5 Canvas as shown: <canvas id="myCanvas" width="150" height="150" style="border:1px solid #000000;"></canvas> And some radio buttons to choose the color and shape. By default, the shape, color, and coordinates of any figure drawn on the canvas are put in a JSON structure and sent as a message to the WebSocket endpoint. The JSON structure looks like: { "shape": "square", "color": "#FF0000", "coords": { "x": 31.59999942779541, "y": 49.91999053955078 }} The endpoint definition looks like: @WebSocketEndpoint(value = "websocket",encoders = {FigureDecoderEncoder.class},decoders = {FigureDecoderEncoder.class})public class Whiteboard { As you can see, the endpoint has decoder and encoder registered that decodes JSON to a Figure (a POJO class) and vice versa respectively. The decode method looks like: public Figure decode(String string) throws DecodeException { try { JSONObject jsonObject = new JSONObject(string); return new Figure(jsonObject); } catch (JSONException ex) { throw new DecodeException("Error parsing JSON", ex.getMessage(), ex.fillInStackTrace()); }} And the encode method looks like: public String encode(Figure figure) throws EncodeException { return figure.getJson().toString();} FigureDecoderEncoder implements both decoder and encoder functionality but thats purely for convenience. But the recommended design pattern is to keep them in separate classes. In certain cases, you may even need only one of them. On the client-side, the Canvas is initialized as: var canvas = document.getElementById("myCanvas");var context = canvas.getContext("2d");canvas.addEventListener("click", defineImage, false); The defineImage method constructs the JSON structure as shown above and sends it to the endpoint using websocket.send(). An instant snapshot of the canvas is sent using binary transfer with WebSocket. The WebSocket is initialized as: var wsUri = "ws://localhost:8080/whiteboard/websocket";var websocket = new WebSocket(wsUri);websocket.binaryType = "arraybuffer"; The important part is to set the binaryType property of WebSocket to arraybuffer. This ensures that any binary transfers using WebSocket are done using ArrayBuffer as the default type seem to be blob. The actual binary data transfer is done using the following: var image = context.getImageData(0, 0, canvas.width, canvas.height);var buffer = new ArrayBuffer(image.data.length);var bytes = new Uint8Array(buffer);for (var i=0; i<bytes.length; i++) { bytes[i] = image.data[i];}websocket.send(bytes); This comprehensive sample shows the following features of JSR 356 API: Annotation-driven endpoints Send/receive text and binary payload in WebSocket Encoders/decoders for custom text payload In addition, it also shows how images can be captured and drawn using HTML5 Canvas in a JSP. How could this be turned in to an online game ? Imagine drawing a Tic-tac-toe board on the canvas with two players playing and others watching. Then you can build access rights and controls within the application itself. Instead of sending a snapshot of the canvas on demand, a new peer joining the game could be automatically transferred the current state as well. Do you want to build this game ? I built a similar game a few years ago. Do somebody want to rewrite the game using WebSocket APIs ? :-) Many thanks to Jitu and Akshay for helping through the WebSocket internals! Here are some references for you: JSR 356: Java API for WebSocket - Specification (Early Draft) and Implementation (already integrated in GlassFish 4 promoted builds) Subsequent blogs will discuss the following topics (not necessary in that order) ... Error handling Interface-driven WebSocket endpoint Java client API Client and Server configuration Security Subprotocols Extensions Other topics from the API

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  • How to transfer domain from Godaddy to another provider

    - by licorna
    I'm currently using godaddy for all of my company domains, and I'm very unsatisfied with their service, specially with their site, so we are trying to migrate those domains to another provider. The question is, How do I transfer my domains to another domain registrar? I'm not talking about transferring domain records (A, MX...) but to use the same domains with another provider, and redo all the configuration again. For example, one of our blogs is hosted in Slicehost and we feel very confortable with their record editing tool. As I have read prowebmasters I can see other people not very satisfied with Godaddy service. Thanks! edit: Thanks for the answers, they were all very informative.

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  • transfer Thunderbird (17) Profile on Win7 to Ubuntu 12.04

    - by William Curran
    I want to transfer Thunderbird Profile on Win7 to thunderbird (17) Ubuntu 12.04. I already copied the profile folder from Windows to Ubuntu and modified progile.ini on the ubuntu machine to include [Profile] Name=Bill IsRelative=1 Path=(the name of the transfered profile folder) I think the problem is that the Win. TB profile content (files and folder structure) look VERY different that the that of the unbuntu TB profile's that was created on installation. The Ubuntu install is new where as the Win TB has undergone many updates. Seems the system for profile storage has changed drastically. I tried to start TB in safe mode but could't get the path correct to start TB in the terminal with the -safe-mode switch. What can I do? Bill

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  • How to push through a domain transfer in spite of the 60 day rule

    - by corsiKa
    I recently purchased a domain through a registrar which I won't name here. Within the first five minutes of logging in, I found a severe vulnerability that allows me access to all registration details of all users. Simply put, I do not trust this registrar with any kind of business. But I'm unable to transfer the domain because, for some reason, it has to exist in its current state for 60 days. We're planning to launch the site this weekend - we can't wait 60 days. But I can not trust this registrar: if I found such a severe vulnerability in the first few minutes, how many more similar un-trustables will I find in those 60 days? Is there a higher authority to whom I can submit a case to get my domain transferred to a different registrar?

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  • Transfer a ssh session between the same physical devices from one network to another

    - by Vivek V K
    My server has 2 IP addresses via two networks. Due to some restrictions,my client will be able to access only one of the network at a time. Hence, I want a way to transfer a live ssh session with all the open applications seamlessly from one network to another. The physical devices (client and the server) are the same. What changes is the network through which it connects. can this be done? Thanks!

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  • Estimating file transfer time over network?

    - by rocko
    I am transferring file from one server to another. So, to estimate the time it would take to transfer some GB's of file over the network, I am pinging to that IP and taking the average time. For ex: i ping to 172.26.26.36 I get the average round trip time to be x ms, since ping send 32 bytes of data each time. I estimate speed of network to be 2*32*8(bits)/x = y Mbps -- multiplication with 2 because its average round trip time. So transferring 5GB of data will take 5000/y seconds Am I correct in my method of estimating time. If you find any mistake or any other good method please share.

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  • How to Transfer All Your Information to a New PS3

    - by Justin Garrison
    The PlayStation 3 now costs half the price, has double the storage, and uses half the power. If you need another reason to upgrade, Sony also makes it easy to transfer all of your information to a new console. Transferring all of your games, data, and settings is easier than ever, and all you need is an ethernet cable. Read on as we walk you through the whole process of setting up your new PS3 and wiping all your information off the old one. Latest Features How-To Geek ETC Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? How To Make Hundreds of Complex Photo Edits in Seconds With Photoshop Actions Hack Apart a Highlighter to Create UV-Reactive Flowers [Science] Add a “Textmate Style” Lightweight Text Editor with Dropbox Syncing to Chrome and Iron Is the Forcefield Really On or Not? [Star Wars Parody Video] Google Updates Picasa Web Albums; Emphasis on Sharing and Showcasing Uwall.tv Turns YouTube into a Video Jukebox Early Morning Sunrise at the Beach Wallpaper

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  • Photo transfer problems from camera

    - by warkior
    We have a digital camera (Cannon SX130 IS) which we often connect to the Ubuntu 12.10 desktop via USB in order to download the images. In past flavours of Linux (Mint 12 was most recent) it worked fine, however since upgrading to Ubuntu 12.10, the process fails after downloading a small number of the images. I can view the images which will be transferred in the preview window, and I can browse the camera file system to download the images manually, but if I just drag/drop the images over from camera to desktop, it freezes after 5-6 are copied over. I've been able to get around the problem by only copying 3-4 at a time, but when you have 100+ images to transfer, that gets really frustrating. Any advice on where I could start looking for answers, or how I could diagnose the source of the problem further? We have also had some issues with WireLess USB mice though it may not be related. I'm hoping my USB controller in the computer isn't dying... it's not that old. Also, it seems to work much better under Windows.

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  • ASP.NET MVVM Handling multiple Data Transfer Objects on a single page

    - by meffect
    I have an asp.net mvc "edit" page which allows the user to make edits to the parent entity, and then also "create" child entities on the same page. Note: I'm making these data transfer objects up. public class CustomerViewModel { public int Id { get; set; } public Byte[] Timestamp { get; set; } public string CustomerName { get; set; } public etc.. public CustomerOrderCreateViewModel CustomerOrderCreateViewModel { get; set; } } In my view I have two html form's. One for Customer "edit" Http Posts, and the other for CustomerOrder "create" Http Posts. In the view page, I load the CustomerOrder "create" form in using: <div id="CustomerOrderCreate"> @Html.Partial("Vendor/_CustomerOrderCreatePartial", Model.CustomerOrderCreateViewModel) </div> The CustomerOrder html form action posts to a different controller HttpPost ActionResult than the Customer "edit" Action Result. My concern is this, on the CustomerOrder controller, in the HttpPost ActionResult [HttpPost] public ActionResult Create(CustomerOrderCreateViewModel vm) { if (!ModelState.IsValid) { return [What Do I Return Here] } ...[Persist to database code]... } I don't know what to return if the model state isn't valid. Right now it's not a problem, because jquery unobtrusive validation handles validation on the client. But what if I need more complex validation (ie: the server needs to handle the validation).

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  • Which has a faster data transfer rate? WIFI (tablet or cell phone, not LTE) or MicroSD (Class 10)?

    - by techaddict
    Which of the two methods of dta transfer trasfers data at a faster rate for smartphones and tablets? Standard WIFI, or MicroSD Cards? I wonder if it would be actually faster to access data on external storage then it would be to have the MicroSD card in my smartphone or tablet. Currently I have a class 10 32GB MicroSD card in my cell phone. I am looking to get the new Google Nexus tablet but it does not offer expandable internal storage. I wonder if that's really a detriment; because if WIFI is faster than MicroSD, then it would matter almost none at all that you couldn't expand the storage internally. If the case is that WIFI is faster, and people caught onto this, then people could save a lot of money on lower memory ipads/iphones/ipods, tablets, and smartphones!

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  • File transfer problems through VPN when Cisco IPS is enabled

    - by Richard West
    We have a Cisco ASA 5510 firewall with the IPS module installed. We have a customer that we must connect to via VPN to their network to exchange files via FTP. We use the Cisco VPN client (version 5.0.01.0600) on our local workstations, which are behind the firewall and subject to the IPS. The VPN client is successful in connecting to the remote site. However when we start the FTP file transfer we are able to upload only 150K to 200K of data, then everything stops. A minute later the VPN session is dropped. I think I have isolated this to an IPS issue by temporarily disabling the Service Policy on the ASA for the IPS with the following command: access-list IPS line 1 extended permit ip 0.0.0.0 0.0.0.0 0.0.0.0 0.0.0.0 inactive After this command was issued I then established the VPN to the remote site and was successful in transferring the entire file. While still connected to the VPN and FTP session I issued the command to enable the IPS: access-list IPS line 1 extended permit ip 0.0.0.0 0.0.0.0 0.0.0.0 0.0.0.0 The file transfer was tried again and was once again successful so I closed the FTP session and reopened it, while keeping the same VPN session open. This file transfer was also successful. This told me that nothing with the FTP programs was being filtered or causing the problem. Furthermore, we use FTP to exchange files with many sites everyday without issue. I then disconnected the original VPN session, which was established when the access-list was inactive, and reconnected the VPN session, now with the access-list active. After starting the FTP transfer the file stopped after 150K. To me this seems like the IPS is blocking, or somehow interfering with the initial VPN setup to the remote site. This only started happening last week after the latest IPS signature updates were applied (sig version 407.0). Our previous sig version was 95 days old becuase the system was not auto updating itself. Any ideas on what could be causing this problem?

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  • Slow transfer speed between two servers

    - by Linux Guy
    I have two servers both network cards speed is 10Gbps The inbound bandwidth between two servers is 10Gbps , the outbound bandwidth internet bandwidth is 500Mpbs Both servers using public ip addresses in public and private network Both servers transfer and connection on nginx port , and the server B used for streaming media , like youtube stream videos I check the transfer speed using iperf utility From Server A to Server B # iperf -c 0.0.0.1 -p 8777 ------------------------------------------------------------ Client connecting to 0.0.0.1, TCP port 8777 TCP window size: 85.3 KByte (default) ------------------------------------------------------------ [ 3] local 0.0.0.0 port 38895 connected with 0.0.0.1 port 8777 [ ID] Interval Transfer Bandwidth [ 3] 0.0-10.8 sec 528 KBytes 399 Kbits/sec My Current Connections in Server B # netstat -an|grep ":8777"|awk '/tcp/ {print $6}'|sort -nr| uniq -c 2072 TIME_WAIT 28 SYN_RECV 1 LISTEN 189 LAST_ACK 139 FIN_WAIT2 373 FIN_WAIT1 3381 ESTABLISHED 34 CLOSING Server A Network Card Information Settings for eth0: Supported ports: [ TP ] Supported link modes: 100baseT/Full 1000baseT/Full 10000baseT/Full Supported pause frame use: No Supports auto-negotiation: Yes Advertised link modes: 10000baseT/Full Advertised pause frame use: No Advertised auto-negotiation: Yes Speed: 10000Mb/s Duplex: Full Port: Twisted Pair PHYAD: 0 Transceiver: external Auto-negotiation: on MDI-X: Unknown Supports Wake-on: d Wake-on: d Current message level: 0x00000007 (7) drv probe link Link detected: yes Server B Network Card Information Settings for eth2: Supported ports: [ FIBRE ] Supported link modes: 10000baseT/Full Supported pause frame use: No Supports auto-negotiation: No Advertised link modes: 10000baseT/Full Advertised pause frame use: No Advertised auto-negotiation: No Speed: 10000Mb/s Duplex: Full Port: Direct Attach Copper PHYAD: 0 Transceiver: external Auto-negotiation: off Supports Wake-on: d Wake-on: d Current message level: 0x00000007 (7) drv probe link Link detected: yes The problem is : as you can see from iperf utility, the transfer speed from server A to server B slow when i restart network service the connection will be ok , after 2 minutes , it's getting slow How could i troubleshoot slow speed issue and fix it in server B ? Notice : if there any other commands i should execute in servers for more information, so it might help resolve the problem , let me know in comments

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