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  • Lambdas within Extension methods: Possible memory leak?

    - by Oliver
    I just gave an answer to a quite simple question by using an extension method. But after writing it down i remembered that you can't unsubscribe a lambda from an event handler. So far no big problem. But how does all this behave within an extension method?? Below is my code snipped again. So can anyone enlighten me, if this will lead to myriads of timers hanging around in memory if you call this extension method multiple times? I would say no, cause the scope of the timer is limited within this function. So after leaving it no one else has a reference to this object. I'm just a little unsure, cause we're here within a static function in a static class. public static class LabelExtensions { public static Label BlinkText(this Label label, int duration) { Timer timer = new Timer(); timer.Interval = duration; timer.Tick += (sender, e) => { timer.Stop(); label.Font = new Font(label.Font, label.Font.Style ^ FontStyle.Bold); }; label.Font = new Font(label.Font, label.Font.Style | FontStyle.Bold); timer.Start(); return label; } }

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  • Having trouble with extension methods for byte arrays

    - by Dave
    I'm working with a device that sends back an image, and when I request an image, there is some undocumented information that comes before the image data. I was only able to realize this by looking through the binary data and identifying the image header information inside. I've been able to make everything work fine by writing a method that takes a byte[] and returns another byte[] with all of this preamble "stuff" removed. However, what I really want is an extension method so I can write image_buffer.RemoveUpToByteArray(new byte[] { 0x42, 0x4D }); instead of byte[] new_buffer = RemoveUpToByteArray( image_buffer, new byte[] { 0x42, 0x4D }); I first tried to write it like everywhere else I've seen online: public static class MyExtensionMethods { public static void RemoveUpToByteArray(this byte[] buffer, byte[] header) { ... } } but then I get an error complaining that there isn't an extension method where the first parameter is a System.Array. Weird, everyone else seems to do it this way, but okay: public static class MyExtensionMethods { public static void RemoveUpToByteArray(this Array buffer, byte[] header) { ... } } Great, that takes now, but still doesn't compile. It doesn't compile because Array is an abstract class and my existing code that gets called after calling RemoveUpToByteArray used to work on byte arrays. I could rewrite my subsequent code to work with Array, but I am curious -- what am I doing wrong that prevents me from just using byte[] as the first parameter in my extension method?

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  • Safari Extension Questions

    - by Rob Wilkerson
    I'm in the process of building my first Safari extension--a very simple one--but I've run into a couple of problems. The extension boils down to a single, injected script that attempts to bypass the native feed handler and redirect to an http:// URI. My issues so far are twofold: The "whitelist" isn't working the way I'd expect. Since all feeds are shown under the "feed://" protocol, I've tried to capture that in the whitelist as "feed://*/*" (with nothing in the blacklist), but I end up in a request loop that I can't understand. If I set blacklist values of "http://*/*" and "https://*/*", everything works as expected. I can't figure out how to access my settings from my injected script. The script creates a beforeload event handler, but can't access my settings using the safari.extension.settings path indicated in the documentation. I haven't found anything in Apple's documentation to indicate that settings shouldn't be available from my script. Since extensions are such a new feature, even Google returns limited relevant results and most of those are from the official documentation. What am I missing? Thanks.

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  • Automate the signature of the update.rdf manifest for my firefox extension

    - by streetpc
    Hello, I'm developing a firefox extension and I'd like to provide automatic update to my beta-testers (who are not tech-savvy). Unfortunately, the update server doesn't provide HTTPS. According to the Extension Developer Guide on signing updates, I have to sign my update.rdf and provide an encoded public key in the install.rdf. There is the McCoy tool to do all of this, but it is an interactive GUI tool and I'd like to automate the extension packaging using an Ant script (as this is part of a much bigger process). I can't find a more precise description of what's happening to sign the update.rdf manifest than below, and McCoy source is an awful lot of javascript. The doc says: The add-on author creates a public/private RSA cryptographic key pair. The public part of the key is DER encoded and then base 64 encoded and added to the add-on's install.rdf as an updateKey entry. (...) Roughly speaking the update information is converted to a string, then hashed using a sha512 hashing algorithm and this hash is signed using the private key. The resultant data is DER encoded then base 64 encoded for inclusion in the update.rdf as an signature entry. I don't know well about DER encoding, but it seems like it needs some parameters. So would anyone know either the full algortihm to sign the update.rdf and install.rdf using a predefined keypair, or a scriptable alternative to McCoy whether a command-line tool like asn1coding will suffise a good/simple developer tutorial on DER encoding

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  • C# Thread-safe Extension Method

    - by Wonko the Sane
    Hello All, I may be waaaay off, or else really close. Either way, I'm currently SOL. :) I want to be able to use an extension method to set properties on a class, but that class may (or may not) be updated on a non-UI thread, and derives from a class the enforces updates to be on the UI thread (which implements INotifyPropertyChanged, etc). I have a class defined something like this: public class ClassToUpdate : UIObservableItem { private readonly Dispatcher mDispatcher = Dispatcher.CurrentDispatcher; private Boolean mPropertyToUpdate = false; public ClassToUpdate() : base() { } public Dispatcher Dispatcher { get { return mDispatcher; } } public Boolean PropertyToUpdate { get { return mPropertyToUpdate; } set { SetValue("PropertyToUpdate", ref mPropertyToUpdate, value; } } } I have an extension method class defined something like this: static class ExtensionMethods { public static IEnumerable<T> SetMyProperty<T>(this IEnumerable<T> sourceList, Boolean newValue) { ClassToUpdate firstClass = sourceList.FirstOrDefault() as ClassToUpdate; if (firstClass.Dispatcher.Thread.ManagedThreadId != System.Threading.Thread.CurrentThread.ManagedThreadId) { // WHAT GOES HERE? } else { foreach (var classToUpdate in sourceList) { (classToUpdate as ClassToUpdate ).PropertyToUpdate = newValue; yield return classToUpdate; } } } } Obviously, I'm looking for the "WHAT GOES HERE" in the extension method. Thanks, wTs

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  • Extension method using Reflection to Sort

    - by Xavier
    I implemented an extension "MyExtensionSortMethod" to sort collections (IEnumerate). This allows me to replace code such as 'entities.OrderBy( ... ).ThenByDescending( ...)' by 'entities.MyExtensionSortMethod()' (no parameter as well). Here is a sample of implementation: //test function function Test(IEnumerable<ClassA> entitiesA,IEnumerable<ClassB> entitiesB ) { //Sort entitiesA , based on ClassA MySort method var aSorted = entitiesA.MyExtensionSortMethod(); //Sort entitiesB , based on ClassB MySort method var bSorted = entitiesB.MyExtensionSortMethod(); } //Class A definition public classA: IMySort<classA> { .... public IEnumerable<classA> MySort(IEnumerable<classA> entities) { return entities.OrderBy( ... ).ThenBy( ...); } } public classB: IMySort<classB> { .... public IEnumerable<classB> MySort(IEnumerable<classB> entities) { return entities.OrderByDescending( ... ).ThenBy( ...).ThenBy( ... ); } } //extension method public static IEnumerable<T> MyExtensionSortMethod<T>(this IEnumerable<T> e) where T : IMySort<T>, new() { //the extension should call MySort of T Type t = typeof(T); var methodInfo = t.GetMethod("MySort"); //invoke MySort var result = methodInfo.Invoke(new T(), new object[] {e}); //Return return (IEnumerable < T >)result; } public interface IMySort<TEntity> where TEntity : class { IEnumerable<TEntity> MySort(IEnumerable<TEntity> entities); } However, it seems a bit complicated compared to what it does so I was wondering if they were another way of doing it?

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  • How to stop my firefox extension which interferes other extension?

    - by ccppjava
    Hi, I have tried very hard to make my extension as simple as possible, it now do not contain any skin/css, it just have 'statusbar' in one single 'overlay'. The issue is that when installed, it hides the top three icon of 'all-in-one toolbar' extension of my firefox 3.6.3. On other two machine which do not have 'all-in-one toolbar', it hide all the icons of the web-development toolbar! chrome.manifest content stackoverflow content/ content stackoverflow content/ contentaccessible=yes overlay chrome://browser/content/browser.xul chrome://stackoverflow/content/browser.xul locale stackoverflow en-US locale/en-US/ browser.xul <overlay id="dch-browser-overlay" xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul"> <script type="application/x-javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js"/> <script src="stackoverflow.js" /> <statusbar id="status-bar"> <statusbarpanel id="stackoverflow-status-bar-icon" class="statusbarpanel-iconic" src="chrome://stackoverflow/content/icon_small.png" tooltiptext="&runstackoverflow;" onclick="stackoverflow.run()" /> </statusbar> </overlay> I have tried very hard to simplify the extension to find the reason, but failed, any suggestion/ideas would be welcome. thx.

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  • Objects in JavaScript defined and undefined at the same time (in a FireFox extension)

    - by Alexey Romanov
    I am chasing down a bug in a FireFox extension. I've finally managed to see it for myself (I've only had reports before) and I can't understand how what I saw is possible. One error message from my extension in the Error Console is "gBrowser is not defined". This by itself would be surprising enough, since the overlay is over browser.xul and navigator.xul, and I expect gBrowser to be available from both. Even worse is the actual place where it happens: line 101 of nextplease.js. That is, inside the function isTopLevelDocument, which is only called from onContentLoaded, which is only called from onLoad here: gBrowser.addEventListener(this.loadType, function (event) { nextplease.loadListener.onContentLoaded(event); }, true); So gBrowser is defined in onLoad, but somehow undefined in isTopLevelDocument. When I tried to actually use the extension, I got another error: "nextplease is not defined". The interesting thing is that it happened on lines 853 and 857. That is, inside the functions nextplease.getNextLink = function () { nextplease.getLink(window.content, nextplease.NextPhrasesMap, nextplease.NextImagesMap, nextplease.isNextRegExp, nextplease.NEXT_SEARCH_TYPE); } nextplease.getPrevLink = function () { nextplease.getLink(window.content, nextplease.PrevPhrasesMap, nextplease.PrevImagesMap, nextplease.isPrevRegExp, nextplease.PREV_SEARCH_TYPE); } So nextplease is somehow defined enough to call these functions, but isn't defined inside them. Finally, executing typeof(nextplease) in Execute JS returns "object". Same for gBrowser. How can this happen? Any ideas?

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  • Extension methods conflict

    - by Yochai Timmer
    Lets say I have 2 extension methods to string, in 2 different namespaces: namespace test1 { public static class MyExtensions { public static int TestMethod(this String str) { return 1; } } } namespace test2 { public static class MyExtensions2 { public static int TestMethod(this String str) { return 2; } } } These methods are just for example, they don't really do anything. Now lets consider this piece of code: using System; using test1; using test2; namespace blah { public static class Blah { public Blah() { string a = "test"; int i = a.TestMethod(); //Which one is chosen ? } } } I know that only one of the extension methods will be chosen. Which one will it be ? and why ? How can I choose a certain method from a certain namespace ? Edit: Usually I'd use Namespace.ClassNAME.Method() ... But that just beats the whole idea of extension methods. And I don't think you can use Variable.Namespace.Method()

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  • google chrome extension update text after response callback

    - by Jerome
    I am writing a Google Chrome extension. I have reached the stage where I can pass messages back and forth readily but I am running into trouble with using the response callback. My background page opens a message page and then the message page requests more information from background. When the message page receives the response I want to replace some of the standard text on the message page with custom text based on the response. Here is the code: chrome.extension.sendRequest({cmd: "sendKeyWords"}, function(response) { keyWordList=response.keyWordsFound; var keyWords=""; for (var i = 0; i FIRST QUESTION: This all seems to work fine but the text on the page doesn't change. I am almost certainly because the callback completes after the page is finished loading and the rest of the code finishes before the callback completes, too. How do I update the page with the new text? Can I listen for the callback to complete or something like that? SECOND QUESTION: The procedure I am pursuing first opens the message page and then the message page requests the keyword list from background. Since I always want the keyword list, it makes more sense to just send it when I create the tab. Can I do that? Here is the code from background that opens the message page: //when request from detail page to open message page chrome.extension.onRequest.addListener(function(request, sender, sendResponse) { if(request.cmd == "openMessage") { console.log("Received Request to Open Message, Profile Score: "+request.keyWordsFound.length); keyWordList=request.keyWordsFound; chrome.tabs.create({url: request.url}, function(tab){ msgTabId=tab.id; //needed to determine if message tab has later been closed chrome.tabs.executeScript(tab.id, {file: "message.js"}); }); console.log("Opening Message"); } });

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  • Web scrapping from a Google Chrome extension

    - by limoragni
    I've started to develop a Chrome extension to navigate and prform actions on a website. Until now the extension is able to receive a couple of parameters and check a set of radio-buttons, fill in a few inputs of a form and then submit it. What I want to do now is to repeat the process, but I'm stuck when the page is reloaded. And I don't know how can I do to make the script reacts to the finish of the request. The workflow I want to achieve is the following (is for automaticly copying a certain object): Popup side Enter the number of the Master object to copy Enter the base name of the copies (example Mod, so the I can iterate and add mod1, mod2, modn) Enter the number of copies Background side Select master Select standard options Fill in inputs Submit form Wait for the page to complete the request and continue to the next copy. (here I need help) The problem is on the repetition, the rest is taking care of. I assume that must be a way of dealing with requests. Any ideas? By the way I'm doing it all with the extension and tabs methods of google chrome plus javascript and jquery.

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  • [Visual Studio Extension Of The Day] Test Scribe for Visual Studio Ultimate 2010 and Test Professional 2010

    - by Hosam Kamel
      Test Scribe is a documentation power tool designed to construct documents directly from the TFS for test plan and test run artifacts for the purpose of discussion, reporting etc... . Known Issues/Limitations Customizing the generated report by changing the template, adding comments, including attachments etc… is not supported While opening a test plan summary document in  Office 2007, if you get the warning: “The file Test Plan Summary cannot be opened because there are problems with the contents” (with Details: ‘The file is corrupt and cannot be opened’), click ‘OK’. Then, click ‘Yes’ to recover the contents of the document. This will then open the document in Office 2007. The same problem is not found in Office 2010. Generated documents are stored by default in the “My documents” folder. The output path of the generated report cannot be modified. Exporting word documents for individual test suites or test cases in a test plan is not supported. Download it from Visual Studio Extension Manager Originally posted at "Hosam Kamel| Developer & Platform Evangelist" http://blogs.msdn.com/hkamel

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  • C# Extension Methods - To Extend or Not To Extend...

    - by James Michael Hare
    I've been thinking a lot about extension methods lately, and I must admit I both love them and hate them. They are a lot like sugar, they taste so nice and sweet, but they'll rot your teeth if you eat them too much.   I can't deny that they aren't useful and very handy. One of the major components of the Shared Component library where I work is a set of useful extension methods. But, I also can't deny that they tend to be overused and abused to willy-nilly extend every living type.   So what constitutes a good extension method? Obviously, you can write an extension method for nearly anything whether it is a good idea or not. Many times, in fact, an idea seems like a good extension method but in retrospect really doesn't fit.   So what's the litmus test? To me, an extension method should be like in the movies when a person runs into their twin, separated at birth. You just know you're related. Obviously, that's hard to quantify, so let's try to put a few rules-of-thumb around them.   A good extension method should:     Apply to any possible instance of the type it extends.     Simplify logic and improve readability/maintainability.     Apply to the most specific type or interface applicable.     Be isolated in a namespace so that it does not pollute IntelliSense.     So let's look at a few examples in relation to these rules.   The first rule, to me, is the most important of all. Once again, it bears repeating, a good extension method should apply to all possible instances of the type it extends. It should feel like the long lost relative that should have been included in the original class but somehow was missing from the family tree.    Take this nifty little int extension, I saw this once in a blog and at first I really thought it was pretty cool, but then I started noticing a code smell I couldn't quite put my finger on. So let's look:       public static class IntExtensinos     {         public static int Seconds(int num)         {             return num * 1000;         }           public static int Minutes(int num)         {             return num * 60000;         }     }     This is so you could do things like:       ...     Thread.Sleep(5.Seconds());     ...     proxy.Timeout = 1.Minutes();     ...     Awww, you say, that's cute! Well, that's the problem, it's kitschy and it doesn't always apply (and incidentally you could achieve the same thing with TimeStamp.FromSeconds(5)). It's syntactical candy that looks cool, but tends to rot and pollute the code. It would allow things like:       total += numberOfTodaysOrders.Seconds();     which makes no sense and should never be allowed. The problem is you're applying an extension method to a logical domain, not a type domain. That is, the extension method Seconds() doesn't really apply to ALL ints, it applies to ints that are representative of time that you want to convert to milliseconds.    Do you see what I mean? The two problems, in a nutshell, are that a) Seconds() called off a non-time value makes no sense and b) calling Seconds() off something to pass to something that does not take milliseconds will be off by a factor of 1000 or worse.   Thus, in my mind, you should only ever have an extension method that applies to the whole domain of that type.   For example, this is one of my personal favorites:       public static bool IsBetween<T>(this T value, T low, T high)         where T : IComparable<T>     {         return value.CompareTo(low) >= 0 && value.CompareTo(high) <= 0;     }   This allows you to check if any IComparable<T> is within an upper and lower bound. Think of how many times you type something like:       if (response.Employee.Address.YearsAt >= 2         && response.Employee.Address.YearsAt <= 10)     {     ...     }     Now, you can instead type:       if(response.Employee.Address.YearsAt.IsBetween(2, 10))     {     ...     }     Note that this applies to all IComparable<T> -- that's ints, chars, strings, DateTime, etc -- and does not depend on any logical domain. In addition, it satisfies the second point and actually makes the code more readable and maintainable.   Let's look at the third point. In it we said that an extension method should fit the most specific interface or type possible. Now, I'm not saying if you have something that applies to enumerables, you create an extension for List, Array, Dictionary, etc (though you may have reasons for doing so), but that you should beware of making things TOO general.   For example, let's say we had an extension method like this:       public static T ConvertTo<T>(this object value)     {         return (T)Convert.ChangeType(value, typeof(T));     }         This lets you do more fluent conversions like:       double d = "5.0".ConvertTo<double>();     However, if you dig into Reflector (LOVE that tool) you will see that if the type you are calling on does not implement IConvertible, what you convert to MUST be the exact type or it will throw an InvalidCastException. Now this may or may not be what you want in this situation, and I leave that up to you. Things like this would fail:       object value = new Employee();     ...     // class cast exception because typeof(IEmployee) != typeof(Employee)     IEmployee emp = value.ConvertTo<IEmployee>();       Yes, that's a downfall of working with Convertible in general, but if you wanted your fluent interface to be more type-safe so that ConvertTo were only callable on IConvertibles (and let casting be a manual task), you could easily make it:         public static T ConvertTo<T>(this IConvertible value)     {         return (T)Convert.ChangeType(value, typeof(T));     }         This is what I mean by choosing the best type to extend. Consider that if we used the previous (object) version, every time we typed a dot ('.') on an instance we'd pull up ConvertTo() whether it was applicable or not. By filtering our extension method down to only valid types (those that implement IConvertible) we greatly reduce our IntelliSense pollution and apply a good level of compile-time correctness.   Now my fourth rule is just my general rule-of-thumb. Obviously, you can make extension methods as in-your-face as you want. I included all mine in my work libraries in its own sub-namespace, something akin to:       namespace Shared.Core.Extensions { ... }     This is in a library called Shared.Core, so just referencing the Core library doesn't pollute your IntelliSense, you have to actually do a using on Shared.Core.Extensions to bring the methods in. This is very similar to the way Microsoft puts its extension methods in System.Linq. This way, if you want 'em, you use the appropriate namespace. If you don't want 'em, they won't pollute your namespace.   To really make this work, however, that namespace should only include extension methods and subordinate types those extensions themselves may use. If you plant other useful classes in those namespaces, once a user includes it, they get all the extensions too.   Also, just as a personal preference, extension methods that aren't simply syntactical shortcuts, I like to put in a static utility class and then have extension methods for syntactical candy. For instance, I think it imaginable that any object could be converted to XML:       namespace Shared.Core     {         // A collection of XML Utility classes         public static class XmlUtility         {             ...             // Serialize an object into an xml string             public static string ToXml(object input)             {                 var xs = new XmlSerializer(input.GetType());                   // use new UTF8Encoding here, not Encoding.UTF8. The later includes                 // the BOM which screws up subsequent reads, the former does not.                 using (var memoryStream = new MemoryStream())                 using (var xmlTextWriter = new XmlTextWriter(memoryStream, new UTF8Encoding()))                 {                     xs.Serialize(xmlTextWriter, input);                     return Encoding.UTF8.GetString(memoryStream.ToArray());                 }             }             ...         }     }   I also wanted to be able to call this from an object like:       value.ToXml();     But here's the problem, if i made this an extension method from the start with that one little keyword "this", it would pop into IntelliSense for all objects which could be very polluting. Instead, I put the logic into a utility class so that users have the choice of whether or not they want to use it as just a class and not pollute IntelliSense, then in my extensions namespace, I add the syntactical candy:       namespace Shared.Core.Extensions     {         public static class XmlExtensions         {             public static string ToXml(this object value)             {                 return XmlUtility.ToXml(value);             }         }     }   So now it's the best of both worlds. On one hand, they can use the utility class if they don't want to pollute IntelliSense, and on the other hand they can include the Extensions namespace and use as an extension if they want. The neat thing is it also adheres to the Single Responsibility Principle. The XmlUtility is responsible for converting objects to XML, and the XmlExtensions is responsible for extending object's interface for ToXml().

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  • How to balance a non-symmetric "extension" based game?

    - by Klaim
    Most strategy games have fixed units and possible behaviours. However, think of a game like Magic The Gathering : each card is a set of rules. Regularly, new sets of card types are created. I remember that the firsts editions of the game have been said to be prohibited in official tournaments because the cards were often too powerful. Later extensions of the game provided more subtle effects/rules in cards and they managed to balance the game apparently effectively, even if there is thousands of different cards possible. I'm working on a strategy game that is a bit in the same position : every units are provided by extensions and the game is thought to be extended for some years, at least. The effects variety of the units are very large even with some basic design limitations set to be sure it's manageable. Each player choose a set of units to play with (defining their global strategy) before playing (like chooseing a themed deck of Magic cards). As it's a strategy game (you can think of Magic as a strategy game too in some POV), it's essentially skirmish based so the game have to be fair, even if the players don't choose the same units before starting to play. So, how do you proceed to balance this type of non-symmetric (strategy) game when you know it will always be extended? For the moment, I'm trying to apply those rules but I'm not sure it's right because I don't have enough design experience to know : each unit would provide one unique effect; each unit should have an opposite unit that have an opposite effect that would cancel each others; some limitations based on the gameplay; try to get a lot of beta tests before each extension release? Looks like I'm in the most complex case?

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  • IQueryable<T> Extension Method not working

    - by Micah
    How can i make an extension method that will work like this public static class Extensions<T> { public static IQueryable<T> Sort(this IQueryable<T> query, string sortField, SortDirection direction) { // System.Type dataSourceType = query.GetType(); //System.Type dataItemType = typeof(object); //if (dataSourceType.HasElementType) //{ // dataItemType = dataSourceType.GetElementType(); //} //else if (dataSourceType.IsGenericType) //{ // dataItemType = dataSourceType.GetGenericArguments()[0]; //} //var fieldType = dataItemType.GetProperty(sortField); if (direction == SortDirection.Ascending) return query.OrderBy(s => s.GetType().GetProperty(sortField)); return query.OrderByDescending(s => s.GetType().GetProperty(sortField)); } } Currently that says "Extension methods must be defined in a non-generic static class". How do i do this?

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  • Collect all extension methods to generic class in another generic class

    - by Hun1Ahpu
    I'd like to create a lot of extension methods for some generic class, e.g. for public class SimpleLinkedList<T> where T:IComparable And I've started creating methods like this: public static class LinkedListExtensions { public static T[] ToArray<T>(this SimpleLinkedList<T> simpleLinkedList) where T:IComparable { //// code } } But when I tried to make LinkedListExtensions class generic like this: public static class LinkedListExtensions<T> where T:IComparable { public static T[] ToArray(this SimpleLinkedList<T> simpleLinkedList) { ////code } } I get "Extension methods can only be declared in non-generic, non-nested static class". And I'm trying to guess where this restriction came from and have no ideas.

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  • ASP.Net MVC view unable to see HtmlHelper extension method

    - by larryq
    Hi everyone, We're going through an ASP.Net MVC book and are having trouble with using an extenstion method within our view. The Extension method looks like this: using System; using System.Runtime.CompilerServices; using System.Web.Mvc; namespace MvcBookApplication { public static class HtmlHelperExtensions { public static string JQueryGenerator(this HtmlHelper htmlHelper, string formName, object model); } } We use the extension method in our view like this: <%=Html.JQueryGenerator("createmessage", ViewData.Model)%> The problem is, that line of code says JQueryGenerator isn't a recognized method of HtmlHelper. I believe we've got the correct references set in the web project, but are there other things we can check? There's no using statement for views, is there?

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  • Allow user to download file and filename on client defaults to no extension

    - by Andrew
    I want the user to be able to download a file from a page and have the filename extension in the Save As dialog box to be defaulted to nothing. This is the code I'm using: Response.ContentType = "text/plain" Response.AppendHeader("content-disposition", "attachment; filename=FILE") Response.WriteFile("C:\Temp\FILE") Response.End() FILE is the actual file. It is saved on the server without any extension. Currently, the "Save As Type" drop down list in the dialog defaults to "Text Document". How can I make it so that it defaults to "All Files"?

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  • Overriding LINQ extension methods

    - by Ruben Vermeersch
    Is there a way to override extension methods (provide a better implementation), without explicitly having to cast to them? I'm implementing a data type that is able to handle certain operations more efficiently than the default extension methods, but I'd like to keep the generality of IEnumerable. That way any IEnumerable can be passed, but when my class is passed in, it should be more efficient. As a toy example, consider the following: // Compile: dmcs -out:test.exe test.cs using System; namespace Test { public interface IBoat { void Float (); } public class NiceBoat : IBoat { public void Float () { Console.WriteLine ("NiceBoat floating!"); } } public class NicerBoat : IBoat { public void Float () { Console.WriteLine ("NicerBoat floating!"); } public void BlowHorn () { Console.WriteLine ("NicerBoat: TOOOOOT!"); } } public static class BoatExtensions { public static void BlowHorn (this IBoat boat) { Console.WriteLine ("Patched on horn for {0}: TWEET", boat.GetType().Name); } } public class TestApp { static void Main (string [] args) { IBoat niceboat = new NiceBoat (); IBoat nicerboat = new NicerBoat (); Console.WriteLine ("## Both should float:"); niceboat.Float (); nicerboat.Float (); // Output: // NiceBoat floating! // NicerBoat floating! Console.WriteLine (); Console.WriteLine ("## One has an awesome horn:"); niceboat.BlowHorn (); nicerboat.BlowHorn (); // Output: // Patched on horn for NiceBoat: TWEET // Patched on horn for NicerBoat: TWEET Console.WriteLine (); Console.WriteLine ("## That didn't work, but it does when we cast:"); (niceboat as NiceBoat).BlowHorn (); (nicerboat as NicerBoat).BlowHorn (); // Output: // Patched on horn for NiceBoat: TWEET // NicerBoat: TOOOOOT! Console.WriteLine (); Console.WriteLine ("## Problem is: I don't always know the type of the objects."); Console.WriteLine ("## How can I make it use the class objects when the are"); Console.WriteLine ("## implemented and extension methods when they are not,"); Console.WriteLine ("## without having to explicitely cast?"); } } } Is there a way to get the behavior from the second case, without explict casting? Can this problem be avoided?

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  • Add php extension (geoip.so) to Zend Studio for code validation

    - by Agustinus
    Hi everyone, just have a short question here. I've just installed new php extension (geoip.so) using pecl to /usr/local/zend/lib/php_extensions/ and added the extension to the php.ini. Run the code and it works just fine. But Zend Studio is giving warning of undefined geoip function. Try to add the directory path above to the include path of Zend Studio, still the warning exists. Any clue how to remove this warning? Thank you in advance!! /Agustinus

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  • Blank space after file extension -> weird FileInfo behaviour

    - by Axarydax
    Somehow a file has appeared in one of my directories, and it has space at the end of its extension - its name is "test.txt ". The weird thing is that Directory.GetFiles() returns me the path of this file, but I'm unable to retrieve file information with FileInfo class. The error manifests here: DirectoryInfo di = new DirectoryInfo("c:\\somedir"); FileInfo fi = di.GetFileSystemInfos("test*")[0] as FileInfo; //correctly fi.FullName is "c:\somedir\test.txt " //but fi.Exists==false (!) Is FileInfo class broken? Can I somehow retrieve information about this file? I really don't know how did that file appear on my file system, and I am unable to recreate some more of them. All of my attempts to create a new file with this type of extension have failed, but now my program is crashing when encoutering it. I can easily handle the exception when finding the file, but boy am I curious about this!

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  • Compiling my own PHP extension on Windows with Visual Studio 2008

    - by Mickey Shine
    I wrote a PHP extension and it could be compiled and run under linux successfully. But on windows, I met some problems. I did the compiling on windows according to http://blog.slickedit.com/?p=128 with PHP source version 5.2.10, and after the compiling it generated the dll file. But when I tried to use the dll file, it reported me the memory problems when starting Apache(Wamp server). And then I started the debugging process, it seemed that REGISTER_INI_ENTRIES() had problems. Here is the PHP extension source code, http://www.bluefly.cn/xsplit.tar.gz , and it works fine on Linux. But I also want to make it work on Windows. Sorry I am not a pro so that I hope someone can help me. Any help is appreciated and thanks in advance~

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  • Java JFileChooser getAbsoluteFile Add File Extension

    - by ikurtz
    i have this issue working but i would like to know if there is a better way of adding the file extension? what i am doing right now is: String filePath = chooser.getSelectedFile().getAbsoluteFile() + ".html"; im adding the extension hard coded. and then saving to it. just wondering if there is a more robust/logical manner this can be implemented? thank you for your time. EDIT: i ask this as i would like my app to be portable across platforms. so adding .html manually i may make this a windows only solution.

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