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  • MinGW/G++/g95 link problem - libf95 undefined reference to `MAIN_'

    - by pivakaka
    Hi folks, Summing up, my problem consists on compiling g95 objects inside a C++ application. Actually, I'm constructing an interface for an old fortran program. For this task, I'm using the wxWidgets GUI library, and calling fortran subroutines when necessary. At the beginning, I was developing the entire project compiling my fortran files with gfortran (which comes with GCC) and linking them with my app by the g++ -o... command. Everything was working fine but some numbers values calculated by my fotran subroutines returned NAN values. Doing some research, I realized that compiling my fortran files with gfortran with the -m32 flag, generates this NAN values problem. Although compiling with -m64 flag, my code works properly well. The only trouble here is that my App should be 32bits and then I tryed another compiller. Here I found g95 Fortran compiler, which compiles my fortran code and gives the right output on a 32bits environment. But when I'm trying to link these g95 objects into my program I see this following error: g++ -oCyclonTechTower.exe src\fortran\Modulo_Global.o src\fortran\Prop_Fisicas.o src\fortran\inversa.o src\fortran\tower.o src\fortran\PredadeCarga.o src\fortran\gota.o src\fortran\tadi.o src\view\SimulationORSATCustomDialog.o src\view\SimulationChildGUIFrame.o src\view\ParentGUIFrame.o src\view\ClientGUIFrame.o src\model\TowerData.o src\controller\SimulationController.o src\THEIACyclonTechTower.o ..\Resource\resource.o -Lc:\wxWidgets-2.6.4\lib -Lc:\MinGW\lib\gcc-lib\i686-pc-mingw32\4.1.2 -Bdynamic -Wl,--subsystem,windows -mwindows c:\wxWidgets-2.6.4\lib\libwx_mswu-2.6.a -lwxregexu-2.6 -lwxexpat-2.6 -lwxtiff-2.6 -lwxjpeg-2.6 -lwxpng-2.6 -lwxzlib-2.6 -lrpcrt4 -loleaut32 -lole32 -luuid -lwinspool -lwinmm -lshell32 -lcomctl32 -lcomdlg32 -lctl3d32 -ladvapi32 -lwsock32 -lgdi32 -lgcc -lf95 c:\MinGW\lib\gcc-lib\i686-pc-mingw32\4.1.2/libf95.a(main.o):(.text+0x32): undefined reference to `MAIN_' collect2: ld returned 1 exit status Build error occurred, build is stopped Time consumed: 1531 ms. I have already read the g95 Manual for integration with C++ and I'm actually calling these functions bellow for controlling the fortran environment: void g95_runtime_start(int argc, char *argv[]); void g95_runtime_stop(); I also included the g95 Fortran Runtime Library libf95.a and the libgcc.a into my linker command. Finishing, I don't have a main method implemented because this is managed by wxWidgets, and my fortran subroutines can not have a main function because this is a C++ program calling fortran functions. Can some of you guys help me with this problem? How can I fix this undefined reference to MAIN__ problem? Any idea will be much appreciated. Thanks in advance, George

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  • Proxy problems when adding Service Reference in VS 2010

    - by DanyW
    Hi everyone, I was able to add a Service Reference in VS2008 with no problems at all. However, on the same machine within the same network, I couldn't do that in VS2010. It got a (407) response, Proxy Authentication Required. Has anyone else encountered this problem before? Are there new settings in VS2010 that need tweaking? Thanks, D.

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  • How to add reference to EnvDTE project?

    - by user46503
    Hello, I have the project getting using DTE with C++: pSolution->get_Projects(&pProjects); CComPtr<EnvDTE::Project> pProject; pProjects->get_Items(1, &pProject); Then I need to add reference to this project. How to do that? As far as I know VsLangProj namespace is not accessible for C++ code. Thanks

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  • pass by reference or pass by value?

    - by Sven
    When learning a new programming language, one of the possible roadblocks you might encounter is the question whether the language is, by default, pass-by-value or pass-by-reference So here is my question to all of you, in your favorite language, how is it actually done? and what are the possible pitfalls? your favorite language can, of course, be anything you have ever played with: popular, obscure, esoteric, new, old ...

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  • Recommended OpenGL / GLUT Reference

    - by TJB
    What OpenGL / GLUT reference is the best around? Ideally I'm looking for something with C++ sample code to help me learn OpenGL as well as details about the APIs similar to what MSDN provides for .net programming. If there isn't a one stop shop, then please list the set of references I should use and what the strengths of each one is. Thanx!

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  • Saving a reference to a int.

    - by Scott Chamberlain
    Here is a much simplified version of what I am trying to do static void Main(string[] args) { int test = 0; int test2 = 0; Test A = new Test(ref test); Test B = new Test(ref test); Test C = new Test(ref test2); A.write(); //Writes 1 should write 1 B.write(); //Writes 1 should write 2 C.write(); //Writes 1 should write 1 Console.ReadLine(); } class Test { int _a; public Test(ref int a) { _a = a; //I loose the reference here } public void write() { var b = System.Threading.Interlocked.Increment(ref _a); Console.WriteLine(b); } } In my real code I have a int that will be incremented by many threads however where the threads a called it will not be easy to pass it the parameter that points it at the int(In the real code this is happening inside a IEnumerator). So a requirement is the reference must be made in the constructor. Also not all threads will be pointing at the same single base int so I can not use a global static int either. I know I can just box the int inside a class and pass the class around but I wanted to know if that is the correct way of doing something like this? What I think could be the correct way: static void Main(string[] args) { Holder holder = new Holder(0); Holder holder2 = new Holder(0); Test A = new Test(holder); Test B = new Test(holder); Test C = new Test(holder2); A.write(); //Writes 1 should write 1 B.write(); //Writes 2 should write 2 C.write(); //Writes 1 should write 1 Console.ReadLine(); } class Holder { public Holder(int i) { num = i; } public int num; } class Test { Holder _holder; public Test(Holder holder) { _holder = holder; } public void write() { var b = System.Threading.Interlocked.Increment(ref _holder.num); Console.WriteLine(b); } } Is there a better way than this?

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  • Update WCF service reference

    - by SteveC
    In BizTalk 2006 R2, is there some way to regenerate the reference to a WCF service that has been created using the "Add Generated Items / Consume WCF Service" option? I tried just re-running the wizard, but it creates new ODX, BindingInfo, etc. files, and breaks the solution, so that's not the way :-( Searched the web, but not found any references to how to update the references, just plenty on creating from scratch

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  • error adding reference in .net 3.5

    - by d daly
    Hi Im trying to add a reference to a dll i downloaded which I want to use for some sftp work. as soon as i add it i get "could not load file or asse3mble....failed to grant minimum permission requests" Is this to do with my own account permissions? thanks DD

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  • Getting RAW Soap Data from a Web Reference Client running in ASP.net

    - by Harry
    I'm trying to trouble shoot a web service client in my current project. I'm not sure of the platform of the Service Server (Most likely LAMP). I believe there is a fault on their side of the fence as i have eliminated the potential issues with my client. The client is a standard ASMX type web reference proxy auto generated from the service WSDL. What I need to get to is the RAW SOAP Messages (Request and Responses) What is the best way to go about this?

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  • Must parameter of assignment operator be reference?

    - by Tim
    When overloading assignment operator of a class in C++, must its parameter be reference? For example, class MyClass { public: ... MyClass & operator=(const MyClass &rhs); ... } Can it be class MyClass { public: ... MyClass & operator=(const MyClass rhs); ... } ? Thanks!

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  • STL class for reference-counted pointers?

    - by hasen j
    This should be trivial but I can't seem to find it (unless no such class exists!) What's the STL class (or set of classes) for smart pointers? UPDATE Thanks for the responses, I must say I'm surprised there's no standard implementation. I ended up using this one: http://www.gamedev.net/reference/articles/article1060.asp

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  • Perl: reference to subroutine in external .pm file

    - by Pmarcoen
    I'm having some trouble figuring out how to make a reference to a subroutine in an external .pm file. Right now, I'm doing this : External file package settingsGeneral; sub printScreen { print $_[0]; } Main use settingsGeneral; my $printScreen = settingsGeneral::printScreen; &$printScreen("test"); but this result into an error: Can't use string ("1") as a subroutine ref while "strict refs" in use

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  • Python - how to check if weak reference is still available

    - by Alex
    Hi all, I am passing some weakrefs from Python into C++ class, but C++ destructors are actively trying to access the ref when the real object is already dead, obviously it crashes... Is there any Python C/API approach to find out if Python reference is still alive or any other known workaround for this ? Thanks

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  • Return reference from class to this.

    - by Thomas
    Hi, I have the following member of class foo. foo &foo::bar() { return this; } But I am getting compiler errors. What stupid thing am I doing wrong? Compiler error (gcc): error: invalid initialization of non-const reference of type 'foo&' from a temporary of type 'foo* const'

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  • C# - Does foreach() iterate by reference?

    - by sharkin
    Consider this: List<MyClass> obj_list = get_the_list(); foreach( MyClass obj in obj_list ) { obj.property = 42; } Is 'obj' a reference to the corresponding object within the list so that when I change the property the change will persist in the object instance once constructed somewhere?

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  • Python - copy by reference

    - by qba
    Is there any possibility to copy variable by reference no matter if its int or class instance? My goal is to have two lists of the same objects and when one changes, change is visible in second. In other words i need pointers:/

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