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  • Add Widget via Action in Toolbar

    - by Geertjan
    The question of the day comes from Vadim, who asks on the NetBeans Platform mailing list: "Looking for example showing how to add Widget to Scene, e.g. by toolbar button click." Well, the solution is very similar to this blog entry, where you see a solution provided by Jesse Glick for VisiTrend in Boston: https://blogs.oracle.com/geertjan/entry/zoom_capability Other relevant articles to read are as follows: http://netbeans.dzone.com/news/which-netbeans-platform-action http://netbeans.dzone.com/how-to-make-context-sensitive-actions Let's go through it step by step, with this result in the end, a solution involving 4 classes split (optionally, since a central feature of the NetBeans Platform is modularity) across multiple modules: The Customer object has a "name" String and the Droppable capability has a method "doDrop" which takes a Customer object: public interface Droppable {    void doDrop(Customer c);} In the TopComponent, we use "TopComponent.associateLookup" to publish an instance of "Droppable", which creates a new LabelWidget and adds it to the Scene in the TopComponent. Here's the TopComponent constructor: public CustomerCanvasTopComponent() {    initComponents();    setName(Bundle.CTL_CustomerCanvasTopComponent());    setToolTipText(Bundle.HINT_CustomerCanvasTopComponent());    final Scene scene = new Scene();    final LayerWidget layerWidget = new LayerWidget(scene);    Droppable d = new Droppable(){        @Override        public void doDrop(Customer c) {            LabelWidget customerWidget = new LabelWidget(scene, c.getTitle());            customerWidget.getActions().addAction(ActionFactory.createMoveAction());            layerWidget.addChild(customerWidget);            scene.validate();        }    };    scene.addChild(layerWidget);    jScrollPane1.setViewportView(scene.createView());    associateLookup(Lookups.singleton(d));} The Action is displayed in the toolbar and is enabled only if a Droppable is currently in the Lookup: @ActionID(        category = "Tools",        id = "org.customer.controler.AddCustomerAction")@ActionRegistration(        iconBase = "org/customer/controler/icon.png",        displayName = "#AddCustomerAction")@ActionReferences({    @ActionReference(path = "Toolbars/File", position = 300)})@NbBundle.Messages("AddCustomerAction=Add Customer")public final class AddCustomerAction implements ActionListener {    private final Droppable context;    public AddCustomerAction(Droppable droppable) {        this.context = droppable;    }    @Override    public void actionPerformed(ActionEvent ev) {        NotifyDescriptor.InputLine inputLine = new NotifyDescriptor.InputLine("Name:", "Data Entry");        Object result = DialogDisplayer.getDefault().notify(inputLine);        if (result == NotifyDescriptor.OK_OPTION) {            Customer customer = new Customer(inputLine.getInputText());            context.doDrop(customer);        }    }} Therefore, when the Properties window, for example, is selected, the Action will be disabled. (See the Zoomable example referred to in the link above for another example of this.) As you can see above, when the Action is invoked, a Droppable must be available (otherwise the Action would not have been enabled). The Droppable is obtained in the Action and a new Customer object is passed to its "doDrop" method. The above in pictures, take note of the enablement of the toolbar button with the red dot, on the extreme left of the toolbar in the screenshots below: The above shows the JButton is only enabled if the relevant TopComponent is active and, when the Action is invoked, the user can enter a name, after which a new LabelWidget is created in the Scene. The source code of the above is here: http://java.net/projects/nb-api-samples/sources/api-samples/show/versions/7.3/misc/WidgetCreationFromAction Note: Showing this as an MVC example is slightly misleading because, depending on which model object ("Customer" and "Droppable") you're looking at, the V and the C are different. From the point of view of "Customer", the TopComponent is the View, while the Action is the Controler, since it determines when the M is displayed. However, from the point of view of "Droppable", the TopComponent is the Controler, since it determines when the Action, i.e., which is in this case the View, displays the presence of the M.

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  • How to delete the widget from the stack in Qt

    - by Solitaire
    Hi, i am using Qstackedwidget to switch between the views, i will be able to traverse between the views, i am facing problem in some scenario, where i do not require the widgets, i want to remove them completely.. stackedwidget provides the functionality to removewidgets, still the ownership of the widget will be there, i mean widget will be hidden. i dont want this to be happen, when i call remove widget the widget should be deleted. how to handle this?

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  • how to update newly exposed area of a scrolled widget

    - by yan bellavance
    I have setAttribute(Qt::WA_OpaquePaintEvent,true) on a widget. From a mouseMoveEvent, I scroll the widget. Now what I need to do is to update the newly exposed area, but it seems that doing this from the paintevent function create an artifact because there is a delay created when the user keeps scrolling. In other words, the widget seems to have scrolled again between the call to scrool and the call or end of paintevent. For example, while the paint event is trying to draw the desired area, the widget is still scrolling

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  • Segmentation fault in Qt Designer 4.6 with custom widget

    - by chedi
    Hi, I had a segmentation fault when using my new Qt Widget with Qt Designer 4.6. The problem arise when trying to preview the new widget. when using gdb I found that the problem is in qdesigner_internal::WidgetFactory::applyStyleToTopLevel: Program received signal SIGSEGV, Segmentation fault. qdesigner_internal::WidgetFactory::applyStyleToTopLevel (style=0x0, widget=0x1829df0) at /var/tmp/qt-x11-src-4.6.0/tools/designer/src/lib/shared/widgetfactory.cpp:777 777 /var/tmp/qt-x11-src-4.6.0/tools/designer/src/lib/shared/widgetfactory.cpp: No such file or directory. in /var/tmp/qt-x11-src-4.6.0/tools/designer/src/lib/shared/widgetfactory.cpp (gdb) bt #0 qdesigner_internal::WidgetFactory::applyStyleToTopLevel (style=0x0, widget=0x1829df0) at /var/tmp/qt-x11-src-4.6.0/tools/designer/src/lib/shared/widgetfactory.cpp:777 #1 0x00007ffff7475bed in qdesigner_internal::QDesignerFormBuilder::createPreview (fw=, styleName=..., appStyleSheet=..., deviceProfile=, scriptErrors= 0x7fffffffbee0, errorMessage=0x7fffffffc3f0) at /var/tmp/qt-x11-src-4.6.0/tools/designer/src/lib/shared/qdesigner_formbuilder.cpp:404 #2 0x00007ffff7476773 in qdesigner_internal::QDesignerFormBuilder::createPreview (fw=0x0, styleName=..., appStyleSheet=..., deviceProfile=..., errorMessage=0x0) at /var/tmp/qt-x11-src-4.6.0/tools/designer/src/lib/shared/qdesigner_formbuilder.cpp:439 #3 0x00007ffff7532b27 in qdesigner_internal::PreviewManager::createPreview (this=0x837f20, fw=0x1879200, pc=..., deviceProfileIndex=-1, errorMessage=0x7fffffffc3f0, initialZoom=-1) at /var/tmp/qt-x11-src-4.6.0/tools/designer/src/lib/shared/previewmanager.cpp:686 #4 0x00007ffff75343cf in qdesigner_internal::PreviewManager::showPreview (this=0x837f20, fw=0x1879200, pc=..., deviceProfileIndex=-1, errorMessage=0x7fffffffc3f0) at /var/tmp/qt-x11-src-4.6.0/tools/designer/src/lib/shared/previewmanager.cpp:760 #5 0x00007ffff753472f in qdesigner_internal::PreviewManager::showPreview (this=0x837f20, fw=0x1879200, style=..., deviceProfileIndex=-1, errorMessage=0x7fffffffc3f0) at /var/tmp/qt-x11-src-4.6.0/tools/designer/src/lib/shared/previewmanager.cpp:659 because a null pointer was passed there: void WidgetFactory::applyStyleToTopLevel(QStyle *style, QWidget *widget) { const QPalette standardPalette = style-standardPalette(); if (widget-style() == style && widget-palette() == standardPalette) return; //.... } I'm new in Qt and this is my first custom widget. does anybody have a clue for solving this. here is my widget code MBICInput::MBICInput(QWidget *parent) : QStackedWidget(parent){ displayPage = new QWidget(); displayPage-setObjectName(QString::fromUtf8("displayPage")); inputLB = new QLabel(displayPage); inputLB-setObjectName(QString::fromUtf8("inputLabel")); inputLB-setCursor(QCursor(Qt::PointingHandCursor)); addWidget(displayPage); EditPage = new QWidget(); EditPage-setProperty("EditInputLine", QVariant(true)); EditPage-setObjectName(QString::fromUtf8("EditPage")); inputInput = new QLineEdit(EditPage); inputInput-setGeometry(QRect(5, 10, 231, 25)); inputInput-setObjectName(QString::fromUtf8("input")); addWidget(EditPage); _animation = new QString(""); _message = new QString("Message"); _validator = new QRegExpValidator(QRegExp("[a-zA-Z]+"), this); } MBICInput::~MBICInput() { } QValidator::State MBICInput::validate(QString &text, int &pos) const{ return _validator-validate(text, pos); } void MBICInput::paintEvent(QPaintEvent *) { QPainter painter(this); painter.setRenderHint(QPainter::Antialiasing); } QSize MBICInput::minimumSizeHint() const{ return QSize(200, 40); } QSize MBICInput::sizeHint() const{ return QSize(200, 40); } void MBICInput::setAnimation(const QString &animation){ *_animation = animation; update(); } QString MBICInput::animation() const{ return *_animation; } void MBICInput::setMessage(const QString &message){ *_message = message; update(); } QString MBICInput::message() const{ return *_message; } void MBICInput::mousePressEvent(QMouseEvent *event){ if(currentIndex()==0){ setCurrentIndex(1); }else{ setCurrentIndex(0); } update(); }

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  • Where to put the default destroy in the jQuery UI 1.8.1 widget's destroy function

    - by dominicminicoopers
    Ok, I'm having a slight bit of confusion writing my own jQuery UI widget plugins. The problem lies in the destroy function. In the docs, it says to put the default destroy first then write other things particular to the widget after it. $.Widget.prototype.destroy.apply(this, arguments); // default destroy // now do other stuff particular to this widget See http://jqueryui.com/docs/Developer_Guide However in their example scripts (those being the actual pluings for jQuery Ui released code, does it the opposite. The $.Widget.prototype.destroy.apply(this, arguments); is at the end of the function. See http://dev.jqueryui.com/browser/trunk/ui/jquery.ui.progressbar.js (and all of the other built in widgets as well) So which is it? The way the current widgets are written, or by the explanation in the code comment in the Developer_Guide?

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  • Symfony forms: how to change default widget for form generation

    - by caymcorp
    I'm using a custom Widget for date fields, and I want to use it in all my forms. The problem is that symfony uses the default sfWidgetFormDate. What I want is to change this default widget in order to generate forms with my custom Widget. I don't want to change by hand all the forms generated. The only approach I have found is the treak of modify BaseFormDoctrine.php: public function setup() { foreach($this->getWidgetSchema()->getFields() as $name=>$widget) { if($widget instanceof sfWidgetFormDate) { $this->widgetSchema[$name] = new sfWidgetFormJQueryDate(array( 'config' => '{}', 'image'=>'/images/calendar.png', )); } } }

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  • QT: QPainter + GDI in the same widget?

    - by shoosh
    I'm trying to use the method described here to use a QPainter and GDI calls on the same widget. Unfortunately this tutorial seem to have been written on an earlier version of QT and now it does not work. I set the WA_PaintOnScreen flag and reimplement paintEngine() to return NULL. Then on the paintEvent() I create a QPainter, use it and then use some GDI calls to paint a bitmap. The GDI calls work fine but the QPainter does nothing. I get the following error on the console: QPainter::begin: Paint device returned engine == 0, type: 1 Is this simply not supported anymore? how can I do it? I've also tried creating an additional widget on top of the GDI-painting widget but that didn't go well as well since the top widget appears black and blocks the GDI widget.

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  • Vicious net widget and dynamic interface

    - by tdi
    Ive got pretty standard vicious net widget for the eth0, yet this is my laptop and I move a lot, sometimes I use wlan0, sometimes ppp0. Is there a way in vicious to dynamically choose the active iface? netwidget = widget({ type = "textbox" }) -- Register widget vicious.register(netwidget, vicious.widgets.net, '<span color="' .. beautiful.fg_netdn_widget ..'">${eth0 down_kb}</span> <span color="' .. beautiful.fg_netup_widget ..'">${eth0 up_kb}</span>', 3)

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  • JQuery - Widget Public Methods

    - by Steve
    If I create a JQuery widget (code example below), and then define a "public" method, is there any other way to call the method other than using the following form? $("#list").list("publicMethod"); I would like to create a series of widgets that all define the same methods (basically implementing the same interface), and be able to call the method without knowing anything about which widget I currently am invoking the method on. In the current form, I need to know that I am executing the method on the "list" widget. Below is an example of creating a widget with the "public" method. (function($) { var items = []; var itemFocusIdx = 0; $.widget("ui.list", { // Standard stuff options : { ... }, _create : function() { ... }, destroy : function() { ... }, // My Public Methods publicMethod : function() { ... } ... }); }(jQuery));

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  • [PERL Tk] printing Line number in Text widget

    - by ungalnanban
    I use the following code for printing the line number in Text widget. my $c=0; my $r=0; $txt = $mw-Text( -background ='white', -width=>400, -height=>300, -selectbackground => 'skyblue', -insertwidth => 5, -borderwidth =>3, -highlightcolor => 'blue', ### after visit -highlightbackground => 'red' , ### default before visit -xscrollcommand => sub { print"CHAT NO :",$c++; }, # Determines the callback used when the Text widget is scrolled horizontally. -yscrollcommand = sub { print"LINR NO:",$r++; }, # Determines the callback used when the Text widget is scrolled vertically. -padx = 5, -pady = 5, )- pack (); the above code is printing the line number and character no is ok. but I used in Scrolled widget that output is not printing. what is the problem in the following code how can I solve this? $txt = $mw-Scrolled('Text', -scrollbars = 'se', -background ='white', -width=>400, -height=>300, -insertwidth => 5, -borderwidth =>3, -highlightcolor => 'blue', ### after visit -highlightbackground => 'red' , ### default before visit -padx => 5, -pady => 5, -xscrollcommand => sub { print"CHAT NO :",$c++; }, # Determines the callback used when the Text widget is scrolled horizontally. -yscrollcommand => sub { print"LINR NO :",$r++; }, # Determines the callback used when the Text widget is scrolled vertically. )->pack();

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  • Additional information with widgets in django

    - by fromclouds
    I am displaying a django widget, with which I need to display additional information (something like a tool tip) that is attendant to the widget. I essentially have a widget that asks a random question, which is self contained. {{ form.fieldname }} displays the full widget which looks something like (à la the widget's render method): <label for="id_answer">Question:</label> <input type="hidden" name="question_id" value="n" /> <span class="prompt">What is the air-speed velocity of an unladen swallow?</span> <input type="text" name="answer" /> What I'm essentially asking is, is there a way to break out the prompt, so that I can lay the widget out piecemeal? I would like to lay it out not with a call to {{ form.fieldname }} as above, but like: {{ form.fieldname.label }} {{ form.fieldname.prompt }} {{ form.fieldname }} Does anyone know how to do this?

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  • Optimisation avec QPixmapCache au redessin d'un widget, un article par Mark Summerfield traduit par

    Bonjour à tous Voici une nouvelle traduction d'un article de Qt Quarterly décrivant une méthode de mise en cache des pixmaps pour optimiser l'affichage des widgets. La méthode est illustré à travers 2 exemples de widgets personnalisés dont le code source est fournis. http://qt-quarterly.developpez.com/qq-12/qpixmapcache/ Pour rappel, les Qt Quarterly sont des articles techniques écris par des spécialistes de Qt. Plusieurs articles ont été traduit en français par l'équipe de rédaction Qt de developpez.com. Retrouvez les traductions à l'adresse suivante : http://qt-quarterly.developpez.com/ ...

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  • Technologie Roadmap: Portlet JSR286 vs Widget/Gadget

    - by Aerosteak
    Hello IBM got me confused (again). For many years IBM have been pushing for Portlet Containers with the JSR 168 and later the JSR 286 Specification. 2008-2009, IBM the Lotus division introduced the iWidget Specification. Based on my reading, it is a more dynamic and lightweight version of the Portlets, close to Google Gadget. It uses a different paradigm than Porlet while providing the same features. A major differentiator with this kind of client side technologies is that you don’t need a big and costly Portal infrastructure. To not fall in the ‘It depends on needs’ discussions, let consider the following: * New company, no legacy portlet, no portal in place. What are your thoughts on this?

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  • XNA GUI: Creating a 'scroll pane' widget

    - by Keith Myers
    I'm trying to create a simple GUI system and am currently stuck on how to implement a textarea with a scrollbar. In other words, the text is too large to fit into the view area. I want to learn how to do this, so I'd rather not use an already rolled API. I believe this could be done if the text were part of a texture, but if the game had a lot of unique dialog, this seems expensive. I researched creating a texture on the fly and writing to it, but came up with nothing. Any suggested strategies would be appreciated. I believe it boils down to: text in a texture and how? Or something I have not thought of...

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  • Un widget de correspondance de données avec Qt, un article des Qt Quarterly traduit par Lquatre

    Bonsoir ! La classe QDataWidgetMapper est un exemple de l'utilisation de l'architecture MVD (Model View Delegate=Modèle Vue Délégué). Cette classe permet de lier un modèle en tableau à une interface de l'utilisateur de façon claire et simple. Bien sûr, il est toujours possible d'utiliser les délégués pour personnaliser ou pousser un peu plus loin les interactions entres ces widgets et notre modèle. Cet article issu des Qt Quaterly, écrit par David Boddie, montre à l'aide d'exemples simples comment les utiliser. Il est découpé en trois parties : La première décrit l'implémentation de base La seconde montre comment utiliser les délégués avec un QWid...

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  • What is important when starting GUI programming, and pick from widget libraries [closed]

    - by jokester
    I have been a CLI programmer, and recently I found it will be a plus to learn GUI programming. In past, my experience and knowlegde was a bit messy. So you may imagine many detour were there in my way, that is true. And I want to avoid getting lost again if possible. When googling about existing GUI framework, I found it is hard to choose my start point from GTK, QT, and lot of less famous peers. What are important factors when you guys are facing that problem? Will it be a good idea to pick a small enough library and feel its fundamental ideas?

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  • How to refactor to cleaner version of maintaing states of the widget

    - by George
    Backstory I inherited a bunch of code that I'd like to refactor. It is a UI application written in javascript. Current state: We have main application which consist of several UI components. And each component has entry fields, textboxes, menus, etc), like "ticket", "customer information", etc. Based on input, where the application was called from, who is the user, we enable/disable, hide, show, change titles. Unfortunately, the app grew to the point where it is really hard to scale, add new features. Main the driver (application code) calls set/unset functions of the respective components. So a lot of the stuff look like this Main app unit function1() { **call_function2()** component1.setX(true); component1.setY(true); component2.setX(false); } call_function2() { // it may repeat some of the code function1 called } and we have a lot of this in the main union. I am cleaning this mess. What is the best way to maintain the state of widgets? Please let me know if you need me to clarify.

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  • nginx rewrite regex for API versioning

    - by MSpreij
    What I want is for the first to be turned into the second.. /widget => /widget/index.php /widget/ => /widget/index.php /widget?act=list => /widget/index.php?act=list /widget/?act=list => /widget/index.php?act=list /widget/list => /widget/index.php?act=list /widget/v2?act=list => /widget/v2.php?act=list /widget/v2/?act=list => /widget/v2.php?act=list /widget/v2/list => /widget/v2.php?act=list v2 could also be v45, basically "v\d+" act, "list" in this case, can have many values and more will be added. Any additional query parameters would just be passed on with $args, I guess. Basically URLs not specifying the version will go to index.php, which can then decide what specific version file to include. What I am afraid of happening is loops - this should sit in location /widget { right?. (As for putting the version of the API in the URL, I'm not trying to be RESTful, and target audience is small) Resources on how to do this entirely in index.php using "routers" also welcome :-/

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  • I am trying to figure out the best way to understand how to cache domain objects

    - by Brett Ryan
    I've always done this wrong, I'm sure a lot of others have too, hold a reference via a map and write through to DB etc.. I need to do this right, and I just don't know how to go about it. I know how I want my objects to be cached but not sure on how to achieve it. What complicates things is that I need to do this for a legacy system where the DB can change without notice to my application. So in the context of a web application, let's say I have a WidgetService which has several methods: Widget getWidget(); Collection<Widget> getAllWidgets(); Collection<Widget> getWidgetsByCategory(String categoryCode); Collection<Widget> getWidgetsByContainer(Integer parentContainer); Collection<Widget> getWidgetsByStatus(String status); Given this, I could decide to cache by method signature, i.e. getWidgetsByCategory("AA") would have a single cache entry, or I could cache widgets individually, which would be difficult I believe; OR, a call to any method would then first cache ALL widgets with a call to getAllWidgets() but getAllWidgets() would produce caches that match all the keys for the other method invocations. For example, take the following untested theoretical code. Collection<Widget> getAllWidgets() { Entity entity = cache.get("ALL_WIDGETS"); Collection<Widget> res; if (entity == null) { res = loadCache(); } else { res = (Collection<Widget>) entity.getValue(); } return res } Collection<Widget> loadCache() { // Get widgets from underlying DB Collection<Widget> res = db.getAllWidgets(); cache.put("ALL_WIDGETS", res); Map<String, List<Widget>> byCat = new HashMap<>(); for (Widget w : res) { // cache by different types of method calls, i.e. by category if (!byCat.containsKey(widget.getCategory()) { byCat.put(widget.getCategory(), new ArrayList<Widget>); } byCat.get(widget.getCatgory(), widget); } cacheCategories(byCat); return res; } Collection<Widget> getWidgetsByCategory(String categoryCode) { CategoryCacheKey key = new CategoryCacheKey(categoryCode); Entity ent = cache.get(key); if (entity == null) { loadCache(); } ent = cache.get(key); return ent == null ? Collections.emptyList() : (Collection<Widget>)ent.getValue(); } NOTE: I have not worked with a cache manager, the above code illustrates cache as some object that may hold caches by key/value pairs, though it's not modelled on any specific implementation. Using this I have the benefit of being able to cache all objects in the different ways they will be called with only single objects on the heap, whereas if I were to cache the method call invocation via say Spring It would (I believe) cache multiple copies of the objects. I really wish to try and understand the best ways to cache domain objects before I go down the wrong path and make it harder for myself later. I have read the documentation on the Ehcache website and found various articles of interest, but nothing to give a good solid technique. Since I'm working with an ERP system, some DB calls are very complicated, not that the DB is slow, but the business representation of the domain objects makes it very clumsy, coupled with the fact that there are actually 11 different DB's where information can be contained that this application is consolidating in a single view, this makes caching quite important.

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  • To connect Gstreamer with Qt in order to play a gstreamer video in the Qt Widget

    - by raggio
    I tried using phonon to play the video but could not succeed. Off-late came to know through the Qt forums that even the latest version of Qt does not support phonon. Thats when i started using Gstreamer.Any suggestions as to how to connect the Gstreamer window with the Qt widget?My aim is to play a video using Gstreamer on the Qt widget.So how do i link the gstreamer window and the Qt widget? I am successful in getting the Id of the widget through winid(). Further with the help of Gregory Pakosz, I have added the below 2 lines of code in my application - QApplication::syncX(); gst_x_overlay_set_xwindow_id(GST_X_OVERLAY(sink), widget->winId()); However am not able to link the Qt widget with the gstreamer video window. This is what my sample code would look like :- int main(int argc, char *argv[]) { printf("winid=%d\n", w.winId()); gst_init (NULL,NULL); /* create a new bin to hold the elements */ bin = gst_pipeline_new ("pipeline"); /* create a disk reader */ filesrc = gst_element_factory_make ("filesrc", "disk_source"); g_assert (filesrc); g_object_set (G_OBJECT (filesrc), "location", "PATH_TO_THE_EXECUTABLE", NULL); demux = gst_element_factory_make ("mpegtsdemux", "demuxer"); if (!demux) { g_print ("could not find plugin \"mpegtsmux\""); return -1; } vdecoder = gst_element_factory_make ("mpeg2dec", "decode"); if (!vdecoder) { g_print ("could not find plugin \"mpeg2dec\""); return -1; } videosink = gst_element_factory_make ("xvimagesink", "play_video"); g_assert (videosink); /* add objects to the main pipeline */ gst_bin_add_many (GST_BIN (bin), filesrc, demux, vdecoder, videosink, NULL); /* link the elements */ gst_element_link_many (filesrc, demux, vdecoder, videosink, NULL); gst_element_set_state(videosink, GST_STATE_READY); QApplication::syncX(); gst_x_overlay_set_xwindow_id(GST_X_OVERLAY(videosink), w.winId()); /* start playing */ gst_element_set_state (bin, GST_STATE_PLAYING); } Could you explain more in detail about the usage of gst_x_overlay_set_xwindow_id() wrt my context? Could i get any hint as to how i can integrate gstreamer under Qt? Please help me solve this problem

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  • Perl Tk button widget size vary with different xterm clients

    - by Manu
    Hi, I have a perl/tk script in which I am creating a button widget of height 1. Now when I execute script through citrix xterm client I get button displayed. Again when I execute script now through xterm client in my PC size of button widget differs. Can someone explain why is this happening, and what should I do so that size of button widget remains constant with different xterm clients.

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  • Odd behavior in Django Form (readonly field/widget)

    - by jamida
    I'm having a problem with a test app I'm writing to verify some Django functionality. The test app is a small "grade book" application that is currently using Alex Gaynor's readonly field functionality http://lazypython.blogspot.com/2008/12/building-read-only-field-in-django.html There are 2 problems which may be related. First, when I flop the comment on these 2 lines below: # myform = GradeForm(data=request.POST, instance=mygrade) myform = GradeROForm(data=request.POST, instance=mygrade) it works like I expect, except of course that the student field is changeable. When the comments are the shown way, the "studentId" field is displayed as a number (not the name, problem 1) and when I hit submit I get an error saying that studentId needs to be a Student instance. I'm at a loss as to how to fix this. I'm not wedded to Alex Gaynor's code. ANY code will work. I'm relatively new to both Python and Django, so the hints I've seen on websites that say "making a read-only field is easy" are still beyond me. // models.py class Student(models.Model): name = models.CharField(max_length=50) parent = models.CharField(max_length=50) def __unicode__(self): return self.name class Grade(models.Model): studentId = models.ForeignKey(Student) finalGrade = models.CharField(max_length=3) # testbed.grades.readonly is alex gaynor's code from testbed.grades.readonly import ReadOnlyField class GradeROForm(ModelForm): studentId = ReadOnlyField() class Meta: model=Grade class GradeForm(ModelForm): class Meta: model=Grade // views.py def modifyGrade(request,student): student = Student.objects.get(name=student) mygrade = Grade.objects.get(studentId=student) if request.method == "POST": # myform = GradeForm(data=request.POST, instance=mygrade) myform = GradeROForm(data=request.POST, instance=mygrade) if myform.is_valid(): grade = myform.save() info = "successfully updated %s" % grade.studentId else: # myform=GradeForm(instance=mygrade) myform=GradeROForm(instance=mygrade) return render_to_response('grades/modifyGrade.html',locals()) // template <p>{{ info }}</p> <form method="POST" action=""> <table> {{ myform.as_table }} </table> <input type="submit" value="Submit"> </form> // Alex Gaynor's code from django import forms from django.utils.html import escape from django.utils.safestring import mark_safe from django.forms.util import flatatt class ReadOnlyWidget(forms.Widget): def render(self, name, value, attrs): final_attrs = self.build_attrs(attrs, name=name) if hasattr(self, 'initial'): value = self.initial return mark_safe("<span %s>%s</span>" % (flatatt(final_attrs), escape(value) or '')) def _has_changed(self, initial, data): return False class ReadOnlyField(forms.FileField): widget = ReadOnlyWidget def __init__(self, widget=None, label=None, initial=None, help_text=None): forms.Field.__init__(self, label=label, initial=initial, help_text=help_text, widget=widget) def clean(self, value, initial): self.widget.initial = initial return initial

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