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  • NSOutlineView/NSTreeController - calculate sum of column

    - by matei
    I have a NSOutlineView bound to a NSTreeController. My data items are a custom class , let's call them "Row", and suppose a Row contains a "name" and a numeric field called "number" . All these "Rows" are found in let's say a "RowContainer" which has a "rows" mutable array holding the parent (level 0) rows. Each row also has a "children" NSMutableArray member which holds it's children. I have this working, and I want to display under the outlineview a textfield with the sum of all the "number" values of the rows. I bound this textfield to a "total" property of the "RowContainer". Now the problem is how or from where to trigger the recalculation of the "total" property, since this involves a recursive walk on the tree of rows, and I always get a "Collection was mutated while being enumerated" error. I've tried making a method "recalculateTotal", and calling it from the "setNumber" method of the "Row" class , but same error occurs. If I put the recalculation logic in the "total" getter, I can't trigger it to do the math. I'm sure the solution is simple but I can't see it

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  • Best practice for copying private instance vars with NSCopying

    - by Ben
    I might be missing something obvious here, but I'm implementing NSCopying on one of my objects. That object has private instance variables that are not exposed via getters, as they shouldn't be used outside the object. In my implementation of copyWithZone:, I need alloc/init the new instance, but also set up its state to match the current instance. I can obviously access current private state from inside copyWithZone:, but I can't set it into the new object, because there are no accessors for that state. Is there a standard way around this while still keeping data privacy intact? Thanks.

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  • How do I blur (ios7 style) a section of an image in a UITableViewCell?

    - by George McKibbin
    I've got a UIImageView that takes up the whole cell and shows an image. I'd like to blur the bottom third of the view in the iOS7 style (we're targeting iOS7). There will be a label over the blurred part. The issue seems to be that I can't "screenshot" the UIImageView right as I am setting up the cell in tableView:cellForRowAtIndexPath: as it hasn't loaded yet. Although i've even tried setting up a timer for a 0.1 second delay and that also doesn't work. I've tried the stuff on http://damir.me/posts/ios7-blurring-techniques I've tried https://github.com/justinmfischer/7blur I'd like to use the new screenshotting API drawViewHierarchyInRect:afterScreenUpdates: I'd also like to use apple's sample code UIImage+ImageEffects The only thing that has worked so far has been to just put a UIToolbar in but the performance is really slow. I don't need dynamic updates. I've managed to get the following effect a few times but it has just tinted the view and hasn't actually blurred anything so I'm a bit confused.

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  • Objective c string formatter for distances

    - by nevan
    I have a distance as a float and I'm looking for a way to format it nicely for human readers. Ideally, I'd like it to change from m to km as it gets bigger, and to round the number nicely. Converting to miles would be a bonus. I'm sure many people have had a need for one of these and I'm hoping that there's some code floating around somewhere. Here's how I'd like the formats: 0-100m: 47m (as a whole number) 100-1000m: 325m or 320m (round to the nearest 5 or 10 meters) 1000-10000m: 1.2km (round to nearest with one decimal place) 10000m +: 21km If there's no code available, how can I write my own formatter? Thanks

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  • How do I use a modalViewController Identically in Two Controllers?

    - by Theory
    I'm using the Three20 TTMessageController in my app. I've figured out how to use it, adding on a bunch of other stuff (including TTMessageControllerDelegate methods and ABPeoplePickerNavigationControllerDelegate methods). It works great for me, after a bit of a struggle to figure it out. The trouble I'm having now is a design issue: I want to use it identically in two different places, including with the same delegate methods. My current approach is that I've put all the code into a single class inheriting from NSObject, called ComposerProxy, and I'm just having the two controllers that use it use the proxy, like so: ComposerProxy *proxy = [[ComposerProxy alloc] initWithController:this]; [proxy go]; The go method constructs the TTMessageController, configures it, adds it to a UINavigationController, and presents it: [self.controller presentModalViewController: navController animated: YES]; This works great, as I have all my code nicely encapsulated in ComposerProxy and I need only the above two lines anywhere I want to use it. The downside, though, is that I can't dealloc the proxy variable without getting crashes. I can't autorelease it, either: same problem. So I'm wondering if my proxy approach is a poor one. How does one normally encapsulate a bunch of behaviors like this without requiring a lot of duplicate code in the classes that use it? Do I need to add a delegate class to my ComposerProxy and make the controller responsible for dismissing the modal view controller in a hypothetical composerDidFinish method or some such? Many TIA!

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  • Obtaining touch location for a uiscrollview touch

    - by LOSnively
    I have a uiscrollview as an element of a uiscrollviewcontroller, along with other view objects. The image scrolls and zooms as expected, when the scrollView is the top subview. However, I also need to get the screen location of the touch, in particular when there is no scroll action. (I understand the location may change during a scroll, but that's not important.) I haven't found a way to do that. In the scrollviewcontroller implementation I have customized all of the standard methods that should do this: "touchesShouldBegin...", "touchesBegan:...", "touchesEnded:...", and so on. As far as I can tell, none of these are being called during a touch event when the scrollView is the top subview. I've tried setting the delayContentTouches property to both YES and NO, and that doesn't seem to make a difference. As an alternative, I've tried putting a UIView as the top subview and then tried passing the touches to the now underlying scrollView. In this configuration, the standard methods are called and I can get the touch location, but I haven't found a mechanism for the touches to be passed to the scrollView so scrolling occurs. Doing something like sending the touch messages to the specific scrollView, or to "super" or just sending them to nextResponder doesn't do it. It seems I can make the scroll work or find the location of the touch but not both, depending on what the "top" subview is. I suspect this is trivial, but after two weeks of struggling, it's time to eat my embarrassment for not being able to do this seemingly simplest of things. I've read all of the related questions here on stackoverflow, tried most if not all of the suggestions, and so far, nothing has worked. I've looked through the various links and references suggested by the answers, including Apple's documentation, but none have pointed out the gap in my understanding. Any ideas would be appreciated.

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  • How do I determine which control fired an event?

    - by Daniel I-S
    I have the Value Changed event of two UISliders (both of which have referencing outlets) wired up to the following method: -(IBAction) sliderMoved:(id) sender {} How can I determine which slider was moved so that I can get its value and update the corresponding label? Or would it be simpler to have two separate events, one for each slider? The second option seems like unnecessary replication to me. Cheers, Dan

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  • Is NSPasteboard thread-safe?

    - by Joe
    Is it safe to write data to an NSPasteboard object from a background thread? I can't seem to find a definitive answer anywhere. I think the assumption is that the data will be written to the pasteboard before the drag begins. Background: I have an application that is fetching data from Evernote. When the application first loads, it gets the meta data for each note, but not the note content. The note stubs are then listed in an outline view. When the user starts to drag a note, the notes are passed to the background thread that handles getting the note content from Evernote. Having the main thread block until the data is gotten results in a significant delay and a poor user experience, so I have the [outlineView:writeItems:toPasteboard:] function return YES while the background thread processes the data and invokes the main thread to write the data to the pasteboard object. If the note content gets transferred before the user drops the note somewhere, everything works perfectly. If the user drops the note somewhere before the data has been processed... well, everything blocks forever. Is it safe to just have the background thread write the data to the pasteboard?

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  • NSScrollView jumping to bottom on scroll

    - by Nick Locking
    I have an NSScrollView containing an NSImageView, which resizes based on various factors. When it resizes I have generally changed the image, so I scroll the NSScrollView to the top. This works fine. However, when I start to scroll the NSScrollView again, it moves a few pixels and then (most of the time) jumps to the bottom of the scroll. After it jumps once, it works as normal until I move the scroller to the top again. This is driving me insane. All I'm really doing is this: [_imageView setImage: anNSImage]; NSRect frame; NSSize imageSize = [anNSImage] size]; frame.size = imageSize; frame.origin = NSZeroPoint; [_imageView setFrame: frame]; [[_mainScrollview contentView] scrollToPoint: NSMakePoint(0, [_imageView frame].size.height - [_mainScrollview frame].size.height)];

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  • Troubleshooting FORM POST problems

    - by brettr
    I'm using the following code to submit to a WCF service. I keep getting an error that the key is invalid. I have a webpage on the same server that I submit the same data (but different key) using a FORM POST. It works fine that way. I put the URL below all in a URL (including valid key from server webpage) and get the key is invalid error. I'm thinking the data I'm submitting through the iPhone isn't really going across as a FORM POST but rather as a URL. Is there anything I may be doing wrong in the following code or any other suggestions? NSString *stringForURL = @"https://abc.com/someservice.aspx"; NSURL *URL=[[NSURL alloc] initWithString:stringForURL]; NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:URL]; NSString *request_body = [NSString stringWithFormat:@"prop1=value1&key=%@", [@"r2xHEuzgDTQEWA5Xe6+k9BSVrgsMX2mWQBW/39nqT4s=" stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]]; NSData *postData = [request_body dataUsingEncoding:NSASCIIStringEncoding allowLossyConversion:YES]; NSString *postLength = [NSString stringWithFormat:@"%d", [postData length]]; [request setValue:postLength forHTTPHeaderField:@"Content-Length"]; [request setHTTPMethod:@"POST"]; [request setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"Content-Type"]; [request setHTTPBody:postData]; NSURLConnection *connection = [[NSURLConnection alloc] initWithRequest:request delegate:self]; [NSThread sleepForTimeInterval:1]; self.receivedData = [[NSMutableData data] retain];

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  • Scroll UITableViewCell above keyboard for small tableview

    - by JK
    I have a tableview which is added to a UIViewController as the tableview only fills the bottom 3/4 of the screen.The rows contain editable UITextFields. When a field is tapped, the keyboard appears but the table does not scroll upwards as would normally be the case. Consequently, the keyboard obscures the field being edited. I have tried calling [tableView scrollToRowAtIndexPath:(NSIndexPath *)indexPath atScrollPosition:(UITableViewScrollPosition)scrollPosition animated:(BOOL)animated] but this has no effect if the table contains only a few rows. How can I get the table to scroll a specific cell above the keyboard? Thank you

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  • Subclassing UIButton.

    - by Joshua
    I would like to subclass UIButton so I can give it a fill image, left side image and right side image which I can't do in IB. All I can do in IB is give it a full background image which would mean the background would get stretched if the text was larger than the image. How would I do this? as unlike NSButton, there is no UIButtonCell class.

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  • iphone - passing an object on an UIToolbarButton action

    - by Mike
    Is that possible to make a UIToolbarButton pass an object to its target by using some exoteric method (as it seems not to be possible using regular button use)? I mean something like UIBarButtonItem *Button = [[UIBarButtonItem alloc] initWithImage:buttonImage style:UIBarButtonItemStylePlain target:self action:@selector(doSomething:) **withObject:usingThis**]; I know I can trigger a method that will launch the full method with the object, but for the sake of elegance I was trying to minimize the code... I suspect it is not possible, but as you guys out there are insanely good you may come with an transcendental answer... who knows...

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  • Binding CoreData Managed Object to NSTextFieldCell subclass

    - by ndg
    I have an NSTableView which has its first column set to contain a custom NSTextFieldCell. My custom NSTextFieldCell needs to allow the user to edit a "desc" property within my Managed Object but to also display an "info" string that it contains (which is not editable). To achieve this, I followed this tutorial. In a nutshell, the tutorial suggests editing your Managed Objects generated subclass to create and pass a dictionary of its contents to your NSTableColumn via bindings. This works well for read-only NSCell implementations, but I'm looking to subclass NSTextFieldCell to allow the user to edit the "desc" property of my Managed Object. To do this, I followed one of the articles comments, which suggests subclassing NSFormatter to explicitly state which Managed Object property you would like the NSTextFieldCell to edit. Here's the suggested implementation: @implementation TRTableDescFormatter - (BOOL)getObjectValue:(id *)anObject forString:(NSString *)string errorDescription:(NSString **)error { if (anObject != nil){ *anObject = [NSDictionary dictionaryWithObject:string forKey:@"desc"]; return YES; } return NO; } - (NSString *)stringForObjectValue:(id)anObject { if (![anObject isKindOfClass:[NSDictionary class]]) return nil; return [anObject valueForKey:@"desc"]; } - (NSAttributedString*)attributedStringForObjectValue:(id)anObject withDefaultAttributes:(NSDictionary *)attrs { if (![anObject isKindOfClass:[NSDictionary class]]) return nil; NSAttributedString *anAttributedString = [[NSAttributedString alloc] initWithString: [anObject valueForKey:@"desc"]]; return anAttributedString; } @end I assign the NSFormatter subclass to my cell in my NSTextFieldCell subclass, like so: - (void)awakeFromNib { TRTableDescFormatter *formatter = [[[TRTableDescFormatter alloc] init] autorelease]; [self setFormatter:formatter]; } This seems to work, but falls down when editing multiple rows. The behaviour I'm seeing is that editing a row will work as expected until you try to edit another row. Upon editing another row, all previously edited rows will have their "desc" value set to the value of the currently selected row. I've been doing a lot of reading on this subject and would really like to get to the bottom of this. What's more frustrating is that my NSTextFieldCell is rendering exactly how I would like it to. This editing issue is my last obstacle! If anyone can help, that would be greatly appreciated.

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  • Can't resignFirstResponder with UITextView

    - by Calvin L
    I have a UITextView. I implemented a navigationBar UIBarButtonItem to respond to a touch and resign the firstResponder for my UITextView. But, when the selector method is called, the keyboard doesn't get dismissed. I checked the UITextView's responder status with isFirstResponder and it returns YES. I also checked it with canResignFirstResponder and the return value is NO. I must be missing something here...why is it returning NO? I get that I can override canResignFirstResponder by subclassing UITextView, but I'd like to avoid that if possible. Here's a code snippet: - (void) commentCancelButtonTouched:(id)sender { NSLog(@"Cancel button touched"); [self.navigationBar popNavigationItemAnimated: NO]; if ([self.textInput.textView canResignFirstResponder] == NO) { NSLog(@"I don't want to resign!"); } [self.textInput.textView resignFirstResponder]; }

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  • Let the user choose what type of document to open

    - by Koning Baard XIV
    I'm creating an NSDocument application, with two document types: Website and Webservice. This is in my Info.plist: <key>CFBundleDocumentTypes</key> <array> <dict> <key>CFBundleTypeName</key> <string>Website</string> <key>CFBundleTypeExtensions</key> <array> <string>website</string> </array> <key>LSTypeIsPackage</key> <true/> <key>CFBundleTypeRole</key> <string>Editor</string> <key>LSHandlerRank</key> <string>Default</string> <key>NSDocumentClass</key> <string>AWWebSite</string> </dict> <dict> <key>CFBundleTypeName</key> <string>Web Service</string> <key>CFBundleTypeExtensions</key> <array> <string>webservice</string> </array> <key>LSTypeIsPackage</key> <true/> <key>CFBundleTypeRole</key> <string>Editor</string> <key>LSHandlerRank</key> <string>Default</string> <key>NSDocumentClass</key> <string>AWWebService</string> </dict> </array> Now, whenever the user opens the application, selects the 'New' item from the menubar, or clicks the Dock icon while there are no open windows, I want to show a window with two options, each for one of the document types. Can anyone help me with this? Thanks

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  • iPhone filesystem permissions POSIX-compliant?

    - by Seva Alekseyev
    Hi all, I'm trying to pass some files from one app to another. I communicate the path (via a custom URL). The target application cannot read the file, citing errno 13 (permission denied). I've checked the permissions on file - they're 0644 (O+R), the permissions on directories all the way up to the root are 755 (O+RX). From a POSIX perspective, the file should be readable to any process and any user. Yet it's not. Any ideas, please? I can think of some workarounds. I could use a Web service (upload, get a cookie, communicate the cookie to the other app, other app downloads). I could also pass the actual file data in the URL - unelegant, and probably subject to length limitations. Clipboard is not supported on iPhone OS 2 IIRC.

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  • mysql gem for snow leopard

    - by Will
    I had trouble with the gem at first but got it to work when I installed the 64-bit MySQL and reinsatlled the gem with arch flags. So it work in rails. The error I used to get was uninitialized constant MysqlCompat::MysqlRes but that is now gone :) However in Xcode when I run a RubyCocoa project I still get the old error of uninitialized constant MysqlCompat::MysqlRes Does anyone know why this may be? Is it because the gdb is 64-bit? How can it work in Rails but not in RubyCocoa? A little debugging shows that it fails to load mysql_api.bundle /Library/Ruby/Gems/1.8/gems/mysql-2.8.1/lib/mysql_api.bundle: dlopen(/Library/Ruby/Gems/1.8/gems/mysql-2.8.1/lib/mysql_api.bundle, 9): no suitable image found. Did find: (LoadError) /Library/Ruby/Gems/1.8/gems/mysql-2.8.1/lib/mysql_api.bundle: mach-o, but wrong architecture - /Library/Ruby/Gems/1.8/gems/mysql-2.8.1/lib/mysql_api.bundle from /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `require'

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  • AppDelegate viewController memory leak?

    - by fuzzygoat
    I am just curious with regards to the correct way to create a view controller programatically. When I compile this code with the static analyser I get a leak (as you would expect) from the alloc. Should I just leave it as it needs to stay until the app exits anyways, or is there a cleaner way? - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { NSLog(@"UIApplication application:"); RectViewController *myController = [[RectViewController alloc] init]; [window addSubview:[myController view]]; [window makeKeyAndVisible]; return YES; } cheers Gary

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  • Compiler warning when passing NSError ** as a method parameter

    - by splicer
    I've been scratching my head about this for the last 4 hours, trying out all kinds of little experiments, but I can't seem to figure out what's going wrong. Could this be a compiler bug? Test.m: - (id)initWithContentsOfURL:(NSURL *)aURL error:(NSError **)error { if (!(self = [super init])) { return nil; } return self; } main.m: NSError *error; Test *t = [[Test alloc] initWithContentsOfURL:[NSURL fileURLWithPath:@"/"] error:&error]; Here's the compiler warning (from main.m): warning: incompatible Objective-C types 'struct NSError **', expected 'struct NSDictionary **' when passing argument 2 of 'initWithContentsOfURL:error:' from distinct Objective-C type I'm using the latest versions of Xcode and Snow Leopard.

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  • UIViewControllers - TabBarApplication - iPhone SDK

    - by Kevin
    Hello everyone, I am very new to the iPhone SDK. I need to know if in a tab bar application I need to make UIViewController classes. For example, when I make a new tab bar application there is a default FirstViewController class (.h, .m) already there. Now if I have code on the second tab, would I need to create a SecondViewController class? If not, how would I make a button on the 2nd tab, and make that button do something. I'm not really sure how to do it, because the FirstViewController works with the buttons and code, but if I make a SecondViewController, and I link everything my app crashes. If anyone could help it would be greatly appreciated. Kevin

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  • What is the difference between moveBackward: and moveLeft: when using NSResponder -interpretKeyEvent

    - by nciagra
    I'm implementing a custom text box using -interpretKeyEvents: and am trying to figure out what the difference is between moveBackward: vs moveLeft: and moveForward: vs moveRight:. moveLeft: is bound to the left arrow and moveBackward: is bound to Ctrl + B. The documentation describes them almost identically and they seem to behave identically in practice. I'm assuming this is just a holdover from Vim? Does anyone know what the real difference is? Should moveBackward: just call my moveLeft: implementation? Thanks a lot, Nick

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  • Items mixed up after scrolling in UITableView

    - by jean
    When I scroll in my UITableView, the cells become mixed up. What am I doing wrong? This is my method: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } [cell insertSubview:[itemArray objectAtIndex:indexPath.row] atIndex:indexPath.row]; return cell; } Update It now works by using cell.contentView, but now when I select an item, the selected one is overlayed with the content of a different cell...

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  • Do [sprite stopActionByTag: kTag]; working differently for different CCActions ?

    - by srikanth rongali
    //prog 1 -(void)gameLogic:(ccTime)dt { id actionMove = [CCMoveTo actionWithDuration:1.0 position:ccp(windowSize.width/2-400, actualY)]; [actionMove setTag:6]; [self schedule:@selector(update:)]; [hitBullet runAction:actionMove]; } -(void)update:(ccTime)dt { if ( (CGRectIntersectsRect(hitRect, playerRect)) ) { [[[self getActionByTag:6] retain] autorelease]; [hitBullet stopActionByTag: 6]; } } //prog 2 -(void)gameLogic:(ccTime)dt { id actionMove = [CCMoveTo actionWithDuration:1.0 position:ccp(windowSize.width/2-400, actualY)]; id hitBulletAction = [CCSequence actionWithDuration:(intervalforEnemyshoot)]; id hitBulletSeq = [CCSequence actions: hitBulletAction, actionMove, nil]; [hitBulletSeq setTag:5]; [self schedule:@selector(update:)]; [hitBullet runAction:hitBulletSeq]; } -(void)update:(ccTime)dt { if ( (CGRectIntersectsRect(hitRect, playerRect)) ) { [[[self getActionByTag:5] retain] autorelease]; [hitBullet stopActionByTag: 5]; } } While prog1 is working prog2 is not working ? I think the both are same. But why the two stopActions are working differently in two prog1 and prog2 ? I mean the actions are stopped in prog1 but the actions are not stopping in prog2 ? thank You.

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