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  • CodePlex Daily Summary for Thursday, August 16, 2012

    CodePlex Daily Summary for Thursday, August 16, 2012Popular ReleasesCoding4Fun Tools: Coding4Fun.Phone.Toolkit v1.6.1: Bug Fix release Bug Fixes Better support for transparent images IsFrozen respected if not bound to corrected deadlock stateTask Card Creator 2012: TaskCardCreator2012 4.0.2.0: What's New in version 4.0.2.0:First stable version Build with Visual Studio 2012 RTM UX/UI improvedWPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.7: Version: 2.5.0.7 (Milestone 7): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete WAF: Add CollectionHelper.GetNextElementOrDefault method. InfoMan: Support creating a new email and saving it in the Send b...Easy ADB: Easy ABD V0.2.1.1: Added ICS support Fixed some bugsDiablo III Drop Statistics Service: D3DSS 1.0.1: ??????IP??。 ??????????,??????????。myCollections: Version 2.2.3.0: New in this version : Added setup package. Added Amazon Spain for Apps, Books, Games, Movie, Music, Nds and Tvshow. Added TVDB Spain for Tvshow. Added TMDB Spain for Movies. Added Auto rename files from title. Added more filters when adding files (vob,mpls,ifo...) Improve Books author and Music Artist Credits. Rewrite find duplicates for better performance. You can now add Custom link to items. You can now add type directly from the type list using right mouse button. Bug ...mydnn: DNN Garden - DDR Menu for DotNetNuke: ?? ??? ??? ???? ?? ???? ??????? ?? DDR Menu ?? ?? ????? ??? DNN ?? ??????. ??? ??? ?? ???? ??? ?????? ???? ??????? ???? ?? ????. ?? ????? ?? ????? ??????? ?????? SolPart ?? DNN Nav ??? ???? ????? ????? ?? ??????? ???? ?? ???? ??? CSS ????? ????. ?? ??? ??? ?????? ???? ??? ?? ??? ????? ??? ?? ?????? ?? jQuery ? CSS ????? ???? ????. ??? ???? ?? ???? Treeview ? Superfish? Accordion ? Dropdown ?Artisteer ? Mega-menu ?? ????.Player Framework by Microsoft: Player Framework for Windows 8 Preview 5 (Refresh): Support for Windows 8 and Visual Studio RTM Support for Smooth Streaming SDK beta 2 Support for live playback New bitrate meter and SD/HD indicators Auto smooth streaming track restriction for snapped mode to conserve bandwidth New "Go Live" button and SeekToLive API Support for offset start times Support for Live position unique from end time Support for multiple audio streams (smooth and progressive content) Improved intellisense in JS version NEW TO PREVIEW 5 REFRESH:Req...Visual Rx: V 2.0.20622.10: help will be available at my blog http://blogs.microsoft.co.il/blogs/bnaya/archive/2012/08/12/visual-rx-toc.aspx the SDK is also available though NuGet (search for VisualRx) http://nuget.org/packages/VisualRx if you want to make sure that the Visual Rx Viewer can monitor on your machine, you can install the Visual Rx Tester and run it while the Viewer is running.TFS Workbench: TFS Workbench v2.2.0.10: Compiled installers for TFS Workbench 2.2.0.10 Bug Fix Fixed bug that stopped the change workspace action from working.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.60: Allow for CSS3 grid-column and grid-row repeat syntax. Provide option for -analyze scope-report output to be in XML for easier programmatic processing; also allow for report to be saved to a separate output file.ClosedXML - The easy way to OpenXML: ClosedXML 0.67.2: v0.67.2 Fix when copying conditional formats with relative formulas v0.67.1 Misc fixes to the conditional formats v0.67.0 Conditional formats now accept formulas. Major performance improvement when opening files with merged ranges. Misc fixes.Umbraco CMS: Umbraco 4.8.1: Whats newBug fixes: Fixed: When upgrading to 4.8.0, the database upgrade didn't run Update: unfortunately, upgrading with SQLCE is problematic, there's a workaround here: http://bit.ly/TEmMJN The changes to the <imaging> section in umbracoSettings.config caused errors when you didn't apply them during the upgrade. Defaults will now be used if any keys are missing Scheduled unpublishes now only unpublishes nodes set to published rather than newest Work item: 30937 - Fixed problem with Fi...patterns & practices - Unity: Unity 3.0 for .NET 4.5 and WinRT - Preview: The Unity 3.0.1208.0 Preview enables Unity to work on .NET 4.5 with both the WinRT and desktop profiles. This is an updated version of the port after the .NET Framework 4.5 and Windows 8 have RTM'ed. Please see the Release Notes Providing feedback Post your feedback on the Unity forum Submit and vote on new features for Unity on our Uservoice site.Self-Tracking Entity Generator for WPF and Silverlight: Self-Tracking Entity Generator v 2.0.0 for VS11: Self-Tracking Entity Generator for WPF and Silverlight v 2.0.0 for Entity Framework 5.0 and Visual Studio 2012AssaultCube Reloaded: 2.5.2 Unnamed: Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. The server pack is ready for both Windows and Linux, but you might need to compile your own for Linux (source included) Added 3rd person Added mario jumps Fixed nextprimary code exploit Fix sendmap (must send before voting) Zombies have waves Convert uses rounds instead of ending the match Better throwing knife hit detectio...NPOI: NPOI 2.0: New features a. Implement OpenXml4Net (same as System.Packaging from Microsoft). It supports both .NET 2.0 and .NET 4.0 b. Excel 2007 read/write library (NPOI.XSSF) c. Word 2007 read/write library(NPOI.XWPF) d. NPOI.SS namespace becomes the interface shared between XSSF and HSSF e. Load xlsx template and save as new xlsx file (partially supported) f. Diagonal line in cell both in xls and xlsx g. Support isRightToLeft and setRightToLeft on the common spreadsheet Sheet interface, as per existin...BugNET Issue Tracker: BugNET 1.1: This release includes bug fixes from the 1.0 release for email notifications, RSS feeds, and several other issues. Please see the change log for a full list of changes. http://support.bugnetproject.com/Projects/ReleaseNotes.aspx?pid=1&m=76 Upgrade Notes The following changes to the web.config in the profile section have occurred: Removed <add name="NotificationTypes" type="String" defaultValue="Email" customProviderData="NotificationTypes;nvarchar;255" />Added <add name="ReceiveEmailNotifi...????: ????2.0.5: 1、?????????????。RiP-Ripper & PG-Ripper: PG-Ripper 1.4.01: changes NEW: Added Support for Clipboard Function in Mono Version NEW: Added Support for "ImgBox.com" links FIXED: "PixHub.eu" links FIXED: "ImgChili.com" links FIXED: Kitty-Kats Forum loginNew ProjectsBase Code: SummaryCanvas Control Library & new Forms Based System for creating web pages & website: Canvas Control Library is a collection of HTML5 canvas based controls and a new forms based system of doing AJAX postbacks with which to build forms in web pageCJK Decomposition Data: The CJK Decomposition Data File is a graphical analysis of the approx 75,000 Chinese/Japanese characters in Unicode.Corporate News App for SharePoint 2013: This project is an open and free App for SharePoint 2013. This tool helps site owners to add simple corporate news client app parts in SharePoint sites.DictationTool: A tool to do dictation and compare with original text. WPF & Silverlight versionEagleFramework: EagleFramework?????????,??????、????、???、Excel??、???????HDI Aggregated View: A SharePoint Webpart which provides an aggregated View of a List. Sums up all selected fields or calculates an average. Great variety to Filter the View.HDI JS Libs: A SharePoinnt Feature which includes jQuery and SPServices to a Site or Web. HDI SP Tag Importer: A Windows application for Importing CSV Data to a SharePoint List or Document Library.HDI Table: Simple SharePoint Table WebPart with possibilities to nest data infinite and summarize even Calculated Fields.iEverything: As Detailed on eladplus.codeplex.com,the replacer of eladplus is ieverything. View our "TV Ad" on:outlookphone.com/tva/ieverything.wmvIISLogAnalysis: this is a simple tool for analys your iis log files:most ip,most browser,most url and so onJefferys blog code samples: My sample code for my blog articles for blog visitors to look at.livewell: web technology studyMaxBlox: Build a SAAS application using MaxBlox as the building platform. Create your own custom tables and reports with interface to DB, security built-in to MaxBlox. MoltenMercury: Molten Mercury is a anime style character creator inspired by ???????????. Using it you can create your own anime character!MvcClient: MvcClient reverse engineers HTML forms produced by ASP.NET MVC to create a strongly-typed model decorated with presentation and validation attributes.My source code for Introduction to Algorithms: My source code for Introduction to Algorithmspaycell-code: This is text sms blast projectRootSync: This project is an open-source file syncronization website which will be linked to an iPhone and Android app as well as a Windows Desktop sync application.SB Form Editor: Small Basic Form Editor is a forms editor for Microsoft's Small Basic language. It allows you to add button, textboxes, change the form settings, and more!SharePoint Column & View Permission: SharePoint Column & View Permission. Set Permission for Columns and Views in SharePoint 2010.TerraCool - Simple Localization library and tools: Simple Localization library and toolsURL SHORTNER: In the Beta release we are planing to include the following:WILP: C# ASP.NET PROJECTXXXDEMO: Ðây là d? án ma. M?i thông tin vui lòng liên h? Bình Tiên Sinh

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  • CodePlex Daily Summary for Sunday, August 19, 2012

    CodePlex Daily Summary for Sunday, August 19, 2012Popular ReleasesMiniTwitter: 1.80: MiniTwitter 1.80 ???? ?? .NET Framework 4.5 ?????? ?? .NET Framework 4.5 ????????????? "&" ??????????????????? ???????????????????????? 2 ??????????? ReTweet ?????????????????、In reply to ?????????????? URL ???????????? ??????????????????????????????Droid Explorer: Droid Explorer 0.8.8.6 Beta: Device images are now pulled from DroidExplorer Cloud Service refined some issues with the usage statistics Added a method to get the first available value from a list of property names DroidExplorer.Configuration no longer depends on DroidExplorer.Core.UI (it is actually the other way now) fix to the bootstraper to only try to delete the SDK if it is a "local" sdk, not an existing. no longer support the "local" sdk, you must now select an existing SDK checks for sdk if it was ins...ExtAspNet: ExtAspNet v3.1.9: +2012-08-18 v3.1.9 -??other/addtab.aspx???JS???BoundField??Tooltip???(Dennis_Liu)。 +??Window?GetShowReference???????????????(︶????、????、???、??~)。 -?????JavaScript?????,??????HTML????????。 -??HtmlNodeBuilder????????????????JavaScript??。 -??????WindowField、LinkButton、HyperLink????????????????????????????。 -???????????grid/griddynamiccolumns2.aspx(?????)。 -?????Type??Reset?????,??????????????????(e??)。 -?????????????????????。 -?????????int,short,double??????????(???)。 +?Window????Ge...Kerala Motor Vehicle Department Bot: MVDKBot 0.2: Made modifications in the earlier code to fetch proper data with respect to the new changes in their website. Introduced multi-threading for user responsivenessXDA ROM HUB: Release v0.9.3: ChangelogAdded a new UI Removed unnecessary features Fixed a lot of bugs Adding new firmwares (Please help me) Added a new app for Android Ability to backup apps to the SD Card Ability to create Nandroid backups without a PC Ability to backup apps and restore from CWM Improved download manager Now supporting pause and resume Converting Bytes to MegaBytes Improved dialogs Removed support for 7z files Changed installer Known BugsDialog message will always appear when clic...AcDown????? - AcDown Downloader Framework: AcDown????? v4.0.1: ?? ●AcDown??????????、??、??????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ??:????????Windows XP???,?????????.NET Framework 2.0???(x86),?????"?????????"??? ??????????????,??????????: ??"AcDown?????"????????? ...Fluent Validation for .NET: 3.4: Changes since 3.3: Make ValidationResut.IsValid virtual Add private no-arg ctor to ValidationFailure to help with serialization Add Turkish error messages Work-around for reflection bug in .NET 4.5 that caused VerificationExceptions Assemblies are now unsigned to ease with versioning/upgrades (especially where other frameworks depend on FV) (Note if you need signed assemblies then you can use the following NuGet packages: FluentValidation-signed, FluentValidation.MVC3-signed, FluentV...AssaultCube Reloaded: 2.5.3 Unnamed Fixed: If you are using deltas, download 2.5.2 first, then overwrite with the delta packages. Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we try to package for those OSes. Try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compile your ...Coding4Fun Tools: Coding4Fun.Phone.Toolkit v1.6.1: Bug Fix release Bug Fixes Better support for transparent images IsFrozen respected if not bound to corrected deadlock stateWPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.7: Version: 2.5.0.7 (Milestone 7): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete WAF: Add CollectionHelper.GetNextElementOrDefault method. InfoMan: Support creating a new email and saving it in the Send b...myCollections: Version 2.2.3.0: New in this version : Added setup package. Added Amazon Spain for Apps, Books, Games, Movie, Music, Nds and Tvshow. Added TVDB Spain for Tvshow. Added TMDB Spain for Movies. Added Auto rename files from title. Added more filters when adding files (vob,mpls,ifo...) Improve Books author and Music Artist Credits. Rewrite find duplicates for better performance. You can now add Custom link to items. You can now add type directly from the type list using right mouse button. Bug ...Player Framework by Microsoft: Player Framework for Windows 8 Preview 5 (Refresh): Support for Windows 8 and Visual Studio RTM Support for Smooth Streaming SDK beta 2 Support for live playback New bitrate meter and SD/HD indicators Auto smooth streaming track restriction for snapped mode to conserve bandwidth New "Go Live" button and SeekToLive API Support for offset start times Support for Live position unique from end time Support for multiple audio streams (smooth and progressive content) Improved intellisense in JS version NEW TO PREVIEW 5 REFRESH:Req...Sagenhaft: Compast 1.0: Is your Steam complaining about running in compatibility mode? Let Compast handle the problem! Since this is a script, the source is included.CJK Decomposition Data: CJK Decomposition Data 0.4.0: A graphical analysis of the approx 75,000 Chinese/Japanese characters in Unicode. See the full notes on this data.TFS Workbench: TFS Workbench v2.2.0.10: Compiled installers for TFS Workbench 2.2.0.10 Bug Fix Fixed bug that stopped the change workspace action from working.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.60: Allow for CSS3 grid-column and grid-row repeat syntax. Provide option for -analyze scope-report output to be in XML for easier programmatic processing; also allow for report to be saved to a separate output file.ClosedXML - The easy way to OpenXML: ClosedXML 0.67.2: v0.67.2 Fix when copying conditional formats with relative formulas v0.67.1 Misc fixes to the conditional formats v0.67.0 Conditional formats now accept formulas. Major performance improvement when opening files with merged ranges. Misc fixes.Umbraco CMS: Umbraco 4.8.1: Whats newBug fixes: Fixed: When upgrading to 4.8.0, the database upgrade didn't run Update: unfortunately, upgrading with SQLCE is problematic, there's a workaround here: http://bit.ly/TEmMJN The changes to the <imaging> section in umbracoSettings.config caused errors when you didn't apply them during the upgrade. Defaults will now be used if any keys are missing Scheduled unpublishes now only unpublishes nodes set to published rather than newest Work item: 30937 - Fixed problem with Fi...patterns & practices - Unity: Unity 3.0 for .NET 4.5 and WinRT - Preview: The Unity 3.0.1208.0 Preview enables Unity to work on .NET 4.5 with both the WinRT and desktop profiles. This is an updated version of the port after the .NET Framework 4.5 and Windows 8 have RTM'ed. Please see the Release Notes Providing feedback Post your feedback on the Unity forum Submit and vote on new features for Unity on our Uservoice site.NPOI: NPOI 2.0: New features a. Implement OpenXml4Net (same as System.Packaging from Microsoft). It supports both .NET 2.0 and .NET 4.0 b. Excel 2007 read/write library (NPOI.XSSF) c. Word 2007 read/write library(NPOI.XWPF) d. NPOI.SS namespace becomes the interface shared between XSSF and HSSF e. Load xlsx template and save as new xlsx file (partially supported) f. Diagonal line in cell both in xls and xlsx g. Support isRightToLeft and setRightToLeft on the common spreadsheet Sheet interface, as per existin...New ProjectsAntares: Capstone project Antares group FPT Universitybank solutions: bank solutionsBieb: the personal book collection website: Website project based on ASP.NET MVC for managing and displaying your personal book collection on the web.Coevery: Coevery is a Open Source CRM product based .NET.Command Web: web application to provide windows commandsCOSMOS System 1: The system 1 project is a tribute to the old Apple System 1 released with the first Macintosh in 1984. It will hit alpha soon! Thank Grunt for the filesystem!Credit Product: CreditProduct defines the interfaces behind curves, products, and parameter types (market, valuation, pricing, and product parameters) for Credit products.Eclipse.NET Edition: Eclipse.NET is a free to use, open source Online Role Playing game engine equipped with additional open source tools for ease of use.EF4 EDMX to Wakanda Db Converter: Application to convert an Entity Framework 4 EDMX file to Wakanda NoSql database format http://wakanda.orgF#Sample2: F#SampleGetMp3: GetMp3 permette di scaricare musica mp3 di alta qualità e anche di ascoltarla in streamingGuidGen: Small utility app to easily generate GUIDs and copy them to clipboard automatically. Useful when testing sprocs or other apps that require you to enter a GUID.imymenu: imymenuJava Access Bridge Installer: Utility to simplify installing the Java Access Bridge, written in C#.LojaOnline: this project is a experiment of using nop commerce to make online shopMalware Helper Workflow Tool: MHWT helps people who volunteer on malware analysis forums. It keeps track of what users are in the pipeline, and helps maintain canned replies.MVC Enum Flags: HtmlHelper extension and model binder for working with [flags]-type enum values in ASP.NET MVC.My Knowledge Base(?????): My Knowledge Base(?????)NET Files Dependency Checker: Very simple, free and handy tool to check NET (managed) file dependencies.Prometheus Toolkit: Build your application faster. Concentrate on buisness needs and things that really matter. Binding, navigation, security and much more.ResX Resource Manager: Manage localization of all ResX-Based resources in one central place.SampleWebSite: Just a smple!SMS Messaging for Orchard CMS: Provides SMS messaging capabilities to Orchard CMS by leveraging Twilio's API.SOLID.ToDoList: This is a simple to do list application to help illustrate the process of re factoring using the solid principles. SQL Server Query Tool for Linux: This is an application to allow commands and queries to an MSSQL Server via a native linux application based on Mono and GTK. Sunwell Launcher: Sunwell launcher is a Sunwell private server World of Warcraft game launcher.Test Driven Development of Forefront Identity Manager Sync Engine Rules: Project Description The objective of this project is to provide FIM Synchronization Service integration testers with the necessary tools to automate validationthangma: for testType Finder: Allows you to search types across assemblies.Visual Studio Solution Export Import Addin: Usually we need to share visual studio projects. We take the source code and create zip file and share location with others. If project is not clean then share size will be more. Above manual process can be automated inside visual studio. if we have an add-in to do the same. I have created an addin for Visual Studio 2010 with that all the above manual tasks can be automated. Source code is provided as it is. So you can extend to develop same for other versions of visual studios. Cheers!...vproxy: proxy on cloud foundryVSEncoder: Give a possibility to encode files with specific extensions inside solution. Now supported encoding only into UTF8 without BOM.Workflow Visualization and User Interaction: This demonstrates how to implement a user control bound to the a set of custom activity steps, allowing the end user to monitor and interact with workflow.WPF Data Streaming Demo: Demonstrates data streaming in WPF using DataReader, ObservableCollection and Threading (with pause and continue) allowing the UI to remain responsive.??? ???: ???? KFC ???????, ??????, ????????,????????。

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  • CodePlex Daily Summary for Saturday, August 18, 2012

    CodePlex Daily Summary for Saturday, August 18, 2012Popular ReleasesExtAspNet: ExtAspNet v3.1.9: +2012-08-18 v3.1.9 -??other/addtab.aspx???JS???BoundField??Tooltip???(Dennis_Liu)。 +??Window?GetShowReference???????????????(︶????、????、???、??~)。 -?????JavaScript?????,??????HTML????????。 -??HtmlNodeBuilder????????????????JavaScript??。 -??????WindowField、LinkButton、HyperLink????????????????????????????。 -???????????grid/griddynamiccolumns2.aspx(?????)。 -?????Type??Reset?????,??????????????????(e??)。 -?????????????????????。 -?????????int,short,double??????????(???)。 +?Window????Ge...XDA ROM HUB: Release v0.9.3: ChangelogAdded a new UI Removed unnecessary features Fixed a lot of bugs Adding new firmwares (Please help me) Added a new app for Android Ability to backup apps to the SD Card Ability to create Nandroid backups without a PC Ability to backup apps and restore from CWM Improved download manager Now supporting pause and resume Converting Bytes to MegaBytes Improved dialogs Removed support for 7z files Changed installer Known BugsDialog message will always appear when clic...Task Card Creator 2010: TaskCardCreator2010 4.0.2.0: What's New: UI/UX improved using a contextual ribbon tab for reports Finishing the "new 4.0 UI" Report template help improved New project branch to support TFS 2012: http://taskcardcreator2012.codeplex.com User interface made more modern (4.0.1.0) Smarter algorithm used for report generation (4.0.1.0) Quality setting added (4.0.1.0) Terms harmonized (4.0.1.0) Miscellaneous optimizations (4.0.1.0) Fixed critical issue introduced in 4.0.0.0 (4.0.1.0)AcDown????? - AcDown Downloader Framework: AcDown????? v4.0.1: ?? ●AcDown??????????、??、??????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown??????????????????,????????????????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7/8 ??:????????Windows XP???,?????????.NET Framework 2.0???(x86),?????"?????????"??? ??????????????,??????????: ??"AcDown?????"????????? ...Fluent Validation for .NET: 3.4: Changes since 3.3: Make ValidationResut.IsValid virtual Add private no-arg ctor to ValidationFailure to help with serialization Add Turkish error messages Work-around for reflection bug in .NET 4.5 that caused VerificationExceptions Assemblies are now unsigned to ease with versioning/upgrades (especially where other frameworks depend on FV) (Note if you need signed assemblies then you can use the following NuGet packages: FluentValidation-signed, FluentValidation.MVC3-signed, FluentV...fastJSON: v2.0.2: - bug fix $types and arraysAssaultCube Reloaded: 2.5.3 Unnamed Fixed: If you are using deltas, download 2.5.2 first, then overwrite with the delta packages. Linux has Ubuntu 11.10 32-bit precompiled binaries and Ubuntu 10.10 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, please wait while we try to package for those OSes. Try to compile it. If it fails, download a virtual machine. The server pack is ready for both Windows and Linux, but you might need to compile your ...Coding4Fun Tools: Coding4Fun.Phone.Toolkit v1.6.1: Bug Fix release Bug Fixes Better support for transparent images IsFrozen respected if not bound to corrected deadlock stateWPF Application Framework (WAF): WPF Application Framework (WAF) 2.5.0.7: Version: 2.5.0.7 (Milestone 7): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Changelog Legend: [B] Breaking change; [O] Marked member as obsolete WAF: Add CollectionHelper.GetNextElementOrDefault method. InfoMan: Support creating a new email and saving it in the Send b...Diablo III Drop Statistics Service: D3DSS 1.0.1: ??????IP??。 ??????????,??????????。myCollections: Version 2.2.3.0: New in this version : Added setup package. Added Amazon Spain for Apps, Books, Games, Movie, Music, Nds and Tvshow. Added TVDB Spain for Tvshow. Added TMDB Spain for Movies. Added Auto rename files from title. Added more filters when adding files (vob,mpls,ifo...) Improve Books author and Music Artist Credits. Rewrite find duplicates for better performance. You can now add Custom link to items. You can now add type directly from the type list using right mouse button. Bug ...Player Framework by Microsoft: Player Framework for Windows 8 Preview 5 (Refresh): Support for Windows 8 and Visual Studio RTM Support for Smooth Streaming SDK beta 2 Support for live playback New bitrate meter and SD/HD indicators Auto smooth streaming track restriction for snapped mode to conserve bandwidth New "Go Live" button and SeekToLive API Support for offset start times Support for Live position unique from end time Support for multiple audio streams (smooth and progressive content) Improved intellisense in JS version NEW TO PREVIEW 5 REFRESH:Req...TFS Workbench: TFS Workbench v2.2.0.10: Compiled installers for TFS Workbench 2.2.0.10 Bug Fix Fixed bug that stopped the change workspace action from working.Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.60: Allow for CSS3 grid-column and grid-row repeat syntax. Provide option for -analyze scope-report output to be in XML for easier programmatic processing; also allow for report to be saved to a separate output file.ClosedXML - The easy way to OpenXML: ClosedXML 0.67.2: v0.67.2 Fix when copying conditional formats with relative formulas v0.67.1 Misc fixes to the conditional formats v0.67.0 Conditional formats now accept formulas. Major performance improvement when opening files with merged ranges. Misc fixes.Umbraco CMS: Umbraco 4.8.1: Whats newBug fixes: Fixed: When upgrading to 4.8.0, the database upgrade didn't run Update: unfortunately, upgrading with SQLCE is problematic, there's a workaround here: http://bit.ly/TEmMJN The changes to the <imaging> section in umbracoSettings.config caused errors when you didn't apply them during the upgrade. Defaults will now be used if any keys are missing Scheduled unpublishes now only unpublishes nodes set to published rather than newest Work item: 30937 - Fixed problem with Fi...patterns & practices - Unity: Unity 3.0 for .NET 4.5 and WinRT - Preview: The Unity 3.0.1208.0 Preview enables Unity to work on .NET 4.5 with both the WinRT and desktop profiles. This is an updated version of the port after the .NET Framework 4.5 and Windows 8 have RTM'ed. Please see the Release Notes Providing feedback Post your feedback on the Unity forum Submit and vote on new features for Unity on our Uservoice site.Self-Tracking Entity Generator for WPF and Silverlight: Self-Tracking Entity Generator v 2.0.0 for VS11: Self-Tracking Entity Generator for WPF and Silverlight v 2.0.0 for Entity Framework 5.0 and Visual Studio 2012NPOI: NPOI 2.0: New features a. Implement OpenXml4Net (same as System.Packaging from Microsoft). It supports both .NET 2.0 and .NET 4.0 b. Excel 2007 read/write library (NPOI.XSSF) c. Word 2007 read/write library(NPOI.XWPF) d. NPOI.SS namespace becomes the interface shared between XSSF and HSSF e. Load xlsx template and save as new xlsx file (partially supported) f. Diagonal line in cell both in xls and xlsx g. Support isRightToLeft and setRightToLeft on the common spreadsheet Sheet interface, as per existin...BugNET Issue Tracker: BugNET 1.1: This release includes bug fixes from the 1.0 release for email notifications, RSS feeds, and several other issues. Please see the change log for a full list of changes. http://support.bugnetproject.com/Projects/ReleaseNotes.aspx?pid=1&m=76 Upgrade Notes The following changes to the web.config in the profile section have occurred: Removed <add name="NotificationTypes" type="String" defaultValue="Email" customProviderData="NotificationTypes;nvarchar;255" />Added <add name="ReceiveEmailNotifi...New Projectscocos2d simpledemo: simple demo cocos2dDiscuzViet: Discuz Vi?t Nam - discuz.vnEaseSettings: EaseSettings is a library designed to allow easy usage of settings with a highly structured in treenode-form.Face Detection & Recognition: Face Detection & Recognition project. It provide an interface for face detection and recognition FIM 2010 GoogleApps MA: Forefront Identity Manager 2010 Management Agent for Google Apps. You can synchronize users between Google Apps and Forefront Identity Manager 2010.Get System Info: Get System Information is an open source project licensed under the GNU Public License v2. This project allows you to view information about your system.go launcher: Go launchergrOOvy language (the spec): A formal specification of what the Groovy Language does.JavaScript Prototype Extension: It is a standalone JavaScript extension based on JavaScript prototype directly, to make developers use JS like C# or Java.Jump N Roll Windows Phone 7: Jump n Roll is a remake of the classic amiga game for windows phone 7, using vb.net and XNA. Version 1 is in a working but unfinished state.KingOfHorses: This is a Capstone Project from FPT University.Lan House Manager: Trabalho de conclusão de curso da faculdade de Ciências da Computação 2009 UNISANTA. -.NET -C# -WPF -ASP.NET MVC -Entity Framework -SQL ServerMy source code: This project contains my source code.MySimpleProjectForKudu: Cool stuffNWP INTRANET: NWP Intranet, a complete and useful intranet application for a wide cainds of companies.P.O.W. - PowerShell on the Web - DevOps Automation Portal: The PowerShell DevOps Portal provides a SharePoint like experience but centralized around the execution of PowerShell scripts to automate DevOps oriented tasks.Piwik for Microsoft Silverlight Analytics Framework: Piwik for Micorsoft Silverlight Analytics adds Piwik support to the MSAFPlaygroundSite: pluralsight tutSkewboid Approach to Pareto Relaxation and Filtering: For multi-objective decision-making and optimization - an adjustment parameter, alpha, is added to the conventional determination of Pareto optimality.Software Factories: Software Factory Generatorsspaceship cocos2dx demo: testing onlySpring_DWR: Present day I had a requirement where using Spring and Direct web remoting. testgit08172012git01: yuitesttom08172012tfs01: ytryytrtouchdragdemo: touch drag demoVirtual Pilot Client: An open-source pilot client for the VATSIM network. See discussions at http://forums.vatsim.net/viewforum.php?f=124 Visual Studio IDE Service - DTE: Visual Studio ServicesWCF AOP Sample: This project contains a simple implementation of AOP for WCF. It illustrates how to do simple logging and param masking using basic WCF extensions and Unity.WeatherApp: Aplicación para ver el clima????: ??????????,????

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  • Installing ImageMagick on Mac OSX 10.6

    - by Russell C.
    I just got a new Mac and am trying to setup a local Perl development environment. I'm using MAMP but also need the ImageMagick perl module installed in order to do some of the photo processing our scripts require. I tried installing ImageMagick manually but ran into some issues and after reading online a lot of people reported having issues going this route. The general consensus was to install it using MacPorts instead so I went ahead and installed MacPorts. Unfortunately, MacPorts can't seem to install it successfully either. Here is the command I'm using to try to install ImageMagick: sudo port install p5-perlmagick And here are all the errors reported during install: ---> Computing dependencies for p5-perlmagick ---> Building p5-perlmagick Error: Target org.macports.build returned: shell command " cd "/opt/local/var/macports/build/_opt_local_var_macports_sources_rsync.macports.org_release_ports_perl_p5-perlmagick/work/PerlMagick-6.32" && /usr/bin/make -j2 all " returned error 2 Command output: Magick.xs:10918: error: 'struct Methods' has no member named 'exception' Magick.xs:10918: error: request for member 'severity' in something not a structure or union Magick.xs:10918: error: 'ErrorException' undeclared (first use in this function) Magick.xs:10919: error: 'struct Methods' has no member named 'exception' Magick.xs:10920: warning: implicit declaration of function 'GetImageException' Magick.xs:10922: error: 'struct PackageInfo' has no member named 'image_info' Magick.xs:10922: error: 'struct Methods' has no member named 'adjoin' Magick.xs:10929: error: request for member 'severity' in something not a structure or union Magick.xs:10929: error: 'UndefinedException' undeclared (first use in this function) Magick.xs:10929: error: request for member 'severity' in something not a structure or union Magick.xs:10929: error: request for member 'reason' in something not a structure or union Magick.xs:10929: error: request for member 'severity' in something not a structure or union Magick.xs:10929: error: request for member 'reason' in something not a structure or union Magick.xs:10929: warning: pointer/integer type mismatch in conditional expression Magick.xs:10929: error: request for member 'description' in something not a structure or union Magick.xs:10929: error: request for member 'description' in something not a structure or union Magick.xs:10929: error: request for member 'severity' in something not a structure or union Magick.xs:10929: error: request for member 'description' in something not a structure or union Magick.xs:10929: warning: pointer/integer type mismatch in conditional expression Magick.xs:10929: error: request for member 'description' in something not a structure or union Magick.xs:10929: warning: passing argument 2 of 'Perl_sv_catpv' from incompatible pointer type Magick.xs:10929: warning: unused variable 'message' Magick.xs:10856: warning: unused variable 'filename' Magick.c:10784: warning: unused variable 'ref' Magick.c:10777: warning: unused variable 'ix' Magick.xs: In function 'boot_Image__Magick': Magick.xs:2122: warning: implicit declaration of function 'InitializeMagick' Magick.xs:2123: warning: implicit declaration of function 'SetWarningHandler' Magick.xs:2124: warning: implicit declaration of function 'SetErrorHandler' make: *** [Magick.o] Error 1 Error: Status 1 encountered during processing. Before reporting a bug, first run the command again with the -d flag to get complete output. I have no idea what the problem might be or how to go about successfully installing ImageMagick. I'd appreciate any help & advice that someone out there that has done this successfully might be able to provide. Thanks in advance!

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  • Excel: copy cell formatting in equation

    - by dassouki
    If I make an equation: ' on cell A2 =A1 Is there a way to make A2 have the exact same formatting as A1 and not just the value? EDIT: i.e. I want a FORMULA that copies both the value and the format/including conditional formatting of the original/source cell

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  • Lighttpd wont restart due to an fastcgi.server error

    - by Mint
    Here is what comes up when I try to restart lighttpd user:/# /etc/init.d/lighttpd restart Stopping web server: lighttpd. Starting web server: lighttpdDuplicate config variable in conditional 0 global: fastcgi.server 2010-02-13 22:08:30: (configfile.c.907) source: /etc/lighttpd/lighttpd.conf line: 179 pos: 1 parser failed somehow near here: (EOL) failed! Lighttpd restarts fine when I comment out fastcgi config lines.

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  • How to enable caching on Apache / Ubuntu Linux?

    - by Jim Mischel
    I have a large (several megabytes) XML file that's updated rather frequently (every 10 minutes or less) and gets a lot of traffic. I'd like to implement some caching to reduce bandwidth and server load. Looking at the Apache documents, I see a dizzying array of configuration options that involve various combinations of mod_expires, mod_headers, and mod_cache (and variants). I end up running in circles and the results aren't what I expect. I'm comfortable editing the various configuration files if I have some idea what I'm supposed to change. But at the moment I'm poking around in the dark and that's never a comfortable feeling. So, perhaps if I describe what I want, somebody here can take me by the hand and say, "This is what you need to do." Periodically, this file, call it "stuff.xml" is updated and a new version copied to the directory. The external url would be, for example, http://example.com/stuff.xml. Understand, this part works. Whenever I request the file, I get the expected result. But the file is big and I want to save bandwidth, so first I'd like to implement conditional GET semantics with the If-Modified-Since header. How do I do this? I've enabled mod_headers and mod_expired and added the <FilesMatching> section in my httpd.conf as recommended in countless examples I've seen online, but that didn't change the behavior when made a conditional GET request. I always get a status 200 with the entire document. So how the heck do I implement this? That'll cut down on neeless transfers. I'd also like to limit the amount of data transferred. Seeing as this is XML, gzipping it should save me 50% or more. My next step would be to somehow gzip the file and, if it's not too difficult, store it in memory. That'll cut down on per-access data transfer, and also reduce disk transfers. So how do I implement this type of caching? Thanks in advance.

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  • Word Find - find any highlighted text that starts with a squared bracket

    - by user2953311
    Is there a way to Find highlighted text that ONLY begins with a open square bracket? I've tried using the square bracket as a wildcard, but it won't find any adjoining words. For example, I have a document containing conditional paragraphs, in squared brackets, with the "name" of the paragraph highlighted at the beginning: "[Document to return Thank you for sending the documents requested earlier.]" (the section in bold is highlighted in blue in Word) Is there a way to find "[Document to return"? I hope this makes sense Thanks in advance

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  • Formula to search for a value in a range of cells

    - by Sacha
    I have a spreadsheet with several cells in one column. Each cell has identical conditional formatting: In 1 cell value equal to ='Y' In 2 cell value equal to ='N' In 3 cell value equal to ='?' What I would like to achieve is, if all 7 cells contain "Y" as the option then a separate cell will display "Yes", but if any of the cells contain "N" as the selection then the separate cell will display "NO". How can I achieve this?

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  • C#/.NET Little Wonders: The Nullable static class

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. Today we’re going to look at an interesting Little Wonder that can be used to mitigate what could be considered a Little Pitfall.  The Little Wonder we’ll be examining is the System.Nullable static class.  No, not the System.Nullable<T> class, but a static helper class that has one useful method in particular that we will examine… but first, let’s look at the Little Pitfall that makes this wonder so useful. Little Pitfall: Comparing nullable value types using <, >, <=, >= Examine this piece of code, without examining it too deeply, what’s your gut reaction as to the result? 1: int? x = null; 2:  3: if (x < 100) 4: { 5: Console.WriteLine("True, {0} is less than 100.", 6: x.HasValue ? x.ToString() : "null"); 7: } 8: else 9: { 10: Console.WriteLine("False, {0} is NOT less than 100.", 11: x.HasValue ? x.ToString() : "null"); 12: } Your gut would be to say true right?  It would seem to make sense that a null integer is less than the integer constant 100.  But the result is actually false!  The null value is not less than 100 according to the less-than operator. It looks even more outrageous when you consider this also evaluates to false: 1: int? x = null; 2:  3: if (x < int.MaxValue) 4: { 5: // ... 6: } So, are we saying that null is less than every valid int value?  If that were true, null should be less than int.MinValue, right?  Well… no: 1: int? x = null; 2:  3: // um... hold on here, x is NOT less than min value? 4: if (x < int.MinValue) 5: { 6: // ... 7: } So what’s going on here?  If we use greater than instead of less than, we see the same little dilemma: 1: int? x = null; 2:  3: // once again, null is not greater than anything either... 4: if (x > int.MinValue) 5: { 6: // ... 7: } It turns out that four of the comparison operators (<, <=, >, >=) are designed to return false anytime at least one of the arguments is null when comparing System.Nullable wrapped types that expose the comparison operators (short, int, float, double, DateTime, TimeSpan, etc.).  What’s even odder is that even though the two equality operators (== and !=) work correctly, >= and <= have the same issue as < and > and return false if both System.Nullable wrapped operator comparable types are null! 1: DateTime? x = null; 2: DateTime? y = null; 3:  4: if (x <= y) 5: { 6: Console.WriteLine("You'd think this is true, since both are null, but it's not."); 7: } 8: else 9: { 10: Console.WriteLine("It's false because <=, <, >, >= don't work on null."); 11: } To make matters even more confusing, take for example your usual check to see if something is less than, greater to, or equal: 1: int? x = null; 2: int? y = 100; 3:  4: if (x < y) 5: { 6: Console.WriteLine("X is less than Y"); 7: } 8: else if (x > y) 9: { 10: Console.WriteLine("X is greater than Y"); 11: } 12: else 13: { 14: // We fall into the "equals" assumption, but clearly null != 100! 15: Console.WriteLine("X is equal to Y"); 16: } Yes, this code outputs “X is equal to Y” because both the less-than and greater-than operators return false when a Nullable wrapped operator comparable type is null.  This violates a lot of our assumptions because we assume is something is not less than something, and it’s not greater than something, it must be equal.  So keep in mind, that the only two comparison operators that work on Nullable wrapped types where at least one is null are the equals (==) and not equals (!=) operators: 1: int? x = null; 2: int? y = 100; 3:  4: if (x == y) 5: { 6: Console.WriteLine("False, x is null, y is not."); 7: } 8:  9: if (x != y) 10: { 11: Console.WriteLine("True, x is null, y is not."); 12: } Solution: The Nullable static class So we’ve seen that <, <=, >, and >= have some interesting and perhaps unexpected behaviors that can trip up a novice developer who isn’t expecting the kinks that System.Nullable<T> types with comparison operators can throw.  How can we easily mitigate this? Well, obviously, you could do null checks before each check, but that starts to get ugly: 1: if (x.HasValue) 2: { 3: if (y.HasValue) 4: { 5: if (x < y) 6: { 7: Console.WriteLine("x < y"); 8: } 9: else if (x > y) 10: { 11: Console.WriteLine("x > y"); 12: } 13: else 14: { 15: Console.WriteLine("x == y"); 16: } 17: } 18: else 19: { 20: Console.WriteLine("x > y because y is null and x isn't"); 21: } 22: } 23: else if (y.HasValue) 24: { 25: Console.WriteLine("x < y because x is null and y isn't"); 26: } 27: else 28: { 29: Console.WriteLine("x == y because both are null"); 30: } Yes, we could probably simplify this logic a bit, but it’s still horrendous!  So what do we do if we want to consider null less than everything and be able to properly compare Nullable<T> wrapped value types? The key is the System.Nullable static class.  This class is a companion class to the System.Nullable<T> class and allows you to use a few helper methods for Nullable<T> wrapped types, including a static Compare<T>() method of the. What’s so big about the static Compare<T>() method?  It implements an IComparer compatible comparison on Nullable<T> types.  Why do we care?  Well, if you look at the MSDN description for how IComparer works, you’ll read: Comparing null with any type is allowed and does not generate an exception when using IComparable. When sorting, null is considered to be less than any other object. This is what we probably want!  We want null to be less than everything!  So now we can change our logic to use the Nullable.Compare<T>() static method: 1: int? x = null; 2: int? y = 100; 3:  4: if (Nullable.Compare(x, y) < 0) 5: { 6: // Yes! x is null, y is not, so x is less than y according to Compare(). 7: Console.WriteLine("x < y"); 8: } 9: else if (Nullable.Compare(x, y) > 0) 10: { 11: Console.WriteLine("x > y"); 12: } 13: else 14: { 15: Console.WriteLine("x == y"); 16: } Summary So, when doing math comparisons between two numeric values where one of them may be a null Nullable<T>, consider using the System.Nullable.Compare<T>() method instead of the comparison operators.  It will treat null less than any value, and will avoid logic consistency problems when relying on < returning false to indicate >= is true and so on. Tweet   Technorati Tags: C#,C-Sharp,.NET,Little Wonders,Little Pitfalls,Nulalble

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  • Is it possible to specify a generic constraint for a type parameter to be convertible FROM another t

    - by fostandy
    Suppose I write a library with the following: public class Bar { /* ... */ } public class SomeWeirdClass<T> where T : ??? { public T BarMaker(Bar b) { // ... play with b T t = (T)b return (T) b; } } Later, I expect users to use my library by defining their own types which are convertible to Bar and using the SomeWeirdClass 'factory'. public class Foo { public static explicit operator Foo(Bar f) { return new Bar(); } } public class Demo { public static void demo() { Bar b = new Bar(); SomeWeirdClass<Foo> weird = new SomeWeirdClass<Foo>(); Foo f = weird.BarMaker(b); } } this will compile if i set where T : Foo but the problem is that I don't know about Foo at the library's compile time, and I actually want something more like where T : some class that can be instantiated, given a Bar Is this possible? From my limited knowledge it does not seem to be, but the ingenuity of the .NET framework and its users always surprises me... This may or not be related to the idea of static interface methods - at least, I can see the value in being able to specify the presence of factory methods to create objects (similar to the same way that you can already perform where T : new()) edit: Solution - thanks to Nick and bzIm - For other readers I'll provide a completed solution as I understand it: edit2: This solution requires Foo to expose a public default constructor. For an even stupider better solution that does not require this see the very bottom of this post. public class Bar {} public class SomeWeirdClass<T> where T : IConvertibleFromBar<T>, new() { public T BarMaker(Bar b) { T t = new T(); t.Convert(b); return t; } } public interface IConvertibleFromBar<T> { T Convert(Bar b); } public class Foo : IConvertibleFromBar<Foo> { public static explicit operator Foo(Bar f) { return null; } public Foo Convert(Bar b) { return (Foo) b; } } public class Demo { public static void demo() { Bar b = new Bar(); SomeWeirdClass<Foo> weird = new SomeWeirdClass<Foo>(); Foo f = weird.BarMaker(b); } } edit2: Solution 2: Create a type convertor factory to use: #region library defined code public class Bar {} public class SomeWeirdClass<T, TFactory> where TFactory : IConvertorFactory<Bar, T>, new() { private static TFactory convertor = new TFactory(); public T BarMaker(Bar b) { return convertor.Convert(b); } } public interface IConvertorFactory<TFrom, TTo> { TTo Convert(TFrom from); } #endregion #region user defined code public class BarToFooConvertor : IConvertorFactory<Bar, Foo> { public Foo Convert(Bar from) { return (Foo) from; } } public class Foo { public Foo(int a) {} public static explicit operator Foo(Bar f) { return null; } public Foo Convert(Bar b) { return (Foo) b; } } #endregion public class Demo { public static void demo() { Bar b = new Bar(); SomeWeirdClass<Foo, BarToFooConvertor> weird = new SomeWeirdClass<Foo, BarToFooConvertor>(); Foo f = weird.BarMaker(b); } }

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  • Is it possible to specify a generic constraint for a type parameter to be convertible FROM another t

    - by fostandy
    Suppose I write a library with the following: public class Bar { /* ... */ } public class SomeWeirdClass<T> where T : ??? { public T BarMaker(Bar b) { // ... play with b T t = (T)b return (T) b; } } Later, I expect users to use my library by defining their own types which are convertible to Bar and using the SomeWeirdClass 'factory'. public class Foo { public static explicit operator Foo(Bar f) { return new Bar(); } } public class Demo { public static void demo() { Bar b = new Bar(); SomeWeirdClass<Foo> weird = new SomeWeirdClass<Foo>(); Foo f = weird.BarMaker(b); } } this will compile if i set where T : Foo but the problem is that I don't know about Foo at the library's compile time, and I actually want something more like where T : some class that can be instantiated, given a Bar Is this possible? From my limited knowledge it does not seem to be, but the ingenuity of the .NET framework and its users always surprises me... This may or not be related to the idea of static interface methods - at least, I can see the value in being able to specify the presence of factory methods to create objects (similar to the same way that you can already perform where T : new()) edit: Solution - thanks to Nick and bzIm - For other readers I'll provide a completed solution as I understand it: edit2: This solution requires Foo to expose a public default constructor. For an even stupider better solution that does not require this see the very bottom of this post. public class Bar {} public class SomeWeirdClass<T> where T : IConvertibleFromBar<T>, new() { public T BarMaker(Bar b) { T t = new T(); t.Convert(b); return t; } } public interface IConvertibleFromBar<T> { T Convert(Bar b); } public class Foo : IConvertibleFromBar<Foo> { public static explicit operator Foo(Bar f) { return null; } public Foo Convert(Bar b) { return (Foo) b; } } public class Demo { public static void demo() { Bar b = new Bar(); SomeWeirdClass<Foo> weird = new SomeWeirdClass<Foo>(); Foo f = weird.BarMaker(b); } } edit2: Solution 2: Create a type convertor factory to use: #region library defined code public class Bar {} public class SomeWeirdClass<T, TFactory> where TFactory : IConvertorFactory<Bar, T>, new() { private static TFactory convertor = new TFactory(); public T BarMaker(Bar b) { return convertor.Convert(b); } } public interface IConvertorFactory<TFrom, TTo> { TTo Convert(TFrom from); } #endregion #region user defined code public class BarToFooConvertor : IConvertorFactory<Bar, Foo> { public Foo Convert(Bar from) { return (Foo) from; } } public class Foo { public Foo(int a) {} public static explicit operator Foo(Bar f) { return null; } public Foo Convert(Bar b) { return (Foo) b; } } #endregion public class Demo { public static void demo() { Bar b = new Bar(); SomeWeirdClass<Foo, BarToFooConvertor> weird = new SomeWeirdClass<Foo, BarToFooConvertor>(); Foo f = weird.BarMaker(b); } }

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  • simple C++ hash_set example

    - by celil
    I am new to C++ and STL. I am stuck with the following simple example of a hash set storing custom data structures: #include <iostream> #include <ext/hash_set> using namespace std; using namespace __gnu_cxx; struct trip { int trip_id; int delta_n; int delta_secs; trip(int trip_id, int delta_n, int delta_secs){ this->trip_id = trip_id; this->delta_n = delta_n; this->delta_secs = delta_secs; } }; struct hash_trip { size_t operator()(const trip t) { hash<int> H; return H(t.trip_id); } }; struct eq_trip { bool operator()(const trip t1, const trip t2) { return (t1.trip_id==t2.trip_id) && (t1.delta_n==t2.delta_n) && (t1.delta_secs==t2.delta_secs); } }; int main() { hash_set<trip, hash_trip, eq_trip> trips; trip t = trip(3,2,-1); trip t1 = trip(3,2,0); trips.insert(t); } when I try to compile it, I get the following error message: /usr/include/c++/4.2.1/ext/hashtable.h: In member function ‘size_t __gnu_cxx::hashtable<_Val, _Key, _HashFcn, _ExtractKey, _EqualKey, _Alloc>::_M_bkt_num_key(const _Key&, size_t) const [with _Val = trip, _Key = trip, _HashFcn = hash_trip, _ExtractKey = std::_Identity<trip>, _EqualKey = eq_trip, _Alloc = std::allocator<trip>]’: /usr/include/c++/4.2.1/ext/hashtable.h:599: instantiated from ‘size_t __gnu_cxx::hashtable<_Val, _Key, _HashFcn, _ExtractKey, _EqualKey, _Alloc>::_M_bkt_num(const _Val&, size_t) const [with _Val = trip, _Key = trip, _HashFcn = hash_trip, _ExtractKey = std::_Identity<trip>, _EqualKey = eq_trip, _Alloc = std::allocator<trip>]’ /usr/include/c++/4.2.1/ext/hashtable.h:1006: instantiated from ‘void __gnu_cxx::hashtable<_Val, _Key, _HashFcn, _ExtractKey, _EqualKey, _Alloc>::resize(size_t) [with _Val = trip, _Key = trip, _HashFcn = hash_trip, _ExtractKey = std::_Identity<trip>, _EqualKey = eq_trip, _Alloc = std::allocator<trip>]’ /usr/include/c++/4.2.1/ext/hashtable.h:437: instantiated from ‘std::pair<__gnu_cxx::_Hashtable_iterator<_Val, _Key, _HashFcn, _ExtractKey, _EqualKey, _Alloc>, bool> __gnu_cxx::hashtable<_Val, _Key, _HashFcn, _ExtractKey, _EqualKey, _Alloc>::insert_unique(const _Val&) [with _Val = trip, _Key = trip, _HashFcn = hash_trip, _ExtractKey = std::_Identity<trip>, _EqualKey = eq_trip, _Alloc = std::allocator<trip>]’ /usr/include/c++/4.2.1/ext/hash_set:197: instantiated from ‘std::pair<typename __gnu_cxx::hashtable<_Value, _Value, _HashFcn, std::_Identity<_Value>, _EqualKey, _Alloc>::const_iterator, bool> __gnu_cxx::hash_set<_Value, _HashFcn, _EqualKey, _Alloc>::insert(const typename __gnu_cxx::hashtable<_Value, _Value, _HashFcn, std::_Identity<_Value>, _EqualKey, _Alloc>::value_type&) [with _Value = trip, _HashFcn = hash_trip, _EqualKey = eq_trip, _Alloc = std::allocator<trip>]’ try.cpp:45: instantiated from here /usr/include/c++/4.2.1/ext/hashtable.h:595: error: passing ‘const hash_trip’ as ‘this’ argument of ‘size_t hash_trip::operator()(trip)’ discards qualifiers What am I doing wrong?

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  • Need help with BOOST_FOREACH/compiler bug

    - by Jacek Lawrynowicz
    I know that boost or compiler should be last to blame, but I can't see another explanation here. I'm using msvc 2008 SP1 and boost 1.43. In the following code snippet execution never leaves third BOOST_FOREACH loop typedef Graph<unsigned, unsigned>::VertexIterator Iter; Graph<unsigned, unsigned> g; g.createVertex(0x66); // works fine Iter it = g.getVertices().first, end = g.getVertices().second; for(; it != end; ++it) ; // fine std::pair<Iter, Iter> p = g.getVertices(); BOOST_FOREACH(unsigned handle, p) ; // fine unsigned vertex_count = 0; BOOST_FOREACH(unsigned handle, g.getVertices()) vertex_count++; // oops, infinite loop vertex_count = 0; BOOST_FOREACH(unsigned handle, g.getVertices()) vertex_count++; vertex_count = 0; BOOST_FOREACH(unsigned handle, g.getVertices()) vertex_count++; // ... last block repeated 7 times Iterator code: class Iterator : public boost::iterator_facade<Iterator, unsigned const, boost::bidirectional_traversal_tag> { public: Iterator() : list(NULL), handle(INVALID_ELEMENT_HANDLE) {} explicit Iterator(const VectorElementsList &list, unsigned handle = INVALID_ELEMENT_HANDLE) : list(&list), handle(handle) {} friend std::ostream& operator<<(std::ostream &s, const Iterator &it) { s << "[list: " << it.list <<", handle: " << it.handle << "]"; return s; } private: friend class boost::iterator_core_access; void increment() { handle = list->getNext(handle); } void decrement() { handle = list->getPrev(handle); } unsigned const& dereference() const { return handle; } bool equal(Iterator const& other) const { return handle == other.handle && list == other.list; } const VectorElementsList<T> *list; unsigned handle; }; Some ASM fun: vertex_count = 0; BOOST_FOREACH(unsigned handle, g.getVertices()) // initialization 013E1369 mov edi,dword ptr [___defaultmatherr+8 (13E5034h)] // end iterator handle: 0xFFFFFFFF 013E136F mov ebp,dword ptr [esp+0ACh] // begin iterator handle: 0x0 013E1376 lea esi,[esp+0A8h] // begin iterator list pointer 013E137D mov ebx,esi 013E137F nop // forever loop begin 013E1380 cmp ebp,edi 013E1382 jne main+238h (13E1388h) 013E1384 cmp ebx,esi 013E1386 je main+244h (13E1394h) 013E1388 lea eax,[esp+18h] 013E138C push eax // here iterator is incremented in ram 013E138D call boost::iterator_facade<detail::VectorElementsList<Graph<unsigned int,unsigned int>::VertexWrapper>::Iterator,unsigned int const ,boost::bidirectional_traversal_tag,unsigned int const &,int>::operator++ (13E18E0h) 013E1392 jmp main+230h (13E1380h) vertex_count++; // forever loop end It's easy to see that iterator handle is cached in EBP and it never gets incremented despite of a call to iterator operator++() function. I've replaced Itarator implmentation with one deriving from std::iterator and the issue persisted, so this is not iterator_facade fault. This problem exists only on msvc 2008 SP1 x86 and amd64 release builds. Debug builds on msvc 2008 and debug/release builds on msvc 2010 and gcc 4.4 (linux) works fine. Furthermore the BOOST_FOREACH block must be repeaded exacly 10 times. If it's repeaded 9 times, it's all OK. I guess that due to BOOST_FOREACH use of template trickery (const auto_any), compiler assumes that iterator handle is constant and never reads its real value again. I would be very happy to hear that my code is wrong, correct it and move on with BOOST_FOREACH, which I'm very found of (as opposed to BOOST_FOREVER :). May be related to: http://stackoverflow.com/questions/1275852/why-does-boost-foreach-not-work-sometimes-with-c-strings

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  • Using undefined type.

    - by Knowing me knowing you
    //file list.h #include "stdafx.h" namespace st { struct My_List; typedef My_List list; list* create(const char* name); } //file list.cpp #include "stdafx.h" #include "list.h" namespace st { struct My_List { const char* name_; My_List* left_; My_List* right_; My_List(const char* name):name_(name), left_(nullptr), right_(nullptr) {} My_List(const My_List&); ~My_List() { } void insert(My_List*); void set_name(char* name) { name_ = name; } const char* get_name()const { return name_; } }; typedef My_List list; /*helper class for optor+ */ struct MyChar { const char* my_data_; MyChar(const char* c_string):my_data_(c_string){} operator const char*() { return my_data_; } operator char*() { return const_cast<char*>(my_data_); } }; char* operator+(MyChar left_, MyChar right_) { if (!left_.my_data_ || !right_.my_data_) { return 0; } size_t size = 1;//size is set to one for final '\0' char in an array char* p = "";//if both c_strings are empty this is returned bool has_left_ = false; bool has_right_ = false; if (strlen(left_)) { size += strlen(left_); has_left_ = true; } if (strlen(right_)) { size += strlen(right_); has_right_ = true; } bool both = has_left_ && has_right_ ? true : false; if (both) { p = new char[size](); const void* p_v = p;//just to keep address of beginning of p const char* tmp = left_; /*copying first c_string*/ while (*p++ = *tmp++); tmp = right_; /*one too far after last loop*/ --p; while (*p++ = *tmp++); *p = '\0'; /*go back to the beginning of an array*/ p = static_cast<char*>(const_cast<void*>(p_v)); return p; } else if (has_left_) { return left_; } else if (has_right_) { return right_; } return p;//returns "" if both c_strings were empty } My_List::My_List(const My_List& pat):left_(nullptr),right_(nullptr) { name_ = pat.name_ + MyChar("_cpy"); My_List* pattern = const_cast<My_List*>(&pat); My_List* target = this; while (pattern->right_) { target->right_ = static_cast<My_List*>(malloc(sizeof(My_List))); *target->right_ = *pattern->right_; target->right_->set_name(pattern->right_->get_name() + MyChar("_cpy")); target->right_->left_ = static_cast<My_List*>(malloc(sizeof(My_List))); *target->right_->left_ = *pattern->right_->left_; target->right_->left_->set_name(pattern->right_->left_->get_name() + MyChar("_cpy")); pattern = pattern->right_; target = target->right_; } } void My_List::insert(My_List* obj) { /*to catch first branch*/ My_List* tmp = this; if (tmp->right_) { /*go to the end of right side*/ while (tmp->right_) { tmp = tmp->right_; } tmp->right_ = obj; obj->left_ = tmp; } else { tmp->right_ = obj; obj->left_= this; } } My_List* create(const char* name) { return new My_List(name); } } //file main.cpp #include "stdafx.h" #include "list.h" using namespace st; int _tmain(int argc, _TCHAR* argv[]) { list* my = create("a"); list* b = create("b"); my->insert(b);//HERE I'M GETTING ERROR return 0; } err msg: 'Error 1 error C2027: use of undefined type 'st::My_List' 13' Why? Especially that if I comment this line it will get compiled and create() is using this type.

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  • Template problems: No matching function for call

    - by Nick Sweet
    I'm trying to create a template class, and when I define a non-member template function, I get the "No matching function for call to randvec()" error. I have a template class defined as: template <class T> class Vector { T x, y, z; public: //constructors Vector(); Vector(const T& x, const T& y, const T& z); Vector(const Vector& u); //accessors T getx() const; T gety() const; T getz() const; //mutators void setx(const T& x); void sety(const T& y); void setz(const T& z); //operations void operator-(); Vector plus(const Vector& v); Vector minus(const Vector& v); Vector cross(const Vector& v); T dot(const Vector& v); void times(const T& s); T length() const; //Vector<T>& randvec(); //operators Vector& operator=(const Vector& rhs); friend std::ostream& operator<< <T>(std::ostream&, const Vector<T>&); }; and the function in question, which I've defined after all those functions above, is: //random Vector template <class T> Vector<double>& randvec() { const int min=-10, max=10; Vector<double>* r = new Vector<double>; int randx, randy, randz, temp; const int bucket_size = RAND_MAX/(max-min +1); temp = rand(); //voodoo hackery do randx = (rand()/bucket_size)+min; while (randx < min || randx > max); r->setx(randx); do randy = (rand()/bucket_size)+min; while (randy < min || randy > max); r->sety(randy); do randz = (rand()/bucket_size)+min; while (randz < min || randz > max); r->setz(randz); return *r; } Yet, every time I call it in my main function using a line like: Vector<double> a(randvec()); I get that error. However, if I remove the template and define it using 'double' instead of 'T', the call to randvec() works perfectly. Why doesn't it recognize randvec()? P.S. Don't mind the bit labeled voodoo hackery - this is just a cheap hack so that I can get around another problem I encountered.

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  • Content Being Echoed Below Footer in Category Post Template

    - by poindexter
    I have created a category template in Wordpress for all posts that are in the 'blog' category. The file name is single-blog.php. There is some conditional code in single.php that checks whether the post is in the 'blog' category and if it is it redirects it to single-blog.php. That seems to be working fine. The problem is that on all the individual 'blog' categorized posts the post title and content are echoed below the footer of the page. I do not know why they are showing up and I haven't been able to stop it or hide it. The Loop is getting closed on the template page, but I'm wondering if the Loop from single.php is somehow also being sent over. You can view an example of the problem here: http://69.20.59.228/2010/03/test-blog-post/ Please let me know if you have any suggestions. I am posting two sections of code below. The first is the conditional call in single.php. The second is the code from the single-blog.php (the category post template). the conditional call in single.php. <?php $post = $wp_query->post; if (in_category('blog')) { include(TEMPLATEPATH.'/single-blog.php'); }?> code from the single-blog.php (the category post template) <?php get_header(); ?> <?php get_sidebar(); ?> <p><h2>The IQNavigator Blog</h2></p> <em><a href="/category/blog">Blog Home</a></em> | <em><a href="/category/blog/feed/">Subscribe via RSS</a></em><p><br></br></p> <?php if (have_posts()) : while (have_posts()) : the_post(); ?> <div <?php post_class() ?> id="post-<?php the_ID(); ?>"> <h1 class="pagetitle"><?php the_title(); ?></h1> <!-- <p class="details">Posted <?php the_time('l, F jS, Y') ?> at <?php the_time() ?></p> --> <div class="entry"> <?php the_content('<p class="serif">Read the rest of this entry &raquo;</p>'); ?> <?php wp_link_pages(array('before' => '<p><strong>Pages:</strong> ', 'after' => '</p>', 'next_or_number' => 'number')); ?> <?php the_tags( '<p>Tags: ', ', ', '</p>'); ?> <p class="postmetadata alt"> <small> -----<br> Posted <?php /* This is commented, because it requires a little adjusting sometimes. You'll need to download this plugin, and follow the instructions: http://binarybonsai.com/wordpress/time-since/ */ /* $entry_datetime = abs(strtotime($post->post_date) - (60*120)); echo time_since($entry_datetime); echo ' ago'; */ ?> on <?php the_time('l, F jS, Y') ?>, filed under <?php the_category(', ') ?>. Follow any responses to this entry through the <?php post_comments_feed_link('RSS'); ?> feed. <?php if ( comments_open() && pings_open() ) { // Both Comments and Pings are open ?> <a href="#respond">Leave your own comment</a>, or <a href="<?php trackback_url(); ?>" rel="trackback">trackback</a> from your own site. <?php } elseif ( !comments_open() && pings_open() ) { // Only Pings are Open ?> Responses are currently closed, but you can <a href="<?php trackback_url(); ?> " rel="trackback">trackback</a> from your own site. <?php } elseif ( comments_open() && !pings_open() ) { // Comments are open, Pings are not ?> You can skip to the end and leave a response. Pinging is currently not allowed. <?php } elseif ( !comments_open() && !pings_open() ) { // Neither Comments, nor Pings are open ?> Both comments and pings are currently closed. <?php } edit_post_link('Edit this entry','','.'); ?> </small> </p> <?php the_tags( '<p>Tagged: ', ', ', '</p>'); ?> </div> </div> <?php comments_template(); ?> <?php endwhile; else: ?> <p>Sorry, no posts matched your criteria.</p> <?php endif; ?> <?php get_footer(); ?>

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  • Do classes which have a vector has a member have memory issues

    - by user263766
    I am just starting out C++, so sorry if this is a dumb question. I have a class Braid whose members are vectors. I have not written an assignment operator. When I do a lot of assignments to an object of the type Braid, I run into memory issues :- 0 0xb7daff89 in _int_malloc () from /lib/libc.so.6 #1 0xb7db2583 in malloc () from /lib/libc.so.6 #2 0xb7f8ac59 in operator new(unsigned int) () from /usr/lib/libstdc++.so.6 #3 0x0804d05e in __gnu_cxx::new_allocator<int>::allocate (this=0xbf800204, __n=1) at /usr/lib/gcc/i686-pc-linux-gnu/4.4.3/../../../../include/c++/4.4.3/ext/new_allocator.h:89 #4 0x0804cb0e in std::_Vector_base<int, std::allocator<int> >::_M_allocate (this=0xbf800204, __n=1) at /usr/lib/gcc/i686-pc-linux-gnu/4.4.3/../../../../include/c++/4.4.3/bits/stl_vector.h:140 #5 0x0804c086 in _Vector_base (this=0xbf800204, __n=1, __a=...) at /usr/lib/gcc/i686-pc-linux-gnu/4.4.3/../../../../include/c++/4.4.3/bits/stl_vector.h:113 #6 0x0804b4b7 in vector (this=0xbf800204, __x=...) at /usr/lib/gcc/i686-pc-linux-gnu/4.4.3/../../../../include/c++/4.4.3/bits/stl_vector.h:242 #7 0x0804b234 in Braid (this=0xbf800204) at braid.h:13 #8 0x080495ed in Braid::cycleBraid (this=0xbf8001b4) at braid.cpp:191 #9 0x080497c6 in Braid::score (this=0xbf800298, b=...) at braid.cpp:251 #10 0x08049c46 in Braid::evaluateMove (this=0xbf800468, move=1, pos=0, depth=2, b=...) I suspect that these memory issues are because the vectors are getting resized. What I want to know is whether objects of type Braid automatically expand when its members expand? he code I am writing is really long so I will post the section which is causing the problems. Here is the relevant section of the code :- class Braid { private : vector<int> braid; //Stores the braid. int strands; vector < vector<bool> > history; vector < vector<bool> > CM; public : Braid () : strands(0) {} Braid operator * (Braid); Braid* inputBraid(int,vector<int>); int printBraid(); int printBraid(vector<vector<int>::iterator>); vector<int>::size_type size() const; ..... ..... } Here is the function which causes the issue :- int Braid::evaluateMove(int move,int pos,int depth,Braid b) { int netscore = 0; Braid curr(*this); curr = curr.move(move,pos); netscore += curr.score(b); while(depth > 1) { netscore += curr.evaluateMove(1,0,depth,b); netscore += curr.evaluateMove(2,0,depth,b); for(int i = 0; i < braid.size();++i) { netscore += curr.evaluateMove(3,i,depth,b); netscore += curr.evaluateMove(4,i,depth,b); netscore += curr.evaluateMove(5,i,depth,b); curr = curr.cycleBraid(); netscore += curr.evaluateMove(6,0,depth,b); } --depth; } return netscore; }

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  • concurrency::accelerator_view

    - by Daniel Moth
    Overview We saw previously that accelerator represents a target for our C++ AMP computation or memory allocation and that there is a notion of a default accelerator. We ended that post by introducing how one can obtain accelerator_view objects from an accelerator object through the accelerator class's default_view property and the create_view method. The accelerator_view objects can be thought of as handles to an accelerator. You can also construct an accelerator_view given another accelerator_view (through the copy constructor or the assignment operator overload). Speaking of operator overloading, you can also compare (for equality and inequality) two accelerator_view objects between them to determine if they refer to the same underlying accelerator. We'll see later that when we use concurrency::array objects, the allocation of data takes place on an accelerator at array construction time, so there is a constructor overload that accepts an accelerator_view object. We'll also see later that a new concurrency::parallel_for_each function overload can take an accelerator_view object, so it knows on what target to execute the computation (represented by a lambda that the parallel_for_each also accepts). Beyond normal usage, accelerator_view is a quality of service concept that offers isolation to multiple "consumers" of an accelerator. If in your code you are accessing the accelerator from multiple threads (or, in general, from different parts of your app), then you'll want to create separate accelerator_view objects for each thread. flush, wait, and queuing_mode When you create an accelerator_view via the create_view method of the accelerator, you pass in an option of immediate or deferred, which are the two members of the queuing_mode enum. At any point you can access this value from the queuing_mode property of the accelerator_view. When the queuing_mode value is immediate (which is the default), any commands sent to the device such as kernel invocations and data transfers (e.g. parallel_for_each and copy, as we'll see in future posts), will get submitted as soon as the runtime sees fit (that is the definition of immediate). When the value of queuing_mode is deferred, the commands will be batched up. To send all buffered commands to the device for execution, there is a non-blocking flush method that you can call. If you wish to block until all the commands have been sent, there is a wait method you can call. Deferring is a more advanced scenario aimed at performance gains when you are submitting many device commands and you want to avoid the tiny overhead of flushing/submitting each command separately. Querying information Just like accelerator, accelerator_view exposes the is_debug and version properties. In fact, you can always access the accelerator object from the accelerator property on the accelerator_view class to access the accelerator interface we looked at previously. Interop with D3D (aka DX) In a later post I'll show an example of an app that uses C++ AMP to compute data that is used in pixel shaders. In those scenarios, you can benefit by integrating C++ AMP into your graphics pipeline and one of the building blocks for that is being able to use the same device context from both the compute kernel and the other shaders. You can do that by going from accelerator_view to device context (and vice versa), through part of our interop API in amp.h: *get_device, create_accelerator_view. More on those in a later post. Comments about this post by Daniel Moth welcome at the original blog.

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  • Determining if you&rsquo;re running on the build server with MSBuild &ndash; Easy way

    - by ParadigmShift
    When you're customizing MSBuild in building a visual studio project, it often becomes important to determine if the build is running on the build server or your development environment. This information can change the way you set up path variables and other Conditional tasks.I've found many different answers online. It seems like they all only worked under certain conditions, so none of them were guaranteed to be consistent.So here's the simplest way I've found that has not failed me yet. <PropertyGroup> <!-- Determine if the current build is running on the build server --> <IsBuildServer>false</IsBuildServer> <IsBuildServer Condition="'$(BuildUri)' != ''">true</IsBuildServer> </PropertyGroup>   Shahzad Qureshi is a Software Engineer and Consultant in Salt Lake City, Utah, USAHis certifications include:Microsoft Certified System Engineer 3CX Certified Partner Global Information Assurance Certification – Secure Software Programmer – .NETHe is the owner of Utah VoIP Store at www.UtahVoIPStore.com and SWS Development at www.swsdev.com and publishes windows apps under the name Blue Voice.

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  • Silabs cp2102 driver problem

    - by Zxy
    I downloaded appropriate driver from its own site, unzipped it and then tried to install it. But: root@ghostrider:/home/zero/Downloads# tar xvf cp210x-3.1.0.tar.gz cp210x-3.1.0/ cp210x-3.1.0/COPYING cp210x-3.1.0/cp210x/ cp210x-3.1.0/cp210x-3.1.0.spec cp210x-3.1.0/cp210x/.rpmmacros cp210x-3.1.0/cp210x/configure cp210x-3.1.0/cp210x/cp210x.c cp210x-3.1.0/cp210x/cp210x.h cp210x-3.1.0/cp210x/cp210xuniversal.c cp210x-3.1.0/cp210x/cp210xuniversal.h cp210x-3.1.0/cp210x/installmod cp210x-3.1.0/cp210x/Makefile24 cp210x-3.1.0/cp210x/Makefile26 cp210x-3.1.0/cp210x/rpmmacros24 cp210x-3.1.0/cp210x/rpmmacros26 cp210x-3.1.0/cp210x/Rules.make cp210x-3.1.0/INSTALL cp210x-3.1.0/makerpm cp210x-3.1.0/PACKAGE-LIST cp210x-3.1.0/README cp210x-3.1.0/RELEASE-NOTES cp210x-3.1.0/REPORTING-BUGS cp210x-3.1.0/rpm/ cp210x-3.1.0/rpm/brp-java-repack-jars cp210x-3.1.0/rpm/brp-python-bytecompile cp210x-3.1.0/rpm/check-rpaths cp210x-3.1.0/rpm/check-rpaths-worker root@ghostrider:/home/zero/Downloads# cd cp210x-3.1.0 root@ghostrider:/home/zero/Downloads/cp210x-3.1.0# ls COPYING cp210x-3.1.0.spec makerpm README REPORTING-BUGS cp210x INSTALL PACKAGE-LIST RELEASE-NOTES rpm root@ghostrider:/home/zero/Downloads/cp210x-3.1.0# run ./makerpm No command 'run' found, did you mean: Command 'zrun' from package 'moreutils' (universe) Command 'runq' from package 'exim4-daemon-heavy' (main) Command 'runq' from package 'exim4-daemon-light' (main) Command 'runq' from package 'sendmail-bin' (universe) Command 'grun' from package 'grun' (universe) Command 'qrun' from package 'torque-client' (universe) Command 'qrun' from package 'torque-client-x11' (universe) Command 'lrun' from package 'lustre-utils' (universe) Command 'rn' from package 'trn' (multiverse) Command 'rn' from package 'trn4' (multiverse) Command 'rup' from package 'rstat-client' (universe) Command 'srun' from package 'slurm-llnl' (universe) run: command not found root@ghostrider:/home/zero/Downloads/cp210x-3.1.0# sudo ./makerpm + uname -r + kernel_release=3.2.0-25-generic-pae + pwd + current_dir=/home/zero/Downloads/cp210x-3.1.0 + export current_dir + uname -r + KVER=3.2.0-25-generic-pae + echo 3.2.0-25-generic-pae + awk -F . -- { print $1 } + KVER1=3 + echo 3.2.0-25-generic-pae + awk -F . -- { print $2 } + KVER2=2 + sed -e s/3\.2\.//g + echo 3.2.0-25-generic-pae + KVER3=0-25-generic-pae + [ -f /root/.rpmmacros ] + echo 2 2 + [ 2 == 4 ] ./makerpm: 25: [: 2: unexpected operator + echo 0-25-generic-pae 0-25-generic-pae + [ 0-25-generic-pae -gt 15 ] ./makerpm: 29: [: Illegal number: 0-25-generic-pae + cp /home/zero/Downloads/cp210x-3.1.0/cp210x/rpmmacros24 /root/.rpmmacros + d=/var/tmp/silabs + [ ! -d /var/tmp/silabs ] + mkdir /var/tmp/silabs + cd /var/tmp/silabs + r=/var/tmp/silabs/rpmbuild + o=cp210x-3.1.0 + s=/var/tmp/silabs/rpmbuild/SOURCES + spec=cp210x-3.1.0.spec + rm -rf /var/tmp/silabs/rpmbuild + mkdir rpmbuild + mkdir rpmbuild/SOURCES + mkdir rpmbuild/SRPMS + mkdir rpmbuild/SPECS + mkdir rpmbuild/BUILD + mkdir rpmbuild/RPMS + cd /var/tmp/silabs/rpmbuild/SOURCES + rm -rf cp210x-3.1.0 + mkdir cp210x-3.1.0 + cp -r /home/zero/Downloads/cp210x-3.1.0/cp210x/Makefile24 /home/zero/Downloads/cp210x-3.1.0/cp210x/Makefile26 /home/zero/Downloads/cp210x- 3.1.0/cp210x/Rules.make /home/zero/Downloads/cp210x-3.1.0/cp210x/configure /home/zero/Downloads/cp210x-3.1.0/cp210x/cp210x.c /home/zero/Downloads/cp210x- 3.1.0/cp210x/cp210x.h /home/zero/Downloads/cp210x-3.1.0/cp210x/cp210xuniversal.c /home/zero/Downloads/cp210x-3.1.0/cp210x/cp210xuniversal.h /home/zero/Downloads/cp210x- 3.1.0/cp210x/installmod /home/zero/Downloads/cp210x-3.1.0/cp210x/rpmmacros24 /home/zero/Downloads/cp210x-3.1.0/cp210x/rpmmacros26 cp210x-3.1.0 + echo 2 2 + [ 2 == 4 ] ./makerpm: 64: [: 2: unexpected operator + echo 0-25-generic-pae 0-25-generic-pae + [ 0-25-generic-pae -gt 15 ] ./makerpm: 68: [: Illegal number: 0-25-generic-pae + cp /home/zero/Downloads/cp210x-3.1.0/cp210x/.rpmmacros24 cp210x-3.1.0/.rpmmacros cp: cannot stat `/home/zero/Downloads/cp210x-3.1.0/cp210x/.rpmmacros24': No such file or directory + MyCopy=0 + rm -f cp210x-3.1.0.tar + rm -f cp210x-3.1.0.tar.gz + tar -cf cp210x-3.1.0.tar cp210x-3.1.0 + gzip cp210x-3.1.0.tar + cp /home/zero/Downloads/cp210x-3.1.0/cp210x-3.1.0.spec /var/tmp/silabs/rpmbuild/SPECS + rpmbuild -ba /var/tmp/silabs/rpmbuild/SPECS/cp210x-3.1.0.spec ./makerpm: 121: ./makerpm: rpmbuild: not found + [ -f /root/.rpmmacros.cp210x ] How may I solve my problem? Thanks

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  • Using IP Restrictions with URL Rewrite-Week 25

    - by OWScott
    URL Rewrite offers tremendous flexibility for customizing rules to your environment. One area of functionality that is often desired for URL Rewrite is to allow a large list of approved or denied IP addresses and subnet ranges. IIS’s original IP Restrictions is helpful for fully blocking an IP address, but it doesn’t offer the flexibility that URL Rewrite does. An example where URL Rewrite is helpful is where you want to allow only authorized IPs to access staging.yoursite.com, but where staging.yoursite.com is part of the same site as www.yoursite.com. This requires conditional logic for the user’s IP. This lesson covers this unique situation while also introducing Rewrite Maps, server variables, and pairing rules to add more flexibility. This is week 25 of a 52 week series for the Web Pro. Past and future videos can be found here: http://dotnetslackers.com/projects/LearnIIS7/ You can find this week’s video here.

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  • Using Stub Objects

    - by user9154181
    Having told the long and winding tale of where stub objects came from and how we use them to build Solaris, I'd like to focus now on the the nuts and bolts of building and using them. The following new features were added to the Solaris link-editor (ld) to support the production and use of stub objects: -z stub This new command line option informs ld that it is to build a stub object rather than a normal object. In this mode, it accepts the same command line arguments as usual, but will quietly ignore any objects and sharable object dependencies. STUB_OBJECT Mapfile Directive In order to build a stub version of an object, its mapfile must specify the STUB_OBJECT directive. When producing a non-stub object, the presence of STUB_OBJECT causes the link-editor to perform extra validation to ensure that the stub and non-stub objects will be compatible. ASSERT Mapfile Directive All data symbols exported from the object must have an ASSERT symbol directive in the mapfile that declares them as data and supplies the size, binding, bss attributes, and symbol aliasing details. When building the stub objects, the information in these ASSERT directives is used to create the data symbols. When building the real object, these ASSERT directives will ensure that the real object matches the linking interface presented by the stub. Although ASSERT was added to the link-editor in order to support stub objects, they are a general purpose feature that can be used independently of stub objects. For instance you might choose to use an ASSERT directive if you have a symbol that must have a specific address in order for the object to operate properly and you want to automatically ensure that this will always be the case. The material presented here is derived from a document I originally wrote during the development effort, which had the dual goals of providing supplemental materials for the stub object PSARC case, and as a set of edits that were eventually applied to the Oracle Solaris Linker and Libraries Manual (LLM). The Solaris 11 LLM contains this information in a more polished form. Stub Objects A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be used at runtime. However, an application can be built against a stub object, where the stub object provides the real object name to be used at runtime, and then use the real object at runtime. When building a stub object, the link-editor ignores any object or library files specified on the command line, and these files need not exist in order to build a stub. Since the compilation step can be omitted, and because the link-editor has relatively little work to do, stub objects can be built very quickly. Stub objects can be used to solve a variety of build problems: Speed Modern machines, using a version of make with the ability to parallelize operations, are capable of compiling and linking many objects simultaneously, and doing so offers significant speedups. However, it is typical that a given object will depend on other objects, and that there will be a core set of objects that nearly everything else depends on. It is necessary to impose an ordering that builds each object before any other object that requires it. This ordering creates bottlenecks that reduce the amount of parallelization that is possible and limits the overall speed at which the code can be built. Complexity/Correctness In a large body of code, there can be a large number of dependencies between the various objects. The makefiles or other build descriptions for these objects can become very complex and difficult to understand or maintain. The dependencies can change as the system evolves. This can cause a given set of makefiles to become slightly incorrect over time, leading to race conditions and mysterious rare build failures. Dependency Cycles It might be desirable to organize code as cooperating shared objects, each of which draw on the resources provided by the other. Such cycles cannot be supported in an environment where objects must be built before the objects that use them, even though the runtime linker is fully capable of loading and using such objects if they could be built. Stub shared objects offer an alternative method for building code that sidesteps the above issues. Stub objects can be quickly built for all the shared objects produced by the build. Then, all the real shared objects and executables can be built in parallel, in any order, using the stub objects to stand in for the real objects at link-time. Afterwards, the executables and real shared objects are kept, and the stub shared objects are discarded. Stub objects are built from a mapfile, which must satisfy the following requirements. The mapfile must specify the STUB_OBJECT directive. This directive informs the link-editor that the object can be built as a stub object, and as such causes the link-editor to perform validation and sanity checking intended to guarantee that an object and its stub will always provide identical linking interfaces. All function and data symbols that make up the external interface to the object must be explicitly listed in the mapfile. The mapfile must use symbol scope reduction ('*'), to remove any symbols not explicitly listed from the external interface. All global data exported from the object must have an ASSERT symbol attribute in the mapfile to specify the symbol type, size, and bss attributes. In the case where there are multiple symbols that reference the same data, the ASSERT for one of these symbols must specify the TYPE and SIZE attributes, while the others must use the ALIAS attribute to reference this primary symbol. Given such a mapfile, the stub and real versions of the shared object can be built using the same command line for each, adding the '-z stub' option to the link for the stub object, and omiting the option from the link for the real object. To demonstrate these ideas, the following code implements a shared object named idx5, which exports data from a 5 element array of integers, with each element initialized to contain its zero-based array index. This data is available as a global array, via an alternative alias data symbol with weak binding, and via a functional interface. % cat idx5.c int _idx5[5] = { 0, 1, 2, 3, 4 }; #pragma weak idx5 = _idx5 int idx5_func(int index) { if ((index 4)) return (-1); return (_idx5[index]); } A mapfile is required to describe the interface provided by this shared object. % cat mapfile $mapfile_version 2 STUB_OBJECT; SYMBOL_SCOPE { _idx5 { ASSERT { TYPE=data; SIZE=4[5] }; }; idx5 { ASSERT { BINDING=weak; ALIAS=_idx5 }; }; idx5_func; local: *; }; The following main program is used to print all the index values available from the idx5 shared object. % cat main.c #include <stdio.h> extern int _idx5[5], idx5[5], idx5_func(int); int main(int argc, char **argv) { int i; for (i = 0; i The following commands create a stub version of this shared object in a subdirectory named stublib. elfdump is used to verify that the resulting object is a stub. The command used to build the stub differs from that of the real object only in the addition of the -z stub option, and the use of a different output file name. This demonstrates the ease with which stub generation can be added to an existing makefile. % cc -Kpic -G -M mapfile -h libidx5.so.1 idx5.c -o stublib/libidx5.so.1 -zstub % ln -s libidx5.so.1 stublib/libidx5.so % elfdump -d stublib/libidx5.so | grep STUB [11] FLAGS_1 0x4000000 [ STUB ] The main program can now be built, using the stub object to stand in for the real shared object, and setting a runpath that will find the real object at runtime. However, as we have not yet built the real object, this program cannot yet be run. Attempts to cause the system to load the stub object are rejected, as the runtime linker knows that stub objects lack the actual code and data found in the real object, and cannot execute. % cc main.c -L stublib -R '$ORIGIN/lib' -lidx5 -lc % ./a.out ld.so.1: a.out: fatal: libidx5.so.1: open failed: No such file or directory Killed % LD_PRELOAD=stublib/libidx5.so.1 ./a.out ld.so.1: a.out: fatal: stublib/libidx5.so.1: stub shared object cannot be used at runtime Killed We build the real object using the same command as we used to build the stub, omitting the -z stub option, and writing the results to a different file. % cc -Kpic -G -M mapfile -h libidx5.so.1 idx5.c -o lib/libidx5.so.1 Once the real object has been built in the lib subdirectory, the program can be run. % ./a.out [0] 0 0 0 [1] 1 1 1 [2] 2 2 2 [3] 3 3 3 [4] 4 4 4 Mapfile Changes The version 2 mapfile syntax was extended in a number of places to accommodate stub objects. Conditional Input The version 2 mapfile syntax has the ability conditionalize mapfile input using the $if control directive. As you might imagine, these directives are used frequently with ASSERT directives for data, because a given data symbol will frequently have a different size in 32 or 64-bit code, or on differing hardware such as x86 versus sparc. The link-editor maintains an internal table of names that can be used in the logical expressions evaluated by $if and $elif. At startup, this table is initialized with items that describe the class of object (_ELF32 or _ELF64) and the type of the target machine (_sparc or _x86). We found that there were a small number of cases in the Solaris code base in which we needed to know what kind of object we were producing, so we added the following new predefined items in order to address that need: NameMeaning ...... _ET_DYNshared object _ET_EXECexecutable object _ET_RELrelocatable object ...... STUB_OBJECT Directive The new STUB_OBJECT directive informs the link-editor that the object described by the mapfile can be built as a stub object. STUB_OBJECT; A stub shared object is built entirely from the information in the mapfiles supplied on the command line. When the -z stub option is specified to build a stub object, the presence of the STUB_OBJECT directive in a mapfile is required, and the link-editor uses the information in symbol ASSERT attributes to create global symbols that match those of the real object. When the real object is built, the presence of STUB_OBJECT causes the link-editor to verify that the mapfiles accurately describe the real object interface, and that a stub object built from them will provide the same linking interface as the real object it represents. All function and data symbols that make up the external interface to the object must be explicitly listed in the mapfile. The mapfile must use symbol scope reduction ('*'), to remove any symbols not explicitly listed from the external interface. All global data in the object is required to have an ASSERT attribute that specifies the symbol type and size. If the ASSERT BIND attribute is not present, the link-editor provides a default assertion that the symbol must be GLOBAL. If the ASSERT SH_ATTR attribute is not present, or does not specify that the section is one of BITS or NOBITS, the link-editor provides a default assertion that the associated section is BITS. All data symbols that describe the same address and size are required to have ASSERT ALIAS attributes specified in the mapfile. If aliased symbols are discovered that do not have an ASSERT ALIAS specified, the link fails and no object is produced. These rules ensure that the mapfiles contain a description of the real shared object's linking interface that is sufficient to produce a stub object with a completely compatible linking interface. SYMBOL_SCOPE/SYMBOL_VERSION ASSERT Attribute The SYMBOL_SCOPE and SYMBOL_VERSION mapfile directives were extended with a symbol attribute named ASSERT. The syntax for the ASSERT attribute is as follows: ASSERT { ALIAS = symbol_name; BINDING = symbol_binding; TYPE = symbol_type; SH_ATTR = section_attributes; SIZE = size_value; SIZE = size_value[count]; }; The ASSERT attribute is used to specify the expected characteristics of the symbol. The link-editor compares the symbol characteristics that result from the link to those given by ASSERT attributes. If the real and asserted attributes do not agree, a fatal error is issued and the output object is not created. In normal use, the link editor evaluates the ASSERT attribute when present, but does not require them, or provide default values for them. The presence of the STUB_OBJECT directive in a mapfile alters the interpretation of ASSERT to require them under some circumstances, and to supply default assertions if explicit ones are not present. See the definition of the STUB_OBJECT Directive for the details. When the -z stub command line option is specified to build a stub object, the information provided by ASSERT attributes is used to define the attributes of the global symbols provided by the object. ASSERT accepts the following: ALIAS Name of a previously defined symbol that this symbol is an alias for. An alias symbol has the same type, value, and size as the main symbol. The ALIAS attribute is mutually exclusive to the TYPE, SIZE, and SH_ATTR attributes, and cannot be used with them. When ALIAS is specified, the type, size, and section attributes are obtained from the alias symbol. BIND Specifies an ELF symbol binding, which can be any of the STB_ constants defined in <sys/elf.h>, with the STB_ prefix removed (e.g. GLOBAL, WEAK). TYPE Specifies an ELF symbol type, which can be any of the STT_ constants defined in <sys/elf.h>, with the STT_ prefix removed (e.g. OBJECT, COMMON, FUNC). In addition, for compatibility with other mapfile usage, FUNCTION and DATA can be specified, for STT_FUNC and STT_OBJECT, respectively. TYPE is mutually exclusive to ALIAS, and cannot be used in conjunction with it. SH_ATTR Specifies attributes of the section associated with the symbol. The section_attributes that can be specified are given in the following table: Section AttributeMeaning BITSSection is not of type SHT_NOBITS NOBITSSection is of type SHT_NOBITS SH_ATTR is mutually exclusive to ALIAS, and cannot be used in conjunction with it. SIZE Specifies the expected symbol size. SIZE is mutually exclusive to ALIAS, and cannot be used in conjunction with it. The syntax for the size_value argument is as described in the discussion of the SIZE attribute below. SIZE The SIZE symbol attribute existed before support for stub objects was introduced. It is used to set the size attribute of a given symbol. This attribute results in the creation of a symbol definition. Prior to the introduction of the ASSERT SIZE attribute, the value of a SIZE attribute was always numeric. While attempting to apply ASSERT SIZE to the objects in the Solaris ON consolidation, I found that many data symbols have a size based on the natural machine wordsize for the class of object being produced. Variables declared as long, or as a pointer, will be 4 bytes in size in a 32-bit object, and 8 bytes in a 64-bit object. Initially, I employed the conditional $if directive to handle these cases as follows: $if _ELF32 foo { ASSERT { TYPE=data; SIZE=4 } }; bar { ASSERT { TYPE=data; SIZE=20 } }; $elif _ELF64 foo { ASSERT { TYPE=data; SIZE=8 } }; bar { ASSERT { TYPE=data; SIZE=40 } }; $else $error UNKNOWN ELFCLASS $endif I found that the situation occurs frequently enough that this is cumbersome. To simplify this case, I introduced the idea of the addrsize symbolic name, and of a repeat count, which together make it simple to specify machine word scalar or array symbols. Both the SIZE, and ASSERT SIZE attributes support this syntax: The size_value argument can be a numeric value, or it can be the symbolic name addrsize. addrsize represents the size of a machine word capable of holding a memory address. The link-editor substitutes the value 4 for addrsize when building 32-bit objects, and the value 8 when building 64-bit objects. addrsize is useful for representing the size of pointer variables and C variables of type long, as it automatically adjusts for 32 and 64-bit objects without requiring the use of conditional input. The size_value argument can be optionally suffixed with a count value, enclosed in square brackets. If count is present, size_value and count are multiplied together to obtain the final size value. Using this feature, the example above can be written more naturally as: foo { ASSERT { TYPE=data; SIZE=addrsize } }; bar { ASSERT { TYPE=data; SIZE=addrsize[5] } }; Exported Global Data Is Still A Bad Idea As you can see, the additional plumbing added to the Solaris link-editor to support stub objects is minimal. Furthermore, about 90% of that plumbing is dedicated to handling global data. We have long advised against global data exported from shared objects. There are many ways in which global data does not fit well with dynamic linking. Stub objects simply provide one more reason to avoid this practice. It is always better to export all data via a functional interface. You should always hide your data, and make it available to your users via a function that they can call to acquire the address of the data item. However, If you do have to support global data for a stub, perhaps because you are working with an already existing object, it is still easilily done, as shown above. Oracle does not like us to discuss hypothetical new features that don't exist in shipping product, so I'll end this section with a speculation. It might be possible to do more in this area to ease the difficulty of dealing with objects that have global data that the users of the library don't need. Perhaps someday... Conclusions It is easy to create stub objects for most objects. If your library only exports function symbols, all you have to do to build a faithful stub object is to add STUB_OBJECT; and then to use the same link command you're currently using, with the addition of the -z stub option. Happy Stubbing!

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  • Why you need to tag your build servers in TFS

    - by Martin Hinshelwood
    At SSW we use gated check-in for all of our projects. The benefits are based on the number of developers you have working on your project. Lets say you have 30 developers and each developer breaks the build once per month. That could mean that you have a broken build every day! Gated check-ins help, but they have a down side that manifests as queued builds and moaning developers. The way to combat this is to have more build servers, but with that comes complexity. Inevitably you will need to install components that you would expect to be installed on target computers, but how do you keep track of which build servers have which bits? What about a geographically diverse team? If you have a centrally controlled infrastructure you might have build servers in multiple regions and you don’t want teams in Sydney copying files from Beijing and vice a versa on a regular basis. So, what is the answer. Its Tags. You can add a set of Tags to your agents and then set which tags to look for in the build definition. Figure: Open up your Build Controller Manager Select “Build | Manage Build Controllers…” to get a list of all of your controllers and he build agents that are associated with them. Figure: the list of build agents and their controllers Each of these Agents might be subtly different. For example only one of these agents has FTP software installed. This software is required for only one of the many builds we have set up. My ethos for build servers is to keep them as clean as possible and not to install anything that is not absolutely necessary. For me that means anything that does not add a *.target file is suspect, and should really be under version control and called via the command line from there. So, some of the things you may install are: Silverlight 4 SDK Visual Studio 2010 Visual Studio 2008 WIX etc You should not install things that will not end up on the target users computer. For a website that means something different to a client than to a server, but I am sure you get the idea. One thing you can do to make things easier is to create a tag for each of the things that you install. that way developers can find the things they need. We may change to using a more generic tagging structure (Like “Web Application” or “WinForms Application”) if this gets too unwieldy, but for now the list of tags is limited. Figure: Tags associated with one of our build agents Once you have your Build Agents all tagged up ALL your builds will start to fail This is because the default setting for a build is to look for an Agent that exactly matches the tags for the build, and we have not added any yet. The quick way to fix this is to change the “Tag Comparison Operator” from “ExactMatch” to “MatchAtLease” to get your build immediately working. Figure: Tag Comparison Operator changes to MatchAtLeast to get builds to run. The next thing to do is look for specific tags. You just select from the list of available tags and the controller will make sure you get to a build agent that uses them. Figure: I want Silverlight, VS2010 and WIX, but do not care about Location. And there you go, you can now have build agents for different purposes and regions within the same environment. You can also use name filtering, so if you have a good Agent naming convention you can filter by that for regions. For example, your Agents might be “SYDVMAPTFSBP01” and “SYDVMAPTFSBP02” so a name filter of “SYD*” would target all of the Sydney build agents. Figure: Agent names can be used for filtering as well This flexibility will allow you to build better software by reducing the likelihood of not having a certain dependency on the target machines. Figure: Setting the name filter based on server location  Used in combination there is a lot of power here to coordinate tens of build servers for multiple projects across multiple regions so your developers get the most out of your environment. Technorati Tags: ALM,TFBS,TFS 2010,TFS Admin

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