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  • How to get access to console to reset Cisco 3750?

    - by genehack
    I acquired two Cisco 3750 switches from another part of my organization. I was able to complete the standard password/config reset procedure on one without any issues -- boot it, put it into express config mode, telnet in, reset the passwords, etc. The second one doesn't ever boot to the point where it displays anything on the console. When power cycled, the 'SYST' light flashes green a few times, then comes on a solid green and stays lit. None of the other lights ever flash or light up. Holding down the 'MODE' button for up to 30 seconds produces no noticeable effects. Nothing ever comes out on the console. Since I was able to configure the first one without any problems, I know my connectinon is good -- console port configured right, good cable, etc. Is this just a hardware problem with the switch? Is there any way I can recover from this and get the switch back into a state where I can configure it?

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  • Oracle Flashback Technologies - Overview

    - by Sridhar_R-Oracle
    Oracle Flashback Technologies - IntroductionIn his May 29th 2014 blog, my colleague Joe Meeks introduced Oracle Maximum Availability Architecture (MAA) and discussed both planned and unplanned outages. Let’s take a closer look at unplanned outages. These can be caused by physical failures (e.g., server, storage, network, file deletion, physical corruption, site failures) or by logical failures – cases where all components and files are physically available, but data is incorrect or corrupt. These logical failures are usually caused by human errors or application logic errors. This blog series focuses on these logical errors – what causes them and how to address and recover from them using Oracle Database Flashback. In this introductory blog post, I’ll provide an overview of the Oracle Database Flashback technologies and will discuss the features in detail in future blog posts. Let’s get started. We are all human beings (unless a machine is reading this), and making mistakes is a part of what we do…often what we do best!  We “fat finger”, we spill drinks on keyboards, unplug the wrong cables, etc.  In addition, many of us, in our lives as DBAs or developers, must have observed, caused, or corrected one or more of the following unpleasant events: Accidentally updated a table with wrong values !! Performed a batch update that went wrong - due to logical errors in the code !! Dropped a table !! How do DBAs typically recover from these types of errors? First, data needs to be restored and recovered to the point-in-time when the error occurred (incomplete or point-in-time recovery).  Moreover, depending on the type of fault, it’s possible that some services – or even the entire database – would have to be taken down during the recovery process.Apart from error conditions, there are other questions that need to be addressed as part of the investigation. For example, what did the data look like in the morning, prior to the error? What were the various changes to the row(s) between two timestamps? Who performed the transaction and how can it be reversed?  Oracle Database includes built-in Flashback technologies, with features that address these challenges and questions, and enable you to perform faster, easier, and convenient recovery from logical corruptions. HistoryFlashback Query, the first Flashback Technology, was introduced in Oracle 9i. It provides a simple, powerful and completely non-disruptive mechanism for data verification and recovery from logical errors, and enables users to view the state of data at a previous point in time.Flashback Technologies were further enhanced in Oracle 10g, to provide fast, easy recovery at the database, table, row, and even at a transaction level.Oracle Database 11g introduced an innovative method to manage and query long-term historical data with Flashback Data Archive. The 11g release also introduced Flashback Transaction, which provides an easy, one-step operation to back out a transaction. Oracle Database versions 11.2.0.2 and beyond further enhanced the performance of these features. Note that all the features listed here work without requiring any kind of restore operation.In addition, Flashback features are fully supported with the new multi-tenant capabilities introduced with Oracle Database 12c, Flashback Features Oracle Flashback Database enables point-in-time-recovery of the entire database without requiring a traditional restore and recovery operation. It rewinds the entire database to a specified point in time in the past by undoing all the changes that were made since that time.Oracle Flashback Table enables an entire table or a set of tables to be recovered to a point in time in the past.Oracle Flashback Drop enables accidentally dropped tables and all dependent objects to be restored.Oracle Flashback Query enables data to be viewed at a point-in-time in the past. This feature can be used to view and reconstruct data that was lost due to unintentional change(s) or deletion(s). This feature can also be used to build self-service error correction into applications, empowering end-users to undo and correct their errors.Oracle Flashback Version Query offers the ability to query the historical changes to data between two points in time or system change numbers (SCN) Oracle Flashback Transaction Query enables changes to be examined at the transaction level. This capability can be used to diagnose problems, perform analysis, audit transactions, and even revert the transaction by undoing SQLOracle Flashback Transaction is a procedure used to back-out a transaction and its dependent transactions.Flashback technologies eliminate the need for a traditional restore and recovery process to fix logical corruptions or make enquiries. Using these technologies, you can recover from the error in the same amount of time it took to generate the error. All the Flashback features can be accessed either via SQL command line (or) via Enterprise Manager.  Most of the Flashback technologies depend on the available UNDO to retrieve older data. The following table describes the various Flashback technologies: their purpose, dependencies and situations where each individual technology can be used.   Example Syntax Error investigation related:The purpose is to investigate what went wrong and what the values were at certain points in timeFlashback Queries  ( select .. as of SCN | Timestamp )   - Helps to see the value of a row/set of rows at a point in timeFlashback Version Queries  ( select .. versions between SCN | Timestamp and SCN | Timestamp)  - Helps determine how the value evolved between certain SCNs or between timestamps Flashback Transaction Queries (select .. XID=)   - Helps to understand how the transaction caused the changes.Error correction related:The purpose is to fix the error and correct the problems,Flashback Table  (flashback table .. to SCN | Timestamp)  - To rewind the table to a particular timestamp or SCN to reverse unwanted updates Flashback Drop (flashback table ..  to before drop )  - To undrop or undelete a table Flashback Database (flashback database to SCN  | Restore Point )  - This is the rewind button for Oracle databases. You can revert the entire database to a particular point in time. It is a fast way to perform a PITR (point-in-time recovery). Flashback Transaction (DBMS_FLASHBACK.TRANSACTION_BACKOUT(XID..))  - To reverse a transaction and its related transactions Advanced use cases Flashback technology is integrated into Oracle Recovery Manager (RMAN) and Oracle Data Guard. So, apart from the basic use cases mentioned above, the following use cases are addressed using Oracle Flashback. Block Media recovery by RMAN - to perform block level recovery Snapshot Standby - where the standby is temporarily converted to a read/write environment for testing, backup, or migration purposes Re-instate old primary in a Data Guard environment – this avoids the need to restore an old backup and perform a recovery to make it a new standby. Guaranteed Restore Points - to bring back the entire database to an older point-in-time in a guaranteed way. and so on..I hope this introductory overview helps you understand how Flashback features can be used to investigate and recover from logical errors.  As mentioned earlier, I will take a deeper-dive into to some of the critical Flashback features in my upcoming blogs and address common use cases.

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  • Script launching 3 copies of rsync

    - by organicveggie
    I have a simple script that uses rsync to copy a Postgres database to a backup location for use with Point In Time Recovery. The script is run every 2 hours via a cron job for the postgres user. For some strange reason, I can see three copies of rsync running in the process list. Any ideas why this might the case? Here's the cron entry: # crontab -u postgres -l PATH=/bin:/usr/bin:/usr/local/bin 0 */2 * * * /var/lib/pgsql/9.0/pitr_backup.sh And here's the ps list, which shows two copies of rsync running and one sleeping: # ps ax |grep rsync 9102 ? R 2:06 rsync -avW /var/lib/pgsql/9.0/data/ /var/lib/pgsql/9.0/backups/pitr_archives/20110629100001/ --exclude pg_xlog --exclude recovery.conf --exclude recovery.done --exclude pg_log 9103 ? S 0:00 rsync -avW /var/lib/pgsql/9.0/data/ /var/lib/pgsql/9.0/backups/pitr_archives/20110629100001/ --exclude pg_xlog --exclude recovery.conf --exclude recovery.done --exclude pg_log 9104 ? R 2:51 rsync -avW /var/lib/pgsql/9.0/data/ /var/lib/pgsql/9.0/backups/pitr_archives/20110629100001/ --exclude pg_xlog --exclude recovery.conf --exclude recovery.done --exclude pg_log And here's the uber simple script that seems to be the cause of the problem: #!/bin/sh LOG="/var/log/pgsql-pitr-backup.log" base_backup_dir="/var/lib/pgsql/9.0/backups" wal_archive_dir="$base_backup_dir/wal_archives" pitr_archive_dir="$base_backup_dir/pitr_archives" timestamp=`date +%Y%m%d%H%M%S` backup_dir="$pitr_archive_dir/$timestamp" mkdir -p $backup_dir echo `date` >> $LOG /usr/bin/psql -U postgres -c "SELECT pg_start_backup('$backup_dir');" rsync -avW /var/lib/pgsql/9.0/data/ $backup_dir/ --exclude pg_xlog --exclude recovery.conf --exclude recovery.done --exclude pg_log /usr/bin/psql -U postgres -c "SELECT pg_stop_backup();"

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  • How can a computer render a CLI/console along with a GUI?

    - by Nathaniel Bennett
    I'm confused when looking into graphics - specifically with operating systems. I mean, how can a computer render a CLI/console along with a GUI? GUI's are completely different from text. And how can we have GUI windows that display text interfaces, ie how can we have CLI in modern Graphics Operating system - that's what I'm mainly trying to grip on to. How does graphics get rendered to display? Is there some sort of memory address that a GPU access which holds all pixel data, and there system's within OS's that gather the pixel position of windows and widgets, along with the Z Index and rasterize them to that memory address, which then the GPU loads to the screen? How about the CLI's integrated with Graphics? How does the OS tell the GPU that a certain part of the screen wants to display text while the rest wants to display pixel data?

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  • Ubuntu 12.04 Can't Login-Tty Console said: -bash: /usr/bin/byobu/-launch: no such file or directory

    - by zuhudfm
    I face problem in login to Ubuntu 12.04. I think it's caused by accessing super user (if not wrong). I type sudo nautilus to put a background to burg, but i fail x_x. After reboot, i can't login to desktop. But i can login as guest. I had 'googling' for problem solving. Most of it is login to screen like terminal (maybe tty console) by pressing ctrl+alt+F1. But after i login system says: -bash: /usr/bin/byobu/-launch: no such file or directory help help help :(

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  • Is it costly to leave the Console and Script features enabled in Firebug?

    - by parisminton
    For some time now, I've run Firebug constantly enabled to do quick DOM inspections, leaving the Console and Script panels disabled. I'm just starting to use these two features so I don't have to keep using alerts for testing and debugging. I enable them while I use them and turn them back off when I'm done. I'd like to know if these particular features can slow things down such that they shouldn't be left on round-the-clock. Like do they slow down page loads, use inordinate chunks of memory or something? I don't see anything about it in the Firebug wiki.

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  • Is it costly to leave the Console and Script features enabled in Firebug?

    - by parisminton
    For some time now, I've run Firebug constantly enabled to do quick DOM inspections, leaving the Console and Script panels disabled. I'm just starting to use these two features so I don't have to keep using alerts for testing and debugging. I enable them while I use them and turn them back off when I'm done. I'd like to know if these particular features can slow things down such that they shouldn't be left on round-the-clock. Like do they slow down page loads, use inordinate chunks of memory or something? I don't see anything about it in the Firebug wiki.

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  • E3 2012 : Tout savoir sur la Wii U : les caractéristiques de la console de Nintendo, les jeux et autres détails

    Tout savoir sur la Wii U Les caractéristiques, les jeux, les détails et le reste À l'occasion de l'E3, nous avons pu apprendre beaucoup sur la Wii U, la prochaine console de Nintendo. Commençons tout d'abord par les caractéristiques de la machine : Machine :[IMG]http://jeux.developpez.com/news/images/WiiU.jpg[/IMG] 4.57 cm de hauteur sur 26.67cm en longueur sur 17.2cm de large ; 1.5kg ; le processeur est basé sur un IBM Power ayant plusieurs coeurs ; la carte graphique est basée sur AMD Radeon HD mémoire flash, supporte aussi les cartes SD et possède quatre ports USB (deux à l'avant et deux à l'arrière) ; lec...

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  • How to configure screens in console or create screen configuration profiles?

    - by uncle Lem
    I have two monitors and integrated GPU (Intel® HD Graphics 4600). It works fine for work or movies, but if I launch games in fullscreen mode - I get artifacts, glitches and so on. Temporary disabling second monitor solve this problem, but then I have to enable it back, and set its properties manually (by default, additional screen attaches its left-top corner to main monitor's right-top corner, but I need it to be left-bottom and right-bottom corners). So I need some kind of automatization here. Best option - tool to create and swap between some kind of config profiles. Or, maybe, some console manipulations which I can put into script files would be fine too. (Ubuntu 13.04, if it matters)

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  • Les développeurs au centre de Firefox 17 : ajout d'un panneau de balisages, révisions de la console Web et du débogueur

    Les développeurs au centre de Firefox 17 ajout d'un panneau de balisages, révisions de la console Web, du débogueur et de l'inspecteur de page Le canal Aurora vient de recevoir la mise à jour Firefox 17, qui permet d'avoir un premier aperçu des nouvelles fonctionnalités et améliorations que le navigateur offrira. Firefox 17 met l'accent sur les outils de développement Web qui s'enrichissent d'un nouveau panneau de balisages pour l'éditeur HTML. Accessible via le raccourci clavier Alt + M (ou Ctrl + M pour les utilisateurs de Mac), ce panneau permet aux développeurs de mieux manipuler le DOM d'une page. [IMG]http://rdonfack.developpez.com/images/markup...

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  • Android : Google ajoute l'essai gratuit aux abonnements In-app, l'option de monétisation accessible via la console développeur

    Android : Google ajoute l'essai gratuit aux abonnements In-app la nouvelle option de monétisation accessible via la console développeur Google vient d'ajouter l'option de test avant achat au service d'abonnement In-app pour les applications Android. L'abonnement In-app permet aux développeurs de mettre au point un système d'accès au contenu et aux mises à jour d'une application moyennant le paiement d'échéances mensuelles ou annuelles. Afin d'offrir aux développeurs plusieurs possibilités pour monétiser leurs applications, le service vient de s'enrichir d'une fonctionnalité qui permettra la mise en oeuvre des essais gratuits au sein des applications. Selon la descri...

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  • Windows Azure Service Bus Splitter and Aggregator

    - by Alan Smith
    This article will cover basic implementations of the Splitter and Aggregator patterns using the Windows Azure Service Bus. The content will be included in the next release of the “Windows Azure Service Bus Developer Guide”, along with some other patterns I am working on. I’ve taken the pattern descriptions from the book “Enterprise Integration Patterns” by Gregor Hohpe. I bought a copy of the book in 2004, and recently dusted it off when I started to look at implementing the patterns on the Windows Azure Service Bus. Gregor has also presented an session in 2011 “Enterprise Integration Patterns: Past, Present and Future” which is well worth a look. I’ll be covering more patterns in the coming weeks, I’m currently working on Wire-Tap and Scatter-Gather. There will no doubt be a section on implementing these patterns in my “SOA, Connectivity and Integration using the Windows Azure Service Bus” course. There are a number of scenarios where a message needs to be divided into a number of sub messages, and also where a number of sub messages need to be combined to form one message. The splitter and aggregator patterns provide a definition of how this can be achieved. This section will focus on the implementation of basic splitter and aggregator patens using the Windows Azure Service Bus direct programming model. In BizTalk Server receive pipelines are typically used to implement the splitter patterns, with sequential convoy orchestrations often used to aggregate messages. In the current release of the Service Bus, there is no functionality in the direct programming model that implements these patterns, so it is up to the developer to implement them in the applications that send and receive messages. Splitter A message splitter takes a message and spits the message into a number of sub messages. As there are different scenarios for how a message can be split into sub messages, message splitters are implemented using different algorithms. The Enterprise Integration Patterns book describes the splatter pattern as follows: How can we process a message if it contains multiple elements, each of which may have to be processed in a different way? Use a Splitter to break out the composite message into a series of individual messages, each containing data related to one item. The Enterprise Integration Patterns website provides a description of the Splitter pattern here. In some scenarios a batch message could be split into the sub messages that are contained in the batch. The splitting of a message could be based on the message type of sub-message, or the trading partner that the sub message is to be sent to. Aggregator An aggregator takes a stream or related messages and combines them together to form one message. The Enterprise Integration Patterns book describes the aggregator pattern as follows: How do we combine the results of individual, but related messages so that they can be processed as a whole? Use a stateful filter, an Aggregator, to collect and store individual messages until a complete set of related messages has been received. Then, the Aggregator publishes a single message distilled from the individual messages. The Enterprise Integration Patterns website provides a description of the Aggregator pattern here. A common example of the need for an aggregator is in scenarios where a stream of messages needs to be combined into a daily batch to be sent to a legacy line-of-business application. The BizTalk Server EDI functionality provides support for batching messages in this way using a sequential convoy orchestration. Scenario The scenario for this implementation of the splitter and aggregator patterns is the sending and receiving of large messages using a Service Bus queue. In the current release, the Windows Azure Service Bus currently supports a maximum message size of 256 KB, with a maximum header size of 64 KB. This leaves a safe maximum body size of 192 KB. The BrokeredMessage class will support messages larger than 256 KB; in fact the Size property is of type long, implying that very large messages may be supported at some point in the future. The 256 KB size restriction is set in the service bus components that are deployed in the Windows Azure data centers. One of the ways of working around this size restriction is to split large messages into a sequence of smaller sub messages in the sending application, send them via a queue, and then reassemble them in the receiving application. This scenario will be used to demonstrate the pattern implementations. Implementation The splitter and aggregator will be used to provide functionality to send and receive large messages over the Windows Azure Service Bus. In order to make the implementations generic and reusable they will be implemented as a class library. The splitter will be implemented in the LargeMessageSender class and the aggregator in the LargeMessageReceiver class. A class diagram showing the two classes is shown below. Implementing the Splitter The splitter will take a large brokered message, and split the messages into a sequence of smaller sub-messages that can be transmitted over the service bus messaging entities. The LargeMessageSender class provides a Send method that takes a large brokered message as a parameter. The implementation of the class is shown below; console output has been added to provide details of the splitting operation. public class LargeMessageSender {     private static int SubMessageBodySize = 192 * 1024;     private QueueClient m_QueueClient;       public LargeMessageSender(QueueClient queueClient)     {         m_QueueClient = queueClient;     }       public void Send(BrokeredMessage message)     {         // Calculate the number of sub messages required.         long messageBodySize = message.Size;         int nrSubMessages = (int)(messageBodySize / SubMessageBodySize);         if (messageBodySize % SubMessageBodySize != 0)         {             nrSubMessages++;         }           // Create a unique session Id.         string sessionId = Guid.NewGuid().ToString();         Console.WriteLine("Message session Id: " + sessionId);         Console.Write("Sending {0} sub-messages", nrSubMessages);           Stream bodyStream = message.GetBody<Stream>();         for (int streamOffest = 0; streamOffest < messageBodySize;             streamOffest += SubMessageBodySize)         {                                     // Get the stream chunk from the large message             long arraySize = (messageBodySize - streamOffest) > SubMessageBodySize                 ? SubMessageBodySize : messageBodySize - streamOffest;             byte[] subMessageBytes = new byte[arraySize];             int result = bodyStream.Read(subMessageBytes, 0, (int)arraySize);             MemoryStream subMessageStream = new MemoryStream(subMessageBytes);               // Create a new message             BrokeredMessage subMessage = new BrokeredMessage(subMessageStream, true);             subMessage.SessionId = sessionId;               // Send the message             m_QueueClient.Send(subMessage);             Console.Write(".");         }         Console.WriteLine("Done!");     }} The LargeMessageSender class is initialized with a QueueClient that is created by the sending application. When the large message is sent, the number of sub messages is calculated based on the size of the body of the large message. A unique session Id is created to allow the sub messages to be sent as a message session, this session Id will be used for correlation in the aggregator. A for loop in then used to create the sequence of sub messages by creating chunks of data from the stream of the large message. The sub messages are then sent to the queue using the QueueClient. As sessions are used to correlate the messages, the queue used for message exchange must be created with the RequiresSession property set to true. Implementing the Aggregator The aggregator will receive the sub messages in the message session that was created by the splitter, and combine them to form a single, large message. The aggregator is implemented in the LargeMessageReceiver class, with a Receive method that returns a BrokeredMessage. The implementation of the class is shown below; console output has been added to provide details of the splitting operation.   public class LargeMessageReceiver {     private QueueClient m_QueueClient;       public LargeMessageReceiver(QueueClient queueClient)     {         m_QueueClient = queueClient;     }       public BrokeredMessage Receive()     {         // Create a memory stream to store the large message body.         MemoryStream largeMessageStream = new MemoryStream();           // Accept a message session from the queue.         MessageSession session = m_QueueClient.AcceptMessageSession();         Console.WriteLine("Message session Id: " + session.SessionId);         Console.Write("Receiving sub messages");           while (true)         {             // Receive a sub message             BrokeredMessage subMessage = session.Receive(TimeSpan.FromSeconds(5));               if (subMessage != null)             {                 // Copy the sub message body to the large message stream.                 Stream subMessageStream = subMessage.GetBody<Stream>();                 subMessageStream.CopyTo(largeMessageStream);                   // Mark the message as complete.                 subMessage.Complete();                 Console.Write(".");             }             else             {                 // The last message in the sequence is our completeness criteria.                 Console.WriteLine("Done!");                 break;             }         }                     // Create an aggregated message from the large message stream.         BrokeredMessage largeMessage = new BrokeredMessage(largeMessageStream, true);         return largeMessage;     } }   The LargeMessageReceiver initialized using a QueueClient that is created by the receiving application. The receive method creates a memory stream that will be used to aggregate the large message body. The AcceptMessageSession method on the QueueClient is then called, which will wait for the first message in a message session to become available on the queue. As the AcceptMessageSession can throw a timeout exception if no message is available on the queue after 60 seconds, a real-world implementation should handle this accordingly. Once the message session as accepted, the sub messages in the session are received, and their message body streams copied to the memory stream. Once all the messages have been received, the memory stream is used to create a large message, that is then returned to the receiving application. Testing the Implementation The splitter and aggregator are tested by creating a message sender and message receiver application. The payload for the large message will be one of the webcast video files from http://www.cloudcasts.net/, the file size is 9,697 KB, well over the 256 KB threshold imposed by the Service Bus. As the splitter and aggregator are implemented in a separate class library, the code used in the sender and receiver console is fairly basic. The implementation of the main method of the sending application is shown below.   static void Main(string[] args) {     // Create a token provider with the relevant credentials.     TokenProvider credentials =         TokenProvider.CreateSharedSecretTokenProvider         (AccountDetails.Name, AccountDetails.Key);       // Create a URI for the serivce bus.     Uri serviceBusUri = ServiceBusEnvironment.CreateServiceUri         ("sb", AccountDetails.Namespace, string.Empty);       // Create the MessagingFactory     MessagingFactory factory = MessagingFactory.Create(serviceBusUri, credentials);       // Use the MessagingFactory to create a queue client     QueueClient queueClient = factory.CreateQueueClient(AccountDetails.QueueName);       // Open the input file.     FileStream fileStream = new FileStream(AccountDetails.TestFile, FileMode.Open);       // Create a BrokeredMessage for the file.     BrokeredMessage largeMessage = new BrokeredMessage(fileStream, true);       Console.WriteLine("Sending: " + AccountDetails.TestFile);     Console.WriteLine("Message body size: " + largeMessage.Size);     Console.WriteLine();         // Send the message with a LargeMessageSender     LargeMessageSender sender = new LargeMessageSender(queueClient);     sender.Send(largeMessage);       // Close the messaging facory.     factory.Close();  } The implementation of the main method of the receiving application is shown below. static void Main(string[] args) {       // Create a token provider with the relevant credentials.     TokenProvider credentials =         TokenProvider.CreateSharedSecretTokenProvider         (AccountDetails.Name, AccountDetails.Key);       // Create a URI for the serivce bus.     Uri serviceBusUri = ServiceBusEnvironment.CreateServiceUri         ("sb", AccountDetails.Namespace, string.Empty);       // Create the MessagingFactory     MessagingFactory factory = MessagingFactory.Create(serviceBusUri, credentials);       // Use the MessagingFactory to create a queue client     QueueClient queueClient = factory.CreateQueueClient(AccountDetails.QueueName);       // Create a LargeMessageReceiver and receive the message.     LargeMessageReceiver receiver = new LargeMessageReceiver(queueClient);     BrokeredMessage largeMessage = receiver.Receive();       Console.WriteLine("Received message");     Console.WriteLine("Message body size: " + largeMessage.Size);       string testFile = AccountDetails.TestFile.Replace(@"\In\", @"\Out\");     Console.WriteLine("Saving file: " + testFile);       // Save the message body as a file.     Stream largeMessageStream = largeMessage.GetBody<Stream>();     largeMessageStream.Seek(0, SeekOrigin.Begin);     FileStream fileOut = new FileStream(testFile, FileMode.Create);     largeMessageStream.CopyTo(fileOut);     fileOut.Close();       Console.WriteLine("Done!"); } In order to test the application, the sending application is executed, which will use the LargeMessageSender class to split the message and place it on the queue. The output of the sender console is shown below. The console shows that the body size of the large message was 9,929,365 bytes, and the message was sent as a sequence of 51 sub messages. When the receiving application is executed the results are shown below. The console application shows that the aggregator has received the 51 messages from the message sequence that was creating in the sending application. The messages have been aggregated to form a massage with a body of 9,929,365 bytes, which is the same as the original large message. The message body is then saved as a file. Improvements to the Implementation The splitter and aggregator patterns in this implementation were created in order to show the usage of the patterns in a demo, which they do quite well. When implementing these patterns in a real-world scenario there are a number of improvements that could be made to the design. Copying Message Header Properties When sending a large message using these classes, it would be great if the message header properties in the message that was received were copied from the message that was sent. The sending application may well add information to the message context that will be required in the receiving application. When the sub messages are created in the splitter, the header properties in the first message could be set to the values in the original large message. The aggregator could then used the values from this first sub message to set the properties in the message header of the large message during the aggregation process. Using Asynchronous Methods The current implementation uses the synchronous send and receive methods of the QueueClient class. It would be much more performant to use the asynchronous methods, however doing so may well affect the sequence in which the sub messages are enqueued, which would require the implementation of a resequencer in the aggregator to restore the correct message sequence. Handling Exceptions In order to keep the code readable no exception handling was added to the implementations. In a real-world scenario exceptions should be handled accordingly.

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  • SQL SERVER – Fix : Error : 3117 : The log or differential backup cannot be restored because no files

    - by pinaldave
    I received the following email from one of my readers. Dear Pinal, I am new to SQL Server and our regular DBA is on vacation. Our production database had some problem and I have just restored full database backup to production server. When I try to apply log back I am getting following error. I am sure, this is valid log backup file. Screenshot is attached. [Few other details regarding server/ip address removed] Msg 3117, Level 16, State 1, Line 1 The log or differential backup cannot be restored because no files are ready to roll forward. Msg 3013, Level 16, State 1, Line 1 RESTORE LOG is terminating abnormally. Screenshot attached. [Removed as it contained live IP address] Please help immediately. Well I have answered this question in my earlier post, 2 years ago, over here SQL SERVER – Fix : Error : Msg 3117, Level 16, State 4 The log or differential backup cannot be restored because no files are ready to rollforward. However, I will try to explain it a little more this time. For SQL Server database to be used it should in online state. There are multiple states of SQL Server Database. ONLINE (Available – online for data) OFFLINE RESTORING RECOVERING RECOVERY PENDING SUSPECT EMERGENCY (Limited Availability) If the database is online, it means it is active and in operational mode. It will not make sense to apply further log from backup if the operations have continued on this database. The common practice during the backup restore process is to specify the keyword RECOVERY when the database is restored. When RECOVERY keyword is specified, the SQL Server brings back the database online and will not accept any further log backups. However, if you want to restore more than one backup files, i.e. after restoring the full back up if you want to apply further differential or log backup you cannot do that when database is online and already active. You need to have your database in the state where it can further accept the backup data and not the online data request. If the SQL Server is online and also accepts database backup file, then there can be data inconsistency. This is the reason that when there are more than one database backup files to be restored, one has to restore the database with NO RECOVERY keyword in the RESTORE operation. I suggest you all to read one more post written by me earlier. In this post, I explained the time line with image and graphic SQL SERVER – Backup Timeline and Understanding of Database Restore Process in Full Recovery Model. Sample Code for reference: RESTORE DATABASE AdventureWorks FROM DISK = 'C:\AdventureWorksFull.bak' WITH NORECOVERY; RESTORE DATABASE AdventureWorks FROM DISK = 'C:\AdventureWorksDiff.bak' WITH RECOVERY; In this post, I am not trying to cover complete backup and recovery. I am just attempting to address one type of error and its resolution. Please test these scenarios on the development server. Playing with live database backup and recovery is always very crucial and needs to be properly planned. Leave a comment here if you need help with this subject. Similar Post: SQL SERVER – Restore Sequence and Understanding NORECOVERY and RECOVERY Note: We will cover Standby Server maintenance and Recovery in another blog post and it is intentionally, not covered this post. Reference : Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, Readers Question, SQL, SQL Authority, SQL Backup and Restore, SQL Error Messages, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Windows xp recovery console without Ntfs.sys? (0x00000024 BSOD)

    - by Kalle
    I have two physical disks in a computer, for simlicity lets call them C and D. C: got Windows XP and D: got some data. The problem is that whenever i have D: connected i can't boot windows. I get some BSOD called 0x00000024/NTFS_FILE_SYSTEM. Same thing if i boot up windows with D: disconnected and then connect it once windows has loaded. The KB article about this problem says that i have to run chkdsk but i can't get to somewhere where i can run this because i get a BSOD whenever the disk is connected! Even the recovery-console BSODs if D: is connected. The final option in the KB is to boot the computer on Windows 2000 Setup disks where you edit some file to manually disable the ntfs.sys driver and then run chkdsk. The problem is that i don't have any floppy drive. Is there any way to boot the built in recovery console with ntfs.sys disabled or to burn the floppy version to a cd after you've extracted and modified it on the harddrive? Right now the Windows xp bootable floppy creator(2) is asking me which floppy drive to extract to which i can't answer because i have none :/ Other solutions to the root problem is also appreciated :) (2) ht tp://www.microsoft.com/downloads/details.aspx?FamilyID=55820edb-5039-4955-bcb7-4fed408ea73f&displaylang=en

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  • How to restart boot Windows 7 after upgrading to a SSHD on SONY VAIO with recovery discs?

    - by Boris Okun
    The original HDD on my Sony VAIO still works, but has a damaged sector 0 and I was constantly prompted to replace the HDD because of the imminent failure. I created recovery discs as instructed, used a USB external HDD for complete back up (including Windows image back up). After installing the SSHD and using recovery discs to upload Windows and boot, I am getting the Windows welcome screen. Right after that, I'm getting the following message: Windows couldn't complete the installation. To install Windows on this computer, restart the installation. I have tried repeating the process many times all kinds of different ways and I still receive the same message. Also, when I tried to change to partitioning as the other option offered, I get the message: Windows Setup could not configure Windows to run on this computer's hardware. All troubleshooting for hardware and PCU came out solid. I tried to load the image back up from the external drive, but can't load the driver. The computer doesn't see it. Does anyone have a clue or has encountered something similar?

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  • How can I tell System Restore in WIndows 7 recovery console to use my recovered backup drive's restore point data?

    - by Rich Shealer
    My Windows 7 desktop PC failed to boot. It would get to a grayish screen with a mouse and would only respond to the power button. After much examination I found that the problem was not a failed drive as running CHKDSK from the Recovery Console on my main drives passed without any errors. I had been installing various Java version in the days before the failure so I decided to use a restore point to roll backwards. I have an external SATA drive controller with two 2 TB drives mirrored using the Windows mirroring function. My system has been backing up to this drive regularly. The problem is I accidently broke the mirror when testing to see if this drive system might have been causing my boot issue. Connecting it to another machine showed two dynamic drives that were invalid. In the end I reformatted one as an NTFS basic disc and used recovery software on the other to copy all of the files to the reformatted drive. I had to copy the restore points into the new drive's System Volume Information folder by granting rights to that user. I moved the drive back to the original machine and rebooted. I can see my new drive, it even uses the same drive letter as it did in normal mode. Running System Restore it lists a new Automatic Restore point created while sitting at the RC along with all of my backups. Selecting the backup I want (or any other) I get a dialog. The backup drive could not be found. System Restore is looking for restore points on your backup. Make sure the backup drive is on and connected to this computer and then click OK. What do I need to do to allow system restore to see the restore points?

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  • The sign of a true manager is delegation (C# style)

    - by MarkPearl
    Today I thought I would write a bit about delegates in C#. Up till recently I have managed to side step any real understanding of what delegates do and why they are useful – I mean, I know roughly what they do and have used them a lot, but I have never really got down dirty with them and mucked about. Recently however with my renewed interest in Silverlight delegates came up again as a possible solution to a particular problem, and suddenly I found myself opening a bland little console application to just see exactly how far I could take delegates with my limited knowledge. So, let’s first look at the MSDN definition of delegates… A delegate declaration defines a reference type that can be used to encapsulate a method with a specific signature. A delegate instance encapsulates a static or an instance method. Delegates are roughly similar to function pointers in C++; however, delegates are type-safe and secure. Well, don’t you love MSDN for such a useful definition. I must give it credit though… later on it really explains it a bit better by saying “A delegate lets you pass a function as a parameter. The type safety of delegates requires the function you pass as a delegate to have the same signature as the delegate declaration.” A little more reading up on delegates mentions that delegates are similar to interfaces in that they enable the separation of specification and implementation. A delegate declares a single method, while an interface declares a group of methods. So enough reading - lets look at some code and see a basic example of a delegate… Let’s assume we have a console application with a simple delegate declared called AdjustValue like below… class Program { private delegate int AdjustValue(int val); static void Main(string[] args) { } } In a sense, all we have said is that we will be creating one or more methods that follow the same pattern as AdjustValue – i.e. they will take one input value of type int and return an integer. We could then expand our code to have various methods that match the structure of our delegate AdjustValue (remember the structure is int xxx (int xxx)) class Program { private delegate int AdjustValue(int val); private static int Dbl(int val) { return val * 2; } private static int AlwaysOne(int val) { return 1; } static void Main(string[] args) { } }  Above I have expanded my project to have two methods, one called Dbl and the other AlwaysOne. Dbl always returns double the input val and AlwaysOne always returns 1. I could now declare a variable and assign it to be one of those functions, like the following… class Program { private delegate int AdjustValue(int val); private static int Dbl(int val) { return val * 2; } private static int AlwaysOne(int val) { return 1; } static void Main(string[] args) { AdjustValue myDelegate; myDelegate = Dbl; Console.WriteLine(myDelegate(1).ToString()); Console.ReadLine(); } } In this instance I have declared an instance of the AdjustValue delegate called myDelegate; I have then told myDelegate to point to the method Dbl, and then called myDelegate(1). What would the result be? Yes, in this instance it would be exactly the same as me calling the following code… static void Main(string[] args) { Console.WriteLine(Dbl(1).ToString()); Console.ReadLine(); }   So why all the extra work for delegates when we could just do what we did above and call the method directly? Well… that separation of specification to implementation comes to mind. So, this all seems pretty simple. Let’s take a slightly more complicated variation to the console application. Assume that my project is the same as the one previously except that my main method is adjusted as follows… static void Main(string[] args) { AdjustValue myDelegate; myDelegate = Dbl; myDelegate = AlwaysOne; Console.WriteLine(myDelegate(1).ToString()); Console.ReadLine(); } What would happen in this scenario? Quite simply “1” would be written to the console, the reason being that myDelegate was last pointing to the AlwaysOne method before it was called. Make sense? In a way, the myDelegate is a variable method that can be swapped and changed when needed. Let’s make the code a little more confusing by using a delegate in the declaration of another delegate as shown below… class Program { private delegate int AdjustValue(InputValue val); private delegate int InputValue(); private static int Dbl(InputValue val) { return val()*2; } private static int GetInputVal() { Console.WriteLine("Enter a whole number : "); return Convert.ToInt32(Console.ReadLine()); } static void Main(string[] args) { AdjustValue myDelegate; myDelegate = Dbl; Console.WriteLine(myDelegate(GetInputVal).ToString()); Console.ReadLine(); } }   Now it gets really interesting because it looks like we have passed a method into a function in the main method by declaring… Console.WriteLine(myDelegate(GetInputVal).ToString()); So, what it the output? Well, try take a guess on what will happen – then copy the code and see if you got it right. Well that brings me to the end of this short explanation of Delegates. Hopefully it made sense!

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  • What happens to the output to a log4net console appender in a Windows service?

    - by uriDium
    I have a console project that I have been working on. I added log4net to handle all my logging. In some places I have made use of the console appender. When I turn this application into a Windows Service should I just remove the console appender or what happens to that output? Does it just get lost? I would like to keep it if all possible because if I run it straight from the command prompt I would like to see the console output to help debug things.

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  • How to connect to the guest console via SSH without being admin on host?

    - by Sorin Sbarnea
    How can someone connect to a VM console via SSH, without being an admin on VM-host. This means that you should be able to see the guest boot screen and grub menu in a ssh session. That's important because in some cases you may need to fix the VM without having access to the VM-host admin console. Mainly this is about how you can have your own VM-guest which you can fully control but without having access to VM-host.

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  • How to connect InfoWindow II to 9406-250 console?

    - by Yvan JANSSENS
    How do I connect an InfoWindow II to the 9406-250 console? I recieved an old InfoWindow II (don't know the exact model number yet) from somebody, and want to connect to the console so I can do a manual IPL. I am totaly new to this, and I am still learning how to use everything. Here's the back of the 9406-250 with available connections: https://dl.dropbox.com/u/15854305/connectors.JPG What cabling do I need, and where can I order it?

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  • How can I pause the console window in .pl and .bat file?

    - by Nano HE
    As I know, when I run cs myConsoleApp.cs from windows command line, I can pause the Console Window by add the code below: Console.ReadLine(); Then How can I pause Console Window in myConsoleApp.pl and myConsoleApp.bat? I just want to monitor the running result from the Console window. Thank you. Suppose myConsoleApp.bat like this: taskkill /f /im "E1.exe" taskkill /f /im "E2.exe" pause Suppose myConsoleApp.pl like this: use strict; use warnings; print "Hello World!"; <>;

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  • How do I pipe the Java console output to a file?

    - by Ced
    I found a bug in an application that completely freezes the JVM. The produced stacktrace would provide valuable information for the developers and I would like to retrieve it from the Java console. When the JVM crashes, the console is frozen and I cannot copy the contained text anymore. Is there way to pipe the Java console directly to a file or some other means of accessing the console output of a Java application? Update: I forgot to mention, without changing the code. I am a manual tester. Update 2: This is under Windows XP and it's actually a web start application. Piping the output of javaws jnlp-url does not work (empty file).

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  • Using Delphi's ShellExecute() with the process inheriting the original console?

    - by Phil
    In C I've used the system() function before in a console application and if I start another process using system() it inherits the console window of the process that called it. In Delphi system() doesn't exist so I'm using ShellExecute() to create a new process, but the new process comes up in a new console window. Is there some way that I can make it inherit the handle of the window that's calling it? I've used function GetConsoleWindow(): HWND; stdcall; external 'kernel32.dll'; to get the console window and passed it in the HWND part of ShellExecute(), but that didn't work.

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