I need a very rapid game engine with as many presets as possible [closed]
- by GLycan
I have to make a game about the immune system (with as many grotesque simplifications as I want) in roughly two weeks. I'm thinking of something along the lines of bubble tanks, but I think I can roll with pretty much anything that fits the following:
Working engine that handles mouvement, objects
The fighting system can be done in any way that allows a bare minimum of configuration
Scripting should be, preferably, Python
Art should be customizable
I'm hoping that there is some existing game that I could adapt. Any sggestions (aside from not leaving projects until later) ?