How to keep track of call statistics? C++
- by tf.rz
I'm working on a project that delivers statistics to the user. I created a class called Dog,
And it has several functions. Speak, woof, run, fetch, etc.
I want to have a function that spits out how many times each function has been called. I'm also interested in the constructor calls and destructor calls as well.
I have a header file which defines all the functions, then a separate .cc file that implements them. My question is, is there a way to keep track of how many times each function is called?
I have a function called print that will fetch the "statistics" and then output them to standard output. I was considering using static integers as part of the class itself, declaring several integers to keep track of those things. I know the compiler will create a copy of the integer and initialize it to a minimum value, and then I'll increment the integers in the .cc functions.
I also thought about having static integers as a global variable in the .cc. Which way is easier? Or is there a better way to do this?
Any help is greatly appreciated!