Search Results

Search found 29101 results on 1165 pages for 'thread local storage'.

Page 70/1165 | < Previous Page | 66 67 68 69 70 71 72 73 74 75 76 77  | Next Page >

  • How to kill a thread immediately from another thread in java?

    - by Sara
    Hi, is there anyway to kill a thread or interrupt it immediately. Like in one of my thread, i call a method which takes time to execute (2-4 seconds). This method is in a while(boolean flag) block, so i can interrupt it from the main thread. But the problem is, if i interrupt it; it will wait till the executing loop is finished and then on next conditional check, it will stop execution. I want it to stop right then. Is there anyway to do this?

    Read the article

  • prevent linux thread from being interrupted by scheduler

    - by johnnycrash
    How do you tell the thread scheduler in linux to not interrupt your thread for any reason? I am programming in user mode. Does simply locking a mutex acomplish this? I want to prevent other threads in my process from being scheduled when a certain function is executing. They would block and I would be wasting cpu cycles with context switches. I want any thread executing the function to be able to finish executing without interruption even if the threads' timeslice is exceeded.

    Read the article

  • c++ simple start a function with its own thread

    - by user1397417
    i had once had a very simple one or two line code that would start a function with its own thread and continue running until application closed, c++ console app. lost the project it was in, and remember it was hard to find. cant find it online now. most example account for complicated multithreading situations. but i just need to open this one function in its own thread. hopefully someone knows what im talking about, or a similar solution. eg. start void abc in its own thread, no parameters

    Read the article

  • Referenced assembly won't load in new thread on IIS 7

    - by DanielC
    I have a process in which a user uploads a file to a web site where the file is then processed and uploaded into the database. The process of validating the file could take several minutes so as soon as the file is uploaded I create a new thread and I do my processing on this second thread. This works great on my local machine but doesn't work at all on my IIS 7 test server. After some investigating I found the problem is that the process is trying to load a reference to Castle and it can't find the DLL. I have a copy of Castle DLLs in my bin and it works elsewhere in my app. I ran Fuslog and discovered that it is trying to load castle from the wrong location. It is trying to load from c:/windows/system32/inetsrv/. It appears that under IIS 7 the second thread is executing in a different context or something. So the question is what can I do to get it to find Castle in the application BIN folder?

    Read the article

  • Reason for .Net UI Element Thread-restriction

    - by Charles Bretana
    We know that it is not possible to execute code that manipulates the properties of any UI element from any thread other than the thread the element was instantiated on... My question is why? I remember that when we used COM user interface elements, (in COM/VB6 days), that all UI elements were created using COM classes and co-classes that stored their resources using a memory model referred to as Thread-Local-Storage (TLS) , but as I recall, this was required because of something relaetd to the way COM components were constructed, and should not be relevant to .Net UI elements. Wha's the underlying reason why this restriction still exists? Is it because the underlying Operating System still uses COM-based Win32 API classes for all UI elements, even the ones manipulated in a managed .Net application ??

    Read the article

  • C# Dispatcher {"The calling thread cannot access this object because a different thread owns it."}

    - by user359446
    Hi, first I need to say that I´m noob with WPF and C#. Application: Create Mandelbrot Image (GUI) My disptacher works perfektly this this case: private void progressBarRefresh(){ while ((con.Progress) < 99) { progressBar1.Dispatcher.Invoke(DispatcherPriority.Send, new Action(delegate { progressBar1.Value = con.Progress; } )); } } I get the Message (Title) when tring to do this with the below code: bmp = BitmapSource.Create(width, height, 96, 96, pf, null, rawImage, stride); this.Dispatcher.Invoke(DispatcherPriority.Send, new Action(delegate { img.Source = bmp; ViewBox.Child = img; //vllt am schluss } )); I will try to explain how my program works. I created a new Thread (because GUI dont response) for the calculation of the pixels and the colors. In this Thread(Mehtod) I´m using the Dispatcher to Refresh my Image in the ViewBox after the calculations are ready. When I´m dont put the calculation in a seperate Thread then I can refresh or build my Image. PS: Sry for my bad english

    Read the article

  • Datagridview retains waitcursor when updated from thread

    - by Apeksha
    I have a DataGridView control in my Windows Forms Application. I am adding rows to the grid using a background thread. I change the form's cursor to Waitcursor when the process starts and back to Default when it ends. This works well for the form, but not for the grid. When the form's cursor is changed back to default, the grid's cursor does not change, although the cursor over the rest of the form does. Does this have anything to do with the fact that I am updating the grid from a background thread? (The cursor is being changed from the UI thread).

    Read the article

  • OpenGL multiple threads, variable handling [closed]

    - by toeplitz
    I have written an OpenGL program which runs in the following way: Main: - Initialize SDL - Create thread which has the OpenGL context: - Renderloop - Set camera (view) matrix with glUniform. - glDrawElements() .... etc. - Swapbuffers(); - Main SDL loop handling input events and such. - Update camera matrix of type glm::mat4. This is how I pass my camera object to the class that handles opengl. Camera *cam = new Camera(); gl.setCam(cam); where void setCam(Camera *camera) { this->camera = camera; } For rendering in the opengl context thread, this happens: glm::mat4 modelView = camera->view * model; glUniformMatrix4fv(shader->bindUniform("modelView"), 1, GL_FALSE, glm::value_ptr(modelView)); In the main program where my SDL and other things are handles I then recompute the view matrix. This his working fine without me using any mutex locks. Is this correct? On the other hand, I add objects to my scene by an "upload queue" and in this case I have to mutex lock my upload queue vector (vector class type) when adding items to it or else the program crashes. In summary: I recompute my matrix in a different thread and then use it in the opengl thread without any mutex lock. Why is this working? Edit: I think my question is similar to what was asked here: Should I lock a variable in one thread if I only need it's value in other threads, and why does it work if I don't?, only in my case it is even more simple with only one matrix being changed.

    Read the article

  • JBOD with PERC H810

    - by primero
    I'm wondering if anybody has ever used Dell storage products like the MD3220 array in a JBOD configuration. From what I can tell only perc h810 will work for external JBOD but that is not terribly specific, and for some reason I couldn't find many examples on the web of people configuring dell storage products as JBOD. My question is: Is it possible to connect to am MD3220 array, or other Dell arrays using a PERC h810 controller and use it as JBOD, and if so do I have to configure every disk in the array as a RAID 0 volume?

    Read the article

  • Luns not taken by the windows server admin

    - by wildchild
    I have a scenario based question...Something , I haven't faced till now ,but i would be interested to know the answer. If i have assigned a luns (say, of 50 GB) and put them in storage group.However, the windows server team did not grab that lun but sent an acknowledgment saying the Luns are alingned. I would like to know what will happen to the Luns that belong to the SG ..in my opinion they will remain in the SG as unassigned Luns ..or is there a possibility that the lUns will move back to the storage.

    Read the article

  • Storing data, cost/gigabyte

    - by Micaela
    Can anyone give me a general estimate for what web-hosts charge for data storage ($/gigabyte)? A shared-webhosting service is what I'm referring to. I have been trying to compare the price for storage offered by business process automation SaaS and now I'm looking more general.

    Read the article

  • Where to store front-end data for "object calculator"

    - by Justin Grahn
    I recently have completed a language library that acts as a giant filter for food items, and flows a bit like this :Products -> Recipes -> MenuItems -> Meals and finally, upon submission, creates an Order. I have also completed a database structure that stores all the pertinent information to each class, and seems to fit my needs. The issue I'm having is linking the two. I imagined all of the information being local to each instance of the product, where there exists one backend user who edits and manipulates data, and multiple front end users who select their Meal(s) to create an Order. Ideally, all of the front end users would have all of this information stored locally within the library, and would update the library on startup from a database. How should I go about storing the data so that I can load it into the library every time the user opens the application? Do I package a database onboard and just load and populate every time? The only method I can currently conceive of doing this, even if I only have 500 possible Product objects, would require me to foreach the list for every Product that I need to match to a Recipe and so on and so forth every time I relaunch the program, which seems like a lot of wasteful loading. Here is a general flow of my architecture: Products: public class Product : IPortionable { public Product(string n, uint pNumber = 0) { name = n; productNumber = pNumber; } public string name { get; set; } public uint productNumber { get; set; } } Recipes: public Recipe(string n, decimal yieldAmt, Volume.Unit unit) { name = n; yield = new Volume(yieldAmt, unit); yield.ConvertUnit(); } /// <summary> /// Creates a new ingredient object /// </summary> /// <param name="n">Name</param> /// <param name="yieldAmt">Recipe Yield</param> /// <param name="unit">Unit of Yield</param> public Recipe(string n, decimal yieldAmt, Weight.Unit unit) { name = n; yield = new Weight(yieldAmt, unit); } public Recipe(Recipe r) { name = r.name; yield = r.yield; ingredients = r.ingredients; } public string name { get; set; } public IMeasure yield; public Dictionary<IPortionable, IMeasure> ingredients = new Dictionary<IPortionable,IMeasure>(); MenuItems: public abstract class MenuItem : IScalable { public static string title = null; public string name { get; set; } public decimal maxPortionSize { get; set; } public decimal minPortionSize { get; set; } public Dictionary<IPortionable, IMeasure> ingredients = new Dictionary<IPortionable, IMeasure>(); and Meal: public class Meal { public Meal(int guests) { guestCount = guests; } public int guestCount { get; private set; } //TODO: Make a new MainCourse class that holds pasta and Entree public Dictionary<string, int> counts = new Dictionary<string, int>(){ {MainCourse.title, 0}, {Side.title , 0}, {Appetizer.title, 0} }; public List<MenuItem> items = new List<MenuItem>(); The Database just stores and links each of these basic names and amounts together usings ID's (RecipeID, ProductID and MenuItemID)

    Read the article

  • Using Upstart to manage Unicorn w/ rbenv + bundler binstubs w/ ruby-local-exec shebang

    - by codykrieger
    Alright, this is melting my brain. It might have something to do with the fact that I don't understand Upstart as well as I should. Sorry in advance for the long question. I'm trying to use Upstart to manage a Rails app's Unicorn master process. Here is my current /etc/init/app.conf: description "app" start on runlevel [2] stop on runlevel [016] console owner # expect daemon script APP_ROOT=/home/deploy/app PATH=/home/deploy/.rbenv/shims:/home/deploy/.rbenv/bin:$PATH $APP_ROOT/bin/unicorn -c $APP_ROOT/config/unicorn.rb -E production # >> /tmp/upstart.log 2>&1 end script # respawn That works just fine - the Unicorns start up great. What's not great is that the PID detected is not of the Unicorn master, it's of an sh process. That in and of itself isn't so bad, either - if I wasn't using the automagical Unicorn zero-downtime deployment strategy. Because shortly after I send -USR2 to my Unicorn master, a new master spawns up, and the old one dies...and so does the sh process. So Upstart thinks my job has died, and I can no longer restart it with restart or stop it with stop if I want. I've played around with the config file, trying to add -D to the Unicorn line (like this: $APP_ROOT/bin/unicorn -c $APP_ROOT/config/unicorn.rb -E production -D) to daemonize Unicorn, and I added the expect daemon line, but that didn't work either. I've tried expect fork as well. Various combinations of all of those things can cause start and stop to hang, and then Upstart gets really confused about the state of the job. Then I have to restart the machine to fix it. I think Upstart is having problems detecting when/if Unicorn is forking because I'm using rbenv + the ruby-local-exec shebang in my $APP_ROOT/bin/unicorn script. Here it is: #!/usr/bin/env ruby-local-exec # # This file was generated by Bundler. # # The application 'unicorn' is installed as part of a gem, and # this file is here to facilitate running it. # require 'pathname' ENV['BUNDLE_GEMFILE'] ||= File.expand_path("../../Gemfile", Pathname.new(__FILE__).realpath) require 'rubygems' require 'bundler/setup' load Gem.bin_path('unicorn', 'unicorn') Additionally, the ruby-local-exec script looks like this: #!/usr/bin/env bash # # `ruby-local-exec` is a drop-in replacement for the standard Ruby # shebang line: # # #!/usr/bin/env ruby-local-exec # # Use it for scripts inside a project with an `.rbenv-version` # file. When you run the scripts, they'll use the project-specified # Ruby version, regardless of what directory they're run from. Useful # for e.g. running project tasks in cron scripts without needing to # `cd` into the project first. set -e export RBENV_DIR="${1%/*}" exec ruby "$@" So there's an exec in there that I'm worried about. It fires up a Ruby process, which fires up Unicorn, which may or may not daemonize itself, which all happens from an sh process in the first place...which makes me seriously doubt the ability of Upstart to track all of this nonsense. Is what I'm trying to do even possible? From what I understand, the expect stanza in Upstart can only be told (via daemon or fork) to expect a maximum of two forks.

    Read the article

  • local cache for NAS or network folder

    - by HugoRune
    I am planning to build a network attached storage (NAS) server. Is there a way to cache frequently acccessed files from the remote storage automatically on the local PC? (I am not looking for a way to sync whole folders like rsync, but rather something that automatically and transparently caches the last accessed 50 gb of files.) Ideally I am searching for something that caches writes as well as reads, since only one pc will be accessing the server (and one day of lost changes if the local cache is damaged would be acceptable) I looked into windows offline files, but as far as I could tell this requires manual interaction to disconnect the server or go into offline mode in order to use the cache. The server would probably be running Linux or freeNAS, the pc runs Windows xp, but could be upgraded to 7 if required.

    Read the article

  • Plug and Go NAS Storage

    - by graham.reeds
    My wife and I are separating. One of the things we need to extricate is the media we have accumulated over the years. So I am looking for a NAS solution that is a) relatively low-cost, b) reliable and c) easy for a non-geek to use (I don't want to be tech support). All it needs to do is hold our iTunes library, photos, course work and maybe some movies and TV shows that I currently have. She will be connecting via her Netbook. I have seen this thread but the reviews on Amazon aren't particularly favourable. Due to the need for simplicity, WHS and FreeNAS are none-starters. I need redundancy as if a single drive system was to die then she would lose her course work and photos. Is the ReadyNAS the only real solution out there?

    Read the article

  • Exchange 07 to 07 mailbox migration using local continuous replication

    - by tacos_tacos_tacos
    I have an existing Exchange Server ex0 and a fresh Exchange Server ex1, both 2007SP3. The servers are in different sites so users cannot access mailboxes on ex1 as from my understanding, a standalone CAS is required for this. I am thinking of doing the following: Enable local continous replication of the storage group on ex0 to a mapped drive that points to the corresponding storage group folder on ex1 At some point when the replication is done (small number of users and volume of mail), say on a late night on the weekend, disable CAS on ex0 (or otherwise redirect requests on the server-side from ex0 to ex1) AND change the public DNS name of the CAS so that it points to ex1. Will my plan work? If not, please explain what I can do to fix it.

    Read the article

  • Optimal storage of data structure for fast lookup and persistence

    - by Mikael Svenson
    Scenario I have the following methods: public void AddItemSecurity(int itemId, int[] userIds) public int[] GetValidItemIds(int userId) Initially I'm thinking storage on the form: itemId -> userId, userId, userId and userId -> itemId, itemId, itemId AddItemSecurity is based on how I get data from a third party API, GetValidItemIds is how I want to use it at runtime. There are potentially 2000 users and 10 million items. Item id's are on the form: 2007123456, 2010001234 (10 digits where first four represent the year). AddItemSecurity does not have to perform super fast, but GetValidIds needs to be subsecond. Also, if there is an update on an existing itemId I need to remove that itemId for users no longer in the list. I'm trying to think about how I should store this in an optimal fashion. Preferably on disk (with caching), but I want the code maintainable and clean. If the item id's had started at 0, I thought about creating a byte array the length of MaxItemId / 8 for each user, and set a true/false bit if the item was present or not. That would limit the array length to little over 1mb per user and give fast lookups as well as an easy way to update the list per user. By persisting this as Memory Mapped Files with the .Net 4 framework I think I would get decent caching as well (if the machine has enough RAM) without implementing caching logic myself. Parsing the id, stripping out the year, and store an array per year could be a solution. The ItemId - UserId[] list can be serialized directly to disk and read/write with a normal FileStream in order to persist the list and diff it when there are changes. Each time a new user is added all the lists have to updated as well, but this can be done nightly. Question Should I continue to try out this approach, or are there other paths which should be explored as well? I'm thinking SQL server will not perform fast enough, and it would give an overhead (at least if it's hosted on a different server), but my assumptions might be wrong. Any thought or insights on the matter is appreciated. And I want to try to solve it without adding too much hardware :) [Update 2010-03-31] I have now tested with SQL server 2008 under the following conditions. Table with two columns (userid,itemid) both are Int Clustered index on the two columns Added ~800.000 items for 180 users - Total of 144 million rows Allocated 4gb ram for SQL server Dual Core 2.66ghz laptop SSD disk Use a SqlDataReader to read all itemid's into a List Loop over all users If I run one thread it averages on 0.2 seconds. When I add a second thread it goes up to 0.4 seconds, which is still ok. From there on the results are decreasing. Adding a third thread brings alot of the queries up to 2 seonds. A forth thread, up to 4 seconds, a fifth spikes some of the queries up to 50 seconds. The CPU is roofing while this is going on, even on one thread. My test app takes some due to the speedy loop, and sql the rest. Which leads me to the conclusion that it won't scale very well. At least not on my tested hardware. Are there ways to optimize the database, say storing an array of int's per user instead of one record per item. But this makes it harder to remove items.

    Read the article

  • Trouble in ActiveX multi-thread invoke javascript callback routine

    - by code0tt
    everyone. I'm get some trouble in ActiveX programming with ATL. I try to make a activex which can async-download files from http server to local folder and after download it will invoke javascript callback function. My solution: run a thread M to monitor download thread D, when D is finish the job, M is going to terminal themself and invoke IDispatch inferface to call javascript function. **************** THERE IS MY CODE: **************** /* javascript code */ funciton download() { var xfm = new ActiveXObject("XFileMngr.FileManager.1"); xfm.download( 'http://somedomain/somefile','localdev:\\folder\localfile',function(msg){alert(msg);}); } /* C++ code */ // main routine STDMETHODIMP CFileManager::download(BSTR url, BSTR local, VARIANT scriptCallback) { CString csURL(url); CString csLocal(local); CAsyncDownload download; download.Download(this, csURL, csLocal, scriptCallback); return S_OK; } // parts of CAsyncDownload.h typedef struct tagThreadData { CAsyncDownload* pThis; } THREAD_DATA, *LPTHREAD_DATA; class CAsyncDownload : public IBindStatusCallback { private: LPUNKNOWN pcaller; CString csRemoteFile; CString csLocalFile; CComPtr<IDispatch> spCallback; public: void onDone(HRESULT hr); HRESULT Download(LPUNKNOWN caller, CString& csRemote, CString& csLocal, VARIANT callback); static DWORD __stdcall ThreadProc(void* param); }; // parts of CAsyncDownload.cpp void CAsyncDownload::onDone(HRESULT hr) { if(spCallback) { TRACE(TEXT("invoke callback function\n")); CComVariant vParams[1]; vParams[0] = "callback is working!"; DISPPARAMS params = { vParams, NULL, 1, 0 }; HRESULT hr = spCallback->Invoke(0, IID_NULL, LOCALE_USER_DEFAULT, DISPATCH_METHOD, &params, NULL, NULL, NULL); if(FAILED(hr)) { CString csBuffer; csBuffer.Format(TEXT("invoke failed, result value: %d \n"),hr); TRACE(csBuffer); }else { TRACE(TEXT("invoke was successful\n")); } } } HRESULT CAsyncDownload::Download(LPUNKNOWN caller, CString& csRemote, CString& csLocal, VARIANT callback) { CoInitializeEx(NULL, COINIT_MULTITHREADED); csRemoteFile = csRemote; csLocalFile = csLocal; pcaller = caller; switch(callback.vt){ case VT_DISPATCH: case VT_VARIANT:{ spCallback = callback.pdispVal; } break; default:{ spCallback = NULL; } } LPTHREAD_DATA pData = new THREAD_DATA; pData->pThis = this; // create monitor thread M HANDLE hThread = CreateThread(NULL, 0, ThreadProc, (void*)(pData), 0, NULL); if(!hThread) { delete pData; return HRESULT_FROM_WIN32(GetLastError()); } WaitForSingleObject(hThread, INFINITE); CloseHandle(hThread); CoUninitialize(); return S_OK; } DWORD __stdcall CAsyncDownload::ThreadProc(void* param) { LPTHREAD_DATA pData = (LPTHREAD_DATA)param; // here, we will create http download thread D // when download job is finish, call onDone method; pData->pThis->onDone(S_OK); delete pData; return 0; } **************** CODE FINISH **************** OK, above is parts of my source code, if I call onDone method in sub-thread, I will get OLE ERROR(-2147418113 (8000FFFF) Catastrophic failure.). Did I miss something? please help me to figure it out.

    Read the article

  • Can I use a local::lib if local::lib isn't installed globally and without eval-ing it in shell?

    - by xenoterracide
    I have a problem, I want to use local::lib; in a script. But because I need to use this script many places, I don't want to try adding the eval to bashrc, every time I install this script to a server. and I can't get local::lib installed globally (in the default @INC) on the servers. Is there any way I can use local::lib from within the script so that it knows where the module local::lib is without the eval that local::lib recommends and without installing it into a directory in the default @INC on the server?

    Read the article

  • How to reclaim storage for deleted LOBs

    - by Jim Hudson
    I have a LOB tablespace. Currently holding 9GB out of 12GB available. And, as far as I can tell, deleting records doesn't reclaim any storage in the tablespace. I'm getting worried about handling further processing. This is Oracle 11.1 and the data are in a CLOB and a BLOB column in the same table. The LOB Index segments (SYS_IL...) are small, all the storage is in the data segments (SYS_LOB...) We'e tried purge and coalesce and didn't get anywhere -- same number of bytes in user_extents. "Alter table xxx move" will work, but we'd need to have someplace to move it to that has enough space for the revised data. We'd also need to do that off hours and rebuild the indexes, of course, but that's easy enough. Copying out the good data and doing a truncate, then copying it back, will also work. But that's pretty much just what the "alter table" command does. Am I missing some easy ways to shrink things down and get the storage back? Or is "alter table xxx move" the best approach? Or is this a non-issue and Oracle will grab back the space from the deleted lob rows when it needs it?

    Read the article

  • Windows Azure - access webrole local storage from separate workerrole

    - by Brett Smith
    I'm running an application on windows azure, the MVC views need to be dynamic, I started by storing them as records in the database, but am quite keen to move them to a physical location. My concept was to create the physical file via code... which worked great and speeds up the page load dramatically. This was of course before I realised that the files were only available for the duration of the role Next I looked at a start up task to create the files when the role was started - however I then realised that any separate instances weren't going to sync up unless I monitored the database for changes. So I moved from a start up task to a function in the run method of the role that checks the database every 10 minutes to see if changes have occurred. The problem is that this seems to choke up the application (at least in the warm up stage). Ideally I would like to move the run function to it's own worker role that can sit there and push files out to web role instances, but I'm unsure on how I would go about accessing the web roles local storage from the worker role. Can anybody tell me whether this is actually possible? and hopefully point me in the right direction to achieve this? Just to clarify what I'm trying to achieve -View is created in user interface running on web role and stored in database -Separate web role (front end) has clientside application with virtualpath provider pointing Views requests to local storage (localresource) -separate worker role to create View structure and load this into clientside web role local storage

    Read the article

  • Do all the HTML5 storage systems work together ?

    - by azera
    While there are a lot of good stuff about html5, one thing I don't get is the redondant storage mechanism, first there is localstorage and sessionstorage, which are key value stores, one is for one instance of the app ("one tab"), and the other works for all the instances of that application so they can share data. Both are saved when you close your browser and have a limited size (usually 5MB), that's great and everything would be nice if we stopped there. But then there is the "Web SQL Database", which has the same security system as the localstorage, the same size limit, the same everything except it works like/is sqlite, with tables and sql syntax and all of that. And the bummer is, they don't work on the same data at all ! This is not two way to access your data, this is really two storage for every html 5 app out there (not created by default yes, but still you see my point). What I would like to know is, is there a reason for both of this mechanisms to exist at the same time ? Or did they just look at sql and nosql movement to pick the best then went "screw it let's add both !" ? Why not implement local/session storage as a table inside web sql db ?

    Read the article

  • MySQL " identify storage engine statement"

    - by sammysmall
    This IS NOT a Homework question! While building my current student database project I realized that I may want to identify comprehensive information about a database design in the future. More-so if I am fortunate enough to get a job in this field and were handed a database project how could I break down certain elements for identification... In all of my previous designs I have been using MySQL Community Server (GPL) 5.1.42, I thought (duh) that I was using the MyISAM based on most of my text-book instruction and MySQL 5.0 Reference Manual :: 13 Storage Engines :: 13.1 The MyISAM Storage Engine I determined that this was in fact incorrect for this version and the use of "SHOW ENGINES" at the console... No problem, figured out why they have "versions" the need to pay attention to what version is being used, and the need for a means to determine what I am about to mess up "if" I do not pay attention to detail... Q1. Specifically what statement will identify the version used by someone elses initial database creation? (since I created my own databases I know what version I used) Q2. Specifically what statement will identify the storage engine that the developer used when creating the database. (I specified a particular database in my collection then tried SHOW Engine, did not work, then tried to just get the metadata from one table in that database: mysql SELECT duck_cust, table_type, engine - FROM INFORMATION_SCHEMA.tables - WHERE table_schema = 'tp' - ORDER BY table_type ASC, table_name DESC; as this was not really what I wanted (and did not work) I am looking for some direction from the pros... Q3. (If you really have the inclination to continue helping) If I were to access a database from an earlier/later "version" are there backward/forward compatibility issues for maintaining/updating data between versions? Please and Thank you in advance for your time and efforts! sammysmall

    Read the article

  • Convert a binary tree to linked list, breadth first, constant storage/destructive

    - by Merlyn Morgan-Graham
    This is not homework, and I don't need to answer it, but now I have become obsessed :) The problem is: Design an algorithm to destructively flatten a binary tree to a linked list, breadth-first. Okay, easy enough. Just build a queue, and do what you have to. That was the warm-up. Now, implement it with constant storage (recursion, if you can figure out an answer using it, is logarithmic storage, not constant). I found a solution to this problem on the Internet about a year back, but now I've forgotten it, and I want to know :) The trick, as far as I remember, involved using the tree to implement the queue, taking advantage of the destructive nature of the algorithm. When you are linking the list, you are also pushing an item into the queue. Each time I try to solve this, I lose nodes (such as each time I link the next node/add to the queue), I require extra storage, or I can't figure out the convoluted method I need to get back to a node that has the pointer I need. Even the link to that original article/post would be useful to me :) Google is giving me no joy. Edit: Jérémie pointed out that there is a fairly simple (and well known answer) if you have a parent pointer. While I now think he is correct about the original solution containing a parent pointer, I really wanted to solve the problem without it :) The refined requirements use this definition for the node: struct tree_node { int value; tree_node* left; tree_node* right; };

    Read the article

  • Varnish returning 503, FetchError (could not get storage)

    - by Archan
    On the current setup we're running into a problem with Varnish, we're running a CentOS 5.7 x86_64 xenpv, with Cpanel WHM, hosted at VPS.net. Sometimes we will recieve a Guru Meditation from Varnish, and when we look in the varnishlog with the following command varnishlog -d -c -m TxStatus:503 it returns output similar to the following: 15 VCL_call c recv 15 VCL_acl c NO_MATCH devs 15 VCL_return c pass 15 VCL_call c hash 15 Hash c **** 15 Hash c ************* 15 VCL_return c hash 15 VCL_call c pass pass 15 Backend c 12 default default 15 TTL c 1835862523 RFC 0 -1 -1 1332454056 0 1332454055 375007920 0 15 VCL_call c fetch hit_for_pass 15 ObjProtocol c HTTP/1.1 15 ObjResponse c OK 15 ObjHeader c Date: Thu, 22 Mar 2012 22:07:35 GMT 15 ObjHeader c Server: Apache/2.2.21 (Unix) mod_ssl/2.2.21 OpenSSL/0.9.8e-fips-rhel5 mod_bwlimited/1.4 mod_fcgid/2.3.6 15 ObjHeader c X-Powered-By: PHP/5.3.9 15 ObjHeader c Expires: Thu, 19 Nov 1981 08:52:00 GMT 15 ObjHeader c Cache-Control: no-store, no-cache, must-revalidate, post-check=0, pre-check=0 15 ObjHeader c Pragma: no-cache 15 ObjHeader c Content-Type: text/html; charset=utf-8 15 ObjHeader c X-Cacheable: NO:Cache-Control=private 15 FetchError c chunked read_error: 12 (Could not get storage) 15 VCL_call c error deliver 15 VCL_call c deliver deliver As far as I have could gather, we could try increasing the nuke_limit, but currently we have a nuke_limit of 500, and when running varnishstat -1 -f n_lru_nuked we "only" get a total of 1031, even though we have seen the error happen on several pages. When we then run top to see how much memory Varnish is using, it only shows that it is using 763m, although we've set it to be allowed to use 1200m. Any ideas of what the problem can be?

    Read the article

< Previous Page | 66 67 68 69 70 71 72 73 74 75 76 77  | Next Page >