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  • Java process is not terminating after starting an external process

    - by tangens
    On Windows I've started a program "async.cmd" with a ProcessBuilder like this: ProcessBuilder processBuilder = new ProcessBuilder( "async.cmd" ); processBuilder.redirectErrorStream( true ); processBuilder.start(); Then I read the output of the process in a separate thread like this: byte[] buffer = new byte[ 8192 ]; while( !interrupted() ) { int available = m_inputStream.available(); if( available == 0 ) { Thread.sleep( 100 ); continue; } int len = Math.min( buffer.length, available ); len = m_inputStream.read( buffer, 0, len ); if( len == -1 ) { throw new CX_InternalError(); } String outString = new String( buffer, 0, len ); m_output.append( outString ); } Now it happened that the content of the file "async.cmd" was this: REM start a command window start cmd /k The process that started this extenal program terminated (process.waitFor() returned the exit value). Then I sent an readerThread.interrupt() to the reader thread and the thread terminated, too. But there was still a thread running that wasn't terminating. This thread kept my java application running even if it exited its main method. With the debugger (eclipse) I wasn't able to suspend this thread. After I quit the opened command window, my java program exited, too. Question How can I quit my java program while the command window stays open?

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  • Memory allocation in detached NSThread to load an NSDictionary in background?

    - by mobibob
    I am trying to launch a background thread to retrieve XML data from a web service. I developed it synchronously - without threads, so I know that part works. Now I am ready to have a non-blocking service by spawning a thread to wait for the response and parse. I created an NSAutoreleasePool inside the thread and release it at the end of the parsing. The code to spawn and the thread are as follows: Spawn from main-loop code: . . [NSThread detachNewThreadSelector:@selector(spawnRequestThread:) toTarget:self withObject:url]; . . Thread (inside 'self'): -(void) spawnRequestThread: (NSURL*) url { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; parser = [[NSXMLParser alloc] initWithContentsOfURL:url]; [self parseContentsOfResponse]; [parser release]; [pool release]; } The method parseContentsOfResponse fills an NSMutableDictionary with the parsed document contents. I would like to avoid moving the data around a lot and allocate it back in the main-loop that spawned the thread rather than making a copy. First, is that possible, and if not, can I simply pass in an allocated pointer from the main thread and allocate with 'dictionaryWithDictionary' method? That just seems so inefficient. Are there perferred designs?

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  • Simple description of worker and I/O threads in .NET

    - by Konstantin
    It's very hard to find detailed but simple description of worker and I/O threads in .NET What's clear to me regarding this topic (but may not be technically precise): Worker threads are threads that should employ CPU for their work; I/O threads (also called "completion port threads") should employ device drivers for their work and essentially "do nothing", only monitor the completion of non-CPU operations. What is not clear: Although method ThreadPool.GetAvailableThreads returns number of available threads of both types, it seems there is no public API to schedule work for I/O thread. You can only manually create worker thread in .NET? It seems that single I/O thread can monitor multiple I/O operations. Is it true? If so, why ThreadPool has so many available I/O threads by default? In some texts I read that callback, triggered after I/O operation completion is performed by I/O thread. Is it true? Isn’t this a job for worker thread, considering that this callback is CPU operation? To be more specific – do ASP.NET asynchronous pages user I/O threads? What exactly is performance benefit in switching I/O work to separate thread instead of increasing maximum number of worker threads? Is it because single I/O thread does monitor multiple operations? Or Windows does more efficient context switching when using I/O threads?

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  • BackgroundWorker might be causing my application to hang

    - by alexD
    I have a Form that uses a BackgroundWorker to execute a series of tests. I use the ProgressChanged event to send messages to the main thread, which then does all of the updates on the UI. I've combed through my code to make sure I'm not doing anything to the UI in the background worker. There are no while loops in my code and the BackgroundWorker has a finite execution time (measured in seconds or minutes). However, for some reason when I lock my computer, often times the application will be hung when I log back in. The thing is, the BackgroundWorker isn't even running when this happens. The reason I believe it is related to the BackgroundWorker though is because the form only hangs when the BackgroundWorker has been executed since the application was loaded (it only runs when given a certain user input). I pass this thread a List of TreeNodes from a TreeView in my UI through the RunWorkerAsync method, but I only read those nodes in the worker thread..any modifications I make to them is done in the UI thread through the progressChanged event. I do use Thread.Sleep in my worker thread to execute tests at timed intervals (which involves sending messages over a TCP socket, which was not created in the worker thread). I am completely perplexed as to why my application might be hanging. I'm sure I'm doing something 'illegal' somewhere, I just don't know what.

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  • How do I print an HTML document from a web service?

    - by Chris Marasti-Georg
    I want to print HTML from a C# web service. The Web Browser control is overkill, and does not function well in a service-environment, nor does it function well on a system with very tight security constraints. Is there any sort of free .NET library that will support the printing of a basic HTML page? Here is the code I have so far, that is not running properly. public void PrintThing(string document) { if (Thread.CurrentThread.GetApartmentState() != ApartmentState.STA) { Thread thread = new Thread((ThreadStart) delegate { PrintDocument(document); }); thread.SetApartmentState(ApartmentState.STA); thread.Start(); } else { PrintDocument(document); } } protected void PrintDocument(string document) { WebBrowser browser = new WebBrowser(); browser.DocumentText = document; while (browser.ReadyState != WebBrowserReadyState.Complete) { Application.DoEvents(); } browser.Print(); } This works fine when called from UI-type threads, but nothing happens when called from a service-type thread. Changing Print() to ShowPrintPreviewDialog() yields the following IE script error: Error: 'dialogArguments.___IE_PrintType' is null or not an object URL: res://ieframe.dll/preview.dlg And a small empty print preview dialog appears.

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  • Threading is slow and unpredictable?

    - by Jake
    I've created the basis of a ray tracer, here's my testing function for drawing the scene: public void Trace(int start, int jump, Sphere testSphere) { for (int x = start; x < scene.SceneWidth; x += jump) { for (int y = 0; y < scene.SceneHeight; y++) { Ray fired = Ray.FireThroughPixel(scene, x, y); if (testSphere.Intersects(fired)) sceneRenderer.SetPixel(x, y, Color.Red); else sceneRenderer.SetPixel(x, y, Color.Black); } } } SetPixel simply sets a value in a single dimensional array of colours. If I call the function normally by just directly calling it it runs at a constant 55fps. If I do: Thread t1 = new Thread(() => Trace(0, 1, testSphere)); t1.Start(); t1.Join(); It runs at a constant 50fps which is fine and understandable, but when I do: Thread t1 = new Thread(() => Trace(0, 2, testSphere)); Thread t2 = new Thread(() => Trace(1, 2, testSphere)); t1.Start(); t2.Start(); t1.Join(); t2.Join(); It runs all over the place, rapidly moving between 30-40 fps and sometimes going out of that range up to 50 or down to 20, it's not constant at all. Why is it running slower than it would if I ran the whole thing on a single thread? I'm running on a quad core i5 2500k.

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  • Tricky MySQL Query for messaging system in Rails - Please Help

    - by ole_berlin
    Hi, I'm writing a facebook style messaging system for a Rails App and I'm having trouble selecting the Messages for the inbox (with will_paginate). The messages are organized in threads, in the inbox the most recent message of a thread will appear with a link to it's thread. The thread is organized via a parent_id 1-n relationship with itself. So far I'm using something like this: class Message < ActiveRecord::Base belongs_to :sender, :class_name => 'User', :foreign_key => "sender_id" belongs_to :recipient, :class_name => 'User', :foreign_key => "recipient_id" has_many :children, :class_name => "Message", :foreign_key => "parent_id" belongs_to :thread, :class_name => "Message", :foreign_key => "parent_id" end class MessagesController < ApplicationController def inbox @messages = current_user.received_messages.paginate :page => params[:page], :per_page => 10, :order => "created_at DESC" end end That gives me all the messages, but for one thread the thread itself and the most recent message will appear (and not only the most recent message). I can also not use the GROUP BY clause, because for the thread itself (the parent so to say) the parent_id = nil of course. Anyone got an idea on how to solve this in an elegant way? I already thought about adding the parent_id to the parent itself and then group by parent_id, but I'm not sure if that works. Thanks

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  • Wait on multiple condition variables on Linux without unnecessary sleeps?

    - by Joseph Garvin
    I'm writing a latency sensitive app that in effect wants to wait on multiple condition variables at once. I've read before of several ways to get this functionality on Linux (apparently this is builtin on Windows), but none of them seem suitable for my app. The methods I know of are: Have one thread wait on each of the condition variables you want to wait on, which when woken will signal a single condition variable which you wait on instead. Cycling through multiple condition variables with a timed wait. Writing dummy bytes to files or pipes instead, and polling on those. #1 & #2 are unsuitable because they cause unnecessary sleeping. With #1, you have to wait for the dummy thread to wake up, then signal the real thread, then for the real thread to wake up, instead of the real thread just waking up to begin with -- the extra scheduler quantum spent on this actually matters for my app, and I'd prefer not to have to use a full fledged RTOS. #2 is even worse, you potentially spend N * timeout time asleep, or your timeout will be 0 in which case you never sleep (endlessly burning CPU and starving other threads is also bad). For #3, pipes are problematic because if the thread being 'signaled' is busy or even crashes (I'm in fact dealing with separate process rather than threads -- the mutexes and conditions would be stored in shared memory), then the writing thread will be stuck because the pipe's buffer will be full, as will any other clients. Files are problematic because you'd be growing it endlessly the longer the app ran. Is there a better way to do this? Curious for answers appropriate for Solaris as well.

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  • lock shared data using c#

    - by menacheb
    Hi, I have a program (C#) with a list of tests to do. Also, I have two thread. one to add task into the list, and one to read and remove from it the performed tasks. I'm using the 'lock' function each time one of the threads want to access to the list. Another thing I want to do is, if the list is empty, the thread who need to read from the list will sleep. and wake up when the first thread add a task to the list. Here is the code I wrote: ... List<String> myList = new List(); Thread writeThread, readThread; writeThread = new Thread(write); writeThread.Start(); readThraed = new Thread(read); readThread.Start(); ... private void write() { while(...) { ... lock(myList) { myList.Add(...); } ... if (!readThread.IsAlive) { readThraed = new Thread(read); readThread.Start(); } ... } ... } private void read() { bool noMoreTasks = false; while (!noMoreTasks) { lock (MyList)//syncronize with the ADD func. { if (dataFromClientList.Count > 0) { String task = myList.First(); myList.Remove(task); } else { noMoreTasks = true; } } ... } readThread.Abort(); } Apparently I did it wrong, and it's not performed as expected (The readTread does't read from the list). Does anyone know what is my problem, and how to make it right? Many thanks,

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  • Impossible to remove directory

    - by Mark
    Evidently I've never had to delete a directory using win32 sdk before, because its apparently an impossible task. I've tried anything and everything - RemoveDirectory, SHFileOperation with FO_DELETE, etc. Currently I call CreateDirectory in one thread, start another thread, copy some files to this directory in the new thread, then delete all the files in the directory in the new thread, and then back in the original thread that created the directory, try to delete the now empty directory and it fails. The directory really and truly is empty when I try to delete it, but it makes no difference. The whole thread aspect is irrelevant I think because at one point everything was in one thread and it didn't work. I'm currently setting a SecurityAttributes structure on CreateDirectory to grant access to everyone, but it makes no difference. RemoveDirectory in the past has returned '32' on GetLastError, which I believe is Sharing violation. But even if I just try to delete the empty directory from the command line, it refuses saying, "The process cannot access the file because it is being used by another process." until I shut down the entire application that created the directory. (Note: the directory is created in GetTempPath.)

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  • Multithreaded Delegates/Events

    - by Matt
    I am trying to disable parts of the UI in a .NET app based on polling done on a background thread. The background thread checks to see if the global database connection the app uses is still open and operable. What I need to do, and would prefer to do it without polling on the UI thread, is to add an event handler that can be raised by the background thread if the connection status changes. That way, any form can have a handler that will disable those parts of the UI that require the connection to function. Attempting to use a straight event declaration in the class that holds the thread sub, and raising the event in the background thread causing cross-thread execution errors regarding accessing UI controls from other threads. Obviously, there is a correct way to do this, but we have limited experience with events (single threaded apps mainly), and almost none with delegates. I've read through documentation and examples for delegates, and it seems to be closer to what we need, but I'm not sure how to make it work in this instance. The app is written mainly in VB.NET, but an example or help in C# is fine too.

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  • In threads, WaitForMultipleObjects never returns if set to INFINITE

    - by AKN
    Let say I have three thread handles HandleList[0] = hThread1; HandleList[1] = hThread2; HandleList[2] = hThread3; /*All the above are of type HANDLE*/ Before closing the application, I want the thread to get its task done. So I want to make app wait till thread completes. So I do, WaitForMultipleObjects(3, HandleList, TRUE, INFINITE ); By this I'm able to make the thread, complete its task. But control never move to next line after the call to WaitForMultileObjects irrespective of all thread completing its task. If I use, some seconds instead of INFINITE, it comes to next line after that many secs, irrspective of whether thread completes its task or not. WaitForMultipleObjects(3, HandleList, TRUE, 10000 ); My problem here is, I'm can't go for seconds, as I may not be sure whether the threads will complete its task with the given time. To list my problem in simple words, I want all my thread to finish the task, before I close my app. How can I achieve it using WaitForMultipleObjects API?

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  • _beginthreadx and socket

    - by user638197
    hi, i have a question about the _beginthreadx function In the third and fourth parameter: if i have this line to create the thread hThread=(HANDLE)_beginthreadex(0,0, &RunThread, &m_socket,CREATE_SUSPENDED,&threadID ); m_socket is the socket that i want inside the thread (fourth parameter) and i have the RunThread function (third parameter) in this way static unsigned __stdcall RunThread (void* ptr) { return 0; } It is sufficient to create the thread independently if m_socket has something or not? Thanks in advance Thank you for the response Ciaran Keating helped me understand better the thread I'll explain a little more the situation I´m creating the tread in this function inside a class public: void getClientsConnection() { numberOfClients = 1; SOCKET temporalSocket = NULL; firstClient = NULL; secondClient = NULL; while (numberOfClients < 2) { temporalSocket = SOCKET_ERROR; while (temporalSocket == SOCKET_ERROR) { temporalSocket = accept(m_socket, NULL, NULL); //----------------------------------------------- HANDLE hThread; unsigned threadID; hThread=(HANDLE)_beginthreadex(0,0, &RunThread, &m_socket,CREATE_SUSPENDED,&threadID ); WaitForSingleObject( hThread, INFINITE ); if(!hThread) printf("ERROR AL CREAR EL HILO: %ld\n", WSAGetLastError()); //----------------------------------------------- } if(firstClient == NULL) { firstClient = temporalSocket; muebleC1 = temporalSocket; actionC1 = temporalSocket; ++numberOfClients; printf("CLIENTE 1 CONECTADO\n"); } else { secondClient = temporalSocket; muebleC2 = temporalSocket; actionC2 = temporalSocket; ++numberOfClients; printf("CLIENTE 2 CONECTADO\n"); } } } What i'm trying to do is to have the socket inside the thread while wait for a client connection Is this feasible as i have the code of the thread? I can change the state of the thread that is not a problem Thanks again

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  • Boost threading/mutexs, why does this work?

    - by Flamewires
    Code: #include <iostream> #include "stdafx.h" #include <boost/thread.hpp> #include <boost/thread/mutex.hpp> using namespace std; boost::mutex mut; double results[10]; void doubler(int x) { //boost::mutex::scoped_lock lck(mut); results[x] = x*2; } int _tmain(int argc, _TCHAR* argv[]) { boost::thread_group thds; for (int x = 10; x>0; x--) { boost::thread *Thread = new boost::thread(&doubler, x); thds.add_thread(Thread); } thds.join_all(); for (int x = 0; x<10; x++) { cout << results[x] << endl; } return 0; } Output: 0 2 4 6 8 10 12 14 16 18 Press any key to continue . . . So...my question is why does this work(as far as i can tell, i ran it about 20 times), producing the above output, even with the locking commented out? I thought the general idea was: in each thread: calculate 2*x copy results to CPU register(s) store calculation in correct part of array copy results back to main(shared) memory I would think that under all but perfect conditions this would result in some part of the results array having 0 values. Is it only copying the required double of the array to a cpu register? Or is it just too short of a calculation to get preempted before it writes the result back to ram? Thanks.

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  • Why is my code stopping and not returning an exception?

    - by BeckyLou
    I have some code that starts a couple of threads to let them execute, then uses a while loop to check for the current time passing a set timeout period, or for the correct number of results to have been processed (by checking an int on the class object) (with a Thread.Sleep() to wait between loops) Once the while loop is set to exit, it calls Abort() on the threads and should return data to the function that calls the method. When debugging and stepping through the code, I find there can be exceptions in the code running on the separate threads, and in some cases I handle these appropriately, and at other times I don't want to do anything specific. What I have been seeing is that my code goes into the while loop and the thread sleeps, then nothing is returned from my function, either data or an exception. Code execution just stops completely. Any ideas what could be happening? Code sample: System.Threading.Thread sendThread = new System.Threading.Thread(new System.Threading.ThreadStart(Send)); sendThread.Start(); System.Threading.Thread receiveThread = new System.Threading.Thread(new System.Threading.ThreadStart(Receive)); receiveThread.Start(); // timeout Int32 maxSecondsToProcess = this.searchTotalCount * timeout; DateTime timeoutTime = DateTime.Now.AddSeconds(maxSecondsToProcess); Log("Submit() Timeout time: " + timeoutTime.ToString("yyyyMMdd HHmmss")); // while we're still waiting to receive results & haven't hit the timeout, // keep the threads going while (resultInfos.Count < this.searchTotalCount && DateTime.Now < timeoutTime) { Log("Submit() Waiting..."); System.Threading.Thread.Sleep(10 * 1000); // 1 minute } Log("Submit() Aborting threads"); // <== this log doesn't show up sendThread.Abort(); receiveThread.Abort(); return new List<ResultInfo>(this.resultInfos.Values);

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  • Multithreading using pthread in C++ with shared variables

    - by Saviour Self
    I'm new to threading (and C/C++ for that matter), and I'm attempting to use multiple threads to access shared variables. In the main, I've created a variable char inputarray[100]; Thread 1: This thread will be reading data from stdin in 2 byte bursts, and appending them to the inputarray. (input by feeding a file in) Thread 2: This thread will be reading data 1 byte at a time, performing a calculation, and putting its data into an output array. Thread 3: This thread will be outputting data from the output array in 2 byte bursts. (stdout) I've attempted the input part and got it working by passing a struct, but would like to do it without using a struct, but it has been giving me problems. If I can get input down, I'm sure I'll be able to use a similar strategy to complete output. Any help would be greatly appreciated. Below is a rough template for the input thread. #include <stdio.h> #include <pthread.h> using namespace std; void* input(void* arg) { char reading[3]; fread(reading,1,2,stdin); //append to char inputarray[]..??? } int main() { char inputarray[100]; pthread_t t1; pthread_create(&t1, NULL, &input, &inputarray); void *result; pthread_join(t1,&result); return 0; }

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  • Catching the return of main function before it deallocates resources

    - by EpsilonVector
    I'm trying to implement user threads in Linux kernel 2.4, and I ran into something problematic and unexpected. Background: a thread basically executes a single function and dies, except that when I call thread_create for the first time it must turn main() into a thread as well (by default it is not a thread until the first call, which is also when all the related data structures are allocated). Since a thread executes a function and dies, we don't need to "return" anywhere with it, but we do need to save the return value to be reclaimed later with thread_join, so the hack I came up with was: when I allocate the thread stack I place a return address that points to a thread_return_handler function, which deallocates the thread, makes it a zombie, and saves its return value for later. This works for "just run a function and die" threads, but is very problematic with the main thread. Since it actually is the main function, if it returns before the other threads finish the normal return mechanism kicks in, and deallocates all the shared resources, thus screwing up all the running threads. I need to keep it from doing that. Any ideas on how it can be done?

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  • using threads in menu options

    - by vbNewbie
    I have an app that has a console menu with 2/3 selections. One process involves uploading a file and performing a lengthy search process on its contents, whilst another process involves SQL queries and is an interactive process with the user. I wish to use threads to allow one process to run and the menu to offer the option for the second process to run. However you cannot run the first process twice. I have created threads and corrected some compilation errors but the threading options are not working correctly. Any help appreciated. main... Dim tm As Thread = New Thread(AddressOf loadFile) Dim ts As Thread = New Thread(AddressOf reports) .... While Not response.Equals("3") Try Console.Write("Enter choice: ") response = Console.ReadLine() Console.WriteLine() If response.Equals("1") Then Console.WriteLine("Thread 1 doing work") tm.SetApartmentState(ApartmentState.STA) tm.IsBackground = True tm.Start() response = String.Empty ElseIf response.Equals("2") Then Console.WriteLine("Starting a second Thread") ts.Start() response = String.Empty End If ts.Join() tm.Join() Catch ex As Exception errormessage = ex.Message End Try End While I realize that a form based will be easier to implement with perhaps just calling different forms to handle the processes.But I really dont have that option now since the console app will be added to api later. But here are my two processes from the menu functions. Also not sure what to do with the boolean variabel again as suggested below. Private Sub LoadFile() Dim dialog As New OpenFileDialog Dim response1 As String = Nothing Dim filepath As String = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments) dialog.InitialDirectory = filepath If dialog.ShowDialog() = DialogResult.OK Then fileName = dialog.FileName ElseIf DialogResult.Cancel Then Exit Sub End If Console.ResetColor() Console.Write("Begin Search -- Discovery Search, y or n? ") response1 = Console.ReadLine() If response1 = "y" Then Search() ElseIf response1 = "n" Then Console.Clear() main() End If isRunning = False End Sub and the second one Private Shared Sub report() Dim rptGen As New SearchBlogDiscovery.rptGeneration Console.WriteLine("Tread Process started") rptGen.main() Console.WriteLine("Thread Process ended") isRunning = False End Sub

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  • Progressbar behaves strangely

    - by wanderameise
    I just created an application in C# that uses a thread which polls the UART for a receive event. If data is received an event is triggered in my main thread (GUI) and a progress bar is controlled via PerformStep() method (of course, I previously set the Max value accordingly). PerformStep is invoked using the following expression to handle cross threading this.Invoke((Action)delegate{progressBar2.PerformStep();}) When running this application the progressbar never hits its final value. It stops at 80%. When debugging and stopping at the line mentioned above, everything works fine using single steps. I have no idea what is going one! Start read thread on main thread: pThreadWrite = new Thread(new ThreadStart(ReadThread)); pThreadWrite.Start(); Read Thread: private void ReadThread() { while(1) { if (ReceiveEvent) { FlashProgressBar(); } } } Event that is triggered in main thread: private void FlashProgressBar() { this.Invoke((Action)delegate { progressBar2.PerformStep();}); } (It's a simplified representation of my code) It seems as if the internal progress is faster than the visual one.

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  • NDK app onDestroy cleanup - how to DetachCurrentThread

    - by Aristarhys
    So if we attach we must detach thread after after it finish, right? JNIEnv* get_jni_env() { JNIEnv* res; JAVA_VM->GetEnv((void**) &res, JNI_VERSION_1_6);//Using cached JavaVM JAVA_VM->AttachCurrentThread(&res, NULL); return res; } I call next native method from @Override protected void onDestroy() of my Activity class void free_jni_manager() { JNIEnv* env = get_jni_env(); ... //Here i delete global refs (jclass) //JAVA_VM->DetachCurrentThread(); } ERROR: detaching thread with interp frames (count=16) - main thread still running and we try to detach it. Even if we take any function that use JNIEnv (for example calling java methods), putting DetachCurrentThread will cause same error. DetachCurrentThread works flawlessly if used in pthread function static void* thread_func(void* arg) { get_jni_env(); // attach new thread //Do thread stuff JAVA_VM->DetachCurrentThread();//thread done detached it with ok return NULL; } Do we need detach main thread then we done with JNI, there do it? Or then activity will be destroyed, it will freed itself with JavaVM? Do we need do call DestroyJavaVM() (just doing crash if use onDestroy), how free cached JavaVM or garbage cleaner will handle this? P.S. What benefits of using AttachCurrentThreadAsDaemon()

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  • How can I use SQL Server's full text search across multiple rows at once?

    - by Morbo
    I'm trying to improve the search functionality on my web forums. I've got a table of posts, and each post has (among other less interesting things): PostID, a unique ID for the individual post. ThreadID, an ID of the thread the post belongs to. There can be any number of posts per thread. Text, because a forum would be really boring without it. I want to write an efficient query that will search the threads in the forum for a series of words, and it should return a hit for any ThreadID for which there are posts that include all of the search words. For example, let's say that thread 9 has post 1001 with the word "cat" in it, and also post 1027 with the word "hat" in it. I want a search for cat hat to return a hit for thread 9. This seems like a straightforward requirement, but I don't know of an efficient way to do it. Using the regular FREETEXT and CONTAINS capabilities for N'cat AND hat' won't return any hits in the above example because the words exist in different posts, even though those posts are in the same thread. (As far as I can tell, when using CREATE FULLTEXT INDEX I have to give it my index on the primary key PostID, and can't tell it to index all posts with the same ThreadID together.) The solution that I currently have in place works, but sucks: maintain a separate table that contains the entire concatenated post text of every thread, and make a full text index on THAT. I'm looking for a solution that doesn't require me to keep a duplicate copy of the entire text of every thread in my forums. Any ideas? Am I missing something obvious?

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  • Windows setevent processsing

    - by Waldorf
    I wonder how setevent is handled internally within Windows. I have the following situation Std::thread thread loop which executes while std::atomic == true Inside the loop is a waitforsingleObject which sleeps infinite in alertable state. A function stopThread() which does the following: - Clears the atomic bool - Calls Setevent on the event object - Calls thread.join This often hangs, I get the impression that setevent has still some work to do in the current thread, while join blocks the current thread. If I add an additional Boolean in the thread which is set after waitforsinlgleObject and I wait for this to be set before calling join() Everything seems to work ok. Code (error checking omitted here) Init code/declarations: HANDLE m_WakeupThreadEvent; std::atomic<bool> m_ReceiverEnabled; m_WakeupThreadEvent = CreateEvent(NULL, false, false, "RxThreadWakeupEvent" ); Thread code: while(m_ReceiverEnabled) { DWORD rslt = WaitForSingleObjectEx(m_WakeupThreadEvent, INFINITE, true); // Here some checking for rslt; } function code: m_ReceiverEnabled = true; SetEvent( m_WakeupThreadEvent ) m_Thread.join() Is there some explanation for this behavior ? I could not find any details about the operation of setEvent()

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  • ActiveMQ - "Cannot send, channel has already failed" every 2 seconds?

    - by quanta
    ActiveMQ 5.7.0 In the activemq.log, I'm seeing this exception every 2 seconds: 2013-11-05 13:00:52,374 | DEBUG | Transport Connection to: tcp://127.0.0.1:37501 failed: org.apache.activemq.transport.InactivityIOException: Cannot send, channel has already failed: tcp://127.0.0.1:37501 | org.apache.activemq.broker.TransportConnection.Transport | Async Exception Handler org.apache.activemq.transport.InactivityIOException: Cannot send, channel has already failed: tcp://127.0.0.1:37501 at org.apache.activemq.transport.AbstractInactivityMonitor.doOnewaySend(AbstractInactivityMonitor.java:282) at org.apache.activemq.transport.AbstractInactivityMonitor.oneway(AbstractInactivityMonitor.java:271) at org.apache.activemq.transport.TransportFilter.oneway(TransportFilter.java:85) at org.apache.activemq.transport.WireFormatNegotiator.oneway(WireFormatNegotiator.java:104) at org.apache.activemq.transport.MutexTransport.oneway(MutexTransport.java:68) at org.apache.activemq.broker.TransportConnection.dispatch(TransportConnection.java:1312) at org.apache.activemq.broker.TransportConnection.processDispatch(TransportConnection.java:838) at org.apache.activemq.broker.TransportConnection.iterate(TransportConnection.java:873) at org.apache.activemq.thread.PooledTaskRunner.runTask(PooledTaskRunner.java:129) at org.apache.activemq.thread.PooledTaskRunner$1.run(PooledTaskRunner.java:47) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) at java.lang.Thread.run(Thread.java:662) Due to this keyword InactivityIOException, the first thing comes to my mind is InactivityMonitor, but the strange thing is MaxInactivityDuration=30000: 2013-11-05 13:11:02,672 | DEBUG | Sending: WireFormatInfo { version=9, properties={MaxFrameSize=9223372036854775807, CacheSize=1024, CacheEnabled=true, SizePrefixDisabled=false, MaxInactivityDurationInitalDelay=10000, TcpNoDelayEnabled=true, MaxInactivityDuration=30000, TightEncodingEnabled=true, StackTraceEnabled=true}, magic=[A,c,t,i,v,e,M,Q]} | org.apache.activemq.transport.WireFormatNegotiator | ActiveMQ BrokerService[localhost] Task-2 Moreover, I also didn't see something like this: No message received since last read check for ... or: Channel was inactive for too (30000) long Do a netstat, I see these connections in TIME_WAIT state: tcp 0 0 127.0.0.1:38545 127.0.0.1:61616 TIME_WAIT - tcp 0 0 127.0.0.1:38544 127.0.0.1:61616 TIME_WAIT - tcp 0 0 127.0.0.1:38522 127.0.0.1:61616 TIME_WAIT - Here're the output when running tcpdump: Internet Protocol Version 4, Src: 127.0.0.1 (127.0.0.1), Dst: 127.0.0.1 (127.0.0.1) Version: 4 Header length: 20 bytes Differentiated Services Field: 0x00 (DSCP 0x00: Default; ECN: 0x00: Not-ECT (Not ECN-Capable Transport)) 0000 00.. = Differentiated Services Codepoint: Default (0x00) .... ..00 = Explicit Congestion Notification: Not-ECT (Not ECN-Capable Transport) (0x00) Total Length: 296 Identification: 0x7b6a (31594) Flags: 0x02 (Don't Fragment) 0... .... = Reserved bit: Not set .1.. .... = Don't fragment: Set ..0. .... = More fragments: Not set Fragment offset: 0 Time to live: 64 Protocol: TCP (6) Header checksum: 0xc063 [correct] [Good: True] [Bad: False] Source: 127.0.0.1 (127.0.0.1) Destination: 127.0.0.1 (127.0.0.1) Transmission Control Protocol, Src Port: 61616 (61616), Dst Port: 54669 (54669), Seq: 1, Ack: 2, Len: 244 Source port: 61616 (61616) Destination port: 54669 (54669) [Stream index: 11] Sequence number: 1 (relative sequence number) [Next sequence number: 245 (relative sequence number)] Acknowledgement number: 2 (relative ack number) Header length: 32 bytes Flags: 0x018 (PSH, ACK) 000. .... .... = Reserved: Not set ...0 .... .... = Nonce: Not set .... 0... .... = Congestion Window Reduced (CWR): Not set .... .0.. .... = ECN-Echo: Not set .... ..0. .... = Urgent: Not set .... ...1 .... = Acknowledgement: Set .... .... 1... = Push: Set .... .... .0.. = Reset: Not set .... .... ..0. = Syn: Not set .... .... ...0 = Fin: Not set Window size value: 256 [Calculated window size: 32768] [Window size scaling factor: 128] Checksum: 0xff1c [validation disabled] [Good Checksum: False] [Bad Checksum: False] Options: (12 bytes) No-Operation (NOP) No-Operation (NOP) Timestamps: TSval 2304161892, TSecr 2304161891 Kind: Timestamp (8) Length: 10 Timestamp value: 2304161892 Timestamp echo reply: 2304161891 [SEQ/ACK analysis] [Bytes in flight: 244] Constrained Application Protocol, TID: 240, Length: 244 00.. .... = Version: 0 ..00 .... = Type: Confirmable (0) .... 0000 = Option Count: 0 Code: Unknown (0) Transaction ID: 240 Payload Content-Type: text/plain (default), Length: 240, offset: 4 Line-based text data: text/plain [truncated] \001ActiveMQ\000\000\000\t\001\000\000\000<DE>\000\000\000\t\000\fMaxFrameSize\006\177<FF><FF><FF><FF> <FF><FF><FF>\000\tCacheSize\005\000\000\004\000\000\fCacheEnabled\001\001\000\022SizePrefixDisabled\001\000\000 MaxInactivityDurationInitalDelay\006\ It is very likely a tcp port check. This is what I see when trying telnet from another host: 2013-11-05 16:12:41,071 | DEBUG | Transport Connection to: tcp://10.8.20.9:46775 failed: java.io.EOFException | org.apache.activemq.broker.TransportConnection.Transport | ActiveMQ Transport: tcp:///10.8.20.9:46775@61616 java.io.EOFException at java.io.DataInputStream.readInt(DataInputStream.java:375) at org.apache.activemq.openwire.OpenWireFormat.unmarshal(OpenWireFormat.java:275) at org.apache.activemq.transport.tcp.TcpTransport.readCommand(TcpTransport.java:229) at org.apache.activemq.transport.tcp.TcpTransport.doRun(TcpTransport.java:221) at org.apache.activemq.transport.tcp.TcpTransport.run(TcpTransport.java:204) at java.lang.Thread.run(Thread.java:662) 2013-11-05 16:12:41,071 | DEBUG | Transport Connection to: tcp://10.8.20.9:46775 failed: org.apache.activemq.transport.InactivityIOException: Cannot send, channel has already failed: tcp://10.8.20.9:46775 | org.apache.activemq.broker.TransportConnection.Transport | Async Exception Handler org.apache.activemq.transport.InactivityIOException: Cannot send, channel has already failed: tcp://10.8.20.9:46775 at org.apache.activemq.transport.AbstractInactivityMonitor.doOnewaySend(AbstractInactivityMonitor.java:282) at org.apache.activemq.transport.AbstractInactivityMonitor.oneway(AbstractInactivityMonitor.java:271) at org.apache.activemq.transport.TransportFilter.oneway(TransportFilter.java:85) at org.apache.activemq.transport.WireFormatNegotiator.oneway(WireFormatNegotiator.java:104) at org.apache.activemq.transport.MutexTransport.oneway(MutexTransport.java:68) at org.apache.activemq.broker.TransportConnection.dispatch(TransportConnection.java:1312) at org.apache.activemq.broker.TransportConnection.processDispatch(TransportConnection.java:838) at org.apache.activemq.broker.TransportConnection.iterate(TransportConnection.java:873) at org.apache.activemq.thread.PooledTaskRunner.runTask(PooledTaskRunner.java:129) at org.apache.activemq.thread.PooledTaskRunner$1.run(PooledTaskRunner.java:47) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) at java.lang.Thread.run(Thread.java:662) 2013-11-05 16:12:41,071 | DEBUG | Unregistering MBean org.apache.activemq:BrokerName=localhost,Type=Connection,ConnectorName=ope nwire,ViewType=address,Name=tcp_//10.8.20.9_46775 | org.apache.activemq.broker.jmx.ManagementContext | ActiveMQ Transport: tcp:/ //10.8.20.9:46775@61616 2013-11-05 16:12:41,073 | DEBUG | Stopping connection: tcp://10.8.20.9:46775 | org.apache.activemq.broker.TransportConnection | ActiveMQ BrokerService[localhost] Task-5 2013-11-05 16:12:41,073 | DEBUG | Stopping transport tcp:///10.8.20.9:46775@61616 | org.apache.activemq.transport.tcp.TcpTranspo rt | ActiveMQ BrokerService[localhost] Task-5 2013-11-05 16:12:41,073 | DEBUG | Initialized TaskRunnerFactory[ActiveMQ Task] using ExecutorService: java.util.concurrent.Threa dPoolExecutor@23cc2a28 | org.apache.activemq.thread.TaskRunnerFactory | ActiveMQ BrokerService[localhost] Task-5 2013-11-05 16:12:41,074 | DEBUG | Closed socket Socket[addr=/10.8.20.9,port=46775,localport=61616] | org.apache.activemq.transpo rt.tcp.TcpTransport | ActiveMQ Task-1 2013-11-05 16:12:41,074 | DEBUG | Forcing shutdown of ExecutorService: java.util.concurrent.ThreadPoolExecutor@23cc2a28 | org.apache.activemq.util.ThreadPoolUtils | ActiveMQ BrokerService[localhost] Task-5 2013-11-05 16:12:41,074 | DEBUG | Stopped transport: tcp://10.8.20.9:46775 | org.apache.activemq.broker.TransportConnection | ActiveMQ BrokerService[localhost] Task-5 2013-11-05 16:12:41,074 | DEBUG | Connection Stopped: tcp://10.8.20.9:46775 | org.apache.activemq.broker.TransportConnection | ActiveMQ BrokerService[localhost] Task-5 2013-11-05 16:12:41,902 | DEBUG | Sending: WireFormatInfo { version=9, properties={MaxFrameSize=9223372036854775807, CacheSize=1024, CacheEnabled=true, SizePrefixDisabled=false, MaxInactivityDurationInitalDelay=10000, TcpNoDelayEnabled=true, MaxInactivityDuration=30000, TightEncodingEnabled=true, StackTraceEnabled=true}, magic=[A,c,t,i,v,e,M,Q]} | org.apache.activemq.transport.WireFormatNegotiator | ActiveMQ BrokerService[localhost] Task-5 So the question is: how can I find out the process that is trying to connect to my ActiveMQ (from localhost) every 2 seconds?

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  • Getting Perl DBD::mysql working on OS X 10.7?

    - by Bart B
    I can't seem to get Perl & MySQL to talk to each other on OS X 10.7 Lion. I did all the installs by the book, I used Oracle's PKG installer for the latest MySQL Community Server, and I installed DBI and DBD::mysql via CPAN. There were not problems at all during the install, but, when I try to USE DBD::mysql to connect to my local DB server I get the following error: install_driver(mysql) failed: Can't load '/Library/Perl/5.12/darwin-thread-multi-2level/auto/DBD/mysql/mysql.bundle' for module DBD::mysql: dlopen(/Library/Perl/5.12/darwin-thread-multi-2level/auto/DBD/mysql/mysql.bundle, 1): Library not loaded: /usr/local/mysql/lib/libmysqlclient.16.dylib Referenced from: /Library/Perl/5.12/darwin-thread-multi-2level/auto/DBD/mysql/mysql.bundle Reason: image not found at /System/Library/Perl/5.12/darwin-thread-multi-2level/DynaLoader.pm line 204. at (eval 3) line 3 Compilation failed in require at (eval 3) line 3. Perhaps a required shared library or dll isn't installed where expected After a lot of googling all I could find were suggested hacks, so I gave this one a go: http://arkoftech.wordpress.com/2011/02/10/fixing-dbdmysql-for-mysql-5-5-89-under-macos-10-6-x/ I had to update some of the paths in the instructions since on Lion it's Perl 5.12 not 5.10. After doing that I got a new error: dyld: lazy symbol binding failed: Symbol not found: _mysql_init Referenced from: /Library/Perl/5.12/darwin-thread-multi-2level/auto/DBD/mysql/mysql.bundle Expected in: flat namespace dyld: Symbol not found: _mysql_init Referenced from: /Library/Perl/5.12/darwin-thread-multi-2level/auto/DBD/mysql/mysql.bundle Expected in: flat namespace Trace/BPT trap: 5 There must be a simple way to get MySQL & Perl working on OS X? - HELP!

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  • How to install DBD::mysql on OS X Server 10.6?

    - by Zoran Simic
    Trying to install DBD::mysql on OS X Server 10.6 (mac mini server). But I'm missing the mysql headers apparently. Since mysql is already part of OS X Server 10.6, I would like to NOT install anything else (no fink or darwin ports installs), just whatever's needed to get DBD::mysql installed and working. Do you know how I could do that? Do I have to install the headers somewhere? And if so, where? (again: I don't want to install another version of mysql on the box, want to use the version it came with). Is there a way to install DBD::mysql without compiling any C files? This is the error I get (the actual error is much longer, but these are the most meaningful bits, this is the first error reported). Checking if your kit is complete... Looks good Unrecognized argument in LIBS ignored: '-pipe' Note (probably harmless): No library found for -lmysqlclient Multiple copies of Driver.xst found in: /Library/Perl/5.10.0/darwin-thread-multi-2level/auto/DBI/ /System/Library/Perl/Extras/5.10.0/darwin-thread-multi-2level/auto/DBI/ at Makefile.PL line 907 Using DBI 1.611 (for perl 5.010000 on darwin-thread-multi-2level) installed in /Library/Perl/5.10.0/darwin-thread-multi-2level/auto/DBI/ Writing Makefile for DBD::mysql cp lib/DBD/mysql.pm blib/lib/DBD/mysql.pm cp lib/DBD/mysql/GetInfo.pm blib/lib/DBD/mysql/GetInfo.pm cp lib/DBD/mysql/INSTALL.pod blib/lib/DBD/mysql/INSTALL.pod cp lib/Bundle/DBD/mysql.pm blib/lib/Bundle/DBD/mysql.pm gcc-4.2 -c -I/Library/Perl/5.10.0/darwin-thread-multi-2level/auto/DBI -I/usr/include -fno-omit-frame-pointer -pipe -D_P1003_1B_VISIBLE -DSIGNAL_WITH_VIO_CLOSE -DSIGNALS_DONT_BREAK_READ -DIGNORE_SIGHUP_SIGQUIT -DDBD_MYSQL_INSERT_ID_IS_GOOD -g -arch x86_64 -arch i386 -arch ppc -g -pipe -fno-common -DPERL_DARWIN -fno-strict-aliasing -I/usr/local/include -Os -DVERSION=\"4.014\" -DXS_VERSION=\"4.014\" "-I/System/Library/Perl/5.10.0/darwin-thread-multi-2level/CORE" dbdimp.c In file included from dbdimp.c:20: dbdimp.h:22:49: error: mysql.h: No such file or directory dbdimp.h:23:45: error: mysqld_error.h: No such file or directory dbdimp.h:25:49: error: errmsg.h: No such file or directory

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