Search Results

Search found 22841 results on 914 pages for 'aspect orientated program'.

Page 702/914 | < Previous Page | 698 699 700 701 702 703 704 705 706 707 708 709  | Next Page >

  • What are the core mathematical concepts a good developer should know?

    - by Jose B.
    Since Graduating from a very small school in 2006 with a badly shaped & outdated program (I'm a foreigner & didn't know any better school at the time) I've come to realize that I missed a lot of basic concepts from a mathematical & software perspective that are mostly the foundations of other higher concepts. I.e. I tried to listen/watch the open courseware from MIT on Introduction to Algorithms but quickly realized I was missing several mathematical concepts to better understand the course. So what are the core mathematical concepts a good software engineer should know? And what are the possible books/sites you will recommend me?

    Read the article

  • Objective-C++ visibility question

    - by John Smith
    I have linked a library with my program. It works fine. The only problem is that there visibility errors/warnings (thousands of them). They are all of the form: newlib::method() has different visibility (default) in newlib.a and (hidden) in AppDelegate.o It is always with AppDelegate.o. I have tried to set the visibility for both the library and the main app in several ways: the visibility checkmark in XCode, and -fvisibility. Non seem to have worked. Is there somethin special about AppDelegate.mm?

    Read the article

  • Why is const required [C++] ? [closed]

    - by Andy Leman
    Possible Duplicate: What's the difference between a const member function and a non-const member function? class Message { public: Message(const char* pStr, const char* key); Message(const char* pStr); Message(); void encryptMessage(); void decryptMessage(); const char* getUnMessage() const; const char* getEnMessage() const; void getMessage(); void getKey(); ~Message(); private: char* pUnMessage; char* pEnMessage; char* pKey; }; In this program, why using const? (2 different places) Please explain those 2 for me. Thank you very much!

    Read the article

  • How to kill slave kernel securely?

    - by Alexey Popkov
    Hello, LinkClose[link] "does not necessarily terminate the program at the other end of the connection" as it is said in the Documentation. Is there a way to kill the process of the slave kernel securely? EDIT: In really I need a function in Mathematica that returns only when the process of the slave kernel has already killed and its memory has already released. Both LinkInterrupt[link, 1] and LinkClose[link] do not wait while the slave kernel exits. At this moment the only such function is seemed to be killProc[procID] function I had showed in one of answers at this page. But is there a built-in analog?

    Read the article

  • How to pass parameters with spaces via cstdlib system

    - by buchtak
    Hi, I have this windows console app which takes a file, do some calculations, and then writes the output to a specified file. The input is specified in "app.exe -input fullfilename" format. I need to call this application from my C++ program, but I have a problem with spaces in paths to files. When I call the app directly from cmd.exe by typing (without specifying output file for clarity) "c:\first path\app.exe" -input "c:\second path\input.file" everything works as expected. But, when I try using cstdlib std::system() function, i.e. std::system(" \"c:\\first path\\app.exe\" -input \"c:\\second path\\input.file\" "); the console prints out that c:\first is not any valid command. It's probably common mistake and has simple solution, but I have been unable to find any. Thx for any help.

    Read the article

  • Compiler: Translation to assembly

    - by sub
    I've written an interpreter for my experimental language and know I want to move on and write a small compiler for it. It will probably take the source, go through the same steps as the interpreter (tokenizer, parser) and then translate the source to assembly. Now my questions: Can I expect that every command in my language can be 1:1 translated to a bunch of assembly instructions? What I mean is if I will have to completely throw over the whole input program or if it is just translated to assembly per line. Which assembler should I use as output format?

    Read the article

  • How do you get speech dictated without adding it to a grammar list?

    - by joe
    I'm new to Speech Recognition, and I'm working on a project that will receive a command from a recognizable list. For example, I would say "Play song". The computer would ask the song title, and I can say it. It will then compare my answer to my music library and find it. I know how to add recognizable grammar to the SpeechRecognizer object, how to make the computer speak, and how to play a song in iTunes. I cannot, however, figure out how to get it to dictate or listen and interpret something that isn't in the grammar list. Is there a method I'm missing? Or not yet been simplified by Microsoft? I have no code to show for this, as I am not even sure how to search for this particular idea. Of course, I could have the program read my entire library, but that's not an optimal solution considering I have tens of thousands of songs. Thanks in advance!

    Read the article

  • Tutorials for an experienced C# user to learn C++

    - by Tim R.
    Are there any good resources for learning C++ that a C# user could use, which don't require knowledge of C? I have quite a good knowledge of C# via courses in my University's game development program (in a 300 level course right now) but now I need to use C++ for a project. I would use a beginner tutorial but they are so hard for me to follow and learn the basic syntax because they start so slowly. I found a few of tutorials for switching from C++ to C#, but none in the other direction. I do have a little bit of Objective C practice from iPhone programming as well.

    Read the article

  • How can I write faster JavaScript?

    - by a paid nerd
    I'm writing an HTML5 canvas visualization. According to the Chrome Developer Tools profiler, 90% of the work is being done in (program), which I assume is the V8 interpreter at work calling functions and switching contexts and whatnot. Other than logic optimizations (e.g., only redrawing parts of the visualization that have changed), what can I do to optimize the CPU usage of my JavaScript? I'm willing to sacrifice some amount of readability and extensibility for performance. Is there a big list I'm missing because my Google skills suck? I have some ideas but I'm not sure if they're worth it: Limit function calls When possible, use arrays instead of objects and properties Use variables for math operation results as much as possible Cache common math operations such as Math.PI / 180 Use sin and cos approximation functions instead of Math.sin() and Math.cos() Reuse objects when passing around data instead of creating new ones Replace Math.abs() with ~~ Study jsperf.com until my eyes bleed Use a preprocessor on my JavaScript to do some of the above operations

    Read the article

  • How do game trainers change an address in memory that's dynamic?

    - by GameTrainersWTF
    Lets assume I am a game and I have a global int* that contains my health. A game trainer's job is to modify this value to whatever in order to achieve god mode. I've looked up tutorials on game trainers to understand how they work, and the general idea is to use a memory scanner to try and find the address of a certain value. Then modify this address by injecting a dll or whatever. But I made a simple program with a global int* and its address changes every time I run the app, so I don't get how game trainers can hard code these addresses? Or is my example wrong? What am I missing?

    Read the article

  • std::out_of_range error?

    - by vette982
    I'm dealing with a file with a linked list of lines with each node looking like this: struct TextLine{ //The actual text string text; //The line number of the document int line_num; //A pointer to the next line TextLine * next; }; and I'm writing a function that adds spaces at the beginning of the lines found in the variable text, by calling functions like linelist_ptr->text.insert(0,1,'\t'); The program compiles, but when I run it I get this error: terminate called after throwing an instance of 'std::out_of_range' what(): basic_string::at Aborted Any ideas?

    Read the article

  • What does that mean? "mi_cmd_stack_list_frames: Not enough frames in stack."

    - by HelloMoon
    Debugger is telling me this, when I run my app on device: Program received signal: “EXC_BAD_ACCESS”. mi_cmd_stack_list_frames: Not enough frames in stack. mi_cmd_stack_list_frames: Not enough frames in stack. I don't get information about where in code that happens. That's all I get. Any idea what that could mean? The app crashes after that. When the device is not connected to the mac, it still crashes, so not a debugger problem.

    Read the article

  • C read part of file into cache

    - by Pete Jodo
    I have to do a program (for Linux) where there's an extremely large index file and I have to search and interpret the data from the file. Now the catch is, I'm only allowed to have x-bytes of the file cached at any time (determined by argument) so I have to remove certain data from the cache if it's not what I'm looking for. If my understanding is correct, fopen (r) doesn't put anything in the cache, only when I call getc or fread(specifying size) does it get cached. So my question is, lets say I use fread and read 100 bytes but after checking it, only 20 of the 100 bytes contains the data I need; how would I remove the useless 80 bytes from cache (or overwrite it) in order to read more from the file.

    Read the article

  • What could cause a returning function to crash? C++

    - by JeanOTF
    So I have been debugging this error for hours now. I writing a program using Ogre3d relevant only because it doesn't load symbols so it doesn't let me stack trace which made finding the location of the crash even harder. So, write before I call a specific function I print out "Starting" then I call the function and immediately after I print "Stopping". Throughout the function I print out letters A-F where F is printed right before the function returns (one line above the last '}') The weird thing is when the crash occurs it is after the 'F' is printed but there is no 'Stopping'. Does this mean that the crash is happening in between somewhere? The only thing I can think of is something going wrong during the deallocation of some of the memory allocated during the function. I've never had anything happen like this, I will keep checking to make sure it's going wrong where I think it is.

    Read the article

  • Makefile automatic link dependency ?

    - by Kuang Chen
    It's easy to let program figure out the dependency at compile time, (with gcc -MM). Nevertheless, link dependency (deciding which libraries should be linked to) seems to be difficult to figure out. This issue become emergent when multiple targets with individual libraries to link to are needed. For instance, three dynamic library targets t1.so, t2.so and t3.so needs to be built. t1.so needs math library (-lm), while t2 and t3 don't. It would be tedious to write separate rules. A single rule requiring the three targets linked with math library saves the trouble. However, it causes inflation of target size since math library is unused for t2.so and t3.so. Any ideas?

    Read the article

  • Flash: How to get a list to be processed synchronous instead of asynchronous?

    - by Quandary
    Question: In Flash I have the below function. Now the problem is SaveFurniture, SavePolygons and SaveComments all save to the same XML file. Now SaveFurniture sends JSON encoded data to a ashx handler, which saves it in the xml on the server. The problem is, because flash sends the data asynchronous, the polygons get sent to the polygonsave ashx handler, but before saving of the furniture has completed, thus access error, write process already in progress... // cSaveData.SaveData(); public static function SaveData():void { trace("cSaveData.SaveData"); //NotifyASPXofNewScale(cGlobals.nPlanScale); SaveFurniture(); SavePolygons(); SaveComments(); } What's the best way to process this list, ONE AFTER ANOTHER ? Making a callback in all of them does make the program flow structure very confusing...

    Read the article

  • Detecting crosses in an image

    - by MrOrdinaire
    I am working on a program to detect the tips of a probing device and analyze the color change during probing. The input/output mechanisms are more or less in place. What I need now is the actual meat of the thing: detecting the tips. In the images below, the tips are at the center of the crosses. I thought of applying BFS to the images after some threshold'ing but was then stuck and didn't know how to proceed. I then turned to OpenCV after reading that it offers feature detection in images. However, I am overwhelmed by the vast amount of concepts and techniques utilized here and again, clueless about how to proceed. Am I looking at it the right way? Can you give me some pointers? Image extracted from short video Binary version with threshold set at 95

    Read the article

  • Transparently storing class state without exposing implementation

    - by RoToRa
    I have a model (MVC) class whose internal state (which basically contains of private int fields) I want to store. The program is running on Android (for now) so I need to store the in a Bundle, but I'll be using the same class later in a desktop application where I'll have to store the state some other way, so I can't reference Bundle directly in my class. So my question is: What is the best way to store (and retrieve) the state of a class without exposing it's implementation? The best I could think of removing the private access modifier so that the fields become package accessible and create read/write helper classes in the same package, but that somehow seems wrong.

    Read the article

  • How to put Custom View above built in views in Android?

    - by Lord.F
    Hi All, I am developing a small app for Android. I am creating my own view. I am planning to design the layout to be: <LinearLayout> <MyView> <Button><Button> </LinearLayout> But when I run my program, my custom view will cover the whole screen. Is there anyway to avoid this? I have already tried to add android:layout_width, layout_height to be wrap_content, fill_partent, but no luck.

    Read the article

  • No exit option if something is running

    - by max
    How can I catch something going on if the user chooses the exit option from a menu? I mean I'd like to be able to manage the event of a user who is going to close the application but some activity is being performed so he/she shouldn't be able to exit. Here's the code I wrote. In a nutshell : recording is being performed -- user clicks exit -- WARNING "Process is running you can't do it"(The process goes on) nothing is running -- user clicks exit -- application closes Is it possible to solve the problem by just adding a few lines of code without having to rewrite the entire program? thanks very much in advance. MAX exitAction = new AbstractAction("Exit") { public void actionPerformed(ActionEvent e) { System.exit(0); } }; exitAction.putValue(Action.NAME, "Exit"); // description exitAction.putValue(Action.SHORT_DESCRIPTION, "Exit application");

    Read the article

  • Python Continue Loop

    - by Rob B.
    I am using the following code from this tutorial (http://jeriwieringa.com/blog/2012/11/04/beautiful-soup-tutorial-part-1/). from bs4 import BeautifulSoup soup = BeautifulSoup (open("43rd-congress.html")) final_link = soup.p.a final_link.decompose() trs = soup.find_all('tr') for tr in trs: for link in tr.find_all('a'): fulllink = link.get ('href') print fulllink #print in terminal to verify results tds = tr.find_all("td") try: #we are using "try" because the table is not well formatted. This allows the program to continue after encountering an error. names = str(tds[0].get_text()) # This structure isolate the item by its column in the table and converts it into a string. years = str(tds[1].get_text()) positions = str(tds[2].get_text()) parties = str(tds[3].get_text()) states = str(tds[4].get_text()) congress = tds[5].get_text() except: print "bad tr string" continue #This tells the computer to move on to the next item after it encounters an error print names, years, positions, parties, states, congress However, I get an error saying that 'continue' is not properly in the loop on line 27. I am using notepad++ and windows powershell. How do I make this code work?

    Read the article

  • breaking the look in jython

    - by kdev
    Hi everyone , I have a written a loop for and if condition and i want to break to loop completely when if gets satisfied. while count: i=0 for line in read_record: #print str.strip(count[1:28]) #print str.strip(read_record[i]) if string.find(str.strip(read_record[i]),str.strip(count[1:28]))>0: code=str.strip(read_record[i+19])+str.strip(read_record[i+20]) print code[25:] break i=i+1 so here if the if string.find condition gets satified i want to go to while loop flow. Please tell me what will be the best place to break and how should i modify the program so that once the if condition is satified iam out of the loop and start again with while loop .

    Read the article

  • are Hierarchical SIngletons in Java possible?

    - by Zach H
    I've been toying with an interesting idea (No idea if I'll include it in any code, but it's fun to think about) Let's say we have a program that requires a large number of classes, all of a certain subclass. And those classes all need to be singletons. Now, we could write the singleton pattern for each of those classes, but it seems wasteful to write the same code over and over, and we already have a common base class. It would be really nice to create a getSingleton method of A that when called from a subclass, returns a singleton of the B class (cast to class A for simplicity) class A{ public A getSingleton(){ //Wizardry } } class B extends A{ } A blargh = B.getSingleton() A gish = B.getSingleton() if(A == B) System.out.println("It works!") It seems to me that the way to do this would be to recognize and call B's default constructor (assuming we don't need to pass anything in.) I know a little of the black magic of reflection in Java, but i'm not sure if this can be done. Anyone interested in puzzling over this?

    Read the article

  • From Dictionary To File Python

    - by user3600560
    I am basically trying to write this information from my dictionary to this file. I have this dictionary named files = {} and it is for a filing system I am making. Anyhow it is always being update with new items, and I want those items to be uploaded to the file. Then if you exit the program the files are loaded back to the dictionary files = {}. Here is the code I have so far: file = {} for i in files: g = open(i, 'r') g.read(i) g.close() EDIT I want the contents of the dictionary to be written to a file. The items inside the dictionary are all stored like this: files[filename] = {filedate:filetext} where filename is the file's name, filedate is the date that the file was made on, and the filetext is the files contents.

    Read the article

  • Get file size of BufferedImage before writing the data

    - by David
    I'm working on a Java program that needs to send an image (preferably in PNG format, though I could perhaps use another format if necessary) over the network. The logical way to do this is, of course, to first send the length of the PNG image data, then the data itself. Problem: I don't see any method in ImageIO or anywhere else that will give me the length of the image data. Does this exist somewhere in the Java 1.6 standard library? I know I could just write it to a ByteArrayOutputStream and get the length of the resulting array, but before resorting that I wanted to make sure I'm not missing something built in. And besides, that makes an extra copy of the image data, which I'd rather not do if it's not necessary.

    Read the article

< Previous Page | 698 699 700 701 702 703 704 705 706 707 708 709  | Next Page >