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  • DSP - Problems using the inverse Fast Fourier Transform

    - by Trap
    I've been playing around a little with the Exocortex implementation of the FFT, but I'm having some problems. First, after calculating the inverse FFT of an unchanged frequency spectrum obtained by a previous forward FFT, one would expect to get the original signal back, but this is not the case. I had to figure out that I needed to scale the FFT output to about 1 / fftLength to get the amplitudes ok. Why is this? Second, whenever I modify the amplitudes of the frequency bins before calling the iFFT the signal gets distorted at low frequencies. However, this does not happen if I attenuate all the bins by the same factor. Let me put a very simplified example of the output buffer of a 4-sample FFT: // Bin 0 (DC) FFTOut[0] = 0.0000610351563 FFTOut[1] = 0.0 // Bin 1 FFTOut[2] = 0.000331878662 FFTOut[3] = 0.000629425049 // Central bin FFTOut[4] = -0.0000381469727 FFTOut[5] = 0.0 // Bin 3, this is a negative frequency bin. FFTOut[6] = 0.000331878662 FFTOut[7] = -0.000629425049 The output is composed of pairs of floats, each representing the real and imaginay parts of a single bin. So, bin 0 (array indexes 0, 1) would represent the real and imaginary parts of the DC frequency. As you can see, bins 1 and 3 both have the same values, (except for the sign of the Im part), so I guess these are the negative frequency values, and finally indexes (4, 5) would be the central frequency bin. To attenuate the frequency bin 1 this is what I do: // Attenuate the 'positive' bin FFTOut[2] *= 0.5; FFTOut[3] *= 0.5; // Attenuate its corresponding negative bin. FFTOut[6] *= 0.5; FFTOut[7] *= 0.5; For the actual tests I'm using a 1024-length FFT and I always provide all the samples so no 0-padding is needed. // Attenuate var halfSize = fftWindowLength / 2; float leftFreq = 0f; float rightFreq = 22050f; for( var c = 1; c < halfSize; c++ ) { var freq = c * (44100d / halfSize); // Calc. positive and negative frequency locations. var k = c * 2; var nk = (fftWindowLength - c) * 2; // This kind of attenuation corresponds to a high-pass filter. // The attenuation at the transition band is linearly applied, could // this be the cause of the distortion of low frequencies? var attn = (freq < leftFreq) ? 0 : (freq < rightFreq) ? ((freq - leftFreq) / (rightFreq - leftFreq)) : 1; mFFTOut[ k ] *= (float)attn; mFFTOut[ k + 1 ] *= (float)attn; mFFTOut[ nk ] *= (float)attn; mFFTOut[ nk + 1 ] *= (float)attn; } Obviously I'm doing something wrong but can't figure out what or where.

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  • How color attributes work in VBO?

    - by Jayesh
    I am coding to OpenGL ES 2.0 (Webgl). I am using VBOs to draw primitives. I have vertex array, color array and array of indices. I have looked at sample codes, books and tutorial, but one thing I don't get - if color is defined per vertex how does it affect the polygonal surfaces adjacent to those vertices? (I am a newbie to OpenGL(ES)) I will explain with an example. I have a cube to draw. From what I read in OpenGLES book, the color is defined as an vertex attribute. In that case, if I want to draw 6 faces of the cube with 6 different colors how should I define the colors. The source of my confusion is: each vertex is common to 3 faces, then how will it help defining a color per vertex? (Or should the color be defined per index?). The fact that we need to subdivide these faces into triangles, makes it harder for me to understand how this relationship works. The same confusion goes for edges. Instead of drawing triangles, let's say I want to draw edges using LINES primitives. Each edge of different color. How am I supposed to define color attributes in that case? I have seen few working examples. Specifically this tutorial: http://learningwebgl.com/blog/?p=370 I see how color array is defined in the above example to draw a cube with 6 different colored faces, but I don't understand why is defined that way. (Why is each color copied 4 times into unpackedColors for instance?) Can someone explain how color attributes work in VBO? [The link above seems inaccessible, so I will post the relevant code here] cubeVertexPositionBuffer = gl.createBuffer(); gl.bindBuffer(gl.ARRAY_BUFFER, cubeVertexPositionBuffer); vertices = [ // Front face -1.0, -1.0, 1.0, 1.0, -1.0, 1.0, 1.0, 1.0, 1.0, -1.0, 1.0, 1.0, // Back face -1.0, -1.0, -1.0, -1.0, 1.0, -1.0, 1.0, 1.0, -1.0, 1.0, -1.0, -1.0, // Top face -1.0, 1.0, -1.0, -1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, -1.0, // Bottom face -1.0, -1.0, -1.0, 1.0, -1.0, -1.0, 1.0, -1.0, 1.0, -1.0, -1.0, 1.0, // Right face 1.0, -1.0, -1.0, 1.0, 1.0, -1.0, 1.0, 1.0, 1.0, 1.0, -1.0, 1.0, // Left face -1.0, -1.0, -1.0, -1.0, -1.0, 1.0, -1.0, 1.0, 1.0, -1.0, 1.0, -1.0, ]; gl.bufferData(gl.ARRAY_BUFFER, new WebGLFloatArray(vertices), gl.STATIC_DRAW); cubeVertexPositionBuffer.itemSize = 3; cubeVertexPositionBuffer.numItems = 24; cubeVertexColorBuffer = gl.createBuffer(); gl.bindBuffer(gl.ARRAY_BUFFER, cubeVertexColorBuffer); var colors = [ [1.0, 0.0, 0.0, 1.0], // Front face [1.0, 1.0, 0.0, 1.0], // Back face [0.0, 1.0, 0.0, 1.0], // Top face [1.0, 0.5, 0.5, 1.0], // Bottom face [1.0, 0.0, 1.0, 1.0], // Right face [0.0, 0.0, 1.0, 1.0], // Left face ]; var unpackedColors = [] for (var i in colors) { var color = colors[i]; for (var j=0; j < 4; j++) { unpackedColors = unpackedColors.concat(color); } } gl.bufferData(gl.ARRAY_BUFFER, new WebGLFloatArray(unpackedColors), gl.STATIC_DRAW); cubeVertexColorBuffer.itemSize = 4; cubeVertexColorBuffer.numItems = 24; cubeVertexIndexBuffer = gl.createBuffer(); gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, cubeVertexIndexBuffer); var cubeVertexIndices = [ 0, 1, 2, 0, 2, 3, // Front face 4, 5, 6, 4, 6, 7, // Back face 8, 9, 10, 8, 10, 11, // Top face 12, 13, 14, 12, 14, 15, // Bottom face 16, 17, 18, 16, 18, 19, // Right face 20, 21, 22, 20, 22, 23 // Left face ] gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, new WebGLUnsignedShortArray(cubeVertexIndices), gl.STATIC_DRAW); cubeVertexIndexBuffer.itemSize = 1; cubeVertexIndexBuffer.numItems = 36;

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  • How do I display a Wicket Datatable, sorted by a specific column by default?

    - by David
    Hello everyone! I have a question regarding Wicket's Datatable. I am currently using DataTable to display a few columns of data. My table is set up as follows: DataTable<Column> dataTable = new DataTable<Column>("columnsTable", columns, provider, maxRowsPerPage) { @Override protected Item<Column> newRowItem(String id, int index, IModel<Column> model) { return new OddEvenItem<Column>(id, index, model); } }; The columns look like so: columns[0] = new PropertyColumn<Column>(new Model<String>("Description"), "description", "description"); columns[1] = new PropertyColumn<Column>(new Model<String>("Logic"), "columnLogic"); columns[2] = new PropertyColumn<Column>(new Model<String>("Type"), "dataType", "dataType"); Here is my column data provider: public class ColumnSortableDataProvider extends SortableDataProvider<Column> { private static final long serialVersionUID = 1L; private List<Column> list = null; public ColumnSortableDataProvider(Table table) { this.list = Arrays.asList(table.getColumns().toArray(new Column[0])); } public ColumnSortableDataProvider(List<Column> list) { this.list = list; } @Override public Iterator<? extends Column> iterator(int first, int count) { /* first - first row of data count - minimum number of elements to retrieve So this method returns an iterator capable of iterating over {first, first+count} items */ Iterator<Column> iterator = null; try { if(getSort() != null) { Collections.sort(list, new Comparator<Column>() { private static final long serialVersionUID = 1L; @Override public int compare(Column c1, Column c2) { int result=1; PropertyModel<Comparable> model1= new PropertyModel<Comparable>(c1, getSort().getProperty()); PropertyModel<Comparable> model2= new PropertyModel<Comparable>(c2, getSort().getProperty()); if(model1.getObject() == null && model2.getObject() == null) result = 0; else if(model1.getObject() == null) result = 1; else if(model2.getObject() == null) result = -1; else result = ((Comparable)model1.getObject()).compareTo(model2.getObject()); result = getSort().isAscending() ? result : -result; return result; } }); } if (list.size() > (first+count)) iterator = list.subList(first, first+count).iterator(); else iterator = list.iterator(); } catch (Exception e) { e.printStackTrace(); } return iterator; } Sorting by clicking a column works perfectly, but I would like the table to initially be sorted, by default, by the Description column. I am at a loss to do this. If you need to see some other code, please let me know. Thank you in advance!!! - D

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  • Keyboard for programming

    - by exhuma
    This may seem a bit a tangential topic. It's not directly related to actual code, but is important for our line of work nevertheless. Over the years, I've switched keyboards a few times. All of them had slightly different key layouts. And I'm not talking about the language/locale layout, but the physical layout! Why not the locale layout? Well, quite frankly, that's easy to change via software. I personally have a German keyboard but have it set to the UK layout. Why? It's quite hard to find different layouts in the shops where I live. Even ordering is not always easy in the shops. So that leaves me with Internet shops. But I prefer to "test" my keyboards before buying. The most notable changes are: Mangled "Home Key Block" I've seen this first on a Logitech keyboard, but it may have originated elsewhere. Shape of the "Enter" key I've seen three different cases so far: Two lines high, wider at the top Two lines high, wider at the bottom One line high Shape of the Backspace button I've seen two types so far: One "character" wide Two "characters" wide OS Keys For Macs, you have the Option and Command buttons, for Windows you have the Windows and Context Menu buttons. Cherry even produced a Linux keyboard once (unfortunately I cannot find many details except news results). I assume a dedicated Linux keyboard would sport a Compose key and had the SysRq always labelled as well (note that some standard layouts do this already). Obviously... .. all these differences entail that some keys have to be moved around the board a lot. Which means, if you are used to one and have to work on another one, you happen to hit the wrong keys quite often. As it happens, this is much more annoying for programmers as it is for people who write texts. Mainly because the keys which are moved around are special character keys, often used in programming. Often these hardware layouts depend also indirectly on where you buy the keyboards. Honestly, I haven't seen a keyboard with a one-line "Enter" key in Germany, nor Luxembourg. I may just have missed it but that's how it looks to me at least. A survey I've seen some attempts at surveys in the style "which keyboard is best for programming". But they all - in my opinion - are not using comparable sets. So I was wondering if it was possible to concoct a survey taking the above criteria into account. But ignoring key dimensions that one would be a bit overkill I guess ;) From what I can see there are the following types of physical layout: Backspace: 2-characters wide Enter: 2-Lines, wider top Backspace: 2-characters wide Enter: 1-Line Backspace: 1-character wide Enter: 2-Lines, wider bottom Then there are the other possible permutations (home-key block, os-keys), which in total makes for quite a large list of categories. Now, I wonder... Would anyone be interested in such a survey? I personally would. Because I am looking for the perfect fit for me. If yes, then I could really use the help of anyone here to propose some models to include in the survey. Once I have some models for each category (I'd say at least 3 per category) I could go ahead and write up a survey, put it on-line and let the it collect data for a while. What do you think?

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  • Cannot Logout of Facebook with Facebook C# SDK

    - by Ryan Smyth
    I think I've read just about everything out there on the topic of logging out of Facebook inside of a Desktop application. Nothing so far works. Specifically, I would like to log the user out so that they can switch identities, e.g. People sharing a computer at home could then use the software with their own Facebook accounts, but with no chance to switch accounts, it's quite messy. (Have not yet tested switching Windows users accounts as that is simply far too much to ask of the end user and should not be necessary.) Now, I should say that I have set the application to use these permissions: string[] permissions = new string[] { "user_photos", "publish_stream", "offline_access" }; So, "offline_access" is included there. I do not know if this does/should affect logging out or not. Again, my purpose for logging out is merely to switch users. (If there's a better approach, please let me know.) The purported solutions seem to be: Use the JavaScript SDK (FB.logout()) Use "m.facebook.com" instead Create your own URL (and possibly use m.facebook.com) Create your own URL and use the session variable (in ASP.NET) The first is kind of silly. Why resort to JavaScript when you're using C#? It's kind of a step backwards and has a lot of additional overhead in a desktop application. (I have not tried this as it's simply disgustingly messy to do this in a desktop application.) If anyone can confirm that this is the only working method, please do so. I'm desperately trying to avoid it. The second doesn't work. Perhaps it worked in the past, but my umpteen attempts to get it to work have all failed. The third doesn't work. I've tried umpteen dozen variations with zero success. The last option there doesn't work for a desktop application because it's not ASP.NET and you don't have a session variable to work with. The Facebook C# SDK logout also no longer works. i.e. public FacebookLoginDialog(string appId, string[] extendedPermissions, bool logout) { IDictionary<string, object> loginParameters = new Dictionary<string, object> { { "response_type", "token" }, { "display", "popup" } }; _navigateUri = FacebookOAuthClient.GetLoginUrl(appId, null, extendedPermissions, logout, loginParameters); InitializeComponent(); } I remember it working in the past, but it no longer works now. (Which truly puzzles me...) It instead now directs the user to the Facebook mobile page, where the user must manually logout. Now, I could do browser automation to automatically click the logout link for the user, however, this is prone to breaking if Facebook updates the mobile UI. It is also messy, and possibly a worse solution than trying to use the JavaScript SDK FB.logout() method (though not by much). I have searched for some kind of documentation, however, I cannot find anything in the Facebook developer documentation that illustrates how to logout an application. Has anyone solved this problem, or seen any documentation that can be ported to work with the Facebook C# SDK? I am certainly open to using a WebClient or HttpClient/Response if anyone can point to some documentation that could work with it. I simply have not been able to find any low-level documentation that shows how this approach could work. Thank you in advance for any advice, pointers, or links.

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  • RegEx to ignore / skip everything in html tags

    - by Scott Sumpter
    Looking for a way to combine two Regular Expressions. One to catch the urls and the other to ensure is skips text within html tags. See sample text below functions. Need to pass a block of news text and format text by wrapping urls and email addresses in html tags so users don't have to. The below code works great until there are already html tags within the text. In that case it doubles the html tags. There are plenty of examples to strip html, but I want to just ignore it since the url is already linkified. Also - if there is an easier was to accomplish this, with or without Regex, please let me know. none of my attempts to combine Regexs have worked. coding in ASP.NET VB but will take any workable example/direction. Thanks! ===== Functions ============= Public Shared Function InsertHyperlinks(ByVal inText As String) As String Dim strBuf As String Dim objMatches As Object Dim iStart, iEnd As Integer strBuf = "" iStart = 1 iEnd = 1 Dim strRegUrlEmail As String = "\b(www|http|\S+@)\S+\b" 'RegEx to find urls and email addresses Dim objRegExp As New Regex(strRegUrlEmail, RegexOptions.IgnoreCase) 'Match URLs and emails Dim MatchList As MatchCollection = objRegExp.Matches(inText) If MatchList.Count <> 0 Then objMatches = objRegExp.Matches(inText) For Each Match In MatchList iEnd = Match.Index strBuf = strBuf & Mid(inText, iStart, iEnd - iStart + 1) If InStr(1, Match.Value, "@") Then strBuf = strBuf & HrefGet(Match.Value, "EMAIL", "_BLANK") Else strBuf = strBuf & HrefGet(Match.Value, "WEB", "_BLANK") End If iStart = iEnd + Match.Length + 1 Next strBuf = strBuf & Mid(inText, iStart) InsertHyperlinks = strBuf Else 'No hyperlinks to replace InsertHyperlinks = inText End If End Function Shared Function HrefGet(ByVal url As String, ByVal urlType As String, ByVal Target As String) As String Dim strBuf As String strBuf = "<a href=""" If UCase(urlType) = "WEB" Then If LCase(Left(url, 3)) = "www" Then strBuf = "<a href=""http://" & url & """ Target=""" & _ Target & """>" & url & "</a>" Else strBuf = "<a href=""" & url & """ Target=""" & _ Target & """>" & url & "</a>" End If ElseIf UCase(urlType) = "EMAIL" Then strBuf = "<a href=""mailto:" & url & """ Target=""" & _ Target & """>" & url & "</a>" End If HrefGet = strBuf End Function ===== Sample Text ============= This would be the inText parameter. Midway through the ride, we see a Skip this too. But sometimes we go here [insert normal www dot link dot com]. If you'd like to join us contact Bill Smith at [email protected]. Thanks! sorry stack overflow won't allow multiple hyperlinks to be added. ===== End Sample Text =============

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  • Custom event loop and UIKit controls. What extra magic Apple's event loop does?

    - by tequilatango
    Does anyone know or have good links that explain what iPhone's event loop does under the hood? We are using a custom event loop in our OpenGL-based iPhone game framework. It calls our game rendering system, calls presentRenderbuffer and pumps events using CFRunLoopRunInMode. See the code below for details. It works well when we are not using UIKit controls (as a proof, try Facetap, our first released game). However, when using UIKit controls, everything almost works, but not quite. Specifically, scrolling of UIKit controls doesn't work properly. For example, let's consider following scenario. We show UIImagePickerController on top of our own view. UIImagePickerController covers our custom view We also pause our own rendering, but keep on using the custom event loop. As said, everything works, except scrolling. Picking photos works. Drilling down to photo albums works and transition animations are smooth. When trying to scroll photo album view, the view follows your finger. Problem: when scrolling, scrolling stops immediately after you lift your finger. Normally, it continues smoothly based on the speed of your movement, but not when we are using the custom event loop. It seems that iPhone's event loop is doing some magic related to UIKit scrolling that we haven't implemented ourselves. Now, we can get UIKit controls to work just fine and dandy together with our own system by using Apple's event loop and calling our own rendering via NSTimer callbacks. However, I'd still like to understand, what is possibly happening inside iPhone's event loop that is not implemented in our custom event loop. - (void)customEventLoop { OBJC_METHOD; float excess = 0.0f; while(isRunning) { animationInterval = 1.0f / openGLapp->ticks_per_second(); // Calculate the target time to be used in this run of loop float wait = max(0.0, animationInterval - excess); Systemtime target = Systemtime::now().after_seconds(wait); Scope("event loop"); NSAutoreleasePool* pool = [[ NSAutoreleasePool alloc] init]; // Call our own render system and present render buffer [self drawView]; // Pump system events [self handleSystemEvents:target]; [pool release]; excess = target.seconds_to_now(); } } - (void)drawView { OBJC_METHOD; // call our own custom rendering bool bind = openGLapp->app_render(); // bind the buffer to be THE renderbuffer and present its contents if (bind) { opengl::bind_renderbuffer(renderbuffer); [context presentRenderbuffer:GL_RENDERBUFFER_OES]; } } - (void) handleSystemEvents:(Systemtime)target { OBJC_METHOD; SInt32 reason = 0; double time_left = target.seconds_since_now(); if (time_left <= 0.0) { while((reason = CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, TRUE)) == kCFRunLoopRunHandledSource) {} } else { float dt = time_left; while((reason = CFRunLoopRunInMode(kCFRunLoopDefaultMode, dt, FALSE)) == kCFRunLoopRunHandledSource) { double time_left = target.seconds_since_now(); if (time_left <= 0.0) break; dt = (float) time_left; } } }

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  • Scaling an image using the mouse in C#

    - by Gaax
    Hey guys... I'm trying to use the position of the mouse to calculate the scaling factor for scaling an image. Basically, the further you get away from the center of the image, the bigger it gets; and the closer to the center you get, the smaller it gets. I have some code so far but it's acting really strange and I have absolutely no more ideas. First I'll let you know, one thing I was trying to do is average out 5 distances to get a more smooth resize animation. Here's my code: private void pictureBoxScale_MouseMove(object sender, MouseEventArgs e) { if (rotateScaleMode && isDraggingToScale) { // For Scaling int sourceWidth = pictureBox1.Image.Width; int sourceHeight = pictureBox1.Image.Height; float dCurrCent = 0; // distance between the current mouse pos and the center of the image float dPrevCent = 0; // distance between the previous mouse pos and the center of the image System.Drawing.Point imgCenter = new System.Drawing.Point(); imgCenter.X = pictureBox1.Location.X + (sourceWidth / 2); imgCenter.Y = pictureBox1.Location.Y + (sourceHeight / 2); // Calculating the distance between the current mouse location and the center of the image dCurrCent = (float)Math.Sqrt(Math.Pow(e.X - imgCenter.X, 2) + Math.Pow(e.Y - imgCenter.Y, 2)); // Calculating the distance between the previous mouse location and the center of the image dPrevCent = (float)Math.Sqrt(Math.Pow(prevMouseLoc.X - imgCenter.X, 2) + Math.Pow(prevMouseLoc.Y - imgCenter.Y, 2)); if (smoothScaleCount < 5) { dCurrCentSmooth[smoothScaleCount] = dCurrCent; dPrevCentSmooth[smoothScaleCount] = dPrevCent; } if (smoothScaleCount == 4) { float currCentSum = 0; float prevCentSum = 0; for (int i = 0; i < 4; i++) { currCentSum += dCurrCentSmooth[i]; } for (int i = 0; i < 4; i++) { prevCentSum += dPrevCentSmooth[i]; } float scaleAvg = (currCentSum / 5) / (prevCentSum / 5); int destWidth = (int)(sourceWidth * scaleAvg); int destHeight = (int)(sourceHeight * scaleAvg); // If statement is for limiting the size of the image if (destWidth > (currentRotatedImage.Width / 2) && destWidth < (currentRotatedImage.Width * 3) && destHeight > (currentRotatedImage.Height / 2) && destWidth < (currentRotatedImage.Width * 3)) { AForge.Imaging.Filters.ResizeBilinear resizeFilter = new AForge.Imaging.Filters.ResizeBilinear(destWidth, destHeight); pictureBox1.Image = resizeFilter.Apply((Bitmap)currentRotatedImage); pictureBox1.Size = pictureBox1.Image.Size; pictureBox1.Refresh(); } smoothScaleCount = -1; } prevMouseLoc = e.Location; currentScaledImage = pictureBox1.Image; smoothScaleCount++; } }

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  • news feed using .Net Dataservices / OData / Atom ?

    - by Stephan
    Let's say I have an web CMS type application, and an EDM model with an entity called 'article', and I need to offer the ability for client applications, to a read/query the articles (and other resources stored in our database) a straightforward syndication feed of these articles to end users (along the lines of a simple RSS feed) It seems to me that for the first task, and .net 4's dataservice would be perfect for the job. For the second case, I'm wondering (a) whether atom the right format to choose - I think it is - and (b) whether it's possible to achieve such a feed using the same ado.net OData service. I took a look at some of the examples out there and briefly set up a proof of concept: http://localhost/projectname/DataService.svc/Articles <?xml version="1.0" encoding="utf-8" standalone="yes"?> <feed xml:base="http://localhost/projectname/DataService.svc/" xmlns:d="http://schemas.microsoft.com/ado/2007/08/dataservices" xmlns:m="http://schemas.microsoft.com/ado/2007/08/dataservices/metadata" xmlns="http://www.w3.org/2005/Atom"> <title type="text">Articles</title> <id>http://localhost/projectname/DataService.svc/Articles</id> <updated>2010-05-21T09:41:22Z</updated> <link rel="self" title="Articles" href="Articles" /> <entry> <id>http://---------DataService.svc/Articles(1)</id> <title type="text"></title> <updated>2010-05-21T09:41:22Z</updated> <author> <name /> </author> <link rel="edit" title="Article" href="Articles(1)" /> <category term="Model1.Article" scheme="http://schemas.microsoft.com/ado/2007/08/dataservices/scheme" /> <content type="application/xml"> <m:properties> <d:int_ContentID m:type="Edm.Int32">1</d:int_ContentID> <d:Titel>hello world</d:Titel> <d:Source>http://www.google.com</d:Source> </m:properties> </content> </entry> </feed> and noticed that, though the feed works and items are showing up, the title tag on the entry level is left blank. (as a result, when you check this feed in a feed reader, you will see no title). I searched msdn but haven't found a way to do that, but it should be possible. Stackoverflow itself uses an atom feed in that fashion, so it should be possible. Right? So I suppose my question is; Is there a way to make the ado.net dataservice Atom feed look like something suitable for your average news feed reader? - OR, am I using the wrong tool for the wrong purposes, and should I be looking elsewhere (.net syndication API's perhaps)?

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  • Trac FastCGI + Python on dreamhost leaves zombie python running

    - by Katsuke
    Hello there, Recently I installed trac in one of my dreamhost domains. I followed the instructions of http://trac.mlalonde.net/wiki/CreamyTrac and everything worked perfectly. At least i thought that was the case. After a few days, i started to notice that i was getting random 500 pages. I quickly checked the error log, and found a bunch of: [Fri Apr 16 14:35:34 2010] [error] [client *.*.*.*] Premature end of script headers: dispatch.fcgi [Fri Apr 16 14:35:54 2010] [error] [client *.*.*.*] Premature end of script headers: dispatch.fcgi, referer: http://www.trac.****.com/login [Fri Apr 16 16:05:58 2010] [error] [client *.*.*.*] Premature end of script headers: dispatch.fcgi, referer: http://www.trac.****.com/timeline The trac instance has very low traffic so it is possible that this might have been triggered faster if there was more use of it. So next step i went to look at top and am amazed by what i see: (this is NOT exactly what i saw, i just reproduced this from memory) 23730 rl_inst 20 0 44516 15m 4012 S 0.0 0.4 0:00.17 python2.4 23731 rl_inst 20 0 44616 15m 4012 S 0.0 0.4 0:03.17 python2.4 23732 rl_inst 20 0 44116 15m 4012 S 0.0 0.4 0:01.17 python2.4 23733 rl_inst 20 0 44826 15m 4012 S 0.0 0.4 0:04.17 python2.4 23734 rl_inst 20 0 44216 15m 4012 S 0.0 0.4 0:02.17 python2.4 23735 rl_inst 20 0 44416 15m 4012 S 0.0 0.4 0:01.17 python2.4 I opened the trac site again and that changed to this: 23730 rl_inst 20 0 44516 15m 4012 S 0.0 0.4 0:00.17 python2.4 23731 rl_inst 20 0 44616 15m 4012 S 0.0 0.4 0:03.17 python2.4 23732 rl_inst 20 0 44116 15m 4012 S 0.0 0.4 0:01.17 python2.4 23733 rl_inst 20 0 44826 15m 4012 S 0.0 0.4 0:04.17 python2.4 23734 rl_inst 20 0 44216 15m 4012 S 0.0 0.4 0:02.17 python2.4 23735 rl_inst 20 0 44416 15m 4012 S 0.0 0.4 0:01.17 python2.4 28378 rl_inst 20 0 2608 1208 1008 S 0.0 0.0 0:00.00 dispatch.fcgi 28382 rl_inst 20 0 44248 15m 4012 S 0.0 0.4 0:02.19 python2.4 So the dispatch.fcgi was being called correctly and was spawning correctly other python2.4 process. After the IDLE time passed this is the results: 23730 rl_inst 20 0 44516 15m 4012 S 0.0 0.4 0:00.17 python2.4 23731 rl_inst 20 0 44616 15m 4012 S 0.0 0.4 0:03.17 python2.4 23732 rl_inst 20 0 44116 15m 4012 S 0.0 0.4 0:01.17 python2.4 23733 rl_inst 20 0 44826 15m 4012 S 0.0 0.4 0:04.17 python2.4 23734 rl_inst 20 0 44216 15m 4012 S 0.0 0.4 0:02.17 python2.4 23735 rl_inst 20 0 44416 15m 4012 S 0.0 0.4 0:01.17 python2.4 28382 rl_inst 20 0 44248 15m 4012 S 0.0 0.4 0:02.19 python2.4 dispatch.fcgi was gone but the corresponding python2.4 was still there o_O. I had started with 5 sleeping processes of python and after idle time i ended up with 6. I repeated this and found that it kept spawning more and more python2.4, this was indeed what was causing my 500s indirectly. Let me explain my findings. Am on a shared hosting so my processes get killed if they are way too many. So everytime i opened trac 2 new processes spawned and one remained, to the point that dreamhost was killing a random process when i reached my limit. Sometimes killing the python2.4 that actually was rendering the current page. Hence header premature ending, python is gone the .fcgi doesnt know what to do and throws an 500. I found a dirty solution to this. I changed my dispatch.fcgi to contain a line that killed any currently running python2.4 process and then spawn a new one. Since then i dont get any rogues what so ever. But i dont think this is the best solution, calling killall in every fcgi just seems wrong. Anyone has run into this issue and found a cleaner solution? Is there anything that i have overlooked?

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  • Openfire and LDAP issues

    - by clsmith
    Thanks in advance for the help. Has anyone see this issue with openfire? Currently I use Openfire Fedora with Auth using windows 2003 and also use mysql for the database. When I bring up two clients and talk to each other the time is slow between messages. Sometimes it can take between 5-15 minutes for something sent to get to the person (this is with only two people on the openfire server). I ran a tcp dump using port 389 and see that the machine is running thousands of queries against ldap. When i plug it into wireshark I notice that it is transferring the entire contact list or checking on the status of the entire contact list ? When I run debug on openfire itself I am presented with only this small message in the log: 2010.06.08 07:01:17 LdapManager: Starting LDAP search... 2010.06.08 07:01:17 LdapManager: ... search finished 2010.06.08 07:01:17 LdapManager: Creating a DirContext in LdapManager.getContext()... 2010.06.08 07:01:17 LdapManager: Created hashtable with context values, attempting to create context... 2010.06.08 07:01:17 LdapManager: ... context created successfully, returning. 2010.06.08 07:01:17 LdapManager: Trying to find a groups's DN based on it's groupname. cn: Spark agents CLT, Base DN: OU="Hidden",DC="Hidden",DC="net"... 2010.06.08 07:01:17 LdapManager: Creating a DirContext in LdapManager.getContext()... 2010.06.08 07:01:17 LdapManager: Created hashtable with context values, attempting to create context... 2010.06.08 07:01:17 LdapManager: ... context created successfully, returning. 2010.06.08 07:01:17 LdapManager: Starting LDAP search... 2010.06.08 07:01:17 LdapManager: ... search finished 2010.06.08 07:01:17 LdapManager: Trying to find a groups's DN based on it's groupname. cn: Spark agents CLT, Base DN: OU="Hidden",DC="Hidden",DC="net"... 2010.06.08 07:01:17 LdapManager: Creating a DirContext in LdapManager.getContext()... 2010.06.08 07:01:17 LdapManager: Created hashtable with context values, attempting to create context... 2010.06.08 07:01:17 LdapManager: ... context created successfully, returning. 2010.06.08 07:01:17 LdapManager: Starting LDAP search... 2010.06.08 07:01:17 LdapManager: ... search finished I thought this was a configuration on my end and started to look into the cache settings on the openfire webpages. I tweaked the settings as recommend by the pages and still get the same issues. I doesnt seem to cache the contact list or this might be a feature never fixed or implemented. Has anyone gone through this before ? I have searched online and I see others have great experience with openfire with no issues like I have, or is it because noone checked the queries ? For the time being I created a new Domain Controller and moved openfire to that computer so it can run local queries. This seems to help reduce the speed alot, but when I run the server performance manager tool I see that with two people only using that openfire server I run 593.7 request per second. Thanks for your help, if I didnt provide enough data please let me know what you need and I can find it.

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  • Longest Path in Boost Graph

    - by TheTSPSolver
    Hi, Sorry if this is a very basic questions for some of you but I'm new to C++ (let alone Boost Graph Library) and couldn't figure out this problem. So far I've been able to formulate/gather code to create a graph using the code below. Now I'm trying to figure out the code to find the longest path in this graph. Can someone please help with what would the code be? I was having trouble trying to figure out if/how to traverse through each node and/or edge when trying to find the path? I have to try to return all the nodes and edges in the longest path. Any help will be greatly appreciated. P.S. does anyone know if C++ has organized documentation like Javadoc?? #include <boost/graph/dag_shortest_paths.hpp> #include <boost/graph/adjacency_list.hpp> #include <windows.h> #include <iostream> int main() { using namespace boost; typedef adjacency_list<vecS, vecS, directedS, property<vertex_distance_t, double>, property<edge_weight_t, double> > graph_t; graph_t g(6); enum verts { stationA, stationB, stationC, stationD, stationE, stationF }; char name[] = "rstuvx"; add_edge(stationA, stationB, 5000.23, g); add_edge(stationA, stationC, 3001, g); add_edge(stationA, stationD, 2098.67, g); add_edge(stationA, stationE, 3298.84, g); add_edge(stationB, stationF, 2145, g); add_edge(stationC, stationF, 4290, g); add_edge(stationD, stationF, 2672.78, g); add_edge(stationE, stationF, 11143.876, g); add_edge(stationA, stationF, 1, g); //Display all the vertices typedef property_map<graph_t, vertex_index_t>::type IndexMap; IndexMap index = get(vertex_index, g); std::cout << "vertices(g) = "; typedef graph_traits<graph_t>::vertex_iterator vertex_iter; std::pair<vertex_iter, vertex_iter> vp; for (vp = vertices(g); vp.first != vp.second; ++vp.first) std::cout << index[*vp.first] << " "; std::cout << std::endl; // ... // Display all the edges // ... std::cout << "edges(g) = " << std::endl; graph_traits<graph_t>::edge_iterator ei, ei_end; for (tie(ei, ei_end) = edges(g); ei != ei_end; ++ei) std::cout << "(" << index[source(*ei, g)] << "," << index[target(*ei, g)] << ") \n"; std::cout << std::endl; // ...

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  • C++ std::vector problems

    - by Faur Ioan-Aurel
    For 2 days i tried to explain myself some of the things that are happening in my c++ code,and i can't get a good explanation.I must say that i'm more a java programmer.Long time i used quite a bit the C language but i guess Java erased those skills and now i'm hitting a wall trying to port a few classes from java to c++. So let's say that we have this 2 classes: class ForwardNetwork { protected: ForwardLayer* inputLayer; ForwardLayer* outputLayer; vector<ForwardLayer* > layers; public: void ForwardNetwork::getLayers(std::vector< ForwardLayer* >& result ) { for(int i= 0 ;i< layers.size(); i++){ ForwardLayer* lay = dynamic_cast<ForwardLayer*>(this->layers.at(i)); if(lay != NULL) result.push_back(lay); else cout << "Layer at#" << i << " is null" << endl; } } void ForwardNetwork::addLayer ( ForwardLayer* layer ) { if(layer != NULL) cout << "Before push layer is not null" << endl; //setup the forward and back pointer if ( this->outputLayer != NULL ) { layer->setPrevious ( this->outputLayer ); this->outputLayer->setNext ( layer ); } //update the input layer and outputLayer variables if ( this->layers.size() == 0 ) this->inputLayer = this->outputLayer = layer; else this->outputLayer = layer; //push layer in vector this->layers.push_back ( layer ); for(int i = 0; i< layers.size();i++) if(layers[i] != NULL) cout << "Check::Layer[" << i << "] is not null!" << endl; } }; Second class: class Backpropagation : public Train { public: Backpropagation::Backpropagation ( FeedForwardNetwork* network ){ this->network = network; vector<FeedforwardLayer*> vec; network->getLayers(vec); } }; Now if i add from main() some layers into network via addLayer(..) method it's all good.My vector is just as it should.But after i call Backpropagation() constructor with a network object ,when i enter getLayers(), some of my objects from vector have their address set to NULL(they are randomly chosen:for example if i run my app once with 3 layer's into vector ,the first object from vector is null.If i run it second time first 2 objects are null,third time just first object null and so on). Now i can't explain why this is happening.I must say that all the objects that should be in vector they also live inside the network and they are not NULL; This happens everywhere after i done with addLayer() so not just in the getLayers(). I cant get a good grasp to this problem.I thought first that i might modify my vector.But i can't find such thing. Also why if the reference from vector is NULL ,the reference that lives inside ForwardNetwork as a linked list (inputLayer and outputLayer) is not NULL? I must ask for your help.Please ,if you have some advices don't hesitate! PS: as compiler i use g++ part of gcc 4.6.1 under ubuntu 11.10

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  • Is it possible to call Javascript's onsubmit event programatically on a form?

    - by hoyhoy
    In Ruby on Rails, I'm attempting to update the innerHTML of a div tag using the form_remote_tag helper. This update happens whenever an associated select tag receives an onchange event. The problem is, <select onchange="this.form.submit();">; doesn't work. Nor does document.forms[0].submit(). The only way to get the onsubmit code generated in the form_remote_tag to execute is to create a hidden submit button, and invoke the click method on the button from the select tag. Here's a working ERb partial example. <% form_remote_tag :url => product_path, :update => 'content', :method => 'get' do -%> <% content_tag :div, :id => 'content' do -%> <%= select_tag :update, options_for_select([["foo", 1], ["bar", 2]]), :onchange => "this.form.commit.click" %> <%= submit_tag 'submit_button', :style => "display: none" %> <% end %> <% end %> What I want to do is something like this, but it doesn't work. <% form_remote_tag :url => product_path, :update => 'content', :method => 'get' do -%> <% content_tag :div, :id => 'content' do -%> # the following line does not work <%= select_tag :update, options_for_select([["foo", 1], ["bar", 2]]), :onchange => "this.form.onsubmit()" %> <% end %> <% end %> So, is there any way to remove the invisible submit button for this use case? There seems to be some confusion. So, let me explain. The basic problem is that submit() doesn't call the onsubmit() code rendered into the form. The actual HTML form that Rails renders from this ERb looks like this: <form action="/products/1" method="post" onsubmit="new Ajax.Updater('content', '/products/1', {asynchronous:true, evalScripts:true, method:'get', parameters:Form.serialize(this)}); return false;"> <div style="margin:0;padding:0"> <input name="authenticity_token" type="hidden" value="4eacf78eb87e9262a0b631a8a6e417e9a5957cab" /> </div> <div id="content"> <select id="update" name="update" onchange="this.form.commit.click"> <option value="1">foo</option> <option value="2">bar</option> </select> <input name="commit" style="display: none" type="submit" value="submit_button" /> </div> </form> I want to axe the invisible submit button, but using a straight form.submit appears to not work. So, I need some way to call the form's onsubmit event code. Update: Orion Edwards solution would work if there wasn't a return(false); generated by Rails. I'm not sure which is worse though, sending a phantom click to an invisible submit button or calling eval on the getAttribute('onsubmit') call after removing the return call with a javascript string replacement!

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  • Forcing a transaction to rollback on validation errors in Seam

    - by Chris Williams
    Quick version: We're looking for a way to force a transaction to rollback when specific situations occur during the execution of a method on a backing bean but we'd like the rollback to happen without having to show the user a generic 500 error page. Instead, we'd like the user to see the form she just submitted and a FacesMessage that indicates what the problem was. Long version: We've got a few backing beans that use components to perform a few related operations in the database (using JPA/Hibernate). During the process, an error can occur after some of the database operations have happened. This could be for a few different reasons but for this question, let's assume there's been a validation error that is detected after some DB writes have happened that weren't detectible before the writes occurred. When this happens, we'd like to make sure all of the db changes up to this point will be rolled back. Seam can deal with this because if you throw a RuntimeException out of the current FacesRequest, Seam will rollback the current transaction. The problem with this is that the user is shown a generic error page. In our case, we'd actually like the user to be shown the page she was on with a descriptive message about what went wrong, and have the opportunity to correct the bad input that caused the problem. The solution we've come up with is to throw an Exception from the component that discovers the validation problem with the annotation: @ApplicationException( rollback = true ) Then our backing bean can catch this exception, assume the component that threw it has published the appropriate FacesMessage, and simply return null to take the user back to the input page with the error displayed. The ApplicationException annotation tells Seam to rollback the transaction and we're not showing the user a generic error page. This worked well for the first place we used it that happened to only be doing inserts. The second place we tried to use it, we have to delete something during the process. In this second case, everything works if there's no validation error. If a validation error does happen, the rollback Exception is thrown and the transaction is marked for rollback. Even if no database modifications have happened to be rolled back, when the user fixes the bad data and re-submits the page, we're getting: java.lang.IllegalArgumentException: Removing a detached instance The detached instance is lazily loaded from another object (there's a many to one relationship). That parent object is loaded when the backing bean is instantiated. Because the transaction was rolled back after the validation error, the object is now detached. Our next step was to change this page from conversation scope to page scope. When we did this, Seam can't even render the page after the validation error because our page has to hit the DB to render and the transaction has been marked for rollback. So my question is: how are other people dealing with handling errors cleanly and properly managing transactions at the same time? Better yet, I'd love to be able to use everything we have now if someone can spot something I'm doing wrong that would be relatively easy to fix. I've read the Seam Framework article on Unified error page and exception handling but this is geared more towards more generic errors your application might encounter.

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  • How to use a nested form for multiple models in one form?

    - by Magicked
    I'm struggling to come up with the proper way to design a form that will allow me to input data for two different models. The form is for an 'Incident', which has the following relationships: belongs_to :customer belongs_to :user has_one :incident_status has_many :incident_notes accepts_nested_attributes_for :incident_notes, :allow_destroy => false So an incident is assigned to a 'Customer' and a 'User', and the user is able to add 'Notes' to the incident. I'm having trouble with the notes part of the form. Here how the form is being submitted: {"commit"=>"Create", "authenticity_token"=>"ECH5Ziv7JAuzs53kt5m/njT9w39UJhfJEs2x0Ms2NA0=", "customer_id"=>"4", "incident"=>{"title"=>"Something bad", "incident_status_id"=>"2", "user_id"=>"2", "other_id"=>"AAA01-042310-001", "incident_note"=>{"note"=>"This is a note"}}} It appears to be attempting to add the incident_note as a field under 'Incident', rather than creating a new entry in the incident_note table with an incident_id foreign key linking back to the incident. Here is the 'IncidentNote' model: belongs_to :incident belongs_to :user Here is the form for 'Incident': <% form_for([@customer,@incident]) do |f| %> <%= f.error_messages %> <p> <%= f.label :other_id, "ID" %><br /> <%= f.text_field :capc_id %> </p> <p> <%= f.label :title %><br /> <%= f.text_field :title %> </p> <p> <%= label_tag 'user', 'Assign to user?' %> <%= f.select :user_id, @users.collect {|u| [u.name, u.id]} %> </p> <p> <%= f.label :incident_status, 'Status?' %> <%= f.select :incident_status_id, @statuses.collect {|s| [s.name, s.id]} %> </p> <p> <% f.fields_for :incident_note do |inote_form| %> <%= inote_form.label :note, 'Add a Note' %> <%= inote_form.text_area :note, :cols => 40, :rows => 20 %> <% end %> </p> <p> <%= f.submit "Create" %> </p> <% end %> And finally, here are the incident_controller entries for New and Create. New: def new @customer = current_user.customer @incident = Incident.new @users = @customer.users @statuses = IncidentStatus.find(:all) @incident_note = IncidentNote.new respond_to do |format| format.html # new.html.erb format.xml { render :xml => @incident } end end Create: def create @users = @customer.users @statuses = IncidentStatus.find(:all) @incident = Incident.new(params[:incident]) @incident.customer = @customer @incident_note = @incident.incident_note.build(params[:incident_note]) @incident_note.user = current_user respond_to do |format| if @incident.save flash[:notice] = 'Incident was successfully created.' format.html { redirect_to(@incident) } format.xml { render :xml => @incident, :status => :created, :location => @incident } else format.html { render :action => "new" } format.xml { render :xml => @incident.errors, :status => :unprocessable_entity } end end end I'm not really sure where to look at this point. I'm sure it's just a limitation of my current Rails skill (I don't know much). So if anyone can point me in the right direction I would be very appreciative. Please let me know if more information is needed! Thanks!

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  • NSUserDefaults loses 3 rows each time it's called

    - by Jeff Decker
    Hello Everyone! Brand new programmer here, so off-topic help/constructive criticism welcome. I am saving a default state (such as "New York") in a UIPickerView which is in a FlipSideView. It certainly saves for the first and second time I check to make sure it's the same state (I am clicking "done" and then "info" repeatedly), but on the third check the picker has moved up three states (to "New Hampshire") and then every time I check the picker progresses three more states. Here's the .h and .m files of the FlipSideViewController: #import <UIKit/UIKit.h> import "Calculator.h" @protocol FlipsideViewControllerDelegate; @interface FlipsideViewController : UIViewController { id delegate; UIPickerView *myPickerView; NSArray *pickerViewArray; } @property (nonatomic, assign) id delegate; @property (nonatomic, retain) UIPickerView *myPickerView; @property (nonatomic, retain) NSArray *pickerViewArray; (IBAction)done; @end @protocol FlipsideViewControllerDelegate - (void)flipsideViewControllerDidFinish:(FlipsideViewController *)controller; @end import "FlipsideViewController.h" @implementation FlipsideViewController @synthesize delegate; @synthesize myPickerView, pickerViewArray; -(CGRect)pickerFrameWithSize:(CGSize)size;{ CGRect screenRect = [[UIScreen mainScreen] applicationFrame]; CGRect pickerRect = CGRectMake( 0.0, screenRect.size.height - size.height, size.width, size.height); return pickerRect; } (void)viewDidLoad { [super viewDidLoad]; self.view.backgroundColor = [UIColor viewFlipsideBackgroundColor]; [self createPicker]; } -(void)viewWillAppear:(BOOL)animated;{ [super viewWillAppear:NO]; NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; [myPickerView selectRow:[defaults integerForKey:@"pickerRow"] inComponent:0 animated:NO]; } -(void)createPicker;{ pickerViewArray = [[NSArray arrayWithObjects: @"Alabama",@"Alaska", @"Arizona",@"Arkansas",@"California",@"Colorado",@"Connecticut",@"Delaware", @"District of Columbia",@"Florida",@"Georgia",@"Hawaii",@"Idaho",@"Illinois",@"Indiana",@"Iowa", @"Kansas",@"Kentucky",@"Louisiana",@"Maine",@"Maryland",@"Massachusetts",@"Michigan", @"Minnesota",@"Mississippi",@"Missouri",@"Montana",@"Nebraska",@"Nevada",@"New Hampshire",@"New Jersey", @"New Mexico",@"New York",@"North Carolina",@"North Dakota",@"Ohio",@"Oklahoma", @"Oregon",@"Pennsylvania",@"Rhode Island",@"South Carolina",@"South Dakota",@"Tennessee", @"Texas",@"Utah",@"Vermont",@"Virginia",@"Washington",@"West Virginia",@"Wisconsin",@"Wyoming", nil] retain]; myPickerView = [[UIPickerView alloc] initWithFrame:CGRectZero]; CGSize pickerSize = [myPickerView sizeThatFits:CGSizeZero]; myPickerView.frame = [self pickerFrameWithSize:pickerSize]; myPickerView.autoresizingMask = UIViewAutoresizingFlexibleWidth; myPickerView.showsSelectionIndicator = YES; myPickerView.delegate = self; myPickerView.dataSource = self; [self.view addSubview:myPickerView]; } (IBAction)done { [self.delegate flipsideViewControllerDidFinish:self]; } pragma mark - pragma mark UIPickerViewDataSource (NSString *)pickerView:(UIPickerView *)pickerView titleForRow:(NSInteger)row forComponent:(NSInteger)component { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; [defaults setInteger:row forKey:@"pickerRow"]; [defaults setObject:[pickerViewArray objectAtIndex:row] forKey:@"pickerString"]; return [pickerViewArray objectAtIndex:row]; } (void)pickerView:(UIPickerView *)pickerView didSelectRow:(NSInteger)row inComponent:(NSInteger)component { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; [defaults setInteger:row forKey:@"pickerRow"]; [defaults setObject:[pickerViewArray objectAtIndex:row] forKey:@"pickerString"]; } (CGFloat)pickerView:(UIPickerView *)pickerView widthForComponent:(NSInteger)component { return 240.0; } (CGFloat)pickerView:(UIPickerView *)pickerView rowHeightForComponent:(NSInteger)component { return 40.0; } (NSInteger)pickerView:(UIPickerView *)pickerView numberOfRowsInComponent:(NSInteger)component { return [pickerViewArray count]; } (NSInteger)numberOfComponentsInPickerView:(UIPickerView *)pickerView { return 1; } call me mystified! Thanks for any help. Please let me know if I can make myself more clear...

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  • What is the best way to test using grails using IDEA?

    - by egervari
    I am seriously having a very non-pleasant time testing using Grails. I will describe my experience, and I'd like to know if there's a better way. The first problem I have with testing is that Grails doesn't give immediate feedback to the developer when .save() fails inside of an integration test. So let's say you have a domain class with 12 fields, and 1 of them is violating a constraint and you don't know it when you create the instance... it just doesn't save. Naturally, the test code afterward is going to fail. This is most troublesome because the thingy under test is probably fine... and the real risk and pain is the setup code for the test itself. So, I've tried to develop the habit of using .save(failOnError: true) to avoid this problem, but that's not something that can be easily enforced by everyone working on the project... and it's kind of bloaty. It'd be nice to turn this on for code that is running as part of a unit test automatically. Integration Tests run slow. I cannot understand how 1 integration test that saves 1 object takes 15-20 seconds to run. With some careful test planning, I've been able to get 1000 tests talking to an actual database and doing dbunit dumps after every test to happen in about the same time! This is dumb. It is hard to run all the unit tests and not integration tests in IDEA. Integration tests are a massive pain. Idea actually shows a GREEN BAR when integration tests fail. The output given by grails indicates that something failed, but it doesn't say what it was. It says to look in the test reports... which forces the developer to launch up their file system to hunt the stupid html file down. What a pain. Then once you got the html file and click to the failing test, it'll tell you a line number. Since these reports are not in the IDE, you can't just click the stack trace to go to that line of code... you gotta go back and find it yourself. ARGGH!@!@! Maybe people put up with this, but I refuse. Testing should not be this painful. It should be fast and painless, or people won't do it. Please help. What is the solution? Rails instead of Grails? Something else entirely? I love the Grails framework, but they never demo their testing for a reason. They have a snazzy framework, but the testing is painful. After having used Scala for the last 1.5 months, and being totally spoiled by ScalaTest... I can't go back to this.

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  • Actionscript 3: Monitoring the activity level for multiple Microphones doesn't seem to work.

    - by Dave
    For a project I want to show all available webcams and microphones, so that the user can easily select whichever webcam/microphone combination they prefer. I run into an issue with the microphones listing though. Each microphone is listed with an activity animation and it's name. I am able to list all Microphones just fine (using the Microphone.names Array), but it seems like I can only get the activity viewer to work for one microphone. The other microphones show up with '-1' activity, which (as far as I know) is Flex for 'present, but not in use'. When unplugging the microphone that does show activity, the next one (in my case, the mic-in line on my motherboard) shows up with '0' activity (it's not connected, so that makes sense). During my testing I have a total of 3 microphones available, the not-connected onboard mic-in port, and two connected microphones. For testing purposes I use a timer that traces the current microphone activity each 100ms and the graph is also shown. It does not seem to matter what default microphone I set via flash' settings panel. The code I've only attached the revelant code snippets below to make it easier for you to read through them. Please let me know if you prefer the entire code. Main application.mxml Note: cont is a VBox. i is defined before this code snippet. var mics:Array = Microphone.names; for(i=0; i < mics.length; i++){ var mic:settingsMicEntry = new assets.settingsMicEntry; mic.d = {name: mics[i], index: i}; cont.addChild(mic); } assets/settingsMicEntry.mxml timer is defined before this code snippet. the SoundTransform is added to silence local microphone playback. Excluding this code does not solve the problem, sadly (I've tried). display is an MXML Canvas object. mic = Microphone.getMicrophone(d.index); if(mic){ // Temporary: The Microphones' visualizer var bar:Box = new Box(); bar.y = 50; bar.height = 0; bar.width = 66; bar.setStyle("backgroundColor", 0x003300); display.addChild(bar); var tf:SoundTransform = new SoundTransform(0); mic.setLoopBack(true); mic.soundTransform = tf; timer = new Timer(100); timer.addEventListener(TimerEvent.TIMER, function(e:TimerEvent):void{ var h:int = Math.floor((display.height/100)*mic.activityLevel); bar.height = (h>-1) ? h : 0; bar.y = (h>-1) ? display.height-h : display.height; trace('TIMER: '+h+' from '+d.name); }); timer.start(); } I'm pulling my hear out here, so any help is much appreciated! Thanks, -Dave Ps.: Pardon the messiness of the code!

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  • MIME "Content-Type" folding and parameter question regarding RFCs?

    - by BastiBense
    Hello, I'm trying to implement a basic MIME parser for the multipart/related in C++/Qt. So far I've been writing some basic parser code for headers, and I'm reading the RFCs to get an idea how to do everything as close to the specification as possible. Unfortunately there is a part in the RFC that confuses me a bit: From RFC882 Section 3.1.1: Each header field can be viewed as a single, logical line of ASCII characters, comprising a field-name and a field-body. For convenience, the field-body portion of this conceptual entity can be split into a multiple-line representation; this is called "folding". The general rule is that wherever there may be linear-white-space (NOT simply LWSP-chars), a CRLF immediately followed by AT LEAST one LWSP-char may instead be inserted. Thus, the single line Alright, so I simply parse a header field and if a CRLF follows with linear whitespace, I simply concat those in a useful manner to result in a single header line. Let's proceed... From RFC2045 Section 5.1: In the Augmented BNF notation of RFC 822, a Content-Type header field value is defined as follows: content := "Content-Type" ":" type "/" subtype *(";" parameter) ; Matching of media type and subtype ; is ALWAYS case-insensitive. [...] parameter := attribute "=" value attribute := token ; Matching of attributes ; is ALWAYS case-insensitive. value := token / quoted-string token := 1*<any (US-ASCII) CHAR except SPACE, CTLs, or tspecials> Okay. So it seems if you want to specify a Content-Type header with parameters, simple do it like this: Content-Type: multipart/related; foo=bar; something=else ... and a folded version of the same header would look like this: Content-Type: multipart/related; foo=bar; something=else Correct? Good. As I kept reading the RFCs, I came across the following in RFC2387 Section 5.1 (Examples): Content-Type: Multipart/Related; boundary=example-1 start="<[email protected]>"; type="Application/X-FixedRecord" start-info="-o ps" --example-1 Content-Type: Application/X-FixedRecord Content-ID: <[email protected]> [data] --example-1 Content-Type: Application/octet-stream Content-Description: The fixed length records Content-Transfer-Encoding: base64 Content-ID: <[email protected]> [data] --example-1-- Hmm, this is odd. Do you see the Content-Type header? It has a number of parameters, but not all have a ";" as parameter delimiter. Maybe I just didn't read the RFCs correctly, but if my parser works strictly like the specification defines, the type and start-info parameters would result in a single string or worse, a parser error. Guys, what's your thought on this? Just a typo in the RFCs? Or did I miss something? Thanks!

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  • Problem using easy_install on Windows 7, 64 bit. (cannot find python.exe)

    - by Rune
    Hi, I have just now installed Python 2.6 on my Windows 7 (64 bit) Lenovo t61p laptop. I have downloaded Sphinx and nose and apparently installed them correctly using python setup.py install (at least no errors were reported during the installation). Now I am trying to install pymongo using easy_install but I am not having much success. It seems that easy_install isn't working at all. I execute easy_install as administrator: C:\>easy_install Cannot find Python executable C:\Program Files\Python26\python.exe The path C:\Program Files\Python26\python.exe is correct. I have found this bug report on bugs.python.org which seems to be related, although its status is 'Resolved'. Do you have any ideas as to what may be wrong? Any pointers, hints or tips for diagnosing the problem further would be greatly appreciated. EDIT: This is the stacktrace I receive when trying to install pymongo: C:\Users\Rune Ibsen\Documents\Downloads\pymongo-1.4>python setup.py install running install running bdist_egg running egg_info writing pymongo.egg-info\PKG-INFO writing top-level names to pymongo.egg-info\top_level.txt writing dependency_links to pymongo.egg-info\dependency_links.txt reading manifest file 'pymongo.egg-info\SOURCES.txt' reading manifest template 'MANIFEST.in' writing manifest file 'pymongo.egg-info\SOURCES.txt' installing library code to build\bdist.win-amd64\egg running install_lib running build_py running build_ext building 'pymongo._cbson' extension Traceback (most recent call last): File "setup.py", line 166, in <module> "doc": doc}) File "C:\Program Files\Python26\lib\distutils\core.py", line 152, in setup dist.run_commands() File "C:\Program Files\Python26\lib\distutils\dist.py", line 975, in run_commands self.run_command(cmd) File "C:\Program Files\Python26\lib\distutils\dist.py", line 995, in run_command cmd_obj.run() File "C:\Program Files\Python26\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\command\install.py", line 76, in run File "C:\Program Files\Python26\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\command\install.py", line 96, in do_egg_install File "C:\Program Files\Python26\lib\distutils\cmd.py", line 333, in run_command self.distribution.run_command(command) File "C:\Program Files\Python26\lib\distutils\dist.py", line 995, in run_command cmd_obj.run() File "C:\Program Files\Python26\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\command\bdist_egg.py", line 174, in run File "C:\Program Files\Python26\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\command\bdist_egg.py", line 161, in call_command File "C:\Program Files\Python26\lib\distutils\cmd.py", line 333, in run_command self.distribution.run_command(command) File "C:\Program Files\Python26\lib\distutils\dist.py", line 995, in run_command cmd_obj.run() File "C:\Program Files\Python26\lib\site-packages\setuptools-0.6c9-py2.6.egg\setuptools\command\install_lib.py", line 20, in run File "C:\Program Files\Python26\lib\distutils\command\install_lib.py", line 113, in build self.run_command('build_ext') File "C:\Program Files\Python26\lib\distutils\cmd.py", line 333, in run_command self.distribution.run_command(command) File "C:\Program Files\Python26\lib\distutils\dist.py", line 995, in run_command cmd_obj.run() File "setup.py", line 107, in run build_ext.run(self) File "C:\Program Files\Python26\lib\distutils\command\build_ext.py", line 340, in run self.build_extensions() File "C:\Program Files\Python26\lib\distutils\command\build_ext.py", line 449, in build_extensions self.build_extension(ext) File "setup.py", line 117, in build_extension build_ext.build_extension(self, ext) File "C:\Program Files\Python26\lib\distutils\command\build_ext.py", line 499, in build_extension depends=ext.depends) File "C:\Program Files\Python26\lib\distutils\msvc9compiler.py", line 448, in compile self.initialize() File "C:\Program Files\Python26\lib\distutils\msvc9compiler.py", line 358, in initialize vc_env = query_vcvarsall(VERSION, plat_spec) File "C:\Program Files\Python26\lib\distutils\msvc9compiler.py", line 274, in query_vcvarsall raise ValueError(str(list(result.keys()))) ValueError: [u'path'] C:\Users\Rune Ibsen\Documents\Downloads\pymongo-1.4> PS.: I previously installed Python 3.1 but later installed 2.6 because I am not sure whether pymongo supports 3.1. PPS.: I have tried installing pymongo using the python setup.py install approach, but this resulted in a nasty-looking stack trace, so I thought I would try to let easy_install take care of it for me. PPPS.: I am completely new to Python, easy_install, eggs etc.

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  • Policy-based template design: How to access certain policies of the class?

    - by dehmann
    I have a class that uses several policies that are templated. It is called Dish in the following example. I store many of these Dishes in a vector (using a pointer to simple base class), but then I'd like to extract and use them. But I don't know their exact types. Here is the code; it's a bit long, but really simple: #include <iostream> #include <vector> struct DishBase { int id; DishBase(int i) : id(i) {} }; std::ostream& operator<<(std::ostream& out, const DishBase& d) { out << d.id; return out; } // Policy-based class: template<class Appetizer, class Main, class Dessert> class Dish : public DishBase { Appetizer appetizer_; Main main_; Dessert dessert_; public: Dish(int id) : DishBase(id) {} const Appetizer& get_appetizer() { return appetizer_; } const Main& get_main() { return main_; } const Dessert& get_dessert() { return dessert_; } }; struct Storage { typedef DishBase* value_type; typedef std::vector<value_type> Container; typedef Container::const_iterator const_iterator; Container container; Storage() { container.push_back(new Dish<int,double,float>(0)); container.push_back(new Dish<double,int,double>(1)); container.push_back(new Dish<int,int,int>(2)); } ~Storage() { // delete objects } const_iterator begin() { return container.begin(); } const_iterator end() { return container.end(); } }; int main() { Storage s; for(Storage::const_iterator it = s.begin(); it != s.end(); ++it){ std::cout << **it << std::endl; std::cout << "Dessert: " << *it->get_dessert() << std::endl; // ?? } return 0; } The tricky part is here, in the main() function: std::cout << "Dessert: " << *it->get_dessert() << std::endl; // ?? How can I access the dessert? I don't even know the Dessert type (it is templated), let alone the complete type of the object that I'm getting from the storage. This is just a toy example, but I think my code reduces to this. I'd just like to pass those Dish classes around, and different parts of the code will access different parts of it (in the example: its appetizer, main dish, or dessert).

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  • Generics and Performance question.

    - by Tarmon
    Hey Everyone, I was wondering if anyone could look over a class I wrote, I am receiving generic warnings in Eclipse and I am just wondering if it could be cleaned up at all. All of the warnings I received are surrounded in ** in my code below. The class takes a list of strings in the form of (hh:mm AM/PM) and converts them into HourMinute objects in order to find the first time in the list that comes after the current time. I am also curious about if there are more efficient ways to do this. This works fine but the student in me just wants to find out how I could do this better. public class FindTime { private String[] hourMinuteStringArray; public FindTime(String[] hourMinuteStringArray){ this.hourMinuteStringArray = hourMinuteStringArray; } public int findTime(){ HourMinuteList hourMinuteList = convertHMStringArrayToHMArray(hourMinuteStringArray); Calendar calendar = new GregorianCalendar(); int hour = calendar.get(Calendar.HOUR_OF_DAY); int minute = calendar.get(Calendar.MINUTE); HourMinute now = new HourMinute(hour,minute); int nearestTimeIndex = findNearestTimeIndex(hourMinuteList, now); return nearestTimeIndex; } private int findNearestTimeIndex(HourMinuteList hourMinuteList, HourMinute now){ HourMinute current; int position = 0; Iterator<HourMinute> iterator = **hourMinuteList.iterator()**; while(iterator.hasNext()){ current = (HourMinute) iterator.next(); if(now.compareTo(current) == -1){ return position; } position++; } return position; } private static HourMinuteList convertHMStringArrayToHMArray(String[] times){ FindTime s = new FindTime(new String[1]); HourMinuteList list = s.new HourMinuteList(); String[] splitTime = new String[3]; for(String time : times ){ String[] tempFirst = time.split(":"); String[] tempSecond = tempFirst[1].split(" "); splitTime[0] = tempFirst[0]; splitTime[1] = tempSecond[0]; splitTime[2] = tempSecond[1]; int hour = Integer.parseInt(splitTime[0]); int minute = Integer.parseInt(splitTime[1]); HourMinute hm; if(splitTime[2] == "AM"){ hm = s.new HourMinute(hour,minute); } else if((splitTime[2].equals("PM")) && (hour < 12)){ hm = s.new HourMinute(hour + 12,minute); } else{ hm = s.new HourMinute(hour,minute); } **list.add(hm);** } return list; } class **HourMinuteList** extends **ArrayList** implements RandomAccess{ } class HourMinute implements **Comparable** { int hour; int minute; public HourMinute(int hour, int minute) { setHour(hour); setMinute(minute); } int getMinute() { return this.minute; } String getMinuteString(){ if(this.minute < 10){ return "0" + this.minute; }else{ return "" + this.minute; } } int getHour() { return this.hour; } void setHour(int hour) { this.hour = hour; } void setMinute(int minute) { this.minute = minute; } @Override public int compareTo(Object aThat) { if (aThat instanceof HourMinute) { HourMinute that = (HourMinute) aThat; if (this.getHour() == that.getHour()) { if (this.getMinute() > that.getMinute()) { return 1; } else if (this.getMinute() < that.getMinute()) { return -1; } else { return 0; } } else if (this.getHour() > that.getHour()) { return 1; } else if (this.getHour() < that.getHour()) { return -1; } else { return 0; } } return 0; } } If you have any questions let me know. Thanks, Rob

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  • Detecting Acceleration in a car (iPhone Accelerometer)

    - by TheGazzardian
    Hello, I am working on an iPhone app where we are trying to calculate the acceleration of a moving car. Similar apps have accomplished this (Dynolicious), but the difference is that this app is designed to be used during general city driving, not on a drag strip. This leads us to one big concern that Dynolicious was luckily able to avoid: hills. Yes, hills. There are two important stages to this: calibration, and actual driving. Our initial run was simple and suffered the consequences. During the calibration stage, I took the average force on the phone, and during running, I just subtracted the average force from the current force to get the current acceleration this frame. The problem with this is that the typical car receives much more force than just the forward force - everything from turning to potholes was causing the values to go out of sync with what was really happening. The next run was to add the condition that the iPhone must be oriented in such a way that the screen was facing toward the back of the car. Using this method, I attempted to follow only force on the z-axis, but this obviously lead to problems unless the iPhone was oriented directly upright, because of gravity. Some trigonometry later, and I had managed to work gravity out of the equation, so that the car was actually being read very, very well by the iPhone. Until I hit a slope. As soon as the angle of the car changed, suddenly I was receiving accelerations and decelerations that didn't make sense, and we were once again going out of sync. Talking with someone a lot smarter than me at math lead to a solution that I have been trying to implement for longer than I would like to admit. It's steps are as follows: 1) During calibration, measure gravity as a vector instead of a size. Store that vector. 2) When the car initially moves forward, take the vector of motion and subtract gravity. Use this as the forward momentum. (Ignore, for now, the user cases where this will be difficult and let's concentrate on the math :) 3) From the forward vector and the gravity vector, construct a plane. 4) Whenever a force is received, project it onto said plane to get rid of sideways force/etc. 5) Then, use that force, the known magnitude of gravity, and the known direction of forward motion to essentially solve a triangle to get the forward vector. The problem that is causing the most difficulty in this new system is not step 5, which I have gotten to the point where all the numbers look as they should. The difficult part is actually the detection of the forward vector. I am selecting vectors whose magnitude exceeds gravity, and from there, averaging them and subtracting gravity. (I am doing some error checking to make sure that I am not using a force just because the iPhone accelerometer was off by a bit, which happens more frequently than I would like). But if I plot these vectors that I am using, they actually vary by an angle of about 20-30 degrees, which can lead to some strong inaccuracies. The end result is that the app is even more inaccurate now than before. So basically - all you math and iPhone brains out there - any glaring errors? Any potentially better solutions? Any experience that could be useful at all? Award: offering a bounty of $250 to the first answer that leads to a solution.

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  • jQuery .live fireing multiple times!

    - by cstrzelc
    Greetings Guru's, This is a little hard to explain, but I'll give it a shot. I have a quick question regarding to the .live() function in JQuery. I'm going to simplify the example here. I have a page "index.php" that has a container "#display_files_container" which is populated with anchor links that are generated dynamically by a different page "process.php". The links are loaded into that same <div> when those links are selected based on the attributes of that link. See Examples: INDEX.PHP <html> <head><title>index.php</title> <!-- this function below loads process.php and passes it the dirid variable via post. I then use this post variable inside of process.php to pull other links from the database --> <script language="text/javascript"> $('.directory').live("click", function() { $('#display_files_container').load('plugins/project_files/process.php', {dirid: $(this).attr('dirid')}); }); </script> </head> <?php /*This code initial populates the link array so we have the first links populated before the users clicks for the first time*/ some code to fetch the $current_directory_list array from the database initially.... >? <body> <div id='display_files_container'> <?php /*Cycle through the array and echo out all the links which have been pulled from DB*/ for($i=0;$i<$current_directory_count;$i++) { echo "<a href='#' class='directory' dirid='".$current_directory_list[$i]['id']." '>".$current_directory_list[$i]['directory_name']. "</a> "; } ?> </div> </body> </html> PROCESS.PHP this file includes code to populate the $current_directory_list[] array from the database based on the post variable "$_POST['dirid']" that was sent from the .click() method in index.php. It then echo's the results out and we display them in the #display_files_container container. When you click on those links the process repeats. This works..... you can click though the directory tree and it loads the new links every time. However, it seems to want to .load() the process.php file many times over for one click. The number of times process.php is loaded seems to increase the more the links are clicked. So for example you can click on a link and firebug reports that process.php was loaded 23 times..... Eventually I would imagine I would record a stackoverflow. Please let me know if you have any ideas. Are there any ways that I can assure that .live() loads the process.php file only once? Thanks, -cs

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