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  • Good, simple reasons for having multiple environments

    - by smp7d
    Throughout my career I had worked at companies that had a collection of different environments for different purposes. We always had more or less our desktop environment, a test environment, a QA environment, a staging environment and a production environment. This went for both servers/applications and any data sources we were using. When I started at my current company I found that 90% of the apps were either developed on a desktop environment against production data sources or developed directly on the production server depending on the platform. I wasn't fazed because I was hired in part to make changes to improve the way the development team functioned, which was clear from my interview process. We slowly started to turn the philosophy and pretty soon, most of the apps could be run in either a desktop, test or production environment. Not too long after that staging came around as well. Now most of our developers see the benefit of this methodology and defend it vigilantly. However, we have a number of legacy apps that never got migrated. We also have a number of legacy programmers who think of this as a waste of time. Unfortunately, we got lip service but never full buy-in from management. We got what we thought was a commitment to invest substantially in this about a year ago, but nothing materialized despite the considerable planning that we put into it. Now we are finding that we need more and more environments. We need help from the server/network administration teams for setup and we need participation from the business stakeholders to support the release cycle. We are at a place now where a project can function what I consider "normally" only if you have the right people on the project and the time to set up the proper environments. I'd love to present a complete argument, but management really has no time and interest in hearing me out until there is a critical issue. I can't really articulate the benefits simply as it always just seemed second nature to me. I was wondering if there are any good, simple, irrefutable reasons for the separation of environments that would get managers with no development experience to get behind this idea. Are there any good resources/literature on the topic?

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  • Why can't the IT industry deliver large, faultless projects quickly as in other industries?

    - by MainMa
    After watching National Geographic's MegaStructures series, I was surprised how fast large projects are completed. Once the preliminary work (design, specifications, etc.) is done on paper, the realization itself of huge projects take just a few years or sometimes a few months. For example, Airbus A380 "formally launched on Dec. 19, 2000", and "in the Early March, 2005", the aircraft was already tested. The same goes for huge oil tankers, skyscrapers, etc. Comparing this to the delays in software industry, I can't help wondering why most IT projects are so slow, or more precisely, why they cannot be as fast and faultless, at the same scale, given enough people? Projects such as the Airbus A380 present both: Major unforeseen risks: while this is not the first aircraft built, it still pushes the limits if the technology and things which worked well for smaller airliners may not work for the larger one due to physical constraints; in the same way, new technologies are used which were not used yet, because for example they were not available in 1969 when Boeing 747 was done. Risks related to human resources and management in general: people quitting in the middle of the project, inability to reach a person because she's on vacation, ordinary human errors, etc. With those risks, people still achieve projects like those large airliners in a very short period of time, and despite the delivery delays, those projects are still hugely successful and of a high quality. When it comes to software development, the projects are hardly as large and complicated as an airliner (both technically and in terms of management), and have slightly less unforeseen risks from the real world. Still, most IT projects are slow and late, and adding more developers to the project is not a solution (going from a team of ten developer to two thousand will sometimes allow to deliver the project faster, sometimes not, and sometimes will only harm the project and increase the risk of not finishing it at all). Those which are still delivered may often contain a lot of bugs, requiring consecutive service packs and regular updates (imagine "installing updates" on every Airbus A380 twice per week to patch the bugs in the original product and prevent the aircraft from crashing). How can such differences be explained? Is it due exclusively to the fact that software development industry is too young to be able to manage thousands of people on a single project in order to deliver large scale, nearly faultless products very fast?

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  • What is best way to manage all images in a big project, inline images, background images, css sprite images?

    - by metal-gear-solid
    How do you manage all images in a big project, inline images, background images, css sprite images? Do you follow any naming convention? Do you create sub-folders to manage images? In a big project how to make it easy to find for new people in the development team if any images which they want to use (because it's in new PSD they received from designer) is already available in images folder of project and how they can find it easily.

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  • What should I aware of , when preparing a document of website for later maintenance use?

    - by user782104
    The development team has finished a website and my duty is to prepare a document so that other programmer can maintain the website with ease . As I am inexperience of that, I would like to ask what should be mentioned (document structure) in that report? So far my idea is only prepare a ERD diagarm for database and flow chart for each function. Any other suggestions, eg. what cookies stored ? Thanks

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  • I want to be a developer (website and web application) and want to choose asp.net as a programming lang

    - by jeet
    I want to be a developer (website and web application) and want to choose asp.net as a programming lang. I am currently an intermediate web designer. My friend told me that there are many things in asp.net My question is I am interested in website and web application development Is there any specific thing I have to learn to be a web developer or I have to learn the whole. Also, what does a developer has to do? key skills if he choose asp.net? Thanks :)

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  • How auto load image work when an status is post to social website?

    - by huahsin68
    When posting a status update on social website like facebook.com and linkedin.com which contain an URL, it will automatically scan the images available on the particular website and put it at the front of the status update. May I know how this could be done if I would like to do the same for my web app? Which web framework (JSF, Richfaces, JQuery, ...) should I use in such development? Beside that, is there any pre-build features available in blogger.com or wordpress.com?

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  • How do I start implementing version control on legacy websites?

    - by Eric
    Assuming no experience with version control systems, just local to live web development. I've been dropped in on a few legacy website projects, and want an easier and more robust way to be able to quickly push and revert changes en masse. I'm currently the only developer on these projects, but more may be added in the future and I think it would be beneficial to set up a system that others can use.

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  • I need advice from experience web developer [on hold]

    - by user129923
    I want to be a great web developer I searched on internet that I should start with HTML & CSS then JavaScript , i start learning HTML I'm using notpad++ , I feel bored sometimes with it so I heard about Aptana studio , is it good to start with ? and can you give me some advices to avoid the mistakes in this career , also I need some BLOGS and website to help me to keep-up-to-date with web development, thank you

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  • Which of these studies would benefit a CS student the most? [closed]

    - by user1265125
    Which of these extra-curricular studies would benefit a CS student the most? Algorithms Advanced OS programming Image processing Computer graphics Open source development Practicing on TopCoder or Codechef Something else? I realize the decision can be influenced by a number of factors, such as personal preference, what's currently hot in the jobs market, and what is likely to be in demand more in the future, however I would like to ask more experienced programmers which one(s) of these would be most beneficial to learn alongside all the required CS academics.

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  • The Best Title for my Skill Set [closed]

    - by nickelpickle
    I'm about to branch off into the freelance world. I'm starting an LLC and I'd like some input on what I should title myself as the owner. For example "creative specialist" or "creative technician" or something like that. My services would be: Website design / development Graphic design: icon design, templates, web graphics, business cards / brochures / letterheads / etc. Writing: content writing/copywriting, technical writing, editing / proofreading / copyediting Photography, photo editing Does anybody have any ideas on some general terms that would apply to this type of business?

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  • Is knowing .NET only enough for a successful career in IT industry? [closed]

    - by rsapru
    Possible Duplicate: Is it better to specialize in a single field I like, or expand into other fields to broaden my horizons? Recently, I don’t know from where I got a thought in my mind that, “is knowing .NET development environment enough for a successful career in IT industry”. Should I be learning more languages too or will .NET suffice me for next 10-15 years. By successful career I mean earning decent living and having good growth opportunities.

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  • Looking for an alternative to GameSalad

    - by Mr_Nizzle
    I have learned the most I could from GameSaldad in a week but now I'm facing one big problem I didn't see at the beginning: You cannot make API/WebServices call from GameSalad. So I am looking for alternatives on 2D game development, iOS or cross-platform, like GameSalad where you can actually make API calls, or web services call to keep track of the game and so on. Or should I go down to Cocos2D, CHIPMUNK?

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  • Is it a good idea to make a native Android app, or is the environment too much hassle? [closed]

    - by desbest
    I've constantly been hearing bad things about the native development environment for Android, and that it should be avoided at all costs. Also it would require that I learn java and use Eclipse IDE. My concerns are mainly about how easy (or difficult) it is to code with the APIs. Is it good to make native Android apps without cross platform tools Phonegap/Titanium/Rhodes, or is it too much trouble than it's worth?

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  • Help with game development. Render loop?

    - by John
    Hello, I'm working on a simple game, this is my first game project. Most of the samples I find have a Render Loop where all the game logic is made too and I just don't like this. Let's say I have a ball with X=0, and a wall in X=10 and in a slow machine, the first loop places the ball in X=7 and in a second loop, it places the ball in X=14. It would just crash the game! Is this "render loop" the right way to make games? Should I write code to check for things like this in every frame? Example, new frame X=14, last frame have X=7, so I should check if there's anything from X=7 to X=14?? I was thinking that I should have a separated thread for the game logic and in the render loop, I should just "take a snapshot" of the current game logic and display that, no? How do you guys, experienced game developers work around this? thanks!

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  • If you can't do a Support Role, does this mean you should not be in development?

    - by Alex
    Hi, I've been shifted around roles a lot, and have been put in a support role which seems to deal out a lot of rubbish due to poor business management. Anyway, my line manager says that he's not sure he would recommend me for a developer role as they regard support as a poor technical role. What I resent is the fact that not all the information is available to us about what we're supporting and I miss coding. This thing I'm supporting has been regarded as a disaster when it went in and is still highly unstable. The thing is...does he have a point about Support roles being under developers, or are they completely two different kettle of fish?

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  • Please list here your deliberate practices in software development...

    - by JDelage
    What are your deliberate practices in relation with your work as a software developer / professional, or as a CS student? Deliberate practice are exercise and repetitions targeted specifically at an individual's weak points and meant to consistently stretch / grow someone's ability. It was described in this Anders Ericsson paper. To qualify as a deliberate practice, the exercise must satisfy the following: Is not inherently enjoyable. Is not play or paid practice. Is relevant to the skill being developed. Is not simply watching the skill being performed. Requires effort and attention from the learner. Often involves activities selected by a coach or teacher to facilitate learning. Please answer with one practice per answer. I'll seed the question with one possible answer.

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  • Proactively using 'lines of code' (LOC) metric in your software-development process?

    - by manuel aldana
    hi there, I find the LOC (lines of code) metric a simple but nice metric to get an overview of software codebase complexity (see also blog-entry 'implications of lines-of-code'). I wondered how many of you out there are using this metric as a centric part for retrospective (for removing unused functionality or dead code). I think creating awareness that more lines-of-code mean more complexity in maintenance and extension is valuable.

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  • Discussion on SEO best-practices for site development involving php...

    - by Bradley Herman
    Recently in our work, I've started getting some experience with SEO (finally). It's something I've put off for a long time because I've always maintained that SEO is a buzz-word b.s. pseudo-science and more about providing quality, relevant content (assuming proper header tags and the basics are covered). However, sometimes a client doesn't have stellar content yet still demands SEO and high rankings. While it's not how I design sites 100% of the time (as design dictates structure), I typically create a basic template from the design my boss gives me, then I optimize it, and then strip the top and bottom and move those to header.php and footer.php, using the following to bring in the header and footer based on AJAX versus HTML requests: <?php if($_SERVER['HTTP_X_REQUESTED_WITH']==''){ include('includes/header.php'); }?> #content here <?php if($_SERVER['HTTP_X_REQUESTED_WITH']==''){ include('includes/footer.php'); }?> Then, I use jQuery to intercept page requests and I use AJAX to fill in, for example, a #copy div with the new content. This avoids unnecessarily loading all the header and footer info everytime, but still allows users without Java to access pages without any problems. (also to think about, depending on size of content, do the extra http requests added using this method render it more of a server strain versus a single, larger file?) I don't have a really solid understanding of the meta keywords and their SEO significance, but as I recall reading, the keywords, title, and description on a page should match up to the pages content--ie. each page should have slightly different keywords/description while retaining some common ground. What I'm getting at here is trying to foster a discussion on whether my approach is flawed to begin with, if there are things I can do (within reason) that keep the site structure simple but allow for better SEO practices, or if my SEO understandings are wrong. This isn't a question, per say, but hopefully a constructive discussion here that more than just I can learn from. I appreciate any responses and hope to hear from you. Thanks!

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  • How is your Mac set up for Windows development?

    - by Matt Brailsford
    Hi Guys, I'm looking at buying a MacBook Pro to replace my tiring laptop. My day to day job is as a .NET web developer so I am looking to use VMware Fusion to run VS and SQL server etc. As I've not run my dev environment in a VM before, I would like to know how others are setup. What apps to you have installed? In which environment? Where do you store your files? Within each environment, or some shared drive? Are there any gotchas? Or essentials I should know. Many thanks Matt

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  • Are there any design-patterns specifically useful for game-development?

    - by Baelnorn
    This question's been bugging me for a long time. I've always wondered how game developers were solving certain problems or situations that are quite common in certain genres. For example, how would one implement the quests of a typical role-playing game (e.g. BG or TES)? Or how would you implement weapons with multiple stacking effects in a first-person shooter (e.g. the Shrink-gun or Freezer from DN3D)? How would you implement multiple choice options with a possibly intricate decision tree leading to several different outcomes (e.g. the mission trees in WC)? Are there any examples or other resources for that? Blogs? Books? Sourcecode?

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  • How to test 500.html in (django) development env?

    - by lud0h
    I am using Django for a project and is already in production. In the production environment 500.html is rendered whenever a server error occurs. How do I test the rendering of 500.html in dev environment? Or how do I render 500.html in dev, if I turn-off debug I still get the errors and not 500.html background: I include some page elements based on a page and some are missing when 500.html is called and want to debug it in dev environment.

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