Search Results

Search found 2135 results on 86 pages for 'fire hazard'.

Page 71/86 | < Previous Page | 67 68 69 70 71 72 73 74 75 76 77 78  | Next Page >

  • need to change TextBox.Text inside TextChanged, something forces form close

    - by Istrebitel
    I am making a TextBox behave like if it could store a null value. In order to do that, i have a variable NullMode that indicates wether the value is stored is Null, and in TextChanged i set that to false, and on specific user action i set it to true and Text to a value that indicates that there is null inside the textbox. Then, based on NullMode, textbox is drawn differently. Now, i have a semaphore-like approach in order to prevent event handle from firing when i dont need it. Here is how it looks: private void input_TextChanged(object sender, EventArgs e) { if (_preventTextBoxEvents) return; _preventTextBoxEvents = true; //if (NullMode) // Text = ""; NullMode = false; ValidateInput(); _preventTextBoxEvents = false; } Now, if i need to set a textbox text to something that should show while in nullmode, i just set _preventTextBoxEvents before i do to true and it works all right. BUT! I need to also remove the text when user tries to input something into the textbox! So i need to set Text to "". Problem is, if i uncomment that, form is closed after the event handler exits. I cannot prevent it (e.Cancel = true in FormClosing doesnt help!) and do not understand what can be causing it. There is no error message too (and i'm not doing try-catch). My logic, when i do Text="". OnTextChanged should fire, it should call my TextChanged and it will see _preventTextBoxEvents is true and exit, so there would be no stack overflow / infinite recursion. What is going on?

    Read the article

  • Logging to a file on Android

    - by Greg B
    Is there any way of retrieving log messages from an Android handset. I'm building an application which uses the GPS of my HTC Hero. I can run and debug the application from eclipse but this isn't a good use case of GPS, sat at my desk. When I fire the app up when I am walking around, I get an intermittent exception. Is there anyway I can output these exceptions to a text file on the SD card or output calls to Log.x("") to a text file so that I can see what the exception is. Thanks EDIT : Solution Here is the code I finally went with... Thread.currentThread().setUncaughtExceptionHandler(new Thread.UncaughtExceptionHandler() { @Override public void uncaughtException(Thread thread, Throwable ex) { PrintWriter pw; try { pw = new PrintWriter( new FileWriter(Environment.getExternalStorageDirectory()+"/rt.log", true)); ex.printStackTrace(pw); pw.flush(); pw.close(); } catch (IOException e) { e.printStackTrace(); } } }); I had to wrap the line pw = new PrintWriter(new FileWriter(Environment.getExternalStorageDirectory()+"/rt.log", true)); in a try/catch as Eclipse would not let me compile the app. It kept saying Unhandled exception type IOException 1 quick fix Sorround with try/catch So I did and it all works which is fine by me but it does make me wonder what Eclipse was on about...

    Read the article

  • Google App Engine - How to implement the activity stream in a social network

    - by spidee
    I want some ideas on the best practice to implement an activity stream for a social network im building in app engine (PYTHON) I first want to keep a log for all activities of each user - so that we have a history. i.e. someone became a friend, added a picture, changed their address etc. This way we have a users history available should we need it. Also mean we can remove friendship joins, change user data but have a historical log. I also want to stream a users activity to their friends. for this only the last X activities need to be kept - that is in the scenario that messages are sent to friends when an activity occurs. Its pretty straight forward designing a history log - ie: when, what, where. The complication comes as to how we notify friends of a user as to their activity. In our app friendships are not mutual - ie they are based on the twitter following model. Some accounts could have thousands of followers. What is the best approach to model this. using a many to many join table and doing a costly query - using a feed class that fired a copy of the activity to all the subscribers - maybe into mcache? As their maybe a need to fire thousands of messages i would imagine a cron job would need to be used. Any help ideas thoughts on this Thx

    Read the article

  • NetBeans Platform - how to refresh the property sheet view of a node?

    - by I82Much
    Hi all, I am using the PropertySheetView component to visualize and edit the properties of a node. This view should always reflect the most recent properties of the object; if there is a change to the object in another process, I want to somehow refresh the view and see the updated properties. The best way I was able to do this is something like the following (making use of EventBus library to publish and subscribe to changes in objects): public DomainObjectWrapperNode(DomainObject obj) { super (Children.LEAF, Lookups.singleton(obj)); EventBus.subscribe(DomainObject.class, this); } public void onEvent(DomainObject event) { // Do a check to determine if the updated object is the one wrapped by this node; // if so fire a property sets change firePropertySetsChange(null, this.getPropertySets()); } This works, but my place in the scrollpane is lost when the sheet refreshes; it resets the view to the top of the list and I have to scroll back down to where I was before the refresh action. So my question is, is there a better way to refresh the property sheet view of a node, specifically so my place in the property list is not lost upon refresh?

    Read the article

  • AddEvenLister fires off immediately after being attached

    - by Diego
    I want to know how to correctly add an Event Listener like onClick to a dynamic div. Here’s my snippet: var $menu = new Array(2); createDiv('yes'); function createDiv(title) { var $class = 'menuLink'; var $title = 'title'; for(var i=0; i<$menu.length;i++) { $title = 'title'; var newdiv = document.createElement('div'); newdiv.setAttribute('class', $class); newdiv.setAttribute('id', 'item'+i); newdiv.addEventListener('onclick', clickHandle(newdiv.id),false); if (title) { newdiv.innerHTML = $title; } else { newdiv.innerHTML = "No Title"; } document.getElementById('menu').appendChild(newdiv); showMenu(); } } function clickHandle(e) { if(e == 'item0') { alert('Link is' + ' ' + e); }else{ alert('Another Link'); } } Here's my problem, the snippet works fine, It creates my divs, adds id's values and all, but the event fires off as soon as the event is attached, so while the for loop is creating the divs the alert window says: Link is item0, and immediately after this it says: Another Link. Am I misunderstanding this? (I used this method zillions of times in AS3 with the expected result, just attached a function waiting for a click). What I want is that my Divs wait for the user to click on them, not to fire off immediately after of being attached. Thanks for any hint on this one. Greetings. Ps. IE doesn't support addEventListener, but I want to resolve this before cross to the IE sea of madness, but I will appreciate the IE approach as well. - I tried "onclick" and just 'click' into the addEventListener line, both with the same result described above.

    Read the article

  • WPF : Command routing for Keyboard shortcuts.

    - by Sprotty
    Basically I want to create a keyboard shortcut which is valid within the scope of a window, and not just enabled when focus is within the control that binds it. in more detail.... I have a window which has 3 controls a toolbar textbox Custom Control The toolbar has a button bound to the Command CustomCommands.CmdA and linked to 'Ctrl-T'. My Custom Control can process CmdA. When I run the app and click on my custom control CmdA is enabled and works fine. Also Ctrl-T cause the command to fire. However when I select the text box, my custom command CmdA becomes disabled. I can rectify this by setting the command target for CmdA's button. Now when I select the textBox, CmdA is still enabled. But the Keyboard shortcut Ctrl-T does nothing. Is there any easy way to change the scope of keyboard shortcuts? Or do I need to catch the keypress somewhere lower down, and work out which Command it relates to and route it myself (if so is there a framework within which to do this?) Many Thanks Simon

    Read the article

  • MemoryFailPoint fires to early in WinXP 64

    - by msedi
    Hello, I have created a volume class (called VoxelVolume) with a self-organizing memory management, since the GC in C# didn't provide a good mechanism for managing contents of the volume for mapping, unmapping and remapping. Although I could have used the mechanisms of virtual memory, the problem is that the files are often too large to fit into the page file and I don't want to force the users to increase the pagefile size. Currently this system is working quite well and there is no problem in lacking resources and OutOfMemoryExceptions since the InsufficientMemoryException using the MemoryFailPoint works quite well. This was all testes on a 32bit WinXP system with 2GB of main memory. Running the same mechanism on 64bit system with 32GB of main memory also works well, but when the application runs the MemoryFailPoint suddenly throws an exception although 24GB of main memory are still free. Another point is when the MemoryFailPoint has fired once, it fires everytime and there is no chance to get rid of it. What I have read so far, that there is a small object and a large object heap (SOH and LOH). But only for the SOH the GC takes real care of and I can free the SOH from unused objects by applying GC.Collect() and GC.WaitForPendingFinalizers. The MemoryFailPoint is obviously the only way to get a little bit of control for the LOH, but since there is enough memory left on the system I see no reason why the MemoryFilePoint should fire. Is there any experience around here using the MemoryFailPoint? Thank you for your help Martin

    Read the article

  • Issue with dynamically loading a user control on button click

    - by Kumar
    I have a page in which I am loading a user control dynamically as follows: Default.aspx: <cc1:ToolkitScriptManager ID="ToolkitScriptManager1" runat="server"> </cc1:ToolkitScriptManager> <asp:PlaceHolder ID="PlaceHolder1" runat="server"></asp:PlaceHolder> Default.aspx.cs: protected void Page_Load(object sender, EventArgs e) { var ctrl = LoadControl("~/UserCtrl1.ascx"); ctrl.ID = "ucUserCtrl1"; PlaceHolder1.Controls.Add(ctrl); } Below is the code for UserCtrl1.ascx <asp:Label ID="Label1" runat="server"></asp:Label> <asp:Button ID="Button1" runat="server" Text="Button1" OnClick="Button1_Click" /> <br /> <asp:PlaceHolder ID="PlaceHolder2" runat="server"></asp:PlaceHolder> I am dynamically loading another user control when the Button1 is clicked UserCtrl1.ascx.cs protected void Button1_Click(object sender, EventArgs e) { Label1.Text = "UserControl - 1 button clicked!"; var ctrl = LoadControl("~/UserCtrl2.ascx"); ctrl.ID = "ucUserCtrl2"; PlaceHolder2.Controls.Add(ctrl); } Below is the markup for UserCtrl2.ascx <asp:UpdatePanel ID="UpdatePanel1" runat="server" UpdateMode="Conditional"> <ContentTemplate> <asp:Label ID="Label2" runat="server"></asp:Label> <asp:Button ID="Button2" runat="server" Text="Button2" OnClick="Button2_Click" /> </ContentTemplate> </asp:UpdatePanel> UserCtrl2.ascx.cs protected void Button2_Click(object sender, EventArgs e) { Label2.Text = "UserControl - 2 button clicked!"; } After the page loads when I click the Button1 in UserCtrl1 the click event fires and I am able to see the Label1 text. It also properly loads the UserCtrl2, but when I click the Button2 in UserCtrl2 the click event dosent fire and even worse when I click the Button2 twice the UserCtrl2 control dissappears from the page. How can I fix this?

    Read the article

  • Add class to textbox when invalid, using .Net Validators

    - by CoreyT
    I'm working on a multipage form in .Net using AJAX (UpdatePanels). I am stuck right now trying to get a class added to the textbox that is invalid to basically highlight it red. I found a sample online using this code: $("span.invalid").bind("DOMAttrModified propertychange", function (e) { // Exit early if IE because it throws this event lots more if (e.originalEvent.propertyName && e.originalEvent.propertyName != "isvalid") return; var controlToValidate = $("#" + this.controltovalidate); var validators = controlToValidate.attr("Validators"); if (validators == null) return; var isValid = true; $(validators).each(function () { if (this.isvalid !== true) { isValid = false; } }); if (isValid) { controlToValidate.removeClass("invalid"); } else { controlToValidate.addClass("invalid"); } }); That works perfectly, in IE only. For some reason this code does not ever fire in Firefox. I've looked up the DOMAttrModified event and it sounds like this should work in Firefox, hence it being in the code. I must be missing something though because it does not work. I'm open to other solutions for what I am trying to accomplish here if anyone has something good. Basically the form is 3 pages right now. Page 1 has a variable number of fields that require validation. It could be 5, or 13 fields, based on a checkbox. Page 2 has another set of fields that need to be validated separately. Obviously when I am on page 1 it should not try to validate page 2, and vice versa. Pleas help with either some help to fix the code I have, or an alternative.

    Read the article

  • Pass data from thread into Activity

    - by Laimoncijus
    Hi, I am want to pass data back from a Thread to Activity (which created the thread). So I am doing like described on Android documentation: public class MyActivity extends Activity { [ . . . ] // Need handler for callbacks to the UI thread final Handler mHandler = new Handler(); // Create runnable for posting final Runnable mUpdateResults = new Runnable() { public void run() { updateResultsInUi(); } }; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); [ . . . ] } protected void startLongRunningOperation() { // Fire off a thread to do some work that we shouldn't do directly in the UI thread Thread t = new Thread() { public void run() { mResults = doSomethingExpensive(); mHandler.post(mUpdateResults); } }; t.start(); } private void updateResultsInUi() { // Back in the UI thread -- update our UI elements based on the data in mResults [ . . . ] } } Only one thing I am missing here - where and how should be defined mResults so I could access it from both Activity and Thread, and also would be able to modify as needed? If I define it as final in MyActivity, I can't change it anymore in Thread - as it is shown in example... Thanks!

    Read the article

  • What is the best Design/Way to keep user connected ?

    - by Fasih Hansmukh
    Am working on a POC for self learning in which I want to keep my user connected in LIVE pattern. For example, A game in which 4 user can play at a time , here I need to keep this user connected to my game . M not good at Socket type of programming and love to do that in Services way.What i wana know is 'What is the best way of doing this'. According to my initial Brain Storming, I have decided that I will use SilverLight(In Browser Or Out of Browser) as Front end [I have no issue in that]. I m more concern in back end. Either I make an handler or make a WCF service or use full duplex service and use pooling mechanism for that. As a random thought I come up with a Timer type logic that will fire every after 10 seconds at clients end and get status like Is it now Its turn to roll a dice Home many user left (in case if some of them left) What are connected user status in game like there score/points ect and update game view according to this at his end Kindly place your best answers here that will help me to learn this. Regards and thanks in Advance EDIT: Starting Bounty as i need more feedback. FH

    Read the article

  • IE ignores added onclick attribute

    - by user357034
    The Jquery code below works ok with firefox, Safari, Opera but not with IE. I kinda know why this isn't working in IE after reading a lot about it but I do not know how to fix it. My understanding (I think) is that this method will assign a attribute of "onclick" in IE rather than an event method. Therefore it will not fire in IE and the href fires instead which in this case is "#" which is exactly what is happening. What is the correct way of adding the onclick event. <a id="product_photo_zoom_url" href="/PhotoGallery.asp?ProductCode=9857%2D116%2D003" title="9857-116-003 Ignition box"><img id="product_photo" src="/v/vspfiles/photos/9857-116-003-2T.jpg" border="0" alt="9857-116-003 Ignition box" /></a> <br /><a id="product_photo_zoom_url2" href="/PhotoGallery.asp?ProductCode=9857%2D116%2D003" title="9857-116-003 Ignition box"> <img src="/v/vspfiles/templates/100/images/buttons/btn_largerphoto.gif" border="0"></a> var global_URL_Encode_Current_ProductCode; var global_Config_ProductPhotosFolder; var global_Current_ProductCode; var titleattr = $("a#product_photo_zoom_url").attr("title"); var picurl='tb_show(titleattr, \'/PhotoDetails.asp?ShowDESC=N&ProductCode=\' + global_URL_Encode_Current_ProductCode + \'&TB_iframe=true&height=600&width=520\');return false;' $("a#product_photo_zoom_url").attr('onclick', picurl); $("a#product_photo_zoom_url").attr('href', '#'); $("a#product_photo_zoom_url2").attr('onclick', picurl); $("a#product_photo_zoom_url2").attr('href', '#');

    Read the article

  • User Control - dependency property to Change Image Issues

    - by mflair2000
    i'm having issues setting the Image from a dependency property. It seems like the trigger doesnt fire. I just want hide/show and image, or set the source if possible. public static readonly DependencyProperty HasSingleValueProperty = DependencyProperty.Register("HasSingleValue", typeof(bool), typeof(LevelControl), new FrameworkPropertyMetadata(false,FrameworkPropertyMetadataOptions.BindsTwoWayByDefault)); public bool HasSingleValue { get { return (bool)GetValue(HasSingleValueProperty); } set { SetValue(HasSingleValueProperty, value); } } public LevelControl() { this.InitializeComponent(); //this.DataContext = this; LayoutRoot.DataContext = this; } //Control Markup <Grid x:Name="LayoutRoot"> <Image x:Name="xGreenBarClientTX" HorizontalAlignment="Stretch" Height="13" Margin="7,8.5,7,0" Stretch="Fill" VerticalAlignment="Top" Width="47" Canvas.Left="181.67" d:LayoutOverrides="Height" > <Image.Style> <Style TargetType="{x:Type Image}"> <Style.Triggers> <DataTrigger Binding="{Binding HasSingleValue}" Value="True"> <Setter Property="Opacity" Value="100"/> </DataTrigger> <DataTrigger Binding="{Binding HasSingleValue}" Value="False"> <Setter Property="Opacity" Value="0"/> </DataTrigger> </Style.Triggers> </Style> </Image.Style> </Image>

    Read the article

  • Delegate Methods Not Firing on Search Results Table

    - by Slinky
    All, I have a UITableView w/detail, with a Search bar, created from code. Works fine on selected items except it doesn't work when an item is clicked from the search results; no delegate methods fire. Never seen this type of behavior before so I don't know where the issue lies. I get the same behavior with standard table cells as well as custom table cells. Appreciate any guidance on this and thanks. Just Hangs Here //ViewController.h @interface SongsViewController : UITableViewController <UISearchBarDelegate,UISearchDisplayDelegate> { NSMutableArray *searchData; UISearchBar *searchBar; UISearchDisplayController *searchDisplayController; UITableViewCell *customSongCell; } //ViewController.m -(void)viewDidLoad { [super viewDidLoad]; CGRect screenRect = [[UIScreen mainScreen] bounds]; CGFloat screenWidth = screenRect.size.width; searchBar = [[UISearchBar alloc] initWithFrame:CGRectMake(0, 0, screenWidth, 88)]; [searchBar setShowsScopeBar:YES]; [searchBar setScopeButtonTitles:[[NSArray alloc] initWithObjects:@"Title",@"Style", nil]]; searchDisplayController = [[UISearchDisplayController alloc] initWithSearchBar:searchBar contentsController:self]; searchDisplayController.delegate = self; searchDisplayController.searchResultsDataSource = self; self.tableView.tableHeaderView = searchBar; //Load custom table cell UINib *songCellNib = [UINib nibWithNibName:@"SongItem" bundle:nil]; //Register this nib, which contains the cell [[self tableView] registerNib:songCellNib forCellReuseIdentifier:@"SongItemCell"]; // create a filtered list that will contain products for the search results table. SongStore *ps = [SongStore defaultStore]; NSArray *songObjects = [ps allSongs]; self.filteredListContent = [NSMutableArray arrayWithCapacity: [songObjects count]]; self.masterSongArr = [[NSMutableArray alloc] initWithArray:[ps allSongs]]; [self refreshData]; [self.tableView reloadData]; self.tableView.scrollEnabled = YES; }

    Read the article

  • Zend Framework Form Element Validators - validate a field even if not required

    - by Jeremy Hicks
    Is there a way to get a validator to fire even if the form element isn't required? I have a form where I want to validate the contents of a texbox (make sure not empty) if the value of another form element, which is a couple of radio buttons, has a specific value selected. Right now I'm doing this by overriding the isValid() function of my form class and it works great. However, I'd like to move this to either its on validator or use the Callback validator. Here's what I have so far, but it never seems to get called unless I change the field to setRequired(true) which I don't want to do at all times, only if the value of the other form element is set to a specific value. // In my form class's init function $budget = new Zend_Form_Element_Radio('budget'); $budget->setLabel('Budget') ->setRequired(true) ->setMultiOptions($options); $budgetAmount = new Zend_Form_Element_Text('budget_amount'); $budgetAmount->setLabel('Budget Amount') ->setRequired(false) ->addFilter('StringTrim') ->addValidator(new App_Validate_BudgetAmount()); //Here is my custom validator (incomplete) but just testing to see if it even gets called. class App_Validate_BudgetAmount extends Zend_Validate_Abstract { const STRING_EMPTY = 'stringEmpty'; protected $_messageTemplates = array( self::STRING_EMPTY => 'please provide a budget amount' ); public function isValid($value) { echo 'validating...'; var_dump($value); return true; } }

    Read the article

  • Manipulating a NSTextField via AppleScript

    - by Garry
    A little side project I'm working on is a digital life assistant, much like project JARVIS. What I'm trying to do is speak to my mac, have my words translated to text and then have the text interpreted by my program. Currently, my app is very simple, consisting of a single window containing a single wrapped NSTextView. Using MacSpeech Dictate, When I say the custom command "Jeeves", MacSpeech ensures that my app is frontmost, highlights any text in the TextField and clears it, then presses the Return key to trigger the textDidEndEditing method of NSTextField. This is done via Applescript. MacSpeech then switches to dictation mode and the next sentence I say will appear in the NSTextField. What I can't figure out is how to signify that I have finished saying a command to my program. I could simply say another keyword like "execute" or something similar that would send an AppleScript return keystroke to my app (thereby triggering the textDidEndEditing event) but this is cumbersome. Is there a notification that happens when text is pasted into a NSTextField? Would a timer work that would fire after maybe three seconds once my program becomes frontmost (three seconds should be sufficient for me to say a command)? Thanks,

    Read the article

  • How I May Have Taken A Wrong Path in Programming

    - by Ygam
    I am in a major stump right now. I am a BSIT graduate, but I only started actual programming less than a year ago. I observed that I have the following attitude in programming: I tend to be more of a purist, scorning unelegant approaches to solving problems using code I tend to look at anything in a large scale, planning everything before I start coding, either in simple flowcharts or complex UML charts I have a really strong impulse on refactoring my code, even if I miss deadlines or prolong development times I am obsessed with good directory structures, file naming conventions, class, method, and variable naming conventions I tend to always want to study something new, even, as I said, at the cost of missing deadlines I tend to see software development as something to engineer, to architect; that is, seeing how things relate to each other and how blocks of code can interact (I am a huge fan of loose coupling) i.e the OOP thinking I tend to combine OOP and procedural coding whenever I see fit I want my code to execute fast (thus the elegant approaches and refactoring) This bothers me because I see my colleagues doing much better the other way around (aside from the fact that they started programming since our first year in college). By the other way around I mean, they fire up coding, gets the job done much faster because they don't have to really look at how clean their codes are or how elegant their algorithms are, they don't bother with OOP however big their projects are, they mostly use web APIs, piece them together and voila! Working code! CLients are happy, they get paid fast, at the expense of a really unmaintainable or hard-to-read code that lacks structure and conventions, or slow executions of certain actions (which the common reasoning against would be that internet connections are much faster these days, hardware is more powerful). The excuse I often receive is clients don't care about how you write the code, but they do care about how long you deliver it. If it works then all is good. Now, did my "purist" approach to programming may have been the wrong way to start programming? Should I just dump these purist concepts and just code the hell up because I have seen it: clients don't really care how beautifully coded it is?

    Read the article

  • How to determine loading status of images not attached to the DOM

    - by Rookwood
    I am working on a bit of javascript to plot data on a <canvas. The data points are marked by one of several different (small) image files. I am attempting to have the plot method wait until all the images are loaded. My best attempt thus far is such: var icon = { left : { air : new Image(), bone : new Image(), }, right : { air: new Image(), bone : new Image(), }, }; icon.left.air.src = option.imgPath + 'left.air.png'; icon.right.air.src = option.imgPath + 'right.air.png'; icon.left.bone.src = option.imgPath + 'left.bone.png'; icon.right.bone.src = option.imgPath + 'right.bone.png'; function main() { Canvas.draw(); // Make sure our image icons are loaded before we try to plot $(icon.left.air).load(function() { $(icon.right.air).load(function() { $(icon.left.bone).load(function() { $(icon.right.bone).load(function() { Data.plot(); }); }); }); }); } This works as expected most of the time. On occasion, it will fail and no data will be plotted. Inserting several console.log() statements shows that the script will silently stop working through the series of .load() statements, though code that comes after will be executed. My questions are as follows: Am I approaching this the right way? Is there a way to attach an event to my icon object that will fire once all of the images inside are loaded? This is a jquery plugin, so obviously jquery-based solutions are just as acceptable as vanilla javascript.

    Read the article

  • OnConnect event not firing when using TClientSocket inside a TThread on non-blocking mode

    - by mathematician1975
    I am trying to make use of Borlands TClientSocket component in non-blocking mode inside a multithreaded C++ Windows application. I am creating multiple threads (classes derived from TThread), each of which creates its own TClientSocket object. I then assign member functions of the thread class to act as event handlers for the OnConnect, OnDisconnect and OnSocketError events of the socket. The problem I am having here is that whenever I call the TClientSocket::Open() function from within the TThread::Execute() function, the OnConnect event never fires. However, When I call the Open() function from the VCL thread prior to the TThread::Execute() function getting called, all of the events fire and I can use the thread-socket combination as I would like. Now I have not read anything in documentation that says that TClientSocket should not be used in non-blocking mode when used inside a thread, but it appears to me that there is perhaps something wrong conceptually in the way I am trying to use this class. Borland documentation is quite poor on the subject and these components have now been deprecated so reliable information is hard to come by. Despite being deprecated I have to use them as there is no alternative in the Builder 6 package I have. Can anyone please advise me if there is a right/wrong way to use TThread and a non-blocking TClientSocket in combination. I have never had problems using it as part of the VCL thread and never had problems using TServerSocket before and I really cannot understand why some events are not firing.

    Read the article

  • Mixing menuItem.setIntent with onOptionsItemSelected doesn't work

    - by superjos
    While extending a sample Android activity that fires some other activities from its menu, I came to have some menu items handled within onOptionsItemSelected, and some menu items (that just fired intents) handled by calling setIntent within onCreateOptionsMenu. Basically something like: @Override public boolean onCreateOptionsMenu(Menu menu) { super.onCreateOptionsMenu(menu); menu.add(0, MENU_ID_1, Menu.NONE, R.string.menu_text_1); menu.add(0, MENU_ID_2, Menu.NONE, R.string.menu_text_2); menu.add(0, MENU_ID_3, Menu.NONE, R.string.menu_text_3). setIntent(new Intent(this, MyActivity_3.class)); return true; } @Override public boolean onOptionsItemSelected(MenuItem item) { super.onOptionsItemSelected(item); switch (item.getItemId()) { case (MENU_ID_1): // Process menu command 1 ... return true; case (MENU_ID_2): // Process menu command 2 ... // E.g. also fire Intent for MyActivity_2 return true; default: return false; } } Apparently, in this situation the Intent set on MENU_ID_3 is never fired, or anyway the related activity is never started. Android javadoc at some point goes like <<[if you set an intent on a menu item] and nothing else handles the item, then the default behavior will be to [start the activity with the intent]. What does it actually mean "and nothing else handles the item"? Is it enough to return false from onOptionsItemSelected? I also tried not to call super.onOptionsItemSelected(item) at the beginning and only invoke it in the default switch case, but I had same results. Does anyone have any suggestion? Does Android allow to mix the two type of handling? Thanks for your time everyone.

    Read the article

  • Automating Excel 2010 using F#

    - by Clive Norman
    I have been searching for a FAQ to tell me how to open a Excel Workbook/Worksheet and also how to Save the File once I have finished. I notice that in most FAQ and all the books I have purchased on F# one is show how to create a new Workbook/Worksheet but is never shown how to either open or Save it. Being a newbie to F# I would very much appreciate it if anyone could kindly provide me with either an answer or perhaps a few pointers? Update As for why F# and not C# or VB? I am pleased to say that inspite of being a newbie (with the exception of Forth, VBA & Excel 2003, 2007 & 2010 and Visual Basic) I can do this in both VB, VBA & C# and since I've been retired on medical grounds, with plenty of time unfortunately on my hands, I like to continually set myself challenges to keep my little grey cells active and being a sucker for trying new languages....well! F# is now an intergral part of Visual Studio 2010 so I thought - why not. Consider this - if we are not willing to use or at least try a new languages - I would always be wonder if I might have prefer it to VBA, VB, C# ..... and if you look at it from another point of view, if no one is going to use it - why create it in the first place? I suppose you can say if cave men hadn't experimented and made fire by rubbing two sticks together - where would we be now and would matches have been invented? Although an complete answer would be good, I prefer a few pointers, to keep my challenge going. And lastly but not least - thank you for taking the trouble to respond!

    Read the article

  • Unmanaged Process in Mono

    - by Residuum
    I want to start a quite expensive process (jackd) from a Mono application, and do not need full access to the process from the application itself. As the process is so expensive in terms of CPU usage, a Glib.IdleHandler for polling the process will not work, as it is never executed, and the GUI becomes unresponsive. Is there any way to have the cake and eating it at the same time in Mono? EDIT: I only need to be able to start and stop the process from Mono, I do not need information about the state of the process or if it has exited, as my application will register itself as a client to jackd, basically I need a "replacement" for bash's jackd &>/dev/null 2>&1 & for the System.Diagnostics.Process ;). Here is what I have so far for starting and stopping the process: public void StartJackd() { _jackd = new Process (); _jackd.StartInfo = _jackdStartup; if (_jackd.Start ()) { _jackd.EnableRaisingEvents = true; _jackd.Exited += JackdExited; } } public void StopJackd() { if (_jackd != null && !_jackd.HasExited) { _jackd.CloseMainWindow (); } } And somewhere else I have this code for registering the IdleHandler: GLib.Idle.Add(new GLib.IdleHandler(UpdateJackdConnections)); This handler will fire all the time, while the process is not running, but never, when jackd is running.

    Read the article

  • Flash AS3: position loaded images from loop based on image height

    - by HeroicNate
    I'm trying to dynamically stack images that are being pulled in via an xml file. Below is what I'm doing, and it almost works. The problem is that it only seems to fire off the event complete function on the very last one, instead of going for all of them. Is there a way to make it run the even.complete function for each image? function aboutfileLoaded(event:Event):void { aboutXML = new XML(aboutTextLoader.data); for(var l:int = 0; l < aboutXML.aboutimages.image.length(); l++) { imageLoader = new Loader(); imageSource = aboutXML.aboutimages.image[l]; if (imageSource != "") { this.imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, aboutimageLoaded); this.imageLoader.load(new URLRequest(imageSource)); //aboutBox.aboutContent.addChild(imageLoader); //imageLoader.y = imageYpos; //imageYpos = imageYpos + 50; } } } function aboutimageLoaded(event:Event):void { aboutBox.aboutContent.addChild(imageLoader); this.imageLoader.y = imageYpos; imageYpos = imageYpos + this.imageLoader.height; }

    Read the article

  • MouseListener fired without checking JCheckBox

    - by Morinar
    This one is pretty crazy: I've got an AppSight recording (for those not familiar, it's a recording of what they did including keyboard/mouse input + network traffic, etc) of a customer reproducing a bug. Basically, we've got a series of items listed on the screen with JCheckBox-es down the left side. We've got a MouseListener set for the JPanel that looks something like this: private MouseAdapter createMouseListener() { return new MouseAdapter(){ public void mousePressed( MouseEvent e ) { if( e.getComponent() instanceof JCheckBox ) { // Do stuff } } }; } Based on the recording, it appears very strongly that they click just above one of the checkboxes. After that, it's my belief that this listener fired and the "Do stuff" block happened. However, it did NOT check the box. The user then saw that the box was unchecked, so they clicked on it. This caused the "Do stuff" block to fire again, thus undoing what it had done the first time. This time, the box was checked. Therefore, the user thinks that the box is checked, and it looks like it is, but our client thinks that the box is unchecked as it was clicked twice. Is this possible at all? For the life of me, I can't reproduce it or see how it could be possible, but based on the recording and the data the client sent to the server, I can't see any other logical explanation. Any help, thoughts, and or ideas would be much appreciated.

    Read the article

  • jquery autosuggest: what is wrong with this code?

    - by Abu Hamzah
    i have been struggling to make it work my autosugest/autocomplete and its acting strange unless i am doing completely silly here. please have a look 1) does not do anything, does not work or nor fire the event. <script src="Scripts/jquery-1.4.2.js" type="text/javascript"></script> <script src="Scripts/jquery.autocomplete.js" type="text/javascript"></script> <form id="form1" runat="server"> <script type="text/javascript"> $(document).ready(function() { $("#<%=txtHost.UniqueID %>").autocomplete("HostService.asmx/GetHosts", { dataType: 'json' , contentType: "application/json; charset=utf-8" , parse: function(data) { var rows = Array(); debugger for (var i = 0; i < data.length; i++) { rows[i] = { data: data[i], value: data[i].LName, result: data[i].LName }; } return rows; } , formatItem: function(row, i, max) { return data.LName + ", " + data.FName; } }); }); </script> 2) this works if i remove the above code and replace with this code: <script type="text/javascript"> $(document).ready(function() { $("#txtHost").autocomplete("lazy blazy crazy daisy maisy ugh".split(" ")); }); </script> any help ?

    Read the article

< Previous Page | 67 68 69 70 71 72 73 74 75 76 77 78  | Next Page >